Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.18 @ 08:00:47 Player: H3-MLN Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (526) 2630 Value Destroyed (27795) 27795 Prototype IDs (138) 2760 Alien Tech Used (8) 1600 Bonus (24578) 24578 TOTAL SCORE: 69863 Bonus ------- Triggered High Security 500 High Alert Combat Kills 13044 Follower Combat Kills 4968 Destroyed Unchained 1000 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Read Decrypted Archives 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -934 Cogmind --------- Core Integrity 0/1600 Matter 298/300 Energy 70/100 System Corruption 22% Temperature Cool (4) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Core Cannon Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- CL-0N3's Metamass Displacer CL-0N3's Metamass Displacer > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Experimental Cooling System Large Storage Unit Advanced Sensor Array Experimental Signal Interpreter 0b10 Decoder Chip [Generic] Concept Weapon Articulator Core Analyzer Advanced Weapon Cycler Graphene Brace Experimental Shield Generator Advanced Corruption Screen > --- WEAPON ----------- Zionite Phaser-H Zionite Phaser-H Graviton Cannon Graviton Cannon > --- INVENTORY -------- Centrium Leg Centrium Leg Centrium Leg Experimental Energy Well Advanced Matter Compressor Advanced Matter Compressor Advanced Kinecellerator Thermal Barrier Experimental Shield Generator Advanced Point Defense System Core Cannon Graviton Cannon Z-bomb Delivery System Advanced Remote Datajack [Rating: 253] Favorites ----------- Power Reinforced Quantum Reactor Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Centrium Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility Graphene Brace Device Graphene Brace Storage Huge Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware Advanced System Shield Protection Experimental Utility Shielding Weapon Cooled Particle Cannon Energy Gun Zionite Phaser-H Energy Cannon Cooled Particle Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Heavy Assault Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Frg Res Tes Acc Slots Evolved 18 | . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . . Utility 11 | . . . . 2 . . . . . 2 . . . . 2 . . . . . . . . . 2 . . 1 . 2 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 399 | 7 2 . 2 32 26 3 1 . 4 11 . 2 4 2 28 . . 10 1 12 27 5 1 6 6 15 25 81 29 57 Power 39 | 1 . . . 3 . 1 . . . 2 . . 1 . 2 . . 1 1 . 3 . . 1 1 1 4 12 . 5 Engine 10 | 1 . . . 3 . 1 . . . . . . 1 . . . . . 1 . . . . . . . . 2 . 1 Core 9 | . . . . . . . . . . 2 . . . . 2 . . . . . 2 . . . 1 1 1 . . . Reactor 20 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . 3 10 . 4 Propulsion 87 | 3 . . . 7 5 2 . . . 1 . . . 2 8 . . 3 . 5 5 1 1 2 2 1 7 16 8 8 Treads 16 | 1 . . . 6 1 1 . . . . . . . 1 2 . . . . . . 1 . . . . . 2 . 1 Leg 23 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 10 8 4 Wheel 14 | 2 . . . . 4 1 . . . 1 . . . 1 5 . . . . . . . . . . . . . . . Hover 25 | . . . . . . . . . . . . . . . . . . . . 5 4 . 1 2 2 1 7 1 . 2 Flight 9 | . . . . 1 . . . . . . . . . . . . . 3 . . 1 . . . . . . 3 . 1 Utility 175 | 1 2 . 1 15 12 . 1 . 3 2 . 1 2 . 15 . . 5 . 4 6 1 . 1 2 8 10 44 13 26 Device 81 | . . . . 5 4 . . . 2 . . . 2 . 8 . . . . 2 1 . . 1 1 5 5 20 9 16 Storage 21 | 1 1 . . 1 2 . . . . . . . . . 3 . . 2 . 1 1 . . . . 1 1 4 1 2 Processor 26 | . . . . . 3 . . . . 2 . . . . 2 . . 1 . 1 . . . . . 2 1 11 1 2 Hackware 10 | . . . . 3 . . . . . . . . . . 1 . . 1 . . . . . . . . 2 1 1 1 Protection 37 | . 1 . 1 6 3 . 1 . 1 . . 1 . . 1 . . 1 . . 4 1 . . 1 . 1 8 1 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 98 | 2 . . 1 7 9 . . . 1 6 . 1 1 . 3 . . 1 . 3 13 3 . 2 1 5 4 9 8 18 Energy Gun 26 | . . . . 1 . . . . . 3 . . . . 1 . . . . 1 5 2 . . . . . 3 3 7 Energy Cannon 13 | . . . . 2 4 . . . . . . . . . . . . . . . . . . . 1 2 . 2 2 . Ballistic Gun 18 | 2 . . . . . . . . . 3 . . . . . . . . . . 3 1 . 2 . . 4 . . 3 Ballistic Cannon 19 | . . . 1 3 2 . . . . . . . . . 2 . . . . . 2 . . . . 1 . 3 2 3 Launcher 13 | . . . . 1 2 . . . 1 . . . 1 . . . . . . 2 . . . . . . . 1 1 4 Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . . . . . . 1 . . . . . . . . 2 . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 72 | . . . . 4 1 2 . . . 1 . . 2 . 3 . . 6 . 3 4 3 . . . 1 7 19 9 7 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Parts Lost 117 | . . . . 7 2 . . . 6 . . . . 1 13 . 1 . . . 9 . . 5 . . 19 4 4 46 Power 14 | . . . . 1 . . . . . . . . . . 1 . . . . . 2 . . . . . 3 1 . 6 Propulsion 21 | . . . . 3 1 . . . . . . . . 1 5 . . . . . 3 . . 2 . . 2 1 . 3 Utility 42 | . . . . 3 1 . . . 2 . . . . . 4 . . . . . 1 . . . . . 8 2 2 19 Weapon 40 | . . . . . . . . . 4 . . . . . 3 . 1 . . . 3 . . 3 . . 6 . 2 18 Highest Loss Streak 22 | . . . . 6 1 . . . 2 . . . . 1 5 . 1 . . . 8 . . 3 . . 16 1 2 22 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 2 4 5 5 15 17 19 20 20 16 19 21 21 22 21 20 23 23 17 5 4 9 10 10 9 8 13 12 13 13 13 Power . | . . . . . . . . . . . 1 1 . . . 1 1 . . . . . . . 1 . . . . . Propulsion 1 | 1 2 2 2 2 . 1 1 1 1 1 2 2 2 1 1 3 3 2 . . . . . . 1 2 1 . . . Utility 6 | . . . 1 7 8 10 11 11 9 7 7 7 8 7 7 9 9 6 2 2 5 6 7 6 4 7 5 5 5 6 Weapon 6 | 1 2 3 2 6 7 8 8 8 6 9 11 10 10 11 10 9 9 6 2 1 1 1 1 1 1 1 2 6 6 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 53 | . . . . 12 1 1 . . . 3 . . . . 3 . . 9 . . 3 . . . . 3 2 7 1 8 Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 17 | . . . . 2 . . . . . . . . . . 1 . . 2 . . 1 . . . . 1 2 5 . 3 Utility 17 | . . . . 2 1 . . . . 2 . . . . 2 . . 3 . . 2 . . . . 1 . 1 . 3 Weapon 18 | . . . . 7 . 1 . . . 1 . . . . . . . 4 . . . . . . . 1 . 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 88 100 85 89 90 86 85 69 82 89 92 89 81 80 86 94 94 70 75 78 91 95 95 94 89 91 76 89 99 87 Engine 4 | . 14 14 14 8 7 10 14 14 14 5 . . 5 6 3 . . . 3 5 . . . . . . . . . . Core 2 | . . . . . . . . . . 6 12 12 6 6 6 11 11 6 5 5 6 5 5 5 4 4 1 . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 5 5 5 4 3 6 9 12 9 Treads 6 | . 14 14 14 21 15 6 7 7 7 6 6 6 6 5 7 11 11 5 . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 24 11 Wheel 7 | . 14 14 14 12 13 17 14 14 14 12 12 12 12 12 12 11 11 7 . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . 9 23 25 25 24 18 21 14 2 . 3 Device 16 | . . . . 8 12 6 7 7 7 17 17 16 16 18 18 27 27 21 22 18 7 10 10 13 13 16 14 20 26 26 Storage 5 | . 14 14 5 9 7 7 7 7 7 6 6 6 6 6 5 5 5 3 . . 4 5 5 5 4 4 4 4 4 4 Processor 7 | . . . . . 1 7 . . . 6 6 6 1 . 10 11 11 11 11 11 15 15 15 15 13 13 11 14 13 13 Protection 6 | . 3 14 9 13 7 7 13 14 12 6 5 5 5 6 4 . . 1 5 5 8 9 10 6 12 9 6 2 . 1 Energy Gun 1 | . . . . 1 . . . . . 6 . . . 3 3 . . . . . 3 5 5 5 4 2 . 2 3 2 Energy Cannon 4 | . . . . 4 13 14 14 3 1 . . . . . 1 5 5 . . 2 3 . . . 3 4 1 3 4 1 Ballistic Gun 4 | . 28 28 14 . . . . . . 9 18 16 12 7 3 5 5 . . . 4 5 5 7 9 2 7 3 2 1 Ballistic Cannon 5 | . . . 13 10 7 7 7 2 11 3 4 4 5 6 5 5 5 . . . 1 5 1 . . 2 . 2 5 5 Peak Build Rating 253 | 6 7 7 9 39 53 61 61 61 61 72 72 76 75 74 95 95 95 90 73 107 116 134 126 126 149 168 209 212 218 253 Average Rating 105 | 5 6 7 8 28 49 56 61 46 56 69 71 71 72 70 78 95 94 69 72 84 108 124 125 123 147 152 172 181 210 219 On Entrance 81 | . 6 7 7 7 38 50 61 61 61 57 71 72 72 74 66 95 95 90 72 73 105 110 126 126 116 149 168 79 212 211 Avg Prop Armor Cover (%) 7 | 3 3 13 6 9 6 5 6 7 6 6 6 5 4 4 4 12 12 21 . 6 4 . . . . . 14 10 . . Naked Turns 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Heaviest Build 169 | 11 47 47 48 77 135 141 145 145 143 144 129 141 145 146 150 150 150 144 18 42 67 68 67 67 78 88 96 154 160 169 Greatest Support 174 | 32 20 20 16 84 82 52 40 40 40 44 44 44 44 44 60 26 26 26 18 62 74 70 70 70 86 96 99 170 174 171 Greatest Overweight (x) 28 | . 2 2 2 4 7 5 3 3 11 3 2 3 3 5 13 5 5 20 . . 1 1 1 1 1 1 1 1 1 28 Average Overweight (x) 1 | . . 2 1 1 2 3 3 2 3 2 2 2 2 3 4 5 5 2 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 10 10 10 10 10 15 15 15 15 15 Average Capacity 18 | 7 11 20 10 20 22 25 25 25 25 25 25 25 25 25 25 25 25 19 5 5 9 10 10 10 10 14 15 15 15 14 Most Carried 25 | 4 5 5 10 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 10 10 10 10 10 15 15 15 15 15 Average Carried 17 | 2 4 5 6 18 21 24 24 25 20 23 24 24 24 24 22 25 25 18 5 4 9 9 9 9 9 14 14 14 14 14 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 10 10 10 10 10 15 15 15 15 5 Final Carried 25 | 4 5 5 10 20 25 25 25 25 18 25 24 25 25 23 25 25 25 5 5 5 10 10 10 10 10 15 9 15 15 2 Class Distribution -------------------- 17% | Tank 15% | Scavenger-Tank 11% | Mutant 8% | Messiah-Tank 7% | Scavenger-Gunner 5% | Gunner 5% | Messiah-Skirmisher 4% | Messiah-Gunner 4% | Scavenger-Scout 4% | Scavenger-Mutant 3% | Scavenger-Sprinter 3% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Tank | -7/Factory Gunner | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Sprinter | -4/Proximity Caves Scavenger-Sprinter | -4/Factory Messiah-Tank | -4/Extension Messiah-Tank | -4/Cetus Messiah-Tank | -4/Archives Scavenger-Ninja | -4/Hub_04(d) Scavenger-Scout | -3/Research Scavenger-Scout | -3/Quarantine Alien-Ninja | -3/Protoforge Messiah-Skirmisher | -2/Research Messiah-Tank | -2/Testing Scavenger-Tank | -1/Access Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Frg Res Tes Acc Matter Collected 20967 | 294 68 . 