Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 19:19:51 Player: SovietPaperclip Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (79) 395 Value Destroyed (2453) 2453 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (364) 364 TOTAL SCORE: 7812 Bonus ------- High Alert Combat Kills 43 Follower Combat Kills 40 Met Imprinter 300 Friendly Fire -19 Cogmind --------- Core Integrity 215/1000 Matter 250/300 Energy 27/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ ECM Suite Improved Utility Shielding > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (5) ---- Field Propulsion Drive Field Propulsion Drive Transmission Jammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Structural Scanner Experimental Sensor Array Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON ----------- Heavy Rocket Launcher Powered Hammer > --- INVENTORY -------- Heavy Deuterium Engine Xenon Bombardment Thruster ECM Suite Improved Utility Shielding Hacking Suite Hacking Suite System Restoration Module [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Cannon Powered Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Fac Slots Evolved 10 | . . . . 4 2 . . . 4 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . . . 2 . . . . 1 Utility 6 | . . . . 2 2 . . . 2 Weapon . | . . . . . . . . . . Parts Attached 88 | 7 9 8 4 23 22 1 4 3 7 Power 15 | 1 . 2 1 6 5 . . . . Engine 6 | 1 . 2 1 1 1 . . . . Core 9 | . . . . 5 4 . . . . Reactor . | . . . . . . . . . . Propulsion 21 | 2 . . 2 6 7 . . 1 3 Treads 6 | 2 . . 2 2 . . . . . Leg 4 | . . . . 4 . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 11 | . . . . . 7 . . 1 3 Utility 25 | 1 3 2 . 6 7 . 2 1 3 Device 6 | . 1 . . 1 2 . . . 2 Storage 3 | 1 1 . . . 1 . . . . Processor 3 | . . . . 2 1 . . . . Hackware 4 | . . . . . 3 . 1 . . Protection 9 | . 1 2 . 3 . . 1 1 1 Artifact . | . . . . . . . . . . Weapon 27 | 3 6 4 1 5 3 1 2 1 1 Energy Gun . | . . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . Ballistic Gun 12 | 3 3 2 1 3 . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . Launcher 7 | . 3 1 . . . 1 1 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 6 | . . . . 1 3 . 1 . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 2 . 1 . . Parts Lost 30 | . . 2 2 14 2 1 . 5 4 Power 8 | . . 1 1 5 1 . . . . Propulsion 12 | . . . 1 4 . . . 4 3 Utility 5 | . . . . 2 1 1 . . 1 Weapon 5 | . . 1 . 3 . . . 1 . Highest Loss Streak 6 | . . 2 1 6 1 1 . 5 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 83 | . 96 99 99 72 89 84 86 45 2 Engine 6 | . 14 13 13 1 . . . . . Core 4 | . . . . 9 5 7 7 3 . Treads 18 | . 28 28 27 16 . . . . . Flight 4 | . . . . . 29 30 30 12 . Device 3 | . 8 . . 1 14 7 7 3 . Storage 10 | . 14 14 14 8 7 7 7 3 . Processor 4 | . . . . 10 7 7 7 3 . Hackware 2 | . . . . . 13 15 17 12 . Protection 7 | . 2 14 14 7 . . . . . Ballistic Gun 11 | . 27 19 14 8 . . . . . Ballistic Cannon 4 | . . 8 14 2 . . . . . Impact Weapon 1 | . . . . . 6 7 7 2 . Naked Turns 236 | . . . . . . . . 87 149 Heaviest Build 54 | 12 28 49 49 54 21 20 20 20 8 Greatest Support 60 | 40 40 40 40 60 24 22 22 22 7 Greatest Overweight (x) 11 | . . 1 1 11 . . . 3 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 10 10 10 5 Average Capacity 13 | 7 9 15 15 15 10 10 10 7 5 Most Carried 15 | 3 9 15 15 15 15 9 10 9 5 Average Carried 11 | 1 5 11 13 14 9 8 9 7 4 Final Capacity 15 | 8 15 15 15 15 10 10 10 5 5 Final Carried 15 | 2 9 15 15 15 8 9 9 5 3 Class Distribution -------------------- 66% | Mutant 17% | Scavenger-Mutant 6% | Hacker-Sprinter 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Scout | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Fac Matter Collected 2573 | 233 204 189 437 1149 170 37 63 25 66 Remotely 113 | . 113 . . . . . . . . Salvage Created 2825 | . 362 122 206 1994 . 136 . 5 . Parts 176 | . 34 6 13 119 . 3 . 1 . Haulers Intercepted 4 | . 1 . . 3 . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 8 | . . . 4 . . 2 . 2 . Prevented 3 | . . . . . . . . 3 . Kills | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Fac Combat Hostiles Destroyed 59 | . 