Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.07 @ 23:06:35 Player: Runia Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (477) 2385 Value Destroyed (23266) 23266 Prototype IDs (103) 2060 Alien Tech Used (3) 600 Bonus (17191) 17191 TOTAL SCORE: 56802 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4550 Follower Combat Kills 1719 Network Hubs Disabled 200 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1192 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Win 3000 Friendly Fire -1670 Cogmind --------- Core Integrity 1442/1600 Matter 248/300 Energy 816/840 System Corruption 4% Temperature Cool (16) Movement Treading (241) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Particle Reactor Quantum Reactor Quantum Reactor > --- PROPULSION (6) --- Armored Heavy Treads Advanced Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (12) ----- Experimental Power Amplifier Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Advanced Armor Integrity Analyzer Improved Weapon Cycler AEGIS Remote Shield Phase Redirector Advanced Hacking Suite Ghost Barrier Long-range Tractor Beam > --- WEAPON (4) ------- Enhanced Nova Cannon Hypervelocity Multirail Heavy Hardcell Cannon > --- INVENTORY (25) --- Light Quantum Reactor Biometal Heavy Treads Experimental Energy Well (600) Improved Matter Compressor (300) Experimental Sensor Array Advanced Hacking Suite Advanced Component Analysis Suite Transdimensional Reconstructor Cooled Proton Cannon Enhanced Nova Cannon KE Penetrator Enhanced Coil Gun Enhanced Coil Gun Tri-rail Accelerator Tri-rail Accelerator Fusion Bomb Launcher Dirty Datajack (17) RU-N14's Throwing Claymores v3 (10) RU-N14's Throwing Claymores v3 (2) CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Advanced Armor Integrity Analyzer Improved Weapon Cycler AEGIS Remote Shield Phase Redirector Advanced Hacking Suite Ghost Barrier Long-range Tractor Beam > --- WEAPON ----------- Enhanced Nova Cannon Hypervelocity Multirail Heavy Hardcell Cannon > --- INVENTORY -------- Light Quantum Reactor Biometal Heavy Treads Experimental Energy Well Improved Matter Compressor Experimental Sensor Array Advanced Hacking Suite Advanced Component Analysis Suite Transdimensional Reconstructor Cooled Proton Cannon Enhanced Nova Cannon KE Penetrator Enhanced Coil Gun Enhanced Coil Gun Tri-rail Accelerator Tri-rail Accelerator Fusion Bomb Launcher Dirty Datajack RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 CR-A16's Behemoth Slayer [Rating: 212] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Wheel Wheel Utility Huge Storage Unit Device Experimental Heat Sink Storage Huge Storage Unit Processor Spectral Analyzer Hackware Ghost Barrier Protection Centrium Medium Armor Plating Artifact Phase Redirector Weapon Improved Assault Rifle Energy Gun Heavy Beamcaster Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Tri-rail Accelerator Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Shock Maul Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . . . 4 . 2 . . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Utility 10 | . . . . . 2 . 1 . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . 2 . 1 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Attached 523 | 3 7 6 . 2 31 40 20 9 4 9 24 5 6 24 12 . 6 3 11 35 10 13 28 7 15 4 19 7 13 16 59 13 33 29 Power 30 | . 1 . . 1 1 1 . 1 . . 2 . 1 1 . . 1 . 1 2 1 . 1 1 1 . 1 1 . . 5 2 . 4 Engine 9 | . 1 . . 1 . 1 . 1 . . 1 . 1 1 . . . . . . 1 . . 1 . . . . . . . . . . Core 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Reactor 18 | . . . . . . . . . . . 1 . . . . . 1 . 1 1 . . 1 . 1 . . 1 . . 5 2 . 4 Propulsion 65 | 2 1 3 . 1 10 9 5 1 . 3 3 1 . 4 1 . 2 . . 4 . . 3 1 1 . 1 . . 3 4 1 1 . Treads 57 | 2 1 1 . . 7 9 5 1 . 3 3 1 . 4 1 . 2 . . 4 . . 3 1 1 . 1 . . 1 4 1 1 . Leg 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Wheel 5 | . . 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 236 | . 3 . . . 11 10 8 4 . 6 10 . 3 9 5 . 3 1 9 14 3 8 16 . 9 1 13 4 3 7 38 9 19 10 Device 153 | . 1 . . . 5 . 5 3 . 2 4 . 2 6 1 . 2 1 5 6 3 6 9 . 4 1 10 2 2 6 34 7 18 8 Storage 12 | . 2 . . . 2 1 . . . . . . . . . . . . . 3 . . 1 . 1 . . 1 . . 1 . . . Processor 12 | . . . . . 1 . 1 1 . 3 . . . . . . . . 1 2 . . 1 . . . . . . . 1 . 1 . Hackware 7 | . . . . . . 2 . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . 1 . . Protection 50 | . . . . . 3 7 2 . . 1 6 . 1 3 4 . 1 . 3 2 . 2 5 . 2 . 3 1 1 . 2 1 . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon 192 | 1 2 3 . . 9 20 7 3 4 . 9 4 2 10 6 . . 2 1 15 6 5 8 5 4 3 4 2 10 6 12 1 13 15 Energy Gun 38 | . 2 2 . . 4 2 1 . . . . . . 1 1 . . 1 . 5 1 4 4 . 1 2 2 1 3 1 . . . . Energy Cannon 26 | . . . . . . . . . . . . . . 2 1 . . . 1 2 2 1 . . . . . . . 1 7 . 5 4 Ballistic Gun 69 | 1 . . . . 4 12 4 2 2 . 5 2 . 5 4 . . 1 . 5 2 . 1 1 2 . . . 3 . 1 1 2 9 Ballistic Cannon 13 | . . . . . . 1 . . . . . 1 1 2 . . . . . . . . . . . . . . . 2 3 . 2 1 Launcher 22 | . . 1 . . 1 4 1 . 2 . 4 1 1 . . . . . . 2 1 . . . . . . . 1 . . . 3 . Special Weapon 10 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . 2 1 1 . 1 1 Impact Weapon 3 | . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 9 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 1 . 1 1 1 1 . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Unidentified Prototypes 38 | . . . . . 1 3 . . . 3 5 . 1 . 2 . 1 . . 2 . . 7 . 3 . . 4 1 1 2 . 1 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . System Corruption 18 | . . . . . . . . . . . . . . . 3 . 15 . . . . . . . . . . . . . . . . . Parts Lost 61 | . . 1 . . 7 8 5 . . . 1 . 1 4 . . 5 . 1 9 . 1 2 1 . . 2 . 1 1 6 . 2 3 Power 9 | . . . . . . . 1 . . . . . . 1 . . 1 . . 3 . . . 1 . . . . . . 1 . . 1 Propulsion 12 | . . 1 . . 2 2 1 . . . . . . 2 . . 2 . . 1 . . . . . . . . . . 1 . . . Utility 19 | . . . . . 4 1 . . . . . . 1 1 . . . . . 1 . . 2 . . . 1 . . 1 3 . 2 2 Weapon 21 | . . . . . 1 5 3 . . . 1 . . . . . 2 . 1 4 . 1 . . . . 1 . 1 . 1 . . . Highest Loss Streak 6 | . . 1 . . 5 3 3 . . . 1 . 1 2 . . 5 . 1 6 . 1 2 1 . . 1 . 1 1 2 . 1 2 Average Slot Usage (%) 89 | . 98 97 100 100 97 92 97 99 100 99 98 79 76 95 99 100 99 80 84 83 87 88 86 87 87 89 86 83 83 76 78 79 77 82 Engine 4 | . 14 14 14 14 2 5 5 6 7 7 2 7 6 5 6 6 5 . . . 4 5 3 . 5 5 2 . . . . . . . Core 1 | . . . . . 6 3 . . . . . . . . . . . . . . 5 5 3 . . . 3 5 5 4 3 . . . Reactor 2 | . . . . . . . . . . . 4 . . . . . . 5 9 6 . . 1 4 3 5 5 5 5 4 4 8 8 11 Treads 19 | . 28 11 14 14 13 26 30 30 30 30 30 30 26 25 25 26 25 11 11 10 11 11 11 17 12 10 10 10 10 10 13 13 13 12 Device 11 | . 12 14 14 14 16 1 8 11 7 6 5 . 9 13 12 13 16 15 15 11 16 16 16 11 11 14 15 14 15 13 16 14 14 20 Storage 6 | . 14 14 14 14 9 9 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 11 | . . . . . 2 9 12 10 15 15 15 15 13 13 13 13 13 11 16 23 17 17 16 11 10 10 10 10 10 9 10 13 10 8 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 4 6 8 8 8 Protection 6 | . . . . . 5 9 7 7 7 6 6 7 6 11 12 13 9 11 5 2 5 5 6 17 12 10 7 5 5 4 2 4 4 2 Energy Gun 5 | . 