Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.06 @ 23:59:34 Player: J1ang-5h1 Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (223) 1115 Value Destroyed (7726) 7726 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (15434) 15434 TOTAL SCORE: 28275 Bonus ------- High Alert Combat Kills 2078 Follower Combat Kills 957 Prayed to X0-1V1 5000 Major X0-1V1 Interference 5800 Entered Garrisons 400 Used RIF Installer 1000 Met Data Miner 300 Friendly Fire -101 Cogmind --------- Core Integrity 0/750 Matter 273/300 Energy 1395/1400 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Relay Coupler [Grunt] (28) > --- WEAPON (3) ------- Makeshift Spear > --- INVENTORY (5) ---- Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Enhanced Optical Array Weapon Cycler Relay Coupler [Sentry] Relay Coupler [Heavy] X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Phase Cannon Heavy Phase Cannon Lance > --- INVENTORY -------- Neutrino Core Particle Reactor Thermal Generator Improved Heat Sink Improved Cooling System High-capacity Battery Compact Matter Pod Improved Signal Interpreter Improved Melee Analysis Suite Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Hunter] Dynamic Insulation System Drone Bay KE Penetrator Magnetic Acceleration Cannon Advanced EMP Blaster Mini Grenade Launcher Remote Datajack [Rating: 77] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Compact Wheel Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Reflective Plating Weapon Advanced Assault Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Dat Slots Evolved 6 | . . 2 2 . 2 . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 5 | . . 1 2 . 2 . . . . . Weapon 1 | . . 1 . . . . . . . . Parts Attached 139 | 7 12 23 21 12 4 30 14 6 5 5 Power 15 | 1 3 5 . 1 . 1 1 1 1 1 Engine 12 | 1 3 5 . 1 . . 1 . . 1 Core 2 | . . . . . . 1 . . 1 . Reactor 1 | . . . . . . . . 1 . . Propulsion 30 | 2 3 7 4 2 . 9 2 . 1 . Treads 7 | . 2 . . 2 . 3 . . . . Leg 6 | . . . . . . 6 . . . . Wheel 17 | 2 1 7 4 . . . 2 . 1 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 53 | 2 4 5 6 6 4 12 7 3 2 2 Device 22 | 1 2 2 1 3 . 6 5 1 1 . Storage 4 | 1 1 1 1 . . . . . . . Processor 4 | . . . . 1 3 . . . . . Hackware 10 | . . . 2 . . 4 2 . 1 1 Protection 13 | . 1 2 2 2 1 2 . 2 . 1 Artifact . | . . . . . . . . . . . Weapon 41 | 2 2 6 11 3 . 8 4 2 1 2 Energy Gun 2 | . . 1 . . . . . 1 . . Energy Cannon 3 | . . . . . . 3 . . . . Ballistic Gun 15 | 2 2 3 4 . . 3 1 . . . Ballistic Cannon 7 | . . . 3 2 . . 1 1 . . Launcher 3 | . . . 2 . . . 1 . . . Special Weapon 3 | . . . . . . 1 1 . . 1 Impact Weapon 1 | . . 1 . . . . . . . . Slashing Weapon 5 | . . 1 2 1 . . . . 1 . Piercing Weapon 2 | . . . . . . 1 . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . 1 2 1 . . . . . . 1 Parts Lost 69 | . 2 7 6 13 1 20 5 3 3 9 Power 6 | . 1 . . 1 . 2 . . 1 1 Propulsion 16 | . 1 2 1 3 1 3 1 1 . 3 Utility 25 | . . 2 3 7 . 11 1 . . 1 Weapon 22 | . . 3 2 2 . 4 3 2 2 4 Highest Loss Streak 10 | . 1 2 2 3 1 10 4 1 3 9 To Critical Strikes . | . . . . . . . . . . . Average Backups 20 | 4 7 22 23 22 21 20 21 22 21 18 Power 1 | . . 1 2 1 2 1 2 1 . . Propulsion 1 | 1 . 2 2 1 . . . 1 1 . Utility 12 | 1 5 11 11 13 12 12 16 15 15 12 Weapon 4 | 1 1 5 6 4 6 5 3 3 3 4 Tool/Special . | . . . . . . . . . . . Unused Backups 42 | 2 2 7 5 4 1 4 1 1 3 12 Power 3 | . . 1 . . . 2 . . . . Propulsion 2 | 2 . . . . . . . . . . Utility 29 | . 1 5 1 4 1 2 1 1 2 11 Weapon 7 | . 1 1 3 . . . . . 1 1 Tool/Special 1 | . . . 1 . . . . . . . Average Slot Usage (%) 93 | . 97 93 94 95 93 87 94 92 95 76 Engine 7 | . 13 11 9 8 7 1 3 3 . . Core 1 | . . . . . . 5 2 . 4 5 Treads 5 | . 17 . . 10 . 4 9 . . . Leg 1 | . . . . . . 8 . . . . Wheel 9 | . 9 20 15 5 8 . 3 11 14 12 Device 16 | . 12 15 16 17 15 14 18 29 23 19 Storage 9 | . 14 11 9 9 7 7 7 7 7 5 Processor 7 | . . . . 8 22 15 15 15 15 12 Hackware 2 | . . . 10 . . 