Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.23 @ 20:53:21 Player: PlasticHeart Result: Destroyed by as-67437 with Assembled P-torch Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (197) 985 Value Destroyed (6566) 6566 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (2939) 2939 TOTAL SCORE: 16650 Bonus ------- High Alert Combat Kills 69 Follower Combat Kills 694 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -424 Cogmind --------- Core Integrity 0/850 Matter 28/300 Energy 100/100 System Corruption 0% Temperature Cool (20) Movement Core (250) Ox4 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (7) ------ Advanced Targeting Computer Layered Light Armor Plating Light Regenerative Plating > --- WEAPON (2) ------- Rocket Array > --- INVENTORY (5) ---- Improved Reaction Control System Precision Shock Rifle High-powered Shock Rifle Hypervelocity Railgun Powered Hammer Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Zionite Light DM Reactor > --- PROPULSION ------- Makeshift Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Zionite Biocell Improved Signal Interpreter Advanced Targeting Computer Zionite Light Carapace Makeshift Thermal Plating Light Regenerative Plating > --- WEAPON ----------- Cooled Particle Cannon Coil Gun > --- INVENTORY -------- Zionite Light DM Reactor High-capacity Battery Improved Reaction Control System Layered Light Armor Plating Improved Hacking Suite Component Analysis Suite Combat Drone Bay Dimensional Node Initializer Precision Shock Rifle High-powered Shock Rifle High-powered Shock Rifle High-powered Shock Rifle Cooled Particle Cannon Cooled Plasma Cannon Cooled Plasma Cannon Hypervelocity Railgun Rocket Array Rocket Array Powered Hammer [Rating: 85] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Improved Signal Interpreter Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Regenerative Plating Weapon Enhanced Autogun Energy Gun Precision Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Array Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 . . . . . . Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . . . . . Utility 5 | . . . 1 . 1 2 . . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 285 | 6 3 . 33 . 50 45 1 18 2 20 51 8 7 4 2 4 31 Power 21 | 1 . . 6 . 2 2 . . . 1 4 2 1 . . . 2 Engine 11 | 1 . . 6 . 2 . . . . 1 1 . . . . . . Core 6 | . . . . . . 2 . . . . 3 1 . . . . . Reactor 4 | . . . . . . . . . . . . 1 1 . . . 2 Propulsion 51 | 2 . . 11 . 17 6 . 1 . 4 7 . 1 . . 2 . Treads 20 | 2 . . 7 . 11 . . . . . . . . . . . . Leg 25 | . . . . . 4 6 . 1 . 4 7 . 1 . . 2 . Wheel 5 | . . . 3 . 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . Utility 122 | 1 2 . 6 . 18 25 1 7 . 5 25 3 5 2 . 2 20 Device 55 | . . . 1 . 3 12 . 3 . 3 16 1 4 2 . . 10 Storage 12 | 1 1 . 2 . 2 2 . . . . . . . . . 1 3 Processor 3 | . 1 . . . . 2 . . . . . . . . . . . Hackware 5 | . . . . . 2 . . . . . 2 1 . . . . . Protection 47 | . . . 3 . 11 9 1 4 . 2 7 1 1 . . 1 7 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 91 | 2 1 . 10 . 13 12 . 10 2 10 15 3 . 2 2 . 9 Energy Gun 16 | . . . 2 . 6 . . . . . 2 . . . . . 6 Energy Cannon 15 | . . . 1 . 2 2 . 1 . 3 2 2 . 1 . . 1 Ballistic Gun 40 | 2 1 . 7 . 5 6 . 5 2 4 6 . . . 2 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 11 | . . . . . . 3 . 2 . 2 . 1 . 1 . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . . 1 . 2 . 1 5 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 6 . 2 1 . . . 2 . 1 . . . . 