Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 12:33:23 Player: gabr Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (944) 944 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (93) 93 TOTAL SCORE: 3772 Bonus ------- Follower Combat Kills 93 Cogmind --------- Core Integrity 0/700 Matter 239/300 Energy 49/100 System Corruption 17% Temperature Warm (184) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (5) ------- Particle Gun > --- INVENTORY (5) ---- Weight Redist. System Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Kinecellerator > --- WEAPON ----------- High-powered Shotgun Powered Hammer Powered Hammer Powered Hammer Power Maul > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Carbon-fiber Leg High-capacity Storage Unit Weight Redist. System Improved Terrain Scanner Armor Integrity Analyzer Particle Charger Hardened Medium Armor Plating Hacking Suite EM Pulse Gun Small Laser Particle Gun Heavy Assault Rifle High-powered Shotgun Enhanced Autogun Grenade Launcher [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Tractor Beam Storage High-capacity Storage Unit Processor Improved Targeting Computer Weapon Powered Hammer Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 3 | . . 2 . 1 . Utility . | . . . . . . Weapon 3 | . . . . 1 2 Parts Attached 72 | 10 8 7 7 17 23 Power 11 | 1 1 1 1 4 3 Engine 8 | 1 1 1 1 2 2 Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 29 | 4 3 3 5 4 10 Treads . | . . . . . . Leg 3 | 2 . . . . 1 Wheel 26 | 2 3 3 5 4 9 Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 2 2 1 . . 1 Device 3 | 1 1 . . . 1 Storage 2 | 1 1 . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 26 | 3 2 2 1 9 9 Energy Gun 6 | 2 . 1 1 1 1 Energy Cannon 2 | . 1 1 . . . Ballistic Gun 12 | 1 1 . . 7 3 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon 4 | . . . . . 4 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 28 | . . . . 8 20 Power 6 | . . . . 2 4 Propulsion 13 | . . . . 5 8 Utility 2 | . . . . 1 1 Weapon 7 | . . . . . 7 Highest Loss Streak 15 | . . . . 6 15 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 100 99 100 91 69 Engine 8 | . 14 11 11 6 3 Wheel 35 | . 28 43 44 39 23 Device 4 | . 14 4 . . 5 Storage 10 | . 14 11 11 9 6 Processor 4 | . . 6 11 7 . Energy Gun 5 | . 7 10 11 3 . Energy Cannon 4 | . 1 7 11 5 . Ballistic Gun 10 | . 18 4 . 17 3 Impact Weapon 4 | . . . . . 21 Naked Turns 6 | . . . . . 6 Heaviest Build 64 | 12 49 49 49 54 64 Greatest Support 68 | 20 26 46 52 68 62 Greatest Overweight (x) 14 | 1 2 1 1 3 14 Average Overweight (x) . | . 1 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 18 20 20 20 19 Most Carried 20 | 8 15 17 20 20 19 Average Carried 15 | 4 11 15 18 19 16 Final Capacity 20 | 8 20 20 20 20 5 Final Carried 20 | 8 15 17 20 20 2 Class Distribution -------------------- 37% | Scavenger-Mutant 33% | Mutant 22% | Scavenger-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1159 | 314 161 70 70 258 286 Remotely 338 | 177 161 . . . . Salvage Created 1593 | 89 327 128 196 225 628 Parts 73 | 12 18 8 11 15 9 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 20 | . 3 2 3 6 6 Melee 3 | . . . . . 3 Guns 12 | . 3 1 2 6 . Cannons 2 | . . 1 1 . . Classes Destroyed 12 | 2 2 1 1 3 3 Worker 5 | . . . . 2 3 Builder 4 | . 2 . . . 2 Tunneler 3 | 2 . . 1 . . Recycler 9 | 1 3 1 1 . 3 Operator 1 | . . . . 1 . Watcher 1 | . . . . . 1 Swarmer 7 | . 3 1 . 3 . Grunt 7 | . . . 3 1 3 Brawler 2 | . . . . . 2 Duelist 1 | . . . . . 1 Sentry 2 | . . 1 . 1 . Heavy 1 | . . . . 1 . Best Kill Streak 10 | 2 4 3 2 3 10 Combat Bots Only 3 | . 1 2 2 3 2 Max Kills in Single Turn 2 | 1 1 1 1 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 214 | . 18 14 5 68 109 Missed 61 | . 5 5 1 25 25 Damage Taken 3256 | . 116 125 61 954 2000 Core 976 | . 49 . . 216 711 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 80 . 100 60 . Volleys Fired 89 | 5 24 7 9 40 4 Largest 3 | 2 2 2 2 3 1 Hottest 125 | 60 80 125 125 125 65 Shots Fired 202 | 10 38 14 18 118 4 Gun 164 | 10 36 7 9 98 4 Cannon 37 | . 2 7 9 19 . Launcher 1 | . . . . 1 . Special . | . . . . . . Kinetic 125 | 5 32 . . 85 3 Thermal 76 | 5 6 14 18 32 1 Explosive 1 | . . . . 1 . Electromagnetic . | . . . . . . Robot Hit Streak 10 | 5 8 4 6 10 4 Robot Miss Streak 8 | 3 8 2 2 6 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 158 | 6 18 7 11 80 36 Core Hits 50 | 4 10 4 6 21 5 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 8 | . . . . . 8 Critical Strikes 10 | . . . . . 10 Smash 10 | . . . . . 10 Melee Attacks 50 | . . . . . 50 Impact 50 | . . . . . 50 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 7 | . . . . . 7 Combat Hostiles . | . . . . . . Follow-up Attacks 13 | . . . . . 13 Damage Inflicted 3939 | 69 207 132 191 1348 1992 Guns 1621 | 69 189 62 101 1139 61 Cannons 387 | . 18 70 90 209 . Explosions 285 | . . . . . 285 Melee 1637 | . . . . . 1637 Ramming 9 | . . . . . 9 Kinetic 1251 | 48 169 . . 990 44 Thermal 1042 | 21 38 132 191 358 302 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 1637 | . . . . . 