Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.17 @ 19:08:00 Player: Shimmyarah Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (6) 30 Value Destroyed (46) 46 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6216 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/1300 Matter 216/300 Energy 99/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (15) -- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Biometal Leg Improved Force Field Drone Bay (2/2) Companion Sword Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Antigrav Array Antigrav Array Antigrav Array Antigrav Array > --- UTILITY ---------- Enhanced Optical Array Cloaking Device > --- WEAPON ----------- (None) > --- INVENTORY -------- Biometal Leg Improved Force Field Drone Bay Companion Sword [Rating: 132] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Spiked Treads Treads Spiked Treads Leg Biometal Leg Wheel Armored Huge Wheel Hover Unit Antigrav Array Flight Unit Nuclear Pulse Array Utility Humpback Device Seismic Detector Storage Humpback Processor Enhanced Optical Array Hackware System Shield Protection Improved Propulsion Shielding Weapon Companion Sword Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Companion Sword Build | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Res Arm Slots Evolved 14 | . . . . . 8 2 . . 2 2 . Power . | . . . . . . . . . . . . Propulsion 13 | . . . . . 7 2 . . 2 2 . Utility 1 | . . . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 101 | 1 2 12 10 21 27 5 1 1 4 12 5 Power 4 | . . . 3 1 . . . . . . . Engine 3 | . . . 2 1 . . . . . . . Core 1 | . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 46 | . 2 3 1 5 12 3 1 1 3 11 4 Treads 18 | . . 3 1 2 11 1 . . . . . Leg 12 | . . . . . 1 1 . 1 . 9 . Wheel 5 | . 2 . . 3 . . . . . . . Hover 6 | . . . . . . . . . 2 1 3 Flight 5 | . . . . . . 1 1 . 1 1 1 Utility 33 | 1 . 3 2 11 12 1 . . 1 1 1 Device 13 | 1 . 3 1 . 4 1 . . 1 1 1 Storage 11 | . . . . 11 . . . . . . . Processor 6 | . . . . . 6 . . . . . . Hackware 1 | . . . 1 . . . . . . . . Protection 2 | . . . . . 2 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 18 | . . 6 4 4 3 1 . . . . . Energy Gun 2 | . . . . 1 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 1 | . . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . 3 . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 11 | . . 5 1 2 2 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . Parts Lost 33 | . . 1 . . . 1 2 . 13 3 13 Power 1 | . . . . . . . . . 1 . . Propulsion 29 | . . 1 . . . 1 2 . 11 3 11 Utility 3 | . . . . . . . . . 1 . 2 Weapon . | . . . . . . . . . . . . Highest Loss Streak 13 | . . 1 . . . 1 1 . 12 2 13 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 58 | . 100 51 67 57 78 74 71 70 41 23 51 Engine 10 | . 14 14 14 11 6 5 5 5 2 . . Treads 14 | . . 26 23 12 49 42 33 23 10 . . Wheel 5 | . 26 . . 5 2 . . . . . . Storage 10 | . 14 . . 11 . . . . . . . Hackware 2 | . . . 9 2 . . . . . . . Slashing Weapon 11 | . . 3 3 13 1 . . . . . . Peak Build Rating 132 | 9 9 9 14 28 51 55 57 58 65 101 132 Average Rating 19 | 7 9 4 9 17 37 46 52 58 41 41 111 On Entrance 30 | 6 9 9 3 14 24 37 50 54 58 12 87 Naked Turns 3 | . . . . . . . . . . . 3 Heaviest Build 207 | 11 11 11 6 207 207 7 3 3 3 4 1 Greatest Support 140 | 20 26 26 3 38 28 119 3 3 3 140 52 Greatest Overweight (x) 68 | . . 3 1 68 7 2 . . . 1 . Average Overweight (x) 3 | . . . . 5 . . . . . . . Largest Inventory Capacity 35 | 8 8 8 5 35 35 5 5 5 5 5 5 Average Capacity 25 | 8 8 5 5 28 6 5 5 5 5 5 5 Most Carried 35 | 8 8 8 5 35 23 5 5 3 5 5 5 Average Carried 12 | 6 7 4 4 13 5 4 4 3 3 4 4 Final Capacity 35 | 8 8 5 5 35 5 5 5 5 5 5 5 Final Carried 23 | 8 8 5 5 23 5 5 4 3 4 5 4 Class Distribution -------------------- 69% | Hauler-Mutant 25% | Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Hauler-Mutant | -8/Scraptown Derelict-Mutant | -6/Factory Derelict-Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Mutant | -4/Factory Infiltrator-Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Res Arm Matter Collected 913 | 214 29 101 40 316 . . 169 . 37 . 7 Remotely . | . . . . . . . . . . . . Salvage Created 264 | 85 179 . . . . . . . . . . Parts 12 | 3 9 . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 4 | . . 4 . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Res Arm Combat Hostiles Destroyed . | . . . . . . . . . . . . Classes Destroyed 4 | 2 2 . . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . Recycler 3 | 1 2 . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . Best Kill Streak 3 | 2 3 . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . Max Kills in Single Turn 1 | 1 1 . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Res Arm Hostile Shots Fired 606 | . . 60 . . 26 26 66 . 186 119 123 Missed 239 | . . 26 . . 10 10 27 . 77 42 47 Damage Taken 7684 | . 7 435 . . 254 374 632 . 2137 1693 2152 Core 2496 | . . 72 . . 17 64 58 . 984 447 854 Absorbed by Shields 97 | . . . . . 20 . . . . . 77 Regen/Repaired (Parts) 135 | . . . . . 135 . . . . . . Core Remaining (%) 74 | 100 . . . 71 98 . . 87 14 . . Volleys Fired 15 | 4 11 . . . . . . . . . . Largest 2 | 2 2 . . . . . . . . . . Hottest 60 | 60 60 . . . . . . . . . . Shots Fired 30 | 8 22 . . . . . . . . . . Gun 30 | 8 22 . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 15 | 4 11 . . . . . . . . . . Thermal 15 | 4 11 . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 9 | 5 9 . . . . . . . . . . Robot Miss Streak 2 | 1 2 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 19 | 5 14 . . . . . . . . . . Core Hits 19 | 3 9 1 . . 1 2 . . 2 . 1 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks 16 | . . 10 1 . 2 3 . . . . . Impact . | . . . . . . . . . . . . Slashing 16 | . . 10 1 . 2 3 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 424 | 47 149 29 . . 37 46 . . 28 32 56 Guns 180 | 47 133 . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 244 | . 16 29 . . 37 46 . . 28 32 56 Kinetic 81 | 24 57 . . . . . . . . . . Thermal 99 | 23 76 . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . . . 1 . . . 1 . 11 Average Corruption 1 | . . . . . 1 . . . 1 . 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 1 | . . . . . 1 . . . . . . Energy Discharges 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 2 | . . . . . 1 . . . . . 1 Impact 2 | . . . . . 1 . . . . . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 108 | . 7 14 . . 17 19 . . 10 15 26 Shots . | . . . . . . . . . . . . Rammed 42 | . 2 5 . . 7 7 . . 9 3 9 Targets Rammed 46 | . 2 5 . . 7 11 . . 9 3 9 Kicked 4 | . . . . . . 4 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 40 | 20 40 . . . . . . . . . . Average Temperature 16 | 13 16 . . . . . . . . . . Received Heat Transfer 810 | . . 135 . . . 102 186 . 150 129 108 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 225 | 50 175 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Res Arm Peak Influence 546 | 10 49 . 1 . 101 341 . . 546 361 354 Initial 286 | . 6 . . . . . . . 136 286 189 Average 107 | 8 31 . . . 35 126 . . 232 312 236 Maximum Alert Level 2 | . . . . . . 1 . . 2 1 1 Low Security (%) 77 | 100 100 . 100 . 100 76 . . 56 . 22 Level 1 19 | . . . . . . 23 . . 25 100 77 Level 2 2 | . . . . . . . . . 17 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . . . . . 3 1 . . 5 1 1 Investigation 1 | . . . . . . . . . 1 . . Extermination 2 | . . . . . 1 . . . 1 . . Reinforcement 8 | . . . . . 2 1 . . 3 1 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Res Arm Distress Signals 2 | . . . . . . 1 . . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 141 | . 3 13 . . 4 19 13 . 43 13 33 Peak Tracking Total 21 | . 2 8 . . 4 6 9 . 11 8 21 Tactical Retreats 26 | . . 3 . . 2 7 3 . 6 2 3 Traps | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Res Arm Traps Triggered 5 | . . . . . 1 1 . . 2 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 2 | . . . . 2 2 . . . . . . Machines | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Res Arm Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Res Arm Machines Accessed 17 | . 1 . 2 8 1 . 1 . 2 . 2 Terminals 4 | . 1 . . . . . . . 1 . 2 Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 80 | . 6 . 24 37 3 . 1 . 3 . 6 Successful 68 | . 3 . 24 37 2 . 1 . 1 . . Failed 12 | . 3 . . . 1 . . . 2 . 6 Catastrophic 2 | . . . . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . Manual 6 | . 6 . . . . . . . . . . Terminals 14 | . 6 . . . . . . . 2 . 6 Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 3 | . . . . . 3 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 64 | . 1 . 24 37 . . 1 . 1 . . Record 56 | . . . 