4 Corrupted Parts 2 | . . . . . . . . . . . 1 1 . . . . . System Corruption 12 | . . . . . . . . . . . 7 5 . . . . . Parts Lost 31 | . . . 3 . 12 1 . . . 3 . . . . . . 12 Power 2 | . . . . . 1 . . . . . . . . . . . 1 Propulsion 8 | . . . 1 . 3 . . . . 1 . . . . . . 3 Utility 14 | . . . 2 . 6 1 . . . 1 . . . . . . 4 Weapon 7 | . . . . . 2 . . . . 1 . . . . . . 4 Highest Loss Streak 8 | . . . 1 . 8 1 . . . 2 . . . . . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 98 100 99 100 97 99 100 100 85 99 99 100 100 99 100 100 91 Engine 4 | . 14 14 10 11 8 1 . . . 4 1 . . . . . . Core 4 | . . . . . . 5 7 7 7 2 10 13 8 6 6 6 1 Reactor 1 | . . . . . . . . . . . . . 3 6 6 6 8 Treads 7 | . 28 28 22 . 22 . . . . . . . . . . . . Leg 20 | . . . . . 11 29 30 30 30 29 25 26 26 26 26 26 25 Wheel 1 | . . . 10 33 1 . . . . . . . . . . . . Device 7 | . . . 3 11 6 12 7 3 7 6 10 6 12 12 13 8 3 Storage 8 | . 14 14 11 11 10 7 7 7 7 7 6 6 6 6 6 6 9 Processor 10 | . 13 14 7 . . 11 15 15 15 15 13 13 13 13 13 13 12 Hackware 4 | . . . . . 5 7 2 . . . 7 13 6 6 6 6 . Protection 9 | . . . 11 11 11 5 12 19 15 15 7 5 5 6 6 10 15 Energy Gun 1 | . . . . . 8 . . . . . 1 . . . . . 4 Energy Cannon 2 | . . . . . . . . . . . 3 3 6 5 6 6 2 Ballistic Gun 11 | . 27 28 21 22 8 13 15 14 1 14 5 6 6 1 2 6 2 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 118 | 12 27 27 100 100 118 107 64 71 63 69 82 70 76 80 80 80 91 Greatest Support 92 | 40 40 40 60 36 92 72 67 69 69 80 88 86 86 86 86 88 88 Greatest Overweight (x) 9 | 2 . . 8 2 9 1 . 1 . 1 . . . . . . 4 Average Overweight (x) . | . . . 1 2 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 20 | 7 14 15 20 25 25 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 25 | 5 6 14 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 2 4 9 19 25 23 19 20 20 20 17 19 19 19 19 19 19 13 Final Capacity 25 | 8 15 15 25 25 25 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 25 | 3 6 14 25 25 25 20 20 20 20 18 20 20 20 20 20 20 5 Class Distribution -------------------- 76% | Mutant 13% | Scavenger-Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Matter Collected 6628 | 284 289 163 1057 54 1126 1123 39 347 . 505 566 395 183 60 30 49 358 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 10427 | 88 444 27 1336 105 2607 1313 . 335 . 567 663 1319 384 46 63 . 1130 Parts 456 | 3 33 1 88 10 132 74 . 16 . 27 42 2 13 4 1 . 10 Haulers Intercepted 16 | . 1 . 5 . 6 2 . . . . . . 2 . . . . Recyclers Shooed 10 | . 1 1 4 . . . . . . . 3 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . 16 . 25 . . . 3 1 . . Prevented 5 | . . . . . . . . 2 . 3 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 196 | . 7 . 21 2 41 18 . 9 . 14 10 6 1 4 . . 63 Guns 104 | . 7 . 21 2 41 14 . 2 . 7 3 . . . . . 7 Cannons 10 | . . . . . . . . 1 . 1 6 . 1 . . . 1 AOE 77 | . . . . . . 2 . 6 . 6 . 6 . 4 . . 53 Classes Destroyed 21 | 2 4 1 3 . 3 1 . 1 . 1 . 1 . . . . 4 Worker 13 | . . 1 . 1 4 2 . . . . 1 . 4 . . . . Builder 2 | . . . 2 . . . . . . . . . . . . . . Tunneler 5 | 1 1 . . . 1 1 . . . . 1 . . . . . . Hauler 16 | . 1 . 5 . 6 2 . . . . . . 2 . . . . Recycler 9 | 1 . . 1 . 2 5 . . . . . . . . . . . Operator 4 | . 1 . 1 . 1 . . . . . 1 . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . 1 Watcher 13 | . 2 . 3 . 3 2 . . . . 3 . . . . . . Swarmer 24 | . . . 4 . 4 7 . . . 5 . . . 4 . . . Grunt 60 | . 7 . 11 2 24 6 . 6 . 3 . . 1 . . . . Brawler 3 | . . . . . 1 . . 1 . 1 . . . . . . . Duelist 6 | . . . . . 2 . . 1 . 