Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.04 @ 14:34:15 Player: PlasticHeart Result: Destroyed Tau Ceti IV! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (218) 1090 Value Destroyed (6266) 6266 Prototype IDs (118) 2360 Alien Tech Used (8) 1600 Bonus (25185) 25185 TOTAL SCORE: 48801 Bonus ------- High Alert Combat Kills 80 Follower Combat Kills 705 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Met MAIN.C 5000 Met Architect 300 Started Test 138-B 500 Started Test 138-C 8000 Destroyed A2 1000 Win 3000 Cogmind --------- Core Integrity 78/1600 Matter 425/425 Energy 757/1100 System Corruption 7% Temperature Cool (0) Location Subspace Parts ------- Power (2) Propulsion (8) Cooled Impulse Thruster Cooled Impulse Thruster Improved Q-thruster Improved Q-thruster Utility (12) Large Storage Unit Experimental Energy Well Experimental Signal Interpreter Experimental Melee Analysis Suite Experimental Target Analyzer Weapon (3) Plasma Lance Plasma Lance Inventory (10) Cooled Q-thruster Cooled Q-thruster High-powered Transdimensional Reconstructor Peak State ------------ Power Vortex Chain Reactor Propulsion Field Propulsion Array Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster Improved Q-thruster Improved Q-thruster Utility Large Storage Unit Large Storage Unit Experimental Energy Well Advanced Matter Compressor Experimental Sensor Array Experimental Signal Interpreter Experimental Melee Analysis Suite Experimental Target Analyzer Advanced Core Analyzer Advanced Actuator Array Advanced Reaction Control System Experimental Force Field Weapon Plasma Sword Plasma Lance Plasma Lance Inventory Vortex Chain Reactor Cooled Impulse Thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Experimental Sensor Array High-powered Transdimensional Reconstructor Integrity Redistributor Plasma Lance [Rating: 205] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Improved Aluminum Leg Flight Unit Improved VTOL Module Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Datajack Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Improved Light Cannon Launcher Guided EMP Blaster Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . 2 2 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . 1 . . . . . Utility 10 | . . 1 1 1 . . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . 1 . 1 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 317 | 6 9 23 44 6 . 4 1 . . . 24 2 15 9 . 1 3 10 1 . 4 12 3 7 9 6 4 . 2 7 . 14 2 18 26 4 9 19 13 Power 25 | 1 1 2 3 1 . 3 . . . . 3 . 3 . . . . . . . . . . . . . . . . 2 . 1 . 3 1 . . . 1 Engine 8 | 1 1 2 1 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 11 | . . . 2 . . 3 . . . . 2 . 2 . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 1 . . . 1 Propulsion 94 | 2 . 11 22 . . . . . . . 5 . 5 . . . . 4 . . . . . 2 6 2 1 . 2 2 . 4 1 9 3 . 2 4 7 Treads 7 | 2 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Leg 23 | . . 10 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 64 | . . 1 5 . . . . . . . 5 . 5 . . . . 4 . . . . . 2 6 2 1 . 2 2 . 4 1 9 2 . 2 4 7 Utility 96 | 1 4 2 5 4 . . 1 . . . 3 2 6 . . 1 . 5 1 . 1 4 . 2 3 2 . . . 3 . 3 1 6 15 2 4 11 4 Device 49 | . 1 . 3 1 . . . . . . . 2 3 . . . . 2 . . 1 2 . 2 1 1 . . . 1 . 1 1 2 10 2 2 7 4 Storage 21 | 1 3 2 . 1 . . . . . . . . 2 . . . . 1 1 . . 2 . . . . . . . . . 1 . 3 1 . . 3 . Processor 5 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Hackware 15 | . . . . 2 . . 1 . . . 2 . 1 . . 1 . 2 . . . . . . 2 . . . . 1 . 1 . 1 1 . . . . Protection 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 3 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 102 | 2 4 8 14 1 . 1 . . . . 13 . 1 9 . . 3 1 . . 3 8 3 3 . 2 3 . . . . 6 . . 7 2 3 4 1 Energy Gun 14 | . . 4 8 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Ballistic Gun 10 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . 3 . . . . . 1 . Ballistic Cannon 8 | . 2 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Launcher 17 | . 1 1 . . . . . . . . 7 . . 3 . . 1 . . . 1 2 . 1 . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 20 | . . . . . . 1 . . . . 4 . 1 3 . . 1 1 . . 1 4 1 1 . 1 . . . . . . . . 1 . . . . Piercing Weapon 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . 2 1 2 2 1 Special Melee Weapon 14 | . . . 1 . . . . . . . 2 . . 3 . . 1 . . . 1 2 . 1 . . . . . . . . . . 1 1 1 . . Unidentified Prototypes 29 | . . 2 1 . . 1 . . . . 1 1 . . . . . 1 . . 1 1 2 2 1 2 . . 1 3 . . . . 9 . . . . Parts Lost 31 | . 1 2 7 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . 18 Power 5 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 10 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Utility 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . 7 Weapon 6 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 18 | . 1 2 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . 18 Average Slot Usage (%) 93 | . 99 98 98 100 100 100 100 100 100 100 97 100 99 92 93 93 91 93 88 88 87 82 88 87 88 88 88 89 89 86 89 89 88 89 88 85 83 87 73 Engine 3 | . 13 11 7 7 7 7 7 7 7 7 5 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . 1 7 7 7 7 7 7 7 5 6 6 13 13 13 13 11 11 11 11 11 11 11 10 10 10 10 10 9 10 8 9 4 3 . . . . Treads 1 | . 28 5 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . 25 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . 30 30 30 30 30 30 30 25 26 25 20 20 20 20 22 17 17 17 17 17 17 20 20 21 21 21 21 21 23 22 25 26 26 24 24 22 Device 5 | . 4 . 3 7 7 7 7 7 7 7 6 6 5 6 6 6 6 4 5 5 5 5 5 5 5 5 5 5 5 2 5 4 4 5 7 7 8 8 8 Storage 12 | . 23 33 27 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 8 11 11 6 11 11 10 10 10 10 10 10 10 11 14 16 17 17 14 12 14 Processor 4 | . . . . 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 7 12 14 Hackware 18 | . . . . 15 15 15 15 15 15 15 26 26 26 26 26 26 26 28 25 23 23 23 23 23 26 26 26 26 26 26 26 24 21 19 17 17 16 14 . Energy Gun 1 | . . 11 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 19 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 4 7 7 7 7 5 6 6 5 6 6 5 4 5 5 4 4 4 4 5 5 5 5 5 5 5 4 4 4 3 4 4 4 2 Special Melee Weapon 3 | . . . . 7 7 7 7 7 7 7 4 6 6 5 6 6 4 5 5 5 4 4 5 4 5 1 . . . . . . . . . 