2 8 . 1 6 Protection 5 | . 1 5 7 8 6 5 . . 5 . Energy Gun 1 | . . 2 2 . . . . 6 2 . Energy Cannon 1 | . . . . . . 6 6 . . . Ballistic Gun 11 | . 27 24 21 2 . 1 4 . . . Ballistic Cannon 6 | . . . 1 19 20 8 . 6 7 . Slashing Weapon 1 | . . 1 . 4 1 1 . . 6 5 Peak Build Rating 77 | 7 20 34 49 50 56 73 77 67 66 73 Average Rating 44 | 4 9 28 45 47 54 55 67 61 62 52 On Entrance 42 | . 7 20 33 44 43 56 73 62 61 66 Avg Prop Armor Cover (%) 9 | . . . . 7 . . 11 . . . Naked Turns 7 | . . . . . . . . . . 7 Heaviest Build 128 | 14 21 102 110 113 111 113 118 125 128 112 Greatest Support 58 | 20 40 40 32 46 26 58 58 32 26 26 Greatest Overweight (x) 32 | 4 3 8 6 8 6 32 7 7 7 9 Average Overweight (x) 3 | 1 . 3 4 4 5 3 4 4 4 3 Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 9 24 25 25 25 25 25 25 25 21 Most Carried 25 | 6 10 25 25 25 25 25 25 25 25 25 Average Carried 21 | 4 7 23 24 22 21 20 22 24 24 21 Final Capacity 25 | 8 10 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 10 25 25 24 25 22 25 24 25 1 Class Distribution -------------------- 24% | Mutant 21% | Bothacker-Mutant 12% | Bothacker-Skirmisher 11% | Tank 11% | Gunner 5% | Scavenger-Tank 4% | Bothacker-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Gunner | -8/Garrison Bothacker-Tank | -7/Factory Bothacker-Skirmisher | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Data Miner Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Dat Matter Collected 7849 | 277 586 1439 1739 1177 238 1417 456 80 279 161 Remotely . | . . . . . . . . . . . Salvage Created 7712 | 87 802 2069 1471 1041 227 928 667 267 142 11 Parts 422 | 6 37 127 81 75 8 43 30 11 4 . Haulers Intercepted 10 | . 1 3 6 . . . . . . . Recyclers Shooed 6 | . 3 2 . . 1 . . . . . Parts Field Recycled 6 | . . 6 . . . . . . . . Retrieved Matter 120 | . . 120 . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 11 1 . Prevented 3 | . . . . . . . . 3 . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Dat Combat Hostiles Destroyed 158 | . 13 38 24 38 4 17 9 12 2 1 Melee 12 | . . 1 . 3 . 6 . 1 . 1 Guns 85 | . 13 37 16 8 . 5 4 2 . . Cannons 28 | . . . . 16 2 6 . 2 2 . AOE 30 | . . . 8 11 2 . 2 7 . . Classes Destroyed 18 | 2 5 5 1 2 . 1 1 . 1 . Worker 19 | . 2 8 6 . 1 . 2 . . . Builder 3 | . 1 1 1 . . . . . . . Tunneler 4 | 2 . 1 1 . . . . . . . Hauler 10 | . 1 3 6 . . . . . . . Recycler 10 | 1 1 4 2 . 1 . 1 . . . Mechanic 5 | . . 2 2 . . . 1 . . . Operator 3 | . . 3 . . . . . . . . Watcher 10 | . 2 4 . 2 . . 2 . . . Swarmer 36 | . . 13 7 10 . 2 . 4 . . Grunt 73 | . 13 17 10 13 4 7 2 5 2 . Brawler 6 | . . . 2 2 . . 2 . . . Duelist 5 | . . 1 . 1 . 2 1 . . . Protector 1 | . . . . . . . 1 . . . Sentry 22 | . . 7 6 7 . 1 1 . . . Hunter 3 | . . . . 2 . 1 . . . . Programmer 8 | . . . . 3 . 3 2 . . . Behemoth 1 | . . . . . . 1 . . . . Enhanced Grunt 1 | . . . . . . . . . . 1 Decomposer 3 | . . . . . . . . . 3 . Tinkerer 1 | . . . . . . . . . 1 . Butcher 3 | . . . . . . . . 3 . . Best Kill Streak 7 | 1 4 6 7 6 6 3 6 5 2 1 Combat Bots Only 6 | . 4 4 4 6 4 3 3 5 2 1 Max Kills in Single Turn 3 | 1 1 2 3 3 2 3 1 2 1 1 Gunslinging 1 | . . 1 1 . . 1 . . . . Exploded 3 | . . . 2 3 2 . 1 2 . . Melee 1 | . . 1 . 1 . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Dat Hostile Shots Fired 911 | . 61 166 65 188 11 226 86 49 18 41 Missed 265 | . 12 58 18 41 1 60 40 14 6 15 Hits 646 | . 49 108 47 147 10 166 46 35 12 26 Melee 36 | . . . 1 5 . 19 1 10 . . Projectile 610 | . 49 108 46 142 10 147 45 25 12 26 AOE 2 | . . . 2 . . . . . . . Critical Strikes 30 | . 1 3 2 8 1 10 4 1 . . Part Disruptions 1 | . . . . . . . . . 1 . Damage Taken 10936 | . 592 1263 855 2029 170 2720 942 752 306 1307 Core 1981 | . 109 195 133 298 14 487 141 119 . 485 Absorbed by Shields 264 | . . . 100 92 . 72 . . . . Redirected to Shielding 39 | . . . . . . 39 . . . . Ignored by Resistances 308 | . . 31 55 104 . 107 . . 11 . Regen/Repaired (Parts) 214 | . . 