Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.04 @ 02:32:27 Player: ktur Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (511) 2555 Value Destroyed (24658) 24658 Prototype IDs (86) 1720 Alien Tech Used (10) 2000 Bonus (18652) 18652 TOTAL SCORE: 61085 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6393 Follower Combat Kills 3096 Network Hubs Disabled 400 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met R17 at Research 2000 Met Warlord at Research 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -9637 Cogmind --------- Core Integrity 466/1600 Matter 300/300 Energy 99/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Surveybot 24 Chip Core Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Subatomic Replicator Core Cannon Perforator Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Huge Storage Unit Assembled Biocell Array Experimental Sensor Array Experimental Targeting Computer Core Analyzer Zionite Weapon Casing SHELL Armor Experimental Hardlight Generator > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Perforator Omega Cannon > --- INVENTORY -------- Centrium Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Energy Well Advanced Energy Well Zionite Biocell Surveybot 24 Chip Improved Armor Integrity Analyzer Antimissile System Hacking Suite Transdimensional Reconstructor Subatomic Replicator Core Cannon Neutron Missile Launcher Sigix Terminator [Rating: 246] Favorites ----------- Power Assembled Flux Generator Engine Improved Ion Engine Power Core Fission Core Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Hover Unit Aerolev Unit Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Assembled Alloy Armor Artifact Phase Redirector Weapon Assembled Focal Cannon Energy Gun Lightning Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Neutron Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . 2 Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Utility 8 | . . . 1 . . . 1 . 2 . . . . . . . 1 . . . . 2 . . . . 2 . . 1 . . . . -2 Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Attached 547 | 6 7 3 55 2 4 7 13 34 32 8 19 3 5 . 70 . 9 17 9 6 . 6 3 . 14 9 6 21 15 8 32 10 15 18 81 Power 41 | 1 . . 5 . . 1 1 4 1 1 . . . . 6 . 2 2 2 1 . . . . . . . . . 1 2 . . . 11 Engine 13 | 1 . . 5 . . 1 1 2 . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . . . . . . . . 1 . 1 2 . 1 . . . . . . . . . . . . . . . Reactor 23 | . . . . . . . . 2 1 1 . . . . 3 . . . 2 . . . . . . . . . . 1 2 . . . 11 Propulsion 104 | 2 . . 19 1 . 2 5 12 13 3 1 . . . 5 . . 5 2 . . . . . 5 . . 2 . 1 2 1 2 4 17 Treads 72 | 2 . . 19 1 . 2 5 10 . 2 1 . . . 1 . . . . . . . . . . . . 2 . 1 2 1 2 4 17 Leg 15 | . . . . . . . . . . . . . . . 4 . . 5 2 . . . . . 4 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . . 2 13 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 254 | 1 5 2 13 1 2 2 5 14 11 1 12 1 3 . 33 . 7 10 3 4 . 6 2 . 7 9 6 12 5 6 21 7 10 9 24 Device 122 | . . . 5 . . 2 . 7 3 . 5 . 2 . 13 . 7 6 . 1 . 2 2 . 5 4 4 5 3 3 14 6 7 7 9 Storage 22 | 1 3 1 . . 2 . 1 1 1 . 2 . . . 3 . . . . 1 . . . . 1 1 . 2 . . 1 . . . 1 Processor 20 | . 1 . . . . . 1 . 2 . . . . . 2 . . . . . . 2 . . . 1 . 1 . 1 1 . 1 1 6 Hackware 11 | . . . . . . . . . 3 1 . . . . 1 . . . . . . . . . . . 1 1 . 1 . . . . 3 Protection 77 | . 1 1 8 1 . . 3 6 2 . 5 1 1 . 14 . . 4 3 2 . 2 . . 1 3 1 3 2 1 5 1 1 . 5 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Weapon 148 | 2 2 1 18 . 2 2 2 4 7 3 6 2 2 . 26 . . . 2 1 . . 1 . 2 . . 7 10 . 7 2 3 5 29 Energy Gun 32 | 1 . . 2 . . . . . . . 1 1 . . 11 . . . . . . . . . 1 . . 1 6 . . . . 1 7 Energy Cannon 40 | . . . 9 . 2 1 2 3 . . 2 . 1 . 7 . . . 2 . . . . . 1 . . 1 . . 2 2 . 3 2 Ballistic Gun 16 | 1 2 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . 8 Ballistic Cannon 27 | . . . . . . . . . 1 1 2 . . . . . . . . . . . . . . . . 4 2 . 5 . 2 1 9 Launcher 18 | . . . 3 . . 1 . . . 1 1 1 1 . 4 . . . . . . . 1 . . . . . 1 . . . 1 . 3 Special Weapon 4 | . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 70 | . . . 1 . . . . 8 1 1 . . . . 18 . . . 1 1 . . . . 7 . . 6 6 2 4 1 2 4 7 Corrupted Parts 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . System Corruption 10 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 8 . Parts Lost 90 | . 1 . 2 . . . . . . 2 5 . . . 6 . . 4 2 . 2 . . . . . 1 2 . . 7 1 . 2 53 Power 12 | . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 9 Propulsion 14 | . . . . . . . . . . 1 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . 10 Utility 40 | . 1 . 1 . . . . . . . 3 . . . 4 . . 3 . . 2 . . . . . 1 2 . . 6 1 . 2 14 Weapon 24 | . . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . 20 Highest Loss Streak 17 | . 1 . 1 . . . . . . 2 5 . . . 3 . . 1 1 . 1 . . . . . 1 1 . . 3 1 . 1 17 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 83 | . 95 100 99 100 80 100 99 99 98 72 73 76 76 61 77 100 99 98 96 68 85 87 87 88 87 86 88 83 72 71 74 73 70 67 61 Engine 3 | . 14 14 11 11 11 11 8 8 . . . . . . 3 . 5 . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . 6 4 7 7 7 7 3 7 6 3 7 5 6 5 5 5 4 5 5 5 5 4 7 8 8 8 8 Treads 12 | . 28 28 32 33 33 33 35 35 . 9 14 15 15 15 5 . . . . . . . . . . . . 8 10 9 8 12 11 11 10 Leg 8 | . . . . . . . . . . . . . . . 16 30 26 25 26 24 26 23 23 23 22 22 21 3 . . . . . . . Device 11 | . . . 11 11 11 11 9 8 7 7 6 13 6 7 8 23 25 22 13 12 12 12 10 11 12 22 20 19 20 15 17 19 12 11 4 Storage 9 | . 14 14 11 11 11 11 9 9 7 . 6 7 7 7 8 15 13 13 13 9 13 11 11 11 12 11 10 11 10 9 9 8 8 8 6 Processor 6 | . . . . . . . 6 9 10 7 7 7 7 7 10 . . . . . . 8 11 11 8 4 5 9 10 9 8 8 11 12 9 Hackware 2 | . . . . . . . . . 17 25 19 . . . . . . . . . . . . . . . 5 5 5 8 5 . . . 1 Protection 8 | . 9 14 10 11 11 11 11 8 . . 1 8 15 15 8 7 6 8 19 7 13 11 11 11 11 5 10 9 4 6 6 7 7 8 3 Energy Gun 1 | . 9 . 1 . . . . . . . . 6 7 . 2 . . . . . . . . . . . . . 1 . . . . 1 2 Energy Cannon 7 | . . . 14 22 3 21 18 16 . . . 7 6 . 4 15 13 13 10 7 13 11 10 11 10 11 10 5 . 8 4 7 4 2 2 Ballistic Gun 1 | . 18 28 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 267 | 14 92 50 64 64 104 67 115 108 106 33 128 130 135 130 135 127 139 142 162 165 165 166 165 165 177 177 176 177 158 167 224 215 225 226 267 Greatest Support 260 | 40 40 40 60 60 60 60 80 89 89 140 140 140 140 140 140 112 112 112 116 116 116 116 116 116 118 138 138 160 160 160 160 260 260 240 235 Greatest Overweight (x) 4 | 1 2 1 1 1 1 1 1 1 1 1 1 . . . 4 1 1 1 1 1 1 1 1 1 2 1 1 2 . 1 1 . . 1 1 Average Overweight (x) . | . . . . . 1 1 . 1 . . . . . . . 1 1 1 1 . 1 1 1 1 1 . 1 . . . . . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 25 20 25 25 25 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 14 15 20 20 24 20 24 25 15 6 13 25 25 25 23 25 25 25 25 14 25 25 25 25 25 22 25 25 25 25 25 25 25 25 23 Most Carried 25 | 6 16 16 20 20 23 20 25 25 25 15 12 11 13 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 Average Carried 21 | 2 12 15 19 20 21 19 24 24 15 6 8 8 12 22 22 24 24 24 24 12 25 24 24 25 24 22 23 24 19 24 23 24 24 24 21 Final Capacity 25 | 8 15 20 20 20 20 20 25 25 15 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 15 16 20 20 20 20 25 25 15 5 8 11 13 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 24 25 24 5 Class Distribution -------------------- 40% | Mutant 20% | Scavenger-Mutant 12% | Generator-Mutant 10% | Hacker-Mutant 6% | Golem 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Commander-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Golem | -6/Archives Mutant | -6/Hub_04(d) Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Golem | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Hacker-Mutant | -4/Armory Hacker-Mutant | -4/Lab Hacker-Mutant | -3/Research Generator-Mutant | -3/Testing Generator-Mutant | -2/Research Generator-Mutant | -2/Quarantine Generator-Mutant | -2/Section 7 Generator-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Matter Collected 13418 | 225 350 50 732 38 25 111 130 335 293 156 576 195 125 10 998 38 192 203 109 68 10 60 130 . 