Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.06 @ 15:52:20 Player: microsand Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (334) 334 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2424 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 281/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Terrain Scan Processor Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Improved Heat Sink High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg > --- UTILITY ---------- Improved Terrain Scan Processor Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Improved Medium Laser Light Assault Rifle Light Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Ion Engine Improved Heat Sink High-powered Tractor Beam [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 2 | . . . 2 . Parts Attached 19 | 7 . . 11 1 Power 2 | 1 . . 1 . Engine 1 | 1 . . . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 4 | 2 . . 2 . Treads . | . . . . . Leg 4 | 2 . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 . . 4 . Device 2 | 1 . . 1 . Storage 1 | 1 . . . . Processor 1 | . . . 1 . Hackware 1 | . . . 1 . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 7 | 2 . . 4 1 Energy Gun 3 | 1 . . 2 . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . . 2 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 14 | . . 1 6 7 Power 2 | . . . 1 1 Propulsion 4 | . . . 3 1 Utility 2 | . . 1 . 1 Weapon 6 | . . . 2 4 Highest Loss Streak 7 | . . 1 5 7 To Critical Strikes . | . . . . . Average Backups 1 | . . 1 2 3 Power . | . . . . 1 Propulsion . | . . . . . Utility . | . . . 1 2 Weapon . | . . 1 . . Tool/Special . | . . . . . Unused Backups 2 | . . . 1 1 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 100 100 84 75 Engine 9 | . 14 14 7 . Core 1 | . . . . 8 Leg 23 | . 28 28 24 8 Device 6 | . 14 14 1 . Storage 9 | . 14 14 7 . Processor 3 | . . . 4 9 Hackware 1 | . . . 1 9 Protection 2 | . . . 3 8 Energy Gun 13 | . 14 14 14 7 Ballistic Gun 17 | . 14 14 17 24 Peak Build Rating 23 | 7 7 7 20 23 Average Rating 12 | 4 7 6 15 21 On Entrance 8 | . 7 7 6 20 Naked Turns . | . . . . . Heaviest Build 23 | 14 14 14 23 19 Greatest Support 37 | 20 20 20 37 17 Greatest Overweight (x) 3 | . . . 3 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 7 | 6 8 8 7 5 Most Carried 5 | 3 1 1 5 3 Average Carried 1 | . . 1 2 3 Final Capacity 8 | 8 8 8 5 5 Final Carried 4 | . 1 1 4 3 Class Distribution -------------------- 45% | Mutant 28% | Tank 26% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Tank | -8/Garrison Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Matter Collected 522 | 179 . 63 280 . Remotely . | . . . . . Salvage Created 451 | 64 . . 339 48 Parts 32 | 8 . . 22 2 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Combat Hostiles Destroyed 9 | . . . 8 1 Guns 9 | . . . 8 1 Classes Destroyed 9 | 2 . . 7 . Worker 1 | . . . 1 . Tunneler 1 | 1 . . . . Recycler 1 | 1 . . . . Operator 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 4 | . . . 4 . Grunt 2 | . . . 2 . Sentry 2 | . . . 1 1 Hunter 1 | . . . 1 . Best Kill Streak 4 | 2 . . 4 1 Combat Bots Only 4 | . . . 4 1 Max Kills in Single Turn 1 | 1 . . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Hostile Shots Fired 129 | . . 14 68 47 Missed 35 | . . 4 19 12 Hits 94 | . . 10 49 35 Projectile 94 | . . 10 49 35 AOE 13 | . . . . 13 Critical Strikes 3 | . . . 3 . Damage Taken 1651 | . . 132 679 840 Core 567 | . . 14 206 347 Absorbed by Shields . | . . . . . Core Remaining (%) 97 | 100 . 94 . . Volleys Fired 52 | 9 . 1 34 8 Largest 4 | 2 . 2 4 4 Hottest 161 | 70 . 70 161 124 Shots Fired 152 | 18 . 2 109 23 Gun 152 | 18 . 2 109 23 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 91 | 9 . 1 61 20 Thermal 61 | 9 . 1 48 3 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | 2 . 1 7 6 Robot Miss Streak 6 | 5 . 1 6 1 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 88 | 6 . 1 62 19 Core Hits 30 | 3 . . 22 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . . 5 . Burn 5 | . . . 5 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 986 | 75 . 6 662 243 Guns 982 | 73 . 6 660 243 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 4 | 2 . . 2 . Kinetic 539 | 36 . 6 287 210 Thermal 443 | 37 . . 373 33 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 2 | 1 . . 1 . Kicked 2 | 1 . . 1 . Crushed . | . . . . . Highest Temperature 705 | 140 . 1 705 224 Average Temperature 156 | 77 . 1 185 109 Received Heat Transfer 294 | . . 24 153 117 Effects 18 | . . . 18 . Shutdowns 2 | . . . 2 . Energy Bleed 1 | . . . 1 . Matter Decay 2 | . . . 2 . Short Circuit 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Damage (major) 10 | . . . 10 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1443 | 111 . . 1258 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 95 | 5 . . 