Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 18:26:28 Player: me;3 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (57) 285 Value Destroyed (1481) 1481 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 6834 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 20 Cogmind --------- Core Integrity 0/1150 Matter 37/300 Energy 100/100 System Corruption 7% Temperature Cool (3) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Impulse Thruster > --- UTILITY (8) ------ Weight Redist. System Core Analyzer Advanced Transmission Jammer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Advanced Targeting Computer ECM Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Fusion Compressor > --- PROPULSION ------- Centrium Wheel Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Experimental Cooling System Small Storage Unit Weight Redist. System Advanced Sensor Array Improved Melee Analysis Suite Core Analyzer Advanced Transmission Jammer Layered Light Armor Plating > --- WEAPON ----------- Phase Gun Force Lance > --- INVENTORY -------- Advanced Terrain Scan Processor Advanced Targeting Computer Quantum Capacitor ECM Suite Improved Weapon Shielding Advanced Datajack [Rating: 89] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Improved Titanium Leg Wheel Centrium Wheel Hover Unit Improved Antigrav System Flight Unit Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Slots Evolved 12 | . . 2 . 2 2 2 2 2 . . Power 1 | . . . . . . 1 . . . . Propulsion 4 | . . . . 2 . 1 . 1 . . Utility 6 | . . 1 . . 2 . 2 1 . . Weapon 1 | . . 1 . . . . . . . . Parts Attached 120 | 5 5 7 7 19 20 12 14 22 . 9 Power 15 | 1 . 1 1 1 1 5 . 4 . 1 Engine 8 | 1 . 1 1 1 1 2 . 1 . . Core 7 | . . . . . . 3 . 3 . 1 Reactor . | . . . . . . . . . . . Propulsion 45 | 1 1 1 2 10 9 4 6 9 . 2 Treads 3 | 1 1 1 . . . . . . . . Leg 4 | . . . . 4 . . . . . . Wheel 4 | . . . 2 . . . . 2 . . Hover 4 | . . . . . 1 . . 3 . . Flight 30 | . . . . 6 8 4 6 4 . 2 Utility 34 | 1 3 1 2 3 7 2 5 5 . 5 Device 17 | . . . 1 2 3 2 2 2 . 5 Storage 4 | 1 1 . 1 . . . 1 . . . Processor 4 | . . . . . 2 . . 2 . . Hackware 2 | . . . . . 1 . 1 . . . Protection 7 | . 2 1 . 1 1 . 1 1 . . Artifact . | . . . . . . . . . . . Weapon 26 | 2 1 4 2 5 3 1 3 4 . 1 Energy Gun 5 | . . . 2 1 . . . 1 . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 7 | 2 . 1 . 2 1 . . 1 . . Ballistic Cannon 2 | . . 1 . 1 . . . . . . Launcher 3 | . 1 2 . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 6 | . . . . . 2 1 3 . . . Piercing Weapon 1 | . . . . . . . . 1 . . Special Melee Weapon 1 | . . . . . . . . 1 . . Unidentified Prototypes 1 | . . . . . . . . . . 1 Parts Lost 63 | . 1 10 1 8 2 . 10 19 . 12 Power 8 | . . 1 1 1 1 . 1 2 . 1 Propulsion 22 | . . 2 . 3 . . 6 7 . 4 Utility 18 | . 1 2 . . 1 . 2 6 . 6 Weapon 15 | . . 5 . 4 . . 1 4 . 1 Highest Loss Streak 11 | . 1 6 1 4 2 . 6 9 . 11 To Critical Strikes 1 | . . . . . . . . 1 . . Average Slot Usage (%) 77 | . 94 77 57 79 85 81 89 51 61 71 Engine 5 | . 14 9 10 5 7 . . . 5 4 Core 3 | . . . . . . 11 10 3 3 4 Treads 4 | . 24 20 2 . . . . . . . Leg 2 | . . . . 13 5 . . . . . Wheel 1 | . . . 16 . . . . 1 5 4 Hover 1 | . . . . . . . . . 15 12 Flight 14 | . . . . 18 23 32 28 10 . . Device 9 | . . . . 9 14 13 17 6 5 17 Storage 7 | . 14 11 11 9 7 6 4 5 5 4 Processor 2 | . . . . . 4 . . 6 10 9 Hackware 3 | . . . . . 2 6 11 8 . . Protection 5 | . 13 8 . . 