59 1479 1541 93 10 . 561 436 210 92 76 299 1438 125 24 364 116 307 956 115 30 164 162 397 927 2479 1963 6182 Remotely 743 | . . . . 82 53 . . . 287 232 89 . . . . . . . . . . . . . . . . . . . Salvage Created 25354 | 109 180 . 52 1361 2223 91 . . 779 751 258 20 . 635 2072 260 133 244 36 136 1217 . 35 129 95 472 995 2276 3192 7603 Parts 948 | 5 7 . 1 64 99 2 . . 25 24 8 4 . 21 114 6 7 1 3 6 36 . 6 11 6 23 44 68 111 246 Haulers Intercepted 21 | . 1 . . 3 2 . . . . 1 . . . . 2 . . . . 1 . . . . . 1 . 4 3 3 Recyclers Shooed 16 | . . . . . 3 . . . . 2 . . . . 3 . . . . . 1 . . . . . . 3 2 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . . . 16 . 7 . . 19 . 6 11 1 2 . . . . . . . . . . . Prevented 13 | . . . . . . . . . 5 . . . . 6 . 2 . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Frg Res Tes Acc Combat Hostiles Destroyed 407 | . 3 . . 34 49 . . . 22 6 7 1 . 18 32 5 2 . . 4 13 . . 4 1 4 20 18 35 129 Melee 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 . . . 1 Guns 84 | . 3 . . 2 . . . . . 2 2 1 . 1 9 . 1 . . . 1 . . . 1 1 16 9 7 28 Cannons 186 | . . . . 31 29 . . . 9 1 . . . 3 12 5 1 . . . 2 . . . . 1 1 8 26 57 AOE 109 | . . . . . 18 . . . 11 2 5 . . 14 11 . . . . 4 9 . . 3 . . 3 . 2 27 Classes Destroyed 32 | 2 2 . 1 6 5 1 . . 1 . . 1 . 1 2 . . . 1 . 1 . . . . . 4 2 . 2 Worker 18 | . . . . . 3 . . . . 1 . . . . 7 . . . . . . . . 1 1 . . 2 . 3 Builder 20 | . . . . . 4 . . . . . . . . . 11 . . . . 1 . . . . . . . . 2 2 Tunneler 3 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 21 | . 1 . . 3 2 . . . . 1 . . . . 2 . . . . 1 . . . . . 1 . 4 3 3 Recycler 27 | 1 . . . . 7 . . . . 3 . . . . 2 . . . . . 4 . . . . 1 . 3 4 2 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 5 Operator 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 1 . Drone 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Watcher 17 | . . . . 1 2 . . . . . . . . . 2 . . . . . . . . . . 1 . 2 3 6 Swarmer 49 | . . . . . 12 . . . . . 1 . . 4 5 . . . . 4 4 . . 3 . . . . . 16 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Saboteur 5 | . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . 1 . 1 Grunt 182 | . 3 . . 21 24 . . . 13 4 5 . . 12 14 4 1 . . . 6 . . . . 2 . 7 14 52 Brawler 15 | . . . . 1 1 . . . 1 . . . . . . 1 1 . . . . . . . . . . 3 1 6 Duelist 20 | . . . . 2 1 . . . 5 . . . . 1 . . . . . . 1 . . . . . . 2 3 5 Protector 5 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 3 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 31 | . . . . 8 5 . . . 1 2 1 . . 1 . . . . . . 1 . . . 1 . 4 2 . 5 Specialist 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hunter 27 | . . . . 1 1 . . . . . . . . . 4 . . . . . . . . 1 . . . 2 6 12 Programmer 32 | . . . . . 4 . . . 1 . . . . . 4 . . . . . . . . . . 2 . . 11 10 Heavy 5 | . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 Q-Series 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . CL-0N3 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hotshot 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Decapitator 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 V-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Cobbler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Samaritan 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 22 | 2 2 . . 7 10 . . . 9 5 7 1 . 8 10 4 2 . 1 4 8 . . 3 1 2 10 6 12 22 Combat Bots Only 17 | . 2 . . 7 6 . . . 9 2 7 1 . 8 5 4 2 . . 4 7 . . 3 1 2 10 5 12 17 Max Kills in Single Turn 8 | 1 1 . 1 1 3 1 . . 2 2 3 1 . 8 8 1 2 . 1 2 5 . . 3 1 1 2 2 2 7 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . . 2 . . . 2 1 3 . . 7 2 . . . . 2 4 . . 3 . . 2 . 1 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 CL-0N3 (-1/Access) Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Frg Res Tes Acc Hostile Shots Fired 2599 | . 18 . . 187 267 . . . 74 64 27 9 . 40 153 8 2 . . 22 98 . . 67 8 29 256 77 172 1021 Missed 881 | . 3 . . 49 113 . . . 19 22 9 3 . 12 39 4 . . . 15 30 . . 25 5 10 79 28 61 355 Hits 1718 | . 15 . . 138 154 . . . 55 42 18 6 . 28 114 4 2 . . 7 68 . . 42 3 19 177 49 111 666 Melee 112 | . . . . . 1 . . . 5 . . 6 . . . . . . . . 1 . . . . . 28 4 3 64 Projectile 1606 | . 15 . . 138 153 . . . 50 42 18 . . 28 114 4 2 . . 7 67 . . 42 3 19 149 45 108 602 AOE 11 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . 3 . . 5 Critical Strikes 112 | . . . . 14 2 . . . 4 . . . . 4 7 . . . . . 6 . . 4 . 2 25 1 9 34 Actively Blocked 70 | . . . . . . . . . . . . . . . 1 . . . . . 3 . . 4 . . 25 1 9 27 Part Disruptions 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 Damage Taken 31545 | . 177 . . 2260 1925 . . . 1249 235 100 43 . 410 2256 87 40 . . 117 1308 . . 1225 79 451 5395 1353 1848 10987 Core 3828 | . 30 . . 208 205 . . . 230 6 12 . . 28 113 . . . . 15 121 . . 169 27 48 814 130 60 1612 Absorbed by Shields 8190 | . . . . 309 128 . . . . 202 107 45 . 234 158 . . . . . 255 . . . . . 477 . 535 5740 Redirected to Shielding 578 | . . . . 42 . . . . . . . . . . . . . . . . 52 . . . . . 99 239 . 146 Ignored by Resistances 1213 | . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . 233 969 Regen/Repaired (Parts) 626 | . . . . 297 . . . . . . . . . . . . . . . . . . . . . 25 272 . 32 . Core Remaining (%) 71 | 100 . . 88 62 . . . . 37 . . . . 94 . . . . 88 . . . . 73 . . 18 . 83 . Volleys Fired 1254 | 6 17 . 3 133 126 15 . . 36 27 12 14 . 18 77 6 1 . . 13 88 4 2 13 13 37 69 103 133 288 Largest 4 | 2 2 . 1 2 3 1 . . 3 4 3 1 . 3 3 3 3 . . 1 3 1 1 3 3 4 3 4 4 4 Hottest 364 | 40 40 . 20 136 138 30 . . 120 273 76 33 . 130 188 128 128 . . 39 163 48 7 240 165 300 364 300 316 356 Shots Fired 2550 | 12 34 . 3 225 273 14 . . 48 55 26 14 . 32 181 18 3 . . 13 132 4 2 25 22 58 145 213 351 647 Gun 995 | 12 34 . 3 8 . . . . . 45 21 14 . 15 89 6 1 . . . 58 1 . 23 12 15 117 120 152 249 Cannon 1411 | . . . . 217 256 14 . . 30 7 . . . 8 87 12 2 . . 10 32 3 . . 10 42 23 93 197 368 Launcher 105 | . . . . . 17 . . . 18 3 5 . . 9 5 . . . . 3 6 . . 2 . . 5 . 2 30 Special 39 | . . . . . . . . . . . . . . . . . . . . . 36 . 2 . . 1 . . . . Kinetic 1340 | 12 34 . 3 150 83 . . . 20 41 21 14 . 21 109 13 2 . . . 42 4 . 12 12 22 117 120 142 346 Thermal 888 | . . . . 75 171 14 . . 10 11 . . . 2 67 5 1 . . 10 48 . . 11 10 35 23 61 125 209 Explosive 81 | . . . . . 17 . . . 13 3 5 . . 9 5 . . . . 3 6 . . 2 . . 5 . 2 11 Electromagnetic 39 | . . . . . 2 . . . 5 . . . . . . . . . . . . . . . . . . . . 32 Phasic 163 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 82 49 Robot Hit Streak 57 | 6 10 . 6 20 16 6 . . 11 10 14 8 . 10 23 9 1 . . . 13 1 2 5 4 10 39 16 12 57 Robot Miss Streak 7 | 3 4 . . 4 4 1 . . 1 7 5 1 . 2 4 1 2 . . 4 7 2 . 5 3 3 1 3 4 6 Penetration Max 4 | . . . . 1 1 . . . . 1 1 . . . 2 . 1 . . . . . . . . . 2 1 1 4 Secondary Targets 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 6 . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Shots Hit Robots 1673 | 7 23 . 3 155 167 9 . . 37 40 19 10 . 20 119 14 1 5 1 6 97 1 3 12 12 31 107 137 191 446 Core Hits 1079 | 3 8 . 3 58 93 4 . . 51 32 21 5 . 54 99 8 3 3 1 9 56 . 1 10 5 15 50 55 84 348 Critical Kills 45 | . . . . 1 1 . . . . . . 1 . 1 10 . 1 . . . 2 . . . . . 4 10 2 12 Critical Parts Destroyed 49 | . . . . . . . . . . 2 1 . . . 4 1 . . . . 2 . . . . . 5 8 8 18 Critical Strikes 177 | . . . . 8 10 . . . 2 7 1 1 . 1 24 2 1 1 . . 8 . . . . . 13 24 19 55 Burn 6 | . . . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . Meltdown 5 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Destroy 98 | . . . . . . . . . . 2 1 1 . 1 14 1 1 . . . 4 . . . . . 13 18 9 33 Blast 58 | . . . . 7 9 . . . 2 1 . . . . 8 1 . . . . . . . . . . . 3 7 20 Impale 5 | . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . Intensify 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 Melee Attacks 63 | . . . . . 3 . . . . . . . . . . . . 5 1 15 18 3 1 6 . 9 2 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 14 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . 9 2 . . . Piercing 49 | . . . . . . . . . . . . . . . . . . 5 1 15 18 3 1 6 . . . . . . Sneak Attacks 12 | . . . . . 2 . . . . . . . . . . . . . 1 3 4 . . 2 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 88157 | 85 256 . 42 4042 8229 245 . . 3205 1328 878 65 . 