140 90 60 508 . 336 847 148 425 588 5117 Remotely 507 | . . . . . . . . . . . 315 187 5 . . . . . . . . . . . . . . . . . . . . . . Salvage Created 28334 | . 571 . 2078 213 . 159 698 1208 253 . 611 288 50 . 2764 470 506 949 436 400 670 167 965 . . 438 651 1185 . . 1911 385 879 1204 8225 Parts 1302 | . 32 . 110 13 . 12 28 69 17 . 33 11 7 . 46 22 26 41 16 21 43 8 41 . . 18 24 62 . . 93 14 65 67 363 Haulers Intercepted 21 | . 2 . 6 . . . 3 5 2 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 Recyclers Shooed 14 | . 4 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 98 | . . . . . . . . . . . . 10 6 . . 26 . . . . . . 38 . . 18 . . . . . . . . . Prevented 8 | . . . . . . . . . . . . 6 1 . . . . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 447 | . 13 . 34 9 . 6 9 13 1 . 15 5 1 . 62 8 8 12 7 2 12 3 21 . . 7 8 24 . . 31 3 15 16 102 Melee 5 | . . . . . . . . . . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . Guns 47 | . 13 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 25 Cannons 278 | . . . 27 9 . 2 7 10 1 . 11 1 . . 1 8 8 12 7 2 12 3 12 . . 7 8 24 . . 31 3 14 10 48 AOE 89 | . . . 2 . . 3 1 . . . 3 3 . . 43 . . . . . . . 9 . . . . . . . . . 1 . 24 Classes Destroyed 28 | . 4 . 4 . . 1 2 . 1 . . . . . 4 1 . . . . . . . . . . . 3 . . 2 . 1 2 3 Worker 27 | . . . 1 1 . . . 5 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . 2 . 15 Builder 22 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 3 . 1 1 15 Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hauler 21 | . 2 . 6 . . . 3 5 2 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 Recycler 17 | . . . 4 . . . 1 1 1 . 2 . . . . . 2 1 . . . . . . . . . . . . . . . 1 4 Mechanic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Operator 16 | . 3 . 3 . . . . . 1 . . . . . . . . . . 8 . . . . . . . . . . . . . 1 . Watcher 14 | . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 . . . . . 1 2 . . 2 . 1 2 2 Swarmer 61 | . 6 . 5 7 . 3 . 1 . . 3 . . . . . 7 . 1 . 4 . 3 . . 5 . 4 . . 4 . . . 8 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 Grunt 145 | . 7 . 21 . . 2 5 6 1 . 8 4 . . . 3 . 7 1 . 3 . 14 . . . 8 3 . . 13 . 2 3 34 Brawler 14 | . . . . . . 1 1 . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . 8 Duelist 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 6 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Sentry 43 | . . . 9 2 . . 2 7 . . . . . . . . . 4 . 2 4 . 1 . . . . 1 . . 3 3 . 1 4 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Hunter 43 | . . . . . . . 1 . . . . 1 . . . 3 1 . 2 . 1 1 . . . 2 . 4 . . 2 . 2 . 23 Programmer 45 | . . . . . . . . . 1 . 3 . 1 . . 1 . . . . . 2 1 . . . . 8 . . 7 . 8 8 5 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Q-Series 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . 8 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Light 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Assembled 38 | . . . . . . . . . . . . . . . 38 . . . . . . . . . . . . . . . . . . . . Golem 19 | . . . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 36 | . 3 . 6 4 . 3 4 5 2 . 4 4 1 . 36 4 7 5 2 8 5 2 10 . . 5 4 11 . . 7 2 3 4 25 Combat Bots Only 34 | . 3 . 5 4 . 3 3 3 1 . 3 4 1 . 34 4 4 4 2 1 5 2 10 . . 5 4 7 . . 7 2 3 4 17 Max Kills in Single Turn 29 | . 1 . 2 2 . 3 2 2 1 . 3 1 1 . 29 1 2 1 1 1 1 1 4 . . 1 1 1 . . 2 1 1 1 6 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 28 | . . . 1 . . 3 1 . . . 3 1 . . 28 . . . . . . . 4 . . . . . . . . . 1 . 5 Melee 1 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 01-MTF (-8/Storage) Z-Imprinter (-7/Deep Caves) A7 (-6/Cetus) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Damage Taken 42650 | . 325 7 1476 310 . 254 316 611 93 102 1230 119 311 . 1908 401 256 793 814 273 515 250 861 . . 244 607 1910 . . 3211 436 3644 2941 18432 Core 3051 | . 64 . 101 59 . 51 16 51 . . 75 . 14 . 156 92 53 63 16 53 22 . 74 . . . 53 118 . . 137 42 582 89 1070 Absorbed by Shields 5101 | . . . . . . . . . . . . . . . . . . 28 90 . . . . . . . 156 143 . . 1584 20 620 470 1990 Reduced by Siege Mode 2790 | . . . . . . . . . . . 93 9 . . 27 . . . . . . . . . . . . 300 . . 458 . 668 344 891 Redirected to Core 458 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 458 . . Redirected to Shielding 295 | . . . . . . . . . . . . . . . 133 . . . . . . . . . . . . . . . . . . . 162 Regen/Repaired (Parts) 9130 | . . . 408 . . . 49 278 164 . 131 . . . . . . . . . . . . . . . 585 . . 212 464 . 1340 1096 4403 Core Remaining (%) 70 | 100 . 74 . . . 47 . 87 . . . . . . . 51 . . . . 75 . . . . 92 . . 85 . 89 . . 41 29 Volleys Fired 1603 | . 49 . 150 13 . 10 36 146 5 . 66 7 1 . 99 20 25 41 44 27 24 18 30 10 8 24 29 99 . 4 173 27 99 84 235 Largest 6 | . 2 . 2 2 . 2 2 2 1 . 1 2 1 . 2 2 2 2 2 2 2 2 2 2 1 2 2 2 . 2 2 2 2 2 6 Hottest 479 | . 70 . 136 136 . 136 136 136 60 . 63 118 49 . 118 50 50 50 180 180 50 50 50 50 25 50 50 85 . 50 85 50 85 300 479 Shots Fired 2786 | . 97 . 266 27 . 19 72 191 5 . 67 9 2 . 152 40 40 82 70 54 48 35 57 21 8 43 56 153 . 8 251 40 134 99 640 Gun 654 | . 97 . 80 . . . . . . . . 2 1 . 76 . . . . . . . . . . . . . . . . . . 34 364 Cannon 1973 | . . . 163 27 . 18 72 90 5 . 66 2 . . 65 40 40 82 70 54 48 35 53 21 8 43 56 153 . 8 251 40 132 65 266 Launcher 42 | . . . 7 . . 1 . . . . 1 5 1 . 11 . . . . . . . 4 . . . . . . . . . 2 . 10 Special 117 | . . . 16 . . . . 101 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 713 | . 55 . 61 . . . . . 5 . 54 . . . 8 . . . . . . . . . . . . 54 . . 71 . 28 20 357 Thermal 1878 | . 42 . 198 27 . 18 72 191 . . . . . . 15 40 40 82 70 54 48 35 53 21 8 43 56 99 . 8 177 39 104 70 268 Explosive 37 | . . . 7 . . 1 . . . . 1 . 1 . 11 . . . . . . . 4 . . . . . . . . . 2 . 10 Electromagnetic 139 | . . . . . . . . . . . 12 9 1 . 103 . . . . . . . . . . . . . . . . . . 9 5 Entropic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . Phasic 15 | . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 80 | . 18 . 13 12 . 6 12 21 3 . 10 10 . . 75 80 4 27 18 9 9 7 10 . . 17 8 18 . 3 35 7 14 22 37 Robot Miss Streak 18 | . 3 . 6 2 . 2 2 4 2 . 2 . . . 3 2 3 3 3 2 2 1 1 . . 1 1 3 . 3 2 2 1 1 18 Penetration Max 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 6 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 1877 | . 69 . 152 18 . 13 50 139 14 . 47 8 . . 152 26 13 64 49 37 32 19 33 . . 22 34 83 . 4 156 19 80 79 465 Core Hits 1105 | . 31 . 69 10 . 7 16 53 5 . 18 8 1 . 150 13 12 22 18 12 17 3 30 . . 10 17 38 . 1 69 10 38 33 394 Critical Kills 49 | . 1 . . . . 1 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 40 Critical Parts Destroyed 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 47 Critical Strikes 130 | . 3 . . . . 1 3 4 . . 4 . . . 3 . . . . . . . . . . . . 5 . . 3 . . 7 97 Burn 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Meltdown 10 | . . . . . . 1 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Destroy 97 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 92 Blast 13 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 5 . . 3 . . 1 . Corrupt 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . Sever 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intensify 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Melee Attacks 82 | . . . . . . . . . 30 . . . . . 42 . . . . . . . . . . . . . 10 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 28 | . . . . . . . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 52 | . . . . . . . . . . . . . . . 42 . . . . . . . . . . . . . 10 . . . . . . Sneak Attacks 11 | . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 79452 | . 919 . 3035 473 . 367 1275 1857 975 . 2641 506 242 . 