60 95 Initial 28 | . . . . 28 Average 10 | . . . 10 47 Influence Increases 330 | 10 . . 233 87 Destroy 0b10 Robot/C 180 | . . . 160 20 Destroy 0b10 Robot/NC 25 | 10 . . 15 . Destroy Leader 42 | . . . 42 . Successful Hack 12 | . . . . 12 Anti-Garrison Action 50 | . . . . 50 Destroy Structure 6 | . . . 1 5 Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 285 | 10 . . 189 86 Entered New Map 16 | . . . . 16 Time Decay 149 | 10 . . 139 . Lost Part 120 | . . . 50 70 Squads Dispatched 4 | . 1 . 3 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 22 | . . 4 14 4 Peak Tracking Total 4 | . . 4 4 3 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Machines Accessed 3 | . 1 . 1 1 Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 7 | . 3 . 2 2 Successful 3 | . 1 . 1 1 Failed 4 | . 2 . 1 1 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 6 | . 3 . 1 2 Terminals 5 | . 3 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 2 | . 1 . . 1 Terminals 2 | . 1 . . 1 Botnet 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 1 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Active Infowar (turns) 608 | 11 501 96 . . Seismic 608 | 11 501 96 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Turns Passed 1704 | 113 501 104 791 195 Spaces Moved 707 | 72 89 84 359 103 Core 48 | 20 . . 5 23 Treads . | . . . . . Legs 659 | 52 89 84 354 80 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 126 | 100 120 120 123 161 Slowest Speed 200 | 120 120 120 200 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 13 | 4 12 13 25 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Total 1421 | 96 483 85 641 116 Wait 616 | 1 394 1 216 4 Move 703 | 71 88 83 358 103 Hop . | . . . . . Pick Up 23 | 7 1 . 15 . Fast Attach . | . . . . . Attach 18 | 7 . . 10 1 Detach 2 | . . . 2 . Swap 1 | . . . 1 . Drop 4 | . . . 4 . Fire 52 | 9 . 1 34 8 Melee . | . . . . . Ram . | . . . . . Kick 2 | 1 . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -8/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 606 | -10/Materials | Discovered new exit (range 8) 615 | -10/Materials | Entered Subcaves 703 | -10/Subcaves | Discovered new exit (range 15) 719 | -10/Subcaves | Entered Materials 719 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1024 | -8/Materials | Build established: Gunner 1422 | -8/Materials | Identified exit to Garrison 1430 | -8/Materials | Garrison activated, responded to threat 1499 | -8/Materials | Lost 5 parts (1p3n1w) 1510 | -8/Materials | Entered Garrison 1550 | -8/Garrison | Triggered checkpoint 1681 | -8/Garrison | Core integrity fell below 50% 1697 | -8/Garrison | Core integrity fell below 20% 1705 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Awaiting botnet instructions. 01633_ ALERT: Suspicious activity at Terminal G002. Transmitting hostile system tracking data. 01657_ Slug penetrates Y-45 Defender. 01666_ Imp. Medium Laser destroyed. 01676_ Slug penetrates Y-45 Defender. 01678_ The unstable cave ceiling collapses. 01678_ Lgt. Assault Rifle destroyed. 01679_ Y-45 Defender destroyed. 01682_ Slug penetrates D-53 Grenadier. 01684_ Lgt. Nuclear Core destroyed. 01684_ Destroyed Shock Absorption System. 01688_ The unstable cave ceiling collapses. 01690_ Gauss Rifle destroyed. 01690_ Hrd. Light Armor Plating destroyed. 01691_ The unstable cave ceiling collapses. 01694_ Titanium Leg destroyed. 01694_ Lgt. Assault Rifle destroyed. 01695_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????## #?????????????????????? | | ?????????????????????? #?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? #?????????????????????? | | ???????????????????????# #???????????????###???? | | ???????????????????????# #??????????????? ???? | | ???????????????????????# #???????????????# #???? | | ???????????????????????# #???????????????# #???? | | ???????????????????????# #???????????????# #???? | | ???????????????????????# ^ #?????????####### #?##? | | ???????????????????????# ########### # ## ## | | ???????????????????????# @ | | ???????????????????????# | | ???????????????????????# | | ???????????????????????############### | | ?????????????????????????????????????####### | | ???????????????????????????????????????????# | | ?????????????????????????????############### | | ?????????????????????????????# | | ?????????????????????????????# # | | ?????????????????????????????## ##### #### | | ?????????????????????????????#"""""#??# #??## # | | ?????????????????????????????#######??#####???### | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????#" | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveImpulseDerivative Manual? 0 Play Time 00:12:17 Cumulative 8.6 hours Start 2025.10.06 @ 15:42:19 End 2025.10.06 @ 15:52:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: e29f0e22-1af8-4cf1-9cb6-027a614aaf0b