2442 5888 533 93 365 80 677 4351 16 78 818 336 1232 5179 6245 9947 31502 Guns 22291 | 85 256 . 42 167 . . . . . 619 269 65 . 166 1250 32 16 . . . 906 16 . 234 158 227 3596 3700 4445 6042 Cannons 37168 | . . . . 3844 5803 245 . . 1015 276 . . . 354 2745 501 77 . . . 450 . . . 178 597 500 2502 4866 13215 Explosions 26303 | . . . . . 2291 . . . 2190 433 609 . . 1922 1892 . . . . 328 2349 . . 405 . . 1066 . 630 12188 Melee 2224 | . . . . . 119 . . . . . . . . . . . . 365 80 349 646 . 78 179 . 408 . . . . Ramming 171 | . . . . 31 16 . . . . . . . . . 1 . . . . . . . . . . . 17 43 6 57 Kinetic 36755 | 85 256 . 42 2877 3101 . . . 853 648 269 65 . 467 2766 424 93 . . . 518 16 . 172 158 483 3596 3554 4256 12056 Thermal 19793 | . . . . 1134 2768 245 . . 162 247 . . . 53 1229 109 . . . . 1727 . . 62 178 341 500 1748 2503 6787 Explosive 19245 | . . . . . 2195 . . . 1857 433 609 . . 1922 1892 . . . . 328 1460 . . 405 . . 1066 . 630 6448 Electromagnetic 4889 | . . . . . 30 . . . 333 . . . . . . . . . . . . . . . . . . . . 4526 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 527 | . . . . . 119 . . . . . . . . . . . . . . . . . . . . 408 . . . . Piercing 1697 | . . . . . . . . . . . . . . . . . . 365 80 349 646 . 78 179 . . . . . . Phasic 5080 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 900 2552 1628 Highest Corruption 22 | . . . . 4 3 3 3 3 3 . . . . . 1 1 1 1 1 . . . . 3 . 1 21 . . 22 Average Corruption 2 | . . . . 2 2 3 3 3 3 . . . . . 1 1 1 1 1 . . . . 1 . 1 6 . . 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 7 Effects 95 | . . . . 9 25 13 2 2 10 . . . . . 5 3 2 2 1 . . . . . . . 19 . . 2 Message Errors 21 | . . . . 2 5 2 2 1 3 . . . . . 2 . 1 1 . . . . . . . . 2 . . . Matter Fused 30 | . . . . 2 9 5 . . 4 . . . . . 1 2 . . . . . . . . . . 6 . . 1 Heat Flow Errors 14 | . . . . 2 5 1 . 1 1 . . . . . 1 . 1 . . . . . . . . . 1 . . 1 Energy Discharges 8 | . . . . 1 2 3 . . . . . . . . . . . 1 . . . . . . . . 1 . . . Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 5 | . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . 2 . . . Data Loss (major) 5 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 3 . . . Misfires 5 | . . . . 1 2 . . . . . . . . . 1 1 . . . . . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon Failures 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . Overload Shots 5 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . 2 . . . . . . Overflow Damage 3074 | . . . . 126 459 21 . . 66 5 . . . 54 240 . . 97 . 115 166 . . 114 . 38 . 69 175 1329 Projectiles 1291 | . . . . 120 235 21 . . 37 5 . . . . 122 . . . . . 11 . . . . . . 66 175 499 Explosions 1372 | . . . . . 175 . . . 29 . . . . 54 118 . . . . 32 85 . . 49 . . . . . 830 Melee 411 | . . . . 6 49 . . . . . . . . . . . . 97 . 83 70 . . 65 . 38 . 3 . . Knockbacks 137 | . . . . 26 15 . . . 4 1 . . . . 13 . . . . . . . . . . 4 . 6 14 54 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 129 | . . . . 25 15 . . . 4 1 . . . . 11 . . . . . . . . . . 4 . 4 13 52 Secondary 7 | . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . 1 1 2 Self-Inflicted Damage 1479 | . . . . . 187 . . . 102 59 . . . 54 241 . . . . . . . . . . . 15 . . 821 Shots 65 | . . . . . 5 . . . 6 1 . . . 2 8 . . . . . . . . . . . 1 . . 42 Rammed 7 | . . . . 1 2 . . . . . . . . . 1 . . . . . . . . . . . 3 . . . Targets Rammed 10 | . . . . 1 2 . . . . . . . . . 1 . . . . . . . . . . . 3 1 1 1 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 417 | . 6 . . 408 216 162 . 254 416 371 244 74 . 184 261 . 212 . . 391 254 . . 232 373 404 265 417 380 374 Average Temperature 107 | . 6 . . 116 75 94 . 134 146 139 149 31 . 63 91 . 128 . . 202 53 . . 88 129 121 90 134 111 70 Received Heat Transfer 4865 | . 93 . . 1004 570 . . . 420 73 36 . . 121 493 36 18 . . . 225 . . 45 . 108 687 171 90 675 Effects 21 | . . . . 2 . . . . 4 2 . . . . . . . . . . . . . . . 4 . 5 4 . Shutdowns 3 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . Interference 13 | . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . 3 . 3 3 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 18 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . 15 Combat Hostiles 17 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 15 Parts Fried 43 | . . . . . . . . . 2 . . . . . 3 . . . . . . . . . . . . 2 . 36 Impact Corruptions 3 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Robots Melted 7 | . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 Combat Hostiles 6 | . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 Parts Melted 25 | . . . . 2 1 . . . 1 4 . . . . 2 . . . . . 2 . . . . . . 4 2 7 Heat Transferred 21212 | . . . . 1939 3819 333 . . 222 1025 . . . 125 2043 148 . . . . 1686 . . 74 185 370 111 1184 1921 6027 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Parts Stolen 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Frg Res Tes Acc Maximum Alert Level 5 | . . . . 1 4 . . . . . . . . . 4 . . . . 2 5 4 2 2 . . 2 4 4 5 Low Security (%) 26 | 100 100 100 . 73 4 . . . . 100 . . . . . . . . . 56 1 . . 11 100 100 23 . . . Level 1 19 | . . . . 26 48 . . . . . . . . . . . . . . 43 44 . . 54 . . 31 13 . . Level 2 14 | . . . . . 13 . . . . . . . . . 43 . . . . . 23 . 100 34 . . 45 17 29 . Level 3 13 | . . . . . 19 . . . . . . . . . 19 . . . . . 14 4 . . . . . 34 31 14 Level 4 18 | . . . . . 12 . . . . . . . . . 36 . . . . . 9 95 . . . . . 35 38 31 Level 5 4 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . 25 High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Peak Influence 4303 | 10 50 . . 386 1205 . . . . 137 . . . . 1369 . . . . 424 1949 1320 522 507 180 144 589 1272 1507 4303 Initial 1084 | . . . . . 162 . . . . 125 . . . . 660 . . . . . 207 1084 512 161 141 85 74 303 690 896 Average 721 | . 9 . . 128 570 . . . . 71 . . . . 892 . . . . 129 646 1230 497 341 112 74 334 886 1024 1936 Influence Increases 19642 | 10 77 . . 985 1785 . . . 497 284 150 . . 947 1698 125 50 10 5 555 2450 386 50 598 251 350 942 1617 1397 4423 Destroy 0b10 Robot/C 9880 | . 60 . . 680 1020 . . . 440 140 140 . . 560 780 100 40 . . 100 960 160 20 200 100 80 400 660 700 2540 Destroy 0b10 Robot/NC 715 | 10 5 . . 20 100 . . . . 25 . . . 10 130 . . 10 5 10 65 10 5 15 5 15 5 80 65 125 Destroy Leader 1598 | . 12 . . 188 218 . . . 40 42 10 . . 40 128 10 10 . . 12 104 . . 32 30 14 30 160 110 408 Allied During Kill 2053 | . . . . . 9 . . . 17 9 . . . 322 34 . . . . 7 896 170 25 199 29 . . 285 . 51 Successful Hack 151 | . . . . 26 70 . . . . . . . . . 4 . . . . 6 . 9 . . 24 12 . . . . Disable Machine 1005 | . . . . . 150 . . . . 30 . . . . 45 . . . . 150 45 15 . 45 15 120 75 60 180 75 Destroy Structure 2545 | . . . . 26 158 . . . . 38 . . . . 232 . . . . 120 230 22 . 92 18 64 282 342 327 594 Advance Influence 300 | . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . Partial Spotted 165 | . . . . . 30 . . . . . . . . . . . . . . 15 30 . . . . 15 . . . 75 Lose Combat Pursuer 1230 | . . . . 45 30 . . . . . . . . 15 45 15 . . . 135 120 . . 15 30 30 150 30 15 555 Influence Decreases 15538 | 10 77 . . 627 944 706 265 228 298 368 233 32 . 374 921 660 404 471 5 131 937 1043 868 791 368 369 535 929 1131 1813 Entered New Map 6183 | . . . . . 196 444 95 228 . 74 43 7 . . 213 500 156 461 . . 217 853 768 301 128 67 59 237 538 598 Time Decay 6905 | 10 77 . . 557 688 262 170 . 238 254 190 25 . 284 458 160 238 10 5 121 410 130 40 170 180 302 286 522 553 565 Lost Part 1170 | . . . . 70 20 . . . 60 . . . . 10 130 . 10 . . . 90 . . 50 . . 190 40 40 460 Lost Ally 1280 | . . . . . 40 . . . . 40 . . . 80 120 . . . . 10 220 60 60 270 60 . . 130 . 190 Squads Dispatched 117 | . 1 . . 4 14 . . . 1 3 . . . . 9 . . . . 2 2 . . 7 2 2 2 11 11 46 Investigation 12 | . 1 . . 3 6 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Extermination 28 | . . . . . 6 . . . . 1 . . . . 2 . . . . 1 . . . 1 1 2 . 4 4 6 Reinforcement 27 | . . . . 1 1 . . . . 2 . . . . 5 . . . . 1 . . . 3 1 . 2 2 1 8 Assault 41 | . . . . . 1 . . . 1 . . . . . 1 . . . . . 2 . . . . . . 5 3 28 Garrison 9 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 8 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 2 4 Construction Impeded 6 | . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . 1 2 Haulers Reinforced 6 | . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Frg Res Tes Acc Distress Signals 28 | . . . . 4 3 . . . . . . . . . 1 . . . . 1 3 2 . 5 1 . . 1 1 6 Communications Jammed 171 | . . . . . 7 . . . . . . 2 . . 12 . . . . . 112 . . 31 2 . 5 . . . Distress Signals 158 | . . . . . 7 . . . . . . 2 . . 6 . . . . . 112 . . 24 2 . 5 . . . Times Spotted 748 | . 7 . . 47 65 . . . 22 9 5 3 . 28 42 7 5 . . 15 65 9 . 23 6 12 57 39 48 234 Peak Tracking Total 26 | . 3 . . 5 5 . . . 9 4 4 2 . 8 11 4 2 . . 11 11 5 . 8 3 2 23 5 7 26 Tactical Retreats 35 | . . . . 