135 79 . . . . . . . Core Remaining (%) 72 | 100 94 67 . 30 . . . . . . Volleys Fired 532 | 7 86 146 69 76 7 55 49 22 9 6 Largest 3 | 2 2 3 3 3 3 3 3 2 1 1 Hottest 180 | 40 40 102 79 120 120 180 180 120 80 5 Shots Fired 1160 | 14 170 366 181 176 18 118 65 36 10 6 Gun 886 | 14 170 366 173 67 . 50 30 14 2 . Cannon 214 | . . . . 95 16 63 21 14 5 . Launcher 45 | . . . 8 14 2 . 11 8 2 . Special 15 | . . . . . . 5 3 . 1 6 Kinetic 1014 | 14 170 355 162 162 16 83 33 14 5 . Thermal 76 | . . 11 11 . . 20 18 14 2 . Explosive 36 | . . . 8 14 2 . 2 8 2 . Electromagnetic 19 | . . . . . . 10 9 . . . Robot Hit Streak 13 | 10 13 13 11 13 3 13 8 8 6 1 Robot Miss Streak 11 | 1 7 7 4 4 2 7 5 11 2 2 Penetration Max 1 | . . . . . . 1 1 . . . Secondary Targets 18 | . 1 8 2 5 . 2 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . . . . Shots Hit Robots 741 | 11 98 226 101 106 9 100 46 30 10 4 Core Hits 376 | 4 38 91 75 57 9 34 28 28 11 1 Critical Kills 5 | . . . 1 . . 2 . 1 1 . Critical Parts Destroyed 8 | . 3 1 . 1 . 3 . . . . Critical Strikes 28 | . 3 2 1 9 1 9 . 2 1 . Destroy 13 | . 3 1 1 1 . 5 . 1 1 . Blast 8 | . . . . 7 1 . . . . . Sever 6 | . . 1 . 1 . 4 . . . . Impale 1 | . . . . . . . . 1 . . Melee Attacks 108 | . . 18 8 18 2 35 11 6 5 5 Impact 8 | . . 3 5 . . . . . . . Slashing 77 | . . 15 3 18 2 34 . . 5 . Piercing 23 | . . . . . . 1 11 6 . 5 Sneak Attacks 19 | . . 8 2 . 1 . 4 . 4 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 18945 | 117 1157 3786 2984 3450 481 2867 2211 1248 586 58 Guns 8231 | 117 1157 3099 1785 662 . 569 620 190 32 . Cannons 3401 | . . . . 1464 191 1127 411 156 52 . Explosions 3943 | . . . 973 1076 206 . 703 752 233 . Melee 3327 | . . 687 183 248 84 1171 477 150 269 58 Ramming 43 | . . . 43 . . . . . . . Kinetic 10293 | 117 1157 2994 1632 2126 191 1221 647 156 52 . Thermal 1230 | . . 105 153 . . 366 384 190 32 . Explosive 3394 | . . . 973 1076 206 . 154 752 233 . Electromagnetic 658 | . . . . . . 109 549 . . . Impact 109 | . . 109 . . . . . . . . Slashing 2508 | . . 578 183 248 84 1146 . . 269 . Piercing 710 | . . . . . . 25 477 150 . 58 Highest Corruption 15 | . . . . 15 . 3 6 6 6 6 Average Corruption 5 | . . . . 8 . 2 4 6 6 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 186 | . . . . 64 . 54 22 25 17 4 Message Errors 49 | . . . . 13 . 12 8 8 6 2 Matter Fused 49 | . . . . 18 . 17 5 5 4 . Heat Flow Errors 22 | . . . . 8 . 9 1 3 1 . Energy Discharges 29 | . . . . 11 . 8 2 4 3 1 Data Loss (minor) 16 | . . . . 6 . 2 2 3 2 1 Data Loss (major) 11 | . . . . 5 . 2 2 2 . . Misfires 7 | . . . . 3 . 3 . . 1 . Weapon Failures 3 | . . . . . . 1 2 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 684 | . . 339 51 89 46 39 109 . 11 . Projectiles 117 | . . . . 39 46 14 18 . . . Explosions 55 | . . . 11 31 . . 2 . 11 . Melee 512 | . . 339 40 19 . 25 89 . . . Knockbacks 25 | . . 1 . 11 . 9 1 3 . . Impact 1 | . . 1 . . . . . . . . Kinetic 23 | . . . . 10 . 9 1 3 . . Secondary 1 | . . . . 1 . . . . . . Self-Inflicted Damage 170 | . . . 31 25 . . 57 . 57 . Shots 9 | . . . 1 2 . . 4 . 2 . Rammed 1 | . . . 1 . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 522 | . 32 155 156 354 6 367 522 227 244 . Average Temperature 83 | . 10 34 40 130 2 134 155 76 85 . Received Heat Transfer 2835 | . 345 573 299 835 108 396 81 90 108 . Effects 7 | . . . . 1 . 1 5 . . . Shutdowns 2 | . . . . . . 1 1 . . . Energy Bleed 2 | . . . . . . . 2 . . . Interference 1 | . . . . 1 . . . . . . Short Circuit 2 | . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . . 1 . . . . 2 . . . Combat Hostiles 2 | . . . . . . . 2 . . . Parts Fried 3 | . . . . . . . 3 . . . Impact Corruptions 4 | . . 4 . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . 2 . . . . . 1 . . . Heat Transferred 1822 | . . 222 323 . . 370 407 425 75 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Dat Maximum Alert Level 5 | . . 