9411 1364 913 2998 2166 1414 1423 1004 2638 . . 1040 1496 3668 . 180 6729 829 3952 4020 21917 Guns 11107 | . 893 . 505 . . . . . . . . 21 . . 1229 . . . . . . . . . . . . . . . . . . 911 7548 Cannons 48717 | . . . 2124 432 . 265 1021 1438 231 . 2303 55 . . 1409 1364 913 2998 2044 1414 1423 1004 1292 . . 1040 1496 3643 . 180 6563 829 3500 3043 6693 Explosions 16670 | . . . 256 . . 102 253 . . . 326 430 . . 5770 . . . 122 . . . 1346 . . . . 25 . . 160 . 397 65 7418 Melee 1747 | . . . . . . . . . 744 . . . . . 1003 . . . . . . . . . . . . . . . . . . . . Ramming 748 | . 26 . 47 41 . . 1 59 . . 12 . 242 . . . . . . . . . . . . . . . . . 6 . 55 1 258 Kinetic 16016 | . 480 . 329 . . . . . 231 . 2013 . . . 77 . . . . . . . . . . . . 1193 . . 1944 . 765 943 8041 Thermal 41712 | . 413 . 2403 432 . 265 1021 1798 . . . 100 . . 319 1364 913 2998 2166 1414 1423 1004 1292 . . 1040 1496 2450 . 180 4619 829 2735 2900 6138 Explosive 16008 | . . . 256 . . 102 253 . . . 326 . . . 5770 . . . . . . . 1346 . . . . 25 . . 160 . 397 65 7308 Electromagnetic 2858 | . . . . . . . . . . . 290 406 . . 1879 . . . . . . . . . . . . . . . . . . 111 172 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 744 | . . . . . . . . . 744 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1003 | . . . . . . . . . . . . . . . 1003 . . . . . . . . . . . . . . . . . . . . Phasic 363 | . . . . . . . . . . . . . . . 363 . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . 1 1 1 1 1 1 . . 2 2 18 18 22 22 2 2 . . 1 1 1 . 1 1 1 . . 1 1 . 22 . 3 26 27 Average Corruption 5 | . 1 1 1 1 1 1 . . 1 2 4 18 19 22 2 2 . . 1 1 1 . 1 1 1 . . 1 1 . 12 . 2 17 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . Effects 397 | . 2 2 17 15 7 1 . . 1 5 23 19 30 4 33 9 . . 2 7 2 . 6 3 1 . . 5 7 . 59 . 11 18 108 Message Errors 88 | . 1 . 3 2 1 . . . . 1 3 2 8 2 12 . . . . 2 . . 2 . . . . . 5 . 19 . 4 2 19 Matter Fused 94 | . 1 1 5 4 2 . . . . 2 6 8 4 1 6 2 . . 2 1 1 . . . . . . 1 . . 17 . 2 3 25 Heat Flow Errors 31 | . . . 1 . 1 . . . 1 1 1 2 3 . 3 2 . . . . 1 . . . 1 . . 1 1 . 3 . 1 . 8 Energy Discharges 53 | . . . 3 2 1 . . . . . 9 1 7 1 3 3 . . . 2 . . 1 1 . . . 1 1 . 7 . . 1 9 Parts Rejected 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 5 Data Loss (minor) 52 | . . 1 2 4 2 1 . . . 1 2 2 6 . 5 1 . . . . . . 2 . . . . 1 . . 6 . 2 6 8 Data Loss (major) 12 | . . . . 2 . . . . . . 1 1 . . 1 . . . . 1 . . . . . . . 1 . . . . . 1 4 Misfires 12 | . . . . 1 . . . . . . 1 1 1 . . . . . . . . . 1 1 . . . . . . 1 . 1 2 2 Alerts 16 | . . . 1 . . . . . . . . 1 1 . 3 1 . . . 1 . . . 1 . . . . . . 2 . 1 1 3 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Weapon Failures 26 | . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 2 20 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3339 | . . . 28 . . . . 1 177 . 105 . 7 . 698 96 32 113 102 225 . 108 40 . . 125 46 166 . . 208 30 230 323 479 Projectiles 2075 | . . . 28 . . . . 1 45 . 105 . . . . 96 32 113 66 225 . 108 . . . 125 46 166 . . 208 30 230 323 128 Explosions 1043 | . . . . . . . . . . . . . . . 698 . . . 36 . . . 40 . . . . . . . . . . . 269 Melee 221 | . . . . . . . . . 132 . . . 7 . . . . . . . . . . . . . . . . . . . . . 82 Knockbacks 109 | . . . . . . . . . 1 . 16 . 2 . . . . . . . . . . . . . . 9 . . 23 . 9 . 49 Impact 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 104 | . . . . . . . . . 1 . 14 . . . . . . . . . . . . . . . . 9 . . 23 . 9 . 48 Secondary 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 326 | . . . 26 . . . . . . . . . . . 95 . . . 76 . . . . . . . . 34 . . 95 . . . . Shots 6 | . . . 2 . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . 1 . . . . Rammed 71 | . 13 . 7 4 . . 1 7 . . 2 . 28 . . . . . . . . . . . . . . . . . 1 . 1 1 6 Targets Rammed 79 | . 13 . 7 5 . . 1 10 . . 2 . 29 . . . . . . . . . . . . . . . . . 1 . 1 1 9 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 8 | . . . . 1 . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 Highest Temperature 415 | . 165 . 415 117 194 189 180 279 120 101 256 275 284 . 375 171 . . . . 90 . 39 . 197 . 29 229 221 . 240 1 217 201 198 Average Temperature 102 | . 37 . 60 45 115 113 51 69 63 60 59 92 104 . 97 88 . . . . 49 . 22 . 110 . 15 112 123 . 64 1 128 83 160 Received Heat Transfer 5522 | . 123 . 609 63 . 171 126 234 . . 516 63 . . 334 126 . 267 9 45 135 9 234 . . . 252 415 . . 339 39 48 36 1329 Effects 11 | . . . 2 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . 6 . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Interference 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 6 . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 46 | . . . . . . . . . . . 5 1 . . 2 . . . . . . . . . . . . 8 . . 9 . 4 4 13 Total Turns 1206 | . . . . . . . . . . . 116 15 . . 22 . . . . . . . . . . . . 199 . . 297 . 138 126 293 Longest Duration 67 | . . . . . . . . . . . 33 15 . . 14 . . . . . . . . . . . . 57 . . 64 . 58 67 39 Robots Corrupted 19 | . . . . . . . . . . . 2 1 . . 14 . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 18 | . . . . . . . . . . . 1 1 . . 14 . . . . . . . . . . . . . . . . . . 1 1 Parts Fried 12 | . . . . . . . . . . . 2 2 . . . . . . 1 . . . . . . . . . . . . . . 1 6 Impact Corruptions 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 5 Robots Melted 12 | . . . . . . 1 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Combat Hostiles 10 | . . . . . . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Parts Melted 66 | . 1 . 9 4 . . 8 8 . . . . . . . 2 . . 1 . . 1 . . . . . . . . 5 . . 10 17 Heat Transferred 37470 | . 1332 . 4440 740 . 481 1850 5439 . . . 100 . . 9 700 500 1662 850 650 800 475 700 . . 575 825 1300 . 100 2725 475 1550 2196 6996 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Peak Influence 3294 | . 308 71 661 486 . 148 257 591 78 63 336 . . . . . 232 594 634 413 566 278 . . . . 288 582 . 15 776 443 452 486 3294 Initial 436 | . . 13 27 253 . . 57 14 13 17 . . . . . . . 17 165 253 43 179 . . . . 47 107 . . 8 436 164 254 261 Average 320 | . 106 46 339 249 . 110 109 168 37 38 100 . . . . . 98 331 426 244 269 160 . . . . 130 276 . 5 258 311 261 275 1416 Maximum Alert Level 5 | . 1 . 2 2 . . 1 2 . . 1 . . . . . 1 2 2 2 2 1 . . . . 1 2 . . 3 2 2 2 5 Low Security (%) 49 | 100 88 100 30 44 . 100 96 78 100 100 84 . . . . . 73 20 7 28 43 68 . . . . 80 36 . 100 49 16 23 24 . Level 1 26 | . 11 . 33 31 . . 3 8 . . 15 . . . . . 26 36 45 42 23 31 . . . . 19 40 . . 25 52 56 60 23 Level 2 17 | . . . 36 24 . . . 12 . . . . . . . . . 42 47 29 33 . . . . . . 23 . . 18 31 19 14 9 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 7 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 111 | . 5 . 7 . . . 5 5 5 . 7 . . . . . . 2 . . 3 1 . . . . 3 6 . 1 13 2 6 5 35 Investigation 23 | . 2 . 4 . . . 1 4 2 . 4 . . . . . . . . . 2 . . . . . 1 . . . . 1 . . 2 Extermination 24 | . . . . . . . . . 2 . 2 . . . . . . . . . . 1 . . . . 1 3 . . 4 . 3 2 6 Reinforcement 34 | . 3 . 3 . . . 1 1 1 . 1 . . . . . . 2 . . . . . . . . 1 3 . 1 6 1 3 3 4 Assault 19 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 18 Garrison 11 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 5 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 2 . 1 . 2 Haulers Reinforced 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Distress Signals 43 | . 5 . 5 . . . 1 3 . . . . . . . . 1 3 2 . 1 . . . 1 . . 2 . 3 2 6 2 2 4 Communications Jammed 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . Distress Signals 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . Times Spotted 693 | . 27 2 70 8 . 7 10 36 5 8 20 2 2 . 61 9 6 36 18 12 14 8 21 . 1 7 18 28 . 4 46 10 20 26 151 Peak Tracking Total 36 | . 4 3 5 2 . 4 3 5 1 6 4 3 1 . 36 4 4 5 5 1 4 4 9 . 1 5 7 4 . 2 7 3 4 7 14 Tactical Retreats 29 | . 3 . 2 . . . . . 1 2 1 . . . 2 . . 1 1 . . . 1 . . . 1 1 . . 3 . 1 . 