Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.23 @ 13:31:25 // Winter2019/RPGLIKE Player: Rainynight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (60) 300 Value Destroyed (1620) 1620 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (779) 779 TOTAL SCORE: 6459 Bonus ------- High Alert Combat Kills 60 Follower Combat Kills 82 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -163 Cogmind --------- Core Integrity 50/1100 Matter 274/300 Energy 160/160 System Corruption 13% Temperature Cool (0) Movement Treading (160) Location -7/DSF Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Terrain Scanner Salvage Targeting Computer Salvage Targeting Computer Weapon Cycler Medium Armor Plating > --- WEAPON (5) ------- Assault Rifle Light Assault Rifle Light Assault Rifle Autogun Gauss Rifle > --- INVENTORY (2) ---- Blade Saw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Terrain Scanner Salvage Targeting Computer Salvage Targeting Computer Weapon Cycler Medium Armor Plating > --- WEAPON ----------- Assault Rifle Light Assault Rifle Light Assault Rifle Autogun Gauss Rifle > --- INVENTORY -------- Heavy Flail [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Salvage Targeting Computer Device Terrain Scanner Processor Salvage Targeting Computer Protection Medium Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Field Lobotomy Kit Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Slots Evolved 11 | 3 . . 2 1 1 . 2 2 . Power . | . . . . . . . . . . Propulsion 3 | 1 . . . 1 . . 1 . . Utility 4 | 1 . . . . . . 1 2 . Weapon 4 | 1 . . 2 . 1 . . . . Parts Attached 41 | 6 2 3 6 7 3 1 11 2 . Power 2 | 1 . . . . . . 1 . . Engine 1 | 1 . . . . . . . . . Core 1 | . . . . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 9 | 2 . . . 1 . . 6 . . Treads 5 | 2 . . . . . . 3 . . Leg 4 | . . . . 1 . . 3 . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 8 | . 2 1 1 . . . 2 2 . Device 3 | . . 1 . . . . 1 1 . Storage . | . . . . . . . . . . Processor 4 | . 2 . 1 . . . . 1 . Hackware . | . . . . . . . . . . Protection 1 | . . . . . . . 1 . . Artifact . | . . . . . . . . . . Weapon 22 | 3 . 2 5 6 3 1 2 . . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 20 | 3 . 1 5 6 2 1 2 . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . Impact Weapon 1 | . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost . | . . . . . . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 97 | . 80 100 99 96 97 99 98 99 100 Engine 8 | . 14 14 11 10 9 9 3 . . Core 1 | . . . . . . . 3 6 6 Treads 22 | . 28 28 22 20 19 18 26 26 26 Leg 3 | . . . . 4 9 9 3 . . Device 8 | . . 10 11 10 9 9 5 9 13 Processor 10 | . 9 17 11 10 9 9 7 13 13 Protection 1 | . . . . . . . 6 6 6 Ballistic Gun 37 | . 28 26 42 41 33 39 39 33 33 Special Weapon 1 | . . . . . 6 4 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 25 | 8 8 9 12 12 20 20 24 25 25 Greatest Support 80 | 40 40 40 40 40 40 40 80 80 80 Greatest Overweight (x) 2 | 2 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 2 | 2 2 2 2 2 2 2 2 2 2 Average Capacity 2 | 2 2 2 2 2 2 2 2 2 2 Most Carried 2 | 1 2 2 2 2 2 2 2 2 2 Average Carried 1 | . 1 2 1 2 2 2 1 1 1 Final Capacity 2 | 2 2 2 2 2 2 2 2 2 2 Final Carried 2 | 1 2 2 2 2 2 2 2 2 1 Class Distribution -------------------- 39% | Skirmisher 31% | Scavenger-Skirmisher 23% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Matter Collected 1621 | 202 . 30 411 264 . 127 425 . 162 Remotely . | . . . . . . . . . . Salvage Created 2822 | . 118 . 906 281 . 