Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.18 @ 23:48:15 Player: Selene Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (71) 355 Value Destroyed (1309) 1309 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1434) 1434 TOTAL SCORE: 10738 Bonus ------- Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 134 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 54/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (14) ----- Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Advanced Target Analyzer Improved Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- ECM Suite KE Penetrator Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Backup Propulsion III Backup Propulsion III > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Improved Targeting Computer Advanced Target Analyzer Armor Integrity Analyzer Improved Armor Integrity Analyzer ECM Suite Improved Core Shielding Makeshift Hacking Suite Advanced Hacking Suite Mapping Drone Bay > --- WEAPON ----------- Heavy Autocannon > --- INVENTORY -------- Advanced Weight Redist. System Vortex Shotgun Cooled Particle Cannon Hammer Vortex Lance [Rating: 88] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Backup Propulsion III Hover Unit Backup Propulsion III Utility Machine Analyzer Device Advanced Weight Redist. System Processor Machine Analyzer Hackware Advanced Hacking Suite Protection Improved Utility Shielding Weapon Longsword +1 Energy Gun Backup Laser III Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Makeshift Hammer Slashing Weapon Longsword +1 Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Upp Upp War Pro Slots Evolved 12 | . . . . . 4 2 . . 2 . . 2 . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . . . 4 2 . . 2 . . 2 . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 113 | 2 4 2 1 . 6 17 1 13 5 . 12 15 1 1 14 2 5 10 2 Power 18 | . 1 . . . 1 2 . 3 . . 4 3 . . 2 . . 2 . Engine 8 | . 1 . . . 1 2 . 1 . . 1 . . . . . . 2 . Core 10 | . . . . . . . . 2 . . 3 3 . . 2 . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 68 | 1 1 2 . . 3 15 1 7 3 . 7 8 . 1 10 2 5 2 . Device 22 | 1 . 1 . . . 3 . 2 . . 2 3 . . 5 2 1 2 . Storage . | . . . . . . . . . . . . . . . . . . . . Processor 24 | . 1 1 . . 2 5 . 2 2 . 3 2 . 1 3 . 2 . . Hackware 15 | . . . . . 1 3 1 2 1 . 2 3 . . 1 . 1 . . Protection 7 | . . . . . . 4 . 1 . . . . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 27 | 1 2 . 1 . 2 . . 3 2 . 1 4 1 . 2 . . 6 2 Energy Gun 5 | . . . . . 1 . . 1 . . . . . . . . . 2 1 Energy Cannon 2 | . . . . . . . . 1 . . . 1 . . . . . . . Ballistic Gun 7 | 1 . . . . 1 . . . 1 . . 3 . . . . . . 1 Ballistic Cannon 3 | . . . . . . . . 1 1 . . . . . . . . 1 . Launcher 2 | . 1 . . . . . . . . . . . . . . . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 4 | . 1 . . . . . . . . . . . 1 . 2 . . . . Slashing Weapon 2 | . . . 1 . . . . . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . 1 1 . . 3 . . 3 2 . . 3 . . 1 . . 5 . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . . System Corruption 3 | . . . . . . . . . . . 3 . . . . . . . . Parts Lost 37 | . . . . . . 5 . 2 . . . 3 1 1 10 . . 5 10 Power 8 | . . . . . . 1 . 1 . . . 1 1 . 2 . . 2 . Propulsion 2 | . . . . . . . . . . . . . . . . . . . 2 Utility 21 | . . . . . . 3 . 1 . . . 1 . 1 7 . . 2 6 Weapon 6 | . . . . . . 1 . . . . . 1 . . 1 . . 1 2 Highest Loss Streak 10 | . . . . . . 5 . 1 . . . 1 1 1 4 . . 4 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 4 | 2 4 5 5 5 4 4 3 4 5 5 4 4 4 5 4 4 5 4 3 Power . | 1 1 1 1 1 1 . . . 1 1 1 1 . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 2 | . 1 2 2 2 2 2 2 2 2 2 1 1 2 3 2 2 3 2 1 Weapon 1 | . 1 2 2 2 1 1 1 1 2 2 2 2 2 1 1 1 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 23 | . 3 1 . 1 1 1 . 4 1 . 4 . 1 1 1 2 1 1 . Power 2 | . 1 . . . . . . . . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 10 | . 1 1 . 1 . 1 . 2 . . 1 . . . 1 1 . 1 . Weapon 9 | . 1 . . . 1 . . 1 1 . 2 . 1 1 . . 1 . . Tool/Special 2 | . . . . . . . . 1 . . . . . . . 1 . . . Average Slot Usage (%) 69 | . 31 42 36 28 40 63 58 72 67 80 79 74 78 63 76 50 58 86 66 Core 2 | . . . . . . . . 6 6 6 5 5 4 . 4 . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 7 8 Device 11 | . 14 14 8 . . 2 7 15 13 13 13 14 11 5 13 8 10 10 3 Processor 25 | . 3 14 14 14 24 27 7 10 13 20 28 24 29 29 31 31 35 41 35 Hackware 13 | . . . . . 6 21 15 14 13 20 15 17 23 21 16 5 7 10 9 Protection 5 | . . . . . . 2 11 15 13 13 8 3 2 . 3 . . 4 4 Impact Weapon 1 | . 4 8 8 . . . . . . . . . 2 5 4 5 5 1 . Slashing Weapon 3 | . . . 