Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.25 @ 20:25:22 Player: VC94 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (230) 230 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1215 Bonus ------- None Cogmind --------- Core Integrity 363/400 Matter 47/300 Energy 97/100 System Corruption 0% Temperature Cool (6) Movement Hovering (60) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Hover Unit > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (5) ---- Shield Generator Shield Generator Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Shield Generator Shield Generator > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Light Ion Engine Shield Generator Shield Generator Datajack [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Shield Generator Device Shield Generator Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 16 | 5 9 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover 2 | . . 2 Flight . | . . . Utility 2 | . 2 . Device 2 | . 2 . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 4 . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 3 | . 3 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 8 | . 7 1 Power 2 | . 2 . Propulsion 1 | . . 1 Utility 2 | . 2 . Weapon 3 | . 3 . Highest Loss Streak 4 | . 4 1 To Critical Strikes . | . . . Average Backups 3 | 1 3 3 Power . | . . . Propulsion . | . . . Utility 1 | . 1 2 Weapon . | . . 1 Tool/Special . | . . . Unused Backups 3 | . . 3 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 67 | . 70 23 Engine 10 | . 10 . Leg 23 | . 24 9 Device 10 | . 11 . Energy Gun 2 | . 2 . Ballistic Gun 12 | . 12 11 Special Melee Weapon 6 | . 6 . Peak Build Rating 11 | 5 11 3 Average Rating 6 | 3 6 2 On Entrance 2 | . 5 2 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 15 | 9 15 2 Greatest Support 20 | 20 20 12 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 5 5 3 Average Carried 3 | 1 3 3 Final Capacity 5 | 5 5 5 Final Carried 3 | 1 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 253 | 90 163 . Remotely . | . . . Salvage Created 310 | . 269 41 Parts 14 | . 13 1 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 6 | . 5 1 Guns 6 | . 5 1 Classes Destroyed 4 | . 4 . Recycler 1 | . 1 . Operator 2 | . 2 . Swarmer 2 | . 2 . Grunt 4 | . 3 1 Best Kill Streak 5 | . 5 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 155 | . 148 7 Missed 63 | . 63 . Hits 92 | . 85 7 Projectile 92 | . 85 7 Damage Taken 872 | . 776 96 Core 194 | . 157 37 Absorbed by Shields 155 | . 155 . Core Remaining (%) 68 | 100 37 . Volleys Fired 27 | . 21 6 Largest 2 | . 2 1 Hottest 46 | . 46 20 Shots Fired 45 | . 39 6 Gun 45 | . 39 6 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 45 | . 39 6 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 5 | . 5 3 Robot Miss Streak 5 | . 5 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 25 | . 20 5 Core Hits 14 | . 11 3 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks 1 | . 1 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 386 | . 319 67 Guns 384 | . 317 67 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 2 | . 2 . Kinetic 384 | . 317 67 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . 1 . Parts Rejected 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 3 | . 3 . Kicked 3 | . 3 . Crushed . | . . . Highest Temperature 50 | . 50 . Average Temperature 13 | . 13 . Received Heat Transfer 418 | . 364 54 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 97 | . 97 30 Initial 10 | . . 10 Average 24 | . 27 3 Influence Increases 330 | . 300 30 Destroy 0b10 Robot/C 120 | . 100 20 Destroy 0b10 Robot/NC 15 | . 15 . Destroy Leader 40 | . 30 10 Successful Hack 5 | . 5 . Disable Machine 15 | . 15 . Lose Combat Pursuer 135 | . 135 . Influence Decreases 300 | . 275 25 Entered New Map 15 | . . 15 Time Decay 228 | . 218 10 Lost Part 57 | . 57 . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 24 5 Peak Tracking Total 7 | . 7 5 Tactical Retreats 5 | . 5 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 2 | . 2 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . 1 . Non-combat 1 | . 1 . Combat . | . . . Robot Hacks Applied 1 | . 1 . no_distress 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1108 | 72 969 67 Spaces Moved 797 | 68 684 45 Core 29 | 27 . 2 Treads . | . . . Legs 766 | 41 684 41 Wheels . | . . . Hover 2 | . . 2 Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 117 | 92 120 114 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 4 78 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 930 | 77 799 54 Wait 67 | . 67 . Move 795 | 67 683 45 Hop . | . . . Pick Up 14 | 5 9 . Fast Attach 3 | 1 . 2 Attach 10 | 4 6 . Detach . | . . . Swap 5 | . 5 . Drop 5 | . 4 1 Fire 27 | . 21 6 Melee 1 | . 1 . Ram . | . . . Kick 3 | . 3 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 13) 73 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 7) 677 | -10/Materials | Lost 4 parts (1p2u1w) 820 | -10/Materials | Core integrity fell below 50% 875 | -10/Materials | Lost 3 parts (1p2w) 928 | -10/Materials | Discovered new exit (range 14) 1042 | -10/Materials | Entered another Materials area 1042 | -9/Materials | Evolved 2 slots: Utility x2 1109 | -9/Materials | Self-destructed Last Messages --------------- 00810_ Acquired 45 matter. 00812_ Lgt. Ion Engine destroyed. 00812_ R-06 Scavenger collects Hover Unit. 00821_ K-01 Serf cleans the Material Processor. 00829_ System corrupted: Aluminum Leg rejected. 00829_ Autogun destroyed. 00830_ K-01 Serf cleans the Material Processor. 00844_ Autogun destroyed. 00878_ Kicked W-16 Scout out of the way. 00928_ EXIT=FOUND 01021_ Acquired Assault Rifle. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 01094_ Dropped Aluminum Leg. 01095_ Acquired Hover Unit. 01103_ Hover Unit destroyed. 01107_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????#########???????????????? | | ????????????????????????# #???????????????? | | ??????????#######???????# """ #???????????????? | | ??????????# """ ##### """ #???????????????? | | ??????????#"" """"" # #== """ #???????????????? | | ??????????#"T """"" # # = #???????????????? | | ??????????#"" """"" # #@ """ #???????????????? | | ??????????# """ # = # = """g #???????????????? | | ??????????# # # """ #???????????????? | | ??????????# # # gg #???????????????? | | ??????????# # ####g#####???????????????? | | ??????????#####+######+### ##########????????? | | ???????????# ??????? | | ???????????# " ??????? | | ???????????# ??????? | | ???????????##### ###+### ###+########??????? | | ???????????????# ## #######?????????????????? | | ???????????????# ## ""#???????????????????????? | | ???????????????+ ## T"#???????????????????????? | | ???????????????# ## ""#???????????????????????? | | ???????????????# ## #???????????????????????? | | ???????????????# #######???????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# +?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????? #?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 190 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Oops Challenges ------------ None Game ------ Seed ProtonGravjetMinigun Manual? 0 Play Time 00:10:20 Cumulative 13.3 hours Start 2026.06.25 @ 20:15:42 End 2026.06.25 @ 20:25:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 51x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61a609fe-70cb-4eba-9338-d62932ab9378