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Traps Triggered 18 | . 1 . 3 . . . 1 2 2 . 1 . . . . . . 5 . . . 1 . . . . . 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Traps Extracted 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . . . . . . . . . . . . . 3 12 . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . . 4 4 4 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Machines Disabled 78 | . . 1 1 . . . 1 2 . . 4 . 1 . 3 . 1 2 3 3 2 1 1 . 1 . 2 6 4 . 17 2 7 5 8 Max in Single Turn 2 | . . . 1 . . . 1 1 . . 1 . 1 . 1 . 1 . . 1 1 1 1 . 1 . 1 2 1 . 2 1 1 2 1 Garrison Access 5 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Machines Accessed 109 | . 6 . 14 . 1 . 6 14 14 . 7 . . 1 . 1 . 2 1 . 2 5 1 . 3 . 3 5 . 2 7 1 5 5 3 Terminals 62 | . 4 . 8 . . . 3 9 7 . 3 . . . . 1 . 2 1 . 2 2 1 . . . 1 2 . . 6 . 3 5 2 Fabricators 6 | . . . . . . . . . 2 . 1 . . . . . . . . . . 1 . . . . . 2 . . . . . . . Repair Stations 16 | . . . 2 . . . 1 2 2 . 2 . . . . . . . . . . . . . . . 1 1 . 1 1 . 2 . 1 Recycling Units 13 | . 2 . 2 . . . . 2 2 . 1 . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Hacks 375 | . 17 . 48 . 1 . 24 39 35 . 16 . . 6 . 1 . 2 4 . 4 21 5 . 9 . 15 17 . 12 46 3 19 22 9 Successful 218 | . 14 . 36 . 1 . 18 29 20 . 9 . . 6 . 1 . 2 1 . 3 7 5 . 9 . 10 7 . 4 21 . 6 7 2 Failed 156 | . 3 . 12 . . . 6 10 15 . 7 . . . . . . . 3 . 1 14 . . . . 5 10 . 8 24 3 13 15 7 Catastrophic 34 | . 1 . 1 . . . 1 1 4 . 1 . . . . . . . 1 . . 4 . . . . 1 2 . 2 2 2 2 5 4 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Manual 134 | . 14 . 20 . . . 7 16 11 . 2 . . 5 . . . . 1 . 2 16 . . . . 3 4 . . 25 . 5 3 . Terminals 209 | . 15 . 19 . . . 8 24 17 . 6 . . . . 1 . 2 4 . 4 7 5 . . . 6 12 . . 42 . 9 22 6 Fabricators 18 | . . . . . . . . . 6 . 3 . . . . . . . . . . 5 . . . . . 4 . . . . . . . Repair Stations 78 | . . . 18 . . . 7 12 7 . 6 . . . . . . . . . . . . . . . 5 1 . 5 4 . 10 . 3 Recycling Units 26 | . 2 . 2 . . . . 2 3 . 1 . . . . . . . . . . 9 . . . . 4 . . . . 3 . . . Scanalyzers 17 | . . . 9 . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . 7 . . . . . Terminal Hacks 96 | . 10 . 6 . 1 . 3 13 6 . 3 . . 6 . 1 . 2 1 . 1 2 5 . 9 . 3 2 . . 12 . 3 6 1 Record 15 | . . . . . 1 . . . . . . . . . . 1 . . . . . . 5 . 8 . . . . . . . . . . Part Schematic 17 | . 3 . . . . . . 1 2 . . . . 6 . . . . . . . . . . . . . 1 . . 3 . . 1 . Robot Analysis 4 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype ID Bank 7 | . 1 . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Open Door 8 | . . . . . . . . 2 . . . . . . . . . 2 1 . . . . . 1 . . . . . . . 1 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Machine Index 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . Alert Level 12 | . 1 . 3 . . . . 2 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 2 . Unreport Threat 7 | . . . 1 . . . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 5 | . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 6 | . 1 . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 5 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . Fabricator Hacks 8 | . . . . . . . . . 5 . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . Network Status 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Build 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 55 | . . . 17 . . . 5 10 6 . 3 . . . . . . . . . . . . . . . 3 1 . 3 3 . 3 . 1 Scan Component 32 | . . . 9 . . . 3 5 3 . 2 . . . . . . . . . . . . . . . 2 1 . 2 2 . 2 . 1 Repair 23 | . . . 8 . . . 2 5 3 . 1 . . . . . . . . . . . . . . . 1 . . 1 1 . 1 . . Recycling Unit Hacks 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . Retrieve Components 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . Scanalyzer 15 | . . . 8 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 8 | . . . 4 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 7 | . . . 4 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 38 | . 4 . 5 . . . 2 5 3 . . . . . . . . . . . 2 4 . . . . 3 3 . . 6 . . 1 . Terminals 23 | . 2 . 3 . . . 2 3 2 . . . . . . . . . . . 2 . . . . . 1 1 . . 6 . . 1 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assimilate 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 13 | . 1 . 2 . . . 2 3 . . . . . . . . . . . . . . . . . . 1 1 . . 2 . . 1 . Operators 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Sabotage 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . Liberate 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Fabnet 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . 2 . . . . 2 1 . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . Reject 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Mask 3 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Tunnel 6 | . 2 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 78 | . 4 . 12 . . . 5 7 13 . 6 . . . . . . 2 1 . 1 4 . . . . 2 3 . 2 5 1 4 3 3 Full Trace Events 10 | . . . 1 . . . . 1 2 . 4 . . . . . . . . . . . . . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . 3 . 3 . . . 3 1 2 . . . . 21 . . . . . . . . . . . . . 1 . . 3 . . 1 . Parts Built 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 261 | . . . . . . . . . 236 . 25 . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 13 | . . . . . . . . . 12 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 23 | . . . 8 . . . 2 5 3 . 1 . . . . . . . . . . . . . . . 1 . . 1 1 . 1 . . Time 993 | . . . 264 . . . 58 261 153 . 41 . . . . . . . . . . . . . . . 54 . . 51 74 . 37 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 6 . . . . . . . . Parts Scanalyzed 6 | . . . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 2 . 1 . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 1 . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 22 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 3 3 7 . . 5 Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Programmers 18 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 3 3 4 . . 4 Fabnet Peak Effective % 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 3 4 4 1 1 1 . Autooverrided 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 1 . . Robots Rewired 33 | . . . . . . . . . . . . . . . . . . 33 . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Total Allies 98 | . . 3 . . . . . 11 1 18 . . . 2 . . . 35 5 . . . . . . . 1 . . . 2 . 1 . 19 Largest Group 22 | . . 3 2 . . . . 10 1 18 11 . . 2 2 . . 22 8 1 . . . . . . 1 . . . 1 . 1 . 12 Highest-Rated Group 635 | . . 40 32 . . . . 173 29 434 281 . . 192 192 . . 635 611 96 . . . . . . 47 . . . 47 . 30 . 163 Highest-Rated Ally 159 | . . 16 16 . . . . 100 29 35 31 . . 96 96 . . 159 159 96 . . . . . . 47 . . . 47 . 30 . 15 Total Orders 5 | . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . . . . . . . . . . RETURN 5 | . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . . . . . . . . . . Ally Attacks 771 | . . 12 10 . . . . 91 . 134 42 . . . 55 . . 205 76 19 . . . . . . 4 . . . 3 . 4 . 116 Total Damage 17516 | . . 103 113 . . . . 1205 . 3861 702 . . . 1297 . . 4098 2756 740 . . . . . . 134 . . . 119 . 21 . 2367 Kills 115 | . . 2 4 . . . . 19 . 12 6 . . . 12 . . 29 16 3 . . . . . . 1 . . . . . . . 11 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 Allies Melted 4 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Robot Analysis Total 4 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Derelict Logs Recovered 7 | . . . . 1 . . . . . . . 1 . 1 . 2 . . . . . . 1 . . 1 . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . . . . . . . . . . Drone Recoveries 5 | . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Turns Passed 47253 | 85 1675 297 3473 1429 534 262 840 2479 1035 450 1677 438 668 1958 6696 662 486 1685 524 1114 419 809 1458 700 1673 1877 547 1374 813 573 2310 1285 1484 910 2554 Spaces Moved 21132 | 52 813 164 1476 603 217 93 287 691 1515 403 818 240 372 1205 3035 313 206 566 195 167 178 368 732 363 826 805 182 452 293 206 621 647 676 371 981 Core 230 | 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 218 Treads 12244 | 40 813 164 1476 603 217 93 287 691 8 169 818 240 372 1205 1150 . . . . . . . . . . . . 321 293 206 621 647 676 371 763 Legs 6917 | . . . . . . . . . . . . . . . 1885 313 206 566 195 167 178 368 732 363 826 805 182 131 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1741 | . . . . . . . . . 1507 234 . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 160 160 160 240 240 160 240 38 30 160 160 160 160 116 189 189 185 185 135 185 185 185 185 180 123 180 160 160 160 160 160 160 155 50 Average Speed 170 | 137 178 166 168 226 240 240 227 240 39 91 161 160 160 160 177 189 189 188 185 183 185 185 185 185 189 179 180 203 160 236 235 160 160 158 167 Slowest Speed 400 | 160 320 240 240 240 240 240 240 240 240 160 240 160 160 160 400 189 189 189 185 185 185 185 185 185 210 180 180 340 160 250 250 160 160 250 241 Overloaded Moves 12 | . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 52 | 4 98 39 96 84 51 19 32 94 27 90 14 41 55 86 88 44 9 77 66 80 19 17 75 52 90 72 7 42 96 6 82 29 71 24 23 Regions Visited 35 Branch Regions 23 Pre-discovered Areas 8 | . 2 . 2 . 1 . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 21 | . . . . 1 . . 1 . . . 1 1 1 1 1 1 . . . . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 . 1 1 . 1 . . . . . . . . 1 1 1 1 . . . . 1 . . . . . . . . . . Scrap Searched 15 | . . 1 . 2 . 1 . . . . . . 1 4 . 1 . . . . . . 2 1 . 2 . . . . . . . . . Spaces Dug 231 | . . . 28 . . . . . 18 . 5 . . . 2 . 10 . . 2 2 9 54 14 4 1 8 18 . . 23 8 19 1 5 Terrain Destroyed 1345 | . . . 40 . . 8 15 . 19 . 38 2 72 . 155 10 17 14 31 10 12 13 144 21 4 10 20 74 . 4 88 18 108 42 356 Melee 18 | . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 420 | . . . 1 . . . . . 1 . 21 . . . 5 10 17 14 19 10 12 13 24 21 4 10 20 50 . 4 50 18 36 6 54 AOE 838 | . . . 39 . . 8 15 . . . 17 2 72 . 150 . . . 12 . . . 120 . . . . 24 . . 38 . 72 36 233 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Total 29520 | 63 937 190 2186 633 234 113 408 1216 1907 485 1077 282 424 1243 4105 346 262 1106 287 930 220 460 782 372 937 1209 344 758 633 287 1220 861 938 595 1470 Wait 4774 | . 21 18 427 7 . . 46 285 284 63 159 30 15 3 697 6 16 113 24 673 19 66 7 . 51 316 124 156 252 61 361 158 124 88 104 Move 21097 | 51 812 163 1475 602 216 92 286 690 1515 402 817 239 371 1204 3034 312 205 565 194 166 177 367 731 362 825 804 181 451 292 205 620 646 675 370 980 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 407 | 6 20 3 30 1 6 1 13 16 12 4 9 3 2 23 77 4 3 4 4 32 . 2 3 . 11 23 3 9 22 2 11 3 9 12 24 Fast Attach 219 | 6 3 . 16 . . 1 3 16 6 6 3 . 1 . 39 . 3 7 7 2 . 2 2 . 10 1 . 8 5 2 9 3 5 7 46 Attach 160 | . . 1 11 . 2 1 3 4 14 1 7 . . . 15 . 2 3 . 3 . 2 . . 3 2 2 7 11 4 11 6 4 9 32 Detach 44 | . . . 1 . 2 . . 1 2 . 2 . . . 3 . . 3 . 1 . . 1 . 1 . . . 4 2 4 3 1 4 9 Swap 177 | . 4 2 29 2 2 5 7 14 12 1 9 3 4 . 16 . 4 7 2 1 . 2 1 . 1 6 4 6 2 2 12 1 7 5 4 Drop 518 | . 15 3 40 3 6 3 13 34 27 8 3 . 1 13 79 4 4 12 12 25 . 1 7 . 27 33 1 17 35 5 18 14 13 15 27 Fire 1603 | . 49 . 150 13 . 10 36 146 5 . 66 7 1 . 99 20 25 41 44 27 24 18 30 10 8 24 29 99 . 4 173 27 99 84 235 Melee 82 | . . . . . . . . . 30 . . . . . 42 . . . . . . . . . . . . . 10 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 79 | . 13 . 7 5 . . 1 10 . . 2 . 29 . . . . . . . . . . . . . . . . . 1 . 1 1 9 Escape Stasis 25 | . . . . . . . . . . . . . . . . . . 20 . . . . . . . . . 5 . . . . . . . Rewire 331 | . . . . . . . . . . . . . . . . . . 331 . . . . . . . . . . . . . . . . . Trap 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 2 exits: *Fac / *Hub) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Armory -4/Lab -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: *Sur / Com) To Fleet Rendezvous History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 16) 1053 | -10/Materials | Discovered new exit (range 5) 1331 | -10/Materials | Discovered new exit (range 6) 1745 | -10/Materials | Discovered new exit (range 8) 1761 | -10/Materials | Entered Mines 1773 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1808 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1983 | -10/Mines | Discovered new exit (range 6) 2015 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2022 | -10/Mines | Found Prototype Device 2058 | -10/Mines | Entered Materials 2058 | -9/Materials | Accompanied by 2 allies 2058 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2418 | -9/Materials | Discovered new exit (range 16) 2508 | -9/Materials | Repaired Lgt. Treads 2784 | -9/Materials | Discovered new exit (range 15) 3151 | -9/Materials | Identified Exp. Sensor Array 3182 | -9/Materials | Build established: Scavenger-Mutant 3368 | -9/Materials | Discovered new exit (range 8) 3474 | -9/Materials | Discovered new exit (range 16) 3846 | -9/Materials | Build established: Mutant 5032 | -9/Materials | Discovered new exit (range 13) 5192 | -9/Materials | Repaired Adv. Beam Cannon 5244 | -9/Materials | Repaired Adv. Beam Cannon 5272 | -9/Materials | Repaired Lgt. Treads 5305 | -9/Materials | Repaired Disposable Heat Sink 5332 | -9/Materials | Repaired Lgt. Armor Plating 5360 | -9/Materials | Repaired Lgt. Treads 5386 | -9/Materials | Repaired Lgt. Treads 5531 | -9/Materials | Entered Mines 5556 | -9/Mines | Met a Derelict bent on vengeance 5591 | -9/Mines | Discovered new exit (range 9) 5662 | -9/Mines | Discovered new exit (range 15) 5673 | -9/Mines | Build established: Scavenger-Mutant 6015 | -9/Mines | Build established: Mutant 6070 | -9/Mines | Identified exit to Exiles 6951 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6960 | -9/Mines | Entered Exiles 7025 | -9/Exiles | Met 8R-AWN 7068 | -9/Exiles | Met EX-HEX 7161 | -9/Exiles | Met EX-DEC 7173 | -9/Exiles | Learned location of Zion (-7) 7216 | -9/Exiles | Met EX-BIN 7456 | -9/Exiles | Discovered new exit (range 10) 7494 | -9/Exiles | Entered Mines 7628 | -8/Mines | Core integrity fell below 50% 7713 | -8/Mines | Discovered new exit (range 5) 7756 | -8/Mines | Entered Materials 7756 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7871 | -8/Materials | Garrison activated, responded to threat 7958 | -8/Materials | Build established: Scavenger-Mutant 8045 | -8/Materials | Repaired Rnf. Ion Engine 8073 | -8/Materials | Repaired Lgt. Treads 8506 | -8/Materials | Identified exit to Storage 8596 | -8/Materials | Entered Storage 8907 | -8/Storage | Build established: Mutant 9146 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9455 | -8/Storage | Build established: Commander-Mutant 9548 | -8/Storage | Repaired Cooling System 9600 | -8/Storage | Repaired Adv. Beam Cannon 9634 | -8/Storage | Repaired Imp. Treads 9673 | -8/Storage | Repaired Imp. Sensor Array 9723 | -8/Storage | Discovered new exit (range 14) 10027 | -8/Storage | Met 01-MTF 10036 | -8/Storage | Build established: Mutant 10377 | -8/Storage | Found Prototype Device 10377 | -8/Storage | Identified 01-MTF's Autohacker 10431 | -8/Storage | Destroyed 01-MTF 10523 | -8/Storage | Found 01-MTF's Shockpuncher 10723 | -8/Storage | Repaired Centrium Light Armor Plating 11075 | -8/Storage | Entered Factory 11075 | -7/Factory | Accompanied by 1 ally 11075 | -7/Factory | Evolved 2 slots: Utility x2 11279 | -7/Factory | Repaired Huge Storage Unit 11369 | -7/Factory | Repaired Exp. Heat Sink 11427 | -7/Factory | Discovered new exit (range 13) 11433 | -7/Factory | Identified exit to Factory 11491 | -7/Factory | Build established: Hacker-Scout 11576 | -7/Factory | Repaired Hvy. Assault Cannon 11578 | -7/Factory | Fabricated Exp. Sensor Array? 11886 | -7/Factory | Build established: Hacker-Mutant 11902 | -7/Factory | Fabricated Rocket Array? 