Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.10 @ 16:43:58 Player: Lazz Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1206) 1206 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4246 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 234/550 Matter 246/300 Energy 262/280 System Corruption 0% Temperature Cool (9) Movement Treading (250) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Armored Treads > --- UTILITY (4) ------ Advanced Heat Sink Large Storage Unit Hacking Suite System Shield > --- WEAPON (2) ------- Improved Assault Rifle Assault Cannon > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Cryofiber Web Improved Heat Sink High-capacity Storage Unit Compact Matter Pod (150) Improved Terrain Scan Processor Particle Charger AWS/Thermal Improved Assault Rifle Improved Assault Rifle Enhanced Autogun Flak Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads Wheel > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Large Storage Unit Particle Charger > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Ion Engine Light Treads Improved Heat Sink High-capacity Storage Unit Compact Matter Pod Improved Terrain Scan Processor Particle Charger Hacking Suite Light Assault Rifle Enhanced Autogun [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Hackware System Shield Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 25 | 6 1 . 1 . 17 Power 3 | 1 . . . . 2 Engine 3 | 1 . . . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . . . . 4 Treads 5 | 2 . . . . 3 Leg . | . . . . . . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 1 . . . 7 Device 4 | . . . . . 4 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware 2 | . . . . . 2 Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 7 | 2 . . 1 . 4 Energy Gun 2 | 1 . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . . . . 3 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 6 | . . . . . 6 Power . | . . . . . . Propulsion 4 | . . . . . 4 Utility 2 | . . . . . 2 Weapon . | . . . . . . Highest Loss Streak 4 | . . . . . 4 To Critical Strikes . | . . . . . . Average Backups 4 | . 1 2 4 4 8 Power . | . . . . . . Propulsion . | . 1 1 1 1 1 Utility 2 | . . . 2 2 4 Weapon 1 | . . . 1 1 2 Tool/Special . | . . . . . . Unused Backups 8 | . . . . . 8 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 4 | . . . . . 4 Weapon 3 | . . . . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 88 100 92 71 83 Engine 12 | . 14 14 14 14 9 Treads 27 | . 28 28 28 28 27 Wheel 1 | . . . . . 3 Device 5 | . . . . . 16 Storage 19 | . 16 28 27 14 9 Energy Gun 10 | . 14 14 14 14 4 Ballistic Gun 9 | . 14 14 7 . 9 Peak Build Rating 41 | 6 7 7 21 20 41 Average Rating 16 | 5 6 7 13 20 31 On Entrance 10 | . 6 7 7 20 20 Avg Prop Armor Cover (%) 20 | . . . . . 20 Naked Turns . | . . . . . . Heaviest Build 40 | 13 33 33 38 33 40 Greatest Support 82 | 40 40 40 40 40 82 Greatest Overweight (x) 3 | 1 . . . . 3 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 Most Carried 15 | 1 1 4 4 4 15 Average Carried 4 | . 1 2 4 4 9 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 1 1 4 4 4 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 567 | 279 . 30 . 10 248 Remotely . | . . . . . . Salvage Created 1583 | 219 . 241 . 48 1075 Parts 73 | 7 . 13 . 3 50 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 32 | . . 7 . 3 22 Guns 29 | . . 7 . 3 19 Cannons 3 | . . . . . 3 Classes Destroyed 10 | 3 . 2 . . 5 Worker 3 | 2 . . . . 1 Tunneler 4 | 4 . . . . . Hauler 2 | . . . . . 2 Recycler 1 | 1 . . . . . Mechanic 1 | . . . . . 1 Watcher 1 | . . . . . 1 Swarmer 10 | . . 3 . 3 4 Grunt 20 | . . 4 . . 16 Sentry 1 | . . . . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 16 | 6 . 3 . 3 16 Combat Bots Only 11 | . . 3 . 3 11 Max Kills in Single Turn 2 | 1 . 2 . 1 2 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 211 | . . 