Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.08 @ 16:38:19 Player: 1R0 Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (702) 702 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2357 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Spread Laser Light Assault Rifle > --- INVENTORY (5) ---- Flight Unit Flight Unit Flight Unit Weight Redist. System Power Shielding Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Power Shielding > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Weight Redist. System Power Shielding Light Assault Rifle [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Power Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 27 | 5 7 9 4 1 1 Power 5 | 1 1 2 . 1 . Engine 5 | 1 1 2 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 2 3 3 . . Treads 2 | . 2 . . . . Leg 8 | 2 . 3 3 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 1 2 . . . Device 2 | . . 2 . . . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 8 | 1 3 2 1 . 1 Energy Gun 6 | 1 2 2 1 . . Energy Cannon . | . . . . . . Ballistic Gun 2 | . 1 . . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 16 | . 4 1 3 . 8 Power 2 | . . . 1 . 1 Propulsion 6 | . 1 1 1 . 3 Utility 3 | . . . . . 3 Weapon 5 | . 3 . 1 . 1 Highest Loss Streak 8 | . 4 1 3 . 8 To Critical Strikes . | . . . . . . Average Backups 6 | 2 6 6 7 7 6 Power 1 | . . 1 1 1 . Propulsion 2 | 1 2 3 2 3 3 Utility 1 | . . 1 2 2 2 Weapon 1 | 1 1 . . 1 . Tool/Special . | . . . . . . Unused Backups 7 | . . 1 . . 6 Power 2 | . . 1 . . 1 Propulsion 3 | . . . . . 3 Utility 2 | . . . . . 2 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 84 | . 81 85 83 100 63 Engine 10 | . 14 10 7 11 6 Treads 2 | . 1 6 . . . Leg 24 | . 25 20 23 33 20 Device 6 | . . 6 11 11 1 Storage 11 | . 14 11 11 11 7 Protection 11 | . 12 11 11 11 4 Energy Gun 13 | . 12 7 19 22 15 Ballistic Gun 4 | . . 10 . . 6 Peak Build Rating 14 | 5 6 14 14 13 13 Average Rating 9 | 3 5 10 12 13 8 On Entrance 8 | . 5 6 14 12 13 Naked Turns . | . . . . . . Heaviest Build 20 | 10 11 20 20 16 15 Greatest Support 40 | 20 40 40 30 30 30 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 5 8 8 8 7 7 Average Carried 6 | 3 6 6 7 7 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 5 4 8 8 7 5 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Exi Min Matter Collected 463 | 125 55 184 99 . . Remotely . | . . . . . . Salvage Created 848 | . 201 352 226 . 69 Parts 46 | . 12 20 12 . 2 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Combat Hostiles Destroyed 21 | . 7 7 5 . 2 Guns 18 | . 5 7 5 . 1 AOE 2 | . 2 . . . . Classes Destroyed 5 | . 2 1 2 . . Builder 1 | . . . 1 . . Recycler 1 | . . . 1 . . Swarmer 6 | . 3 . 3 . . Grunt 12 | . 4 4 2 . 2 Sentry 3 | . . 3 . . . Best Kill Streak 7 | . 5 3 7 . 2 Combat Bots Only 5 | . 5 3 3 . 2 Max Kills in Single Turn 2 | . 2 1 2 . 1 Gunslinging 1 | . . . 1 . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Hostile Shots Fired 217 | . 60 50 57 . 50 Missed 61 | . 14 16 21 . 10 Hits 156 | . 46 34 36 . 40 Projectile 156 | . 46 34 36 . 40 Critical Strikes 9 | . . 3 . . 6 Damage Taken 2078 | . 550 490 313 . 725 Core 547 | . 129 128 36 . 254 Absorbed by Shields . | . . . . . . Redirected to Shielding 41 | . 3 12 21 . 5 Core Remaining (%) 74 | 100 48 . . . . Volleys Fired 97 | . 26 36 25 . 10 Largest 2 | . 2 2 2 . 2 Hottest 121 | . 80 76 112 . 121 Shots Fired 121 | . 27 46 30 . 18 Gun 121 | . 27 46 30 . 18 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 37 | . . 36 . . 1 Thermal 83 | . 26 10 30 . 17 Explosive . | . . . . . . Electromagnetic 1 | . 1 . . . . Robot Hit Streak 9 | . 7 9 5 . 5 Robot Miss Streak 5 | . 1 2 5 . 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 76 | . 18 31 14 . 13 Core Hits 56 | . 10 19 9 . 18 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . 1 2 . 2 Burn 5 | . . 1 2 . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1348 | . 466 326 291 . 265 Guns 1087 | . 241 326 287 . 233 Cannons . | . . . . . . Explosions 221 | . 221 . . . . Melee . | . . . . . . Ramming 40 | . 4 . 4 . 32 Kinetic 198 | . . 189 . . 9 Thermal 874 | . 226 137 287 . 224 Explosive 221 | . 221 . . . . Electromagnetic 15 | . 15 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 68 | . 68 . . . . Projectiles . | . . . . . . Explosions 68 | . 68 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 116 | . 110 . . . 6 Shots 1 | . 1 . . . . Rammed 17 | . . . . . 17 Targets Rammed 25 | . 1 . 1 . 23 Kicked 8 | . 1 . 1 . 6 Crushed . | . . . . . . Highest Temperature 572 | . 148 40 84 . 572 Average Temperature 129 | . 59 13 45 . 316 Received Heat Transfer 849 | . 105 252 24 . 468 Effects 15 | . . . . . 15 Shutdowns 1 | . . . . . 1 Interference 1 | . . . . . 1 Short Circuit 2 | . . . . . 2 Damage (minor) 2 | . . . . . 2 Damage (major) 8 | . . . . . 8 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 8 | . 2 1 3 . 2 Heat Transferred 2328 | . 666 370 777 . 515 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 151 | . 