21 26 28 28 6 . . 3 . . . . . 4 5 . . 5 5 7 3 4 6 11 10 10 16 20 16 4 . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . 4 1 3 . . . . . . . . 5 4 3 2 Ballistic Gun 10 | . 6 . . . 20 24 20 17 22 23 22 4 . 8 12 20 19 11 9 2 10 6 3 . 8 10 2 . 2 6 1 4 4 11 Ballistic Cannon 1 | . . . . . . 1 . . . . . 5 5 2 . . . . . . . . . . . . . . . 2 4 4 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 228 | 12 30 30 30 30 102 115 117 113 101 101 120 152 163 163 125 122 122 122 138 129 121 127 155 154 144 144 151 149 155 160 177 189 191 228 Greatest Support 230 | 40 40 40 10 10 60 60 80 80 80 80 80 90 90 110 110 110 160 160 160 160 150 150 150 134 150 150 150 140 140 220 230 230 230 210 Greatest Overweight (x) 9 | . . 2 2 2 9 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . . 1 1 1 . 1 1 1 1 1 . . 1 Average Overweight (x) . | . . 1 2 2 3 . 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . 1 1 . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 11 15 15 15 22 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 14 14 13 15 25 25 25 25 25 25 25 25 25 25 25 25 25 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 3 8 13 13 14 20 22 24 24 24 24 24 24 24 24 24 25 24 17 22 20 24 24 24 24 24 25 24 24 24 24 24 24 24 22 Final Capacity 25 | 8 15 15 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 14 13 13 15 20 24 25 25 25 25 25 25 25 25 25 25 20 17 20 24 25 24 25 25 25 25 25 25 23 25 23 25 23 23 Class Distribution -------------------- 15% | Scavenger-Gunner 13% | Scavenger-Tank 13% | Derelict-Gunner 13% | Scavenger-Mutant 9% | Mutant 8% | Gunner 5% | Hacker-Gunner 5% | Hacker-Mutant 3% | Tank 3% | Commander-Tank 3% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Tank | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Gunner | -7/Lower Caves Derelict-Gunner | -7/Zion Gunner | -7/Deep Caves Derelict-Gunner | -6/Proximity Caves Derelict-Gunner | -6/Factory Commander-Tank | -6/Extension Commander-Tank | -6/Cetus Scavenger-Tank | -6/Archives Scavenger-Gunner | -6/Hub_04(d) Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Gunner | -2/Research Hacker-Gunner | -2/Quarantine Generator-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Matter Collected 12865 | 184 564 37 78 50 628 1508 647 103 170 90 425 119 34 557 179 . 163 . 476 503 469 404 546 5 387 49 246 70 211 424 1440 331 813 955 Remotely 2611 | . . . . . . . . . . . . . . 10 . . . . . . . . 128 . 23 . . . . 266 899 178 359 748 Salvage Created 23025 | . 821 13 . 82 1066 2060 780 48 184 . 460 109 260 966 168 . 480 . 1424 1118 259 237 64 189 532 102 637 92 1058 718 1749 431 2512 4406 Parts 993 | . 59 . . 13 48 102 48 1 10 . 27 5 22 50 8 . 27 . 21 58 5 12 4 2 29 4 24 1 37 13 83 9 111 160 Haulers Intercepted 11 | . 1 . . . 1 2 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 2 1 2 Recyclers Shooed 8 | . 1 . . 1 4 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Field Recycled 15 | . . . . . . . 4 5 . . 6 . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 102 | . . . . . . . 19 21 . . 62 . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 137 | . . . . . . . . 6 9 . . 4 . . . . . . . . 7 13 44 1 . 3 19 1 30 . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 381 | . 15 9 . 1 15 31 15 . 7 . 14 7 8 16 2 . 5 . 5 20 6 4 11 5 6 3 9 . 20 9 35 5 43 55 Melee 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Guns 175 | . 14 1 . 1 8 22 15 . 1 . 6 1 . 6 2 . 5 . 4 3 3 3 . . 6 1 4 . 6 . 1 4 16 42 Cannons 96 | . . . . . . 3 . . . . . 4 8 10 . . . . 1 5 . 1 2 1 . . 1 . 3 5 33 1 15 3 AOE 99 | . . 8 . . 7 4 . . 6 . 8 2 . . . . . . . 10 3 . 9 3 . 2 . . 11 4 . . 12 10 Classes Destroyed 30 | . 7 1 . 1 4 1 1 1 1 . 1 1 . 1 . . 1 . 1 . . . 4 . . . . . . . 3 . . 1 Worker 31 | . 4 . . . 4 5 1 . . . . . . . . . . . . 3 . . . . . . . . . 5 2 1 . 6 Builder 21 | . 2 . . 2 2 1 . . . . . . . 2 . . 1 . . 2 . . . . 1 . . . . . 2 . 2 4 Tunneler 5 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 Hauler 11 | . 1 . . . 1 2 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 2 1 2 Recycler 15 | . 1 . . . 3 4 1 . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 1 . 1 . Minesweeper 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 9 | . . . . . . 2 . . . . . . 5 . . . . . . . . . . . 1 . . . . . . . 1 . Watcher 20 | . 2 . . . 2 2 1 . . . . . 4 . . . 1 . . 2 . . . . . . . . . . 2 . 2 2 Swarmer 47 | . 3 . . 1 4 . 6 . 3 . . 6 3 . . . . . . 8 . . . . . . . . 9 . . . 4 . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 1 Grunt 141 | . 12 . . . 5 23 2 . 4 . . . . 5 . . 1 . . 3 6 2 4 4 2 2 2 . 3 7 9 2 13 30 Brawler 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 3 . Duelist 10 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 2 . . 1 3 2 Protector 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . 1 1 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Sentry 33 | . . . . . 2 7 3 . . . . . 1 7 . . 1 . . 1 . 1 . . . . . . 2 2 2 1 . 3 Demolisher 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . Specialist 8 | . . . . . 2 . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . 3 . Hunter 22 | . . . . . 1 . . . . . . . . 1 . . . . . 2 . 1 . . . . 4 . . . 2 . 2 9 Programmer 59 | . . . . . . . 4 . . . . . 4 . 1 . 1 . . 3 . . . . 4 . 2 . . . 18 . 13 9 Heavy 3 | . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Behemoth 5 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . 1 . . 1 . . . . . . . Compactor 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Lightning 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Light 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 15 | . . 9 . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 18 | . 4 9 . 2 7 6 5 . 4 . 5 3 3 3 1 . 4 . 4 12 3 2 11 4 4 3 2 . 7 5 7 4 10 18 Combat Bots Only 12 | . 4 9 . 1 7 4 5 . 4 . 5 3 3 3 1 . 3 . 4 8 3 2 11 4 4 3 2 . 7 4 6 4 9 12 Max Kills in Single Turn 5 | . 1 4 . 1 3 2 1 1 2 . 2 2 1 1 1 . 2 . 1 5 3 1 3 4 1 1 1 . 3 5 2 1 4 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Exploded 4 | . . 4 . . 3 2 . . 2 . 1 2 . . . . . . . 4 3 . 2 3 . 1 . . 3 4 . . 3 3 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Damage Taken 26455 | . 577 248 . 8 843 2456 1415 . 374 . 1250 235 304 1122 56 216 1635 . 176 3172 387 210 504 1001 380 39 1331 . 700 1017 3292 202 2058 1247 Core 2546 | . 74 56 . . 30 262 91 . 16 . 202 19 6 71 . . 138 . . 476 20 23 98 42 . . 106 . . 97 183 13 365 158 Absorbed by Shields 3640 | . . . . . 9 24 . . . . . . . 86 55 . . . . . . . . . . . . . . . 732 198 1343 1193 Reduced by Siege Mode 462 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . 39 . 16 49 278 25 31 18 Redirected to Core 110 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110 Core Remaining (%) 68 | 100 . . . 48 . 46 . . . . . 53 . . . . 74 . . . . . . 34 . . . . 90 . 78 . 73 90 Volleys Fired 955 | . 87 7 1 6 49 105 55 4 11 . 28 3 . 37 9 . 20 . 23 46 23 17 14 3 20 3 20 . 40 24 118 13 82 87 Largest 4 | . 2 2 2 2 3 3 3 3 3 . 3 3 . 3 3 . 3 . 3 3 3 3 1 1 4 4 4 . 4 4 3 3 3 4 Hottest 319 | . 