3 . . . . . . . Sentry 20 | . . . 6 . 8 2 . . . 2 2 . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . Hunter 4 | . . . . . . . . 1 . . 3 . . . . . . Programmer 8 | . . . . . . 3 . . . . 5 . . . . . . Compactor 6 | . . . . . . . . . . . . 6 . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . Assembler 1 | . . . . . . . . . . . . . . . . . 1 Assembled 54 | . . . . . . . . . . . . . . . . . 54 Golem 9 | . . . . . . . . . . . . . . . . . 9 Wasp 1 | . . . . . . . . . . . . . 1 . . . . Best Kill Streak 40 | 2 2 1 7 3 5 5 . 4 . 8 5 3 2 4 . . 40 Combat Bots Only 40 | . 2 . 4 2 5 4 . 4 . 8 2 3 1 4 . . 40 Max Kills in Single Turn 16 | 1 2 1 2 1 1 2 . 3 . 6 1 2 1 4 . . 16 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 16 | . . . . . . 2 . 3 . 6 . 2 . 4 . . 16 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Damage Taken 11092 | . 308 . 1037 92 3663 1067 . 484 . 795 691 28 327 13 . . 2587 Core 1626 | . 38 . 205 36 376 104 . . . 17 49 . 92 . . . 709 Absorbed by Shields 172 | . . . . . . 172 . . . . . . . . . . . Redirected to Shielding 49 | . . . 10 . 10 . . . . 3 26 . . . . . . Regen/Repaired (Parts) 1133 | . 67 . . . 176 215 . . . . 458 14 31 . . . 172 Core Remaining (%) 67 | 100 . 84 . 39 31 . . . . 82 . . . . . . . Volleys Fired 692 | 4 41 4 114 7 176 91 . 15 . 31 45 10 35 12 3 1 103 Largest 2 | 2 2 2 2 2 2 2 . 2 . 2 2 1 2 1 1 1 2 Hottest 120 | 40 40 40 46 46 86 69 . 94 . 115 118 45 90 45 30 30 120 Shots Fired 1227 | 8 82 8 229 15 342 170 . 25 . 62 88 9 43 12 3 1 130 Gun 1057 | 8 82 8 229 15 332 157 . 19 . 53 72 . 9 . . . 73 Cannon 143 | . . . . . 10 12 . 1 . 8 16 . 34 11 3 1 47 Launcher 27 | . . . . . . 1 . 5 . 1 . 9 . 1 . . 10 Special . | . . . . . . . . . . . . . . . . . . Kinetic 810 | 8 82 8 229 15 167 157 . 19 . 53 47 . 9 . . . 16 Thermal 281 | . . . . . 165 . . . . 4 16 . 34 11 3 1 47 Explosive 27 | . . . . . . 1 . 5 . 1 . 9 . 1 . . 10 Electromagnetic 109 | . . . . . 10 12 . 1 . 4 25 . . . . . 57 Robot Hit Streak 27 | 5 12 4 15 8 27 15 . 11 . 14 17 14 7 1 2 . 14 Robot Miss Streak 7 | 1 3 1 5 1 5 4 . 1 . 3 2 3 2 3 1 . 7 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . Secondary Targets 10 | . 2 . 2 . 6 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . . . . . . . . Shots Hit Robots 829 | 5 58 5 160 10 258 104 . 14 . 45 67 9 25 1 2 . 66 Core Hits 672 | 3 25 1 60 6 102 46 . 24 . 37 29 22 10 6 1 . 300 Critical Kills 2 | . . . . . . 2 . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . . . . . 1 . . . . Critical Strikes 22 | . . . 1 . 14 2 . . . 1 . . 1 . . . 3 Burn 14 | . . . . . 14 . . . . . . . . . . . . Destroy 5 | . . . 1 . . 2 . . . 1 . . 1 . . . . Corrupt 3 | . . . . . . . . . . . . . . . . . 3 Melee Attacks 25 | . . . . . . 2 . 7 . 2 14 . . . . . . Impact 25 | . . . . . . 2 . 7 . 2 14 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 26126 | 61 728 56 2135 145 4545 2237 . 850 . 1377 1689 4150 699 347 55 . 7052 Guns 12158 | 61 728 56 2135 145 4370 1710 . 191 . 661 996 . 106 . . . 999 Cannons 1981 | . . . . . 175 227 . 30 . 191 548 . 593 . 55 . 162 Explosions 11728 | . . . . . . 186 . 629 . 525 . 4150 . 347 . . 5891 Melee 259 | . . . . . . 114 . . . . 145 . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 8402 | 61 728 56 2135 145 1921 1710 . 191 . 661 525 . 106 . . . 163 Thermal 3984 | . . . . . 2449 . . . . 115 548 . 593 . 55 . 224 Explosive 11666 | . . . . . . 186 . 629 . 525 . 4150 . 347 . . 5829 Electromagnetic 1815 | . . . . . 175 227 . 30 . 76 471 . . . . . 