7 6 4 1 5 4 Energy Gun 3 | . . . 15 13 . . . . . 2 Ballistic Gun 5 | . 19 16 . 7 6 . . 1 . . Launcher 1 | . 8 7 . . . . . . . . Slashing Weapon 1 | . . . . . 2 2 8 1 . . Peak Build Rating 89 | 5 8 11 9 21 28 51 71 61 61 89 Average Rating 33 | 3 7 7 5 16 22 42 63 35 59 74 On Entrance 24 | . 5 8 5 9 16 21 51 37 61 55 Naked Turns . | . . . . . . . . . . . Heaviest Build 40 | 13 33 40 12 16 20 26 31 29 29 38 Greatest Support 60 | 20 40 40 20 60 18 32 32 42 30 42 Greatest Overweight (x) 2 | 1 . 1 . 1 1 1 1 2 . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 8 8 8 8 8 8 8 8 Average Capacity 8 | 7 12 15 8 8 8 8 7 8 8 7 Most Carried 10 | 5 10 10 8 8 8 8 8 8 5 8 Average Carried 6 | 2 7 6 6 4 7 7 6 6 4 6 Final Capacity 15 | 8 15 15 8 8 8 8 8 8 8 5 Final Carried 10 | 3 10 5 7 8 7 8 7 4 5 3 Class Distribution -------------------- 41% | Mutant 17% | Hacker-Sprinter 12% | Scavenger-Mutant 11% | Sprinter 3% | Tank 3% | Scavenger-Sprinter 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Matter Collected 1574 | 250 83 . 136 313 209 54 282 53 . 194 Remotely . | . . . . . . . . . . . Salvage Created 1472 | . 300 229 97 137 42 54 304 115 . 194 Parts 114 | . 25 16 8 11 3 3 32 7 . 9 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 4 | . 1 . 2 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Combat Hostiles Destroyed 43 | . 11 9 1 6 1 1 8 4 . 2 Melee 14 | . . . . . . 1 8 3 . 2 Guns 14 | . 5 1 1 5 1 . . 1 . . Cannons 2 | . . 1 . 1 . . . . . . AOE 13 | . 6 7 . . . . . . . . Classes Destroyed 11 | . 6 1 2 . . 1 1 . . . Worker 4 | . . . 2 . . . 1 . . 1 Builder 4 | . 2 . . . . . . 1 . 1 Tunneler 1 | . . . 1 . . . . . . . Hauler 1 | . 1 . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . Watcher 3 | . 1 1 . . . . . . . 1 Swarmer 20 | . 3 3 1 4 . . 4 4 . 1 Cutter 2 | . . . . . . . 2 . . . Grunt 14 | . 8 4 . . 1 . . . . 1 Sentry 4 | . . 2 . 2 . . . . . . Hunter 3 | . . . . . . 1 2 . . . Best Kill Streak 10 | . 10 4 2 4 1 1 5 3 . 2 Combat Bots Only 7 | . 7 4 1 4 1 1 4 3 . 1 Max Kills in Single Turn 4 | . 4 3 1 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 3 . . . . . . . . Melee 1 | . . . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Hostile Shots Fired 888 | . 55 123 14 108 134 30 122 149 1 152 Missed 394 | . 20 43 6 38 91 19 69 50 1 57 Damage Taken 7489 | . 395 1150 63 1114 462 162 895 1846 . 1402 Core 1974 | . 81 126 24 263 130 16 174 701 . 459 Absorbed by Shields 51 | . . . . . . . 51 . . . Redirected to Shielding 161 | . . 51 . . . 20 59 31 . . Regen/Repaired (Parts) 239 | . . . . . 15 . 224 . . . Core Remaining (%) 77 | 100 67 . 62 52 81 98 82 . . . Volleys Fired 120 | . 19 17 18 45 2 . . 16 . 3 Largest 3 | . 2 3 2 3 2 . . 1 . 1 Hottest 110 | . 50 70 90 110 40 . . 65 . 88 Shots Fired 196 | . 32 38 25 77 4 . . 16 . 4 Gun 159 | . 24 22 25 64 4 . . 16 . 4 Cannon 15 | . . 6 . 9 . . . . . . Launcher 18 | . 8 10 . . . . . . . . Special 4 | . . . . 4 . . . . . . Kinetic 114 | . 24 28 . 49 4 . . 9 . . Thermal 57 | . . . 25 28 . . . . . 4 Explosive 18 | . 8 10 . . . . . . . . Electromagnetic 7 | . . . . . . . . 7 . . Robot Hit Streak 8 | . 3 8 4 8 6 . . 3 . 2 Robot Miss Streak 12 | . 3 3 3 12 . . . 2 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 145 | . 18 24 14 28 9 1 19 22 . 10 Core Hits 84 | . 24 17 5 12 3 1 9 8 . 5 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 8 | . 1 . . . . . 3 2 . 2 Destroy 1 | . 1 . . . . . . . . . Sever 4 | . . . . . . . 