Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.07 @ 23:18:47 Player: throbalt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (756) 756 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2511 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 274/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Salvage Targeting Computer Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Heat Sink Large Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Terrain Scanner Salvage Targeting Computer Salvage Targeting Computer > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Heat Sink Large Storage Unit Small Laser Hammer [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Salvage Targeting Computer Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 29 | 6 6 15 2 Power 5 | 1 2 1 1 Engine 5 | 1 2 1 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 3 1 4 1 Treads . | . . . . Leg 9 | 3 1 4 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | . 2 3 . Device 1 | . . 1 . Storage 1 | . 1 . . Processor 3 | . 1 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 1 7 . Energy Gun 3 | 1 . 2 . Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher 3 | . . 3 . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 23 | . 3 10 10 Power 4 | . 1 1 2 Propulsion 8 | . 1 4 3 Utility 2 | . . 1 1 Weapon 9 | . 1 4 4 Highest Loss Streak 10 | . 3 5 10 To Critical Strikes . | . . . . Average Backups 5 | . 5 6 4 Power . | . . . . Propulsion 1 | . 1 1 . Utility 1 | . . 2 2 Weapon 1 | . 1 2 1 Tool/Special . | . . . . Unused Backups 7 | . 4 1 2 Power 1 | . 1 . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 4 | . 3 1 . Tool/Special . | . . . . Average Slot Usage (%) 94 | . 96 94 73 Engine 11 | . 13 10 7 Leg 23 | . 27 18 16 Device 4 | . . 11 7 Storage 11 | . 12 11 9 Processor 16 | . 12 19 18 Energy Gun 8 | . 11 4 7 Ballistic Gun 10 | . 14 6 6 Launcher 1 | . . 2 . Impact Weapon 4 | . 2 7 . Peak Build Rating 18 | 5 9 16 18 Average Rating 9 | 3 7 13 13 On Entrance 7 | . 5 9 16 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 57 | 7 51 54 57 Greatest Support 36 | 20 20 26 36 Greatest Overweight (x) 17 | . 2 17 14 Average Overweight (x) 1 | . 1 2 3 Largest Inventory Capacity 20 | 5 20 20 20 Average Capacity 18 | 5 19 20 20 Most Carried 10 | 4 10 9 6 Average Carried 5 | . 5 6 4 Final Capacity 20 | 5 20 20 20 Final Carried 9 | 4 9 6 2 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 661 | 308 112 241 . Remotely . | . . . . Salvage Created 1077 | 35 248 724 70 Parts 54 | 3 15 36 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 21 | 1 6 13 1 Guns 12 | 1 6 4 1 AOE 5 | . . 5 . Classes Destroyed 9 | 1 4 4 . Worker 1 | . 1 . . Builder 5 | . 2 3 . Hauler 1 | . . 1 . Recycler 2 | . . 2 . Mechanic 1 | . 1 . . Swarmer 4 | . 4 . . Grunt 13 | 1 2 9 1 Duelist 1 | . . 1 . Sentry 3 | . . 3 . Best Kill Streak 3 | 1 3 3 1 Combat Bots Only 3 | 1 1 3 1 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 305 | 5 55 108 137 Missed 76 | 1 16 27 32 Hits 229 | 4 39 81 105 Melee 2 | . . 2 . Projectile 227 | 4 39 79 105 Critical Strikes 5 | . . 2 3 Damage Taken 2919 | 43 428 1085 1363 Core 934 | . 59 324 551 Absorbed by Shields . | . . . . Core Remaining (%) 65 | 100 76 19 . Volleys Fired 66 | 4 25 24 13 Largest 2 | 2 2 2 2 Hottest 96 | 70 70 96 79 Shots Fired 104 | 8 43 28 25 Gun 97 | 8 43 21 25 Cannon . | . . . . Launcher 7 | . . 7 . Special . | . . . . Kinetic 51 | 4 25 10 12 Thermal 46 | 4 18 11 13 Explosive 7 | . . 7 . Electromagnetic . | . . . . Robot Hit Streak 7 | 2 4 7 4 Robot Miss Streak 5 | 1 5 2 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 75 | 4 23 34 14 Core Hits 43 | 2 11 25 5 Critical Kills 1 | . . 1 . Critical Parts Destroyed 7 | . 2 5 . Critical Strikes 11 | 1 2 7 1 Burn 3 | 1 . 1 1 Smash 8 | . 2 6 . Melee Attacks 22 | . 2 20 . Impact 22 | . 2 20 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 7 | . 2 5 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1955 | 53 375 1253 274 Guns 833 | 52 289 218 274 Cannons . | . . . . Explosions 533 | . . 533 . Melee 584 | . 82 502 . Ramming 5 | 1 4 . . Kinetic 489 | 26 203 127 133 Thermal 344 | 26 86 91 141 Explosive 533 | . . 533 . Electromagnetic . | . . . . Impact 584 | . 82 502 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 255 | . 82 173 . Projectiles . | . . . . Explosions 4 | . . 4 . Melee 251 | . 82 169 . Knockbacks 4 | . 1 3 . Impact 4 | . 1 3 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 69 | . . 69 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed 4 | 1 2 1 . Kicked 4 | 1 2 1 . Crushed . | . . . . Highest Temperature 298 | 60 40 147 298 Average Temperature 73 | 32 13 52 164 Received Heat Transfer 1164 | 24 114 468 558 Effects 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 8 | . 