836 Impact 259 | . . . . . . 114 . . . . 145 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . 2 2 . 7 7 7 7 7 7 6 6 1 1 1 . Average Corruption 3 | . . . 2 2 . 3 7 7 7 7 1 5 1 1 1 1 . Corruption Purged 16 | . . . . . . 2 . . . . 9 . 5 . . . . Corruption Blocked 8 | . . . . . . . . . . . 8 . . . . . . Effects 207 | . . . 9 5 . 28 28 38 3 42 20 17 10 3 3 1 . Message Errors 58 | . . . 4 2 . 5 9 11 . 10 8 6 1 1 1 . . Matter Fused 39 | . . . 1 1 . 6 5 7 1 6 1 5 3 1 1 1 . Heat Flow Errors 31 | . . . 1 . . 6 3 6 . 8 3 3 1 . . . . Energy Discharges 32 | . . . 1 1 . 6 7 6 1 7 2 1 . . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 20 | . . . 1 . . 3 2 3 . 4 3 1 1 1 1 . . Data Loss (major) 7 | . . . . . . 1 . . 1 2 2 . 1 . . . . Misfires 8 | . . . 1 1 . 1 . 2 . 2 . . 1 . . . . Alerts 8 | . . . . . . . 2 2 . 1 1 . 2 . . . . Weapon Failures 3 | . . . . . . . . 1 . 1 . 1 . . . . . Overload Shots 5 | . . . . . . . . . . . . . 5 . . . . Overflow Damage 187 | . . . . . . 21 . . . . 92 . 10 8 . . 56 Projectiles 47 | . . . . . . . . . . . 36 . 10 . . . 1 Explosions 73 | . . . . . . 10 . . . . . . . 8 . . 55 Melee 67 | . . . . . . 11 . . . . 56 . . . . . . Knockbacks 1 | . . . . . . . . . . . 1 . . . . . . Impact 1 | . . . . . . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 350 | . . . . . . . . 83 . 82 . 28 . . . . 157 Shots 14 | . . . . . . . . 3 . 4 . 1 . . . . 6 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 933 | . 27 . 249 . 184 274 270 288 . 257 252 234 138 . . . 933 Average Temperature 106 | . 10 . 39 . 37 56 117 105 . 88 81 100 34 . . . 195 Received Heat Transfer 2448 | . 186 . 417 51 999 223 . 90 . 45 48 . 114 . . . 275 Effects 45 | . . . . . . 1 . 1 . 1 1 . . . . . 41 Energy Bleed 8 | . . . . . . 1 . 1 . . 1 . . . . . 5 Interference 10 | . . . . . . . . . . 1 . . . . . . 9 Matter Decay 6 | . . . . . . . . . . . . . . . . . 6 Short Circuit 3 | . . . . . . . . . . . . . . . . . 3 Damage (minor) 5 | . . . . . . . . . . . . . . . . . 5 Damage (major) 9 | . . . . . . . . . . . . . . . . . 9 Damage (core) 4 | . . . . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 2 . . . . 1 . . . . . 2 Combat Hostiles 5 | . . . . . . 2 . . . . 1 . . . . . 2 Parts Fried 21 | . . . . . . 5 . . . 1 15 . . . . . . Impact Corruptions 4 | . . . . . . 1 . . . . 3 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . 7 . . . . . . . . . . . . Heat Transferred 7468 | . . . . . 6364 . . . . . . . 814 . 74 . 216 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Peak Influence 464 | 10 139 5 300 137 464 309 . . . . 202 139 278 . . . . Initial 155 | . 6 . 1 82 53 155 . . . . . 49 . . . . . Average 137 | 5 61 3 93 125 250 134 . . . . 88 70 95 . . . . Maximum Alert Level 2 | . . . 1 . 2 1 . . . . 1 . 1 . . . . Low Security (%) 79 | 100 100 100 90 100 46 82 . . . . 97 100 89 . . . . Level 1 16 | . . . 9 . 38 17 . . . . 3 . 10 . . . . Level 2 3 | . . . . . 14 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . . . 2 . 7 6 . . . 1 9 . 7 . . . . Investigation 8 | . . . . . 2 1 . . . . 3 . 2 . . . . Extermination 8 | . . . . . . 3 . . . . 3 . 2 . . . . Reinforcement 14 | . . . 2 . 4 2 . . . . 3 . 3 . . . . Assault 2 | . . . . . 1 . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 2 . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Distress Signals 12 | . 1 . 4 . 4 1 . . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 310 | . 11 . 42 5 70 38 . 8 . 17 17 6 14 4 . . 78 Peak Tracking Total 32 | . 3 . 