Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 03:42:12 Player: Adrian Barbobot Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (80) 400 Value Destroyed (2839) 2839 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6279 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 332/300 Energy 100/100 System Corruption 12% Temperature Critical (8958) Movement Core (1250) Ox24 Location -7/DSF Parts ------- > --- POWER (6) -------- Fusion Compressor Fusion Compressor Fusion Compressor Fusion Compressor Fusion Compressor > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Authchip [R/Combat] Authchip [R/Combat] Authchip [Power] Authchip [Propulsion] Authchip [Processor] Recalibrator > --- WEAPON (6) ------- Pulse Rifle Pulse Rifle Pulse Rifle > --- INVENTORY (20) --- Cesium-ion Thruster Huge Storage Unit Field Laser Field Laser Field Laser Field Laser Field Laser Field Laser Pulse Rifle Mini Grenade Launcher Mini Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Fusion Compressor Fusion Compressor Fusion Compressor Fusion Compressor Fusion Compressor Fusion Compressor > --- PROPULSION ------- (None) > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Targeting Computer Authchip [R/Combat] Authchip [R/Combat] Authchip [Power] Authchip [Propulsion] Authchip [Processor] > --- WEAPON ----------- Pulse Rifle Pulse Rifle Pulse Rifle > --- INVENTORY -------- Cesium-ion Thruster Huge Storage Unit Recalibrator Pulse Rifle Scythe [Rating: 65] Favorites ----------- Power Fusion Compressor Engine Ion Engine Power Core Fusion Compressor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Authchip [R/Combat] Device Cryofiber Web Storage High-capacity Storage Unit Processor Targeting Computer Hackware Authchip [R/Combat] Protection Hardened Heavy Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Welding Torch Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 19 | . . 17 2 . . Power 5 | . . 5 . . . Propulsion 4 | . . 3 1 . . Utility 6 | . . 5 1 . . Weapon 4 | . . 4 . . . Parts Attached 194 | 7 3 35 101 . 48 Power 26 | 1 1 6 12 . 6 Engine 13 | 1 1 6 5 . . Core 13 | . . . 7 . 6 Reactor . | . . . . . . Propulsion 50 | 2 . 11 23 . 14 Treads 3 | 2 . . 1 . . Leg 27 | . . 11 14 . 2 Wheel 16 | . . . 7 . 9 Hover . | . . . . . . Flight 4 | . . . 1 . 3 Utility 59 | 1 2 10 36 . 10 Device 23 | . . 5 16 . 2 Storage 7 | 1 2 1 3 . . Processor 12 | . . 2 8 . 2 Hackware 8 | . . . 2 . 6 Protection 9 | . . 2 7 . . Artifact . | . . . . . . Weapon 59 | 3 . 8 30 . 18 Energy Gun 31 | . . 4 15 . 12 Energy Cannon 2 | . . . 2 . . Ballistic Gun 11 | 3 . 2 5 . 1 Ballistic Cannon 9 | . . 1 4 . 4 Launcher 2 | . . 1 1 . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . 2 . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 102 | . . 26 52 . 24 Power 19 | . . 6 10 . 3 Propulsion 23 | . . 7 11 . 5 Utility 27 | . . 7 14 . 6 Weapon 33 | . . 6 17 . 10 Highest Loss Streak 24 | . . 10 15 . 24 To Critical Strikes . | . . . . . . Average Slot Usage (%) 55 | . 97 69 48 80 47 Engine 3 | . 14 13 1 7 . Core 4 | . . . 3 3 9 Treads 2 | . 28 . . . . Leg 4 | . . 14 6 . . Wheel 2 | . . . 3 15 1 Device 4 | . . 7 6 15 2 Storage 5 | . 25 7 2 3 3 Processor 5 | . . 7 8 3 2 Hackware 4 | . . . 1 3 13 Protection 1 | . . 1 2 3 . Energy Gun 7 | . . 8 5 11 10 Ballistic Gun 3 | . 28 5 . 