12110 | -7/Factory | Manually triggered Chute Trap 12110 | -7/Factory | Sucked down chute 12110 | -7/Factory | Entered Waste 12114 | -7/Waste | Spotted C-40 Crusher 12128 | -7/Waste | Spotted C-40 Crusher 12134 | -7/Waste | Spotted C-40 Crusher 12135 | -7/Waste | Spotted C-40 Crusher 12135 | -7/Waste | Spotted C-40 Crusher 12176 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12177 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12182 | -7/Waste | Spotted C-40 Crusher 12198 | -7/Waste | Discovered new exit (range 13) 12203 | -7/Waste | Warlord forces began an assault 12221 | -7/Waste | Allies destroyed C-40 Crusher 12221 | -7/Waste | Allies destroyed C-40 Crusher 12235 | -7/Waste | Allies destroyed C-40 Crusher 12240 | -7/Waste | Allies destroyed C-40 Crusher 12263 | -7/Waste | Allies destroyed C-40 Crusher 12555 | -7/Waste | Identified exit to Factory 12560 | -7/Waste | Entered Factory 12560 | -7/Factory | Accompanied by 11 allies 12618 | -7/Factory | Discovered new exit (range 14) 12643 | -7/Factory | Identified exit to Lower Caves 13204 | -7/Factory | P-60 Hacker assimilated allied JU-PU3(m) 13447 | -7/Factory | Discovered exit to Factory (range 16) 13653 | -7/Factory | Repaired Broken Neutron Missile Launcher? 13895 | -7/Factory | Fabricated Huge Storage Unit (x1) 14012 | -7/Factory | System corruption reached 10% 14051 | -7/Factory | Lost 5 parts (1n3u1w) 14237 | -7/Factory | Entered Lower Caves 14310 | -7/Lower Caves | Build established: Mutant 14455 | -7/Lower Caves | Identified exit to Lower Caves 14675 | -7/Lower Caves | Entered another Lower Caves area 14893 | -7/Lower Caves | Build established: Scavenger-Mutant 15304 | -7/Lower Caves | Discovered new exit (range 16) 15341 | -7/Lower Caves | Identified exit to Zion 15343 | -7/Lower Caves | Entered Zion 15368 | -7/Zion | Received a visual enhancement algorithm 15402 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 15420 | -7/Zion | System corruption cleaned by Quarantine Array 15610 | -7/Zion | Discovered new exit (range 13) 15629 | -7/Zion | Identified exit to Proximity Caves 15684 | -7/Zion | Found CR-A16's Pointy Stick 15755 | -7/Zion | Learned Factory trap positions 15795 | -7/Zion | Found Prototype Device 16016 | -7/Zion | Found Prototype Device 16195 | -7/Zion | Learned location of Data Miner (-6) 16212 | -7/Zion | Given A8's code to call for help 16586 | -7/Zion | Given the Hacking Drone Bay 16680 | -7/Zion | Found Prototype Device 16901 | -7/Zion | Enhanced Grunt warped into view, answering call for help 16909 | -7/Zion | Enhanced Grunt warped into view, answering call for help 17143 | -7/Zion | Opened final containment barrier to the Deep Caves 17293 | -7/Zion | Discovered new exit (range 5) 17297 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 17300 | -7/Zion | Identified exit to Deep Caves 17301 | -7/Zion | Entered Deep Caves 17301 | -7/Deep Caves | Accompanied by 2 allies 17368 | -7/Deep Caves | Identified Mobile Refinery Mk. CCLXVII 17491 | -7/Deep Caves | Attacked by Z-Imprinter 17492 | -7/Deep Caves | Z-Facility disabled 17515 | -7/Deep Caves | Allies destroyed Z-Imprinter 17730 | -7/Deep Caves | Found Prototype Protection 17730 | -7/Deep Caves | Identified Zio. Weapon Casing 17753 | -7/Deep Caves | Found Prototype Protection 17753 | -7/Deep Caves | Identified Zio. Heavy Carapace 17837 | -7/Deep Caves | Build established: Mutant 18507 | -7/Deep Caves | Discovered new exit (range 6) 18515 | -7/Deep Caves | Identified exit to Proximity Caves 18604 | -7/Deep Caves | Found Surveybot 24 Scanner 18616 | -7/Deep Caves | Found Surveybot 24 Chip 18757 | -7/Deep Caves | Found Zio. Heavy Carapace 18760 | -7/Deep Caves | Found Zio. Weapon Casing 18823 | -7/Deep Caves | Found Zio. Heavy Carapace 19105 | -7/Deep Caves | Spotted as-20767 19139 | -7/Deep Caves | Destroyed as-20767 19167 | -7/Deep Caves | Lost 3 parts (1n2u) 19167 | -7/Deep Caves | Found Corrupted GOLEM Unit 19799 | -7/Deep Caves | Build established: Scavenger-Mutant 19919 | -7/Deep Caves | Triggered Deep Caves wall 19919 | -7/Deep Caves | Spotted AS-26529 19920 | -7/Deep Caves | Destroyed AS-42381 19925 | -7/Deep Caves | Destroyed AS-26529 19948 | -7/Deep Caves | Destroyed 34 combat bots 19958 | -7/Deep Caves | Exposed GOLEM chamber 19963 | -7/Deep Caves | Found GOLEM Unit 20052 | -7/Deep Caves | Found GOLEM Unit 20560 | -7/Deep Caves | Spotted as-90515 20596 | -7/Deep Caves | Destroyed as-90515 20613 | -7/Deep Caves | Found Corrupted GOLEM Unit 20639 | -7/Deep Caves | Found Prototype Energy Gun 20639 | -7/Deep Caves | Identified AWS/Thermal 20882 | -7/Deep Caves | Build established: Mutant 21165 | -7/Deep Caves | Destroyed 10 combat bots 21485 | -7/Deep Caves | Found Corrupted Prototype Device 21485 | -7/Deep Caves | Identified Exp. Thermal Shield 21521 | -7/Deep Caves | Identified Hacking Drone Bay 21641 | -7/Deep Caves | Build established: Scavenger-Mutant 22900 | -7/Deep Caves | Found GOLEM Unit 22941 | -7/Deep Caves | Found GOLEM Unit 22948 | -7/Deep Caves | Build established: Mutant 23229 | -7/Deep Caves | Found Corrupted Exp. Thermal Shield 23278 | -7/Deep Caves | Found Zio. Weapon Casing 23395 | -7/Deep Caves | Found Zio. Weapon Casing 23492 | -7/Deep Caves | Found Zio. Weapon Casing 23997 | -7/Deep Caves | Entered Proximity Caves 24088 | -6/Proximity Caves | Learned Factory terminal intel 24122 | -6/Proximity Caves | Build established: Scavenger-Mutant 24544 | -6/Proximity Caves | Discovered exit to Factory (range 5) 24597 | -6/Proximity Caves | Learned 4 Factory zone layouts 24659 | -6/Proximity Caves | Entered Factory 24659 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 24661 | -6/Factory | Loaded intel: 87 trap records 24662 | -6/Factory | Loaded intel: 27 terminal locations 25019 | -6/Factory | Identified exit to Factory 25127 | -6/Factory | Discovered new exit (range 11) 25145 | -6/Factory | Entered Extension 25728 | -6/Extension | Build established: Commander-Mutant 26085 | -6/Extension | Spotted B-75 Beast 26091 | -6/Extension | Spotted B-75 Beast 26101 | -6/Extension | Allies destroyed B-75 Beast 26107 | -6/Extension | Allies destroyed B-75 Beast 26410 | -6/Extension | Rescued a captive Derelict 26535 | -6/Extension | Rescued A7 26771 | -6/Extension | Discovered exit to Factory (range 10) 26773 | -6/Extension | Discovered new exit (range 6) 26830 | -6/Extension | Entered Cetus 26830 | -6/Cetus | Accompanied by 5 allies (A7) 26835 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 26842 | -6/Cetus | Build established: Scavenger-Mutant 26855 | -6/Cetus | Spotted Cetus Guard 26855 | -6/Cetus | Spotted Cetus Guard 26861 | -6/Cetus | Spotted Cetus Guard 26865 | -6/Cetus | Allies destroyed Cetus Guard 26865 | -6/Cetus | Spotted Cetus Guard 26869 | -6/Cetus | Destroyed Cetus Guard 26875 | -6/Cetus | Allies destroyed Cetus Guard 26876 | -6/Cetus | Allies destroyed Cetus Guard 26971 | -6/Cetus | Started Cetus Manufacturing Module 26985 | -6/Cetus | Escorted A7 to Cetus Mainframe 26996 | -6/Cetus | Manufactured an Enhanced Grunt 27021 | -6/Cetus | Manufactured an Enhanced Grunt 27024 | -6/Cetus | Discovered new exit (range 16) 27046 | -6/Cetus | Manufactured an Enhanced Grunt 27071 | -6/Cetus | Manufactured an Enhanced Grunt 27096 | -6/Cetus | Manufactured an Enhanced Grunt 27097 | -6/Cetus | Spotted Cetus Guard 27097 | -6/Cetus | Spotted Cetus Guard 27101 | -6/Cetus | Spotted Cetus Guard 27105 | -6/Cetus | Allies destroyed Cetus Guard 27112 | -6/Cetus | Allies destroyed Cetus Guard 27115 | -6/Cetus | Destroyed Cetus Guard 27117 | -6/Cetus | Spotted Cetus Guard 27127 | -6/Cetus | Destroyed Cetus Guard 27176 | -6/Cetus | Discovered exit to Factory (range 16) 27185 | -6/Cetus | Met Revision 17 27326 | -6/Cetus | Destroyed A7 27331 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 27354 | -6/Cetus | Entered Archives 27354 | -6/Archives | Accompanied by 1 ally 27482 | -6/Archives | Discovered new exit (range 15) 27967 | -6/Archives | Build established: Golem 28139 | -6/Archives | Discovered exit to Factory (range 15) 28468 | -6/Archives | Entered Hub_04(d) 28543 | -6/Hub_04(d) | Build established: Mutant 28573 | -6/Hub_04(d) | Network Hub disabled 28729 | -6/Hub_04(d) | Network Hub disabled 28818 | -6/Hub_04(d) | First assault squad dispatched 28887 | -6/Hub_04(d) | Entered Factory 28887 | -5/Factory | Evolved 2 slots: Utility x2 29266 | -5/Factory | Identified exit to Upper Caves 29696 | -5/Factory | Entered Upper Caves 29719 | -5/Upper Caves | Learned Factory emergency access door positions 30507 | -5/Upper Caves | Discovered new exit (range 15) 30597 | -5/Upper Caves | Destroyed 9 combat bots 30620 | -5/Upper Caves | Identified exit to Upper Caves 30756 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 30790 | -5/Upper Caves | Attracted the attention of an 0b10 base 30824 | -5/Upper Caves | Destroyed 10 combat bots 30831 | -5/Upper Caves | Learned Extension trap positions 30831 | -5/Upper Caves | Learned Armory emergency access door positions 30831 | -5/Upper Caves | Learned Factory terminal intel 30868 | -5/Upper Caves | Build established: Golem 31154 | -5/Upper Caves | Entered another Upper Caves area 31217 | -5/Upper Caves | Discovered new exit (range 11) 31257 | -5/Upper Caves | Build established: Mutant 31817 | -5/Upper Caves | Discovered new exit (range 6) 31852 | -5/Upper Caves | Identified exit to Warlord 31854 | -5/Upper Caves | Entered Warlord 31920 | -5/Warlord | System corruption cleaned by Quarantine Array 32585 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 32715 | -5/Warlord | Met Warlord 32735 | -5/Warlord | Warlord's base attacked by MAIN.C 32749 | -5/Warlord | Found Prototype Device 32749 | -5/Warlord | Identified Exp. Phase Shifter 32758 | -5/Warlord | Found Prototype Device 32758 | -5/Warlord | Identified Exp. Focal Shield 32771 | -5/Warlord | Found Prototype Reactor 32810 | -5/Warlord | Found Prototype Hackware 32816 | -5/Warlord | Found Prototype Processor 33038 | -5/Warlord | Found Prototype Energy Cannon 33038 | -5/Warlord | Identified Vortex Cannon 33046 | -5/Warlord | Found Prototype Energy Gun 33046 | -5/Warlord | Identified Vortex Rail 33056 | -5/Warlord | Found Vortex Cannon 33080 | -5/Warlord | Build established: Golem 33085 | -5/Warlord | Warlord forces counterattacked 33410 | -5/Warlord | Warlord base infiltrated, sounded retreat 33513 | -5/Warlord | Discovered new exit (range 9) 33527 | -5/Warlord | Entered Proximity Caves 34470 | -4/Proximity Caves | Learned Research emergency access door positions 34489 | -4/Proximity Caves | Build established: Mutant 35276 | -4/Proximity Caves | Discovered new exit (range 8) 35314 | -4/Proximity Caves | Identified exit to Factory 35404 | -4/Proximity Caves | Entered Factory 35404 | -4/Factory | Evolved 2 slots: Utility x2 35406 | -4/Factory | Loaded intel: 26 terminal locations 35527 | -4/Factory | Repaired Centrium Medium Armor Plating 35944 | -4/Factory | Discovered new exit (range 5) 35949 | -4/Factory | Identified exit to Armory 35951 | -4/Factory | Entered Armory 36222 | -4/Armory | Identified Exp. Target Analyzer 36224 | -4/Armory | Identified System Mapper 36506 | -4/Armory | Build established: Hacker-Mutant 36906 | -4/Armory | Spotted B-86 Titan 36908 | -4/Armory | Destroyed B-86 Titan 37031 | -4/Armory | Destroyed 7 combat bots 37320 | -4/Armory | Discovered new exit (range 4) 37323 | -4/Armory | Identified exit to Lab 37325 | -4/Armory | Entered Lab 37325 | -4/Lab | Discovered new exit (range 9) 37513 | -4/Lab | Identified exit to Research 37519 | -4/Lab | Hidden lab's door opened automatically 37519 | -4/Lab | Sensor layout match revealed 37520 | -4/Lab | Gained access to the hidden lab's interior 37538 | -4/Lab | Found Alien Artifact 37600 | -4/Lab | Found Prototype Energy Gun 37600 | -4/Lab | Identified Tachyon Dispersion Ray 37605 | -4/Lab | Found Prototype Energy Gun 37605 | -4/Lab | Identified Hyp. EM Gauss Rifle 37618 | -4/Lab | Found Prototype Protection 37623 | -4/Lab | Found Prototype Hackware 37791 | -4/Lab | Found Alien Artifact 37803 | -4/Lab | Found Alien Artifact 37815 | -4/Lab | Found Alien Artifact 37927 | -4/Lab | Identified Exp. Powered Armor 38037 | -4/Lab | Identified Core Reset Matrix 38037 | -4/Lab | Identified Transdimensional Reconstructor 38037 | -4/Lab | Identified Core Expander 38037 | -4/Lab | Identified Integrated Reactor 38037 | -4/Lab | Used Core Reset Matrix 38039 | -4/Lab | Installed Core Expander, added new Power slot 38061 | -4/Lab | Discovered exit to Research (range 9) 38076 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 38138 | -4/Lab | Entered Research 38138 | -3/Research | Evolved 2 slots: Power x1, Utility x1 38141 | -3/Research | Identified Vortex Chain Reactor 38144 | -3/Research | Identified Quantum Router 38279 | -3/Research | Repaired Broken Adv. Heavy Siege Treads 38338 | -3/Research | Revision forces began assault on 0b10 38348 | -3/Research | Met up with Revision 17++ 38423 | -3/Research | Discovered new exit (range 23) 38544 | -3/Research | Identified exit to Testing 38711 | -3/Research | Entered Testing 38949 | -3/Testing | Found Prototype Device 38949 | -3/Testing | Identified Exp. Hardlight Generator 39001 | -3/Testing | Found Prototype Protection 39041 | -3/Testing | Scanned by Researcher 39184 | -3/Testing | Found Prototype Ballistic Cannon 39205 | -3/Testing | Central database locked down 39217 | -3/Testing | Found Prototype Ballistic Cannon 39495 | -3/Testing | Found Prototype Device 39495 | -3/Testing | Identified Exp. Thermal Shield 39509 | -3/Testing | Identified SHELL Armor 39528 | -3/Testing | System corruption reached 10% 39530 | -3/Testing | Build established: Generator-Mutant 39538 | -3/Testing | Lost 3 parts (3u) 39735 | -3/Testing | Repaired Adv. Heavy Siege Treads? 40756 | -3/Testing | Garrison activated, responded to threat 40795 | -3/Testing | Local machine network offline 40795 | -3/Testing | P-80 Master assimilated allied G-67 Veteran 40837 | -3/Testing | Destroyed 7 combat bots 40841 | -3/Testing | Discovered new exit (range 16) 40919 | -3/Testing | Lost 3 parts (3u) 40952 | -3/Testing | Found Prototype Energy Cannon 41018 | -3/Testing | Identified exit to Research 41021 | -3/Testing | Entered Research 41021 | -2/Research | Warlord forces began assault on 0b10 41021 | -2/Research | Evolved 2 slots: Propulsion x2 41131 | -2/Research | Research machine network offline 41183 | -2/Research | Identified Disintegrator 41311 | -2/Research | Met up with Warlord 41468 | -2/Research | Borebot progress halted 41478 | -2/Research | Discovered new exit (range 23) 41524 | -2/Research | Borebot progress halted 41526 | -2/Research | Build established: Generator-Skirmisher 41561 | -2/Research | Identified exit to Access 41757 | -2/Research | Discovered exit to Access (range 24) 41812 | -2/Research | P-80 Master assimilated allied 63-EAM(K) 41818 | -2/Research | Spotted 63-EAM(K) 41841 | -2/Research | P-80 Master assimilated allied XN-T5R(b) 41873 | -2/Research | Spotted Striker 42150 | -2/Research | Build established: Generator-Mutant 42293 | -2/Research | Spotted Executioner 42300 | -2/Research | Discovered new exit (range 4) 42300 | -2/Research | Spotted B-90 Cyclops 42304 | -2/Research | Identified exit to Quarantine 42306 | -2/Research | Entered Quarantine 42307 | -2/Quarantine | Detected hypermatrix surge 42307 | -2/Quarantine | Sensed 17 artifacts in vicinity 42315 | -2/Quarantine | Spotted Alpha 7 42375 | -2/Quarantine | Destroyed Alpha 7 42396 | -2/Quarantine | Found Unknown Device 42396 | -2/Quarantine | Identified Antimissile System 42400 | -2/Quarantine | Found Prototype Processor 