5 3 5 5 . 4 . 9 3 6 5 2 . . 32 Tactical Retreats 12 | . . . 1 . 5 . . . . 1 . . 2 . . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Traps Triggered 13 | . . . 1 . 2 6 . . . . 2 . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Machines Disabled 10 | . 1 . . . 4 . . . . 1 1 . . . . . 3 Max in Single Turn 1 | . 1 . . . 1 . . . . 1 1 . . . . . 1 Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Machines Accessed 59 | . 4 . 8 . 11 13 . 1 4 1 11 . 5 . . 1 . Terminals 30 | . 3 . 7 . 8 6 . . . . 3 . 3 . . . . Fabricators 6 | . . . . . . 3 . . . . 2 . 1 . . . . Repair Stations 9 | . 1 . 1 . 2 2 . . . . 3 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 1 . . . . 2 . 1 . . . . Garrison Access 3 | . . . . . 1 1 . . . . 1 . . . . . . Total Hacks 166 | . 9 . 16 . 31 35 . 1 28 1 25 . 13 . . 7 . Successful 118 | . 8 . 10 . 20 20 . 1 28 1 18 . 5 . . 7 . Failed 48 | . 1 . 6 . 11 15 . . . . 7 . 8 . . . . Catastrophic 7 | . 1 . 1 . . 4 . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 37 | . 4 . 5 . 8 6 . . . . 4 . 6 . . 4 . Terminals 71 | . 7 . 15 . 21 16 . . . . 5 . 7 . . . . Fabricators 11 | . . . . . . 5 . . . . 4 . 2 . . . . Repair Stations 29 | . 2 . 1 . 6 9 . . . . 11 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . 1 . . . . 4 . 4 . . . . Garrison Access 9 | . . . . . 4 4 . . . . 1 . . . . . . Terminal Hacks 71 | . 3 . 10 . 12 8 . 1 28 1 . . 1 . . 7 . Record 12 | . . . . . . . . . 11 1 . . . . . . . Part Schematic 16 | . . . . . . . . . 9 . . . . . . 7 . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 9 | . . . 3 . 2 1 . . 3 . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . . . 1 . . . . Alert Level 3 | . . . 1 . 2 . . . . . . . . . . . . Unreport Threat 5 | . . . 1 . 4 . . . . . . . . . . . . Locate Traps 10 | . 2 . 3 . 1 4 . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 1 . . . . . . . . . . . Zone Layout 3 | . . . 1 . 1 1 . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 3 . . . . 4 . 2 . . . . Network Status 2 | . . . . . . 2 . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . 2 . 1 . . . . Build 4 | . . . . . . 1 . . . . 2 . 1 . . . . Repair Station Hacks 23 | . 2 . . . 6 6 . . . . 9 . . . . . . Scan Component 12 | . 1 . . . 3 3 . . . . 5 . . . . . . Repair 11 | . 1 . . . 3 3 . . . . 4 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . 1 . . . . 3 . 1 . . . . Insert Component 4 | . . . . . . 1 . . . . 2 . 1 . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 9 | . 3 . . . 2 2 . . . . 1 . 1 . . . . Terminals 9 | . 3 . . . 2 2 . . . . 1 . 1 . . . . Track 3 | . 1 . . . 1 1 . . . . . . . . . . . Botnet 5 | . 2 . . . . 1 . . . . 1 . 1 . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . Hacking Detections 41 | . 4 . 7 . 7 9 . . . . 10 . 4 . . . . Full Trace Events 6 | . . . . . 1 1 . . . . 3 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 5 . . . . . . 2 . Robots Built 2 | . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . 58 . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . 6 . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . . . . . 9 . 1 . . . . 22 . Parts Built 3 | . . . . . . . . . . . 2 . 1 . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . Time 371 | . . . . . . . . . . . 202 . 169 . . . . Total Part Build Rating 16 | . . . . . . . . . . . 10 . 6 . . . . Parts Repaired 11 | . 1 . . . 3 3 . . . . 4 . . . . . . Time 475 | . 26 . . . 152 54 . . . . 243 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 1 . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 1 . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Total Allies 26 | . . . . . 1 2 . . . 3 . 18 . . . 2 . Largest Group 18 | . . . . . 1 2 . . . 2 . 18 16 . . 2 1 Highest-Rated Group 638 | . . . . . 90 42 . . . 96 . 638 580 . . 43 14 Highest-Rated Ally 96 | . . . . . 90 21 . . . 96 . 50 50 . . 29 14 Total Orders 4 | . . . . . . . . . . . . . . . . . 4 RETURN 4 | . . . . . . . . . . . . . . . . . 4 Ally Attacks 173 | . . . . . 12 7 . . . 6 . . 76 . . . 72 Total Damage 4236 | . . . . . 707 106 . . . 113 . . 2299 . . . 1011 Kills 34 | . . . . . 5 1 . . . 1 . . 14 . . . 13 Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 1 2 . 2 . . . . 2 . . Drone Launches 6 | . . . . . . . . . . . . . . . . . 6 Drone Recoveries 4 | . . . . . . . . . . . . . . . . . 4 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Turns Passed 22552 | 86 990 355 2338 131 3881 2608 853 1079 129 1247 2300 559 1007 697 957 1743 1592 Spaces Moved 12523 | 47 509 209 1135 90 1430 1431 671 512 99 626 1333 421 585 519 789 1410 707 Core 21 | 15 . . . . . . . . . . . . . . . . 6 Treads 2134 | 32 509 209 650 . 734 . . . . . . . . . . . . Legs 9667 | . . . . . 570 1431 671 512 99 626 1333 421 585 519 789 1410 701 Wheels 701 | . . . 485 90 126 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 127 127 127 127 122 120 120 120 120 120 120 125 Average Speed 143 | 127 160 160 160 120 210 149 127 164 127 124 122 120 120 120 120 122 130 Slowest Speed 320 | 160 160 160 240 120 320 197 127 197 127 196 125 120 120 120 120 125 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 71 40 90 20 95 36 86 57 68 72 28 89 17 65 89 87 72 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . . . . . . . Known Exits Taken 9 | . . . . . . 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 19 | . . 1 . . . . 4 2 . 2 . . . 1 4 5 . Spaces Dug 43 | . . . . . . . . 6 . . 11 . 5 4 . . 17 Terrain Destroyed 290 | . . . . . . 4 . 49 . 23 14 142 6 30 . . 22 Melee 17 | . . . . . . . . 6 . . 11 . . . . . . Projectile 36 | . . . . . . . . . . 1 3 . 6 4 . . 22 AOE 237 | . . . . . . 4 . 43 . 22 . 142 . 26 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Total 15990 | 65 603 222 1432 99 2028 1784 672 714 102 1036 1886 454 851 580 795 1421 1246 Wait 2112 | . 45 . 74 3 288 166 . 158 . 338 408 9 209 41 . . 373 Move 12507 | 46 508 208 1134 89 1429 1430 670 511 98 625 1333 420 584 518 788 1409 707 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 155 | 8 5 9 40 . 38 21 . . . 4 13 1 6 2 1 2 5 Fast Attach 76 | 2 1 . 7 . 18 8 1 4 2 5 15 5 1 1 . 2 4 Attach 72 | 4 2 . 10 . 18 7 . . . 4 6 1 2 1 . . 17 Detach 11 | . . . . . 1 1 . . . 1 2 . . . . . 6 Swap 138 | . . . 16 . 15 30 . 14 . 11 30 2 4 2 2 2 10 Drop 185 | 1 1 1 37 . 42 28 1 4 2 7 20 6 5 3 1 5 21 Fire 692 | 4 41 4 114 7 176 91 . 15 . 31 45 10 35 12 3 1 103 Melee 25 | . . . . . . 2 . 7 . 2 14 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . 5 . . . . Rewire 11 | . . . . . 3 . . . . 8 . . . . . . . Trap 1 | . . . . . . . . 