Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 08:12:39 Player: iwantthegold Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (1192) 1192 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4137 Bonus ------- None Cogmind --------- Core Integrity 235/700 Matter 284/300 Energy 18/100 System Corruption 0% Temperature Cool (0) Movement Core (500) Ox9 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Large Storage Unit Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Makeshift Power Source Aluminum Leg Improved Aluminum Leg Airjet EM Shotgun Arc Projector Arc Projector Heavy Particle Cannon Ion Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Arc Projector Arc Projector Pulse Rifle Autogun > --- INVENTORY -------- Makeshift Power Source Neutrino Core Aluminum Leg Aluminum Leg Improved Aluminum Leg Airjet EM Shotgun Shock Rifle Arc Projector Heavy Particle Cannon Ion Cannon Ion Cannon Gauss Rifle Grenade Launcher Mini Grenade Launcher [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 2 | . . . 1 1 . . Weapon 2 | . . 1 1 . . . Parts Attached 63 | 6 5 10 24 6 1 11 Power 11 | 1 . 1 6 . 1 2 Engine 6 | 1 . 1 4 . . . Core 5 | . . . 2 . 1 2 Reactor . | . . . . . . . Propulsion 21 | 2 . 6 7 5 . 1 Treads . | . . . . . . . Leg 16 | 2 . 6 7 . . 1 Wheel . | . . . . . . . Hover 5 | . . . . 5 . . Flight . | . . . . . . . Utility 10 | 1 3 2 3 1 . . Device . | . . . . . . . Storage 7 | 1 3 2 1 . . . Processor . | . . . . . . . Hackware 1 | . . . 1 . . . Protection 2 | . . . 1 1 . . Artifact . | . . . . . . . Weapon 21 | 2 2 1 8 . . 8 Energy Gun 7 | 1 . . 3 . . 3 Energy Cannon 4 | . . . 2 . . 2 Ballistic Gun 6 | 1 2 1 1 . . 1 Ballistic Cannon . | . . . . . . . Launcher 3 | . . . 1 . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 21 | . . . 10 . . 11 Power 4 | . . . 3 . . 1 Propulsion 7 | . . . 3 . . 4 Utility . | . . . . . . . Weapon 10 | . . . 4 . . 6 Highest Loss Streak 11 | . . . 5 . . 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 95 99 96 99 100 91 Engine 7 | . 14 11 4 7 6 . Core 2 | . . . 4 . . 6 Leg 21 | . 28 32 26 . . . Hover 7 | . . . . 30 30 26 Storage 19 | . 23 22 18 15 15 15 Hackware 4 | . . . 7 7 7 7 Protection 1 | . . . . 6 7 5 Energy Gun 8 | . 9 . 4 23 23 17 Energy Cannon 1 | . . . 2 . . 2 Ballistic Gun 19 | . 18 33 21 7 7 5 Slashing Weapon 2 | . . . 5 . . . Naked Turns . | . . . . . . . Heaviest Build 59 | 13 33 36 55 57 57 59 Greatest Support 36 | 20 20 30 33 36 36 36 Greatest Overweight (x) 4 | . 1 1 4 1 1 3 Average Overweight (x) . | . . 1 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 Most Carried 15 | 6 11 15 15 14 15 15 Average Carried 12 | 3 8 12 14 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 11 15 15 14 15 9 Class Distribution -------------------- 30% | Scavenger-Gunner 27% | Tank 22% | Gunner 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 1673 | 199 235 248 788 . 124 79 Remotely . | . . . . . . . Salvage Created 1630 | . 235 258 858 . 185 94 Parts 97 | . 21 19 50 . 5 2 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 Prevented 1 | . . . . . . 1 Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 37 | . 6 8 21 . . 2 Guns 31 | . 6 8 16 . . 1 Cannons 3 | . . . 3 . . . AOE 2 | . . . 1 . . 1 Classes Destroyed 10 | . 4 . 5 . 1 . Worker 1 | . . . 1 . . . Builder 2 | . . . 2 . . . Hauler 1 | . 1 . . . . . Mechanic 1 | . . . 1 . . . Operator 3 | . 1 . 2 . . . Swarmer 14 | . 3 3 8 . . . Grunt 16 | . 3 5 6 . . 2 Duelist 1 | . . . 1 . . . Sentry 6 | . . . 6 . . . Decomposer 2 | . . . . . 2 . Samaritan 3 | . . . . . 3 . Best Kill Streak 6 | . 2 3 6 . . 1 Combat Bots Only 4 | . 2 3 4 . . 1 Max Kills in Single Turn 3 | . 1 2 3 . 1 1 Gunslinging 1 | . . 1 1 . . . Exploded 1 | . . . 1 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 252 | . 23 36 120 9 2 62 Missed 70 | . 9 6 36 5 . 14 Damage Taken 3285 | . 142 300 1593 22 31 1197 Core 962 | . 32 40 425 . 15 450 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 31 | . . . 31 . . . Core Remaining (%) 74 | 100 87 90 22 . . . Volleys Fired 116 | . 24 13 62 . 10 7 Largest 4 | . 2 3 4 . 