3 3 5 4 5 3 . . . Low Security (%) 19 | 100 100 33 7 . . . . . . . Level 1 3 | . . 8 13 . . . . . . . Level 2 18 | . . 38 68 5 . . . . . . Level 3 26 | . . 19 11 18 . 42 100 . . . Level 4 20 | . . . . 37 100 42 . . . . Level 5 10 | . . . . 37 . 14 . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . 1 . . . . . . . . Peak Influence 2502 | 5 101 887 850 2502 1352 1890 991 . . . Initial 1313 | . . 39 372 546 1313 828 991 . . . Average 846 | . 48 415 516 1500 1271 1220 886 . . . Influence Increases 7662 | 15 541 1546 1329 2086 119 1322 434 220 50 . Destroy 0b10 Robot/C 3640 | . 260 920 740 760 80 380 280 180 40 . Destroy 0b10 Robot/NC 380 | 15 35 140 125 10 10 10 35 . . . Destroy Leader 626 | . 76 246 180 20 10 20 54 10 10 . Allied During Kill 251 | . . 44 181 . . 6 20 . . . Successful Hack 114 | . 32 22 13 28 5 14 . . . . Select Force Hacks 120 | . 60 60 . . . . . . . . Disable Machine 90 | . . 45 30 15 . . . . . . Anti-Garrison Action 1750 | . . . . 950 . 800 . . . . Destroy Structure 241 | . 3 9 60 138 14 2 15 . . . Lose Combat Pursuer 450 | . 75 60 . 165 . 90 30 30 . . Influence Decreases 7662 | 15 447 757 1371 425 1437 616 1489 662 384 59 Entered New Map 3750 | . . 55 511 295 1189 356 899 310 76 59 Time Decay 2912 | 15 437 592 610 . 238 . 440 302 278 . Lost Part 590 | . 10 70 60 130 10 200 50 30 30 . Lost Ally 260 | . . 40 40 . . 60 100 20 . . Purge Threat 150 | . . . 150 . . . . . . . Squads Dispatched 32 | . 5 12 11 . 1 . 3 . . . Investigation 7 | . 3 3 1 . . . . . . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 12 | . 2 7 2 . . . 1 . . . Assault 6 | . . 2 2 . 1 . 1 . . . Garrison 6 | . . . 6 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Dat Distress Signals 14 | . 3 7 1 . . . 3 . . . Communications Jammed 8 | . . . . . . . 8 . . . Distress Signals . | . . . . . . . . . . . Times Spotted 284 | . 26 80 44 45 4 30 26 20 4 5 Peak Tracking Total 9 | . 5 5 6 9 4 8 5 7 3 4 Tactical Retreats 25 | . 5 4 . 8 . 6 1 1 . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Dat Traps Triggered 16 | . 3 . 1 7 . 4 . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Dat Machines Disabled 14 | . . 3 2 6 . 2 . . 1 . Max in Single Turn 2 | . . 2 1 1 . 1 . . 1 . Garrison Relay 8 | . . . . 5 . 3 . . . . Phase Generator 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Dat Machines Accessed 43 | . 8 11 8 4 4 1 2 . 1 4 Terminals 21 | . 5 5 3 4 3 1 . . . . Fabricators 2 | . . . . . . . 2 . . . Repair Stations 5 | . 1 2 2 . . . . . . . Recycling Units 4 | . 2 2 . . . . . . . . Scanalyzers 4 | . . 2 2 . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . Total Hacks 123 | . 24 25 25 7 8 1 3 . 1 29 Successful 86 | . 13 17 20 2 3 1 . . 1 29 Failed 37 | . 11 8 5 5 5 . 3 . . . Catastrophic 6 | . . 1 1 2 . . 2 . . . Database Lockouts . | . . . . . . . . . . . Manual 42 | . 15 13 10 . . . 3 . 1 . Terminals 58 | . 20 12 12 7 6 1 . . . . Fabricators 3 | . . . . . . . 3 . . . Repair Stations 12 | . 2 6 4 . . . . . . . Recycling Units 4 | . 2 2 . . . . . . . . Scanalyzers 12 | . . 5 7 . . . . . . . Garrison Access 4 | . . . 2 . 2 . . . . . Terminal Hacks 42 | . 3 2 3 2 1 1 . . 1 29 Record 11 | . . . . . . . . . . 11 Part Schematic 10 | . . . . . . . . . . 10 Robot Schematic 5 | . . . . . . . . . . 5 Robot Analysis 1 | . . 1 . . . . . . . . Prototype ID Bank 6 | . 2 1 . . . . . . . 3 Open Door 1 | . . . . . . . . . 1 . Open DSF 1 | . . . . . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Patrol Navigation 2 | . . . . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 9 | . 1 4 4 . . . . . . . Scan Component 5 | . 1 2 2 . . . . . . . Repair 4 | . . 2 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 11 | . . 4 7 . . . . . . . Insert Component 3 | . . . 3 . . . . . . . Analyze 3 | . . . 3 . . . . . . . Retrieve Study 5 | . . 4 1 . . . . . . . Garrison Access Hacks 3 | . . . 1 . 2 . . . . . Unlock Access 2 | . . . 