Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.15 @ 19:36:44 Player: Err. String Expected Got Nil Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (126) 630 Value Destroyed (3637) 3637 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1229) 1229 TOTAL SCORE: 9916 Bonus ------- High Alert Combat Kills 134 Follower Combat Kills 95 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 612/700 Matter 253/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- VSS Leg VSS Leg VSS Leg High-capacity Matter Pod (77) Gauss Rifle Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Targeting Computer Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Gauss Rifle Spear > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Armored Treads VSS Leg VSS Leg Improved Heat Sink Large Storage Unit High-capacity Matter Pod Improved Medium Armor Plating Improved Medium Armor Plating High-powered Tractor Beam Gauss Rifle Improved Grenade Launcher Field Lobotomy Kit [Rating: 44] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Hammer Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . Utility 4 | . . . 1 . . . 1 . . 2 . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 133 | 7 7 7 22 7 1 2 12 14 38 6 7 3 Power 7 | 1 1 1 1 . . . 1 . 2 . . . Engine 7 | 1 1 1 1 . . . 1 . 2 . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 34 | 2 4 2 5 3 . . 2 2 9 . 2 3 Treads 6 | . . . . . . . . . 4 . 2 . Leg 28 | 2 4 2 5 3 . . 2 2 5 . . 3 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 36 | 2 1 2 3 . 1 . 6 4 12 2 3 . Device 10 | 1 . 1 1 . 1 . 1 1 3 1 . . Storage 3 | 1 1 . . . . . . . . . 1 . Processor 1 | . . . . . . . . . 1 . . . Hackware 1 | . . . . . . . 1 . . . . . Protection 21 | . . 1 2 . . . 4 3 8 1 2 . Artifact . | . . . . . . . . . . . . . Weapon 56 | 2 1 2 13 4 . 2 3 8 15 4 2 . Energy Gun 3 | 1 1 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 31 | 1 . 1 8 2 . 1 1 4 10 2 1 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 11 | . . . 5 1 . 1 1 1 1 . 1 . Special Weapon 1 | . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . 1 . . . . . . . . Slashing Weapon 7 | . . . . . . . 1 3 3 . . . Piercing Weapon 2 | . . . . . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . 1 . . . . . Parts Lost 23 | . 2 1 1 1 . . 4 . 6 1 7 . Power 1 | . 1 . . . . . . . . . . . Propulsion 9 | . . . . . . . 2 . 3 . 4 . Utility 9 | . . . 1 1 . . 2 . 2 1 2 . Weapon 4 | . 1 1 . . . . . . 1 . 1 . Highest Loss Streak 4 | . 1 1 1 1 . . 2 . 2 1 4 . To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Slot Usage (%) 94 | . 99 99 100 98 89 100 98 96 92 86 51 . Engine 10 | . 13 14 11 11 11 11 9 9 9 7 4 . Treads 4 | . . . . . . . . . 12 23 13 . Leg 22 | . 28 28 33 33 33 33 25 25 13 . . . Device 10 | . 14 13 11 9 1 11 9 9 9 6 4 . Storage 10 | . 14 14 11 11 11 11 9 9 9 7 4 . Protection 10 | . . . 11 11 11 11 13 18 14 15 8 . Energy Gun 4 | . 15 22 2 . . . . . . . . . Ballistic Gun 15 | . 12 5 18 16 22 19 23 14 17 19 13 . Launcher 1 | . . . . 1 . 2 . 6 . . 1 . Slashing Weapon 1 | . . . . . . . 3 4 3 . . . Peak Build Rating 44 | 7 9 13 28 29 23 23 35 33 40 44 40 9 Average Rating 24 | 4 8 10 25 25 20 22 32 30 31 40 24 . On Entrance 20 | . 7 9 13 27 19 23 23 32 33 40 40 . Naked Turns 198 | . . . . . . . . . . . 90 108 Heaviest Build 59 | 14 30 36 37 37 40 40 50 50 56 57 59 . Greatest Support 60 | 20 20 20 39 39 38 38 38 33 60 60 60 3 Greatest Overweight (x) 3 | . 1 1 1 1 1 1 3 2 2 . 3 . Average Overweight (x) . | . . 1 . . . 