4 4 Hottest 221 | . 60 69 221 . 181 216 Shots Fired 329 | . 48 39 179 . 40 23 Gun 301 | . 48 39 155 . 40 19 Cannon 23 | . . . 21 . . 2 Launcher 5 | . . . 3 . . 2 Special . | . . . . . . . Kinetic 223 | . 24 39 145 . 10 5 Thermal 70 | . 24 . 29 . 10 7 Explosive 5 | . . . 3 . . 2 Electromagnetic 31 | . . . 2 . 20 9 Robot Hit Streak 14 | . 13 11 14 . 5 3 Robot Miss Streak 5 | . 2 3 5 . 3 4 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 2 3 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 193 | . 30 26 105 . 26 6 Core Hits 89 | . 15 10 46 . 12 6 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 2 | . . . 2 . . . Burn 1 | . . . 1 . . . Destroy 1 | . . . 1 . . . Melee Attacks 50 | . . . 50 . . . Impact . | . . . . . . . Slashing 50 | . . . 50 . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3523 | . 347 409 2002 . 403 362 Guns 2767 | . 347 409 1497 . 403 111 Cannons 413 | . . . 363 . . 50 Explosions 343 | . . . 142 . . 201 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2120 | . 165 409 1412 . 101 33 Thermal 799 | . 182 . 448 . 103 66 Explosive 343 | . . . 142 . . 201 Electromagnetic 261 | . . . . . 199 62 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 27 | . . . 27 . . . Projectiles . | . . . . . . . Explosions 27 | . . . 27 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 26 | . . . 3 . . 23 Shots 2 | . . . 1 . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 593 | . 42 111 593 . 369 401 Average Temperature 117 | . 18 40 127 . 125 186 Received Heat Transfer 774 | . 54 99 468 . 18 135 Effects 17 | . . . 16 . 1 . Shutdowns 2 | . . . 2 . . . Energy Bleed 1 | . . . . . 1 . Interference 6 | . . . 6 . . . Matter Decay 1 | . . . 1 . . . Short Circuit 1 | . . . 1 . . . Damage (minor) 2 | . . . 2 . . . Damage (major) 1 | . . . 1 . . . Damage (core) 3 | . . . 3 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . . . 4 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 3 | . 1 . 2 . . . Heat Transferred 1572 | . 425 . 814 . 222 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Peak Influence 376 | . 209 160 376 147 . . Initial 132 | . . 9 18 132 . . Average 105 | . 68 63 137 132 . . Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 78 | 100 93 100 62 100 . . Level 1 21 | . 6 . 37 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 3 . . . . 1 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 2 . . . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 5 | . 2 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . 9 9 37 1 3 9 Peak Tracking Total 8 | . 3 3 5 1 3 8 Tactical Retreats 2 | . . . 2 . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 13 | . 2 6 5 . . . Terminals 10 | . 1 6 3 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 16 | . 2 6 8 . . . Successful 12 | . 1 4 7 . . . Failed 4 | . 1 2 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 11 | . 1 6 4 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . . 4 3 . . . Record 2 | . . 1 1 . . . Emergency Access Points 1 | . . 1 . . . . Terminal Index 1 | . . 1 . . . . Alert Level 2 | . . 1 1 . . . Reinforcement Status 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 2 . . . Used . | . . . . . . . Hacking Detections 1 | . . . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 44 | . . . 44 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 4040 | 79 664 599 1748 98 657 195 Spaces Moved 2161 | 57 376 281 656 83 573 135 Core 6 | 6 . . . . . . Treads . | . . . . . . . Legs 1365 | 51 376 281 656 . . 1 Wheels . | . . . . . . . Hover 790 | . . . . 83 573 134 Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 190 108 108 108 Average Speed 150 | 112 140 190 195 108 108 110 Slowest Speed 400 | 120 190 190 400 108 108 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 48 31 47 3 76 16 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 . Spaces Dug 32 | . . . 32 . . . Terrain Destroyed 65 | . . . 54 . . 11 Melee 32 | . . . 32 . . . Projectile 4 | . . . 4 . . . AOE 29 | . . . 18 . . 11 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 2640 | 70 470 333 926 89 588 164 Wait 143 | . 