3 1 . . Impale 3 | . . . . . . . . 1 . 2 Melee Attacks 62 | . . . . . 9 1 26 15 . 11 Impact . | . . . . . . . . . . . Slashing 40 | . . . . . 9 1 26 4 . . Piercing 17 | . . . . . . . . 6 . 11 Sneak Attacks 8 | . . . . . 1 . 1 4 . 2 Combat Hostiles 2 | . . . . . . . . 2 . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4233 | . 843 708 169 322 216 63 931 470 . 511 Guns 979 | . 163 201 169 231 30 . . 134 . 51 Cannons 155 | . . 64 . 91 . . . . . . Explosions 1101 | . 658 443 . . . . . . . . Melee 1967 | . . . . . 186 63 931 336 . 451 Ramming 31 | . 22 . . . . . . . . 9 Kinetic 740 | . 163 265 . 223 30 . . 59 . . Thermal 319 | . . . 169 99 . . . . . 51 Explosive 1101 | . 658 443 . . . . . . . . Electromagnetic 75 | . . . . . . . . 75 . . Impact . | . . . . . . . . . . . Slashing 1265 | . . . . . 186 63 931 85 . . Piercing 702 | . . . . . . . . 251 . 451 Highest Corruption 17 | . . 3 3 17 . . 5 10 10 10 Average Corruption 9 | . . 2 3 17 . . 3 6 10 7 Corruption Purged 5 | . . . . . . . 1 . . 4 Corruption Blocked . | . . . . . . . . . . . Effects 37 | . . 1 1 17 . . 1 4 4 9 Message Errors 10 | . . . . 6 . . . . 1 3 Matter Fused 6 | . . . 1 1 . . 1 1 1 1 Heat Flow Errors 3 | . . . . 3 . . . . . . Energy Discharges 6 | . . 1 . 2 . . . 1 . 2 Parts Rejected 4 | . . . . 1 . . . 1 1 1 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . 1 . . . . . . Data Loss (major) 1 | . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . 1 Alerts 2 | . . . . 1 . . . 1 . . Misdirections 1 | . . . . 1 . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 373 | . . . . . . . 128 99 . 146 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 373 | . . . . . . . 128 99 . 146 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 45 | . . 41 . . . . . . . 4 Shots 3 | . . 3 . . . . . . . . Rammed 10 | . 9 . . . . . . . . 1 Targets Rammed 11 | . 9 . . 1 . . . . . 1 Kicked 1 | . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 194 | . 65 30 24 183 7 194 125 . . 26 Average Temperature 47 | . 26 11 9 47 3 69 42 . . 8 Received Heat Transfer 1197 | . 210 489 . 198 156 63 . 36 . 45 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . 2 1 . . . . . . Heat Transferred 828 | . . . 470 284 . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Peak Influence 451 | . 322 395 175 451 406 451 441 292 119 221 Initial 220 | . . 135 150 68 123 106 220 88 89 83 Average 207 | . 159 283 163 163 240 237 336 197 103 124 Maximum Alert Level 2 | . 1 1 . 2 2 2 2 1 . 1 Low Security (%) 52 | 100 57 33 100 55 21 55 1 60 100 99 Level 1 44 | . 42 66 . 42 76 31 86 39 . . Level 2 3 | . . . . 1 2 13 12 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 1 . . 2 . 1 2 3 . 1 Investigation . | . . . . . . . . . . . Extermination 2 | . . . . . . . 1 1 . . Reinforcement 8 | . 1 . . 2 . 1 1 2 . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Distress Signals 8 | . 1 . . 3 . 2 1 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 158 | . 14 13 3 29 8 19 20 19 6 27 Peak Tracking Total 14 | . 9 6 3 13 5 8 8 12 6 14 Tactical Retreats 28 | . . . . 4 5 7 3 6 . 3 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Traps Triggered 11 | . . 3 . 1 1 1 3 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Machines Disabled 1 | . . 1 . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Machines Accessed 36 | . 2 1 . 3 10 5 8 6 . 1 Terminals 28 | . 2 . . 3 8 3 6 5 . 