10 5 5 34 . 4 . 1 . Melee 1 | . . . . 1 . . . . . Guns 21 | . 3 4 2 12 . . . . . Cannons 23 | . . . 3 20 . . . . . AOE 13 | . 7 1 . . . 4 . 1 . Classes Destroyed 14 | . 6 1 1 5 . . . 1 . Worker 4 | . . . . 4 . . . . . Builder 4 | . 2 . . 2 . . . . . Hauler 4 | . 1 . . 3 . . . . . Recycler 1 | . 1 . . . . . . . . Operator 3 | . . . . 3 . . . . . Drone 1 | . . . . . . . . 1 . Watcher 4 | . 2 . . 2 . . . . . Swarmer 12 | . 6 3 . 3 . . . . . Grunt 28 | . 4 1 . 19 . 4 . . . Duelist 2 | . . . . 2 . . . . . Sentry 8 | . . 1 . 7 . . . . . Specialist 1 | . . . . 1 . . . . . Hunter 2 | . . . . 2 . . . . . Subdweller 5 | . . . 5 . . . . . . Best Kill Streak 4 | . 4 2 2 4 . 4 . 1 . Combat Bots Only 4 | . 3 2 2 4 . 4 . 1 . Max Kills in Single Turn 3 | . 3 2 1 1 . 2 . 1 . Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 1 . . . 2 . 1 . Melee 1 | . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Fac Hostile Shots Fired 488 | . 32 24 29 193 20 7 . 74 109 Missed 171 | . 11 8 7 56 9 1 . 32 47 Damage Taken 5333 | . 301 177 732 2096 153 102 . 748 1024 Core 1736 | . 25 30 93 327 48 . . 428 785 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 51 | . . 8 . . . . . . 43 Regen/Repaired (Parts) 11 | . . . . 11 . . . . . Core Remaining (%) 53 | 100 . . 40 40 . . . 32 . Volleys Fired 233 | . 24 9 51 142 . 4 . 3 . Largest 2 | . 2 2 2 2 . 1 . 1 . Hottest 90 | . 50 80 90 90 . 39 . 39 . Shots Fired 398 | . 48 18 102 223 . 4 . 3 . Gun 239 | . 39 13 51 136 . . . . . Cannon 141 | . . 3 51 87 . . . . . Launcher 18 | . 9 2 . . . 4 . 3 . Special . | . . . . . . . . . . Kinetic 335 | . 39 16 102 178 . . . . . Thermal 45 | . . . . 45 . . . . . Explosive 18 | . 9 2 . . . 4 . 3 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 9 | . 9 5 7 7 . 5 . 3 . Robot Miss Streak 6 | . 3 2 2 6 . 1 . 1 . Penetration Max 1 | . . . . 1 . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 194 | . 34 9 25 121 . 3 . 2 . Core Hits 107 | . 21 7 9 60 . 7 . 3 . Critical Kills 10 | . . . 1 9 . . . . . Critical Parts Destroyed 5 | . . . . 5 . . . . . Critical Strikes 22 | . . . 6 16 . . . . . Meltdown 2 | . . . . 2 . . . . . Destroy 20 | . . . 6 14 . . . . . Melee Attacks 20 | . . . . 3 15 1 . 1 . Impact 20 | . . . . 3 15 1 . 1 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5666 | . 835 244 439 3640 . 420 . 79 9 Guns 2116 | . 369 127 191 1429 . . . . . Cannons 2318 | . . . 248 2070 . . . . . Explosions 1082 | . 466 117 . . . 420 . 79 . Melee 141 | . . . . 141 . . . . . Ramming 9 | . . . . . . . . . 9 Kinetic 2749 | . 369 127 439 1814 . . . . . Thermal 1715 | . . 30 . 1685 . . . . . Explosive 1052 | . 466 87 . . . 420 . 79 . Electromagnetic . | . . . . . . . . . . Impact 141 | . . . . 141 . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . 1 . . . . . . Average Corruption 1 | . . . 1 . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 4 | . . . 4 . . . . . . Message Errors 2 | . . . 2 . . . . . . Energy Discharges 2 | . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 127 | . 25 . . 102 . . . . . Projectiles 102 | . . . . 102 . . . . . Explosions 25 | . 25 . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 6 | . . . 3 3 . . . . . Impact . | . . . . . . . . . . Kinetic 6 | . . . 3 3 . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 81 | . 50 27 . . . . . . 4 Shots 6 | . 5 1 . . . . . . . Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 224 | . 6 80 5 224 . 54 . 8 . Average Temperature 63 | . 3 48 5 67 . 36 . 6 . Received Heat Transfer 1332 | . 105 24 96 792 9 72 . 69 165 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . 2 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 1 | . . 1 . . . . . . . Heat Transferred 50 | . . 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Fac Peak Influence 526 | . 185 106 . 526 316 . . . 379 Initial 328 | . . 13 . . 217 . . . 328 Average 178 | . 90 46 . 251 189 . . . 350 Maximum Alert Level 2 | . . . . 2 1 . . . 1 Low Security (%) 59 | 100 100 100 . 38 34 . . . . Level 1 33 | . . . . 46 65 . . . 100 Level 2 7 | . . . . 