3 2 . . . . . . . . 1 3 1 . . . 3 3 . . 1 1 2 3 1 1 10 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Frg Res Tes Acc Traps Triggered 19 | . 1 . . 4 3 . . . . 1 . . . . . . . . . . 1 . . . . 1 2 . . 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Frg Res Tes Acc Machines Disabled 81 | . . . . . 10 . . . 1 2 . . . 1 3 . . . . 10 7 1 . 3 1 8 12 4 13 5 Max in Single Turn 3 | . . . . . 3 . . . 1 1 . . . . 2 . . . . 3 2 . . 1 1 2 2 1 1 1 Garrison Access 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 1 . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Frg Res Tes Acc Machines Accessed 69 | . . 1 . 14 16 . . 4 . 7 . . . . 3 . . 4 . 3 . 1 1 2 3 2 3 2 2 1 Terminals 22 | . . 1 . 10 4 . . . . 5 . . . . . . . . . . . 1 . . . . 1 . . . Fabricators 9 | . . . . . 4 . . . . 1 . . . . 2 . . . . . . . . . . . . 2 . . Repair Stations 7 | . . . . 2 3 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Recycling Units 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 9 | . . . . 2 1 . . . . . . . . . 1 . . . . 1 . . . . 2 1 1 . . . Garrison Access 11 | . . . . . 3 . . . . . . . . . . . . . . 1 . . . 2 1 1 1 . 1 1 Total Hacks 219 | . . 3 . 46 39 . . 27 . 11 . . . . 9 . . 17 . 12 . 2 25 2 7 4 4 6 3 2 Successful 140 | . . 1 . 28 18 . . 27 . . . . . . 6 . . 17 . 6 . 1 25 . 3 3 2 1 2 . Failed 77 | . . 2 . 18 20 . . . . 11 . . . . 3 . . . . 5 . 1 . 2 4 1 2 5 1 2 Catastrophic 19 | . . . . . 4 . . . . 5 . . . . 2 . . . . 1 . 1 . 1 1 1 . 1 1 1 Database Lockouts 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Manual 172 | . . 3 . 15 6 . . . . 5 . . . . 11 . . . . 13 23 1 . 21 6 27 5 12 18 6 Terminals 51 | . . 3 . 28 9 . . . . 8 . . . . . . . . . . . 2 . . . . 1 . . . Fabricators 27 | . . . . . 13 . . . . 2 . . . . 6 . . . . . . . . . . . . 6 . . Repair Stations 18 | . . . . 7 8 . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Recycling Units 9 | . . . . . 2 . . . . . . . . . . . . . . 7 . . . . . . . . . . Scanalyzers 28 | . . . . 11 2 . . . . . . . . . 3 . . . . 3 . . . . 4 3 2 . . . Garrison Access 17 | . . . . . 5 . . . . . . . . . . . . . . 2 . . . 2 3 1 1 . 1 2 Terminal Hacks 79 | . . 1 . 6 1 . . 27 . . . . . . . . . 17 . . . 1 25 . . . 1 . . . Record 41 | . . . . . . . . 11 . . . . . . . . . 5 . . . . 25 . . . . . . . Part Schematic 14 | . . 1 . . . . . 9 . . . . . . . . . 4 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 8 | . . . . 1 . . . 3 . . . . . . . . . 4 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 13 | . . . . . 8 . . . . . . . . . 4 . . . . . . . . . . . . 1 . . Network Status 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 5 | . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . . . . . Build 6 | . . . . . 4 . . . . . . . . . 2 . . . . . . . . . . . . . . . Repair Station Hacks 11 | . . . . 6 3 . . . . . . . . . . . . . . . . . . . . . . . 2 . Scan Component 7 | . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair 4 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 3 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . Report Inventory 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 17 | . . . . 8 1 . . . . . . . . . 1 . . . . 2 . . . . 3 2 . . . . Insert Component 5 | . . . . 3 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Analyze 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 9 | . . . . 2 1 . . . . . . . . . . . . . . 1 . . . . 3 2 . . . . Garrison Access Hacks 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 1 . . . Seal Access 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 1 . . . Unauthorized Hacks 13 | . . . . 8 2 . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Terminals 9 | . . . . 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . Recyclers 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . . 1 . 13 15 . . . . 7 . . . . 3 . . . . 3 1 2 . 2 3 1 1 2 1 1 Full Trace Events 7 | . . . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 62 | . . . . . . . . 4 . . . . . . . . . . . . . . . 4 . 14 . . . 40 Robots Built 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 99 | . . . . . 99 . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 58 | . . 1 . 3 . . . 9 . . . . . . . . . 4 . . 14 . . 13 . 14 . . . . Parts Built 6 | . . . . . 3 . . . . . . . . . 3 . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 293 | . . . . . 134 . . . . . . . . . 159 . . . . . . . . . . . . . . . Total Part Build Rating 25 | . . . . . 7 . . . . . . . . . 18 . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . . 2 1 . . . . . . . . . . . . . . 1 . . . . 3 2 . . . . Parts Repaired 4 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Time 176 | . . . . 108 . . . . . . . . . . . . . . . . . . . . . . . . 68 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Scanalyzed 4 | . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Frg Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . . . . . . . . . . 5 . 2 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . . . . . . . . . . . . . 5 . 2 . . . . . . . Robot Hacks Applied 7 | . . . . . . . . . . . . . . . . . . . . . 5 . 2 . . . . . . . parse_system 7 | . . . . . . . . . . . . . . . . . . . . . 5 . 2 . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . . . 2 . . . . 2 1 . . . . . 15 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Frg Res Tes Acc Total Allies 84 | . . . . . 2 . . . 2 . . . 7 2 3 . . . . 4 29 . . 12 4 . . 9 . 10 Largest Group 16 | . . . . . 2 . . . 2 2 . . 7 7 4 . . . . 4 16 15 11 13 4 . . 8 . 7 Highest-Rated Group 928 | . . . . . 30 . . . 61 61 . . 236 266 174 . . . . 315 875 836 639 734 316 . . 928 . 244 Highest-Rated Ally 159 | . . . . . 15 . . . 32 32 . . 39 49 49 . . . . 96 159 136 136 96 96 . . 122 . 122 Zionite Dispatches 20 | . . . . . . . . . . . . . . . 1 . . . . 2 5 . . 4 2 . . 4 . 2 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Light 6 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 . . 2 . . Fire 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Demo 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Resupply 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 8 | . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . 2 . 1 STAY 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . DROP 5 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . 1 . 1 PICKUP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 564 | . . . . . 11 . . . 5 6 . . . 61 27 . . . . 4 203 84 3 37 14 . . 85 . 24 Total Damage 24895 | . . . . . 289 . . . 37 137 . . . 2098 1411 . . . . 993 9232 2497 102 1351 645 . . 4824 . 1279 Kills 117 | . . . . . 3 . . . . 1 . . . 12 8 . . . . 4 42 11 1 8 4 . . 20 . 3 Allies Corrupted 5 | . . . . . . . . . . . . . . 1 3 . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Frg Res Tes Acc Active Infowar (turns) 15333 | . . . . . 1173 . . . . 468 366 344 791 652 1151 336 507 372 98 508 984 275 87 340 363 679 542 1364 1608 2325 Optics 5816 | . . . . . . . . . . . . . . . . . . 59 98 508 984 275 87 340 363 659 508 1187 748 . Sensors 6521 | . . . . . . . . . . . . . . . . . . . . 182 394 . . 213 340 611 281 1193 1433 1874 IFF 1924 | . . . . . . . . . . . . . 791 652 2 . . 63 98 318 . . . . . . . . . . Terrain 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Structural 1029 | . . . . . . . . . . . . . . . 20 . . 20 98 488 396 3 . 2 . . . . . 2 Seismic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Decoding 10481 | . . . . . . . . . . . . . . . 1149 336 507 372 98 508 984 275 87 340 363 659 542 328 1608 2325 T.N.C. 77 | . . . . . 77 . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Jamming 7771 | . . . . . 1173 . . . . 468 366 344 . 553 1049 336 507 288 98 359 193 272 87 340 340 674 324 . . . ECM 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Robot Analysis Total 99 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 95 Derelict Logs Recovered 10 | . . . . . . 1 1 . . . 1 . 2 2 . . 1 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 191 | . . . . . . . . . . . . . . . 24 . . . . 8 11 . . 9 5 8 11 10 42 63 Traps 52 | . . . . . . . . . . . . . . . 16 . . . . 5 5 . . 6 1 5 10 . 1 3 Emergency Access 38 | . . . . . . . . . . . . . . . 8 . . . . 2 6 . . 3 4 3 . 1 4 7 Items 82 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 29 45 Machines 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 3 Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Patrols 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Guards 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exits 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Zionite Intel Received 20 | . . . . . . . . . . . . . . . 2 . . . . 1 1 . . 2 . 8 1 . 