1 Fabricators 1 | . . . . . 1 . . . . . Repair Stations 2 | . . . . . 1 . 1 . . . Recycling Units 2 | . . . . . . 1 . 1 . . Scanalyzers 3 | . . 1 . . . 1 1 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 90 | . 3 2 . 5 28 12 30 8 . 2 Successful 52 | . 1 2 . 2 15 3 25 3 . 1 Failed 38 | . 2 . . 3 13 9 5 5 . 1 Catastrophic 8 | . . . . 1 3 2 . 1 . 1 Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 56 | . 3 . . 5 21 6 12 7 . 2 Fabricators 1 | . . . . . 1 . . . . . Repair Stations 16 | . . . . . 6 . 10 . . . Recycling Units 4 | . . . . . . 3 . 1 . . Scanalyzers 13 | . . 2 . . . 3 8 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 30 | . 1 . . 2 12 1 11 2 . 1 Record 4 | . . . . 1 2 . 1 . . . Open DSF 3 | . . . . . 2 . 1 . . . Level Access Points 1 | . . . . . . . 1 . . . Emergency Access Points 5 | . . . . 1 2 . 1 1 . . Fabricator Index 1 | . . . . . . . . 1 . . Alert Level 3 | . . . . . 2 . 1 . . . Locate Traps 7 | . . . . . 2 . 4 . . 1 Disarm Traps 1 | . . . . . . 1 . . . . Maintenance Status 1 | . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . Zone Layout 3 | . 1 . . . 1 . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 9 | . . . . . 3 . 6 . . . Scan Component 5 | . . . . . 2 . 3 . . . Repair 4 | . . . . . 1 . 3 . . . Recycling Unit Hacks 2 | . . . . . . 1 . 1 . . Report Inventory 2 | . . . . . . 1 . 1 . . Scanalyzer 11 | . . 2 . . . 1 8 . . . Insert Component 6 | . . 1 . . . 1 4 . . . Analyze 5 | . . 1 . . . . 4 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 24 | . 2 1 . 2 7 3 4 4 . 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . 1 . . . . 4 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . . . 1 . 3 . . . Time 136 | . . . . . 13 . 123 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 5 | . . 1 . . . . 4 . . . Part Schematics Acquired 5 | . . 1 . . . . 4 . . . Parts Damaged 1 | . . . . . . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 . . Non-combat 1 | . . . . . . . . 1 . . Combat 1 | . . . . . . . . 1 . . Robot Hacks Applied 2 | . . . . . . . . 2 . . parse_system 1 | . . . . . . . . 1 . . no_distress 1 | . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Total Allies 4 | . . . . . . . 3 1 . . Largest Group 3 | . . . . . . . 3 1 . . Highest-Rated Group 93 | . . . . . . . 93 47 . . Highest-Rated Ally 47 | . . . . . . . 31 47 . . Total Orders . | . . . . . . . . . . . Ally Attacks 36 | . . . . . . . 33 3 . . Total Damage 591 | . . . . . . . 525 66 . . Kills 4 | . . . . . . . 3 1 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Turns Passed 3238 | 78 288 281 199 411 485 330 405 290 91 380 Spaces Moved 4240 | 56 130 137 152 419 882 807 532 485 143 497 Core 46 | 22 . . . . . . . 8 . 16 Treads 323 | 34 130 137 22 . . . . . . . Legs 81 | . . . . 81 . . . . . . Wheels 172 | . . . 130 . . . . 27 . 15 Hover 577 | . . . . . . . . 10 143 424 Flight 3041 | . . . . 338 882 807 532 440 . 42 Fastest Speed 23 | 50 160 160 80 31 29 27 23 24 61 40 Average Speed 50 | 117 160 165 91 57 41 27 25 37 61 57 Slowest Speed 240 | 160 160 240 160 130 127 112 96 150 61 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 15 | . . . . 8 4 2 . 1 . . Cave-ins Triggered 1 | . . . . 1 . . . . . . Exploration Rate (%) 28 | 5 37 23 28 32 26 27 19 19 82 14 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 4 | . . . . 4 . . . . . . Terrain Destroyed 97 | . 31 60 . 6 . . . . . . Melee . | . . . . . . . . . . . Projectile 6 | . . . . 