1 . 1 . . . . . Coupler Status 1 | . . . . . 1 . . . . . Unauthorized Hacks 21 | . 9 7 5 . . . . . . . Terminals 17 | . 7 5 5 . . . . . . . Botnet 6 | . 2 2 2 . . . . . . . Skim 11 | . 5 3 3 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 2 2 . . . . . . . . Tunnel 4 | . 2 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 31 | . 6 8 8 4 2 1 2 . . . Full Trace Events 3 | . . 1 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 12 | . . . 2 . . . . . . 10 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 5 | . . 4 1 . . . . . . . Parts Repaired 4 | . . 2 2 . . . . . . . Time 119 | . . 44 75 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Dat Used RIF Installer 2 | . . . . 1 . 1 . . . . Signal Jammer 1 | . . . . . . 1 . . . . Watcher Feeds 1 | . . . . . . 1 . . . . Robots Hacked 8 | . . . . . . 4 2 . 1 1 Non-combat . | . . . . . . . . . . . Combat 8 | . . . . . . 4 2 . 1 1 Robot Hacks Applied 10 | . . . . . . 5 3 . 1 1 parse_system 2 | . . . . . . 1 . . . 1 spike_heat 1 | . . . . . . . 1 . . . streamctrl_high 1 | . . . . . . . 1 . . . formatsys_high 6 | . . . . . . 4 1 . 1 . Relay Couplers Released 34 | . . . . 21 . 13 . . . . Machine Destruction 34 | . . . . 21 . 13 . . . . Attached 8 | . . . . . . 4 2 . 1 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Dat Total Allies 17 | . . 3 4 . . 7 2 . 1 . Largest Group 4 | . . 3 4 . . 4 4 . 1 1 Highest-Rated Group 128 | . . 45 128 . . 119 119 . 34 34 Highest-Rated Ally 34 | . . 15 32 . . 32 32 . 34 34 Total Orders 5 | . . . . . . . . 5 . . EXPLORE 4 | . . . . . . . . 4 . . RETURN 1 | . . . . . . . . 1 . . Ally Attacks 124 | . . 23 57 . . 12 27 . . 5 Total Damage 3834 | . . 449 1700 . . 307 651 . . 727 Kills 39 | . . 10 20 . . 2 6 . . 1 Allies Corrupted 1 | . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . X0-1V1 Amusement Gains 221 | . 14 15 40 56 7 . . . 10 79 Average Entertainment 49 | . 11 13 32 57 96 100 100 46 29 . Good Acts 68 | . 3 16 12 11 3 14 5 . 4 . Bad Acts 36 | . 1 13 3 6 . 4 1 5 3 . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Dat Active Infowar (turns) 8164 | 58 946 1078 233 . 517 2802 1093 672 607 158 Optics 5849 | . . . . . 517 2802 1093 672 607 158 Seismic 2315 | 58 946 1078 233 . . . . . . . Machine Analysis 5848 | . . . . . 516 2802 1093 672 607 158 Jamming 30 | . . . . . . . 30 . . . Robot Analysis Total 1 | . . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . Drone Launches 5 | . . . . . . . . 5 . . Drone Recoveries 3 | . . . . . . . . 3 . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Dat Turns Passed 14711 | 244 1456 2433 1995 2706 517 2802 1093 672 607 186 Spaces Moved 6721 | 145 883 1248 1083 1157 279 704 399 335 371 117 Core 106 | 79 1 . . . . 4 . . . 22 Treads 1492 | . 490 8 . 524 . 292 178 . . . Legs 370 | . . . . . . 370 . . . . Wheels 4753 | 66 392 1240 1083 633 279 38 221 335 371 95 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 130 135 140 145 180 135 135 145 50 Average Speed 181 | 139 125 141 157 203 170 348 225 156 149 127 Slowest Speed 1650 | 250 200 320 190 240 180 1650 400 195 195 215 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 58 | 5 97 85 66 96 8 78 10 56 56 83 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 7 | . 3 2 . . . . . . 1 1 Known Exits Taken 4 | . . 1 1 . 1 . 1 . . . Unknown Exits Taken 4 | 1 1 . . . . . . 1 1 . Scrap Searched 3 | . . . . . . . . 1 2 . Spaces Dug 13 | . . 5 5 . 1 . 2 . . . Terrain Destroyed 249 | . . 5 68 85 19 3 23 32 14 . Melee 13 | . . 5 5 . 1 . 2 . . . Projectile 32 | . . . . 6 6 2 9 7 2 . AOE 203 | . . . 63 79 12 . 12 25 12 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Dat Total 8197 | 174 1068 1594 1264 1349 303 915 530 445 412 143 Wait 285 | 1 52 86 34 17 3 5 22 64 1 . Move 6709 | 144 882 1247 1082 1155 278 702 398 334 370 117 Hop . | . . . . . . . . . . . Pick Up 174 | 13 17 41 19 16 5 29 15 6 11 2 Fast Attach 16 | 1 3 2 4 . . 