24 31 . . . . 1 . . Robot Analysis 4 | . . . . 4 . . . . . . . Open Door 2 | . . . . 1 . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . Skim 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . 1 . . . 1 . . . 2 . 2 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 16 | . . . . . 16 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Res Arm Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Res Arm Robot Analysis Total 4 | . . . . 4 . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Res Arm Turns Passed 23522 | 44 486 485 200 20601 477 313 240 45 317 135 179 Spaces Moved 11817 | 25 174 654 240 7964 623 520 470 88 599 156 304 Core 8030 | . . 650 240 4414 620 505 470 88 599 145 299 Treads 36 | . . . . 30 . 6 . . . . . Legs 59 | 25 16 . . . . 9 . . . 9 . Wheels 3685 | . 158 4 . 3520 3 . . . . . . Hover 4 | . . . . . . . . . . . 4 Flight 3 | . . . . . . . . . . 2 1 Fastest Speed 40 | 120 90 50 50 50 50 50 50 50 50 40 50 Average Speed 189 | 120 92 63 74 252 60 53 50 50 50 66 51 Slowest Speed 3450 | 120 120 200 100 3450 205 156 50 50 50 110 140 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 4 31 49 38 97 16 16 66 11 26 7 20 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . 2 . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . . . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . 5 . . 2 . . . . Spaces Dug 6 | . . . 1 . 2 3 . . . . . Terrain Destroyed 6 | . . . 1 . 2 3 . . . . . Melee 6 | . . . 1 . 2 3 . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Res Arm Total 12945 | 31 479 711 258 8506 723 551 474 88 616 182 326 Wait 431 | . 285 8 . 97 24 7 2 . . 8 . Move 11808 | 24 173 653 239 7963 622 519 469 87 599 156 304 Hop . | . . . . . . . . . . . . Pick Up 336 | 2 3 4 4 307 6 2 1 . 5 1 1 Fast Attach 38 | 1 . 1 3 6 10 2 . . . 11 4 Attach 52 | . . 10 4 13 14 3 1 1 4 1 1 Detach 21 | . . 6 1 3 7 2 . . . 2 . Swap 11 | . 2 1 3 2 3 . . . . . . Drop 157 | . 3 13 3 115 16 2 1 . . 1 3 Fire 15 | 4 11 . . . . . . . . . . Melee 16 | . . 10 1 . 2 3 . . . . . Ram 40 | . 2 5 . . 7 7 . . 8 2 9 Kick 4 | . . . . . . 4 . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 16 | . . . . . 12 . . . . . 4 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: [*Res] / [*Upp]) -3/Research -3/Armory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 45 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 4) 531 | -10/Materials | Entered Subcaves 676 | -10/Subcaves | Identified exit to Recycling 691 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 692 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 736 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 881 | -10/Subcaves | Learned location of Storage (-8) 935 | -10/Subcaves | Learned location of Zion (-6) 935 | -10/Subcaves | Met a Zionite searching for "candidates" 966 | -10/Subcaves | Discovered new exit (range 10) 1016 | -10/Subcaves | Entered Recycling 1124 | -8/Recycling | Discovered new exit (range 15) 1130 | -8/Recycling | Scanned before Scraplab entrance 1174 | -8/Recycling | Entered Scraplab 1182 | -8/Recycling | Discovered new exit (range 4) 1216 | -8/Recycling | Entered Scraptown 1473 | -8/Scraptown | Visited Cave Peace 1526 | -8/Scraptown | Visited UFD Registry 1526 | -8/Scraptown | Registered with UFD as "Gammastep" 1583 | -8/Scraptown | Visited Awakened 1919 | -8/Scraptown | Visited The Evicted 1999 | -8/Scraptown | Visited TADAMA 2018 | -8/Scraptown | Visited Comm Corps 2148 | -8/Scraptown | Discovered new exit (range 11) 2388 | -8/Scraptown | Visited Red Mages 2671 | -8/Scraptown | Visited Sword Containment 2722 | -8/Scraptown | Visited Derelict Rescue Squad 2738 | -8/Scraptown | Found DRS Beacon 2816 | -8/Scraptown | Visited Junk Repository 2916 | -8/Scraptown | Visited Junk Repository 2964 | -8/Scraptown | Visited Science Guys 3186 | -8/Scraptown | Discovered new exit (range 3) 3252 | -8/Scraptown | Visited Observation Area 3375 | -8/Scraptown | Visited Analyses Database 3825 | -8/Scraptown | Visited Scrap Suit Storage 3872 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3888 | -8/Scraptown | Found DCF Scrap (28 items) 4011 | -8/Scraptown | Visited A0-MCA Data Center 4022 | -8/Scraptown | Given a C rating by A0-MCA 4028 | -8/Scraptown | Found A0-MCA's Component Scanner 5489 | -8/Scraptown | Build established: Hauler-Mutant 13494 | -8/Scraptown | Found DRS Beacon 13497 | -8/Scraptown | Found DRS Beacon 13569 | -8/Scraptown | Found Scrap Suit 13572 | -8/Scraptown | Found Scrap Suit 13577 | -8/Scraptown | Found Scrap Suit 13589 | -8/Scraptown | Found Scrap Suit 13594 | -8/Scraptown | Found Scrap Suit 13597 | -8/Scraptown | Found Scrap Suit 13608 | -8/Scraptown | Found Scrap Suit 15753 | -8/Scraptown | Found Scrap Suit 15756 | -8/Scraptown | Found Scrap Suit 21817 | -8/Scraptown | Entered Factory 21817 | -6/Factory | Evolved 8 slots: Propulsion x7, Utility x1 21929 | -6/Factory | Repaired Spk. Treads 22111 | -6/Factory | Build established: Derelict-Mutant 22284 | -6/Factory | Discovered new exit (range 11) 22294 | -6/Factory | Entered another Factory area 22294 | -5/Factory | Evolved 2 slots: Propulsion x2 22587 | -5/Factory | Discovered new exit (range 14) 22607 | -5/Factory | Entered Upper Caves 22636 | -5/Upper Caves | Spotted B-75 Beast 22829 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 22841 | -5/Upper Caves | Discovered new exit (range 5) 22847 | -5/Upper Caves | Entered another Upper Caves area 22885 | -5/Upper Caves | Discovered new exit (range 9) 22892 | -5/Upper Caves | Entered Factory 22892 | -4/Factory | Evolved 2 slots: Propulsion x2 23148 | -4/Factory | Core integrity fell below 50% 23161 | -4/Factory | Lost 12 parts (1p10n1u) 23206 | -4/Factory | Discovered new exit (range 5) 23208 | -4/Factory | Discovered new exit (range 9) 23209 | -4/Factory | Core integrity fell below 20% 23209 | -4/Factory | Entered Research 23209 | -3/Research | Evolved 2 slots: Propulsion x2 23338 | -3/Research | Discovered new exit (range 12) 23344 | -3/Research | Entered Armory 23504 | -3/Armory | Core integrity fell below 50% 23521 | -3/Armory | Core integrity fell below 20% 23521 | -3/Armory | System corruption reached 10% 23523 | -3/Armory | Discovered new exit (range 5) 23523 | -3/Armory | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 23504_ Biometal Leg destroyed. 23504_ Field strength at 11. 23505_ Penetrated by Slug. 23505_ Stasis field depleted. 23505_ Antigrav Array destroyed. 23505_ Knocked back. 23505_ Acquired 7 matter. 23511_ Slammed into P-80 Master. 23511_ P-80 Master knocked back. 23511_ Door malfunctions. 23512_ Slammed into P-80 Master. 23518_ Slug penetrates Wall. 23520_ Slammed into Y-72 Warden. 23520_ Antigrav Array destroyed. 23520_ System corrupted by crushing effect (+5). 23520_ Destabilizing: Core damaged (-65). 23521_ Penetrated by Slug. 23521_ Slammed into Y-72 Warden. 23523_ EXIT=FOUND 23523_ P-80 Master resets S-43 Plague, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????####++##?????????????????????? | | ????????????????????# !?????????????????????? | | ?????????????????????=<=YY ??????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????????##//##?????????????????????? | | ??????????????????????# @ #?????????????????????? | | ??????????????????????#= Y #?????????????????????? | | ??????????????????????##Y ###############????????? | | ???????????????????????#s # ?????????? | | ?????????? ########## # "????????????? | | ?????????? sss# "????????????? | | ?????????? s p "????????????? | | ?????????? #### # "????????????? | | ?????????????????# # """"?????????? | | ?????????????????# """" # #????? | | ?????????????????# """" #####+###########??????? | | ?????????????????# """" p##### #??#######???????? | | ?????????????????# """" # #???????? | | ?????????????????# """" / #???????? | | ?????????????????# # #???????? | | ?????????????????# #??"""" #???????? | | ?????????????????#######+##### #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #?##+#???????????? | | ?????????????????????????????# #?# ???????????? | | ?????????????????????????????# #?# #???????????? | | ?????????????????????????????# #?# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Evasion (%) 50 Melee Accuracy 8 Recoil Reduction 5 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Challenges ------------ None Game ------ Seed ImprovedCargoTerrabomb Manual? 0 Play Time 02:13:44 Cumulative 58.1 hours Start 2024.11.17 @ 16:15:46 End 2024.11.17 @ 19:08:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 67x55 Zoom Use 22% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6725863-df44-47f4-b9af-042d0f8f8b5c