1637 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 17 | . . . . . 17 Average Corruption 12 | . . . . . 12 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Message Errors 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Data Loss (major) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 807 | . . . . . 807 Projectiles . | . . . . . . Explosions 170 | . . . . . 170 Melee 637 | . . . . . 637 Knockbacks 5 | . . . . . 5 Impact 5 | . . . . . 5 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 115 | . . . . 10 105 Shots 2 | . . . . 1 1 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 364 | . 36 364 195 283 243 Average Temperature 96 | . 20 188 84 78 145 Received Heat Transfer 591 | . . 9 33 117 432 Effects 4 | . . 1 . 3 . Shutdowns 1 | . . 1 . . . Interference 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 15 | . . . . . 15 Impact Corruptions 21 | . . . . . 21 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 2 . 1 1 Heat Transferred 1857 | 50 87 296 407 780 237 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 349 | 15 135 127 162 336 349 Initial 63 | . 9 56 49 63 57 Average 139 | 5 59 74 110 199 236 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 67 | 100 100 100 100 41 25 Level 1 32 | . . . . 58 74 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . . 2 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . . . 2 1 Assault 1 | . . . . . 1 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 4 2 4 13 15 Peak Tracking Total 6 | . 3 2 2 3 6 Tactical Retreats 2 | . 1 . . 1 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 4 | . 1 2 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 4 | . . . . 2 2 Max in Single Turn 2 | . . . . 1 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 2 | . . 2 . . . Terminals 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . . 2 . . . Successful 2 | . . 2 . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 2 . . . Alert Level 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 . Highest-Rated Group 31 | . . . 31 31 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 8 | . . . 2 6 . Total Damage 105 | . . . 42 63 . Kills 3 | . . . 1 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 1687 | 119 299 254 180 501 334 Spaces Moved 1055 | 79 216 163 146 293 158 Core 8 | 2 . . . . 6 Treads . | . . . . . . Legs 46 | 40 . . . . 6 Wheels 1001 | 37 216 163 146 293 146 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 100 90 88 50 Average Speed 99 | 99 102 100 96 91 114 Slowest Speed 750 | 120 110 100 100 145 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 5 26 18 39 25 4 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 5 | . . . . 5 . Terrain Destroyed 15 | . . . . 5 10 Melee . | . . . . . . Projectile . | . . . . . . AOE 15 | . . . . 5 10 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1460 | 109 255 239 166 455 236 Wait 160 | . 3 59 . 85 13 Move 1050 | 78 215 162 145 292 158 Hop . | . . . . . . Pick Up 23 | 9 2 2 2 7 1 Fast Attach 31 | 10 2 1 1 6 11 Attach 17 | . . 3 . 2 12 Detach 9 | 3 2 2 . . 2 Swap 24 | . 6 3 6 9 . Drop 23 | 4 1 . 3 14 1 Fire 89 | 5 24 7 9 40 4 Melee 33 | . . . . . 33 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 16) 419 | -10/Materials | Entered another Materials area 419 | -9/Materials | Evolved 2 slots: Propulsion x2 539 | -9/Materials | Discovered new exit (range 9) 673 | -9/Materials | Entered Mines 719 | -9/Mines | Received a Mining Laser from a helpful Derelict 831 | -9/Mines | Discovered new exit (range 10) 853 | -9/Mines | Entered Materials 853 | -8/Materials | Accompanied by 1 ally 853 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1171 | -8/Materials | Build established: Scavenger-Gunner 1263 | -8/Materials | Discovered new exit (range 3) 1328 | -8/Materials | Lost 6 parts (1p4n1u) 1354 | -8/Materials | Entered Factory 1354 | -7/Factory | Evolved 2 slots: Weapon x2 1433 | -7/Factory | Garrison activated, responded to threat 1482 | -7/Factory | Lost 5 parts (1p3n1w) 1589 | -7/Factory | System corruption reached 10% 1657 | -7/Factory | Core integrity fell below 50% 1677 | -7/Factory | Core integrity fell below 20% 1688 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01677_ K-01 Serf cleans the Pressure Siphon. 01677_ U-05 Engineer builds a Wall. 01678_ Acquired Grenade Launcher. 01678_ U-05 Engineer builds a Wall. 01678_ Grenade Launcher destroyed. 01679_ U-05 Engineer builds a Wall. 01680_ K-01 Serf collects debris. 01680_ Hpw. Shotgun destroyed. 01681_ U-05 Engineer builds a Wall. 01681_ R-06 Scavenger collects Corrupted Sml. Storage Unit. 01682_ U-05 Engineer builds a Wall. 01683_ K-01 Serf collects debris. 01684_ System corrupted: Heat flow error (+250). 01684_ U-05 Engineer builds a Wall. 01684_ Critical hit (Burn: +37). 01684_ U-05 Engineer lays Concrete. 01686_ Enh. Autogun destroyed. 01686_ U-05 Engineer lays Concrete. 01687_ K-01 Serf collects debris. 01687_ U-05 Engineer lays Concrete. 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