4 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 9 43 62 71 24 24 24 23 23 23 23 23 23 31 37 31 31 31 31 47 47 47 47 47 47 47 53 53 53 53 59 53 57 57 85 100 100 101 108 103 Greatest Support 110 | 40 40 40 80 24 24 24 24 24 24 24 26 24 36 36 36 36 36 50 50 50 50 50 50 50 66 69 60 60 60 60 60 76 76 101 105 100 105 110 110 Greatest Overweight (x) 3 | 1 1 2 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 26 | 6 16 22 22 10 8 8 8 8 8 8 8 8 10 10 10 10 10 10 16 16 16 16 16 16 16 16 16 16 16 16 16 20 20 26 26 26 26 22 16 Average Capacity 14 | 4 11 19 21 8 8 8 8 8 8 8 8 8 8 10 10 10 10 9 14 16 16 11 16 16 16 16 16 16 16 16 16 17 20 24 26 26 24 21 14 Most Carried 26 | 2 10 20 22 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 16 16 16 16 16 16 16 16 16 16 16 16 20 20 26 26 26 26 22 15 Average Carried 14 | 1 6 17 21 6 7 7 7 8 8 8 7 7 7 9 9 10 9 9 9 13 15 10 14 15 15 15 15 16 16 15 16 16 19 24 25 25 24 21 10 Final Capacity 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 26 26 26 22 16 10 Final Carried 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 26 25 26 22 15 3 Class Distribution -------------------- 41% | Hacker-Sprinter 38% | Wizard-Sprinter 10% | Hauler-Mutant 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Command Mechanic-Sprinter | -1/Access_0 Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 9796 | 246 196 766 350 150 . 23 27 . . . 282 58 80 248 . . 72 677 16 702 433 2207 46 579 572 610 328 . 32 80 . 135 . 130 340 163 112 128 8 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11697 | . 178 905 1969 69 . 23 . . . . 612 . 516 284 . . 92 1059 . 818 355 325 . 207 522 . 705 101 27 90 . 411 39 394 606 224 521 560 85 Parts 464 | . 23 56 98 1 . 1 . . . . 19 . 19 9 . . 9 31 . 29 4 12 . 5 19 . 23 . . . . 14 5 13 11 4 20 25 14 Haulers Intercepted 30 | . . 2 4 1 . . . . . . 3 . 3 . . . . 4 . 2 . . . . . . 3 . . . . 3 . 4 . . 1 . . Recyclers Shooed 10 | . . . 2 . . . . . . . 1 . . . . . . 2 . 1 . . . . 1 . 2 . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . . . . . . . . . 6 . . . . 8 17 6 . . . . . . . . . . . . . . . Prevented 43 | . . . . . . . . . . . . . . 7 . . 3 . . . . 10 16 6 . . . . 1 . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 83 | . 7 24 24 . . . . . . . 4 . . 3 . . 4 . . . . 4 . 2 . . 1 . . . . . . . 2 . 1 6 1 Melee 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 6 1 Guns 20 | . 2 5 12 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Cannons 20 | . 2 12 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 22 | . 3 5 4 . . . . . . . 4 . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . . . Classes Destroyed 16 | . 6 3 3 . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 2 . . . . Worker 21 | . . . 1 . . . . . . . 3 . 1 . . . . 5 . 6 . . . . 1 . 4 . . . . . . . . . . . . Builder 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 4 | . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . Hauler 30 | . . 2 4 1 . . . . . . 3 . 3 . . . . 4 . 2 . . . . . . 3 . . . . 3 . 4 . . 1 . . Recycler 18 | . . 1 3 . . . . . . . 1 . 1 . . . . 3 . 3 . . . . 2 . 1 . . . . . . . 1 1 1 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 11 | . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . 1 1 . . Watcher 32 | . 1 2 4 1 . 1 . . . . 2 . 3 . . . . 4 . 1 . . . . 2 . 2 . . . . 1 . . . 1 4 3 . Swarmer 18 | . 3 7 . . . . . . . . 4 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Grunt 37 | . 4 10 15 . . . . . . . . . . 2 . . . . . . . 3 . 2 . . . . . . . . . . . . 1 . . Duelist 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 18 | . . 7 7 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Hunter 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 9 | . . . . . . . . . . . . . . 3 . . . . . . 2 2 . . . . . 1 1 . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Samaritan 5 | . . . . . . . . . . . . . . . . . . . . . 3 1 . 1 . . . . . . . . . . . . . . . Best Kill Streak 6 | . 5 6 4 1 . 1 . . . . 5 . 1 2 . . 4 3 . 5 . 4 . 2 2 . 2 . . . . 1 1 2 1 1 3 2 1 Combat Bots Only 5 | . 3 5 3 . . . . . . . 4 . . 2 . . 4 . . . . 4 . 2 . . 1 . . . . . . . 1 . 1 2 1 Max Kills in Single Turn 3 | . 2 3 2 1 . 1 . . . . 2 . 1 2 . . 3 1 . 1 1 1 . 1 1 . 1 1 1 . . 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 3 2 . . . . . . . 2 . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 A2 (-1/Access_0) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 8750 | . 387 990 1602 . . 6 . . . 19 234 . 19 . . . 64 . . 30 . . . 80 101 . 57 106 . . 37 23 100 . 63 35 79 186 4532 Core 1914 | . 137 211 133 . . . . . . . 49 . . . . . . . . . . . . . 59 . 15 . . . 37 . . . . 13 . 53 1207 Absorbed by Shields 957 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114 843 Core Remaining (%) 77 | 100 45 47 75 . . . . . . 100 . . . . . . 94 . . . . . . 100 . . . . . . 90 . 100 . . 99 . . 4 Volleys Fired 320 | . 24 79 103 . . . . . . . 10 . . 11 . . 4 . . . . 7 . 5 . 19 48 . 2 . . . . . . . . 8 . Largest 2 | . 2 2 2 . . . . . . . 1 . . 1 . . 1 . . . . 1 . 1 . 1 1 . 1 . . . . . . . . 1 . Hottest 120 | . 78 95 119 . . . . . . . 50 . . 50 . . 50 . . . . 50 . 50 . 40 40 . 40 . . . . . . . . 120 . Shots Fired 485 | . 45 143 183 . . . . . . . 10 . . 11 . . 4 . . . . 7 . 5 . 19 48 . 2 . . . . . . . . 8 . Gun 273 | . 22 49 131 . . . . . . . . . . . . . . . . . . . . . . 19 48 . 2 . . . . . . . . 2 . Cannon 168 | . 20 90 52 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Launcher 44 | . 3 4 . . . . . . . . 10 . . 11 . . 4 . . . . 7 . 5 . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 208 | . 42 90 5 . . . . . . . . . . . . . . . . . . . . . . 19 48 . 2 . . . . . . . . 2 . Thermal 15 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Explosive 7 | . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 255 | . . 40 178 . . . . . . . 10 . . 11 . . 4 . . . . 7 . 5 . . . . . . . . . . . . . . . Robot Hit Streak 15 | . 6 10 15 . . . . . . . . . . . . . . . . . . . . . . 7 8 . . . . . . . . . . . . Robot Miss Streak 6 | . 2 6 4 . . . . . . . . . . . . . . . . . . . . . . 1 3 . 2 . . . . . . . . . . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 639 | . 32 97 153 10 . 1 . . . . 37 . 17 3 2 . . 61 . 29 13 4 9 1 14 14 43 4 1 2 . 16 2 16 6 11 13 15 13 Core Hits 307 | . 17 43 83 1 . 1 . . . . 18 . 8 7 . . 7 17 . 13 6 9 . 5 7 2 13 1 . . . 7 2 8 2 5 8 10 7 Critical Hits 24 | . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . 4 7 . . . . 3 . . . . 2 2 1 Critical Kills 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . 1 1 . Critical Parts Destroyed 10 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . 1 . . . . 1 . . Melee Attacks 1240 | . . . . 29 . 32 23 16 . 21 114 8 95 4 4 . 12 146 . 66 19 17 9 10 85 . 103 21 1 2 1 94 24 65 28 32 58 75 26 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Impact 42 | . . . . 28 . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1013 | . . . . . . 18 23 16 . 21 111 8 91 4 2 . 12 137 . 66 18 17 . 10 83 . 100 21 1 2 1 75 19 50 17 30 29 23 8 Piercing 151 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 19 5 15 9 1 29 52 18 Sneak Attacks 139 | . . . . 2 . . . . . . 12 . 