289 1124 18 86 Parts 143 | . 9 . 43 17 . 17 54 . 3 Haulers Intercepted 1 | . . . . . . . 1 . . Recyclers Shooed 2 | . . . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 61 | . 2 . 13 20 . 7 18 . 1 Guns 61 | . 2 . 13 20 . 7 18 . 1 Classes Destroyed 11 | . 2 . 3 1 . 1 2 1 1 Worker 1 | . . . . . . . 1 . . Builder 1 | . . . . . . . . 1 . Hauler 1 | . . . . . . . 1 . . Recycler 4 | . . . 3 . . . 1 . . Operator 1 | . 1 . . . . . . . . Swarmer 20 | . . . 3 10 . 4 3 . . Grunt 24 | . 2 . 8 . . 2 12 . . Sentry 5 | . . . 3 . . . 2 . . Specialist 1 | . . . . . . . . . 1 Hunter 2 | . . . . . . 1 1 . . Assembled 10 | . . . . 10 . . . . . Best Kill Streak 13 | . 3 . 4 13 . 4 6 1 2 Combat Bots Only 13 | . 2 . 3 13 . 4 6 . 1 Max Kills in Single Turn 3 | . 1 . 3 2 . 3 2 1 1 Gunslinging 2 | . . . 1 1 . 2 . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Damage Taken 2639 | . 57 . 367 1002 . 303 567 . 343 Core 2090 | . 51 . 300 810 . 244 415 . 270 Absorbed by Shields . | . . . . . . . . . . Redirected to Core 1692 | . 24 . 233 628 . 195 385 . 227 Core Remaining (%) 61 | 100 . 91 . . . 24 29 . . Volleys Fired 158 | . 6 . 43 48 . 15 41 1 4 Largest 5 | . 2 . 4 4 . 4 5 5 5 Hottest 111 | . 40 . 80 83 . 83 111 111 111 Shots Fired 647 | . 12 . 167 192 . 45 205 6 20 Gun 642 | . 12 . 167 192 . 40 205 6 20 Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special 5 | . . . . . . 5 . . . Kinetic 642 | . 12 . 167 192 . 40 205 6 20 Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 37 | . 5 . 13 11 . 19 37 2 16 Robot Miss Streak 6 | . 1 . 6 4 . 2 3 2 1 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 14 | . 1 . 3 4 . 3 3 . . Max Gunslinging Chain 2 | . 1 . 1 1 . 2 1 . . Shots Hit Robots 431 | . 10 . 99 111 . 36 153 3 19 Core Hits 176 | . 5 . 39 46 . 17 62 2 5 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 5 | . . . 3 . . . 1 . 1 Critical Strikes 5 | . . . 3 . . . 1 . 1 Destroy 5 | . . . 3 . . . 1 . 1 Melee Attacks 7 | . . 7 . . . . . . . Impact 7 | . . 7 . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4058 | . 110 . 928 914 . 264 1571 37 234 Guns 4053 | . 110 . 923 914 . 264 1571 37 234 Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 5 | . . . 5 . . . . . . Kinetic 4053 | . 110 . 923 914 . 264 1571 37 234 Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 13 | . . . . . . . . 13 13 Average Corruption 10 | . . . . . . . . 8 13 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 10 | . . . . . . . . 6 4 Message Errors 4 | . . . . . . . . 3 1 Matter Fused 1 | . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 . Data Loss (major) 2 | . . . . . . . . . 2 Misfires 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 3 | . . . 3 . . . . . . Targets Rammed 3 | . . . 3 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 380 | . 6 . 263 380 . 12 19 . 140 Average Temperature 75 | . 6 . 73 98 . 5 5 . 95 Received Heat Transfer 478 | . 36 . 132 40 . 18 252 . . Effects 1 | . . . . 1 . . . . . Shutdowns 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Peak Influence 552 | . 55 24 340 215 . 152 552 374 326 Initial 261 | . . 21 9 . . . . 250 261 Average 160 | . 27 21 166 137 . 65 296 327 288 Maximum Alert Level 2 | . . . 1 1 . . 2 1 1 Low Security (%) 62 | 100 100 100 41 99 . 100 30 . . Level 1 30 | . . . 58 . . . 34 100 100 Level 2 6 | . . . . . . . 34 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 1 . 2 . . . 5 4 1 Investigation 5 | . . . 1 . . . 1 3 . Extermination . | . . . . . . . . . . Reinforcement 6 | . 1 . 1 . . . 