5 14 9 6 7 7 6 6 6 4 . . . . . . . Peak Build Rating 88 | 2 6 14 22 11 22 37 31 43 44 42 52 60 54 46 76 52 66 88 68 Average Rating 45 | 1 2 8 12 11 16 30 24 35 38 42 48 53 51 41 65 44 49 71 60 On Entrance 31 | . 2 3 14 11 11 18 23 31 38 42 42 48 52 46 41 42 45 55 57 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 22 | 2 4 4 3 3 3 11 9 17 12 12 12 16 13 4 12 3 8 22 7 Greatest Support 25 | 3 3 3 3 3 3 12 12 12 12 12 12 12 12 12 12 3 3 25 16 Greatest Overweight (x) 2 | . 1 1 . . . . . 1 . . . 1 1 . . . 2 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 4 5 4 4 4 3 4 5 5 4 4 4 4 4 4 5 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 4 3 5 5 5 5 4 5 5 4 5 5 5 2 Class Distribution -------------------- 27% | Hacker-Ninja 23% | Hacker-Scout 20% | Mutant 15% | Hacker-Mutant 7% | Scout 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Hacker-Scout | -6/Waste Hacker-Ninja | -6/Factory Hacker-Ninja | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Ninja | -4/Factory Mutant | -4/Upper Caves Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Upp Upp War Pro Matter Collected 2244 | 149 41 225 . 40 60 69 . 170 265 . 273 150 109 32 159 114 68 273 47 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2423 | 45 207 21 . 44 154 224 . 230 265 . 437 269 . . 287 70 . 68 102 Parts 122 | 4 20 3 . 5 8 17 . 10 7 . 25 14 . . 2 . . . 7 Haulers Intercepted 6 | . . . . . 1 . . 1 1 . 2 . . . 1 . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . . . . . . 3 Prevented 4 | . . . . . . . . . . . . . . 4 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Upp Upp War Pro Combat Hostiles Destroyed 34 | . 7 3 . . . 5 . 3 . . 3 4 . . 4 . . 1 4 Melee 10 | . . . . . . . . 3 . . 3 2 . . 2 . . . . Guns 2 | . . . . . . . . . . . . . . . . . . . 2 Cannons 2 | . . . . . . . . . . . . 2 . . . . . . . AOE 17 | . 7 3 . . . 5 . . . . . . . . . . . . 2 Classes Destroyed 10 | 1 3 . . 2 2 . . . . . . 1 . . . . . 1 . Worker 13 | . . . . 1 1 4 . 1 . . 3 1 . . 2 . . . . Builder 2 | . . . . 1 . . . . . . . . . . 1 . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . Hauler 6 | . . . . . 1 . . 1 1 . 2 . . . 1 . . . . Recycler 8 | . 2 . . . 1 1 . 1 1 . 1 1 . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . 1 . . . . . . . Watcher 4 | . . . . . 1 1 . . . . 1 . . . 1 . . . . Swarmer 33 | . 7 3 . . . 5 . 3 . . 3 4 . . 4 . . . 4 Grunt 1 | . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 5 | 2 5 3 . 1 1 5 . 3 2 . 4 3 . . 2 . . 1 3 Combat Bots Only 3 | . 3 3 . . . 3 . 3 . . 3 3 . . 2 . . 1 3 Max Kills in Single Turn 3 | 1 3 3 . 1 1 3 . 1 1 . 1 1 . . 1 . . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 3 . . . 2 . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . 1 . . 1 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Upp Upp War Pro Hostile Shots Fired 416 | . 9 2 . . . 105 . 10 7 . 15 33 18 18 104 . 6 27 62 Missed 171 | . 3 2 . . . 47 . 6 5 . 10 12 4 6 36 . 4 12 24 Hits 245 | . 6 . . . . 58 . 4 2 . 5 21 14 12 68 . 2 15 38 Projectile 245 | . 6 . . . . 58 . 4 2 . 5 21 14 12 68 . 2 15 38 Critical Strikes 14 | . . . . . . 1 . . 1 . . . 2 1 7 . . 2 . Actively Blocked 5 | . . . . . . . . . 1 . . . 2 . . . . 2 . Damage Taken 4584 | . 79 . . . . 812 . 97 33 . 96 399 180 223 1413 . 45 308 899 Core 2024 | . 31 . . . . 464 . 23 11 . 36 115 54 140 748 . 20 86 296 Absorbed by Shields 45 | . . . . . . . . . . . . . . . 45 . . . . Redirected to Shielding 370 | . . . . . . 15 . 31 15 . 28 56 22 . 101 . . 32 70 Regen/Repaired (Parts) 257 | . 44 . . . . . . . . . . 58 . . 109 . . 46 . Core Remaining (%) 80 | 100 . . . 87 100 . . 30 . . 94 . . 69 . . . . . Volleys Fired 73 | 22 8 1 . . . 5 . . . . . 11 . . . . . 6 20 Largest 2 | 1 1 1 . . . 1 . . . . . 1 . . . . . 2 1 Hottest 115 | 20 30 30 . . . 30 . . . . . 30 . . . . . 115 60 Shots Fired 79 | 22 8 1 . . . 5 . . . . . 11 . . . . . 12 20 Gun 58 | 22 3 . . . . . . . . . . 3 . . . . . 10 20 Cannon 10 | . . . . . . . . . . . . 8 . . . . . 2 . Launcher 11 | . 5 1 . . . 5 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 35 | 22 3 . . . . . . . . . . 3 . . . . . . 7 Thermal 27 | . . . . . . . . . . . . 8 . . . . . 12 7 Explosive 11 | . 5 1 . . . 5 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Entropic 6 | . . . . . . . . . . . . . . . . . . . 6 Robot Hit Streak 7 | 5 3 . . . . . . . . . . 5 . . . . . 6 7 Robot Miss Streak 8 | 3 1 . . . . 1 . . . . . 2 . . . . . 1 8 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 111 | 13 7 . . 2 7 5 . 9 3 . 13 17 . . 13 1 . 10 11 Core Hits 65 | 6 13 3 . . 3 10 . 4 2 . 