6 . . . . . . AOE 91 | . 31 60 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Total 5019 | 68 173 162 186 505 984 914 756 559 146 566 Wait 303 | . 1 . . 8 37 75 143 4 3 32 Move 4202 | 55 129 136 151 403 873 802 531 483 142 497 Hop 14 | . . . . 7 4 2 . 1 . . Pick Up 121 | 8 10 2 8 18 19 14 14 17 1 10 Fast Attach . | . . . . . . . . . . . Attach 94 | 5 3 7 4 13 12 7 12 22 . 9 Detach 7 | . . . . . 2 1 2 1 . 1 Swap 26 | . 2 . 3 6 8 5 2 . . . Drop 37 | . . . 2 4 18 7 4 . . 2 Fire 120 | . 19 17 18 45 2 . . 16 . 3 Melee 59 | . . . . . 9 1 23 15 . 11 Ram 1 | . . . . . . . . . . 1 Kick 1 | . . . . 1 . . . . . . Crush 9 | . 9 . . . . . . . . . Escape Stasis 25 | . . . . . . . 25 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Destroyed 7 combat bots 316 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 16) 367 | -10/Materials | Entered another Materials area 367 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 613 | -9/Materials | Discovered new exit (range 16) 621 | -9/Materials | Lost 6 parts (1p1n1u3w) 648 | -9/Materials | Entered Mines 785 | -9/Mines | Discovered new exit (range 13) 847 | -9/Mines | Entered Materials 847 | -8/Materials | Evolved 2 slots: Propulsion x2 888 | -8/Materials | Crushed by falling debris 888 | -8/Materials | System corruption reached 10% 919 | -8/Materials | Lost 4 parts (1p2n1w) 1248 | -8/Materials | Discovered new exit (range 16) 1258 | -8/Materials | Entered Factory 1258 | -7/Factory | Evolved 2 slots: Utility x2 1637 | -7/Factory | Build established: Scavenger-Mutant 1661 | -7/Factory | Repaired Flight Unit 1733 | -7/Factory | Discovered new exit (range 15) 1743 | -7/Factory | Entered another Factory area 1743 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2013 | -6/Factory | Build established: Sprinter 2072 | -6/Factory | Discovered new exit (range 5) 2073 | -6/Factory | Entered another Factory area 2073 | -5/Factory | Evolved 2 slots: Utility x2 2270 | -5/Factory | Repaired Broken Imp. Datajack 2314 | -5/Factory | Repaired Greatsword 2343 | -5/Factory | Repaired Sml. Storage Unit 2357 | -5/Factory | Allied Derelicts emerged from ambush trap array 2373 | -5/Factory | Search patrols dispatched 2432 | -5/Factory | Lost 3 parts (3n) 2470 | -5/Factory | Identified exit to Factory 2478 | -5/Factory | Entered another Factory area 2478 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2524 | -4/Factory | Lost 7 parts (1p3n2u1w) 2552 | -4/Factory | Discovered new exit (range 7) 2622 | -4/Factory | Found Quantum Capacitor 2626 | -4/Factory | Lost 9 parts (1p2n3u3w) 2730 | -4/Factory | Core integrity fell below 50% 2760 | -4/Factory | Lost 8 parts (1p3n3u1w) 2760 | -4/Factory | System corruption reached 10% 2768 | -4/Factory | Sucked down chute 2768 | -4/Factory | Entered Waste 2788 | -4/Waste | Spotted C-40 Crusher 2789 | -4/Waste | Spotted C-40 Crusher 2792 | -4/Waste | Spotted C-40 Crusher 2809 | -4/Waste | Spotted C-40 Crusher 2844 | -4/Waste | Spotted C-40 Crusher 2846 | -4/Waste | Spotted C-40 Crusher 2850 | -4/Waste | Discovered new exit (range 16) 2859 | -4/Waste | Entered Factory 3010 | -4/Factory | Build established: Mutant 3156 | -4/Factory | Spotted B-86 Titan 3217 | -4/Factory | Core integrity fell below 20% 3239 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03216_ K-01 Serf cleans the Terminal. 