11 3 2 . . 25 . 18 11 4 9 1 8 . 10 1 1 . . 7 . 6 2 2 2 2 . Combat Hostiles 5 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . 2 . Follow-up Attacks 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . 3 8 Damage Inflicted 32465 | . 663 2049 3825 350 . 40 . . . . 2079 . 1191 738 . . 258 3777 . 2892 1533 854 . 435 1318 158 2118 459 119 263 . 1413 102 1396 556 1017 1149 1203 510 Guns 2921 | . 143 679 1812 . . . . . . . . . . . . . . . . . . . . . . 158 129 . . . . . . . . . . . . Cannons 2325 | . 269 1078 978 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3172 | . 251 292 1035 . . . . . . . 330 . . 347 . . 258 . . . . 379 . 280 . . . . . . . . . . . . . . . Melee 24047 | . . . . 350 . 40 . . . . 1749 . 1191 391 . . . 3777 . 2892 1533 475 . 155 1318 . 1989 459 119 263 . 1413 102 1396 556 1017 1149 1203 510 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2082 | . 412 1078 127 . . . . . . . . . . . . . . . . . . . . . . 158 129 . . . . . . . 178 . . . . Thermal 1389 | . . 318 970 . . . . . . . . . . . . . 101 . . . . . . . . . . . . . . . . . . . . . . Explosive 343 | . 251 92 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 4782 | . . 561 2728 . . . . . . . 330 . . 347 . . 157 . . . . 379 . 280 . . . . . . . . . . . . . . . Impact 350 | . . . . 350 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 19271 | . . . . . . 40 . . . . 1749 . 1191 391 . . . 3777 . 2892 1533 475 . 155 1318 . 1548 459 119 263 . 662 102 1224 228 839 66 117 123 Piercing 4248 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 441 . . . . 751 . 172 150 178 1083 1086 387 Highest Corruption 7 | . . . . . . . . . . . . . 2 2 2 2 . 3 3 3 3 3 3 . . . . . . . . . . . 2 2 . 1 7 Average Corruption 2 | . . . . . . . . . . . . . 2 2 2 2 . 2 3 3 3 3 3 . . . . . . . . . . . 2 2 . 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 78 | . . . . . . . . . . . . . 7 3 4 . . 21 2 13 5 12 . . . . . . . . . . . . 3 4 . . 4 Message Errors 25 | . . . . . . . . . . . . . 1 2 2 . . 6 2 5 1 2 . . . . . . . . . . . . 1 2 . . 1 Matter Fused 11 | . . . . . . . . . . . . . . . . . . 4 . 4 . 2 . . . . . . . . . . . . . . . . 1 Heat Flow Errors 9 | . . . . . . . . . . . . . 3 . . . . 3 . 1 . 2 . . . . . . . . . . . . . . . . . Energy Discharges 14 | . . . . . . . . . . . . . 2 1 2 . . 2 . . 2 3 . . . . . . . . . . . . . 1 . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 11 | . . . . . . . . . . . . . . . . . . 4 . 2 2 1 . . . . . . . . . . . . 1 1 . . . Targeting Errors 7 | . . . . . . . . . . . . . 1 . . . . 2 . 1 . 2 . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5788 | . 8 30 156 30 . . . . . . 248 . 16 85 . . . 966 . 715 658 280 . . 359 . 670 153 104 240 . 272 . 321 6 271 199 1 . Projectiles 44 | . 8 4 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 151 | . . 26 124 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 5593 | . . . . 30 . . . . . . 247 . 16 85 . . . 966 . 715 658 280 . . 359 . 670 153 104 240 . 272 . 321 6 271 199 1 . Knockbacks 20 | . 7 9 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 18 | . 6 9 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 501 | . 49 95 357 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 16 | . 3 4 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 352 | . 108 283 352 . . 3 . . . 8 24 . 218 100 6 . 80 213 . 210 1 206 4 80 7 126 94 23 40 10 20 184 23 118 328 83 34 255 4 Average Temperature 36 | . 30 49 89 . . 3 . . . 8 9 . 84 45 6 . 41 30 . 105 1 70 2 32 2 42 20 7 16 3 11 29 5 33 82 25 9 69 3 Received Heat Transfer 1649 | . 168 339 540 . . . . . . 9 27 . 9 . . . . . . . . . . 42 . . . 21 . . 12 12 30 . 9 . . 12 419 Effects 6 | . . 1 4 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . 2 3 . . . . . . . . . . 3 . . . . . . . 2 . 2 . . . . . . . . . . . . . . . Combat Hostiles 11 | . . 2 2 . . . . . . . . . . 3 . . . . . . . 2 . 2 . . . . . . . . . . . . . . . Parts Fried 32 | . . 5 18 3 . . . . . . . . . 2 . . . . . . . 1 . 3 . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1759 | . . 509 1150 . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 19 | . . 4 14 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 817 | . 142 372 486 549 120 192 . . . . 577 37 104 . . . . 531 71 578 . . . . 667 84 554 . . . . 434 374 350 276 88 277 817 . Average Influence 161 | . 45 150 214 246 120 138 . . . . 118 31 36 . . . . 238 57 302 . . . . 292 19 67 . . . . 23 325 271 125 20 121 452 . Maximum Alert Level 3 | . . 1 2 2 . . . . . . 2 . . . . . . 2 . 2 . . . . 2 . 2 . . . . 2 1 1 1 . 1 3 . Low Security (%) 71 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 1 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 2 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 1 2 5 1 . 1 . . . . 5 . 2 . . . . 1 . 4 . . . . 5 . 1 . . . . 1 . 2 5 3 2 2 . Investigation 7 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . 1 1 . . . Extermination 14 | . . . . 1 . 1 . . . . 1 . 2 . . . . 1 . 2 . . . . 1 . . . . . . 1 . . 1 1 1 1 . Reinforcement 18 | . 1 2 3 . . . . . . . 3 . . . . . . . . 1 . . . . 1 . . . . . . . . 2 2 1 1 1 . Assault 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 21 | . . 2 4 . . . . . . . 2 . . . . . . 1 . 1 . . . . . . 4 . . . . . 1 2 . 2 . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 384 | . 9 42 75 4 . 6 . 1 . 5 34 . 7 1 . . 1 24 3 10 . 5 . 3 15 4 21 8 2 . 3 8 8 6 9 9 10 17 34 Peak Tracking Total 28 | . 3 7 9 2 . 4 . 1 . 4 6 . 5 4 . . 2 7 3 5 . 4 . 4 5 4 10 5 3 . 3 4 5 1 2 4 3 3 28 Tactical Retreats 84 | . 1 3 21 1 . 3 . . . 1 16 . 2 3 . . 1 3 . 1 . 3 . 1 6 . 3 4 1 . 1 2 2 . . 2 1 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 14 | . . . . 2 . . . . . . 3 . 2 . . . . 3 . 1 . . . . 2 . . . . . . . . . . . 1 . . Indirectly 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . 2 . . . 1 . . . . . . . 1 . . . . . . . 4 . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 22 | . . 1 2 . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 4 3 2 . 3 4 Max in Single Turn 2 | . . 1 1 . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 1 1 1 . 2 1 Garrison Access 20 | . . . 1 1 . 2 . . . . 3 . 2 . . . . 3 . 1 . . . . 2 . 3 . . . . . . 2 . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 7 | . . . . 1 . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 220 | . 2 11 3 10 . 13 3 2 4 . 17 . 27 1 4 . . 18 . 9 . . 3 . 15 . 19 . 1 4 . 15 7 2 8 7 7 7 1 Terminals 131 | . 2 8 1 6 . 6 . . . . 10 . 19 . 1 . . 10 . 4 . . . . 6 . 12 . . . . 10 6 1 8 7 7 7 . Fabricators 25 | . . . . 3 . 2 . . . . 1 . 3 . . . . 3 . 4 . . . . 4 . 3 . . . . 2 . . . . . . . Repair Stations 14 | . . 1 1 . . 2 . . . . 2 . 1 . . . . 1 . . . . . . 2 . 1 . . . . 