7 . Naked Turns . | . . . . . . Heaviest Build 124 | 11 31 50 124 87 89 Greatest Support 84 | 40 40 50 63 42 84 Greatest Overweight (x) 24 | . . 4 19 2 24 Average Overweight (x) 2 | . . . 1 2 10 Largest Inventory Capacity 25 | 8 15 15 25 20 20 Average Capacity 16 | 7 14 5 18 20 20 Most Carried 15 | 5 14 14 8 8 15 Average Carried 3 | 2 7 1 3 8 5 Final Capacity 20 | 8 15 5 20 20 20 Final Carried 14 | 2 14 . 8 8 12 Class Distribution -------------------- 26% | Scavenger-Mutant 24% | Mutant 19% | Gunner 8% | Scavenger-Skirmisher 6% | Scavenger-Assassin 6% | Scavenger-Executioner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Executioner | -7/Factory Gunner | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected -13983 | 247 90 454 -10098 . -4676 Remotely -3630 | . . 360 -3990 . . Salvage Created 2985 | . 214 778 1628 . 365 Parts 160 | . 24 37 85 . 14 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 62 | . 8 13 30 . 11 Melee 4 | . . . 3 . 1 Guns 41 | . 8 10 18 . 5 Cannons 9 | . . . 4 . 5 AOE 5 | . . 3 2 . . Classes Destroyed 13 | . 3 5 5 . . Worker 1 | . . 1 . . . Builder 6 | . . 1 5 . . Tunneler 1 | . . . 1 . . Recycler 3 | . . 3 . . . Operator 2 | . . 2 . . . Watcher 5 | . 2 1 2 . . Swarmer 10 | . 6 . . . 4 Grunt 37 | . 2 12 20 . 3 Duelist 1 | . . . 1 . . Sentry 4 | . . 1 3 . . Specialist 5 | . . . 2 . 3 Hunter 3 | . . . 3 . . Heavy 2 | . . . 1 . 1 Best Kill Streak 7 | . 4 7 4 . 5 Combat Bots Only 5 | . 3 4 4 . 5 Max Kills in Single Turn 2 | . 1 2 2 . 2 Gunslinging 1 | . . 1 . . . Exploded 1 | . . 1 1 . . Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 879 | . 33 134 471 . 241 Missed 245 | . 11 26 119 . 89 Damage Taken 20947 | . 184 2007 7065 . 11691 Core 12527 | . 37 606 3036 . 8848 Absorbed by Shields . | . . . . . . Redirected to Shielding 82 | . . 44 38 . . Core Remaining (%) 93 | 100 100 100 72 . . Volleys Fired 252 | . 22 54 131 . 45 Largest 6 | . 2 6 5 . 6 Hottest 288 | . 40 225 284 . 288 Shots Fired 540 | . 44 142 241 . 113 Gun 439 | . 44 131 205 . 59 Cannon 88 | . . 4 30 . 54 Launcher 13 | . . 7 6 . . Special . | . . . . . . Kinetic 199 | . 44 46 47 . 62 Thermal 295 | . . 70 178 . 47 Explosive 7 | . . 7 . . . Electromagnetic 39 | . . 19 16 . 4 Robot Hit Streak 18 | . 7 8 18 . 7 Robot Miss Streak 7 | . 5 7 5 . 4 Penetration Max . | . . . . . . Secondary Targets 9 | . 3 4 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 321 | . 19 73 161 . 68 Core Hits 149 | . 13 40 77 . 19 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 14 | . . 4 8 . 2 Burn 10 | . . 3 5 . 2 Destroy 1 | . . . 1 . . Corrupt 1 | . . 1 . . . Sever 2 | . . . 2 . . Melee Attacks 15 | . . . 13 . 2 Impact . | . . . . . . Slashing 15 | . . . 13 . 2 Piercing . | . . . . . . Sneak Attacks 2 | . . . 2 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6492 | . 216 1637 3144 . 1495 Guns 3979 | . 209 1043 2122 . 605 Cannons 1247 | . . 41 346 . 860 Explosions 887 | . . 548 339 . . Melee 344 | . . . 314 . 30 Ramming 35 | . 7 5 23 . . Kinetic 2104 | . 209 347 605 . 943 Thermal 2944 | . . 712 1771 . 461 Explosive 383 | . . 383 . . . Electromagnetic 682 | . . 190 431 . 61 Impact . | . . . . . . Slashing 344 | . . . 314 . 30 Piercing . | . . . . . . Highest Corruption 12 | . . 2 1 . 12 Average Corruption 8 | . . 2 1 . 12 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 58 | . . . 