4 2 . . . Attach 111 | 6 10 10 8 12 5 23 15 6 7 9 Detach 9 | . 3 1 . . . . 3 1 . 1 Swap 99 | . 7 21 23 24 3 11 5 2 3 . Drop 90 | 2 8 22 16 5 . 14 10 4 6 3 Fire 532 | 7 86 146 69 76 7 55 49 22 9 6 Melee 108 | . . 18 8 18 2 35 11 6 5 5 Ram 1 | . . . 1 . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 39 | . . . . 26 . 13 . . . . Rewire 24 | . . . . . . 24 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 245 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 656 | -10/Materials | Discovered new exit (range 5) 747 | -10/Materials | Discovered new exit (range 14) 839 | -10/Materials | Discovered new exit (range 16) 1077 | -10/Materials | Discovered new exit (range 16) 1239 | -10/Materials | Learned Storage garrison access intel 1281 | -10/Materials | Identified exit to Subcaves 1336 | -10/Materials | Learned location of 2 exits from Subcaves 1337 | -10/Materials | Learned location of 3 exits from Materials 1344 | -10/Materials | Learned location of Mines (-9) 1359 | -10/Materials | Learned 2 Storage zone layouts 1421 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1438 | -10/Materials | X0-1V1 foreshadows a heat wave 1609 | -10/Materials | X0-1V1 vaporized surrounding terrain (radius 15) 1615 | -10/Materials | Ambient heat levels rising (+10) 1623 | -10/Materials | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 1701 | -10/Materials | Entered another Materials area 1701 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1702 | -9/Materials | Identified exit to Mines 1703 | -9/Materials | Identified exit to Materials 2128 | -9/Materials | Repaired Broken Assault Rifle 2169 | -9/Materials | X0-1V1 activates XOMVISION 2250 | -9/Materials | X0-1V1 sent you to a vault 2270 | -9/Materials | X0-1V1 caused items to flee you 2279 | -9/Materials | X0-1V1 announced a LAN party 2322 | -9/Materials | Repaired Assault Rifle 2386 | -9/Materials | Core integrity permanently improved by X0-1V1 (+300) 2431 | -9/Materials | Items stopped fleeing you 2504 | -9/Materials | X0-1V1 upgraded hostiles (x1) 2711 | -9/Materials | X0-1V1 sent you into danger 3301 | -9/Materials | First assault squad dispatched 3473 | -9/Materials | Build established: Tank 3674 | -9/Materials | X0-1V1 whisked you away to safety 4013 | -9/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 4070 | -9/Materials | X0-1V1 activates XOMVISION 4088 | -9/Materials | Sterilization system engaged 4088 | -9/Materials | Non-combat units ordered to evacuate 4134 | -9/Materials | Entered another Materials area 4134 | -8/Materials | Evolved 2 slots: Utility x2 4274 | -8/Materials | X0-1V1 sent you to a vault 4348 | -8/Materials | EX resistance permanently improved by X0-1V1 (+15%; -150 max core) 4534 | -8/Materials | First assault squad dispatched 4544 | -8/Materials | Discovered new exit (range 12) 4588 | -8/Materials | X0-1V1 activates XOMVISION 5102 | -8/Materials | Repaired Adv. Heat Sink? 5109 | -8/Materials | X0-1V1 activates XOMVISION 5500 | -8/Materials | Build established: Scavenger-Tank 5514 | -8/Materials | Garrison activated, responded to threat 5605 | -8/Materials | Discovered new exit (range 7) 5638 | -8/Materials | Identified exit to Garrison 5830 | -8/Materials | X0-1V1 activates XOMVISION 5890 | -8/Materials | Garrison activated, responded to threat 6036 | -8/Materials | Repaired Remote Shield? 