15 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . . 1 . 8 4 . . . 2 Investigation 7 | . . 1 . 4 1 . . . 1 Extermination 1 | . . . . . 1 . . . . Reinforcement 7 | . . . . 4 2 . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Fac Distress Signals 7 | . . . . 5 1 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 144 | . 14 9 6 55 28 4 . 13 15 Peak Tracking Total 19 | . 4 3 2 6 19 4 . 7 12 Tactical Retreats 9 | . . 1 . 2 2 . . 2 2 Traps | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Fac Traps Triggered 3 | . 1 . . 2 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . Machines | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Fac Machines Disabled 8 | . . 1 1 5 . 1 . . . Max in Single Turn 1 | . . 1 1 1 . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Fac Machines Accessed 22 | . . 1 1 8 9 . 1 . 2 Terminals 13 | . . . . 4 8 . . . 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations 3 | . . . . 2 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 76 | . . 1 1 24 37 . 9 . 4 Successful 47 | . . 1 1 13 21 . 9 . 2 Failed 29 | . . . . 11 16 . . . 2 Catastrophic 8 | . . . . 5 2 . . . 1 Database Lockouts . | . . . . . . . . . . Manual 23 | . . . . 2 20 . . . 1 Terminals 41 | . . . . 8 32 . . . 1 Fabricators 3 | . . . . . . . . . 3 Repair Stations 10 | . . . . 5 5 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 11 | . . . . 11 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 21 | . . 1 1 2 8 . 9 . . Part Schematic 11 | . . . . . 2 . 9 . . Open Door 1 | . . 1 . . . . . . . Alert Level 1 | . . . . 1 . . . . . Unreport Threat 2 | . . . . . 2 . . . . Locate Traps 1 | . . . . . 1 . . . . Hauler Manifests 2 | . . . . 1 1 . . . . Registered Components 1 | . . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 5 | . . . . 3 2 . . . . Scan Component 3 | . . . . 2 1 . . . . Repair 2 | . . . . 1 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 8 | . . . . 8 . . . . . Insert Component 4 | . . . . 4 . . . . . Analyze 4 | . . . . 4 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 11 | . . . . . 11 . . . . Terminals 11 | . . . . . 11 . . . . Assimilate 3 | . . . . . 3 . . . . Botnet 8 | . . . . . 8 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . . . . 6 6 . . . 2 Full Trace Events 5 | . . . . 3 1 . . . 1 Feedback Events 1 | . . . . . 1 . . . . Hackware Fried 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 28 | . . . . 2 2 . 24 . . Parts Built 1 | . . . . . . . . . 1 Authchips . | . . . . . . . . . . Time 102 | . . . . . . . . . 102 Total Part Build Rating 8 | . . . . . . . . . 8 Parts Repaired 2 | . . . . 1 1 . . . . Time 204 | . . . . 136 68 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . Parts Damaged 2 | . . . . 2 . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Fac Total Allies 4 | . . 2 . . 2 . . . . Largest Group 2 | . . 2 . . 1 . . . . Highest-Rated Group 45 | . . 45 . . 10 . . . . Highest-Rated Ally 31 | . . 31 . . 10 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 11 | . . 11 . . . . . . . Total Damage 81 | . . 81 . . . . . . . Kills 2 | . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . 2 2 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Fac Turns Passed 7240 | 77 926 1050 1117 2704 608 121 270 197 170 Spaces Moved 5883 | 44 514 495 400 1083 1384 382 923 455 203 Core 385 | 7 . . . 5 . . . 175 198 Treads 2409 | 37 514 495 400 963 . . . . . Legs 115 | . . . . 115 . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2974 | . . . . . 1384 382 923 280 5 Fastest Speed 25 | 50 160 160 160 120 25 28 28 28 45 Average Speed 103 | 142 160 198 237 206 27 28 28 40 50 Slowest Speed 600 | 160 160 240 240 600 28 28 28 280 125 Overloaded Moves 17 | . . . . . 6 . . 11 . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . Exploration Rate (%) 49 | 4 77 73 15 70 37 63 86 60 10 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . 1 . . . Known Exits Taken 3 | . . . . . 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . Scrap Searched 13 | . . 1 6 . . 2 3 1 . Spaces Dug 23 | . . . 9 1 13 . . . . Terrain Destroyed 206 | . 