5 . 53 Message Errors 15 | . . . 1 . 14 Matter Fused 14 | . . . 2 . 12 Heat Flow Errors 10 | . . . 1 . 9 Energy Discharges 4 | . . . . . 4 Data Loss (minor) 6 | . . . . . 6 Data Loss (major) 4 | . . . . . 4 Alerts 2 | . . . . . 2 Misdirections 1 | . . . . . 1 Weapon Failures 2 | . . . 1 . 1 Overload Shots . | . . . . . . Overflow Damage 180 | . . 84 71 . 25 Projectiles . | . . . . . . Explosions 84 | . . 84 . . . Melee 96 | . . . 71 . 25 Knockbacks 9 | . . . 6 . 3 Impact . | . . . . . . Kinetic 8 | . . . 5 . 3 Secondary 1 | . . . 1 . . Self-Inflicted Damage 418 | . . 342 76 . . Shots 11 | . . 8 3 . . Rammed 6 | . 1 1 4 . . Targets Rammed 6 | . 1 1 4 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 48737 | . 6 812 1294 . 48737 Average Temperature 4214 | . 6 282 408 . 7268 Received Heat Transfer 3561 | . 18 753 2331 . 459 Effects 752 | . . 103 183 . 466 Shutdowns 137 | . . 43 37 . 57 Energy Bleed 95 | . . 6 13 . 76 Interference 55 | . . 10 33 . 12 Matter Decay 120 | . . 5 15 . 100 Short Circuit 40 | . . 5 15 . 20 Damage (minor) 61 | . . 10 16 . 35 Damage (major) 143 | . . 18 38 . 87 Damage (core) 101 | . . 6 16 . 79 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 2 | . . . 2 . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . 2 . 1 Combat Hostiles 2 | . . . 2 . . Parts Melted 17 | . . 5 11 . 1 Heat Transferred 7587 | . . 1765 4601 . 1221 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . 3 2 . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 241 | . 214 241 204 14 125 Initial 72 | . . 39 72 14 9 Average 100 | . 79 110 95 14 113 Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 95 | 100 93 78 99 100 100 Level 1 4 | . 6 21 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . . 1 Squads Dispatched 16 | . 2 4 8 . 2 Investigation 7 | . 2 2 3 . . Extermination . | . . . . . . Reinforcement 9 | . . 2 5 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 9 | . 3 2 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 103 | . 13 22 51 . 17 Peak Tracking Total 6 | . 5 6 6 . 6 Tactical Retreats 9 | . . . 7 . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 2 | . . . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . . 1 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 8 | . . 7 1 . . Max in Single Turn 3 | . . 3 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 13 | . 3 4 5 1 . Terminals 9 | . 3 2 3 1 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . . 1 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 36 | . 9 9 17 1 . Successful 17 | . 5 3 8 1 . Failed 19 | . 4 6 9 . . Catastrophic 7 | . 1 2 4 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 24 | . 9 4 10 1 . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units 4 | . . 1 3 . . Scanalyzers 4 | . . . 4 . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 5 1 3 1 . Record 2 | . 1 . 1 . . Robot Analysis 2 | . 1 . 1 . . Open DSF 1 | . . . . 1 . Emergency Access Points 1 | . 1 . . . . Unreport Threat 2 | . 1 . 1 . . Disarm Traps 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . 1 . . . Scan Component 1 | . . 1 . . . Recycling Unit Hacks 2 | . . 1 1 . . Report Inventory 1 | . . . 1 . . Retrieve Components 1 | . . 1 . . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 3 4 4 1 . Full Trace Events 9 | . 