151 115 70 . 30 Initial 55 | . . 55 20 . . Average 43 | . 30 72 33 . 8 Influence Increases 599 | . 231 188 130 . 50 Destroy 0b10 Robot/C 420 | . 140 140 100 . 40 Destroy 0b10 Robot/NC 10 | . . . 10 . . Destroy Leader 90 | . 20 40 20 . 10 Successful Hack 8 | . . 8 . . . Disable Machine 30 | . 30 . . . . Destroy Structure 26 | . 26 . . . . Lose Combat Pursuer 15 | . 15 . . . . Influence Decreases 599 | . 100 266 133 50 50 Entered New Map 159 | . . 76 33 50 . Time Decay 320 | . 60 180 70 . 10 Lost Part 120 | . 40 10 30 . 40 Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 27 | . 9 7 8 . 3 Peak Tracking Total 7 | . 7 3 5 . 3 Tactical Retreats 2 | . 1 . 1 . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Exi Min Machines Disabled 2 | . 2 . . . . Max in Single Turn 2 | . 2 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Machines Accessed 3 | . 1 1 . 1 . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 33 | . 5 5 . 23 . Successful 27 | . 1 3 . 23 . Failed 6 | . 4 2 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . 5 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 27 | . 1 3 . 23 . Record 23 | . . . . 23 . Alert Level 1 | . . 1 . . . Maintenance Status 1 | . . 1 . . . Reinforcement Status 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Exi Min Turns Passed 1111 | 56 281 367 171 173 63 Spaces Moved 666 | 47 174 207 87 144 7 Core 22 | 20 . . . . 2 Treads 55 | . 11 44 . . . Legs 589 | 27 163 163 87 144 5 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 Average Speed 121 | 90 122 128 120 120 114 Slowest Speed 160 | 120 160 160 120 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 3 35 15 26 48 3 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 27 | . 27 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 27 | . 27 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Total 853 | 60 215 270 124 144 40 Wait 1 | . . 1 . . . Move 661 | 46 173 206 86 143 7 Hop . | . . . . . . Pick Up 32 | 9 6 12 5 . . Fast Attach 1 | 1 . . . . . Attach 19 | 4 5 4 4 1 1 Detach . | . . . . . . Swap 8 | . 2 5 1 . . Drop 10 | . 2 6 2 . . Fire 97 | . 26 36 25 . 10 Melee . | . . . . . . Ram 16 | . . . . . 16 Kick 8 | . 1 . 1 . 6 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Core integrity fell below 50% 306 | -10/Materials | Discovered new exit (range 8) 337 | -10/Materials | Lost 4 parts (1n3w) 338 | -10/Materials | Entered another Materials area 338 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 343 | -9/Materials | Build established: Mutant 574 | -9/Materials | Discovered new exit (range 16) 705 | -9/Materials | Entered Mines 710 | -9/Mines | Assembled infested the area 715 | -9/Mines | Assisted by a Guerilla fighting off Assembled 739 | -9/Mines | Build established: Scavenger-Mutant 854 | -9/Mines | Lost 3 parts (1p1n1w) 870 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 870 | -9/Mines | Discovered new exit (range 5) 876 | -9/Mines | Entered Exiles 909 | -9/Exiles | Met 8R-AWN 933 | -9/Exiles | Met EX-HEX 993 | -9/Exiles | Met EX-DEC 997 | -9/Exiles | Learned location of Zion (-7) 1033 | -9/Exiles | Discovered new exit (range 14) 1049 | -9/Exiles | Entered Mines 1062 | -8/Mines | Core integrity fell below 50% 1076 | -8/Mines | Core integrity fell below 20% 1112 | -8/Mines | Core destroyed Last Messages --------------- 01089_ Critical hit (Burn: +37). 01090_ Kicked G-47 Trooper. 01091_ Aluminum Leg broken. 01091_ Overheating: Short circuit. 01091_ Critical hit (Burn: +37). 01091_ Slammed into G-47 Trooper. 01096_ Destabilizing: System corrupted (+2). 01097_ Slammed into G-47 Trooper. 01099_ Lgt. Assault Rifle broken. 01099_ Destabilizing: Short circuit. 01099_ Sml. Storage Unit destroyed. 01100_ Slammed into G-47 Trooper. 01101_ Destabilizing: System corrupted (+2). 01102_ Slammed into G-47 Trooper. 01105_ Critical hit (Burn: +37). 01107_ Broken Aluminum Leg destroyed. 01107_ Slammed into G-47 Trooper. 01111_ Critical hit (Burn: +37). 01111_ Slammed into G-47 Trooper. 01112_ Destabilizing: Core damaged (-20). Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????####?????????????????????????? | | ????## ##????????????????????????? | | ????# #????????????????????????? | | ???## #????????????????????????? | | ???#[%%% ##???????????????????????? | | ???#%=%%%%##??????????????????????? | | ???##%%%%%%#??????????????????????? | | ????##* @#??????????????????????? | | ?????## g#??????????????????????? | | ??????## ##??????????????????????? | | ???????# ##???????????????????????? | | ???????# #????????????????????????? | | ???????# ????????????????????????? | | ???????###????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation It's Just You Challenges ------------ None Game ------ Seed IonLobotomyMaul Manual? 0 Play Time 00:12:52 Cumulative 3.3 hours Start 2025.09.08 @ 16:26:32 End 2025.09.08 @ 16:38:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 11 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb9a19a3-931d-43aa-847c-5c85d0d0400b