1 1 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 5 13 15 15 15 15 15 15 15 15 15 11 5 Most Carried 15 | 5 11 15 15 15 15 14 15 15 15 15 15 5 Average Carried 13 | 2 8 11 14 14 14 14 13 14 14 14 10 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 3 10 15 15 15 14 14 15 14 15 15 2 5 Class Distribution -------------------- 46% | Mutant 26% | Scavenger-Mutant 22% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Tank | -8/Materials Tank | -7/Factory Tank | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Matter Collected 3847 | 248 437 99 634 186 . 10 376 278 1146 182 251 . Remotely 24 | . . . . . . . . 24 . . . . Salvage Created 4870 | 45 638 92 573 191 . 28 694 611 1227 281 490 . Parts 266 | 8 31 10 49 9 . 4 41 35 71 6 2 . Haulers Intercepted 8 | . 1 . 2 . . . 1 . 4 . . . Recyclers Shooed 3 | . . . . . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Combat Hostiles Destroyed 97 | . 12 2 15 9 . 4 10 19 20 4 2 . Melee 5 | . . . . 1 . . . . 4 . . . Guns 55 | . 12 2 8 3 . . 10 3 13 4 . . AOE 36 | . . . 7 4 . 4 . 16 3 . 2 . Classes Destroyed 17 | 1 5 . 4 1 . . 3 . 2 . 1 . Worker 2 | . . . . . . . . . 2 . . . Builder 6 | . 1 1 . . . . 2 . 2 . . . Tunneler 3 | 2 . . . . . . . . 1 . . . Hauler 8 | . 1 . 2 . . . 1 . 4 . . . Recycler 4 | . . . . . . . 1 . 2 1 . . Mechanic 2 | . 1 . . . . . 1 . . . . . Operator 1 | . . . 1 . . . . . . . . . Watcher 5 | . 1 . 4 . . . . . . . . . Swarmer 30 | . . . 7 3 . 4 . 13 3 . . . Grunt 41 | . 12 2 4 4 . . 4 6 5 4 . . Brawler 1 | . . . 1 . . . . . . . . . Duelist 2 | . . . . . . . 1 . 1 . . . Sentry 12 | . . . 3 . . . 3 . 6 . . . Specialist 2 | . . . . . . . . . 2 . . . Hunter 5 | . . . . . . . 2 . 3 . . . Compactor 2 | . . . . . . . . . . . 2 . Assembled 2 | . . . . 2 . . . . . . . . Best Kill Streak 9 | 2 3 2 4 4 . 4 6 9 9 5 2 . Combat Bots Only 9 | . 3 2 4 3 . 4 4 9 3 4 2 . Max Kills in Single Turn 4 | 1 1 1 4 2 . 2 2 3 3 1 1 . Gunslinging 1 | . . . . . . . 1 . . . . . Exploded 4 | . . . 4 2 . 2 . 3 3 . 1 . Melee 1 | . . . . 1 . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Hostile Shots Fired 449 | . 63 14 73 21 . 13 51 30 158 20 6 . Missed 132 | . 8 4 27 11 . 4 14 10 44 9 1 . Damage Taken 5089 | . 656 149 541 165 . 108 906 280 1684 165 432 3 Core 839 | . 187 34 47 . . 14 148 38 283 . 85 3 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 84 | . . . . . . . . . 84 . . . Core Remaining (%) 52 | 100 . 11 . . . 84 . . 14 . . . Volleys Fired 271 | 5 55 9 56 11 . 2 28 23 61 12 9 . Largest 3 | 2 2 2 2 2 . 1 3 2 3 3 1 . Hottest 105 | 60 105 105 88 46 . 30 69 53 81 79 36 . Shots Fired 548 | 10 110 18 83 17 . 2 77 32 154 36 9 . Gun 503 | 10 110 18 73 13 . . 77 15 151 36 . . Cannon . | . . . . . . . . . . . . . Launcher 44 | . . . 10 4 . 2 . 17 2 . 9 . Special 1 | . . . . . . . . . 1 . . . Kinetic 426 | 5 50 8 71 13 . . 77 15 151 36 . . Thermal 77 | 5 60 10 2 . . . . . . . . . Explosive 44 | . . . 10 4 . 2 . 17 2 . 9 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 18 | 2 17 5 18 8 . . 14 10 12 17 9 . Robot Miss Streak 4 | 2 3 2 3 1 . . 3 2 4 3 . . Penetration Max 1 | . . . . . . . . . 1 1 . . Secondary Targets 4 | . 1 . . . . . 1 . 2 . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . 1 . . . Shots Hit Robots 408 | 5 76 12 56 17 . . 53 29 125 27 8 . Core Hits 217 | 2 32 3 34 12 . 4 27 36 53 9 5 . Critical Kills 2 | . . . . . . . . . 2 . . . Critical Parts Destroyed 4 | . . . 1 2 . . 1 . . . . . Critical Strikes 13 | . . . 1 2 . . 1 4 5 . . . Destroy 4 | . . . 1 . . . 1 . 2 . . . Smash 2 | . . . . 2 . . . . . . . . Sever 7 | . . . . . . . . 4 3 . . . Melee Attacks 114 | . . . . 