6129 | -8/Materials | Entered Garrison 6261 | -8/Garrison | X0-1V1 activates XOMVISION 6389 | -8/Garrison | Core integrity fell below 50% 6398 | -8/Garrison | Lost 3 parts (1n2u) 6456 | -8/Garrison | Lost 3 parts (1u2w) 6617 | -8/Garrison | Discovered new exit (range 3) 6653 | -8/Garrison | Build established: Gunner 6731 | -8/Garrison | Garrison Relay disabled 6931 | -8/Garrison | Triggered checkpoint 7012 | -8/Garrison | Build established: Mutant 7053 | -8/Garrison | Triggered checkpoint 7186 | -8/Garrison | Garrison Relay disabled 7215 | -8/Garrison | Triggered checkpoint 7387 | -8/Garrison | Discovered new exit (range 13) 7515 | -8/Garrison | Build established: Gunner 7596 | -8/Garrison | X0-1V1 activates XOMVISION 7649 | -8/Garrison | Triggered checkpoint 7754 | -8/Garrison | Discovered new exit (range 12) 7847 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 17) 7889 | -8/Garrison | Garrison Relay disabled 8187 | -8/Garrison | Build established: Mutant 8222 | -8/Garrison | Garrison Relay disabled 8306 | -8/Garrison | Installed Relay Interface Framework 8332 | -8/Garrison | System corruption reached 10% 8539 | -8/Garrison | Triggered checkpoint 8573 | -8/Garrison | X0-1V1 caused items to flee you 8589 | -8/Garrison | Garrison Relay disabled 8835 | -8/Garrison | Entered Factory 8835 | -7/Factory | Evolved 2 slots: Utility x2 8856 | -7/Factory | Identified exit to Garrison 8897 | -7/Factory | Identified exit to DSF 8898 | -7/Factory | Build established: Bothacker-Mutant 8913 | -7/Factory | X0-1V1 activates XOMVISION 9235 | -7/Factory | First assault squad dispatched 9258 | -7/Factory | Build established: Bothacker-Tank 9352 | -7/Factory | Entered Garrison 9369 | -7/Garrison | X0-1V1 destroyed Phase Generator 9369 | -7/Garrison | Phase Generator disabled 9438 | -7/Garrison | Triggered checkpoint 9514 | -7/Garrison | Lost 6 parts (1p1n2u2w) 9703 | -7/Garrison | Build established: Bothacker-Mutant 9766 | -7/Garrison | Garrison Relay disabled 9991 | -7/Garrison | Triggered checkpoint 10002 | -7/Garrison | Triggered checkpoint 10046 | -7/Garrison | X0-1V1 downgraded hostiles (x3) 10078 | -7/Garrison | Lost 10 parts (1p2n6u1w) 10292 | -7/Garrison | X0-1V1 activates XOMVISION 10371 | -7/Garrison | X0-1V1 caused items to flee you 10503 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 10668 | -7/Garrison | Discovered new exit (range 13) 10791 | -7/Garrison | Build established: Bothacker-Skirmisher 11056 | -7/Garrison | Items stopped fleeing you 11060 | -7/Garrison | Discovered new exit (range 10) 11124 | -7/Garrison | Garrison Relay disabled 11284 | -7/Garrison | Core integrity restored by X0-1V1 (+195) 11550 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 11583 | -7/Garrison | Build established: Bothacker-Mutant 11590 | -7/Garrison | Spotted B-75 Beast 11642 | -7/Garrison | Destroyed B-75 Beast 11754 | -7/Garrison | Triggered checkpoint 11810 | -7/Garrison | Garrison Relay disabled 11852 | -7/Garrison | Identified exit to Factory 11852 | -7/Garrison | X0-1V1 revealed exit location to -7/Factory 11996 | -7/Garrison | Build established: Bothacker-Skirmisher 12118 | -7/Garrison | X0-1V1 activates XOMVISION 12137 | -7/Garrison | Core integrity restored by X0-1V1 (+142) 12154 | -7/Garrison | Entered Factory 12154 | -7/Factory | Accompanied by 4 allies 12242 | -7/Factory | X0-1V1 released a cloud of subatomizers 12322 | -7/Factory | Lost 3 allies 12554 | -7/Factory | First assault squad dispatched 12580 | -7/Factory | Lost 4 parts (1n1u2w) 12621 | -7/Factory | Found Prototype Device 12936 | -7/Factory | Identified exit to Lower Caves 12936 | -7/Factory | X0-1V1 revealed exit location to -7/Lower Caves 13136 | -7/Factory | Core integrity restored by X0-1V1 (+142) 13247 | -7/Factory | Entered Lower Caves 13268 | -7/Lower Caves | Build established: Bothacker-Mutant 13618 | -7/Lower Caves | X0-1V1 sent hostile G-47 Trooper (x5) 13811 | -7/Lower Caves | Discovered new exit (range 13) 13916 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13919 | -7/Lower Caves | Entered another Lower Caves area 14115 | -7/Lower Caves | X0-1V1 sent you into danger 14154 | -7/Lower Caves | Lost 3 parts (1p2w) 14233 | -7/Lower Caves | Identified exit to Factory 14233 | -7/Lower Caves | X0-1V1 revealed exit location to -6/Factory 14308 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 14324 | -7/Lower Caves | Found Prototype Special