7 6 . . 1 . . 3 7 Critical Kills 2 | . . . . . . . . . . . . . . . 1 . . 1 . Critical Parts Destroyed 5 | . . . . . . . . . . . . . . . 3 1 . . 1 Critical Strikes 10 | . . . . . . . . 1 . . . 1 . . 4 1 . 2 1 Burn 1 | . . . . . . . . . . . . . . . . . . 1 . Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 . Smash 5 | . . . . . . . . . . . . . . . 4 1 . . . Sever 2 | . . . . . . . . 1 . . . 1 . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 488 | . 4 . . 2 18 27 9 98 25 4 48 99 . . 121 1 3 29 . Impact 136 | . 4 . . . . . . . . . . . . . 121 1 3 7 . Slashing 330 | . . . . 2 18 27 9 98 25 4 48 99 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 22 | . . . . . . . . . . . . . . . . . . 22 . Sneak Attacks 31 | . . . . 2 4 4 . 4 2 . 7 3 . . 5 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6853 | 112 458 125 . 189 520 907 . 658 262 . 1023 844 . . 964 79 . 184 528 Guns 639 | 112 26 . . . . . . . . . . 31 . . . . . 137 333 Cannons 192 | . . . . . . . . . . . . 145 . . . . . 47 . Explosions 1169 | . 397 125 . . . 452 . . . . . . . . . . . . 195 Melee 4853 | . 35 . . 189 520 455 . 658 262 . 1023 668 . . 964 79 . . . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 268 | 112 26 . . . . . . . . . . 31 . . . . . . 99 Thermal 591 | . . . . . . . . . . . . 145 . . . . . 184 262 Explosive 974 | . 397 125 . . . 452 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 1078 | . 35 . . . . . . . . . . . . . 964 79 . . . Slashing 3775 | . . . . 189 520 455 . 658 262 . 1023 668 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 167 | . . . . . . . . . . . . . . . . . . . 167 Highest Corruption 17 | . . . . . . 2 9 14 . 14 14 8 8 8 17 17 17 17 . Average Corruption 10 | . . . . . . 1 7 11 . 8 12 2 8 8 10 17 17 17 . Corruption Purged 11 | . . . . . . . . . . . 7 4 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 127 | . . . . . . 2 3 32 . 5 31 4 9 4 12 11 14 . . Message Errors 31 | . . . . . . 1 1 5 . 2 6 1 5 2 2 3 3 . . Matter Fused 31 | . . . . . . 1 . 8 . 1 9 1 2 2 5 2 . . . Heat Flow Errors 14 | . . . . . . . . 2 . . 4 1 . . . 3 4 . . Energy Discharges 23 | . . . . . . . . 9 . 1 6 . 1 . 1 3 2 . . Parts Rejected 2 | . . . . . . . 1 . . . . . . . 1 . . . . Data Loss (minor) 14 | . . . . . . . 1 6 . 1 1 . 1 . 1 . 3 . . Data Loss (major) 7 | . . . . . . . . 2 . . 5 . . . . . . . . Alerts 3 | . . . . . . . . . . . . 1 . . . . 2 . . Misdirections 2 | . . . . . . . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1743 | . 5 . . 109 109 217 . 227 . . 273 81 . . 618 79 . . 25 Projectiles 14 | . . . . . . . . . . . . 14 . . . . . . . Explosions 65 | . 5 . . . . 35 . . . . . . . . . . . . 25 Melee 1664 | . . . . 109 109 182 . 227 . . 273 67 . . 618 79 . . . Knockbacks 5 | . . . . . . . . . . . . . . . 5 . . . . Impact 5 | . . . . . . . . . . . . . . . 5 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 105 | . 39 . . . . 31 . . . . . . . . . . . . 35 Shots 5 | . 3 . . . . 1 . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 377 | . . . . . . . . 377 . . 263 213 . . . 218 208 . . Average Temperature 119 | . . . . . . . . 151 . . 107 115 . . . 95 95 . . Received Heat Transfer 282 | . . . . . . 78 . . 9 . . . 18 . 84 . 9 75 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . 5 1 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . 2 1 . . . Parts Fried 6 | . . . . . . . . . . . . . . . 6 . . . . Impact Corruptions 25 | . . . . . . . . . . . . . . . 21 4 . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . Parts Melted 1 | . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 932 | . . . . . . . . . . . . 185 . . . . . 462 285 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Upp Upp War Pro Maximum Alert Level 1 | . 1 . . . . . . . . . . . . . 1 . . . . Low Security (%) 97 | 100 86 100 . 100 100 100 100 100 100 100 100 100 . . 92 . . . . Level 1 2 | . 13 . . . . . . . . . . . . . 7 . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 213 | 5 213 90 . 5 17 188 63 88 20 2 90 130 . . 212 . . . . Initial 78 | . 3 78 . . 1 3 63 18 2 . . . . . . . . . . Average 30 | . 81 32 . 1 2 30 44 18 3 . 13 22 . . 65 . . . . Influence Increases 2925 | 10 373 110 . 10 56 425 3 337 85 2 252 388 30 30 569 15 . 80 150 Destroy 0b10 Robot/C 680 | . 140 60 . . . 100 . 60 . . 60 80 . . 80 . . 20 80 Destroy 0b10 Robot/NC 185 | 10 15 . . 10 20 30 . 15 10 . 35 15 . . 25 . . . . Destroy Leader 118 | . 20 10 . . 4 22 . 12 2 . 14 10 . . 14 . . . 10 Successful Hack 227 | . 29 . . . 23 31 . 12 23 . 81 . . . 28 . . . . Disable Machine 210 | . 45 . . . . 15 . 45 30 . 