13 . . 4 69 25 3 . . Impact 13 | . . . . 13 . . . . . . . . Slashing 98 | . . . . . . . 4 69 25 . . . Piercing 3 | . . . . . . . . . . 3 . . Sneak Attacks 2 | . . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10352 | 61 942 189 1245 634 . 152 847 2045 2765 526 940 6 Guns 5372 | 61 942 189 783 152 . . 847 79 1793 526 . . Cannons . | . . . . . . . . . . . . . Explosions 3112 | . . . 459 316 . 152 . 1012 233 . 940 . Melee 1855 | . . . . 165 . . . 954 736 . . . Ramming 13 | . . . 3 1 . . . . 3 . . 6 Kinetic 4722 | 28 453 80 764 152 . . 847 79 1793 526 . . Thermal 650 | 33 489 109 19 . . . . . . . . . Explosive 3112 | . . . 459 316 . 152 . 1012 233 . 940 . Electromagnetic . | . . . . . . . . . . . . . Impact 165 | . . . . 165 . . . . . . . . Slashing 1690 | . . . . . . . . 954 736 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . 4 4 4 . 22 22 Average Corruption 5 | . . . . . . . 4 4 4 . 11 22 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 87 | . . . . . . . 3 29 43 . 7 5 Message Errors 21 | . . . . . . . 1 8 12 . . . Matter Fused 22 | . . . . . . . . 6 11 . 3 2 Heat Flow Errors 6 | . . . . . . . . 2 3 . 1 . Energy Discharges 12 | . . . . . . . . 3 6 . 1 2 Data Loss (minor) 14 | . . . . . . . . 8 4 . 1 1 Data Loss (major) 2 | . . . . . . . . 1 1 . . . Misfires 8 | . . . . . . . 2 1 5 . . . Misdirections 1 | . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 260 | . . . 63 60 . . . 72 55 . 10 . Projectiles . | . . . . . . . . . . . . . Explosions 124 | . . . 63 . . . . 45 6 . 10 . Melee 136 | . . . . 60 . . . 27 49 . . . Knockbacks 1 | . . . . 1 . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 419 | . . . 51 16 . 31 . 65 36 . 217 3 Shots 15 | . . . 2 1 . 2 . 3 2 . 5 . Rammed 2 | . . . . . . . . . 1 . . 1 Targets Rammed 5 | . . . 1 1 . . . . 2 . . 1 Kicked 2 | . . . 1 1 . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . . Highest Temperature 351 | . 130 250 30 2 . . 19 233 351 44 176 . Average Temperature 53 | . 43 105 9 2 . . 6 71 69 21 97 . Received Heat Transfer 1287 | . 360 78 117 30 . 18 144 72 369 99 . . Effects 1 | . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 2 | . . . . 2 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . Heat Transferred 1432 | 75 1073 247 37 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Peak Influence 816 | 10 108 83 464 302 . 102 274 816 535 379 68 43 Initial 397 | . 6 37 19 141 . . 39 97 397 228 63 28 Average 228 | 2 62 25 274 138 . 90 118 521 358 255 46 29 Maximum Alert Level 3 | . . . 2 1 . . 1 3 2 1 . . Low Security (%) 53 | 100 100 100 26 66 . 100 86 17 7 38 100 100 Level 1 27 | . . . 53 33 . . 13 8 56 61 . . Level 2 15 | . . . 19 . . . . 43 35 . . . Level 3 4 | . . . . . . . . 30 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . 4 . 1 . . . 1 . 4 1 . . Investigation 5 | . 3 . . . . . . . 1 1 . . Extermination . | . . . . . . . . . . . . . Reinforcement 6 | . 1 . 1 . . . 1 . 3 . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Distress Signals 6 | . 1 . 1 2 . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 141 | . 22 7 24 10 . 5 10 19 34 3 6 1 Peak Tracking Total 5 | . 4 3 4 3 . 4 3 5 5 3 4 1 Tactical Retreats 10 | . 3 1 . 1 . . . . 2 1 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Traps Triggered 9 | . 2 . . 1 . . . 4 1 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Machines Disabled 10 | . . . 3 2 . . . 2 2 1 . . Max in Single Turn 1 | . . . 1 1 . . . 1 1 1 . . Garrison Relay 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Machines Accessed 23 | . 5 . 