5 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Schematics 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . Unaware Schematics 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Active Terminals 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Frg Res Tes Acc Turns Passed 22173 | 121 305 156 187 2220 2774 570 344 123 513 544 397 423 1108 652 1151 336 507 372 98 508 984 275 87 340 363 679 629 1441 1608 2358 Spaces Moved 15861 | 68 128 41 135 1113 1400 381 244 93 266 302 290 304 754 380 509 197 300 253 320 578 1169 255 83 535 473 808 705 986 945 1846 Core 20 | 10 . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . 1 Treads 924 | 47 128 1 . 220 512 . . . . . . . . . 16 . . . . . . . . . . . . . . . Legs 2252 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 638 945 669 Wheels 6062 | 11 . 40 135 893 888 381 244 93 266 302 290 304 754 380 493 197 300 91 . . . . . . . . . . . . Hover 5912 | . . . . . . . . . . . . . . . . . . . . 360 1169 255 83 535 473 808 705 348 . 1176 Flight 691 | . . . . . . . . . . . . . . . . . . 153 320 218 . . . . . . . . . . Fastest Speed 29 | 50 160 130 115 115 117 123 140 125 140 125 125 125 125 140 128 160 160 29 29 29 30 42 42 42 50 48 32 36 105 36 Average Speed 98 | 134 192 134 119 137 156 138 140 126 140 138 125 127 139 148 152 160 160 117 29 29 33 42 42 46 58 56 38 91 109 68 Slowest Speed 1465 | 160 320 320 130 241 243 165 140 140 255 140 125 140 140 160 320 160 160 1465 29 35 104 112 107 110 111 119 116 120 195 190 Overloaded Moves 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 49 | 6 28 11 11 84 40 56 57 70 44 9 60 48 88 63 17 41 52 60 63 20 89 72 78 65 18 86 21 23 95 46 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 11 | . . . . 2 . 1 . 1 . . 1 . 1 . . . . 3 . . . . . . . . . . 2 . Known Exits Taken 16 | . . . . 1 1 . . . 1 1 . . . 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 14 | 1 1 1 1 . . 1 1 1 . . 1 1 1 . . 1 1 1 1 . . . . . . . . . . . Scrap Searched 22 | . . . . . . 9 2 . . . 2 2 2 1 . 1 1 . 2 . . . . . . . . . . . Spaces Dug 257 | . . . . 4 43 1 . . 11 33 6 . . . 4 . . . . 7 1 . . 22 . 25 24 10 17 49 Terrain Destroyed 1449 | . . . . 24 191 2 . . 128 51 47 . . 113 120 2 . . . 33 97 2 . 49 4 35 117 86 125 223 Melee 9 | . . . . . . . . . . . . . . . . . . . . 5 1 . . 1 . 1 1 . . . Projectile 555 | . . . . 24 45 2 . . 5 3 . . . 3 23 2 . . . 4 14 2 . 11 4 34 58 86 124 111 AOE 884 | . . . . . 146 . . . 123 48 47 . . 110 96 . . . . 24 82 . . 37 . . 58 . 1 112 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Frg Res Tes Acc Total 20509 | 84 157 142 160 1567 1693 409 247 98 349 389 307 330 808 434 711 202 324 320 321 870 1619 411 131 589 541 972 969 1408 1361 2586 Wait 1809 | . 9 102 4 183 89 2 . . 5 20 . 5 38 9 43 . 24 15 . 233 269 133 39 20 40 47 91 78 184 127 Move 15829 | 67 127 40 134 1112 1399 380 243 92 265 301 289 303 753 379 508 196 299 252 319 577 1168 254 82 534 472 807 702 985 944 1846 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 223 | 4 1 . 9 36 16 2 1 . 1 15 . 1 3 2 20 . . 7 . 3 9 1 1 2 2 12 11 25 6 33 Fast Attach 338 | 6 2 . . 18 11 4 1 3 2 4 . 2 5 . 12 . . 16 1 11 22 5 2 2 2 21 23 79 32 52 Attach 152 | . . . 2 16 7 1 . . 8 5 1 1 . 2 14 . . 1 . 4 3 1 1 2 3 3 17 17 4 39 Detach 57 | . . . . 4 2 . . . 1 1 1 2 . . 2 . . . . 2 4 . . . 1 4 5 13 1 14 Swap 206 | 1 . . 1 21 17 . . . 7 9 4 . 1 6 16 . . . . 2 18 3 . 8 3 5 10 20 15 39 Drop 451 | . 1 . 7 43 21 5 2 3 1 7 . 2 8 3 15 . . 24 . 10 20 7 3 2 5 27 34 87 41 73 Fire 1254 | 6 17 . 3 133 126 15 . . 36 27 12 14 . 18 77 6 1 . . 13 88 4 2 13 13 37 69 103 133 288 Melee 63 | . . . . . 3 . . . . . . . . . . . . 5 1 15 18 3 1 6 . 9 2 . . . Ram 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Crush 4 | . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Escape Stasis 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 74 Rewire 41 | . . . . . . . . . 23 . . . . 15 3 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 2 exits: *Hub x2) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: Res / Arm / *Qua) -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Protoforge -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 427 | -10/Materials | Entered Mines 577 | -10/Mines | Discovered new exit (range 5) 583 | -10/Mines | Entered Subcaves 630 | -10/Subcaves | Discovered new exit (range 15) 770 | -10/Subcaves | Entered Materials 770 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1315 | -8/Materials | Discovered new exit (range 14) 1569 | -8/Materials | Learned 2 Storage zone layouts 1628 | -8/Materials | Learned Factory recycling unit intel 1636 | -8/Materials | Repaired Shield Generator 1722 | -8/Materials | Learned location of Extension (-4) 1756 | -8/Materials | Identified exit to Factory 1798 | -8/Materials | Learned Storage emergency access door positions 1849 | -8/Materials | Learned location of Zion (-6) 2398 | -8/Materials | Lost 6 parts (1p2n3u) 2454 | -8/Materials | Found Prototype Device 2643 | -8/Materials | Destroyed 7 combat bots 2728 | -8/Materials | Build established: Scavenger-Mutant 2770 | -8/Materials | Repaired Hvy. Assault Cannon+ 2811 | -8/Materials | Repaired Adv. Treads 2990 | -8/Materials | Entered Factory 2990 | -7/Factory | Evolved 2 slots: Weapon x2 2991 | -7/Factory | Loaded intel: 6 recycling unit locations 3297 | -7/Factory | Build established: Scavenger-Tank 3326 | -7/Factory | Fabricated Y-45 Defender? 3456 | -7/Factory | Fabricated Hvy. Assault Cannon? 3646 | -7/Factory | Central database locked down 3981 | -7/Factory | Discovered new exit (range 15) 4300 | -7/Factory | Fabricated Hvy. Assault Cannon? 4410 | -7/Factory | Fabricated Huge Storage Unit (x1) 4622 | -7/Factory | Build established: Tank 4990 | -7/Factory | First assault squad dispatched 5051 | -7/Factory | Discovered new exit (range 13) 5352 | -7/Factory | Build established: Gunner 5605 | -7/Factory | Identified exit to Lower Caves 5764 | -7/Factory | Entered Lower Caves 6068 | -7/Lower Caves | Found Alien Artifact 6068 | -7/Lower Caves | Identified Core Expander 6068 | -7/Lower Caves | Installed Core Expander, added new Power slot 6310 | -7/Lower Caves | Discovered new exit (range 15) 6334 | -7/Lower Caves | Entered another Lower Caves area 6650 | -7/Lower Caves | Build established: Tank 6653 | -7/Lower Caves | Discovered new exit (range 16) 6675 | -7/Lower Caves | Identified exit to Factory 6678 | -7/Lower Caves | Entered Data Miner 6678 | -7/Data Miner | Discovered new exit (range 6) 6704 | -7/Data Miner | Met Data Miner 6734 | -7/Data Miner | Learned location of Section 7 (-3) 6734 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6753 | -7/Data Miner | Received God Mode back door access code from Data Miner 6801 | -7/Data Miner | Entered Proximity Caves 6898 | -6/Proximity Caves | Core integrity fell below 50% 7022 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7071 | -6/Proximity Caves | Destroyed 9 combat bots 7301 | -6/Proximity Caves | Discovered exit to Factory (range 5) 7314 | -6/Proximity Caves | Entered Factory 7314 | -6/Factory | Accompanied by 2 allies 7314 | -6/Factory | Evolved 2 slots: Utility x2 7725 | -6/Factory | Found Powered Armor 7774 | -6/Factory | Discovered new exit (range 5) 7774 | -6/Factory | Discovered new exit (range 8) 7783 | -6/Factory | Identified exit to Factory 7848 | -6/Factory | Identified exit to Lower Caves 7858 | -6/Factory | Entered Lower Caves 7890 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7941 | -6/Lower Caves | Destroyed 7 combat bots 8246 | -6/Lower Caves | Discovered new exit (range 6) 8255 | -6/Lower Caves | Entered another Lower Caves area 8421 | -6/Lower Caves | Encountered a Warlord checkpoint 8527 | -6/Lower Caves | Discovered new exit (range 13) 8678 | -6/Lower Caves | Entered Zion 8691 | -6/Zion | Given A8's code to call for help 8750 | -6/Zion | Discovered new exit (range 12) 8799 | -6/Zion | Found Prototype Launcher 8799 | -6/Zion | Identified Rocket Array 8974 | -6/Zion | Gained Derelict followers 9049 | -6/Zion | Found Prototype Device 9049 | -6/Zion | Identified Bomb Factory No. 2 9300 | -6/Zion | Met Imprinter 9327 | -6/Zion | Imprinted 9330 | -6/Zion | Declared Zion's savior 9614 | -6/Zion | Found CR-A16's Pointy Stick 9786 | -6/Zion | Entered Proximity Caves 9786 | -5/Proximity Caves | Accompanied by 7 allies 9834 | -5/Proximity Caves | Learned Factory stockpile data 9842 | -5/Proximity Caves | Learned Factory garrison access intel 9888 | -5/Proximity Caves | Spotter reported a threat 9933 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10107 | -5/Proximity Caves | Destroyed 8 combat bots 10112 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10114 | -5/Proximity Caves | Spotter reported a threat 10418 | -5/Proximity Caves | Discovered exit to Factory (range 9) 10438 | -5/Proximity Caves | Entered Factory 10438 | -5/Factory | Accompanied by 4 allies 10438 | -5/Factory | Evolved 2 slots: Utility x2 10439 | -5/Factory | Identified exit to Upper Caves 10441 | -5/Factory | Loaded intel: 4 garrison access locations 10463 | -5/Factory | Build established: Scavenger-Tank 10612 | -5/Factory | Fabricated Imp. Kinecellerator (x2) 10650 | -5/Factory | Incoming investigation squad redirected 10733 | -5/Factory | Lost 3 allies 10738 | -5/Factory | First assault squad dispatched 10803 | -5/Factory | Retrieved Zion intel report: Active Terminals 10912 | -5/Factory | Fabricated Hvy. Mass Driver? 