15 15 . . 45 . . . . Destroy Structure 530 | . 49 10 . . 9 32 3 73 20 2 32 148 . . 152 . . . . Partial Spotted 90 | . . . . . . 15 . 30 . . . 15 . . 30 . . . . Lose Combat Pursuer 885 | . 75 30 . . . 180 . 90 . . 15 105 30 30 195 15 . 60 60 Influence Decreases 2885 | 5 175 243 70 5 52 252 159 358 90 2 252 272 146 30 417 167 . 80 110 Entered New Map 438 | . 2 125 70 . 4 6 119 8 3 . . . 44 . . 57 . . . Time Decay 2124 | 5 173 118 . 5 48 176 40 338 82 2 251 242 102 20 312 110 . 80 20 Lost Part 282 | . . . . . . 50 . 2 . . . 30 . 10 100 . . . 90 Lost Ally 41 | . . . . . . 20 . 10 5 . 1 . . . 5 . . . . Squads Dispatched 28 | . . . . . . 4 . 7 2 . 3 7 . . 5 . . . . Investigation 10 | . . . . . . 1 . 4 1 . . 3 . . 1 . . . . Extermination 14 | . . . . . . 2 . 3 . . 2 3 . . 4 . . . . Reinforcement 4 | . . . . . . 1 . . 1 . 1 1 . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Upp Upp War Pro Distress Signals 6 | . 1 . . . . 1 . . . . . . . . 1 . . 3 . Communications Jammed 1 | . . . . . . . . . . . . . . . 1 . . . . Distress Signals 1 | . . . . . . . . . . . . . . . 1 . . . . Times Spotted 202 | . 16 5 . . 2 23 6 9 7 6 12 17 5 5 35 1 1 40 12 Peak Tracking Total 14 | . 5 3 . . 2 12 6 3 6 6 4 5 3 3 10 1 1 14 6 Tactical Retreats 31 | . 2 1 . . . 6 . 2 . . 2 6 1 1 6 1 . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Upp Upp War Pro Traps Triggered 10 | . . . . . . 2 . 1 1 . 1 4 . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Upp Upp War Pro Machines Disabled 14 | . 3 . . . . 1 . 3 2 . 1 1 . . 3 . . . . Max in Single Turn 1 | . 1 . . . . 1 . 1 1 . 1 1 . . 1 . . . . Garrison Access 5 | . . . . . . 1 . 1 . . 2 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Upp Upp War Pro Machines Accessed 83 | . 9 . 2 . 4 11 . 14 5 . 12 12 1 . 10 1 1 1 . Terminals 42 | . 6 . . . 4 6 . 4 5 . 9 4 . . 3 1 . . . Fabricators 12 | . . . . . . 2 . 4 . . 1 3 . . 2 . . . . Repair Stations 3 | . 1 . . . . . . . . . . 1 . . 1 . . . . Recycling Units 11 | . 2 . . . . 1 . 3 . . . 2 . . 3 . . . . Scanalyzers 4 | . . . . . . 1 . 2 . . . 1 . . . . . . . Garrison Access 6 | . . . . . . 1 . 1 . . 2 1 . . 1 . . . . Total Hacks 257 | . 24 . 2 . 11 35 . 44 20 . 38 45 1 . 34 1 1 1 . Successful 159 | . 12 . 2 . 6 26 . 22 12 . 26 31 1 . 18 1 1 1 . Failed 97 | . 12 . . . 5 8 . 22 8 . 12 14 . . 16 . . . . Catastrophic 9 | . . . . . . . . 4 . . 1 . . . 4 . . . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . Manual 141 | . 17 . 1 . 9 20 . 15 18 . 26 15 . . 20 . . . . Terminals 151 | . 18 . . . 11 26 . 19 20 . 31 14 . . 11 1 . . . Fabricators 38 | . . . . . . 5 . 13 . . 2 13 . . 5 . . . . Repair Stations 7 | . 2 . . . . . . . . . . 2 . . 3 . . . . Recycling Units 27 | . 4 . . . . 1 . 6 . . . 3 . . 13 . . . . Scanalyzers 16 | . . . . . . 2 . 3 . . . 11 . . . . . . . Garrison Access 13 | . . . . . . 1 . 3 . . 5 2 . . 2 . . . . Terminal Hacks 34 | . 2 . 2 . . 9 . 3 2 . 8 4 1 . . 1 1 1 . Record 2 | . . . 1 . . . . . . . . . . . . 1 . . . Part Schematic 5 | . . . . . . 1 . . . . 4 . . . . . . . . Robot Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . 2 . . 1 . . 1 . . . . . . . Open Door 3 | . . . . . . . . . . . . . 1 . . . 1 1 . Level Access Points 2 | . . . . . . 1 . . . . 1 . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . . . . . . Terminal Index 4 | . . . . . . 1 . 1 1 . . 1 . . . . . . . Locate Traps 3 | . 1 . . . . . . 1 . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 3 | . 1 . . . . 1 . 1 . . . . . . . . . . . Zone Layout 3 | . . . . . . 1 . . . . 2 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 19 | . . . . . . 4 . 8 . . 1 5 . . 1 . . . . Network Status 6 | . . . . . . 1 . 3 . . 1 1 . . . . . . . Load Schematic 10 | . . . . . . 2 . 4 . . . 3 . . 1 . . . . Build 3 | . . . . . . 1 . 1 . . . 1 . . . . . . . Repair Station Hacks 6 | . 2 . . . . . . . . . . 2 . . 2 . . . . Scan Component 3 | . 1 . . . . . . . . . . 1 . . 1 . . . . Repair 3 | . 1 . . . . . . . . . . 1 . . 1 . . . . Recycling Unit Hacks 7 | . 2 . . . . 1 . . . . . 1 . . 3 . . . . Retrieve Components 7 | . 2 . . . . 1 . . . . . 1 . . 3 . . . . Scanalyzer 14 | . . . . . . 2 . 1 . . . 11 . . . . . . . Insert Component 6 | . . . . . . 1 . 1 . . . 4 . . . . . . . Analyze 8 | . . . . . . 1 . . . . . 7 . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 . 1 . . 2 1 . . . . . . . Seal Access 5 | . . . . . . 1 . 1 . . 2 1 . . . . . . . Unauthorized Hacks 74 | . 6 . . . 6 9 . 9 10 . 15 7 . . 12 . . . . Terminals 59 | . 6 . . . 6 8 . 7 10 . 14 4 . . 4 . . . . Assimilate 13 | . 1 . . . 2 1 . 1 2 . 3 1 . . 