03216_ U-05 Engineer builds a Wall. 03217_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03217_ K-01 Serf collects debris. 03218_ Dropped Quantum Capacitor. 03219_ Acquired Impulse Thruster. 03223_ System corrupted: Energy discharge (-26). 03223_ K-01 Serf collects debris. 03223_ U-05 Engineer builds a Wall. 03223_ O-24 Administrator uses terminal to summon reinforcements. 03223_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F002. 03223_ O-24 Administrator locks terminal. 03225_ Penetrated by Slug. 03227_ U-05 Engineer builds a Door. 03228_ U-05 Engineer destroyed. 03228_ K-01 Serf collects debris. 03229_ Force Lance destroyed. 03230_ K-01 Serf cleans the Fusion Modulator. 03237_ R-10 Processor inserts Wheel into recycling unit. Map ----- +----------------------------------------------------+ | ^ " ##????????????????????????????? | | " #?????????????????????????????? | | " = #?????????????????????????????? | | " ! #?????????????????????????????? | | ^ " #?????????????????????????????? | | "" " """ #?????????????????????????????? | | ""^ """ #?????????????????????????????? | | "T ! """ #?????????????????????????????? | | "" ! ! + ""????????????????????????? | | "" |%* [ """ # ""????????????????????????? | | ! = """ #?????????????????????????????? | | """ #?????????????????????????????? | | ###+### #?????????????????????????????? | | [ # """ """ #?????????????????????????????? | | # """ """ #?????????????????????????????? | | # """ """ #?????????????????????????????? | | # #?????????????????????????????? | | # """ """ #?????????????????????????????? | | # """ """ #?????????????????????????????? | | #! """ """ #?????????????????????????????? | | # ##????????????????????????????? | | "T""" # """ """ T#????????????????????????????? | | ####### """ """ #????????????????????????????? | | ??????# """ """ ##????????????????????????????? | | ?????## s #################?????????????? | | ??# """ """ @ ????????? | | ??# """ """ ????????? | | ??# """ """ ????????? | | ??+ s s ?????????? | | ??# / s w w ?????????? | | ??# ##########+############ ###??????????? | | ??# ?????????# ??????????? #????????????? | | ??# ?????????# ?????????? #????????????? | | ??? ? ?????????# ????????? #????????????? | | ?????????????????# """" ???????? #????????????? | | ?????????????????# """" ???????#????????????? | | ?????????????????# """" #??????????????????? | | ?????????????????# """" #??????????????????? | | ?????????????????# "???? ! #??????????????????? | | ?????????????????? "?????? #??????????????????? | | ?????????????????? "????????? ???????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 42 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 16 Power Amplification 30 Additional Mass Support 6 Armor Coverage 225 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 75 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Weight Redist. System | -9/Materials | Scanalyzed Nuclear Pulse Thruster | -5/Factory | Scanalyzed Core Shielding | -5/Factory | Scanalyzed System Restoration Module | -5/Factory | Scanalyzed Imp. Datajack | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Deadly Force Dodgeball, But With Guns Universal Adapter Challenges ------------ None Game ------ Seed PitchforkDeliveryCoupler Manual? 0 Play Time 02:47:47 Cumulative 13.0 hours Start 2025.02.16 @ 11:41:59 End 2025.02.16 @ 18:26:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a78df439-9f64-4903-8e05-d3ae6007ffb0