11143 | -5/Factory | Retrieved Zion intel report: Branch Access 11144 | -5/Factory | Zion Demo squad teleported in 11157 | -5/Factory | Cargo convoy interrupted 11197 | -5/Factory | Lost 5 parts (3n1u1w) 11533 | -5/Factory | Lost 4 parts (2n1u1w) 11589 | -5/Factory | Entered Upper Caves 11669 | -5/Upper Caves | Encountered a Warlord checkpoint 11802 | -5/Upper Caves | Build established: Scavenger-Gunner 11909 | -5/Upper Caves | Discovered new exit (range 14) 11914 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11925 | -5/Upper Caves | Entered another Upper Caves area 11932 | -5/Upper Caves | Discovered new exit (range 6) 11939 | -5/Upper Caves | Ambushed by wild Derelicts 12017 | -5/Upper Caves | Encountered a Warlord checkpoint 12400 | -5/Upper Caves | Discovered new exit (range 9) 12432 | -5/Upper Caves | Entered Zhirov 12432 | -5/Zhirov | Discovered new exit (range 3) 12486 | -5/Zhirov | Learned location of Testing (-2) 12486 | -5/Zhirov | Learned location of Quarantine (-3) 12486 | -5/Zhirov | Learned location of Command (-1) 12526 | -5/Zhirov | Found Alien Artifact 12526 | -5/Zhirov | Identified Integrated Dissipator 12526 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12785 | -5/Zhirov | Found Alien Artifact 12804 | -5/Zhirov | Entered Proximity Caves 12858 | -4/Proximity Caves | Spotted B-86 Titan 12878 | -4/Proximity Caves | Learned Research garrison access intel 12886 | -4/Proximity Caves | Discovered new exit (range 9) 12894 | -4/Proximity Caves | Learned 8 Research zone layouts 12902 | -4/Proximity Caves | Entered Factory 12902 | -4/Factory | Evolved 2 slots: Propulsion x2 12903 | -4/Factory | Identified exit to Extension 13004 | -4/Factory | Build established: Scavenger-Sprinter 13206 | -4/Factory | Retrieved Zion intel report: Trap Installations 13207 | -4/Factory | Zion Hover Resupply teleported in 13246 | -4/Factory | Zion Light squad teleported in 13310 | -4/Factory | Lost 4 allies 13350 | -4/Factory | Identified exit to Upper Caves 13359 | -4/Factory | Central database locked down 13359 | -4/Factory | Identified Transdimensional Reconstructor 13410 | -4/Factory | Entered Extension 13466 | -4/Extension | Rescued a captive Derelict 13466 | -4/Extension | Rescued a captive Derelict 13472 | -4/Extension | Rescued A7 13568 | -4/Extension | Zion Heavy squad teleported in 13585 | -4/Extension | Zion Hacking Resupply teleported in 13586 | -4/Extension | Zion Light squad teleported in 13610 | -4/Extension | Disrupted transfer network 13615 | -4/Extension | Zion Demo squad teleported in 13871 | -4/Extension | Spotted B-86 Titan 13886 | -4/Extension | Allies destroyed B-86 Titan 13895 | -4/Extension | Spotted B-86 Titan 13917 | -4/Extension | Allies destroyed B-86 Titan 14034 | -4/Extension | Zion Hacking Resupply teleported in 14039 | -4/Extension | Found Exp. Hacking Suite 14103 | -4/Extension | Lost 6 allies 14160 | -4/Extension | First assault squad dispatched 14165 | -4/Extension | Rescued a captive Derelict 14170 | -4/Extension | Rescued a captive Derelict 14173 | -4/Extension | Retrieved Zion intel report: Component Schematics 14181 | -4/Extension | Enhanced Grunt warped into view, answering call for help 14184 | -4/Extension | Enhanced Grunt warped into view, answering call for help 14202 | -4/Extension | Energy Cycler disabled 14222 | -4/Extension | P-70 Sage assimilated allied 3K-5LD(g) 14236 | -4/Extension | Destroyed 7 combat bots 14254 | -4/Extension | Lost 8 parts (1p3n1u3w) 14319 | -4/Extension | Discovered new exit (range 10) 14320 | -4/Extension | Discovered new exit (range 6) 14357 | -4/Extension | Disrupted transfer network 14370 | -4/Extension | Identified exit to Research 14375 | -4/Extension | Identified exit to Cetus 14394 | -4/Extension | Entered Cetus 14394 | -4/Cetus | Accompanied by 15 allies (A7) 14399 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 14401 | -4/Cetus | Spotted Cetus Guard 14401 | -4/Cetus | Spotted Cetus Guard 14408 | -4/Cetus | Spotted Cetus Guard 14410 | -4/Cetus | Allies destroyed Cetus Guard 14413 | -4/Cetus | Allies destroyed Cetus Guard 14428 | -4/Cetus | Allies destroyed Cetus Guard 14472 | -4/Cetus | Cetus Manufacturing Module disabled 14492 | -4/Cetus | Escorted A7 to Cetus Mainframe 14495 | -4/Cetus | Failed to start Cetus Manufacturing Module 14499 | -4/Cetus | Discovered new exit (range 19) 14508 | -4/Cetus | Identified exit to Archives 14528 | -4/Cetus | Spotted Cetus Guard 14528 | -4/Cetus | Spotted Cetus Guard 14544 | -4/Cetus | Spotted Cetus Guard 14544 | -4/Cetus | Spotted Cetus Guard 14549 | -4/Cetus | Allies destroyed Cetus Guard 14551 | -4/Cetus | Allies destroyed Cetus Guard 14561 | -4/Cetus | Allies destroyed Cetus Guard 14568 | -4/Cetus | Allies destroyed Cetus Guard 14584 | -4/Cetus | Discovered exit to Research (range 20) 14599 | -4/Cetus | Scared off Revision 17 14669 | -4/Cetus | Entered Archives 14669 | -4/Archives | Accompanied by 11 allies (A7) 14674 | -4/Archives | Received a hacking code to weaken MAIN.C 14694 | -4/Archives | Met Zhirov 14695 | -4/Archives | Discovered new exit (range 19) 14699 | -4/Archives | Discovered new exit (range 19) 14700 | -4/Archives | Reinforcements dispatched to Archives 14701 | -4/Archives | Read partially decrypted archive contents 14708 | -4/Archives | Identified exit to Hub_04(d) 14725 | -4/Archives | Build established: Messiah-Tank 14745 | -4/Archives | Reinforcements dispatched to Archives 14756 | -4/Archives | Entered Hub_04(d) 14756 | -4/Hub_04(d) | Accompanied by 2 allies 14757 | -4/Hub_04(d) | Discovered exit to Research (range 19) 14761 | -4/Hub_04(d) | Zion Light squad teleported in 14766 | -4/Hub_04(d) | Lost 3 allies 14791 | -4/Hub_04(d) | Garrison activated, responded to threat 14812 | -4/Hub_04(d) | Zion Fire squad teleported in 14877 | -4/Hub_04(d) | Zion Fire squad teleported in 14933 | -4/Hub_04(d) | Retrieved Zion intel report: Component Schematics 14934 | -4/Hub_04(d) | Zion Trap Resupply teleported in 14977 | -4/Hub_04(d) | Lost 3 parts (2n1w) 15043 | -4/Hub_04(d) | Lost 7 allies 15052 | -4/Hub_04(d) | Discovered exit to Research (range 8) 15066 | -4/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 15070 | -4/Hub_04(d) | Network Hub disabled 15091 | -4/Hub_04(d) | Spotted Lightning 15091 | -4/Hub_04(d) | Spotted Lightning 15096 | -4/Hub_04(d) | Entered Research 15096 | -3/Research | Evolved 2 slots: Utility x2 15097 | -3/Research | Identified exit to Armory 15098 | -3/Research | Identified exit to Quarantine 15098 | -3/Research | Identified exit to Research 15099 | -3/Research | Loaded intel: 3 garrison access locations 15293 | -3/Research | Zion Light squad teleported in 15328 | -3/Research | Zion Hacking Resupply teleported in 15387 | -3/Research | Build established: Scavenger-Scout 15408 | -3/Research | Lost 3 allies 15459 | -3/Research | Entered Quarantine 15466 | -3/Quarantine | Found Alien Artifact 15466 | -3/Quarantine | Identified Core Reset Matrix 15466 | -3/Quarantine | Used Core Reset Matrix 15470 | -3/Quarantine | Detected hypermatrix surge 15470 | -3/Quarantine | Sensed 14 artifacts in vicinity 15483 | -3/Quarantine | Found Matter Drive 15534 | -3/Quarantine | Cryocooling Duct disabled 15549 | -3/Quarantine | Ambient heat levels rising (+20) 15549 | -3/Quarantine | Non-combat units ordered to evacuate 15606 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 15647 | -3/Quarantine | Found Core Cannon 15671 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 15701 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 15728 | -3/Quarantine | Discovered exit to Research (range 9) 15729 | -3/Quarantine | Retrieved Zion intel report: Main Access 15815 | -3/Quarantine | Found Subatomic Replicator 15832 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 15873 | -3/Quarantine | Found Sigix Broadsword 15918 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 15922 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 15946 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 15975 | -3/Quarantine | Spotted Alpha 7 16095 | -3/Quarantine | Spotted Fortress 16132 | -3/Quarantine | Discovered new exit (range 6) 16132 | -3/Quarantine | Discovered new exit (range 7) 16135 | -3/Quarantine | Identified exit to Protoforge 16136 | -3/Quarantine | Identified exit to Section 7 16138 | -3/Quarantine | Entered Protoforge 16139 | -3/Protoforge | Sensed 2 artifacts in vicinity 16200 | -3/Protoforge | Retrieved Zion intel report: Guard Positions 16201 | -3/Protoforge | Superfortress began startup sequence 16225 | -3/Protoforge | Spotted Hotshot 16225 | -3/Protoforge | Spotted Hotshot 16242 | -3/Protoforge | Found Prototype Device 16242 | -3/Protoforge | Identified Cep. Recoil Nullifier 16272 | -3/Protoforge | Found Prototype Ballistic Gun 16272 | -3/Protoforge | Identified Cep. XC Strikerail 16276 | -3/Protoforge | Found Cep. XC Strikerail 16277 | -3/Protoforge | Spotted Hotshot 16280 | -3/Protoforge | Spotted Hotshot 16283 | -3/Protoforge | Spotted Hotshot 16285 | -3/Protoforge | Destroyed Hotshot 16289 | -3/Protoforge | Destroyed Hotshot 16292 | -3/Protoforge | Destroyed Hotshot 16298 | -3/Protoforge | Destroyed Hotshot 16300 | -3/Protoforge | Destroyed Hotshot 16331 | -3/Protoforge | Found Cep. XC Strikerail 16334 | -3/Protoforge | Found Cep. XC Strikerail 16348 | -3/Protoforge | Destroyed 10 combat bots 16360 | -3/Protoforge | Found Prototype Device 16360 | -3/Protoforge | Identified Cep. Weapon Articulator 16372 | -3/Protoforge | Found Cep. Weapon Articulator 16399 | -3/Protoforge | Additional patrols dispatched to research labs 16406 | -3/Protoforge | Crushed by falling debris 16460 | -3/Protoforge | Crushed by falling debris 16497 | -3/Protoforge | Spotted Decapitator 16505 | -3/Protoforge | Found Prototype Hover Unit 16505 | -3/Protoforge | Identified Cep. Combat Aerolev Unit 16513 | -3/Protoforge | Spotted V077-g 16513 | -3/Protoforge | Spotted V812-l 16513 | -3/Protoforge | Spotted V412-k 16513 | -3/Protoforge | Spotted V836-g 16517 | -3/Protoforge | Found Faulty Cep. Combat Aerolev Unit 16542 | -3/Protoforge | Spotted Decapitator 16581 | -3/Protoforge | Destroyed V412-k 16586 | -3/Protoforge | Found Prototype Processor 16586 | -3/Protoforge | Identified Exp. Targeting Computer 16588 | -3/Protoforge | Found Prototype Device 16588 | -3/Protoforge | Identified Exp. Shield Generator 16596 | -3/Protoforge | Found Cep. Countertargeting System 16631 | -3/Protoforge | Spotted V819-i 16634 | -3/Protoforge | Spotted Immortal 16634 | -3/Protoforge | Spotted Immortal 16635 | -3/Protoforge | Spotted Decapitator 16635 | -3/Protoforge | Spotted Decapitator 16635 | -3/Protoforge | Spotted Decapitator 16635 | -3/Protoforge | Spotted Decapitator 16642 | -3/Protoforge | Destroyed Decapitator 16644 | -3/Protoforge | System corruption reached 10% 16653 | -3/Protoforge | Destroyed Decapitator 16655 | -3/Protoforge | Destroyed Decapitator 16660 | -3/Protoforge | Destroyed Decapitator 16691 | -3/Protoforge | Spotted V321-r 16693 | -3/Protoforge | Warped through subspace 16697 | -3/Protoforge | Core integrity fell below 50% 16699 | -3/Protoforge | Scanned by Researcher 16699 | -3/Protoforge | Destroyed V819-i 16702 | -3/Protoforge | Spotted Hotshot 16706 | -3/Protoforge | Spotted Hotshot 16709 | -3/Protoforge | Spotted Hotshot 16711 | -3/Protoforge | Spotted Hotshot 16763 | -3/Protoforge | Discovered exit to Research (range 11) 16764 | -3/Protoforge | Spotted Hotshot 16764 | -3/Protoforge | Spotted Hotshot 16765 | -3/Protoforge | Lost 16 parts (3p2n7u4w) 16765 | -3/Protoforge | Spotted Hotshot 16765 | -3/Protoforge | Spotted Hotshot 16767 | -3/Protoforge | Core integrity fell below 20% 16767 | -3/Protoforge | Entered Research 16767 | -2/Research | Evolved 2 slots: Power x1, Utility x1 16810 | -2/Research | Zion Light squad teleported in 16923 | -2/Research | Found Prototype Device 16923 | -2/Research | Identified Adv. Kinecellerator 17017 | -2/Research | First assault squad dispatched 17034 | -2/Research | Incoming assault squad redirected 17038 | -2/Research | Zion Heavy squad teleported in 17089 | -2/Research | Spotted B-90 Cyclops 17094 | -2/Research | Zion Light squad teleported in 17105 | -2/Research | Allies destroyed B-90 Cyclops 17208 | -2/Research | Found Prototype Protection 17208 | -2/Research | Identified Zio. Weapon Casing 17255 | -2/Research | Lost 3 allies 17258 | -2/Research | Found Zio. Weapon Casing 17499 | -2/Research | Found Zio. Weapon Casing 17557 | -2/Research | Found Zio. Weapon Casing 17686 | -2/Research | Found Prototype Launcher 17686 | -2/Research | Identified Tactical Quantum Warhead 17722 | -2/Research | Found Prototype Processor 17722 | -2/Research | Identified Exp. Signal Interpreter 17872 | -2/Research | Zion Infowar Resupply teleported in 17877 | -2/Research | Found Prototype Processor 17877 | -2/Research | Identified Spectral Analyzer 17971 | -2/Research | Discovered new exit (range 5) 17975 | -2/Research | Identified exit to Testing 18013 | -2/Research | Found Unknown Protection 18013 | -2/Research | Identified Powered Armor 18172 | -2/Research | Found Exp. Shield Generator 18199 | -2/Research | Build established: Messiah-Skirmisher 18208 | -2/Research | Entered Testing 18418 | -2/Testing | Repaired Adv. Weapon Cycler 18479 | -2/Testing | Retrieved Zion intel report: Trap Installations 18520 | -2/Testing | Identified exit to Access 18570 | -2/Testing | Garrison activated, responded to threat 18753 | -2/Testing | Destroyed 7 combat bots 18861 | -2/Testing | Found Prototype Launcher 18861 | -2/Testing | Identified Z-bomb Delivery System 18947 | -2/Testing | Found Prototype Device 18947 | -2/Testing | Identified Thermal Barrier 19058 | -2/Testing | Found Prototype Processor 19058 | -2/Testing | Identified Exp. Armor Integrity Analyzer 19097 | -2/Testing | Retrieved Zion intel report: Emergency Access 19152 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 19206 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 19208 | -2/Testing | First assault squad dispatched 19235 | -2/Testing | Incoming assault squad redirected 19237 | -2/Testing | Incoming assault squad redirected 19239 | -2/Testing | Destroyed 7 combat bots 19259 | -2/Testing | Build established: Messiah-Tank 19326 | -2/Testing | Destroyed 12 combat bots 19709 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/-1 19719 | -2/Testing | Terminal network hard line cut 19814 | -2/Testing | Spotted PD-RNQS6E6Z8M 19816 | -2/Testing | Entered Access 19816 | -1/Access | Evolved 2 slots: Utility x2 19833 | -1/Access | Found Exp. Shield Generator 19836 | -1/Access | Found Faulty Exp. Shield Generator 19839 | -1/Access | Found Exp. Shield Generator 19841 | -1/Access | Found Exp. Shield Generator 19953 | -1/Access | Unchained authorized (CL-0N3) 20020 | -1/Access | Build established: Scavenger-Tank 20134 | -1/Access | W-44 Eye reconstituted as Combat Programmer 20139 | -1/Access | Spotted Combat Programmer 20140 | -1/Access | Destroyed Combat Programmer 20140 | -1/Access | Combat Programmer reconstituted as CL-0N3 20184 | -1/Access | Destroyed 12 combat bots 20316 | -1/Access | First assault squad dispatched 20486 | -1/Access | Incoming investigation squad redirected 20543 | -1/Access | H-88 Terminator reconstituted as Alpha 7 20557 | -1/Access | Spotted Alpha 7 20570 | -1/Access | Destroyed Alpha 7 20570 | -1/Access | Alpha 7 reconstituted as CL-0N3 20639 | -1/Access | Zion Heavy squad teleported in 20826 | -1/Access | Destroyed 9 combat bots 20827 | -1/Access | Lost 4 parts (2u2w) 20840 | -1/Access | Incoming assault squad redirected 20968 | -1/Access | U-05 Engineer reconstituted as Access Guard 20970 | -1/Access | Spotted Access Guard 20991 | -1/Access | Destroyed Access Guard 20991 | -1/Access | Access Guard reconstituted as CL-0N3 20994 | -1/Access | Destroyed CL-0N3 21001 | -1/Access | Extracted schematics, analyses from CL-0N3's data core 21006 | -1/Access | Found Prototype Hover Unit 21006 | -1/Access | Identified CL-0N3's Metamass Displacer 21021 | -1/Access | Used Subatomic Replicator to replicate CL-0N3's Metamass Displacer 21064 | -1/Access | Build established: Messiah-Gunner 21142 | -1/Access | Spotted B-99 Colossus 21183 | -1/Access | Zion Zionite Resupply teleported in 21183 | -1/Access | Terminal network hard line cut 21206 | -1/Access | Found Prototype Protection 21206 | -1/Access | Identified Zio. Shade Carapace 21221 | -1/Access | Lost 4 parts (4w) 21337 | -1/Access | Incoming assault squad redirected 21346 | -1/Access | Incoming assault squad redirected 21446 | -1/Access | Spotted B-99 Colossus 21511 | -1/Access | High security lockdown imminent 21542 | -1/Access | Destroyed 9 combat bots 21591 | -1/Access | High security lockdown engaged 21595 | -1/Access | Destroyed 7 combat bots 21659 | -1/Access | Found Unknown Launcher 21659 | -1/Access | Identified Gamma Bomb Array 21745 | -1/Access | Destroyed Investigator 21765 | -1/Access | Garrison activated, responded to threat 21794 | -1/Access | Destroyed 11 combat bots 21863 | -1/Access | Destroyed 16 combat bots 21868 | -1/Access | Found Exp. Shield Generator 21880 | -1/Access | Lost 6 parts (2p2u2w) 21926 | -1/Access | Found Gamma Bomb Array 21927 | -1/Access | Found Gamma Bomb Array 21931 | -1/Access | Found Gamma Bomb Array 21932 | -1/Access | Found Gamma Bomb Array 21941 | -1/Access | Spotted Striker 21948 | -1/Access | Destroyed Striker 22019 | -1/Access | Destroyed 9 combat bots 22074 | -1/Access | Spotted Investigator 22074 | -1/Access | Garrison activated, responded to threat 22074 | -1/Access | Spotted Striker 22074 | -1/Access | Spotted Striker 22074 | -1/Access | Spotted Striker 22076 | -1/Access | Destroyed Investigator 22084 | -1/Access | Destroyed Striker 22084 | -1/Access | Destroyed Striker 22085 | -1/Access | Destroyed Striker 22101 | -1/Access | Spotted Striker 22101 | -1/Access | Spotted Striker 22134 | -1/Access | Destroyed Striker 22142 | -1/Access | System corruption reached 10% 22151 | -1/Access | Spotted Striker 22153 | -1/Access | Core integrity fell below 50% 22155 | -1/Access | Destroyed 17 combat bots 22159 | -1/Access | Emitted hypermatrix ping 22159 | -1/Access | Spotted Executioner 22163 | -1/Access | Sterilization system engaged 22164 | -1/Access | Assembled emerged from beneath the floor 22164 | -1/Access | Core integrity fell below 20% 22165 | -1/Access | Spotted Executioner 22174 | -1/Access | Destroyed by Executioner with Helical Railgun Last Messages --------------- 22169_ Stasis bubble strength at 21. 22169_ P-80 Master suffers critical hit (Burn). 22169_ P-80 Master destroyed. 22169_ Slug penetrates G-73 Enforcer. 22169_ Slug penetrates P-80 Master. 22169_ P-80 Master destroyed. 22169_ Slug penetrates G-73 Enforcer. 22169_ Slug penetrates Earth. 22170_ Stasis bubble strength at 15. 22170_ as-69277 destroyed. 22171_ K-01 Serf collects debris. 22171_ Stasis bubble strength at 9. 22172_ Stasis bubble strength at 3. 22173_ The unstable cave ceiling collapses. 22173_ G-73 Enforcer crushed by falling debris. 22174_ K-01 Serf collects debris. 22174_ Stasis bubble bursts. 22174_ Acquired 9 matter. 22174_ CL-0N3's Metamass Displacer destroyed. 22174_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | * #= *#??? #=###??? "" ????????????????? | | #= *=#!? #=#????? "T ????????????????? | | #=[!!#?? #=#????? #?!?????????????? | | ] #### #??########%####??#??##???????????????? | | [ #??#=#?????????#! #??????????????????????? | | ]] #??#!#?????????#%!! #????????!?????????????? | | #??# ##????????#[ #????????????[?????????? | | #######??#="#????????#% #??????????????????????? | | ?????????# ##????????#" #??????????????????????? | | ?????????# #?????????#% #??????????????????????? | | ?????????# ###???????#% #??????????????????????? | | ?????????# # #???????# ################?#?????? | | ?????????# "#????????#% # """G""" #????? | | ?????????#=##????????# # """ """ #????? | | ????????## ###???????# # #????? | | ???????## ###?????###% #[ #????? | | ???????###%# #?????# g Y%! #????? | | ???????###/## ###### g g % #????? | | ???????##%!! pgg % #????? | | ???????## gp #####"####+########??? | | ???????## #i!/p%%###### ! #??? | | ????????# % !pp%!mEg #?# #??? | | ????????# ||Ylm!!# #?## "" #??? | | ????????# =]=%g=/Ke[##?#" "" #??? | | ????????# =%!=%k|e #?## """ % #??? | | ????????# !!]]!E@# ###??# """|!%% #??? | | ????????# ! !=%/=!*%## #???# """"%= #??? | | ????????# ]%# = #? #???# """"%!% #??? | | ????????# ; #?##???# """" #??? | | ????????# # #??????# "" #??? | | ????????########## ### ##?????# ! #??? | | ??????????#?????# ### #?????# [ ##?# | | ????????????????#???# #????#"###%###"#%+#"### | | ????????????????????# T % %%%![%*=[^!!!| | | ????????????????????# "" %%%% !%%%% !!*! | | ????????????????????# ##############%%####### | | ????????????????????# #????????????#"%??????# | | ????????????????????########????????????# ??????# | | ????????????????????????????????????????# ??????# | | ????????????????????????????????????????# ???????# | | ????????????????????????????????????????# ???????# | | ????????????????????????????????????????# ???????# | | ?????????????????????????###??#####??????????????" | | ????????????###?###?###?##"####"#"#??????????????? | | ????????????#"###"###"#?# ! ##??????????????? | | ???????????## ! #?# #???????????????? | | ???????????#" ### ! #???????????????? | | ???????????## + + +???????????????? | | ????????????# ### #???????????????? | | ???#######??# % #?# " *#????????]"""???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 186 Coolant Potential 100 Energy Generation 75 Energy Capacity 1450 Matter Stores 700 Matter Capacity 1100 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Additional Mass Support 9 Corruption Block 20 Armor Coverage 950 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Propulsion Shielding 33 Utility Shielding 90 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 25 Evasion (%) 84 Targeting Accuracy 36 Melee Accuracy 6 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 4 Kinecelleration 50 Offensive Hacking 30 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Kinecellerator | -3/Quarantine | Z-intel Imp. System Guard | -3/Quarantine | Z-intel Disruptor Cannon | -3/Quarantine | Z-intel Field Propulsion Array | -3/Quarantine | Z-intel Adv. Heavy Treads | -3/Quarantine | Z-intel Hvy. Flail | -3/Quarantine | Z-intel Railgun | -3/Quarantine | Z-intel Com. Wheel | -3/Quarantine | Z-intel Imp. Shock Absorption System | -3/Quarantine | Z-intel Imp. Utility Shielding | -3/Quarantine | Z-intel Recalibrator | -3/Quarantine | Z-intel Adv. Shield Generator | -3/Quarantine | Z-intel Adv. Drone Bay | -3/Quarantine | Z-intel Imp. Salvage Targeting Computer | -3/Quarantine | Z-intel Robot Schematics ------------------ W-44 Eye | -3/Quarantine | Z-intel O-32 Director | -3/Quarantine | Z-intel T-07 Excavator | -3/Quarantine | Z-intel A-15 Conveyor | -3/Quarantine | Z-intel H-77 Assassin | -3/Quarantine | Z-intel R-10 Processor | -3/Quarantine | Z-intel R-06 Scavenger | -3/Quarantine | Z-intel G-67 Veteran | -3/Quarantine | Z-intel K-01 Serf | -3/Quarantine | Z-intel Y-72 Warden | -3/Quarantine | Z-intel M-36 Artificer | -3/Quarantine | Z-intel L-61 Swordsman | -3/Quarantine | Z-intel A-02 Transporter | -3/Quarantine | Z-intel S-43 Plague | -3/Quarantine | Z-intel M-14 Sweeper | -1/Access | Archive M-22 Extractor | -1/Access | Archive M-30 Cleanser | -1/Access | Archive M-13 Machinist | -1/Access | Archive M-28 Smith | -1/Access | Archive O-16 Technician | -1/Access | Archive O-24 Administrator | -1/Access | Archive W-16 Scout | -1/Access | Archive W-25 Informer | -1/Access | Archive S-10 Pest | -1/Access | Archive S-27 Virus | -1/Access | Archive G-34 Mercenary | -1/Access | Archive G-47 Trooper | -1/Access | Archive G-50 Soldier | -1/Access | Archive G-73 Enforcer | -1/Access | Archive B-36 Bruiser | -1/Access | Archive B-48 Gladiator | -1/Access | Archive B-60 Warrior | -1/Access | Archive B-74 Champion | -1/Access | Archive L-31 Rogue | -1/Access | Archive L-41 Fighter | -1/Access | Archive Y-45 Defender | -1/Access | Archive Y-54 Guardian | -1/Access | Archive Y-64 Sentinel | -1/Access | Archive D-53 Grenadier | -1/Access | Archive D-63 Destroyer | -1/Access | Archive D-83 Annihilator | -1/Access | Archive X-57 Shotgunner | -1/Access | Archive X-62 Marksman | -1/Access | Archive X-67 Chaingunner | -1/Access | Archive X-72 Disruptor | -1/Access | Archive X-77 Beamer | -1/Access | Archive X-82 Rainmaker | -1/Access | Archive X-87 Electro | -1/Access | Archive H-55 Commando | -1/Access | Archive H-66 Slayer | -1/Access | Archive H-88 Terminator | -1/Access | Archive P-60 Hacker | -1/Access | Archive P-70 Sage | -1/Access | Archive P-80 Master | -1/Access | Archive Fabricated ------------ Y-45 Defender | x2 | -7/Factory | Preloaded Hvy. Assault Cannon | x1 | -7/Factory Hvy. Assault Cannon | x1 | -7/Factory Huge Storage Unit | x1 | -7/Factory Imp. Kinecellerator | x2 | -5/Factory | Preloaded Hvy. Mass Driver | x1 | -5/Factory | Authchip Repaired ---------- Shield Generator | 26% | -8/Materials Hvy. Assault Cannon | 45% | -8/Materials Adv. Treads | 18% | -8/Materials Adv. Weapon Cycler | 36% | -2/Testing Studied --------- Cmb. Gravmag System | -3/Quarantine | Hacked Linear Accelerator | -3/Quarantine | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Core Reset Matrix Sigix Broadsword Core Cannon Matter Drive Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Out Of My Way Challenges ------------ None Game ------ Seed CoilArmageddonTriangulator Manual? 0 Play Time 07:06:21 Cumulative 960.6 hours Start 2025.10.17 @ 23:58:12 End 2025.10.18 @ 08:00:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 352 Rogue 347 Adventurer 4 Explorer 1 Win Type - Total 18 Types 12/1/1/1/0/1/0/0/1/1 Lore% 96 Gallery% 92 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7758887b-1183-488a-9957-4ebff512b011