2 . . . . Botnet 31 | . 5 . . . 4 4 . 3 5 . 6 3 . . 1 . . . . Skim 15 | . . . . . . 3 . 3 3 . 5 . . . 1 . . . . Fabricators 9 | . . . . . . 1 . 2 . . 1 3 . . 2 . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . . Haulers 2 | . . . . . . . . . . . . 1 . . 1 . . . . Recompile 6 | . . . . . . 1 . 2 . . . 2 . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . . . . . . 6 . . . . Monitor 1 | . . . . . . . . . . . . . . . 1 . . . . Reject 2 | . . . . . . . . . . . . . . . 2 . . . . Recyclers 2 | . . . . . . . . . . . . . . . 2 . . . . Mask 1 | . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 7 . . . 4 8 . 13 5 . 12 8 . . 7 . . . . Full Trace Events 4 | . . . . . . . . 2 1 . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . 2 . . . . 4 4 . . . . . . . Parts Built 6 | . . . . . . 2 . 2 . . . 2 . . . . . . . Authchips 3 | . . . . . . 1 . 1 . . . 1 . . . . . . . Time 119 | . . . . . . 36 . 36 . . . 47 . . . . . . . Total Part Build Rating 22 | . . . . . . 6 . 6 . . . 10 . . . . . . . Parts Repaired 3 | . 1 . . . . . . . . . . 1 . . 1 . . . . Time 86 | . 26 . . . . . . . . . . 38 . . 22 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 4 . . . . . . . . . . 3 . . 2 . . . . Parts Scanalyzed 6 | . . . . . . 1 . 1 . . . 4 . . . . . . . Part Schematics Acquired 5 | . . . . . . 1 . . . . . 4 . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Upp Upp War Pro Total Allies 7 | . . . . . 1 1 . 1 1 . 1 . . . 2 . . . . Largest Group 2 | . . . . . 1 2 . 1 1 . 1 . . . 2 . . . . Highest-Rated Group 55 | . . . . . 10 36 . 26 10 . 26 . . . 55 . . . . Highest-Rated Ally 45 | . . . . . 10 26 . 26 10 . 26 . . . 45 . . . . Total Orders 5 | . . . . . . 2 . . . . . . . . 3 . . . . STAY 3 | . . . . . . 1 . . . . . . . . 2 . . . . FOLLOW 2 | . . . . . . 1 . . . . . . . . 1 . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Upp Upp War Pro Active Infowar (turns) 9931 | 3 395 302 105 97 319 896 95 1043 342 132 977 1394 286 151 1273 331 340 1303 147 Optics 6956 | . . . . . 313 518 . . . . 900 1394 286 151 1273 331 340 1303 147 Sensors 1954 | . . 130 59 . . . . . . . . . . . . 126 340 1299 . IFF 1 | . . . . . . . . . . . . . . . 1 . . . . Traps 1 | . . . . . . . . . . . . . . . 1 . . . . Seismic 569 | 3 395 171 . . . . . . . . . . . . . . . . . T.N.C. 241 | . . . . . . . . . 32 132 77 . . . . . . . . Machine Analysis 9418 | . . 187 105 97 319 896 95 1043 342 132 977 1394 286 151 1273 331 340 1303 147 Jamming 2725 | . . . . . . . . . . . . 1330 286 8 1101 . . . . ECM 443 | . . . . . . 10 . 3 . . 248 46 . . 103 . . 32 1 Robot Analysis Total 4 | . . . . . . 2 . . 1 . . 1 . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . . . . . . 1 . 3 2 . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . 3 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . 3 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Upp Upp War Pro Turns Passed 10024 | 96 395 302 105 97 319 896 95 1043 342 132 977 1394 286 151 1273 331 340 1303 147 Spaces Moved 12859 | 50 541 537 205 101 391 1482 142 1355 554 248 1273 1427 420 297 1589 641 630 899 77 Core 12405 | 50 541 537 205 101 391 1482 142 1355 554 248 1273 1427 420 297 1589 641 630 519 3 Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 454 | . . . . . . . . . . . . . . . . . . 380 74 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 52 | 50 50 50 50 50 50 50 50 52 50 50 50 52 64 50 50 50 50 62 76 Slowest Speed 156 | 50 100 100 50 50 50 50 50 100 50 50 50 100 100 50 50 50 150 156 80 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 70 | . . . . . . . 7 8 . 2 . 17 . . 15 . . 21 . Cave-ins Triggered 5 | . . . . . . . . 1 . . . 1 . . 3 . . . . Exploration Rate (%) 51 | 4 79 73 59 16 32 29 76 40 20 98 43 40 57 48 38 85 79 92 21 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 7 | . . 1 1 . . . . . . . 1 . . . . 3 1 . . Known Exits Taken 10 | . 1 . . . . . . 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 11 | . . 2 . . . . . . . . . . 3 1 . 4 1 . . Spaces Dug 386 | . 2 . . . 10 25 9 82 20 4 32 86 . . 90 . 1 25 . Terrain Destroyed 467 | . 46 10 . . 10 31 9 82 20 4 32 87 . . 90 . 1 25 20 Melee 382 | . 2 . . . 10 21 9 82 20 4 32 86 . . 90 . 1 25 . Projectile 8 | . . . . . . . . . . . . 1 . . . . . . 7 AOE 77 | . 44 10 . . . 10 . . . . . . . . . . . . 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Upp Upp War Pro Total 15587 | 101 646 567 207 145 494 1600 155 1582 593 251 1566 1953 436 299 1947 650 646 1603 146 Wait 1852 | 24 76 18 . 41 75 53 2 88 2 . 213 383 9 . 194 . 