Weapon 14352 | -7/Lower Caves | X0-1V1 sent hostile D-53 Grenadier (x1) 14441 | -7/Lower Caves | Learned Factory terminal intel 14512 | -7/Lower Caves | Discovered new exit (range 8) 14526 | -7/Lower Caves | Entered Data Miner 14526 | -7/Data Miner | Accompanied by 1 ally 14527 | -7/Data Miner | Discovered new exit (range 7) 14544 | -7/Data Miner | Met Data Miner 14594 | -7/Data Miner | Learned location of Section 7 (-2) 14594 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14635 | -7/Data Miner | Received God Mode back door access code from Data Miner 14654 | -7/Data Miner | Identified Molecular Deconstructor 14659 | -7/Data Miner | Data Conduit disabled 14682 | -7/Data Miner | Core integrity fell below 50% 14684 | -7/Data Miner | Released all parts (8) 14705 | -7/Data Miner | Core integrity fell below 20% 14712 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 14684_ Released Insulated Plating. 14684_ Dropped Prototype Device. 14685_ X0-1V1 is amused. 14685_ Acquired Relay Coupler [Grunt]. 14686_ The unstable cave ceiling collapses. 14686_ Extracted 150 matter. 14690_ Acquired Remote Datajack. 14698_ Jacked Enhanced Grunt... >>parse_system Reading system data... New IDs: Enh. Flexi-carbon Leg Exp. Thermal Shield Adv. Energy Well Neutron Cannon [Achievement: Analysis Probe] 14699_ Remote Datajack destroyed. 14701_ Enhanced Grunt destroyed. 14708_ Acquired 11 matter. 14712_ X0-1V1 cackles wildly! Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????????###??????????? | | ??????????????????????###### ##?????####? | | ????#################? # # ###?### #? | | ???##"""""""""""""""## # ?## #? | | ??##""""""""" """"""" # ## < ##? | | ??#"""""""""" ## | | ??#""""""" % | | ??#"""""" ] = | | ??#"""""" !%= | | ??#""""""" !! | | ??#""""""" !//!! """"""""""""""""## | | ??#"""""""" g!!!! """"###############? | | ??##""""""" *@!!!"""###??????????????? | | ???##"""""""" %!!"#####????????????????? | | ????########"## "#????????????????????? | | ???????????#"### "#????????????????????? | | ???????????#"##; "#????????????????????? | | ???????????#"## "#????????????????????? | | ???????????#"## "#????????????????????? | | ???????????#"# "#????????????????????? | | ???????????#"### "#????????????????????? | | ???????????????# "##???????????????????? | | ??????????????## ""#???????????????????? | | ???????????#?## ""#???????????????????? | | ????????#"##"#"X ""#???????????????????? | | ????????#"""""" "#####???????????????? | | ????????##""""" X"""""#???????????????? | | ?????????###"#"X "##"##???????????????? | | ???????????#"## X""""#????????????????? | | ???????????#??## "##"#????????????????? | | ???????????????#######??#????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 49 Energy Capacity 1640 Matter Stores 900 Matter Capacity 900 Sight Range 28 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: TH 49 Resistance: EX 15 Core Shielding 20 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 99 Item Schematics ----------------- Adv. Heat Sink | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Plasma Rifle | -7/Data Miner | Free Adv. VSS Leg | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 28% | -9/Materials | Broken Assault Rifle | 37% | -9/Materials Adv. Heat Sink | 22% | -8/Materials Remote Shield | 20% | -8/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Com. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Join The Dark Side Let Me Out Of Here Mindtrick You Will Be Upgraded Challenges ------------ None Game ------ Seed ScanVortexBeamcaster Manual? 0 Play Time 02:33:11 Cumulative 408.7 hours Start 2026.09.06 @ 01:16:05 End 2026.09.06 @ 23:59:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 299 Rogue 289 Adventurer 0 Explorer 10 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 65 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a96b1ac9-2eb1-435b-9d57-3adbd2af3465