2 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . 2 . . . 1 . . . . 1 . 2 . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . Garrison Access 19 | . . . 1 1 . 2 . . . . 3 . 2 . . . . 3 . 1 . . . . 2 . 3 . . . . . . 1 . . . . . Total Hacks 698 | . 8 30 8 25 . 41 6 6 31 . 53 . 83 1 7 . . 51 . 28 . . 3 . 60 . 62 . 1 17 . 60 22 6 26 23 20 16 4 Successful 566 | . 7 13 6 16 . 34 6 6 31 . 44 . 66 1 4 . . 47 . 19 . . 3 . 46 . 52 . 1 17 . 55 21 3 23 15 12 14 4 Failed 132 | . 1 17 2 9 . 7 . . . . 9 . 17 . 3 . . 4 . 9 . . . . 14 . 10 . . . . 5 1 3 3 8 8 2 . Catastrophic 7 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 243 | . 6 3 2 9 . 15 . . . . 19 . 20 . 3 . . 14 . 9 . . 1 . 30 . 26 . . . . 26 8 . 16 12 13 11 . Terminals 451 | . 8 25 3 13 . 22 . . . . 35 . 60 . 4 . . 37 . 14 . . . . 29 . 47 . . . . 46 18 5 26 23 20 16 . Fabricators 84 | . . . . 9 . 8 . . . . 2 . 13 . . . . 6 . 12 . . . . 18 . 10 . . . . 6 . . . . . . . Repair Stations 43 | . . 2 4 . . 4 . . . . 11 . 2 . . . . 4 . . . . . . 6 . 2 . . . . 4 4 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 20 | . . 3 . . . 2 . . . . 1 . 5 . . . . 1 . . . . . . 4 . . . . . . 4 . . . . . . . Garrison Access 28 | . . . 1 3 . 5 . . . . 4 . 3 . . . . 3 . 2 . . . . 3 . 3 . . . . . . 1 . . . . . Terminal Hacks 322 | . 3 9 1 5 . 13 6 6 31 . 20 . 40 1 4 . . 23 . 9 . . 3 . 13 . 29 . 1 17 . 29 12 2 13 11 8 9 4 Record 29 | . . . . . . . 4 5 11 . . . . 1 1 . . . . . . . 1 . . . . . . 5 . . . . 1 . . . . Part Schematic 34 | . . . . 2 . . . . 10 . 4 . 4 . . . . 2 . . . . . . 1 . 2 . . 4 . 5 . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 41 | . . 2 . 1 . 2 . . 3 . 2 . 7 . . . . 2 . 1 . . . . 1 . 8 . . 4 . 3 2 . 1 1 1 . . Open Door 11 | . . . . . . . 2 1 . . . . . . 3 . . . . . . . 2 . . . . . 1 . . . . . . 2 . . . Level Access Points 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Branch Access Points 9 | . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . 1 1 1 . . 1 . . Machine Index 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . Terminal Index 13 | . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . 2 . . . . 2 1 1 1 . 1 1 . Fabricator Index 5 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer Index 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 5 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 . Unreport Threat 32 | . 1 4 . 1 . . . . . . 3 . 1 . . . . 4 . 1 . . . . 2 . 3 . . . . 2 . . 3 3 3 1 . Locate Traps 64 | . 1 2 1 1 . 4 . . . . 4 . 13 . . . . 6 . 2 . . . . 2 . 7 . . . . 8 5 . 5 . 1 2 . Recall Investigation 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Extermination 11 | . . . . . . 1 . . . . 1 . 2 . . . . 1 . 2 . . . . . . . . . . . 1 . . 1 1 1 . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Recall Assault 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 9 | . . 1 . . . 1 . . . . 1 . 2 . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 27 | . . . . . . 2 . . . . 2 . 6 . . . . 4 . . . . . . 2 . 3 . . . . 2 2 . . 1 . 3 . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 55 | . . . . 7 . 5 . . . . 2 . 9 . . . . 6 . 7 . . . . 8 . 6 . . . . 5 . . . . . . . Network Status 3 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 26 | . . . . 4 . 2 . . . . 1 . 3 . . . . 3 . 4 . . . . 4 . 3 . . . . 2 . . . . . . . Build 26 | . . . . 3 . 3 . . . . 1 . 4 . . . . 3 . 2 . . . . 4 . 3 . . . . 3 . . . . . . . Repair Station Hacks 42 | . . 2 4 . . 4 . . . . 10 . 2 . . . . 4 . . . . . . 6 . 2 . . . . 4 4 . . . . . . Scan Component 21 | . . 1 2 . . 2 . . . . 5 . 1 . . . . 2 . . . . . . 3 . 1 . . . . 2 2 . . . . . . Repair 21 | . . 1 2 . . 2 . . . . 5 . 1 . . . . 2 . . . . . . 3 . 1 . . . . 2 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 19 | . . 2 . . . 2 . . . . 1 . 5 . . . . 1 . . . . . . 4 . . . . . . 4 . . . . . . . Insert Component 12 | . . 2 . . . 1 . . . . 1 . 2 . . . . 1 . . . . . . 3 . . . . . . 2 . . . . . . . Analyze 7 | . . . . . . 1 . . . . . . 3 . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . Garrison Access Hacks 19 | . . . 1 1 . 2 . . . . 3 . 2 . . . . 3 . 1 . . . . 2 . 3 . . . . . . 1 . . . . . Seal Access 19 | . . . 1 1 . 2 . . . . 3 . 2 . . . . 3 . 1 . . . . 2 . 3 . . . . . . 1 . . . . . Unauthorized Hacks 242 | . 9 . 2 8 . 18 . . . . 18 . 19 . . . . 20 . 5 . . . . 28 . 26 . . . . 26 10 . 22 10 11 10 . Terminals 95 | . 4 . . 3 . 7 . . . . 8 . 7 . . . . 10 . . . . . . 7 . 9 . . . . 12 5 . 10 4 4 5 . Track 45 | . 2 . . 1 . 3 . . . . 2 . 5 . . . . 4 . . . . . . 2 . 4 . . . . 8 4 . 5 1 2 2 . Assimilate 20 | . . . . 1 . . . . . . 2 . . . . . . 3 . . . . . . 1 . 3 . . . . 2 . . 3 3 . 2 . Botnet 28 | . 2 . . 1 . 4 . . . . 4 . 2 . . . . 2 . . . . . . 3 . 2 . . . . 2 1 . 2 . 2 1 . Disrupt 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Fabricators 14 | . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . 6 . 3 . . . . 1 . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Prioritize 7 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 3 . 1 . . . . 1 . . . . . . . Siphon 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . 2 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 126 | . . 9 2 8 . 10 . . . . 8 . 20 . 1 . . 9 . 8 . . . . 7 . 6 . . . . 11 6 1 5 5 5 5 . Full Trace Events 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . . 2 . 1 . . 10 . 4 . 6 . . . . 2 . . . . . . 2 . 2 . . 4 . 5 . . . . . . . Parts Built 25 | . . . . 2 . 4 . . . . 1 . 6 . . . . 2 . 2 . . . . 3 . 2 . . . . 3 . . . . . . . Matter 6353 | . . . . 336 . 570 . . . . 285 . 1049 . . . . 669 . 702 . . . . 789 . 702 . . . . 1251 . . . . . . . Time 2150 | . . . . 126 . 232 . . . . 76 . 468 . . . . 177 . 280 . . . . 326 . 280 . . . . 185 . . . . . . . Total Part Build Rating 157 | . . . . 8 . 18 . . . . 5 . 37 . . . . 13 . 14 . . . . 21 . 14 . . . . 27 . . . . . . . Parts Repaired 21 | . . 1 2 . . 2 . . . . 5 . 1 . . . . 2 . . . . . . 3 . 1 . . . . 2 2 . . . . . . Time 858 | . . 32 64 . . 69 . . . . 221 . 38 . . . . 56 . . . . . . 168 . 34 . . . . 130 46 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Part Schematics Acquired 5 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . 1 . . . . . . 2 . 2 . . . . 5 . . 1 . . . 1 . . . . . . . . . . . . . . Non-combat 12 | . . . . 1 . . . . . . 2 . 2 . . . . 5 . . 1 . . . 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 19 | . . . . 1 . . . . . . 3 . 4 . . . . 8 . . 1 . . . 2 . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . no_distress 8 | . . . . . . . . . . . 1 . 2 . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . find_chute 5 | . . . . 1 . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . find_fabricator 5 | . . . . . . . . . . . 