100 100 100 100 156 90 69 96 74 . 74 74 . 201 192 . 100 . 201 234 131 204 225 . 228 222 319 . 319 237 230 230 230 210 Shots Fired 2356 | . 174 9 2 11 139 300 149 12 19 . 54 19 39 117 23 1 60 . 67 101 40 34 14 3 67 6 68 . 109 60 172 38 195 254 Gun 1731 | . 174 4 2 11 135 282 148 12 12 . 39 6 . 71 21 1 60 . 66 67 27 18 1 . 67 4 66 . 102 36 7 13 56 223 Cannon 526 | . . . . . . 12 . . . . . 12 39 46 2 . . . 1 27 12 16 . . . . . . . 21 161 25 129 23 Launcher 51 | . . 5 . . 4 6 1 . 7 . 15 1 . . . . . . . 7 1 . . . . . . . . . . . 4 . Special 48 | . . . . . . . . . . . . . . . . . . . . . . . 13 3 . 2 2 . 7 3 4 . 6 8 Kinetic 1584 | . 60 . . . 108 294 148 9 12 . 39 18 39 93 13 1 60 . 45 21 15 11 . . 38 2 11 . 24 39 111 26 111 236 Thermal 668 | . 114 4 2 11 27 . . . . . . . . 24 10 . . . 22 73 24 23 1 . 29 2 55 . 78 18 55 12 74 10 Explosive 99 | . . 5 . . 4 6 1 . 7 . 15 1 . . . . . . . 7 1 . 13 3 . 2 2 . 7 3 4 . 10 8 Electromagnetic 5 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robot Hit Streak 32 | . 22 7 . 9 27 14 23 25 5 . 6 13 15 27 10 1 6 . 14 12 16 8 5 1 21 7 12 . 17 12 32 14 24 32 Robot Miss Streak 6 | . 6 1 . . 2 5 3 1 3 . 4 2 1 4 1 . 3 . 2 4 1 2 1 2 3 . 3 . 3 4 5 2 5 4 Penetration Max 2 | . . . . . . 1 . . . . . . . . 1 . 1 . . 1 1 . . . 1 . . . 1 1 . . 2 2 Secondary Targets 15 | . . . . . . 3 4 . . . . . . . . . 1 . . 1 1 . . . 1 . 1 . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . . . . . . 1 . . 1 1 . . . 1 . 1 . . . . . . 1 Autonomous 76 | . . . . . . . . . . . . 12 39 25 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1646 | . 110 7 . 8 100 210 105 7 9 . 29 15 33 87 16 1 31 . 54 70 20 16 6 11 40 4 46 1 86 41 132 33 130 188 Core Hits 1049 | . 43 19 . 5 50 96 40 3 19 . 38 9 15 34 9 . 30 . 17 52 20 6 25 9 19 6 16 . 62 36 90 21 109 151 Critical Kills 71 | . 1 . . . 2 1 . . 1 . . . . . . . 4 . 1 . . 1 . . 2 . 1 . . . 3 4 11 39 Critical Parts Destroyed 99 | . . . . . . 2 . . 1 . . . . 5 1 . 1 . 3 1 . . . . 4 . 2 . . 2 2 6 20 49 Critical Strikes 251 | . 10 . . . 4 3 . . 2 . . 2 8 10 2 . 5 . 12 9 . 1 2 . 7 . 4 . 6 6 16 12 39 91 Burn 22 | . 9 . . . 1 . . . . . . . . . 1 . . . 3 3 . . . . 1 . 1 . 2 1 . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Destroy 180 | . 1 . . . 3 1 . . 2 . . . . 7 1 . 5 . 9 6 . 1 . . 6 . 3 . . 2 4 10 31 88 Blast 35 | . . . . . . . . . . . . 2 8 3 . . . . . . . . . . . . . . . 3 10 2 6 1 Smash 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 . 2 2 Puncture 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Melee Attacks 60 | . . . . . . 11 4 2 . . . . . . . . . . . 2 . . 8 11 1 . 2 1 10 8 . . . . Impact 17 | . . . . . . 11 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 43 | . . . . . . . . . . . . . . . . . . . . 2 . . 8 11 1 . 2 1 10 8 . . . . Sneak Attacks 9 | . . . . . . 3 1 . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 67860 | . 1206 614 . 112 1848 4565 1751 114 648 . 1726 1053 2888 3052 503 23 1062 . 1367 2823 832 362 3330 1191 863 627 1221 . 4600 2753 8462 1416 8150 8698 Guns 24085 | . 1205 25 . 112 1397 3150 1676 114 90 . 413 41 . 1171 503 23 907 . 1331 1048 456 250 . . 863 43 1012 . 1712 589 33 116 981 4824 Cannons 21762 | . . . . . . 176 . . . . . 839 2883 1881 . . . . 36 723 . 112 . . . . . . . 1122 7712 1300 4469 509 Explosions 18681 | . . 589 . . 451 766 . . 558 . 1313 173 . . . . 155 . . 1013 376 . 3068 687 . 493 106 . 2066 952 488 . 2471 2956 Melee 1589 | . . . . . . 473 75 . . . . . . . . . . . . . . . . 450 . . . . 591 . . . . . Ramming 45 | . 1 . . . . . . . . . . . 5 . . . . . . 39 . . . . . . . . . . . . . . Kinetic 34898 | . 310 . . . 1192 3326 1676 94 90 . 413 880 2883 2672 336 23 907 . 964 343 257 135 . . 282 . 75 . 461 1449 6287 990 3520 5333 Thermal 10837 | . 895 25 . 112 205 . . . . . . . . 380 167 . . . 403 1428 199 227 . . 581 43 937 . 1251 262 1366 426 1930 . Explosive 18526 | . . 589 . . 451 766 . . 558 . 1313 173 . . . . . . . 1013 376 . 3068 687 . 493 106 . 2066 952 488 . 2471 2956 Electromagnetic 267 | . . . . . . . . 20 . . . . . . . . 155 . . . . . . . . . . . . . 92 . . . Impact 548 | . . . . . . 473 75 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1698 | . . . . . . . . . . . . . . . . . . . . . . . 262 54 . 91 103 . 231 90 229 . 229 409 Piercing 1041 | . . . . . . . . . . . . . . . . . . . . . . . . 450 . . . . 591 . . . . . Highest Corruption 38 | . 4 4 4 4 . . 2 2 . . . . 2 2 5 5 38 . 21 23 23 23 23 . 2 2 3 . . . 8 . 27 4 Average Corruption 7 | . 3 4 4 4 . . 1 1 . . . . 1 2 2 5 5 . 13 19 23 23 23 . 1 2 2 . . . 5 . 11 3 Corruption Purged 22 | . . . . . . . 2 2 . . . . . . . . . . . 5 . . . . . . 3 . . . 10 . . . Effects 410 | . 26 3 9 9 . . 1 1 . . . . 5 24 7 2 14 . 13 60 33 55 3 . 3 5 7 . . . 59 . 51 20 Message Errors 113 | . 7 . 4 5 . . . 1 . . . . 2 11 2 1 5 . 5 16 4 12 2 . 1 2 2 . . . 18 . 8 5 Matter Fused 100 | . 6 2 3 2 . . . . . . . . . . 2 . 5 . 1 12 9 18 1 . . . 2 . . . 16 . 13 8 Heat Flow Errors 55 | . 4 1 . 1 . . . . . . . . . 4 . . 2 . 1 10 3 8 . . . 2 2 . . . 10 . 6 1 Energy Discharges 42 | . 4 . . 1 . . . . . . . . 1 6 3 . 1 . . 5 1 7 . . 2 1 . . . . 5 . 3 2 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . 1 . Data Loss (minor) 42 | . 5 . 2 . . . 1 . . . . . 2 3 . . . . 2 7 5 6 . . . . 1 . . . 1 . 4 3 Data Loss (major) 15 | . . . . . . . . . . . . . . . . . 1 . . 4 2 1 . . . . . . . . 4 . 3 . Misfires 15 | . . . . . . . . . . . . . . . . 1 . . 1 1 4 2 . . . . . . . . 1 . 5 . Alerts 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . Weapon Failures 17 | . . . . . . . . . . . . . . . . . . . 3 2 3 1 . . . . . . . . 3 . 4 1 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 2593 | . . 5 . . . 69 . . . . 90 110 1092 159 . . . . . 17 . . 81 78 . 3 . . 350 47 220 19 163 90 Projectiles 1744 | . . . . . . . . . . . . 110 1092 159 . . . . . . . . . . . 3 . . . 27 220 19 78 36 Explosions 695 | . . 5 . . . 1 . . . . 90 . . . . . . . . 10 . . 81 12 . . . . 337 20 . . 85 54 Melee 154 | . . . . . . 68 . . . . . . . . . . . . . 7 . . . 66 . . . . 13 . . . . . Knockbacks 146 | . . . . . . 6 . . . . . 1 17 7 . . . . . . . . . . . . . . . 8 70 7 26 4 Impact 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 132 | . . . . . . 4 . . . . . 1 14 6 . . . . . . . . . . . . . . . 7 64 7 25 4 Secondary 12 | . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . 1 6 . 1 . Self-Inflicted Damage 424 | . . 11 . . 41 6 . . 31 . 48 39 . . . . 90 . . 65 . . . . . . . . . . . . 93 . Shots 16 | . . 1 . . 2 2 . . 2 . 1 1 . . . . 1 . . 3 . . . . . . . . . . . . 3 . Rammed 6 | . 1 . . . . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . . . . . Targets Rammed 7 | . 1 . . . . . . . . . . . 1 . . . . . . 5 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Highest Temperature 687 | . 267 289 . 241 . 419 26 27 4 . 414 . . 216 94 . 237 . 372 424 240 198 126 19 252 150 209 . 192 311 371 196 687 529 Average Temperature 102 | . 62 170 . 122 . 90 8 13 4 . 111 . . 66 45 . 87 . 110 153 96 75 73 19 90 70 119 . 91 121 98 96 98 109 Received Heat Transfer 4598 | . 