2 1 1 Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Distress Signals 5 | . . . . 1 . . 4 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 93 | . 2 . 19 31 . 11 25 . 5 Peak Tracking Total 13 | . 2 . 5 13 . 4 6 1 4 Tactical Retreats 8 | . . . 1 4 . 1 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Traps Triggered 1 | . . . 1 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . . 4 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Machines Accessed 11 | . 1 . 3 . 1 . 2 4 . Terminals 6 | . 1 . 3 . . . . 2 . Fabricators 2 | . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 24 | . 1 . 10 . 1 . 3 9 . Successful 12 | . . . 4 . 1 . 3 4 . Failed 12 | . 1 . 6 . . . . 5 . Catastrophic 2 | . . . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 16 | . 1 . 7 . 1 . 1 6 . Terminals 15 | . 1 . 10 . . . . 4 . Fabricators 5 | . . . . . . . . 5 . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 6 | . . . 4 . 1 . . 1 . Open DSF 1 | . . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . Report Inventory 1 | . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . 1 3 . Terminals . | . . . . . . . . . . Fabricators 3 | . . . . . . . . 3 . Report 1 | . . . . . . . . 1 . Overload 2 | . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Jam 1 | . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . . . 2 . . . 1 4 . Full Trace Events 3 | . . . 2 . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Total Allies 7 | . . 3 . . . 4 . . . Largest Group 3 | . . 3 3 . . 1 1 . . Highest-Rated Group 40 | . . 40 40 . . 29 29 . . Highest-Rated Ally 29 | . . 16 16 . . 29 29 . . Total Orders . | . . . . . . . . . . Ally Attacks 37 | . . . 19 . . 13 5 . . Total Damage 297 | . . . 162 . . 80 55 . . Kills 4 | . . . 2 . . 1 1 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Field Lobotomies 4 | . . . . . . 4 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Turns Passed 4124 | 42 179 298 891 469 632 633 672 217 91 Spaces Moved 2057 | 26 96 167 445 197 392 336 222 127 49 Core 8 | 8 . . . . . . . . . Treads 2049 | 18 96 167 445 197 392 336 222 127 49 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 Average Speed 159 | 130 160 160 160 160 160 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 3 20 39 33 45 43 83 22 6 50 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug 1 | . . 1 . . . . . . . Terrain Destroyed 2 | . . 1 . . . . 1 . . Melee 1 | . . 1 . . . . . . . Projectile 1 | . . . . . . . 1 . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Total 2597 | 31 110 185 543 271 396 404 463 139 55 Wait 248 | . 6 8 19 2 . 49 156 8 . Move 2048 | 25 95 166 444 196 391 335 221 126 49 Hop . | . . . . . . . . . . Pick Up 9 | . 1 . 4 . . . 2 1 1 Fast Attach 23 | 5 2 1 3 2 3 1 5 1 . Attach 5 | . . . 2 . . . 2 1 . Detach 3 | . . 1 1 . . . 1 . . Swap 13 | 1 . 2 1 5 . . 4 . . Drop 24 | . . . 5 6 2 . 9 1 1 Fire 158 | . 6 . 43 48 . 15 41 1 4 Melee 7 | . . 7 . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 3 | . . . 3 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 56 | . . . 18 12 . 4 22 . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Gar]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 23 | -11/Scrapyard | Discovered new exit (range 13) 43 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 6) 222 | -10/Materials | Entered Mines 300 | -10/Mines | Build established: Mutant 471 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 508 | -10/Mines | Discovered new exit (range 10) 520 | -10/Mines | Entered Materials 520 | -9/Materials | Accompanied by 3 allies 522 | -9/Materials | Reached level 2 524 | -9/Materials | Upgraded with Weapon slot (x1) 673 | -9/Materials | Reached level 3 686 | -9/Materials | Upgraded with Weapon slot (x1) 890 | -9/Materials | Build established: Skirmisher 926 | -9/Materials | Discovered new exit (range 14) 1039 | -9/Materials | Discovered new exit (range 16) 1341 | -9/Materials | Identified exit to Mines 1411 | -9/Materials | Entered Mines 1411 | -9/Mines | Reached level 4 1412 | -9/Mines | Assembled infested the area 1425 | -9/Mines | Met a Derelict bent on vengeance 1469 | -9/Mines | Core integrity fell below 50% 1492 | -9/Mines | Core integrity fell below 20% 1529 | -9/Mines | Destroyed 13 combat bots 1538 | -9/Mines | Upgraded with Propulsion slot (x1) 1654 | -9/Mines | Learned Materials garrison access intel 1816 | -9/Mines | Discovered new exit (range 12) 1873 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1880 | -9/Mines | Entered Exiles 1882 | -9/Exiles | Reached level 5 1919 | -9/Exiles | Met 8R-AWN 1946 | -9/Exiles | Met EX-HEX 1989 | -9/Exiles | Met EX-BIN 2008 | -9/Exiles | Aligned with FarCom system 2010 | -9/Exiles | Given EX-Vault access code 2052 | -9/Exiles | Opened EX-Vault 2072 | -9/Exiles | Found Field Lobotomy Kit 2110 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2219 | -9/Exiles | Discovered new exit (range 14) 2224 | -9/Exiles | Upgraded with Weapon slot (x1) 2400 | -9/Exiles | Build established: Mutant 2512 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2512 | -9/Exiles | Entered Mines 2681 | -8/Mines | Assimilated S-10 Pest with FLK Orb 2700 | -8/Mines | Assimilated S-10 Pest with FLK Orb 2703 | -8/Mines | Assimilated S-10 Pest with FLK Orb 2822 | -8/Mines | Reached level 6 2828 | -8/Mines | Assimilated G-50 Soldier with FLK Orb 3085 | -8/Mines | Discovered new exit (range 12) 3097 | -8/Mines | Discovered new exit (range 11) 3145 | -8/Mines | Entered Materials 3145 | -8/Materials | Accompanied by 1 ally 3146 | -8/Materials | Loaded intel: 1 garrison access location 3146 | -8/Materials | Core integrity fell below 50% 3147 | -8/Materials | Reached level 7 3150 | -8/Materials | Upgraded with Propulsion slot (x1) 3202 | -8/Materials | Core integrity fell below 20% 3202 | -8/Materials | Garrison activated, responded to threat 3352 | -8/Materials | Reached level 8 3353 | -8/Materials | Upgraded with Utility slot (x1) 3648 | -8/Materials | Build established: Scavenger-Skirmisher 3666 | -8/Materials | Discovered new exit (range 14) 3699 | -8/Materials | Reached level 9 3817 | -8/Materials | Entered Factory 3817 | -7/Factory | Upgraded with Utility slot (x1) 3818 | -7/Factory | Core integrity fell below 50% 3819 | -7/Factory | Reached level 10 3914 | -7/Factory | Upgraded with Utility slot (x1) 3950 | -7/Factory | System corruption reached 10% 4032 | -7/Factory | Identified exit to DSF 4034 | -7/Factory | Entered DSF 4036 | -7/DSF | Reached level 11 4077 | -7/DSF | Additional patrols routed to DSF 4112 | -7/DSF | Core integrity fell below 20% 4118 | -7/DSF | Discovered new exit (range 11) 4125 | -7/DSF | Self-destructed Last Messages --------------- 04037_ Upgraded: KI Resistance % (+10) 04037_ Slug penetrates X-57 Shotgunner. 04037_ X-57 Shotgunner destroyed. 04041_ System corrupted: Substantial component data lost. 04041_ Acquired 86 matter. 04064_ Acquired 5 matter. 04065_ Acquired 64 matter. 04067_ Acquired 7 matter. 04074_ System corrupted: Substantial component data lost. 04077_ Hostiles detected in DSF, routing additional patrols. 