1 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . 1 . . 1 . . . . 5 . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 105 | . . . . 1 . . . . . 1 2 . . . 1 . . 4 20 . . 1 5 . 1 19 2 . . . . 1 . . 3 1 . 36 7 Largest Group 21 | . . . . 1 . . . . . 1 1 . . . 1 1 1 2 21 . . 1 5 5 1 19 1 . . . . 1 . . 3 1 . 18 7 Highest-Rated Group 755 | . . . . 26 . . . . . 94 94 . . . 29 29 29 36 755 . . 99 242 242 10 696 26 . . . . 26 . . 64 26 . 612 102 Highest-Rated Ally 243 | . . . . 26 . . . . . 94 94 . . . 29 29 29 29 50 . . 99 99 60 10 50 26 . . . . 26 . . 44 26 . 243 15 Total Orders 5 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . 1 . . . STAY 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . GOTO 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Ally Attacks 404 | . . . . . . . . . . 1 8 . . . . . 2 4 121 . . . . 16 . 124 . . . . . . . . . . . 122 6 Total Damage 12785 | . . . . . . . . . . 50 284 . . . . . 39 57 4303 . . . . 484 . 4468 . . . . . . . . . . . 2983 117 Kills 43 | . . . . . . . . . . . 3 . . . . . 1 1 10 . . . . 3 . 8 . . . . . . . . . . . 17 . Allies Corrupted 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 13 | . . . . . . . 3 2 . . . . . 2 1 2 . . . . 1 . . 1 . . . . 1 . . . . . . . . . . Drone Launches 12 | . . . . . . . . . . . 6 . . . 2 . . . . 2 . . . . . . . 2 . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 20599 | 55 688 1376 1686 440 51 445 363 229 20 572 1490 120 1198 483 306 330 235 1409 166 719 228 528 316 284 1087 135 1056 232 93 66 60 991 275 557 438 545 613 500 214 Spaces Moved 38443 | 31 327 632 714 1241 183 1206 927 726 76 608 2849 368 2955 1088 723 817 577 3301 300 1741 576 592 434 540 2022 360 2141 703 364 194 249 2089 543 1185 799 1018 1397 1120 727 Core 10 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 609 | 21 327 157 104 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1084 | . . 475 609 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 36740 | . . . 1 1241 183 1206 927 726 76 608 2849 368 2955 1088 723 817 577 3301 300 1741 576 592 434 540 2022 360 2141 703 364 194 249 2089 543 1185 799 1018 1397 1120 727 Fastest Speed 12 | 50 160 150 96 26 26 26 26 26 26 26 26 26 26 27 27 27 27 22 29 29 29 29 29 29 23 23 23 23 23 23 23 21 23 18 21 21 21 18 12 Average Speed 30 | 129 168 157 153 26 26 26 26 26 26 26 26 26 26 27 27 27 27 23 29 29 29 29 29 29 23 23 23 23 23 23 23 22 23 22 23 21 21 20 21 Slowest Speed 230 | 160 180 180 230 26 26 26 26 26 26 26 27 26 27 107 27 27 27 29 29 29 29 29 29 29 26 26 23 23 23 23 23 23 23 25 92 21 21 21 26 Overloaded Moves 88 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 86 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 84 | . . . . 2 . 4 . . . . 5 . 10 . 2 . . 8 . 1 . . . . 8 . 4 . . . . 3 2 2 3 . 10 11 9 Cave-ins Triggered 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 61 | 3 53 60 62 30 86 27 91 79 69 78 46 93 67 85 71 86 83 61 90 28 66 68 82 69 36 92 42 88 61 60 43 52 68 27 64 58 34 40 47 Regions Visited 39 Branch Regions 21 Pre-discovered Areas 8 | . . . . . . . . . 1 . . . . . 1 2 . . . . . . . . . . . . 1 3 . . . . . . . . . Known Exits Taken 28 | . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 35 | . . . . . . . 10 3 . . . . . 4 3 . 4 . . . 2 . . 4 . . . 2 2 . 1 . . . . . . . . Spaces Dug 761 | . . . . 14 . 29 23 16 . 21 68 8 74 1 2 . 12 74 . 22 5 13 . 9 66 . 79 17 . . 1 65 15 31 12 17 31 35 1 Terrain Destroyed 962 | . 16 65 45 14 . 29 23 16 . 21 68 8 74 1 2 . 14 74 . 22 5 13 . 9 66 . 79 17 . . 1 65 15 31 12 17 31 108 1 Melee 761 | . . . . 14 . 29 23 16 . 21 68 8 74 1 2 . 12 74 . 22 5 13 . 9 66 . 79 17 . . 1 65 15 31 12 17 31 35 1 Projectile 9 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . AOE 192 | . 16 57 45 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 72 . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 44969 | 44 428 869 1134 1320 186 1289 1013 741 75 989 3417 379 3238 1259 829 925 633 3729 377 1855 608 914 619 645 2506 392 2498 741 368 211 249 2485 660 1379 1011 1298 1627 1279 750 Wait 4320 | 4 42 98 201 19 . 41 62 . . 361 377 . 148 138 98 108 35 258 76 39 5 272 162 81 380 . 193 17 . . . 286 96 103 131 240 176 73 . Move 38249 | 30 326 631 713 1237 182 1197 926 725 75 607 2838 367 2936 1087 718 816 575 3285 299 1738 575 591 433 539 2009 359 2132 702 363 193 248 2082 538 1181 792 1017 1376 1099 712 Hop 73 | . . . . 2 . 4 . . . . 5 . 8 . 2 . . 8 . 1 . . . . 5 . 4 . . . . 3 2 1 3 . 10 9 6 Pick Up 200 | 3 17 22 29 6 2 5 1 . . . 8 . 17 1 2 . . 11 1 8 . 6 8 . 7 2 7 . . 2 . 12 2 11 5 1 1 3 . Fast Attach 117 | 5 2 5 8 1 . 1 . . . . 4 2 7 6 . . 2 6 . . 4 8 1 2 2 4 2 . . 5 . 2 1 5 23 4 1 2 2 Attach 108 | 1 4 6 19 3 . 1 . . . . 15 . 3 3 . . 1 3 . . 1 2 1 1 6 1 . . . 1 . 5 1 2 2 . 4 10 12 Detach 32 | . 1 . 1 . . . . . . . 10 1 . 2 . . 1 2 . . 1 3 1 1 1 1 . . . . . . . . 3 . . 2 1 Swap 101 | . 3 12 17 2 . 2 1 . . . 5 . 5 . . 1 . 1 1 . . 2 1 4 1 1 2 . 2 2 . 7 . 11 2 2 4 10 . Drop 230 | 1 9 16 43 3 2 6 . . . . 9 1 19 7 4 . 2 9 . 2 3 6 3 2 4 5 7 . . 6 . 6 1 9 28 2 4 10 1 Fire 320 | . 24 79 103 . . . . . . . 10 . . 11 . . 4 . . . . 7 . 5 . 19 48 . 2 . . . . . . . . 8 . Melee 1169 | . . . . 29 . 32 23 16 . 21 114 8 95 4 4 . 12 146 . 66 19 17 9 10 85 . 103 21 1 2 1 82 19 56 22 32 51 53 16 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 44 | . . . . 18 . . . . . . 19 . . . . . 1 . . . . . . . 6 . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . 3 . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / Upp) -4/Waste -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur / *Ac0) -1/Access_0 Subspace History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 12) 56 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 453 | -10/Materials | Core integrity fell below 50% 513 | -10/Materials | Discovered new exit (range 16) 622 | -10/Materials | Discovered new exit (range 11) 744 | -10/Materials | Entered another Materials area 744 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1641 | -9/Materials | Discovered new exit (range 8) 1887 | -9/Materials | Build established: Hauler-Mutant 1931 | -9/Materials | Discovered new exit (range 11) 1983 | -9/Materials | Core integrity fell below 50% 2108 | -9/Materials | Repaired Imp. Aluminum Leg 2120 | -9/Materials | Entered another Materials area 2120 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2678 | -8/Materials | Repaired Imp. Aluminum Leg 2711 | -8/Materials | Repaired Imp. Aluminum Leg 3365 | -8/Materials | Discovered new exit (range 4) 3589 | -8/Materials | Discovered new exit (range 16) 3788 | -8/Materials | Identified exit to Factory 3806 | -8/Materials | Entered Factory 3806 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3817 | -7/Factory | Discovered new exit (range 11) 3820 | -7/Factory | Identified exit to Lower Caves 3959 | -7/Factory | Fabricated Lrn. Sensor Array? 