23 . 4 184 Missed 67 | . . 10 . 1 56 Hits 144 | . . 13 . 3 128 Projectile 144 | . . 13 . 3 128 Critical Strikes 4 | . . . . . 4 Damage Taken 2080 | . . 161 . 24 1895 Core 352 | . . 36 . . 316 Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 . . . 85 . Volleys Fired 65 | 19 . 20 . . 26 Largest 2 | 2 . 2 . . 2 Hottest 60 | 60 . 60 . . 60 Shots Fired 185 | 38 . 40 . 6 101 Gun 182 | 38 . 40 . 6 98 Cannon 3 | . . . . . 3 Launcher . | . . . . . . Special . | . . . . . . Kinetic 91 | 19 . 20 . . 52 Thermal 55 | . . . . 6 49 Explosive . | . . . . . . Electromagnetic 39 | 19 . 20 . . . Robot Hit Streak 30 | 11 . 7 . 4 30 Robot Miss Streak 4 | 2 . 4 . 1 3 Penetration Max . | . . . . . . Secondary Targets 4 | . . 2 . . 2 Max Gunslinging Chain 1 | . . 1 . . 1 Autonomous 56 | . . . . 6 50 Shots Hit Robots 132 | 25 . 19 . 5 83 Core Hits 64 | 9 . 14 . 3 38 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2911 | 299 . 228 . 140 2244 Guns 2496 | 246 . 228 . 140 1882 Cannons 78 | . . . . . 78 Explosions 329 | 53 . . . . 276 Melee . | . . . . . . Ramming 8 | . . . . . 8 Kinetic 761 | 74 . 79 . . 608 Thermal 1545 | 53 . . . 140 1352 Explosive 276 | . . . . . 276 Electromagnetic 321 | 172 . 149 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 24 | . . . . . 24 Projectiles . | . . . . . . Explosions 24 | . . . . . 24 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 82 | 60 . 82 . . . Average Temperature 31 | 28 . 34 . . . Received Heat Transfer 543 | . . 84 . . 459 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | 2 . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | 1 . . . 2 1 Heat Transferred 1691 | 100 . . . 185 1406 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | 2 . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 77 | 100 100 100 . 100 44 Level 1 22 | . . . . . 55 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 355 | 10 . 60 . 61 355 Initial 23 | . . . . . 23 Average 81 | 2 . 15 . 1 186 Influence Increases 882 | 35 . 172 . 71 604 Destroy 0b10 Robot/C 640 | . . 140 . 60 440 Destroy 0b10 Robot/NC 60 | 35 . . . . 25 Destroy Leader 116 | . . 30 . 10 76 Successful Hack 27 | . . 2 . . 25 Disable Machine 15 | . . . . . 15 Destroy Structure 24 | . . . . 1 23 Influence Decreases 581 | 35 . 138 34 10 364 Entered New Map 72 | . . . 34 . 38 Time Decay 449 | 35 . 138 . 10 266 Lost Part 60 | . . . . . 60 Squads Dispatched 5 | . . . . . 5 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . . 7 . 3 33 Peak Tracking Total 11 | . . 3 . 1 11 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 7 | . 1 2 1 . 3 Terminals 5 | . 1 2 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 14 | . 2 3 1 . 8 Successful 6 | . . 2 1 . 3 Failed 8 | . 2 1 . . 5 Catastrophic 3 | . 1 . . . 2 Database Lockouts . | . . . . . . Manual 8 | . 2 . 1 . 5 Terminals 10 | . 2 3 . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 5 | . . 2 1 . 2 Record 2 | . . 2 . . . Robot Analysis 2 | . . . . . 2 Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . . . 1 Retrieve Study 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 2 . . 3 Full Trace Events 3 | . 1 . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . . 1 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total 2 | . . . . . 2 Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 1845 | 185 42 559 343 104 612 Spaces Moved 989 | 77 26 312 213 59 302 Core 9 | 9 . . . . . Treads 883 | 68 26 312 213 59 205 Legs . | . . . . . . Wheels 97 | . . . . . 97 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 115 Average Speed 157 | 151 160 160 160 160 153 Slowest Speed 250 | 160 160 160 160 160 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 7 75 60 28 31 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 30 | . . . . 1 29 Melee . | . . . . . . Projectile 9 | . . . . 1 8 AOE 21 | . . . . . 