315 35 . . 54 1305 219 . 90 . 333 . 18 323 3 108 18 . . 561 135 9 . 108 21 9 111 . 27 204 384 8 86 114 Effects 51 | . . . . 1 . 3 . . . . 7 . . . . . . . 2 17 . . . . 2 . . . . . . . 7 12 Shutdowns 12 | . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . 2 6 Energy Bleed 8 | . . . . . . . . . . . 2 . . . . . . . 1 2 . . . . . . . . . . . . . 3 Interference 21 | . . . . 1 . 3 . . . . 2 . . . . . . . . 9 . . . . 2 . . . . . . . 3 1 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage (minor) 5 | . . . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . 1 Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations 21 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 2 . 1 2 7 1 4 2 Total Turns 441 | . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . 28 . 26 36 216 19 92 20 Longest Duration 64 | . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . 17 . 26 18 64 19 34 11 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 6 | . . . . . . 3 . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . Robots Melted 6 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . 1 . . . Combat Hostiles 6 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . 1 . . . Parts Melted 37 | . 6 . . 1 1 . . . . . . . . . 1 . . . . 6 1 1 . . 4 . 8 . 3 . 2 . 3 . Heat Transferred 17205 | . 3330 74 . 333 666 . . . . . . . . 512 333 . . . 839 2152 296 260 . . 1096 87 1616 . 2102 397 1184 337 1591 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Peak Influence 2322 | . 188 88 . 90 414 503 275 . . . . . 196 396 745 460 697 322 118 638 . . . . 129 . . . . 382 443 282 1398 2322 Initial 838 | . . 73 . . 20 92 80 . . . . . . 33 191 298 161 322 112 75 . . . . . . . . . 119 214 227 21 838 Average 258 | . 86 80 . 51 298 208 104 . . . . . 52 123 386 359 339 322 114 283 . . . . 25 . . . . 181 240 179 488 1282 Maximum Alert Level 5 | . . . . . 2 2 1 . . . . . . 1 3 2 2 1 . 2 . . . . . . . . . 1 2 1 4 5 Low Security (%) 59 | 100 100 100 . 100 6 55 89 . . . . . 100 77 7 . 42 . 100 37 . . . . 100 . . . . 69 41 44 35 . Level 1 24 | . . . . . 87 36 10 . . . . . . 22 41 64 22 100 . 23 . . . . . . . . . 30 44 55 28 . Level 2 7 | . . . . . 5 7 . . . . . . . . 47 35 34 . . 38 . . . . . . . . . . 13 . 6 . Level 3 3 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 7 50 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 24 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . 4 . . . 1 5 3 . . . . . 2 1 . . 2 . . 2 . . . . 3 . . . . 10 7 1 9 17 Investigation 5 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Extermination 21 | . . . . . . . 3 . . . . . 2 . . . 1 . . 1 . . . . 1 . . . . . 6 . 5 2 Reinforcement 26 | . 2 . . . 1 4 . . . . . . . 1 . . 1 . . 1 . . . . 2 . . . . 9 1 . 1 3 Assault 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 10 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Distress Signals 46 | . 2 . . 1 6 . 1 . . . . . . 2 2 . 1 . . . . . . . . . . . 7 10 3 7 1 3 Communications Jammed 107 | . . . . . 26 . . . . . . . . . . . 50 . . 31 . . . . . . . . . . . . . . Distress Signals 88 | . . . . . 18 . . . . . . . . . . . 50 . . 20 . . . . . . . . . . . . . . Times Spotted 576 | . 34 12 . 4 29 45 19 . 7 . 14 11 16 31 21 10 17 . 6 29 8 3 29 5 7 3 9 . 20 17 41 7 56 66 Peak Tracking Total 13 | . 6 12 9 2 7 4 5 . 4 . 5 4 4 4 5 10 6 . 2 8 3 2 13 4 2 3 2 . 7 4 5 6 8 9 Tactical Retreats 20 | . . . . . 2 3 1 . . . . 2 1 . 1 . 3 . 1 1 1 . 2 . . . . . 1 . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Traps Triggered 19 | . 3 . . . . 2 1 . . . . . . 4 . . . 1 . 1 . . . . . . . . 1 . 1 . 2 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . 1 . 1 . . . . . . . . 8 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Disabled 62 | . . . 2 . 2 5 . 1 . . 2 . 2 3 3 . 14 . . 5 . . 1 . 1 . . . 4 . 3 . 8 6 Max in Single Turn 10 | . . . 2 . 2 1 . 1 . . 1 . 1 1 1 . 10 . . 2 . . 1 . 1 . . . 1 . 1 . 1 1 Garrison Access 6 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . 1 1 Network Hub 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Accessed 76 | . 5 . 2 1 3 12 3 . . . . . 13 7 . . 1 . . 3 . . . . 2 . . 4 . 2 11 . 7 . Terminals 48 | . 4 . . 1 3 8 1 . . . . . 8 5 . . 1 . . 2 . . . . 1 . . . . 1 8 . 5 . Fabricators 6 | . . . . . . . 2 . . . . . 2 . . . . . . . . . . . 1 . . . . . 1 . . . Repair Stations 5 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . 1 . Recycling Units 5 | . 1 . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 4 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . Total Hacks 272 | . 17 . 2 2 7 28 10 . . . . . 31 15 . . 2 . . 13 . . . . 12 . . 17 . 7 64 . 45 . Successful 127 | . 7 . 2 1 2 19 6 . . . . . 14 7 . . 1 . . 6 . . . . 5 . . 17 . 4 21 . 15 . Failed 145 | . 10 . . 1 5 9 4 . . . . . 17 8 . . 1 . . 7 . . . . 7 . . . . 3 43 . 30 . Catastrophic 30 | . 1 . . . 1 2 2 . . . . . 3 2 . . . . . 2 . . . . 1 . . . . . 10 . 6 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 9 . 1 1 1 6 3 . . 5 . . 7 . 1 . . . . 2 . . . . 3 . . . . . 23 . 14 . Terminals 175 | . 16 . . 2 7 18 6 . . . . . 20 11 . . 2 . . 4 . . . . 7 . . . . 1 48 . 33 . Fabricators 20 | . . . . . . . 4 . . . . . 5 . . . . . . . . . . . 5 . . . . . 6 . . . Repair Stations 29 | . . . . . . 4 . . . . . . 2 . . . . . . 9 . . . . . . . . . . 7 . 7 . Recycling Units 9 | . 1 . . . . 4 . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 6 . . . . Garrison Access 11 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . 5 . Terminal Hacks 80 | . 5 . 2 1 2 11 4 . . . . . 10 5 . . 1 . . . . . . . 2 . . 17 . 1 12 . 7 . Record 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Part Schematic 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . Prototype ID Bank 14 | . 2 . . . . . 1 . . . . . 2 1 . . . . . . . . . . 1 . . 4 . . 2 . 1 . Open Door 5 | . . . . . . 4 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Branch Access Points 5 | . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . Emergency Access Points 3 | . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 9 | . . . . . . 1 1 . . . . . 1 1 . . . . . . . . . . . . . . . . 3 . 2 . Unreport Threat 6 | . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . Locate Traps 6 | . 1 . . . . 2 . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 4 | . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 6 | . 1 . . 1 . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 2 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . Network Status 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 21 | . . . . . . 4 . . . . . . 1 . . . . . . 6 . . . . . . . . . . 4 . 6 . Scan Component 11 | . . . . . . 2 . . . . . . 1 . . . . . . 3 . . . . . . . . . . 2 . 3 . Repair 10 | . . . . . . 2 . . . . . . . . . . . . . 3 . . . . . . . . . . 2 . 3 . Recycling Unit Hacks 5 | . . . . . . 3 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Process 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Seal Access 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 10 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . 3 . 2 . Terminals 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . 1 . . . Fabnet 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Haulers 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 4 . . 1 3 10 3 . . . . . 11 5 1 . 1 . . 2 . . . . 1 . . . . . 8 . 5 . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . 1 . . 14 . . . . . . . . . . . . . . . . . 4 . . 1 . . . Parts Built 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . 42 . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 10 | . . . . . . 2 . . . . . . . . . . . . . 3 . . . . . . . . . . 2 . 3 . Time 627 | . . . . . . 76 . . . . . . . . . . . . . 286 . . . . . . . . . . 82 . 183 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 184 | . . . . . . 184 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 386 | . . . . . . 386 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 3 1 . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 3 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 4 4 1 Autooverrided 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 3 1 . Robots Rewired 20 | . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total Allies 47 | . . . . 4 . . . . . 2 . . . 22 5 . . . . . . . . . . . . . 3 6 1 3 1 . Largest Group 13 | . . . . 4 2 . . . . 2 2 . . 13 13 8 7 . . . . . . . . . . . 2 3 1 1 1 . Highest-Rated Group 702 | . . . . 109 47 . . . . 190 190 . . 514 702 606 469 . . . . . . . . . . . 90 138 64 69 84 . Highest-Rated Ally 159 | . . . . 31 31 . . . . 95 95 . . 159 159 137 95 . . . . . . . . . . . 65 84 64 69 84 . Total Orders 8 | . . . . . . . . . . . . . . . . . 1 . . 3 1 2 . . . . 1 . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . 1 . . . . . . . RETURN 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . Ally Attacks 334 | . . . . 10 8 . . . . . 22 . . 95 90 21 48 . . . . . . . . . . . 2 22 4 8 4 . Total Damage 7814 | . . . . 207 80 . . . . . 448 . . 2053 2205 718 1274 . . . . . . . . . . . 40 354 164 225 46 . Kills 58 | . . . . 4 1 . . . . . 1 . . 16 20 4 6 . . . . . . . . . . . 1 4 . 1 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . Derelict Logs Recovered 13 | . . . . 2 . . . 1 2 1 . 2 . . . . . . . . 1 2 . 2 . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . 3 1 1 . . . . 1 . . . . . . . Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . . . 3 1 1 . . . . . . . . . . . . Decoded 0b10 Intel 31 | . . . . . . . . . . . . . . . . . . . . 31 . . . . . . . . . . . . . . Traps 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Items 20 | . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . Machines 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Patrols 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Turns Passed 35123 | 7 1572 114 401 617 834 2149 1047 748 1324 2227 1947 1325 1370 2086 531 90 561 32 244 1220 708 1057 1140 813 1071 703 1248 436 1439 640 2098 830 1313 1181 Spaces Moved 14869 | 1 778 73 362 526 372 643 311 292 525 897 741 511 545 718 194 38 199 19 92 496 384 607 608 317 549 407 467 164 483 207 886 478 507 472 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 13607 | 1 778 8 . . 63 643 311 292 525 897 741 511 545 718 194 38 199 19 92 496 384 607 608 317 549 407 467 164 483 207 886 478 507 472 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1262 | . . 65 362 526 309 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 95 | 160 160 110 110 110 95 163 245 245 245 245 245 247 247 242 242 242 160 160 160 160 160 160 160 166 166 170 170 255 255 166 155 155 155 158 Average Speed 198 | 160 160 115 110 110 153 235 245 245 245 245 246 247 247 244 242 242 241 160 160 165 160 160 167 239 176 170 211 255 255 220 164 155 157 178 Slowest Speed 255 | 160 160 160 110 110 243 246 245 245 245 245 247 247 247 247 243 242 242 160 160 240 160 160 246 246 246 170 255 255 255 255 240 155 158 241 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 55 | 2 92 11 70 86 30 91 12 55 84 83 79 73 26 89 83 83 23 1 93 17 68 74 61 60 16 59 88 62 80 13 88 18 52 16 Regions Visited 34 Branch Regions 23 Pre-discovered Areas 9 | . 1 . 1 . . . . . . 4 . . . . . . . . . . . . . . . . . 3 . . . . . . Known Exits Taken 7 | . . . . . 1 . 1 . . . . 1 1 . . . . . . 1 . . . . 1 . . . . . 1 . . . Unknown Exits Taken 25 | 1 1 1 1 1 . 1 . 1 1 1 1 . . 1 1 1 1 . . . 1 1 1 1 . 1 1 1 1 1 . 1 1 . Scrap Searched 30 | . . . . 1 . . . 4 3 3 . 4 . . . . . . . . 2 3 . . . 2 3 . 5 . . . . . Spaces Dug 112 | . . . . . . . 8 . . . 13 . . . . . . . . 2 11 9 4 . 1 . 2 . 40 3 8 . 5 6 Terrain Destroyed 1423 | . . 39 . . 16 40 8 . 60 . 90 14 5 13 2 . 185 . 10 124 31 13 119 28 3 17 42 . 77 38 78 5 233 133 Melee 12 | . . . . . . . 3 . . . . . . . . . . . . 2 . . 4 . 1 . . . . 2 . . . . Projectile 212 | . . . . . . 1 . . . . . 2 5 13 2 . 8 . 10 7 15 13 . 2 2 . 11 . 3 4 38 2 55 19 AOE 1179 | . . 39 . . 16 39 5 . 60 . 90 12 . . . . 174 . . 115 16 . 115 26 . 17 31 . 74 32 38 . 176 104 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total 18719 | 8 944 91 362 553 533 1042 479 312 549 931 829 572 569 988 243 37 234 22 140 781 440 662 707 354 609 415 682 181 609 330 1399 539 895 678 Wait 1630 | . 49 5 . 14 34 180 77 . . 2 12 44 6 78 12 . 6 . 5 173 18 18 2 12 10 1 156 . 28 63 266 18 261 80 Move 14834 | . 777 72 361 525 371 642 310 291 524 896 740 510 544 717 193 37 198 19 91 495 383 606 607 316 548 406 466 163 482 206 885 477 505 471 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 254 | . 16 . . 4 27 30 7 3 5 10 7 4 6 8 5 . 1 . 5 17 4 2 17 2 7 . 8 2 3 5 32 7 5 5 Fast Attach 115 | . 1 . . . 4 5 2 . . 3 5 . 4 5 6 . . . 5 6 1 3 13 . 4 . 5 6 2 5 13 5 10 2 Attach 115 | 2 . 1 . . 9 15 6 2 . 2 3 1 2 5 . . 3 3 1 12 3 1 9 1 3 . 3 . 2 2 10 2 3 9 Detach 16 | . . . . . . 4 . . . . 2 . . . . . . . . 1 . . 3 . . . . . . . . 2 . 4 Swap 294 | 1 6 5 . 2 18 20 12 7 4 4 16 4 . 14 6 . 3 . 5 17 6 9 6 6 8 4 11 2 9 9 36 6 20 18 Drop 293 | 5 7 1 . 2 21 26 6 3 5 14 16 6 6 11 12 . 3 . 5 7 2 6 28 3 8 1 11 7 5 8 39 9 8 2 Fire 955 | . 87 7 1 6 49 105 55 4 11 . 28 3 . 37 9 . 20 . 23 46 23 17 14 3 20 3 20 . 40 24 118 13 82 87 Melee 60 | . . . . . . 11 4 2 . . . . . . . . . . . 2 . . 8 11 1 . 2 1 10 8 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . 1 . . . . . . . . . . . 1 . . . . . . 5 . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . 4 . . . . . . . 6 . . . . . . . . . . . . . . 2 . . . 1 . Rewire 133 | . . . . . . . . . . . . . . 107 . . . . . . . . . . . . . . 