Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.20 @ 09:48:50 Player: SA-TR1 Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (601) 601 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (8000) 8000 TOTAL SCORE: 9461 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 3000 Cogmind --------- Core Integrity 0/150 Matter 136/150 Energy 125/125 System Corruption 20% Temperature Cool (6) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine (fused) > --- PROPULSION (2) --- Light Treads (fused) Light Treads (fused) > --- UTILITY (2) ------ Large Storage Unit Self-contained Transmogrifier > --- WEAPON (2) ------- Makeshift Laser (fused) Beam Cannon > --- INVENTORY (15) --- Subdweller Monowheel Subdweller Monowheel Maxwheels Improved Heat Sink Huge Storage Unit Structural Scanner Seismic Detector X0-1V1's Piety Tracker Assault Rifle Assault Rifle Datajack Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Makeshift Laser Subdweller Machine Gun > --- INVENTORY -------- Light Ion Engine Subdweller Monowheel Subdweller Monowheel Improved Heat Sink Huge Storage Unit Structural Scanner Seismic Detector Seismic Detector Medium Laser Subdweller Laser Beam Cannon Assault Rifle Assault Rifle Datajack Mining Laser [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Makeshift Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 7 8 9 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 3 | . 2 1 Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 6 | 2 3 1 Device 3 | 1 1 1 Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 3 5 Energy Gun 1 | . . 1 Energy Cannon 1 | . . 1 Ballistic Gun 6 | 2 2 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes 2 | . 1 1 Parts Lost 1 | . . 1 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 13 | 3 11 14 Power 1 | . 1 1 Propulsion 1 | 1 1 1 Utility 4 | . 3 4 Weapon 5 | . 4 5 Tool/Special . | . . . Unused Backups 18 | . 5 13 Power . | . . . Propulsion 4 | . 1 3 Utility 5 | . . 5 Weapon 9 | . 4 5 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 14 | . 14 14 Treads 24 | . 18 28 Wheel 3 | . 9 . Device 9 | . 2 14 Storage 14 | . 14 14 Processor 4 | . 11 . Energy Gun 6 | . . 10 Ballistic Gun 20 | . 26 16 Peak Build Rating 26 | 7 20 26 Average Rating 14 | 5 7 19 On Entrance 9 | . 7 20 Avg Prop Armor Cover (%) 5 | . 5 . Naked Turns . | . . . Heaviest Build 35 | 15 30 35 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 13 15 Most Carried 15 | 8 15 15 Average Carried 13 | 3 11 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 7 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 936 | 296 303 337 Remotely . | . . . Salvage Created 941 | 153 416 372 Parts 69 | 8 33 28 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 22 | . . 22 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 21 | . 11 10 Guns 21 | . 11 10 Classes Destroyed 8 | 2 4 2 Tunneler 3 | 2 1 . Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 9 | . 6 3 Grunt 8 | . 5 3 Sentry 1 | . . 1 Subdweller 3 | . . 3 Best Kill Streak 3 | 2 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 118 | . 52 66 Missed 27 | . 11 16 Hits 91 | . 41 50 Projectile 91 | . 41 50 Damage Taken 1103 | . 426 677 Core 257 | . 62 195 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 76 | 6 44 26 Largest 2 | 2 2 2 Hottest 100 | 40 100 100 Shots Fired 151 | 12 85 54 Gun 146 | 12 82 52 Cannon . | . . . Launcher . | . . . Special 5 | . 3 2 Kinetic 130 | 12 82 36 Thermal 21 | . 3 18 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | 6 16 11 Robot Miss Streak 4 | 2 3 4 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 90 | 7 53 30 Core Hits 42 | 4 22 16 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | . . 1 Critical Strikes 4 | . . 4 Burn 2 | . . 2 Destroy 2 | . . 2 Melee Attacks 1 | . . 1 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1196 | 89 676 431 Guns 1190 | 89 670 431 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 6 | . 6 . Kinetic 1072 | 89 670 313 Thermal 118 | . . 118 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 20 | . 3 20 Average Corruption 9 | . 2 11 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 50 | . 6 44 Message Errors 13 | . 1 12 Matter Fused 9 | . 2 7 Heat Flow Errors 11 | . 2 9 Energy Discharges 4 | . . 4 Parts Rejected 1 | . . 