04086_ Dropped Greatsword. 04087_ Acquired Blade Saw. 04091_ System corrupted: Heat flow error (+225). 04105_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 04107_ 70FL5FES&VFFTAEG2GR 04118_ EXIT=FOUND 04120_ Slug penetrates X-67 Chaingunner. 04122_ X-67 Chaingunner suffers critical hit (Destroy). 04122_ Destroyed Flexi-carbon Leg. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?##?##############?####?#???#?####????????????? | | ##?#??#############?#??##?##?#????#?#?????????? | | ####??#?#####?##?#?######??###?##?#???????????? | | ########?############?##???####?##?#??????????? | | #???##""###?########??#?#?#####?#??"?#????????? | | ##?#?##"###?#####?#####?#?#?####?#??#?????????? | | #######"##?####?##########?#?#?#?#????#???????? | | ??##"""""######### ########?"???"???????? | | ?###"""""##//#///# %% #!!!# ##"""?????????? | | #"##"" @ x <""#??????? | | #""""" Y x ""???????? | | ####"" ##//#///### ### #!!##x ""???????? | | ###### ###//#///### ### #??#?#? ##???????? | | #??### ########## ?#####?#?????????????? | | ##### / ######## ##?####??????#???????? | | #####/ ####?### #?#?#??? ???????????? | | #?#### #####?###### ###?#######????????????? | | ##### //######## = ! ?#??#????????????????? | | ##### //#?###### = ! #??????# ???????????? | | ##### //########== H !!###????? ???????????? | | ###### ############ ##??#?#??##????????????? | | ####%% ##]]]# !### #???? #? ?????????????? | | #### % # ]]]#!!!## ?? ??????????????????? | | #### ?? ????????????????????? | | #### ^ ?????????????????????????? | | #### ?????????????????????????? | | #### ##///#!!!## ??????????????????????????? | | #### ##///#? !###??????????????????????????? | | ###### ############??????????????????????????? | | ##### ##?####??? ?????????????????????????? | | #?#?# #?##?###? ?????????????????????????? | | ##### #?# ??# ?????????????????????????? | | ###### ##### ???# ?????????????????????????? | | ?#### ==####? ## ? ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 19 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 17 Terrain Scan Range 14 Terrain Scan Density 410 Armor Coverage 225 Resistance: KI 20 Resistance: TH 10 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 10 Recoil Reduction 4 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ride The Lightning Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Levels Raised 10 | . . . 2 1 1 1 3 1 1 XP Earned 19002 | 3000 250 500 3529 1650 350 1413 4890 2070 1350 XP Spent 17960 | 2950 . 50 2790 1490 1500 1680 2950 2850 1700 Upgrades 48 | 8 . 1 6 12 2 8 4 3 4 Propulsion Slot 3 | 1 . . . 1 . . 1 . . Utility Slot 4 | 1 . . . . . . 1 2 . Weapon Slot 4 | 1 . . 2 . 1 . . . . Core Integrity 10 | . . . . 8 . 2 . . . Heat Dissipation 9 | . . . . 3 . 4 . . 2 Energy Generation 1 | . . . . . . 1 . . . Inventory Capacity 2 | 2 . . . . . . . . . Sight Range 1 | . . . . . 1 . . . . Terrain Scan Density 4 | . . 1 3 . . . . . . Ranged Accuracy 4 | 1 . . 1 . . 1 1 . . KI Resistance % 4 | 1 . . . . . . 1 . 2 TH Resistance % 2 | 1 . . . . . . . 1 . Protomatter Created 400 | . . . 127 90 . 15 168 . . Integrity Restored 1109 | . . . 332 240 . 69 468 . . Core 1040 | . . . 263 240 . 69 468 . . Parts 69 | . . . 69 . . . . . . Protomatter Decayed 168 | . . . 71 85 . . 12 . . Game ------ Seed TrapRemoteRail Manual? 0 Play Time 00:29:36 Cumulative 100.8 hours Start 2022.04.23 @ 13:02:08 End 2022.04.23 @ 13:31:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b27b30a8-ce58-49a4-a376-5abbdb45a3d7