4020 | -7/Factory | Found Rocket Array 4030 | -7/Factory | Fabricated Lrn. Sensor Array? 4081 | -7/Factory | Build established: Hacker-Sprinter 4112 | -7/Factory | Local fabrication network quarantined 4246 | -7/Factory | Manually triggered Chute Trap 4246 | -7/Factory | Sucked down chute 4246 | -7/Factory | Entered Waste 4246 | -7/Waste | The area was eerily silent 4284 | -7/Waste | Discovered new exit (range 12) 4297 | -7/Waste | Identified exit to Factory 4297 | -7/Waste | Entered Factory 4300 | -7/Factory | Identified exit to Factory 4451 | -7/Factory | Repaired Adv. Hacking Suite? 4476 | -7/Factory | Fabricated Scythe? 4626 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 4681 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 4711 | -7/Factory | Repaired Lrg. Storage Unit 4742 | -7/Factory | Entered Lower Caves 4755 | -7/Lower Caves | Learned Armory garrison access intel 4760 | -7/Lower Caves | Learned 4 Factory zone layouts 5093 | -7/Lower Caves | Discovered new exit (range 11) 5101 | -7/Lower Caves | Learned Factory terminal intel 5105 | -7/Lower Caves | Identified exit to Lower Caves 5105 | -7/Lower Caves | Entered another Lower Caves area 5109 | -7/Lower Caves | Discovered exit to Factory (range 5) 5120 | -7/Lower Caves | Encountered a Warlord checkpoint 5123 | -7/Lower Caves | Learned 8 Factory zone layouts 5139 | -7/Lower Caves | Learned Factory emergency access door positions 5193 | -7/Lower Caves | Discovered new exit (range 13) 5197 | -7/Lower Caves | Identified exit to Data Miner 5235 | -7/Lower Caves | Learned Armory emergency access door positions 5235 | -7/Lower Caves | Learned Armory security intel 5334 | -7/Lower Caves | Entered Data Miner 5334 | -7/Data Miner | Discovered new exit (range 6) 5339 | -7/Data Miner | Met Data Miner 5344 | -7/Data Miner | Learned location of Section 7 (-2) 5344 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5348 | -7/Data Miner | Received God Mode back door access code from Data Miner 5354 | -7/Data Miner | Identified exit to Proximity Caves 5354 | -7/Data Miner | Entered Proximity Caves 5713 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5918 | -6/Proximity Caves | Discovered exit to Factory (range 8) 5920 | -6/Proximity Caves | Escorted by Enhanced Grunt 5926 | -6/Proximity Caves | Entered Factory 5926 | -6/Factory | Accompanied by 1 ally 5926 | -6/Factory | Evolved 2 slots: Utility x2 5929 | -6/Factory | Loaded intel: 22 terminal locations 5986 | -6/Factory | Identified exit to Lower Caves 5986 | -6/Factory | Identified exit to Extension 6162 | -6/Factory | Found Exp. Signal Interpreter 6412 | -6/Factory | Local fabrication network quarantined 6438 | -6/Factory | Fabricated Exp. Sensor Array? 6952 | -6/Factory | Repaired Lgt. Deuterium Engine 6991 | -6/Factory | Repaired Lgt. Nuclear Core 7053 | -6/Factory | Repaired Imp. VTOL Module? 7088 | -6/Factory | Crushed by falling debris 7169 | -6/Factory | Repaired Imp. VTOL Module 7202 | -6/Factory | Repaired Imp. Flight Unit 7416 | -6/Factory | Manually triggered Chute Trap 7416 | -6/Factory | Sucked down chute 7416 | -6/Factory | Entered Waste 7416 | -6/Waste | The area was eerily silent 7432 | -6/Waste | Found Prototype Device 7432 | -6/Waste | Identified System Purifier 7460 | -6/Waste | 2 allies followed down the chute 7468 | -6/Waste | Discovered new exit (range 16) 7536 | -6/Waste | Identified exit to Factory 7536 | -6/Waste | Entered Factory 7754 | -6/Factory | Discovered exit to Extension (range 15) 7993 | -6/Factory | Discovered new exit (range 16) 7999 | -6/Factory | Identified exit to Factory 8157 | -6/Factory | Repaired Lgt. Deuterium Engine 8287 | -6/Factory | Found Launcher Loader 8406 | -6/Factory | Discovered exit to Factory (range 14) 8423 | -6/Factory | Fabricated Exp. Sensor Array? 8526 | -6/Factory | Fabricated Mic. Fission Core? 8531 | -6/Factory | Fabricated Field Propulsion Array? 8677 | -6/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 8734 | -6/Factory | Entered Lower Caves 8761 | -6/Lower Caves | Encountered a Warlord checkpoint 8962 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8965 | -6/Lower Caves | Identified exit to Zion 9000 | -6/Lower Caves | Discovered new exit (range 8) 9016 | -6/Lower Caves | Learned Factory emergency access door positions 9022 | -6/Lower Caves | Learned Factory emergency access door positions 9080 | -6/Lower Caves | Identified exit to Lower Caves 9217 | -6/Lower Caves | Entered another Lower Caves area 9222 | -6/Lower Caves | Discovered exit to Factory (range 3) 9245 | -6/Lower Caves | Encountered a Warlord checkpoint 9255 | -6/Lower Caves | Found Prototype Device 9296 | -6/Lower Caves | Learned location of Zion (-6) 9347 | -6/Lower Caves | Discovered exit to Zion (range 7) 9523 | -6/Lower Caves | Entered Zion 9523 | -6/Zion | Accompanied by 3 allies 9534 | -6/Zion | System corruption cleaned by Quarantine Array 9567 | -6/Zion | Discovered new exit (range 15) 9581 | -6/Zion | Learned location of Armory (-4) 9628 | -6/Zion | Given A8's code to call for help 9738 | -6/Zion | Visited the Megawrench Repair Shop 9738 | -6/Zion | Megawrench repaired 1 part 9745 | -6/Zion | Identified exit to Proximity Caves 9853 | -6/Zion | Entered Proximity Caves 9853 | -5/Proximity Caves | Accompanied by 3 allies 10039 | -5/Proximity Caves | Crushed by falling debris 10065 | -5/Proximity Caves | Discovered exit to Factory (range 16) 10088 | -5/Proximity Caves | Entered Factory 10088 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10089 | -5/Factory | Identified exit to Upper Caves 10091 | -5/Factory | Identified Heart of Steel 10352 | -5/Factory | Found Faulty Exp. Targeting Computer 10402 | -5/Factory | Repaired Field Propulsion Array 10583 | -5/Factory | Discovered exit to Upper Caves (range 7) 10705 | -5/Factory | Build established: Wizard-Sprinter 10814 | -5/Factory | Fabricated Exp. Cesium-ion Thruster? 10885 | -5/Factory | Fabricated Adv. Matter Compressor? 10899 | -5/Factory | Local fabrication network quarantined 11030 | -5/Factory | Repaired Power Sword 11252 | -5/Factory | Discovered new exit (range 16) 11497 | -5/Factory | Manually triggered Chute Trap 11497 | -5/Factory | Sucked down chute 11497 | -5/Factory | Entered Waste 11498 | -5/Waste | Met a frightened Derelict 11501 | -5/Waste | Spotted C-40 Crusher 11503 | -5/Waste | Spotted C-40 Crusher 11504 | -5/Waste | Spotted C-40 Crusher 11510 | -5/Waste | 1 allies followed down the chute 11520 | -5/Waste | Warlord forces began an assault 11608 | -5/Waste | Discovered new exit (range 16) 11662 | -5/Waste | Identified exit to Factory 11663 | -5/Waste | Entered Factory 11688 | -5/Factory | Discovered exit to Upper Caves (range 7) 11854 | -5/Factory | Fabricated Adv. Matter Compressor? 