1 Parts Fused 3 | . . 3 Data Loss (minor) 6 | . 1 5 Misfires 2 | . . 2 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 251 | . 211 251 Average Temperature 85 | . 53 105 Received Heat Transfer 324 | . 153 171 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 407 | . . 407 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 85 | 5 85 . Initial 3 | . 3 . Average 29 | 1 32 . Influence Increases 524 | 15 309 200 Destroy 0b10 Robot/C 360 | . 220 140 Destroy 0b10 Robot/NC 35 | 15 20 . Destroy Leader 56 | . 56 . Successful Hack 10 | . 10 . Destroy Structure 3 | . 3 . Lose Combat Pursuer 60 | . . 60 Influence Decreases 524 | 10 306 208 Entered New Map 6 | . 2 4 Time Decay 518 | 10 304 204 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 18 18 Peak Tracking Total 7 | . 5 7 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . 2 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed 2 | . . 2 Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 3 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 11 1 Successful 6 | . 5 1 Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Robot Analysis 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat 1 | . . 1 Combat . | . . . Robot Hacks Applied 1 | . . 1 parse_system 1 | . . 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . X0-1V1 Amusement Gains 22 | . 12 10 Good Acts 2 | . . 2 Bad Acts 12 | . . 12 Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 713 | 2 125 586 Seismic 713 | 2 125 586 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2182 | 77 809 1296 Spaces Moved 1101 | 52 374 675 Core 1 | 1 . . Treads 974 | . 299 675 Legs . | . . . Wheels 126 | 51 75 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 160 Average Speed 158 | 79 165 160 Slowest Speed 240 | 80 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 4 71 33 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug 3 | . 3 . Terrain Destroyed 3 | . 3 . Melee . | . . . Projectile 3 | . 3 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1384 | 72 475 837 Wait 124 | . 20 104 Move 1099 | 51 373 675 Hop . | . . . Pick Up 28 | 8 15 5 Fast Attach 9 | 6 1 2 Attach 5 | 1 1 3 Detach 4 | . 1 3 Swap 19 | . 9 10 Drop 15 | . 9 6 Fire 76 | 6 44 26 Melee 1 | . . 1 Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap 2 | . . 2 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 9) 566 | -10/Materials | Discovered new exit (range 6) 661 | -10/Materials | Discovered new exit (range 7) 712 | -10/Materials | Discovered new exit (range 3) 804 | -10/Materials | Discovered new exit (range 10) 883 | -10/Materials | Prayed at D.C.S.S. Altar Unit 887 | -10/Materials | Entered Subcaves 888 | -10/Subcaves | Approached by a straggling Scientist 932 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 937 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x3) 946 | -10/Subcaves | Core integrity fell below 50% 1001 | -10/Subcaves | EM resistance permanently improved by X0-1V1 (+10%; -100 max core) 1213 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 1224 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1378 | -10/Subcaves | Core integrity fell below 20% 1560 | -10/Subcaves | System corruption reached 10% 2005 | -10/Subcaves | X0-1V1 tapped a No Entrance sign 2112 | -10/Subcaves | Visited 4L-MR0's lab 2126 | -10/Subcaves | Found Prototype Device 2126 | -10/Subcaves | Identified Sfc. Transmogrifier 2142 | -10/Subcaves | Found Maxwheels 2182 | -10/Subcaves | Discovered new exit (range 5) 2182 | -10/Subcaves | X0-1V1 sent you into danger 2183 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- last prototype ended up, probably tossed aside somewhere as if it were useless junk..." 02133_ Discarded Sub. Machine Gun. 02134_ Testing Chamber breached. 02142_ System corrupted: Lgt. Ion Engine fused. 02142_ Acquired Maxwheels. 02158_ System corrupted: Component data lost. 02166_ Sneak attack on 4L-MR0. 02166_ Jacked 4L-MR0... >>parse_system Reading system data... 02172_ X0-1V1 is bored! 02175_ System corrupted: Matter fused (-7). 02178_ Subatomizers dissect the Sub. Power Source, destroying it. 02182_ Acquired 61 matter. 02182_ EXIT=FOUND 02182_ X0-1V1: "Enjoy the ride!" 02183_ X0-1V1: "I guess I need a new plaything now." 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