5 628 41 Move 12840 | 49 540 536 204 100 390 1482 141 1354 554 247 1272 1425 419 296 1587 640 629 898 77 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 52 | 4 5 3 . 1 1 5 . 10 1 . 6 2 2 . 5 4 . 3 . Fast Attach 82 | 2 2 1 1 . 6 9 2 10 6 . 4 13 1 1 10 1 5 8 . Attach 31 | . . 1 . . . 4 1 1 . . 2 3 . . 7 1 . 6 5 Detach 29 | . . 1 . . . 4 . . 1 . . 4 2 1 3 . 2 9 2 Swap 53 | . 7 3 . . . 8 . 7 . . 11 6 . . 7 . . 3 1 Drop 77 | . 4 3 2 1 4 3 . 14 4 . 10 6 3 1 4 3 2 13 . Fire 73 | 22 8 1 . . . 5 . . . . . 11 . . . . . 6 20 Melee 488 | . 4 . . 2 18 27 9 98 25 4 48 99 . . 121 1 3 29 . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . 1 . . 9 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory -6/Waste -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves (discovered 1 exit: Res) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 425 | -10/Materials | Repaired Grenade Launcher 430 | -10/Materials | Discovered new exit (range 6) 491 | -10/Materials | Identified exit to Mines 492 | -10/Materials | Entered Mines 493 | -10/Mines | Learned location of Storage (-9) 509 | -10/Mines | Discovered new exit (range 8) 521 | -10/Mines | Found a hidden stash of uninstalled traps 577 | -10/Mines | Learned Materials security intel 587 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 662 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 664 | -10/Mines | Found Prototype Device 664 | -10/Mines | Identified Exp. Sensor Array 781 | -10/Mines | Discovered new exit (range 9) 792 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 792 | -10/Mines | Discovered new exit (range 5) 794 | -10/Mines | Entered Exiles 808 | -10/Exiles | Met 8R-AWN 816 | -10/Exiles | Met EX-HEX 830 | -10/Exiles | Met EX-BIN 836 | -10/Exiles | Aligned with FarCom system 836 | -10/Exiles | Given EX-Vault access code 848 | -10/Exiles | Opened EX-Vault 851 | -10/Exiles | Found Longsword +1 863 | -10/Exiles | Warned to stay clear of 0b10 Research branches 878 | -10/Exiles | Met EX-DEC 880 | -10/Exiles | Learned location of Zion (-6) 895 | -10/Exiles | Discovered new exit (range 10) 899 | -10/Exiles | Left Exiles lab with Longsword +1 899 | -10/Exiles | Entered Mines 907 | -9/Mines | Discovered new exit (range 9) 934 | -9/Mines | Met a Derelict bent on vengeance 996 | -9/Mines | Entered Materials 996 | -8/Materials | Evolved 4 slots: Utility x4 1040 | -8/Materials | Discovered new exit (range 9) 1288 | -8/Materials | Build established: Scout 1315 | -8/Materials | Entered Factory 1315 | -7/Factory | Accompanied by 1 ally 1315 | -7/Factory | Evolved 2 slots: Utility x2 1521 | -7/Factory | Discovered new exit (range 18) 1629 | -7/Factory | Identified exit to Lower Caves 1629 | -7/Factory | Central database locked down 1648 | -7/Factory | Build established: Hacker-Scout 1931 | -7/Factory | Fabricated Adv. Weight Redist. System (x2) 2114 | -7/Factory | Identified exit to Factory 2146 | -7/Factory | Core integrity fell below 50% 2153 | -7/Factory | Build established: Hacker-Mutant 2161 | -7/Factory | Lost 5 parts (1p3u1w) 2211 | -7/Factory | Sucked down chute 2211 | -7/Factory | Entered Waste 2215 | -7/Waste | Spotted C-40 Crusher 2225 | -7/Waste | Spotted C-40 Crusher 2226 | -7/Waste | EMP discharged 2229 | -7/Waste | Spotted C-40 Crusher 2249 | -7/Waste | Spotted C-40 Crusher 2267 | -7/Waste | Spotted C-40 Crusher 2269 | -7/Waste | Spotted C-40 Crusher 2287 | -7/Waste | Discovered new exit (range 15) 2306 | -7/Waste | Entered Factory 2682 | -7/Factory | Fabricated Adv. Weight Redist. System (x2) 2815 | -7/Factory | Crushed by falling debris 2815 | -7/Factory | System corruption reached 10% 2964 | -7/Factory | Discovered exit to Factory (range 4) 3071 | -7/Factory | Discovered exit to Lower Caves (range 4) 3101 | -7/Factory | Build established: Mutant 3266 | -7/Factory | Allied Derelicts emerged from ambush trap array 3309 | -7/Factory | Discovered exit to Factory (range 3) 3349 | -7/Factory | Entered another Factory area 3349 | -6/Factory | Evolved 2 slots: Utility x2 3691 | -6/Factory | Manually triggered Chute Trap 3691 | -6/Factory | Sucked down chute 3691 | -6/Factory | Entered Waste 3698 | -6/Waste | Spotted C-40 Crusher 3700 | -6/Waste | Spotted C-40 Crusher 3701 | -6/Waste | Spotted C-40 Crusher 3706 | -6/Waste | EMP discharged 3728 | -6/Waste | Spotted C-40 Crusher 3728 | -6/Waste | Spotted C-40 Crusher 3730 | -6/Waste | Spotted C-40 Crusher 3806 | -6/Waste | EMP discharged 3806 | -6/Waste | System corruption reached 10% 3806 | -6/Waste | Discovered new exit (range 16) 3823 | -6/Waste | Identified exit to Factory 3823 | -6/Waste | Entered Factory 3877 | -6/Factory | Discovered new exit (range 6) 3879 | -6/Factory | Identified exit to Lower Caves 3940 | -6/Factory | Build established: Hacker-Scout 3986 | -6/Factory | Discovered exit to Lower Caves (range 14) 4428 | -6/Factory | Identified exit to Factory 4428 | -6/Factory | Identified exit to Extension 4441 | -6/Factory | Learned 4 Extension zone layouts 4512 | -6/Factory | Learned location of Hub_04(d) (-6) 4574 | -6/Factory | Learned location of 1 exit from Proximity Caves 4628 | -6/Factory | Loaded intel: 63 trap records 4754 | -6/Factory | Learned 2 Lower Caves zone layouts 4800 | -6/Factory | Entered another Factory area 4800 | -5/Factory | Evolved 2 slots: Utility x2 4844 | -5/Factory | Build established: Hacker-Ninja 4863 | -5/Factory | Repaired Imp. Utility Shielding? 4941 | -5/Factory | Fabricated Imp. System Restoration Module? 5470 | -5/Factory | Spotted B-75 Beast 5897 | -5/Factory | Discovered new exit (range 20) 5985 | -5/Factory | Crushed by falling debris 6123 | -5/Factory | Discovered new exit (range 10) 6129 | -5/Factory | Identified exit to Upper Caves 6194 | -5/Factory | Entered Upper Caves 6417 | -5/Upper Caves | Discovered new exit (range 14) 6423 | -5/Upper Caves | Identified exit to Upper Caves 6440 | -5/Upper Caves | Build established: Hacker-Mutant 6468 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6480 | -5/Upper Caves | Entered another Upper Caves area 6515 | -5/Upper Caves | Encountered a Warlord checkpoint 6519 | -5/Upper Caves | Discovered new exit (range 19) 6530 | -5/Upper Caves | Spotted B-75 Beast 6631 | -5/Upper Caves | Identified exit to Factory 6631 | -5/Upper Caves | Entered Factory 6631 | -4/Factory | Evolved 2 slots: Utility x2 6632 | -4/Factory | Identified exit to Upper Caves 6864 | -4/Factory | Discovered new exit (range 17) 6901 | -4/Factory | Identified exit to Research 6951 | -4/Factory | Build established: Hacker-Ninja 6997 | -4/Factory | Discovered exit to Upper Caves (range 10) 7104 | -4/Factory | Repaired Mak. Hammer? 7250 | -4/Factory | Spotted B-86 Titan 7610 | -4/Factory | Crushed by falling debris 7619 | -4/Factory | Crushed by falling debris 7619 | -4/Factory | System corruption reached 10% 7626 | -4/Factory | Crushed by falling debris 7657 | -4/Factory | Lost 4 parts (4u) 7876 | -4/Factory | Core integrity fell below 50% 7903 | -4/Factory | Lost 3 parts (1p1u1w) 7904 | -4/Factory | Entered Upper Caves 7931 | -4/Upper Caves | Learned location of Testing (-3) 7971 | -4/Upper Caves | Learned location of Quarantine (-2) 7990 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8171 | -4/Upper Caves | Discovered new exit (range 13) 8184 | -4/Upper Caves | Identified exit to Upper Caves 8235 | -4/Upper Caves | Entered another Upper Caves area 8416 | -4/Upper Caves | Build established: Scout 8564 | -4/Upper Caves | Discovered new exit (range 22) 8566 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8574 | -4/Upper Caves | Identified exit to Warlord 8575 | -4/Upper Caves | Entered Warlord 8593 | -4/Warlord | System corruption cleaned by Quarantine Array 8655 | -4/Warlord | Found Prototype Special Weapon 8655 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 8799 | -4/Warlord | Visited the Vortex Lab 8800 | -4/Warlord | Warlord's base attacked by MAIN.C 8802 | -4/Warlord | Found Prototype Piercing Weapon 8802 | -4/Warlord | Identified Vortex Lance 8805 | -4/Warlord | Found Prototype Energy Gun 8805 | -4/Warlord | Identified Vortex Shotgun 8809 | -4/Warlord | Found Prototype Launcher 8809 | -4/Warlord | Identified Vortex Catalyst Activator 8849 | -4/Warlord | Met Warlord 9009 | -4/Warlord | Found Prototype Ballistic Cannon 9009 | -4/Warlord | Identified Hvy. Autocannon 9054 | -4/Warlord | Warlord forces counterattacked 9150 | -4/Warlord | Spotted Striker 9230 | -4/Warlord | Lost 22 allies 9297 | -4/Warlord | Build established: Hacker-Scout 9475 | -4/Warlord | Warlord base infiltrated, sounded retreat 9867 | -4/Warlord | Spotted Striker 9872 | -4/Warlord | Spotted Striker 9873 | -4/Warlord | Discovered new exit (range 8) 9877 | -4/Warlord | Identified exit to Proximity Caves 9878 | -4/Warlord | Entered Proximity Caves 9905 | -3/Proximity Caves | Lost 4 parts (1p2u1w) 9981 | -3/Proximity Caves | Spotter reported a threat 10005 | -3/Proximity Caves | Core integrity fell below 20% 10024 | -3/Proximity Caves | Spotted B-86 Titan 10025 | -3/Proximity Caves | Destroyed by B-86 Titan with Railgun Last Messages --------------- 09994_ Acquired 30 matter. 