2 3 4 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . 9 . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total 2 | . 1 . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 4633 | 58 399 670 2009 16 1481 Spaces Moved 1674 | 42 199 334 875 15 209 Core 233 | 20 . 10 106 . 97 Treads 224 | 22 199 . 3 . . Legs 718 | . . 324 375 . 19 Wheels 494 | . . . 391 15 88 Hover . | . . . . . . Flight 5 | . . . . . 5 Fastest Speed 50 | 50 160 120 50 112 85 Average Speed 207 | 107 160 133 160 112 590 Slowest Speed 1250 | 160 160 250 1000 112 1250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 44 | 3 40 30 54 . 95 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 76 | . . 66 10 . . Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE 75 | . . 65 10 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 2418 | 54 241 462 1258 14 389 Wait 12 | . . 10 2 . . Move 1669 | 41 198 333 874 14 209 Hop . | . . . . . . Pick Up 189 | 5 15 19 99 . 51 Fast Attach 12 | 3 . . 9 . . Attach 180 | 4 3 33 92 . 48 Detach 12 | 1 . . 5 . 6 Swap 2 | . . 2 . . . Drop 71 | . 2 10 31 . 28 Fire 252 | . 22 54 131 . 45 Melee 13 | . . . 11 . 2 Ram 5 | . . 1 4 . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 458 | -10/Materials | Entered another Materials area 458 | -9/Materials | Evolved 17 slots: Power x5, Propulsion x3, Utility x5, Weapon x4 972 | -9/Materials | Discovered new exit (range 16) 993 | -9/Materials | Lost 10 parts (3p1n2u4w) 1033 | -9/Materials | Lost 4 parts (2p2n) 1043 | -9/Materials | Identified exit to Materials 1089 | -9/Materials | Lost 4 parts (2n1u1w) 1128 | -9/Materials | Entered another Materials area 1128 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1152 | -8/Materials | Lost 7 parts (1p2n3u1w) 1220 | -8/Materials | Lost 3 parts (1p1u1w) 1283 | -8/Materials | Lost 7 parts (2u5w) 1396 | -8/Materials | Lost 12 parts (3p3n4u2w) 1724 | -8/Materials | Build established: Scavenger-Mutant 2093 | -8/Materials | Lost 7 parts (1p2n2u2w) 2570 | -8/Materials | Lost 15 parts (4p3n4u4w) 2906 | -8/Materials | Lost 4 parts (2n1u1w) 3032 | -8/Materials | Discovered new exit (range 16) 3137 | -8/Materials | Entered Factory 3152 | -7/Factory | Identified exit to DSF 3153 | -7/Factory | Entered DSF 3180 | -7/DSF | Additional patrols routed to DSF 3209 | -7/DSF | Crushed by falling debris 3209 | -7/DSF | System corruption reached 10% 3269 | -7/DSF | Core integrity fell below 50% 3278 | -7/DSF | Discovered new exit (range 14) 3332 | -7/DSF | Sterilization system engaged 3352 | -7/DSF | Ambient heat levels rising (+10) 3367 | -7/DSF | Ambient heat levels rising (+10) 3370 | -7/DSF | Lost 24 parts (3p5n6u10w) 3382 | -7/DSF | Ambient heat levels rising (+10) 3397 | -7/DSF | Ambient heat levels rising (+10) 3412 | -7/DSF | Ambient heat levels rising (+10) 3427 | -7/DSF | Ambient heat levels rising (+10) 3442 | -7/DSF | Ambient heat levels rising (+10) 3457 | -7/DSF | Ambient heat levels rising (+10) 3472 | -7/DSF | Ambient heat levels rising (+10) 3487 | -7/DSF | Ambient heat levels rising (+10) 3502 | -7/DSF | Ambient heat levels rising (+10) 3517 | -7/DSF | Ambient heat levels rising (+10) 3532 | -7/DSF | Ambient heat levels rising (+10) 3547 | -7/DSF | Ambient heat levels rising (+10) 3562 | -7/DSF | Ambient heat levels rising (+10) 3577 | -7/DSF | Ambient heat