21 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1162 | 109 26 336 216 69 406 Wait 65 | 7 . 2 . 11 45 Move 984 | 76 25 311 212 58 302 Hop . | . . . . . . Pick Up 14 | 1 . 3 . . 10 Fast Attach 16 | 6 1 . 1 . 8 Attach 5 | . . . . . 5 Detach 2 | . . . . . 2 Swap 4 | . . . . . 4 Drop 5 | . . . 3 . 2 Fire 65 | 19 . 20 . . 26 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 186 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 8) 228 | -10/Materials | Entered Mines 303 | -10/Mines | Discovered new exit (range 9) 307 | -10/Mines | Build established: Mutant 545 | -10/Mines | Learned Materials terminal intel 555 | -10/Mines | Learned location of 1 exit from Materials 560 | -10/Mines | Discovered new exit (range 12) 781 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 781 | -10/Mines | Discovered new exit (range 5) 787 | -10/Mines | Entered Exiles 831 | -10/Exiles | Met 8R-AWN 856 | -10/Exiles | Met EX-HEX 904 | -10/Exiles | Met EX-BIN 923 | -10/Exiles | Aligned with FarCom system 925 | -10/Exiles | Given EX-Vault access code 962 | -10/Exiles | Opened EX-Vault 976 | -10/Exiles | Found AWS/Thermal 1012 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1054 | -10/Exiles | Met EX-DEC 1112 | -10/Exiles | Discovered new exit (range 11) 1130 | -10/Exiles | Left Exiles lab with AWS/Thermal 1130 | -10/Exiles | Entered Mines 1228 | -9/Mines | Discovered new exit (range 3) 1234 | -9/Mines | Entered Materials 1234 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1235 | -8/Materials | Identified exit to Factory 1236 | -8/Materials | Loaded intel: 12 terminal locations 1525 | -8/Materials | AWS/Thermal suddenly broke down 1556 | -8/Materials | Destroyed 11 combat bots 1834 | -8/Materials | Core integrity fell below 50% 1846 | -8/Materials | Self-destructed Last Messages --------------- 01796_ S-10 Pest knocked back. 01801_ Slug penetrates Wall. 01801_ Med. Armor Plating destroyed. 01807_ Connecting with Repair Station... 01812_ S-10 Pest destroyed. 01813_ Slug penetrates Wall. 01814_ Adv. Treads destroyed. 01827_ Slug penetrates Wall. 01827_ Dropped Lgt. Deuterium Engine. 01828_ Acquired Prototype Engine. 01828_ Identified Cld. Ion Engine. 01831_ G-47 Trooper knocked back. 01833_ Acquired Assault Cannon. 01835_ G-47 Trooper destroyed. 01838_ S-10 Pest destroyed. 01841_ G-47 Trooper destroyed. 01843_ U-05 Engineer builds a Wall. 01843_ Arm. Treads destroyed. 01843_ Slug penetrates Wall. 01845_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ?????? ????????????????????????? | | ?????? ????????????????????????? | | ?????? ????????????????????????? | | ?????? #???????????????????????? | | ?????? ???????????????????????? | | ?????? ???????????????????????? | | ?????# ???????????????????????? | | ????? ????????###########????? | | ?????# #????????# """ !% #????? | | ?????# #????????# "T" % @#????? | | ?????# #????????# !*% #????? | | ?????# #????????# /gssg%%#????? | | ?????# #???????######Y#u###????? | | ?????# #???????# Huu####???? | | ?????# #?#####?# Y #???? | | ###### ### #?# ^ #???? | | g T #?# ######"/#???? | | ######+### ### ## ! % #???? | | ?????????## ### # %=%= #???? | | ??????????#%###% " " " #???? | | #####?????# g%= / "R" #??? | | """ #?????# ###% % # """ ##??? | | """ #?????# #?#== " #???? | | """ #?????# #?##############???? | | #????? ??????????????????? | | #????? ??????????????????? | | #????? ??????????????????? | | #####?????###??????????????????? | | ????????????????????? | | ####???????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentStealthGun Manual? 0 Play Time 00:16:21 Cumulative 257.9 hours Start 2026.08.10 @ 16:27:55 End 2026.08.10 @ 16:43:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 338 Rogue 338 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0/0 Lore% 79 Gallery% 65 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f39b52c-a111-49be-8b55-77989db90e4b