26 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: [*Fac] / *Cet) -6/Cetus (discovered 2 exits: [*Fac] / [*Arc]) -6/Archives (discovered 3 exits: [*Fac] / *Hub x2) -6/Hub_04(d) -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x3 / *Tes) -3/Testing -2/Research (discovered 2 exits: [*Acc] / *Qua) -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 0) 8 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 14) 866 | -10/Materials | Discovered new exit (range 6) 1580 | -10/Materials | Entered Mines 1581 | -10/Mines | Assembled infested the area 1612 | -10/Mines | Core integrity fell below 50% 1639 | -10/Mines | Destroyed 9 combat bots 1689 | -10/Mines | Discovered new exit (range 5) 1694 | -10/Mines | Entered Exiles 1721 | -10/Exiles | Met 8R-AWN 1740 | -10/Exiles | Met EX-HEX 1784 | -10/Exiles | Met EX-DEC 1788 | -10/Exiles | Learned location of Zion (-7) 1938 | -10/Exiles | Met EX-BIN 1950 | -10/Exiles | Aligned with FarCom system 1951 | -10/Exiles | Given EX-Vault access code 1979 | -10/Exiles | Opened EX-Vault 2004 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2072 | -10/Exiles | Attacked by the Exiles 2085 | -10/Exiles | Discovered new exit (range 10) 2095 | -10/Exiles | Entered Mines 2152 | -9/Mines | Learned Materials security intel 2158 | -9/Mines | Received a Mining Laser from a helpful Derelict 2247 | -9/Mines | Escorted by a lone wolf Derelict 2376 | -9/Mines | Discovered new exit (range 6) 2516 | -9/Mines | Learned Materials trap positions 2712 | -9/Mines | Entered Materials 2712 | -8/Materials | Accompanied by 2 allies 2712 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2713 | -8/Materials | Loaded intel: 23 trap records 2792 | -8/Materials | Destroyed 7 combat bots 2794 | -8/Materials | Discovered new exit (range 12) 2805 | -8/Materials | Discovered new exit (range 12) 3092 | -8/Materials | Identified exit to Storage 3129 | -8/Materials | Build established: Scavenger-Tank 3299 | -8/Materials | Lost 5 parts (1n3u1w) 3546 | -8/Materials | Entered Storage 4066 | -8/Storage | Repaired Hvy. Armor Plating 4244 | -8/Storage | Repaired Hvy. Armor Plating 4538 | -8/Storage | Discovered new exit (range 20) 4737 | -8/Storage | Lost 3 parts (3w) 5000 | -8/Storage | Build established: Tank 5610 | -8/Storage | Core integrity fell below 50% 5695 | -8/Storage | Entered Factory 5695 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5808 | -7/Factory | Fabricated Imp. Field Recycling Unit (x1) 6116 | -7/Factory | Identified exit to Lower Caves 6550 | -7/Factory | Lost 3 parts (1p1n1w) 6742 | -7/Factory | Entered Lower Caves 7044 | -7/Lower Caves | Build established: Scavenger-Tank 7438 | -7/Lower Caves | Discovered new exit (range 6) 7490 | -7/Lower Caves | Entered another Lower Caves area 7537 | -7/Lower Caves | Discovered new exit (range 4) 7628 | -7/Lower Caves | Build established: Gunner 8146 | -7/Lower Caves | Learned Factory emergency access door positions 8581 | -7/Lower Caves | Encountered a Warlord checkpoint 8675 | -7/Lower Caves | Discovered new exit (range 5) 8814 | -7/Lower Caves | Entered Zion 8898 | -7/Zion | Discovered new exit (range 11) 8939 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9220 | -7/Zion | Learned location of Extension (-6) 9338 | -7/Zion | Given A8's code to call for help 9366 | -7/Zion | Build established: Derelict-Gunner 9526 | -7/Zion | Learned Factory emergency access door positions 9853 | -7/Zion | Found Prototype Processor 9853 | -7/Zion | Identified Spectral Analyzer 9858 | -7/Zion | Found Prototype Processor 9858 | -7/Zion | Identified Exp. Core Analyzer 9865 | -7/Zion | Found Prototype Processor 9865 | -7/Zion | Identified Exp. Signal Interpreter 9870 | -7/Zion | Found Exp. Signal Interpreter 9875 | -7/Zion | Found Prototype Hackware 10452 | -7/Zion | Found CR-A16's Pointy Stick 10728 | -7/Zion | Visited the Megawrench Repair Shop 10728 | -7/Zion | Megawrench repaired 11 parts 10905 | -7/Zion | Found Prototype Device 10995 | -7/Zion | Opened final containment barrier to the Deep Caves 11015 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11016 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11034 | -7/Zion | Discovered new exit (range 3) 11034 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11041 | -7/Zion | Entered Deep Caves 11041 | -7/Deep Caves | Accompanied by 2 allies 11303 | -7/Deep Caves | Attacked by Z-Imprinter 11326 | -7/Deep Caves | Destroyed Z-Imprinter 11436 | -7/Deep Caves | Z-Facility disabled 11756 | -7/Deep Caves | Build established: Gunner 11809 | -7/Deep Caves | Discovered new exit (range 6) 12078 | -7/Deep Caves | Spotted as-96063 12150 | -7/Deep Caves | Spotted as-64171 12155 | -7/Deep Caves | Identified Phasing AFG 12169 | -7/Deep Caves | Found AWS/Autocannon 12526 | -7/Deep Caves | Found Prototype Protection 12526 | -7/Deep Caves | Identified Zio. Heavy Carapace 12619 | -7/Deep Caves | Found Zio. Heavy Carapace 12813 | -7/Deep Caves | Build established: Derelict-Gunner 12988 | -7/Deep Caves | Entered Proximity Caves 13228 | -6/Proximity Caves | Identified exit to Factory 13265 | -6/Proximity Caves | Learned Factory stockpile data 13389 | -6/Proximity Caves | Spotted B-75 Beast 13476 | -6/Proximity Caves | Destroyed B-75 Beast 14313 | -6/Proximity Caves | Entered Factory 14313 | -6/Factory | Evolved 2 slots: Utility x2 14314 | -6/Factory | Identified exit to Extension 14571 | -6/Factory | Identified exit to Lower Caves 14916 | -6/Factory | Found Prototype Launcher 14916 | -6/Factory | Identified Scatter Rocket Array 14920 | -6/Factory | Found Scatter Rocket Array 15332 | -6/Factory | Build established: Derelict-Skirmisher 15683 | -6/Factory | Entered Extension 16099 | -6/Extension | Rescued a captive Derelict 16710 | -6/Extension | Build established: Commander-Tank 16963 | -6/Extension | Spotted B-75 Beast 16993 | -6/Extension | Spotted B-75 Beast 16998 | -6/Extension | Destroyed B-75 Beast 17073 | -6/Extension | Destroyed B-75 Beast 17199 | -6/Extension | Rescued a captive Derelict 17200 | -6/Extension | Rescued a captive Derelict 17258 | -6/Extension | Rescued A7 17745 | -6/Extension | Discovered new exit (range 10) 17747 | -6/Extension | Discovered new exit (range 6) 17769 | -6/Extension | Entered Cetus 17769 | -6/Cetus | Accompanied by 13 allies (A7) 17774 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 17790 | -6/Cetus | Spotted Cetus Guard 17790 | -6/Cetus | Spotted Cetus Guard 17792 | -6/Cetus | Spotted Cetus Guard 17799 | -6/Cetus | Allies destroyed Cetus Guard 17810 | -6/Cetus | Spotted Cetus Guard 17813 | -6/Cetus | Allies destroyed Cetus Guard 17817 | -6/Cetus | Destroyed Cetus Guard 17819 | -6/Cetus | Allies destroyed Cetus Guard 18015 | -6/Cetus | Started Cetus Manufacturing Module 18040 | -6/Cetus | Manufactured an Enhanced Grunt 18044 | -6/Cetus | Escorted A7 to Cetus Mainframe 18053 | -6/Cetus | Discovered new exit (range 24) 18065 | -6/Cetus | Manufactured an Enhanced Grunt 18090 | -6/Cetus | Manufactured an Enhanced Grunt 18107 | -6/Cetus | Spotted Cetus Guard 18107 | -6/Cetus | Spotted Cetus Guard 18108 | -6/Cetus | Spotted Cetus Guard 18114 | -6/Cetus | Spotted Cetus Guard 18115 | -6/Cetus | Manufactured an Enhanced Grunt 18119 | -6/Cetus | Allies destroyed Cetus Guard 18120 | -6/Cetus | Allies destroyed Cetus Guard 18126 | -6/Cetus | Discovered new exit (range 24) 18126 | -6/Cetus | Allies destroyed Cetus Guard 18128 | -6/Cetus | Allies destroyed Cetus Guard 18140 | -6/Cetus | Manufactured an Enhanced Grunt 18159 | -6/Cetus | Met Revision 17 18300 | -6/Cetus | Entered Archives 18300 | -6/Archives | Accompanied by 8 