36 23 26 36 13 33 . 39 . Melee 13 | . . . . . 13 . . . . Projectile 64 | . . 3 26 35 . . . . . AOE 128 | . 36 20 . . . 33 . 39 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Fac Total 6606 | 58 567 543 465 1332 1583 390 936 462 270 Wait 255 | . 7 16 8 44 126 . . . 54 Move 5871 | 43 513 494 398 1082 1381 381 922 454 203 Hop 1 | . . . . . 1 . . . . Pick Up 91 | 8 11 12 2 28 18 2 5 . 5 Fast Attach . | . . . . . . . . . . Attach 59 | 6 1 2 2 20 14 1 4 2 7 Detach 3 | . . . . . 1 . 1 1 . Swap 29 | 1 8 6 2 3 8 . . 1 . Drop 42 | . 3 4 1 10 19 1 4 . . Fire 233 | . 24 9 51 142 . 4 . 3 . Melee 20 | . . . . 3 15 1 . 1 . Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 1 | . . . 1 . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 10) 325 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 14) 652 | -10/Materials | Discovered new exit (range 7) 832 | -10/Materials | Discovered new exit (range 4) 1000 | -10/Materials | Derelicts attacked the area 1004 | -10/Materials | Entered Mines 1212 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1215 | -10/Mines | Found Prototype Device 1262 | -10/Mines | Learned location of Storage (-9) 1448 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1753 | -10/Mines | Discovered new exit (range 9) 1768 | -10/Mines | Met a Derelict shopkeep closing up shop 2020 | -10/Mines | Discovered new exit (range 15) 2054 | -10/Mines | Entered Subcaves 2057 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2093 | -10/Subcaves | Discovered new exit (range 15) 2470 | -10/Subcaves | Build established: Scavenger-Mutant 2472 | -10/Subcaves | Ambushed by Subdweller buried in earth 2493 | -10/Subcaves | Crushed by falling debris 2494 | -10/Subcaves | Core integrity fell below 50% 2669 | -10/Subcaves | Disturbed a concealed Subdweller 2799 | -10/Subcaves | Build established: Mutant 3004 | -10/Subcaves | Visited 4L-MR0's lab 3036 | -10/Subcaves | Found Prototype Energy Cannon 3046 | -10/Subcaves | Identified Powered Cannon 3171 | -10/Subcaves | Entered Materials 3171 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3783 | -8/Materials | Discovered new exit (range 9) 3892 | -8/Materials | Identified Exp. Sensor Array 4350 | -8/Materials | Repaired Broken Exp. Sensor Array? 4807 | -8/Materials | Attached Powered Cannon, gained temporary slot: Power 4929 | -8/Materials | Discovered new exit (range 16) 5152 | -8/Materials | Build established: Scavenger-Mutant 5656 | -8/Materials | Core integrity fell below 50% 5700 | -8/Materials | Lost 6 parts (3p2n1w) 5875 | -8/Materials | Entered Factory 5875 | -7/Factory | Evolved 2 slots: Utility x2 6177 | -7/Factory | Discovered new exit (range 9) 6179 | -7/Factory | Identified exit to Lower Caves 6213 | -7/Factory | Discovered exit to Lower Caves (range 13) 6273 | -7/Factory | Repaired Broken Exp. Sensor Array 6273 | -7/Factory | Build established: Scavenger-Scout 6354 | -7/Factory | System Shield fried by hacking feedback 6431 | -7/Factory | Discovered new exit (range 4) 6440 | -7/Factory | Cargo convoy interrupted 6483 | -7/Factory | Entered Lower Caves 6503 | -7/Lower Caves | Spotted B-75 Beast 6560 | -7/Lower Caves | Learned location of Zion (-6) 6574 | -7/Lower Caves | Learned Factory garrison access intel 6583 | -7/Lower Caves | Discovered new exit (range 10) 6585 | -7/Lower Caves | Identified exit to Lower Caves 6602 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6604 | -7/Lower Caves | Identified exit to Zion 6604 | -7/Lower Caves | Entered Zion 6623 | -6/Zion | Discovered new exit (range 16) 6639 | -6/Zion | Identified exit to Proximity Caves 6668 | -6/Zion | Learned 4 Factory zone layouts 6682 | -6/Zion | Given the Hacking Drone Bay 6781 | -6/Zion | Found Prototype Launcher 6782 | -6/Zion | Identified Gui. Missile Launcher 6807 | -6/Zion | Build established: Hacker-Sprinter 6817 | -6/Zion | Learned Factory emergency access door positions 6874 | -6/Zion | Entered Proximity Caves 6926 | -5/Proximity Caves | Spotter reported a threat 6927 | -5/Proximity Caves | Spotter reported a