09994_ Imp. Signal Interpreter destroyed. 09998_ Xenon Bombardment Thruster fries itself beyond repair. 10003_ Mak. Hacking Suite destroyed. 10010_ Backup Laser III destroyed. 10014_ S-43 Plague destroyed. 10014_ Backup Propulsion III destroyed. 10015_ Imp. Core Shielding destroyed. 10021_ Adv. Hacking Suite destroyed. 10022_ Lgt. Antimatter Reactor fries itself beyond repair. 10022_ Entropic reaction triggered in Lgt. Antimatter Reactor. 10022_ Destroyed Xenon Bombardment Thruster. 10022_ S-43 Plague destroyed. 10022_ Armor Integrity Analyzer destroyed. 10022_ Destroyed Armor Integrity Analyzer. 10022_ S-43 Plague destroyed. 10023_ Vortex Shotgun destroyed. Map ----- +----------------------------------------------------+ | ####?# ? #???? ?????????????????????????????????? | | ### ???##?#?? #???????????????????????????????? | | ####???###?? ????????????????????????????????? | | ## #####??# ##???????????????????????????????? | | ### ##?#?? ###??????# ?????????????????????? | | ## ##? ???????? ?????????????????????? | | # ## ???????? ?????????????????????? | | # ####??????? ?????????????????????? | | # #??#??#?#??? ?????????????????????? | | #### #?#?#??????? ?????????????????????? | | ## #### ###?######## ?????????????????????? | | ### ###### ?????????????????????? | | #### #### ;?????????????????????? | | #### ## ? BB #?????????????????????? | | #### ## BB ##????????????????????? | | ### ### ? ##???????????????????? | | # ## ?#?# ##??????????????????? | | ## #?###?# #??????????????????? | | ## # ####### #??????????????????? | | #### # ####### ##?????????????????? | | ##### # ###???????????????? | | ######## # #???????????????? | | ####### ##### ?????????????????? | | ######## ###? ???????????????????? | | ########## #???? ##; ????????????????????? | | ############ #####?###@##???#?????????????????? | | ########?### #### # ##;#####?????????????????? | | ##########?# #### " ";; #?????????????????? | | ############ ## "" ##?????????????????? | | ###?######### =### ##""% ##??????????????????? | | ######?####### ### ##"%=[ #???????????????????? | | ########?#??##[#?# ##[= ##?? ????????????????? | | ######???###?# ### "" ####?????????????????? | | ########?##?## ## #?????????????????? | | ##??##??#??## ## "# #?????????????????? | | ?#??##????## #### ##?????????????????? | | ??##???#?### #???###??????????????????? | | ?#??#??##??## ##??#????????????????????? | | ???#?#??#???### #????????????????????????? | | ??#????#?????## ####????????????????????????? | | ??#?#??#??#?### ### #???????????????????????????? | | ??????????????##### #???????????????????????????? | | ????????????#???### #???????????????????????????? | | ??#???????????????# #???????????????????????????? | | ????#?????###??#?## #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????? ?? #???????????????????????????? | | ?????????????????? # #???????????????????????????? | | ??????????????????####???????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 35 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Corruption Block 8 Armor Coverage 150 Core Shielding 30 Utility Shielding 66 Melee Speed Boost 30 Evasion (%) 58 Targeting Accuracy 6 Melee Accuracy 12 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Salvage Targeting 2 Offensive Hacking 34 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Imp. Utility Shielding | -7/Factory | Scanalyzed Adv. Weight Redist. System | -7/Factory | Hacked Imp. Light Armor Plating | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Imp. System Restoration Module | -6/Factory | Hacked Imp. Core Shielding | -6/Factory | Hacked Lgt. Fission Core | -5/Factory | Scanalyzed ECM Suite | -5/Factory | Scanalyzed Lrn. Missile Launcher | -5/Factory | Scanalyzed Cld. Particle Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ O-24 Administrator | -7/Factory | Hacked Fabricated ------------ Adv. Weight Redist. System | x2 | -7/Factory | Authchip Adv. Weight Redist. System | x2 | -7/Factory | Authchip Imp. System Restoration Module | x2 | -5/Factory | Authchip Repaired ---------- Grenade Launcher | 26% | -10/Materials Imp. Utility Shielding | 42% | -5/Factory Mak. Hammer | 22% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionZhirovStorage Manual? 0 Play Time 02:33:30 Cumulative 227.7 hours Start 2025.07.18 @ 21:05:21 End 2025.07.18 @ 23:48:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 141 Adventurer 4 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0/0 Lore% 81 Gallery% 71 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c311fb01-4697-4b68-802b-fcc7cf1abafe