2 6 . Combat Hostiles 4 | . . 4 . Parts Fried 7 | . 2 5 . Impact Corruptions 12 | . 4 8 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | 1 . 2 1 Heat Transferred 1136 | 148 259 297 432 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 108 | 20 101 108 30 Initial 7 | . 6 . 7 Average 29 | 2 17 51 1 Influence Increases 696 | 20 235 411 30 Destroy 0b10 Robot/C 420 | 20 120 260 20 Destroy 0b10 Robot/NC 50 | . 20 30 . Destroy Leader 82 | . 20 52 10 Successful Hack 7 | . . 7 . Disable Machine 15 | . . 15 . Destroy Structure 47 | . . 47 . Lose Combat Pursuer 75 | . 75 . . Influence Decreases 696 | 10 245 392 49 Entered New Map 16 | . 4 . 12 Time Decay 479 | 10 150 312 7 Lost Part 130 | . 20 80 30 Purge Threat 71 | . 71 . . Squads Dispatched 5 | . 2 2 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | 1 15 14 7 Peak Tracking Total 7 | 1 4 4 7 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 2 3 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 2 6 . Successful 6 | . 2 4 . Failed 2 | . . 2 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 8 | . 2 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 2 4 . Record 2 | . . 2 . Branch Access Points 1 | . . 1 . Unreport Threat 1 | . 1 . . Dispatch Records 1 | . 1 . . Recall Investigation 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1012 | . . 921 91 Terrain 1012 | . . 921 91 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2341 | 127 1181 921 112 Spaces Moved 832 | 93 442 273 24 Core 30 | 22 . 5 3 Treads . | . . . . Legs 802 | 71 442 268 21 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 241 | 103 241 282 293 Slowest Speed 900 | 120 260 900 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 9 54 21 3 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 49 | . . 49 . Melee . | . . . . Projectile . | . . . . AOE 49 | . . 49 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1021 | 111 508 361 41 Wait 28 | . 14 14 . Move 829 | 92 441 272 24 Hop . | . . . . Pick Up 20 | 3 12 5 . Fast Attach 20 | 10 3 7 . Attach 17 | . 3 10 4 Detach 7 | 1 1 5 . Swap . | . . . . Drop 8 | . 5 3 . Fire 66 | 4 25 24 13 Melee 22 | . 2 20 . Ram . | . . . . Kick 4 | 1 2 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: [*Mat] / Min) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 42 | -11/Scrapyard | Released all parts (4) 95 | -11/Scrapyard | Discovered new exit (range 8) 128 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Met a group of wandering Federalists 310 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 8) 647 | -10/Materials | Discovered new exit (range 7) 1110 | -10/Materials | Lost 3 parts (1p1n1w) 1205 | -10/Materials | Discovered new exit (range 14) 1309 | -10/Materials | Entered another Materials area 1309 | -9/Materials | Evolved 2 slots: Utility x2 1380 | -9/Materials | Identified exit to Mines 1860 | -9/Materials | Core integrity fell below 50% 1939 | -9/Materials | Lost 5 parts (1p1n3w) 2006 | -9/Materials | Core integrity fell below 20% 2171 | -9/Materials | Discovered new exit (range 14) 2230 | -9/Materials | Entered another Materials area 2230 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2332 | -8/Materials | Core integrity fell below 50% 2339 | -8/Materials | Core integrity fell below 20% 2342 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Aluminum Leg destroyed. S-10 Pest destroyed. G-50 Soldier heat spikes uncontrollably. G-50 Soldier overheating. Destroyed Carbon-fiber Leg. Adv. Heat Sink melted. G-50 Soldier destroyed. Beam Rifle destroyed. Critical hit (Burn: +37). Imp. Aluminum Leg destroyed. Hvy. Assault Rifle destroyed. K-01 Serf collects debris. Overheating: System interference. Sml. Laser temporarily disabled. K-01 Serf collects debris. Terrain Scanner destroyed. Sml. Laser destroyed. K-01 Serf collects debris. Hammer destroyed. K-01 Serf collects debris. 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"" #??? | | ???????????? #?#? | | ????????????#/### #### #??# | | ????????????????# ????###+###??? | | ????????????????# ??????? ????? | | ????????????????#???????? ????? | | ????????????????????????? ????? | | ????????????????????????? ???#? | | ????????????????????????? ???? | | ?????????????????????????""""???? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Live, Flee, And Rebuild Organ Harvest Overwhelming Resistances Are Futile Challenges ------------ None Game ------ Seed GatlingRingVibroblade Manual? 0 Play Time 00:37:38 Cumulative 3.1 hours Start 2025.12.07 @ 22:31:48 End 2025.12.07 @ 23:18:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 3 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3e141fb0-1921-40a0-b1a5-bd82c77233b3