threat 6936 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6955 | -5/Proximity Caves | Spotted B-75 Beast 6984 | -5/Proximity Caves | Released all parts (8) 7008 | -5/Proximity Caves | Lost 5 parts (4n1w) 7013 | -5/Proximity Caves | Core integrity fell below 50% 7058 | -5/Proximity Caves | Discovered new exit (range 10) 7071 | -5/Proximity Caves | Entered Factory 7071 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 7072 | -5/Factory | Identified exit to Upper Caves 7074 | -5/Factory | Loaded intel: 4 garrison access locations 7225 | -5/Factory | Core integrity fell below 50% 7239 | -5/Factory | Fabricated Exp. Sensor Array? 7241 | -5/Factory | Self-destructed Last Messages --------------- 07191_ O-16 Technician sends out distress signal. 07199_ Slammed into S-27 Virus. 07218_ Acquired 66 matter. 07219_ S-27 Virus destroyed. 07221_ Acquired Field Propulsion Drive. 07225_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F020. 07225_ Field Propulsion Drive destroyed. 07225_ Acquired Field Propulsion Drive. 07227_ T-07 Excavator destroyed. 07230_ K-01 Serf collects debris. 07231_ S-27 Virus destroyed. 07236_ System Restoration Module destroyed. 07236_ Field Propulsion Drive destroyed. 07238_ Acquired Field Propulsion Drive. 07239_ >> FABRICATOR: Completed Exp. Sensor Array? 07239_ Field Propulsion Drive destroyed. 07240_ Acquired Field Propulsion Drive. Map ----- +----------------------------------------------------+ | ?????????????????????????????# ???? | | ?????????????????????????????# """""""""?????? | | ?????????????????????????????# ???? | | ????????????????????????????## """""""""?????? | | ????????????????????????????# ???? | | ????????????????????????????# """""""""?????? | | ????????????????????????????# ???? | | ????????????????????????????# """""""""?????? | | ????????????????????????????# ???? | | ????????????????????????????# """""""""?????? | | ?????????????###+############== ????? | | ????????????? [%* " "???? | | ???????????? gg% "G"???? | | ???????????? "????? | | ???????????? ?????? | | ???????????? ?????? | | ??????????????########## ########?????? | | ?????+??????????########t #????????????? | | ?????????????# /ggg " " " #????????????? | | ?????????????# # " " " #????????????? | | ?????????????# ??# " " " #????????????? | | ?????????????+ ????#%= " " " #????????????? | | ?????????????# ??????#== " " " #????????????? | | ?????????????# ????????# " " " #????????????? | | ???????????????????????# " " " ?????????????? | | ???????????????????????# @ " " " ?????????????? | | ???????????????????????#== " " " ??????????????? | | ???????????????????????#%! k?????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????#+### #????????????? | | ???????????????????????? ??? #????????????? | | ????????????????????????"??? ???????????? | | ???????????????????????????? ???????????? | | ???????????????????????????? ????????????? | | ???????????????????????????? ??????????????? | | ????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 23 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Hvy. Rocket Launcher | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Angular Momentum Engine | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Wave Gun | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Force Field | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Beamcaster | -6/Zion | Free Hvy. Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Arc Thrower | -6/Zion | Free Barrage Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Ripper | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Robot Schematics ------------------ H-66 Slayer | -6/Zion | Archive K-01 Serf | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Exp. Sensor Array | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed ImpulseHugeSword Manual? 0 Play Time 01:09:33 Cumulative 47.9 hours Start 2024.04.06 @ 18:09:08 End 2024.04.06 @ 19:19:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 30 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7facea9-15d2-4bb2-9d2e-0befbb05957f