4 1 1 . 3 2 4 3 . . Terminals 17 | . 4 . 4 . . . 2 2 3 2 . . Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 60 | . 16 . 12 1 1 . 6 5 10 9 . . Successful 28 | . 7 . 2 1 1 . 5 . 7 5 . . Failed 31 | . 8 . 10 . . . 1 5 3 4 . . Catastrophic 4 | . . . . . . . . 1 2 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 46 | . 13 . 12 . 1 . 7 . 7 6 . . Terminals 53 | . 15 . 12 . . . 5 5 8 8 . . Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . . . 2 . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Terminal Hacks 14 | . 4 . 1 1 1 . 3 . 2 2 . . Robot Analysis 3 | . 1 . . . . . 2 . . . . . Open Door 1 | . . . . 1 . . . . . . . . Terminal Index 5 | . 1 . 1 . . . 1 . 1 1 . . Repair Station Index 1 | . . . . . . . . . 1 . . . Alert Level 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 9 | . 2 . 1 . . . 1 . 3 2 . . Terminals 9 | . 2 . 1 . . . 1 . 3 2 . . Botnet 9 | . 2 . 1 . . . 1 . 3 2 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 4 . 4 . . . 2 2 3 2 . . Full Trace Events 6 | . 1 . . . . . 1 1 2 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . Time 53 | . . . . . . . . . 53 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Used RIF Installer 1 | . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 5 . . . . Machine Destruction 5 | . . . . . . . . 5 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Total Allies 5 | . . 3 . . . . . . 1 . 1 . Largest Group 3 | . . 3 . . . . . . 1 . 1 . Highest-Rated Group 40 | . . 40 . . . . . . 16 . 31 . Highest-Rated Ally 31 | . . 16 . . . . . . 16 . 31 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 31 | . . 25 . . . . . . 2 . 4 . Total Damage 342 | . . 223 . . . . . . 34 . 85 . Kills 3 | . . 3 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 1 | . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Robot Analysis Total 3 | . 1 . . . . . 2 . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Turns Passed 10249 | 90 1427 1125 956 1185 275 44 652 1383 2092 648 260 112 Spaces Moved 4525 | 54 544 528 474 592 213 19 228 547 603 259 259 205 Core 396 | 11 . . . . . . . . . . 180 205 Treads 687 | . . . . . . . . . 349 259 79 . Legs 3442 | 43 544 528 474 592 213 19 228 547 254 . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 190 190 190 170 170 50 50 Average Speed 160 | 105 175 190 121 160 128 190 196 202 181 170 88 50 Slowest Speed 330 | 120 190 190 190 190 190 190 330 260 260 170 250 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . Exploration Rate (%) 47 | 4 66 93 38 100 60 7 19 72 49 8 99 3 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . Spaces Dug 24 | . . . . . . . 4 14 3 3 . . Terrain Destroyed 226 | . . . 52 11 . 12 4 56 31 3 57 . Melee 17 | . . . . . . . 4 7 3 3 . . Projectile 2 | . . . . . . . . . 2 . . . AOE 207 | . . . 52 11 . 12 . 49 26 . 57 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Total 6833 | 77 909 632 770 783 215 24 368 683 1440 436 281 215 Wait 1595 | . 280 77 195 154 . 2 71 7 659 149 1 . Move 4514 | 53 543 527 473 591 212 18 228 545 602 259 258 205 Hop . | . . . . . . . . . . . . . Pick Up 101 | 11 16 8 11 3 1 . 15 1 27 4 1 3 Fast Attach 6 | . . . . . . . . 1 4 . 1 . Attach 38 | 7 2 1 3 . 1 . 5 1 8 2 5 3 Detach 8 | . . . . . . . . 1 2 . 2 3 Swap 89 | . 5 6 19 7 . 2 7 12 26 4 1 . Drop 72 | 1 8 4 12 3 1 . 10 3 24 3 3 . Fire 271 | 5 55 9 56 11 . 2 28 23 61 12 9 . Melee 114 | . . . . 13 . . 4 69 25 3 . . Ram 1 | . . . . . . . . . . . . 1 Kick 2 | . . . 1 1 . . . . . . . . Crush 2 | . . . . . . . . . 2 . . . Escape Stasis 20 | . . . . . . . . 