allies (A7) 18305 | -6/Archives | Received a hacking code to weaken MAIN.C 18327 | -6/Archives | Met Zhirov 18332 | -6/Archives | Discovered new exit (range 23) 18333 | -6/Archives | Reinforcements dispatched to Archives 18344 | -6/Archives | Discovered new exit (range 20) 18349 | -6/Archives | Discovered new exit (range 23) 18378 | -6/Archives | Reinforcements dispatched to Archives 18390 | -6/Archives | Entered Hub_04(d) 18390 | -6/Hub_04(d) | Accompanied by 7 allies 18617 | -6/Hub_04(d) | Build established: Scavenger-Tank 18629 | -6/Hub_04(d) | Discovered new exit (range 10) 18862 | -6/Hub_04(d) | Network Hub disabled 18876 | -6/Hub_04(d) | Spotted Lightning 18878 | -6/Hub_04(d) | Spotted Lightning 18879 | -6/Hub_04(d) | Spotted Lightning 18930 | -6/Hub_04(d) | Spotted Lightning 18931 | -6/Hub_04(d) | Destroyed Lightning 18933 | -6/Hub_04(d) | Spotted Lightning 18935 | -6/Hub_04(d) | System corruption reached 10% 18941 | -6/Hub_04(d) | Spotted Lightning 18951 | -6/Hub_04(d) | System corruption reached 30% 18951 | -6/Hub_04(d) | Entered Factory 18951 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18981 | -5/Factory | Lost 5 parts (1p2n2w) 18983 | -5/Factory | Sucked down chute 18983 | -5/Factory | Entered Waste 18996 | -5/Waste | Spotted C-40 Crusher 18998 | -5/Waste | EMP discharged 19014 | -5/Waste | Destroyed C-40 Crusher 19028 | -5/Waste | Spotted C-40 Crusher 19034 | -5/Waste | Destroyed C-40 Crusher 19042 | -5/Waste | Destroyed C-40 Crusher 19051 | -5/Waste | Spotted C-40 Crusher 19061 | -5/Waste | Destroyed C-40 Crusher 19073 | -5/Waste | Found Damper Plating 19098 | -5/Waste | EMP discharged 19098 | -5/Waste | System corruption reached 10% 19122 | -5/Waste | Spotted C-40 Crusher 19162 | -5/Waste | Spotted C-40 Crusher 19174 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 19177 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 19181 | -5/Waste | Destroyed C-40 Crusher 19198 | -5/Waste | EMP discharged 19208 | -5/Waste | Discovered new exit (range 12) 19227 | -5/Waste | Entered Factory 19305 | -5/Factory | Build established: Scavenger-Gunner 19731 | -5/Factory | Destroyed 8 combat bots 19739 | -5/Factory | Lost 6 parts (2p1n1u2w) 19893 | -5/Factory | Repaired Centrium Medium Armor Plating 20003 | -5/Factory | Repaired Centrium Heavy Treads 20108 | -5/Factory | Repaired Broken Plasma Rifle 20126 | -5/Factory | Discovered new exit (range 18) 20325 | -5/Factory | Identified exit to Upper Caves 20447 | -5/Factory | Entered Upper Caves 20448 | -5/Upper Caves | Encountered a Warlord checkpoint 20912 | -5/Upper Caves | Spotted B-75 Beast 20967 | -5/Upper Caves | Learned 4 Factory zone layouts 21142 | -5/Upper Caves | Discovered new exit (range 8) 21155 | -5/Upper Caves | Entered another Upper Caves area 21214 | -5/Upper Caves | Build established: Scavenger-Mutant 21383 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21513 | -5/Upper Caves | Learned Factory stockpile data 21531 | -5/Upper Caves | Learned Factory terminal intel 21696 | -5/Upper Caves | Build established: Scavenger-Gunner 21905 | -5/Upper Caves | Spotted B-75 Beast 22028 | -5/Upper Caves | Core integrity fell below 50% 22172 | -5/Upper Caves | Discovered new exit (range 16) 22212 | -5/Upper Caves | Entered Warlord 22272 | -5/Warlord | System corruption cleaned by Quarantine Array 22523 | -5/Warlord | Build established: Scavenger-Mutant 22573 | -5/Warlord | Found Prototype Special Weapon 22576 | -5/Warlord | Found Prototype Special Weapon 22580 | -5/Warlord | Found Prototype Special Weapon 22583 | -5/Warlord | Found Prototype Special Weapon 22586 | -5/Warlord | Found Prototype Special Weapon 22590 | -5/Warlord | Found Prototype Special Weapon 22838 | -5/Warlord | Met Warlord 22863 | -5/Warlord | Warlord's base attacked by MAIN.C 23055 | -5/Warlord | Found Prototype Reactor 23055 | -5/Warlord | Identified Vortex Chain Reactor 23072 | -5/Warlord | Found Prototype Device 23072 | -5/Warlord | Identified System Purifier 23084 | -5/Warlord | Found Prototype Device 23084 | -5/Warlord | Identified Exp. Cloaking Device 23098 | -5/Warlord | Found Prototype Hackware 23139 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x6) 23179 | -5/Warlord | Spotted Executioner 23213 | -5/Warlord | Warlord forces counterattacked 23222 | -5/Warlord | Destroyed Executioner 23243 | -5/Warlord | Destroyed 11 combat bots 23264 | -5/Warlord | Spotted Striker 23267 | -5/Warlord | Spotted Executioner 23323 | -5/Warlord | Discovered new exit (range 14) 23352 | -5/Warlord | Entered Proximity Caves 23461 | -4/Proximity Caves | Learned Research interactive machine intel 23923 | -4/Proximity Caves | Learned Research garrison access intel 24032 | -4/Proximity Caves | Spotted B-86 Titan 24090 | -4/Proximity Caves | Discovered new exit (range 15) 24125 | -4/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 24128 | -4/Proximity Caves | Destroyed B-86 Titan 24165 | -4/Proximity Caves | Entered Factory 24165 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 24168 | -4/Factory | Loaded intel: 26 terminal locations 24325 | -4/Factory | Identified Exp. System Shield 24326 | -4/Factory | Identified Ghost Barrier 24327 | -4/Factory | Identified exit to Upper Caves 24327 | -4/Factory | Identified exit to Armory 25035 | -4/Factory | Build established: Scavenger-Tank 25236 | -4/Factory | Entered Upper Caves 25526 | -4/Upper Caves | Encountered a Warlord checkpoint 25910 | -4/Upper Caves | Discovered new exit (range 12) 25939 | -4/Upper Caves | Entered another Upper Caves area 25939 | -4/Upper Caves | Discovered new exit (range 9) 26378 | -4/Upper Caves | Spotted B-86 Titan 26430 | -4/Upper Caves | Destroyed B-86 Titan 26596 | -4/Upper Caves | Build established: Scavenger-Mutant 26965 | -4/Upper Caves | Build established: Scavenger-Gunner 27127 | -4/Upper Caves | Encountered a Warlord checkpoint 27159 | -4/Upper Caves | Discovered new exit (range 6) 27187 | -4/Upper Caves | Entered Zhirov 27187 | -4/Zhirov | Discovered new exit (range 3) 27279 | -4/Zhirov | Learned location of Testing (-3) 27279 | -4/Zhirov | Learned location of Command (-1) 27346 | -4/Zhirov | Found Alien Artifact 27346 | -4/Zhirov | Identified Integrated Reactor 27346 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 27458 | -4/Zhirov | Found Alien Artifact 27623 | -4/Zhirov | Entered Proximity Caves 28015 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 28048 | -3/Proximity Caves | Destroyed 7 combat bots 28627 | -3/Proximity Caves | Discovered new exit (range 21) 28874 | -3/Proximity Caves | Found Prototype Launcher 28874 | -3/Proximity Caves | Identified Rocket Array 29062 | -3/Proximity Caves | Entered Research 29062 | -3/Research | Evolved 2 slots: Propulsion x2 29063 | -3/Research | Loaded intel: 40 interactive machine locations 29064 | -3/Research | Loaded intel: 2 garrison access locations 29248 | -3/Research | Identified Transdimensional Reconstructor 29262 | -3/Research | Revision forces began assault on 0b10 29271 | -3/Research | Met up with Revision 17++ 29511 | -3/Research | Found Exp. System Shield 29573 | -3/Research | Discovered new exit (range 19) 29626 | -3/Research | Identified exit to Research 29702 | -3/Research | Entered Testing 29898 | -3/Testing | Found Exp. Sensor Array 30249 | -3/Testing | Repaired Centrium Heavy Treads? 