levels rising (+10) 3592 | -7/DSF | Ambient heat levels rising (+10) 3607 | -7/DSF | Ambient heat levels rising (+10) 3622 | -7/DSF | Ambient heat levels rising (+10) 3637 | -7/DSF | Ambient heat levels rising (+10) 3652 | -7/DSF | Ambient heat levels rising (+10) 3667 | -7/DSF | Ambient heat levels rising (+10) 3682 | -7/DSF | Ambient heat levels rising (+10) 3697 | -7/DSF | Ambient heat levels rising (+10) 3712 | -7/DSF | Ambient heat levels rising (+10) 3727 | -7/DSF | Ambient heat levels rising (+10) 3742 | -7/DSF | Ambient heat levels rising (+10) 3757 | -7/DSF | Ambient heat levels rising (+10) 3772 | -7/DSF | Ambient heat levels rising (+10) 3787 | -7/DSF | Ambient heat levels rising (+10) 3790 | -7/DSF | Core integrity fell below 20% 3802 | -7/DSF | Ambient heat levels rising (+10) 3817 | -7/DSF | Ambient heat levels rising (+10) 3832 | -7/DSF | Ambient heat levels rising (+10) 3847 | -7/DSF | Ambient heat levels rising (+10) 3862 | -7/DSF | Ambient heat levels rising (+10) 3877 | -7/DSF | Ambient heat levels rising (+10) 3892 | -7/DSF | Ambient heat levels rising (+10) 3907 | -7/DSF | Ambient heat levels rising (+10) 3922 | -7/DSF | Ambient heat levels rising (+10) 3937 | -7/DSF | Ambient heat levels rising (+10) 3952 | -7/DSF | Ambient heat levels rising (+10) 3967 | -7/DSF | Ambient heat levels rising (+10) 3982 | -7/DSF | Ambient heat levels rising (+10) 3997 | -7/DSF | Ambient heat levels rising (+10) 4012 | -7/DSF | Ambient heat levels rising (+10) 4027 | -7/DSF | Ambient heat levels rising (+10) 4042 | -7/DSF | Ambient heat levels rising (+10) 4057 | -7/DSF | Ambient heat levels rising (+10) 4072 | -7/DSF | Ambient heat levels rising (+10) 4087 | -7/DSF | Ambient heat levels rising (+10) 4102 | -7/DSF | Ambient heat levels rising (+10) 4117 | -7/DSF | Ambient heat levels rising (+10) 4132 | -7/DSF | Ambient heat levels rising (+10) 4147 | -7/DSF | Ambient heat levels rising (+10) 4162 | -7/DSF | Ambient heat levels rising (+10) 4177 | -7/DSF | Ambient heat levels rising (+10) 4192 | -7/DSF | Ambient heat levels rising (+10) 4207 | -7/DSF | Ambient heat levels rising (+10) 4214 | -7/DSF | Build established: Gunner 4222 | -7/DSF | Ambient heat levels rising (+10) 4237 | -7/DSF | Ambient heat levels rising (+10) 4252 | -7/DSF | Ambient heat levels rising (+10) 4267 | -7/DSF | Ambient heat levels rising (+10) 4282 | -7/DSF | Ambient heat levels rising (+10) 4297 | -7/DSF | Ambient heat levels rising (+10) 4312 | -7/DSF | Ambient heat levels rising (+10) 4327 | -7/DSF | Ambient heat levels rising (+10) 4342 | -7/DSF | Ambient heat levels rising (+10) 4357 | -7/DSF | Ambient heat levels rising (+10) 4372 | -7/DSF | Ambient heat levels rising (+10) 4387 | -7/DSF | Ambient heat levels rising (+10) 4402 | -7/DSF | Ambient heat levels rising (+10) 4417 | -7/DSF | Ambient heat levels rising (+10) 4432 | -7/DSF | Ambient heat levels rising (+10) 4447 | -7/DSF | Ambient heat levels rising (+10) 4462 | -7/DSF | Ambient heat levels rising (+10) 4477 | -7/DSF | Ambient heat levels rising (+10) 4492 | -7/DSF | Ambient heat levels rising (+10) 4507 | -7/DSF | Ambient heat levels rising (+10) 4522 | -7/DSF | Ambient heat levels rising (+10) 4537 | -7/DSF | Ambient heat levels rising (+10) 4552 | -7/DSF | Ambient heat levels rising (+10) 4567 | -7/DSF | Ambient heat levels rising (+10) 4582 | -7/DSF | Ambient heat levels rising (+10) 4597 | -7/DSF | Ambient heat levels rising (+10) 4612 | -7/DSF | Ambient heat levels rising (+10) 4627 | -7/DSF | Ambient heat levels rising (+10) 4635 | -7/DSF | Core destroyed Last Messages --------------- ALERT: Ambient heat levels +10. Overheating: Core damaged (-91). HNCJJMU=NYTXEKL5/VS 64 Overheating: Matter decay (-64). Overheating: Core damaged (-84). Overheating: Energy bleed (-21). ALERT: Ambient heat levels +10. Overheating: Matter decay (-40). System corrupted: Component data lost. ALERT: Ambient heat levels +10. Overheating: Matter decay (-64). Overheating: Matter decay (-80). Overheating: Core damaged (-133). ALERT: Ambient heat levels +10. System corrupted: IFF burst signal emitted. Overheating: Core damaged (-133). Overheating: Matter decay (-68). Overheating: Core damaged (-91). Overheating: Core damaged (-112). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????##"" %%%%%%[%!/ % % <""##"#???? | | ??#""""" % %%!! =% """""#???? | | ??####"" ##!!#!!!### %%###!!!#!!## ""##?????? | | ??###### ###!!#!!!###=%=###!!!#!!### ###??????? | | ????#### ##########== %% ########## ##???????? | | ?????##! ! ########== #??????#!! #???????? | | ?????##! ! #?#????#== #??????#!! #???????? | | #????### ###??????### "##??????### ##???????? | | ?????## !!#??????#!!^^^ #??????#!! #???????? | | ??????# !??#?###?#!!^^ #??????#!! #???????? | | ?????## ! ???????#!! =% #??????#!! #???????? | | ??##?### ############ %=############ ###??????? | | #????# ##!!!#!!!### %###!!!# ## !!#??????? | | ?????# ## !!#!!!##% %% ##!!!# ## !!#??????? | | ?????# %% #??????? | | ?????# = % #??????? | | ?????# [[= %% [=[ #??????? | | ?????#! ## # [ ##% %## #[==## #??????? | | ?????#!! ## # *### ###! # [=## #??????? | | ?????### ############ % #################??????? | | ??????#! #??????#!! !!#????????????????????? | | ??????#! #??????#!! !!#????????????????????? | | ??????#! #??????#!! !!#????????????????????? | | ??????## ###??????### ###????????????????????? | | ??????#! !!#??????#[[ ||#????????????????????? | | ??????#! !!#??????#[[ @|#????????????????????? | | ??????## ##########[[ ||#????????????????????? | | ?????### ### #!!!### ###????????????????????? | | ????##"" %## #!!!### ###????????????????????? | | ???""""" #????????????????????? | | ???"##"" #????????????????????? | | ?????#"""""## #!!!# #????????????????????? | | ?????#"""""#########]] #????????????????????? | | ?????####"##???????#########????????????????????? | | ????????#"#?????????????????????????????????????? | | ????????""#?????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 37 Energy Capacity 975 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 900 Core Shielding 20 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 5 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Scythe | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club It's Just You Made in Tau Ceti IV Omniscient Cartographer Serviceable Loadout System Compromised Challenges ------------ None Game ------ Seed ShadeDisruptorDesublimator Manual? 0 Play Time 01:01:39 Cumulative 2.7 hours Start 2024.04.14 @ 01:06:31 End 2024.04.14 @ 03:42:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4c0e9495-ea5a-40c0-99f5-1a13d8898757