11858 | -5/Factory | Build established: Hacker-Sprinter 11870 | -5/Factory | Local fabrication network quarantined 11945 | -5/Factory | Fabricated Adv. Matter Compressor? 11963 | -5/Factory | First assault squad dispatched 12382 | -5/Factory | Entered Upper Caves 12382 | -5/Upper Caves | Accompanied by 2 allies 12468 | -5/Upper Caves | Learned location of 1 exit from Factory 12558 | -5/Upper Caves | Discovered new exit (range 7) 12581 | -5/Upper Caves | Found Alien Artifact 12581 | -5/Upper Caves | Identified Dimensional Node Initializer 12581 | -5/Upper Caves | Initialized slip node 12604 | -5/Upper Caves | Identified exit to Upper Caves 12610 | -5/Upper Caves | Entered another Upper Caves area 12610 | -5/Upper Caves | Accompanied by 2 allies 12614 | -5/Upper Caves | Discovered new exit (range 10) 12871 | -5/Upper Caves | Discovered new exit (range 15) 12878 | -5/Upper Caves | Identified exit to Warlord 13096 | -5/Upper Caves | Heart of Steel transformed into Warbot 13138 | -5/Upper Caves | Entered Warlord 13138 | -5/Warlord | Accompanied by 1 ally 13148 | -5/Warlord | System corruption cleaned by Quarantine Array 13182 | -5/Warlord | Visited the Vortex Lab 13183 | -5/Warlord | Found Prototype Energy Gun 13184 | -5/Warlord | Found Prototype Energy Gun 13185 | -5/Warlord | Identified Vortex Rifle (x2) 13188 | -5/Warlord | Found Prototype Energy Gun 13188 | -5/Warlord | Identified Vortex Rail 13192 | -5/Warlord | Warlord's base attacked by MAIN.C 13234 | -5/Warlord | Met Warlord 13237 | -5/Warlord | Opened Warlord's prototype stash 13242 | -5/Warlord | Found Prototype Hackware 13245 | -5/Warlord | Found Prototype Processor 13248 | -5/Warlord | Found Prototype Reactor 13414 | -5/Warlord | Opened side exit 13421 | -5/Warlord | Discovered new exit (range 9) 13422 | -5/Warlord | Identified exit to Proximity Caves 13454 | -5/Warlord | Entered Proximity Caves 13454 | -4/Proximity Caves | Accompanied by 5 allies 13645 | -4/Proximity Caves | Learned 4 Research zone layouts 13729 | -4/Proximity Caves | Discovered new exit (range 3) 13731 | -4/Proximity Caves | Identified exit to Factory 13738 | -4/Proximity Caves | Entered Factory 13738 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13738 | -4/Factory | Identified Ghost Barrier 13739 | -4/Factory | Identified exit to Research 13740 | -4/Factory | Identified exit to Upper Caves 13824 | -4/Factory | Repaired Exp. Sensor Array 13881 | -4/Factory | Identified Exp. Target Analyzer 13881 | -4/Factory | Identified Vortex Chain Reactor 13967 | -4/Factory | Fabricated Plasma Lance? 14004 | -4/Factory | Fabricated Plasma Lance? 14037 | -4/Factory | Build established: Wizard-Sprinter 14111 | -4/Factory | Fabricated Plasma Lance (x1) 14126 | -4/Factory | Local fabrication network quarantined 14211 | -4/Factory | Repaired Exp. Cesium-ion Thruster? 14277 | -4/Factory | Repaired Exp. Cesium-ion Thruster? 14488 | -4/Factory | First assault squad dispatched 14569 | -4/Factory | Discovered exit to Research (range 13) 14784 | -4/Factory | Adv. System Shield fried by hacking feedback 14825 | -4/Factory | Manually triggered Chute Trap 14825 | -4/Factory | Sucked down chute 14825 | -4/Factory | Entered Waste 14833 | -4/Waste | Spotted C-40 Crusher 14842 | -4/Waste | Warlord forces began an assault 14846 | -4/Waste | Spotted C-40 Crusher 14860 | -4/Waste | Allies destroyed C-40 Crusher 14860 | -4/Waste | Spotted C-40 Crusher 14866 | -4/Waste | Spotted C-40 Crusher 14893 | -4/Waste | Spotted C-40 Crusher 14906 | -4/Waste | Allies destroyed C-40 Crusher 14906 | -4/Waste | Spotted C-40 Crusher 14908 | -4/Waste | Allies destroyed C-40 Crusher 14918 | -4/Waste | Discovered new exit (range 15) 14932 | -4/Waste | Identified exit to Factory 14960 | -4/Waste | Entered Factory 15131 | -4/Factory | Fabricated Exp. Melee Analysis Suite? 15182 | -4/Factory | Fabricated Exp. Melee Analysis Suite (x1) 15342 | -4/Factory | Identified exit to Armory 15396 | -4/Factory | Repaired Hyp. Railgun 15464 | -4/Factory | Discovered exit to Research (range 15) 15562 | -4/Factory | Found Prototype Hackware 15694 | -4/Factory | Discovered exit to Research (range 15) 15956 | -4/Factory | Local fabrication network quarantined 15960 | -4/Factory | First assault squad dispatched 16016 | -4/Factory | Entered Upper Caves 16051 | -4/Upper Caves | Spotted B-86 Titan 16214 | -4/Upper Caves | Discovered new exit (range 10) 16216 | -4/Upper Caves | Identified exit to Upper Caves 16248 | -4/Upper Caves | Entered another Upper Caves area 16263 | -4/Upper Caves | Learned location of Quarantine (-2) 16281 | -4/Upper Caves | Encountered a Warlord checkpoint 16318 | -4/Upper Caves | Discovered new exit (range 9) 16337 | -4/Upper Caves | Identified exit to Zhirov 16341 | -4/Upper Caves | Entered Zhirov 16341 | -4/Zhirov | Discovered new exit (range 3) 16350 | -4/Zhirov | Learned location of Testing (-3) 16350 | -4/Zhirov | Learned location of Command (-1) 16356 | -4/Zhirov | Found Alien Artifact 16356 | -4/Zhirov | Identified Integrated Reactor 16356 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 16375 | -4/Zhirov | Identified Exp. Hacking Suite 16384 | -4/Zhirov | Found Alien Artifact 16407 | -4/Zhirov | Identified exit to Proximity Caves 16407 | -4/Zhirov | Entered Proximity Caves 16455 | -3/Proximity Caves | Discovered exit to Research (range 8) 16467 | -3/Proximity Caves | Entered Research 16467 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16485 | -3/Research | Identified exit to Testing 16504 | -3/Research | Identified Transdimensional Reconstructor 16857 | -3/Research | Discovered new exit (range 15) 16905 | -3/Research | Fabricated Cld. Q-thruster (x1) 16945 | -3/Research | Fabricated Cld. Q-thruster (x1) 17095 | -3/Research | Repaired Adv. Cloaking Device 17228 | -3/Research | Found Antimissile System 17342 | -3/Research | Repaired Mic. Fission Core 17436 | -3/Research | Fabricated Cld. Q-thruster (x1) 17454 | -3/Research | Local fabrication network quarantined 17458 | -3/Research | Entered Testing 17642 | -3/Testing | Identified exit to Research 17694 | -3/Testing | Repaired Exp. Sensor Array 17715 | -3/Testing | Repaired Field Propulsion Array 17733 | -3/Testing | Entered Research 17733 | -2/Research | Warlord forces began assault on 0b10 17733 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 