30337 | -3/Testing | Repaired Hvy. Treads 30388 | -3/Testing | Found Prototype Device 30423 | -3/Testing | Identified Exp. ECM Suite 30561 | -3/Testing | Spotted Striker 30561 | -3/Testing | Spotted Striker 30576 | -3/Testing | Destroyed Striker 30583 | -3/Testing | Destroyed Striker 30914 | -3/Testing | Found Prototype Device 30943 | -3/Testing | Identified Exp. Shield Generator 31101 | -3/Testing | Spotted PH-W5NWITZZEL 31151 | -3/Testing | Spotted Alpha 7 31153 | -3/Testing | Spotted W7-B3Z(K) 31180 | -3/Testing | Destroyed Alpha 7 31235 | -3/Testing | Found Prototype Ballistic Gun 31236 | -3/Testing | Identified Hyp. Multirail 31570 | -3/Testing | Spotted PL-AXMLV52J5Q 31577 | -3/Testing | Destroyed PL-AXMLV52J5Q 31591 | -3/Testing | Found Prototype Slashing Weapon 31596 | -3/Testing | Identified Molecular Scythe 31604 | -3/Testing | Found Prototype Processor 31609 | -3/Testing | Identified Exp. Melee Analysis Suite 31669 | -3/Testing | Found Prototype Device 31676 | -3/Testing | Identified AEGIS Remote Shield 31800 | -3/Testing | Entered Research 31800 | -2/Research | Warlord forces began assault on 0b10 31800 | -2/Research | Evolved 2 slots: Utility x2 31910 | -2/Research | Research machine network offline 31985 | -2/Research | Met up with Warlord 32024 | -2/Research | Discovered new exit (range 23) 32086 | -2/Research | Build established: Hacker-Gunner 32176 | -2/Research | Found Fusion Bomb Launcher 32363 | -2/Research | Spotted Striker 32363 | -2/Research | Spotted Executioner 32434 | -2/Research | Spotted Executioner 32445 | -2/Research | Borebot progress halted 32449 | -2/Research | Borebot progress halted 32453 | -2/Research | Spotted Striker 32463 | -2/Research | Destroyed Striker 32615 | -2/Research | Discovered new exit (range 11) 32630 | -2/Research | Entered Quarantine 32644 | -2/Quarantine | Found Unknown Device 32644 | -2/Quarantine | Identified Quantum Capacitor 32768 | -2/Quarantine | Repaired Tri-rail Accelerator 32807 | -2/Quarantine | Repaired Lrn. Tractor Beam 32864 | -2/Quarantine | Repaired Imp. Weapon Cycler 33036 | -2/Quarantine | Found Alien Energy Cannon 33036 | -2/Quarantine | Identified Core Cannon 33109 | -2/Quarantine | Cryocooling Duct disabled 33124 | -2/Quarantine | Ambient heat levels rising (+20) 33124 | -2/Quarantine | Non-combat units ordered to evacuate 33408 | -2/Quarantine | System corruption reached 10% 33447 | -2/Quarantine | Found Alien Artifact 33566 | -2/Quarantine | Discovered new exit (range 11) 33615 | -2/Quarantine | Crushed by falling debris 33630 | -2/Quarantine | First assault squad dispatched 33679 | -2/Quarantine | Destroyed 9 combat bots 33943 | -2/Quarantine | Entered Access 33943 | -1/Access | Evolved 2 slots: Power x1, Utility x1 33952 | -1/Access | Identified Phase Redirector 34234 | -1/Access | First assault squad dispatched 34341 | -1/Access | Build established: Generator-Gunner 34767 | -1/Access | Garrison activated, responded to threat 34855 | -1/Access | Destroyed 12 combat bots 34876 | -1/Access | High security lockdown imminent 34929 | -1/Access | Destroyed 7 combat bots 34956 | -1/Access | High security lockdown engaged 35044 | -1/Access | Destroyed 9 combat bots 35117 | -1/Access | Discovered new exit (range 4) 35124 | *** | Escaped! Last Messages --------------- 35021_ Acquired 18 matter. 35021_ The unstable cave ceiling collapses. 35023_ Slug penetrates L-61 Swordsman. 35023_ Destroyed Unknown Leg. 35023_ L-61 Swordsman destroyed. 35024_ Acquired 18 matter. 35024_ K-01 Serf collects debris. 35031_ The unstable cave ceiling collapses. 35032_ K-01 Serf collects debris. 35033_ The unstable cave ceiling collapses. 35036_ System corrupted: Matter fused (-6). 35055_ System corrupted: Heat flow error (+126). 35059_ K-01 Serf cleans the Terminal. 35071_ System corrupted: Energy discharge (-302). 35072_ K-01 Serf cleans the Terminal. 35076_ ALERT: Assault forces dispatched. 35076_ K-01 Serf cleans the Terminal. 35103_ System corrupted: Matter fused (-6). 35117_ Main Access Shell breached. 35117_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????"""#??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????"""""" #??????????????????? | | ??????????????????????" " #??????????????????? | | ??????????????????????" "" " #??????????????????? | | ??????????????????????" "@ " #??????????????????? | | ??????????????????????" #??????????????????? | | ???????????????????# """""" #??????????????????? | | ???????????????????# ##?????????????????? | | ???????????????????# ;##????????????????? | | ???????????????????"""""""""""""#????????????????? | | ???????????????????#"" "##????????????????? | | ???????????????????#"" ##?????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#T #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#"" #??????????????????? | | ####################"" #####+#######??????? | | ???? | | ???? | | +#############+################## ???? | | #????? ????????????????? ???? | | #????? =#????????????????? ????? | | #???? #??????????????????#+##+##??????? | | ! #????! #???????????????????????????????? | | #??? +???????????????????????????????? | | """ #??? " #???????????????????????????????? | | """"" #?? """ #???????????????????????????????? | | """"" #?? """ #???????????????????????????????? | | """ #? " #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 120 Energy Generation 104 Energy Capacity 840 Matter Stores 300 Matter Capacity 600 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Power Amplification 40 EM Shielding 4 Armor Coverage 1200 Weapon Cycling 20 Evasion (%) 41 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Particle Charging 30 Offensive Hacking 14 Defensive Hacking 36 Item Schematics ----------------- Cmb. Gravmag System | -7/Factory | Hacked Imp. Titanium Leg | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Power Sword | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Imp. Dynamic Insulation System | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Beamcaster | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Enh. Nova Cannon | -3/Testing | Hacked Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Imp. Field Recycling Unit | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Core Cannon Phase Redirector Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsIntegratedLance Manual? 0 Play Time 03:42:04 Cumulative 544.5 hours Start 2021.12.05 @ 20:03:15 End 2021.12.07 @ 23:06:35 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 523 Rogue 523 Adventurer 0 Explorer 0 Win Type 0 Total 17 Types 10/2/3/1/0/0/0/1/0 Lore% 87 Gallery% 95 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d62406b4-f70c-4592-8a26-0b7dcc7b59e4