42400 | -2/Quarantine | Identified Exp. Targeting Computer 42426 | -2/Quarantine | Found Sigix Terminator 42523 | -2/Quarantine | Found Dimensional Node Initializer 42532 | -2/Quarantine | Found Transdimensional Reconstructor 42678 | -2/Quarantine | Repaired Adv. Heavy Siege Treads 42792 | -2/Quarantine | Found Phase Redirector 43140 | -2/Quarantine | Found Core Cannon 43179 | -2/Quarantine | Found Subatomic Replicator 43464 | -2/Quarantine | Discovered exit to Access (range 16) 43554 | -2/Quarantine | Found Core Reset Matrix 43557 | -2/Quarantine | Sensed 11 artifacts in vicinity 43674 | -2/Quarantine | Spotted Fortress 43784 | -2/Quarantine | Discovered new exit (range 5) 43789 | -2/Quarantine | Identified exit to Section 7 43790 | -2/Quarantine | Entered Section 7 43791 | -2/Section 7 | Sensed 20 artifacts in vicinity 43929 | -2/Section 7 | Identified Omega Cannon 43966 | -2/Section 7 | Spotted B-90 Cyclops 44017 | -2/Section 7 | Spotted S7 Guard 44070 | -2/Section 7 | Found Integrated Thermoelectric Network 44086 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 44106 | -2/Section 7 | Discovered exit to Access (range 16) 44138 | -2/Section 7 | Initialized slip node 44247 | -2/Section 7 | Spotted S7 Guard 44340 | -2/Section 7 | Core integrity fell below 50% 44380 | -2/Section 7 | System corruption reached 10% 44467 | -2/Section 7 | Found Core Physics Calibrator 44486 | -2/Section 7 | Destroyed S7 Guard 44563 | -2/Section 7 | Spotted Executioner 44567 | -2/Section 7 | Spotted Executioner 44568 | -2/Section 7 | Destroyed Executioner 44596 | -2/Section 7 | Destroyed Executioner 44641 | -2/Section 7 | Found Prototype Processor 44641 | -2/Section 7 | Identified Exp. Core Analyzer 44694 | -2/Section 7 | Spotted B-99 Colossus 44696 | -2/Section 7 | Warped through subspace to slip node 44700 | -2/Section 7 | Entered Access 44700 | -1/Access | Evolved 2 slots (calibrated): -Utility x2, Weapon x4 44736 | -1/Access | Identified Perforator 45334 | -1/Access | Energy Cycler disabled 45381 | -1/Access | Destroyed 8 combat bots 45494 | -1/Access | First assault squad dispatched 45518 | -1/Access | System corruption reached 10% 45555 | -1/Access | Lost 3 parts (2u1w) 45603 | -1/Access | Destroyed 12 combat bots 45731 | -1/Access | Identified exit to Command 45818 | -1/Access | Destroyed 7 combat bots 46061 | -1/Access | Found Prototype Ballistic Gun 46061 | -1/Access | Identified Multirail 46065 | -1/Access | Found Multirail 46079 | -1/Access | Lost 7 parts (2p1n4w) 46080 | -1/Access | Found Multirail 46086 | -1/Access | Found Prototype Device 46086 | -1/Access | Identified Exp. Thermal Shield 46243 | -1/Access | Garrison activated, responded to threat 46301 | -1/Access | Destroyed 7 combat bots 46363 | -1/Access | Lost 6 parts (2p1n1u2w) 46675 | -1/Access | Build established: Scavenger-Mutant 46855 | -1/Access | Lost 4 parts (1n1u2w) 46880 | -1/Access | Found Prototype Energy Gun 46880 | -1/Access | Identified Enh. Gamma Rifle 46917 | -1/Access | Lost 5 parts (2p1n1u1w) 47017 | -1/Access | Spotted B-99 Colossus 47051 | -1/Access | Garrison activated, responded to threat 47053 | -1/Access | High security lockdown imminent 47070 | -1/Access | Core integrity fell below 50% 47071 | -1/Access | Warped through subspace 47077 | -1/Access | Destroyed 17 combat bots 47101 | -1/Access | Lost 17 parts (2p1n6u8w) 47133 | -1/Access | High security lockdown engaged 47191 | -1/Access | Emitted hypermatrix ping 47194 | -1/Access | Assembled emerged from beneath the floor 47196 | -1/Access | Assembled emerged from beneath the floor 47215 | -1/Access | Assembled emerged from beneath the floor 47251 | -1/Access | Discovered new exit (range 6) 47253 | -1/Access | Identified exit to Surface 47254 | *** | Heading to fleet! Last Messages --------------- 47225_ Acquired 7 matter. 47234_ Slug penetrates Wall. 47234_ U-05 Engineer destroyed. 47235_ Slug penetrates H-88 Terminator. 47235_ H-88 Terminator suffers critical hit (Destroy). 47235_ H-88 Terminator destroyed. 47235_ Slug penetrates Wall. 47235_ K-01 Serf collects debris. 47236_ Wall collapses. 47236_ Med. Treads destroyed. 47238_ Penetrated by Slug. 47239_ /WT%&ZDWJDH6QVFOIECT7D4U 47239_ K-01 Serf collects debris. 47241_ Detected hypermatrix ping. 47241_ Slug penetrates Wall. 47251_ The Access Shell folds into the floor. 47251_ EXIT=FOUND 47253_ ALERT: Assault forces dispatched. 47253_ EXIT=IDENTIFIED: SURFACE [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | # # =%!%!%/!% # #?????????????????????? | | # #====[!%!!#=!"" "" #??????????????????????????? | | # # !![*%[/%#!%""T"" #??????????????????????????? | | # #= =/!=%=*#== """ #??????????????????????????? | | #=+ =*[%%/!###########??????????????????????????? | | #%#[ != ![=#!% # #??????????????????????????????? | | #[# =! %%!%[######??????????????????????????????? | | # !%=%= %!#= #?????????????????????????????????? | | #######/##### #????????????????????????????????? | | % = ## #???????????????????????????????? | | #?# #??????????????????????????????? | | % % #??##??????????????????????????????? | | #??????????????????????????????????? | | ####### #??????????????????????????????????? | | +####### #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | # %#????#""""""""""#??????????????????? | | #=* % ###??# #??????????????????? | | !*#! # #??# #??????????????????? | | ! !=+! ### ###??# #??????????????????? | | = # =##? #????# "" #??????????????????? | | # #?? #????# "@ #??????????????????? | | ######## ##? #????# #??????????????????? | | ####### #? #????# #??????????????????? | | #? #????# #??????????????????? | | #??#???## ##?????????????????? | | ####### #??????# #?????????????????? | | #?????######??????##"" ##?????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#T #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#"" #??????????????????? | | ##############+#####"" #??????????????????? | | ???????????? | | ???????????? | | #######/####################+##???????????? | | #????? ?????????????????????????????????? | | #????? ?????????????????????????????????? | | #???? #????????????????????????????????? | | ! #???? #????????????????????????????????? | | #??? = #????????????????????????????????? | | #??? #????????????????????????????????? | | #?? % #????????????????????????????????? | | #?? #????????????????????????????????? | | #? #?????????###############????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 50 Energy Generation 105 Energy Capacity 2200 Matter Stores 300 Matter Capacity 700 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 16 Additional Mass Support 20 Armor Coverage 3200 Resistance: KI 30 Resistance: TH 30 Resistance: EX 15 Resistance: EM 20 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 20 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Salvage Targeting 4 Offensive Hacking 40 Defensive Hacking 25 Authchip Count 5 Trap Extractor Capacity 6 Item Schematics ----------------- Cmb. Linear Gravjet | -2/Section 7 | Hacked Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Rocket Array | x1 | -7/Factory Huge Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- Core Reset Matrix Core Expander Integrated Reactor Phase Redirector Integrated Thermoelectric Network Dimensional Node Initializer Core Cannon Transdimensional Reconstructor Core Physics Calibrator Sigix Terminator Achievements -------------- Victory By Combat Challenges ------------ None Game ------ Seed GravitonScatterBroadsword Manual? 0 Play Time 05:31:45 Cumulative 465.9 hours Start 2022.06.03 @ 16:20:27 End 2022.06.04 @ 02:32:27 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 436 Rogue 436 Adventurer 0 Explorer 0 Win Type 2 Total 22 Types 13/2/4/2/0/0/0/1/0 Lore% 94 Gallery% 92 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e76d6ab-352b-48da-81b6-cacee909277c