20 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 6) 662 | -10/Materials | Discovered new exit (range 9) 759 | -10/Materials | Discovered new exit (range 3) 1105 | -10/Materials | Core integrity fell below 50% 1172 | -10/Materials | Central database locked down 1518 | -10/Materials | Entered Mines 1522 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1526 | -10/Mines | Learned Materials emergency access door positions 1682 | -10/Mines | Build established: Scavenger-Mutant 1933 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1937 | -10/Mines | Found Prototype Device 2015 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2179 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2380 | -10/Mines | Discovered new exit (range 12) 2557 | -10/Mines | Discovered new exit (range 13) 2573 | -10/Mines | Core integrity fell below 20% 2643 | -10/Mines | Entered Materials 2643 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2792 | -9/Materials | Identified Exp. Sensor Array 2797 | -9/Materials | Discovered new exit (range 11) 3040 | -9/Materials | Build established: Mutant 3568 | -9/Materials | Discovered new exit (range 13) 3599 | -9/Materials | Entered Mines 3610 | -9/Mines | Met a Derelict bent on vengeance 3695 | -9/Mines | Discovered new exit (range 14) 3702 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4041 | -9/Mines | Discovered new exit (range 8) 4074 | -9/Mines | Excavation squad dispatched 4074 | -9/Mines | A large section of the Mines collapsed 4291 | -9/Mines | Learned location of Storage (-7) 4324 | -9/Mines | Excavation squad dispatched 4509 | -9/Mines | Learned Materials stockpile data 4779 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4779 | -9/Mines | Discovered new exit (range 5) 4784 | -9/Mines | Entered Exiles 4818 | -9/Exiles | Met 8R-AWN 4835 | -9/Exiles | Met EX-HEX 4870 | -9/Exiles | Met EX-BIN 4886 | -9/Exiles | Aligned with FarCom system 4888 | -9/Exiles | Given EX-Vault access code 4915 | -9/Exiles | Opened EX-Vault 4923 | -9/Exiles | Found Field Lobotomy Kit 4947 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4986 | -9/Exiles | Met EX-DEC 5044 | -9/Exiles | Discovered new exit (range 10) 5059 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 5059 | -9/Exiles | Entered Mines 5084 | -8/Mines | Discovered new exit (range 11) 5103 | -8/Mines | Entered Materials 5103 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5670 | -8/Materials | Crushed by falling debris 5755 | -8/Materials | Identified exit to Garrison 5755 | -8/Materials | Entered Garrison 5853 | -8/Garrison | Installed Relay Interface Framework 5921 | -8/Garrison | Triggered checkpoint 5996 | -8/Garrison | Triggered checkpoint 6019 | -8/Garrison | Triggered checkpoint 6044 | -8/Garrison | Destroyed 9 combat bots 6147 | -8/Garrison | Triggered checkpoint 6241 | -8/Garrison | Discovered new exit (range 10) 6620 | -8/Garrison | Garrison Relay disabled 6656 | -8/Garrison | Triggered checkpoint 6686 | -8/Garrison | Discovered new exit (range 11) 6953 | -8/Garrison | Build established: Scavenger-Mutant 7022 | -8/Garrison | Discovered new exit (range 15) 7138 | -8/Garrison | Entered Materials 7949 | -8/Materials | Core integrity fell below 50% 7997 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 8568 | -8/Materials | Build established: Tank 8772 | -8/Materials | Core integrity fell below 20% 9052 | -8/Materials | Repaired Broken Arm. Treads 9194 | -8/Materials | Discovered new exit (range 14) 9230 | -8/Materials | Entered Factory 9230 | -7/Factory | Evolved 2 slots: Utility x2 9878 | -7/Factory | Sucked down chute 9878 | -7/Factory | Entered Waste 9879 | -7/Waste | Met a frightened Derelict 9893 | -7/Waste | EMP discharged 9893 | -7/Waste | Spotted C-40 Crusher 9924 | -7/Waste | Spotted C-40 Crusher 9944 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9946 | -7/Waste | Destroyed C-40 Crusher 9949 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9950 | -7/Waste | Destroyed C-40 Crusher 9972 | -7/Waste | Found Damper Plating 9976 | -7/Waste | Spotted C-40 Crusher 9980 | -7/Waste | Spotted C-40 Crusher 9981 | -7/Waste | Lost 3 parts (1n1u1w) 9993 | -7/Waste | EMP discharged 9993 | -7/Waste | System corruption reached 10% 10039 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10043 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10044 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10050 | -7/Waste | Spotted C-40 Crusher 10075 | -7/Waste | Lost 4 parts (3n1u) 10087 | -7/Waste | Spotted C-40 Crusher 10093 | -7/Waste | EMP discharged 10125 | -7/Waste | Discovered new exit (range 13) 10138 | -7/Waste | Entered Factory 10250 | -7/Factory | Self-destructed Last Messages --------------- 10053_ Structural Scanner crushed. 10083_ ALERT: Foreign system detected. Charging EMP. 10093_ System corrupted (+9). 10108_ System corrupted: Energy discharge (-37). 10125_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 10138_ Receiving FarCom transmissions... 10140_ System corrupted: Matter fused (-8). 10146_ Connecting with DSF Access... 10146_ Current location identified: Factory 10173_ System corrupted: Matter fused (-9). 10178_ Acquired VSS Leg. 10196_ System corrupted: Energy discharge (-17). 10213_ System corrupted: Component data lost. 10228_ System corrupted: Energy discharge (-34). 10241_ ALERT: All DSF locations entering lockdown mode. 10245_ Slammed into W-25 Informer. Map ----- +----------------------------------------------------+ | ?????????# ############??????????????????????????? | | ?????????# ???????????????????????? | | ????????##+######## #????????????????????????????? | | ????????# ## #????????????????????????????? | | ????????#! ## #????????????????????????????? | | ????????# !/ ## #????????????????????????????? | | ????????# !/ ## #???????? ???????????????????? | | ????????# / ## #??????? ?????????????????? | | ????????# ## #??????? ?????????????????? | | ????????# ## #?????? ????????????????? | | ????????# ## #????? ?????????????????? | | ????????# ## #???? #??????????????????? | | ############+###### ##### #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | ##################+##########??????????????????? | | # # #?????????????????????? | | # """ """ # #?????????????????????? | | # """ """ # #?????????????????????? | | # """ """ # """ """ #?????????????????????? | | + # """ """ #?????????????????????? | | # """ """ # """ """ #?????????????????????? | | # """ """ # @ #?????????????????????? | | # """ """ # """ """ #?????????????????????? | | ### # """ """ #?????????????????????? | | #?# """ """ # ? """ """ #?????????????????????? | | ??# """ """ #??? #?????????????????????? | | ??# """ """ #??? #?????????????????????? | | ??# #???##########?????????????????????? | | ??#############??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????Y????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerGhostThrower Manual? 0 Play Time 01:27:33 Cumulative 17.7 hours Start 2025.02.15 @ 17:58:04 End 2025.02.15 @ 19:36:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9f4f02e-99ea-4fee-ad8f-803f38728aed