17737 | -2/Research | Met up with Warlord 17756 | -2/Research | Identified exit to Quarantine 17843 | -2/Research | Research machine network offline 17853 | -2/Research | Found Exp. Hacking Suite 17913 | -2/Research | Spotted B-90 Cyclops 18060 | -2/Research | Spotted Striker 18290 | -2/Research | Entered Quarantine 18329 | -2/Quarantine | Garrison activated, responded to threat 18330 | -2/Quarantine | Found Alien Artifact 18330 | -2/Quarantine | Identified Core Reset Matrix 18330 | -2/Quarantine | Used Core Reset Matrix 18334 | -2/Quarantine | Detected hypermatrix surge 18334 | -2/Quarantine | Sensed 13 artifacts in vicinity 18381 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 18445 | -2/Quarantine | Cryocooling Duct disabled 18460 | -2/Quarantine | Ambient heat levels rising (+20) 18460 | -2/Quarantine | Non-combat units ordered to evacuate 18471 | -2/Quarantine | Found Core Stripper 18520 | -2/Quarantine | Found Subatomic Replicator 18527 | -2/Quarantine | Discovered new exit (range 8) 18580 | -2/Quarantine | Spotted Fortress 18584 | -2/Quarantine | Destroyed Fortress 18615 | -2/Quarantine | Found Prototype Device 18615 | -2/Quarantine | Identified Thermal Barrier 18617 | -2/Quarantine | Found Prototype Device 18617 | -2/Quarantine | Identified Exp. Force Field 18623 | -2/Quarantine | Found Unknown Device 18623 | -2/Quarantine | Identified Antimissile System 18625 | -2/Quarantine | Found Prototype Protection 18625 | -2/Quarantine | Identified Centrium Heavy Armor Plating 18628 | -2/Quarantine | Found Unknown Protection 18628 | -2/Quarantine | Identified Hvy. Insulated Plating 18631 | -2/Quarantine | Found Vortex Chain Reactor 18727 | -2/Quarantine | Discovered new exit (range 5) 18727 | -2/Quarantine | Identified exit to Section 7 18728 | -2/Quarantine | Entered Section 7 18729 | -2/Section 7 | Sensed 19 artifacts in vicinity 18764 | -2/Section 7 | Spotted B-90 Cyclops 18913 | -2/Section 7 | Identified exit to Access 18949 | -2/Section 7 | Found Integrated Reactor 18949 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 19028 | -2/Section 7 | Spotted B-99 Colossus 19046 | -2/Section 7 | Found LRC Matter Compressor 19046 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 19068 | -2/Section 7 | Found Integrity Redistributor 19273 | -2/Section 7 | Entered Access 19273 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 19373 | -1/Access | Identified exit to Command 19886 | -1/Access | Entered Command 19936 | -1/Command | Disengaged cave seal 20140 | -1/Command | Phase Generator disabled 20188 | -1/Command | Spotted Combat Programmer 20219 | -1/Command | Met MAIN.C 20300 | -1/Command | Discovered new exit (range 4) 20303 | -1/Command | Identified exit to Surface 20368 | -1/Command | Warped through subspace to slip node 20368 | -1/Command | Discovered new exit (range 5) 20369 | -1/Command | Identified exit to Access_0 20370 | -1/Command | Used Subatomic Replicator to replicate Integrity Redistributor 20374 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-74) 20386 | -1/Command | Entered Access_0 20387 | -1/Access_0 | Sensed 4 artifacts in vicinity 20387 | -1/Access_0 | Met Architect 20392 | -1/Access_0 | Subspace Access Node disabled 20438 | -1/Access_0 | A6 warped into view 20451 | -1/Access_0 | Subspace Access Node disabled 20462 | -1/Access_0 | A5 warped into view 20472 | -1/Access_0 | Subspace Access Node disabled 20530 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-106) 20531 | -1/Access_0 | Core integrity fell below 50% 20540 | -1/Access_0 | Emitted hypermatrix ping 20540 | -1/Access_0 | Destroyed A2 20541 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 20543 | -1/Access_0 | Core integrity fell below 20% 20545 | -1/Access_0 | Assembled emerged from beneath the floor 20546 | -1/Access_0 | Subspace Access Node disabled 20584 | -1/Access_0 | A4 warped into view 20600 | -1/Access_0 | Started Test 138-B, establishing a local singularity 20600 | -1/Access_0 | Started Test 138-C, cascade imminent 20600 | *** | Destroyed Tau Ceti IV! Last Messages --------------- 20595_ Acquired 8 matter. 20596_ HV Slug penetrates Wall. 20600_ Connecting with Gate Controls... >>Gate Test 138-A Running Singularity Gate diagnostics... All systems nominal. >>Gate Test 138-B Preparing Singularity Gate activation... Stable singularity established. >>Gate Test 138-C Initiating Test 138-C... Warning: Experimental formulas incomplete. Potential effects include instability. Repeat command to confirm test. >>Gate Test 138-C Initiating Test 138-C... Applying incomplete calculations.... INSTABILITY DETECTED, CASCADE IMMINENT. 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"###### ##????? | | ???????????????## ####### #?????? | | ????????????????# ## #?????? | | ????????????????## "# #????? | | ?????????????????## ###" ""### ## ###????? | | ??????????????????## ### #??# "##?????###??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 100 Energy Generation 75 Energy Capacity 1700 Matter Stores 725 Matter Capacity 825 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 EM Shielding 4 Armor Coverage 225 Evasion (%) 80 Melee Accuracy 12 Target Analysis 12 Core Analysis 10 Recoil Reduction 4 Offensive Hacking 72 Defensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Lrn. Sensor Array | x1 | -7/Factory Scythe | x2 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Exp. Sensor Array | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Mic. Fission Core | x2 | -6/Factory Field Propulsion Array | x2 | -6/Factory | Preloaded Exp. Cesium-ion Thruster | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Adv. Matter Compressor | x1 | -5/Factory Adv. Matter Compressor | x1 | -5/Factory Adv. Matter Compressor | x1 | -5/Factory Plasma Lance | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Exp. Melee Analysis Suite | x1 | -4/Factory Exp. Melee Analysis Suite | x1 | -4/Factory Cld. Q-thruster | x1 | -3/Research Cld. Q-thruster | x1 | -3/Research Cld. Q-thruster | x1 | -3/Research Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Core Reset Matrix Core Stripper LRC Matter Compressor Transdimensional Reconstructor Subatomic Replicator Integrity Redistributor Achievements -------------- By A Hair Stardust Challenges ------------ None Game ------ Seed LauncherWarpSpear Manual? 0 Play Time 08:11:39 Cumulative 615.5 hours Start 2019.10.22 @ 12:13:12 End 2019.11.04 @ 14:34:15 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 347 Rogue 347 Adventurer 0 Explorer 0 Win Type 5 Total 50 Types 28/2/12/5/1/1/1 Lore% 89 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8c468eb2-1c35-4fde-91eb-1fd83f96caf3