44 4 86 . . 9 Move 2155 | 56 375 280 655 82 572 135 Hop . | . . . . . . . Pick Up 64 | 8 12 13 26 1 3 1 Fast Attach 14 | 4 3 1 6 . . . Attach 25 | 2 . 2 13 2 . 6 Detach 3 | . . . 3 . . . Swap 24 | . 2 7 5 4 1 5 Drop 46 | . 10 13 20 . 2 1 Fire 116 | . 24 13 62 . 10 7 Melee 50 | . . . 50 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 7) 744 | -10/Materials | Entered another Materials area 744 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1074 | -9/Materials | Build established: Gunner 1336 | -9/Materials | Discovered new exit (range 4) 1343 | -9/Materials | Entered another Materials area 1343 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2004 | -8/Materials | Build established: Scavenger-Gunner 2641 | -8/Materials | Lost 5 parts (1p1n3w) 2785 | -8/Materials | Core integrity fell below 50% 2857 | -8/Materials | Repaired Broken Imp. Aluminum Leg 3050 | -8/Materials | Discovered new exit (range 4) 3091 | -8/Materials | Entered Factory 3091 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3185 | -7/Factory | Discovered new exit (range 2) 3189 | -7/Factory | Entered Lower Caves 3371 | -7/Lower Caves | Build established: Tank 3418 | -7/Lower Caves | Learned Factory security intel 3818 | -7/Lower Caves | Discovered new exit (range 9) 3846 | -7/Lower Caves | Entered another Lower Caves area 4004 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4036 | -7/Lower Caves | Core integrity fell below 50% 4041 | -7/Lower Caves | Self-destructed Last Messages --------------- 04022_ Neutrino Core severed. 04022_ Gravmag System destroyed. 04024_ Mni. Grenade Launcher destroyed. 04026_ Shock Rifle destroyed. 04026_ Gravmag System destroyed. 04026_ G-47 Trooper destroyed. 04027_ Penetrated by Slug. 04027_ Arc Projector destroyed. 04030_ Penetrated by Slug. 04030_ Grenade Launcher destroyed. 04031_ Aluminum Leg fries itself beyond repair. 04031_ Gauss Rifle severed. 04034_ L-41 Fighter destroyed. 04034_ Acquired 41 matter. 04035_ Penetrated by Slug. 04035_ Aluminum Leg destroyed. 04036_ Ion Cannon severed. 04038_ Axe fries itself beyond repair. 04038_ Penetrated by Slug. 04038_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ????????????????##### | | ???????????????## ## ^ ## | | ???????????????# ## %= ###? | | ???????????????# #### ##??? | | ????????????#### #?# ## #???? | | ????????????# ### ##### ##???? | | ????????????# #### ##??####????? | | ????????????# ^ ### #####??????? | | ????????????# #??????? | | ???????????## #??????? | | ???????????# ##??????? | | ???????????# ##???????? | | ???????????## #####????????? | | ????????????# ^ ###????????????? | | ????????????# ## #??????????????? | | ????????????# ## ### #??????????????? | | ????????????# #### #### ##??????????????? | | ????????????# #??### ## #???????????????? | | ????????????####????## ##???????????????? | | ?????????????????????## ##????????????????? | | ??????????????????????# g## #???##????????????? | | ????????????????###?### ### #??# #????????????? | | ??????????????### ###;; #### ### ###??????????? | | ??????????????# ## ## #??????????? | | ??????????????## #####[* ## ## #???????????? | | ?????????????## #?## l@% ## ## #?????? | | ?????????????# ##### lY m #?????? | | ?????????????## ## ##### #????? | | ?????????????# #???? #???? | | ?????????????# "???? # ## #???? | | ?????????????### ## s #" ???##?#??? #??? | | ???????????????## ## " ???????????? #??? | | ????????????????##### l ???????????????? | | ????????????????????##### l ??????????????? | | ????????????????????????## ##?##??????????????? | | ??????????????????????????# ??????????????????? | | ???????????????????????????# ###?????????????????? | | ????????????????????????????##???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 315 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Shock Bomb Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularMobileMount Manual? 0 Play Time 00:58:06 Cumulative 7.6 hours Start 2024.04.08 @ 07:13:52 End 2024.04.08 @ 08:12:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ee763761-b112-4666-848e-42f022f4b2a8