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac x2) -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 596 | -10/Materials | Discovered new exit (range 8) 635 | -10/Materials | Repaired Assault Rifle 681 | -10/Materials | Discovered new exit (range 15) 1077 | -10/Materials | Entered Mines 1211 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1287 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1379 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1425 | -10/Mines | Discovered new exit (range 5) 1432 | -10/Mines | Entered Materials 1432 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1971 | -9/Materials | Discovered new exit (range 16) 3529 | -9/Materials | Discovered new exit (range 15) 3710 | -9/Materials | Core integrity fell below 50% 3743 | -9/Materials | Discovered new exit (range 8) 3770 | -9/Materials | Entered Mines 3781 | -9/Mines | Discovered new exit (range 6) 3901 | -9/Mines | Entered Materials 3901 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4446 | -8/Materials | Discovered new exit (range 10) 5132 | -8/Materials | Discovered new exit (range 5) 5253 | -8/Materials | Repaired Med. Armor Plating 5538 | -8/Materials | Discovered new exit (range 15) 5641 | -8/Materials | Repaired Enh. Autogun 5702 | -8/Materials | Repaired Prc. Beam Rifle 6487 | -8/Materials | Core integrity fell below 50% 6502 | -8/Materials | Lost 8 parts (1p3n3u1w) 6869 | -8/Materials | Build established: Hacker-Mutant 7782 | -8/Materials | Entered Factory 7782 | -7/Factory | Evolved 2 slots: Utility x2 7913 | -7/Factory | Discovered new exit (range 5) 7921 | -7/Factory | Identified exit to Storage 7965 | -7/Factory | Discovered new exit (range 20) 7977 | -7/Factory | Build established: Mutant 8127 | -7/Factory | Identified exit to Lower Caves 9015 | -7/Factory | Fabricated H-55 Commando (x2) 9078 | -7/Factory | Found Prototype Launcher 9078 | -7/Factory | Identified Rocket Array 9082 | -7/Factory | Found Rocket Array 9334 | -7/Factory | Repaired Hrd. Medium Armor Plating 9762 | -7/Factory | Discovered new exit (range 5) 9768 | -7/Factory | Identified exit to Factory 10268 | -7/Factory | Repaired Imp. Aluminum Leg 10288 | -7/Factory | Repaired Titanium Leg 10390 | -7/Factory | Entered Lower Caves 10869 | -7/Lower Caves | Learned 4 Factory zone layouts 11001 | -7/Lower Caves | Encountered a Warlord checkpoint 11094 | -7/Lower Caves | Discovered new exit (range 4) 11097 | -7/Lower Caves | Identified exit to Lower Caves 11243 | -7/Lower Caves | Entered another Lower Caves area 12294 | -7/Lower Caves | Identified exit to Data Miner 12322 | -7/Lower Caves | Entered Data Miner 12322 | -7/Data Miner | Discovered new exit (range 6) 12348 | -7/Data Miner | Met Data Miner 12383 | -7/Data Miner | Learned location of Section 7 (-3) 12383 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12404 | -7/Data Miner | Received God Mode back door access code from Data Miner 12450 | -7/Data Miner | Identified exit to Proximity Caves 12451 | -7/Data Miner | Entered Proximity Caves 12496 | -6/Proximity Caves | Found Alien Artifact 12724 | -6/Proximity Caves | Escorted by Enhanced Grunt 12734 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12776 | -6/Proximity Caves | Destroyed 8 combat bots 13039 | -6/Proximity Caves | Build established: Scavenger-Mutant 13214 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13260 | -6/Proximity Caves | Discovered exit to Factory (range 16) 13274 | -6/Proximity Caves | Learned 8 Factory zone layouts 13420 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13698 | -6/Proximity Caves | Entered Factory 13698 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13699 | -6/Factory | Identified exit to Factory 14204 | -6/Factory | Found Rocket Array 14551 | -6/Factory | Build established: Mutant 14609 | -6/Factory | Identified Dimensional Node Initializer 15023 | -6/Factory | Build established: Hacker-Mutant 15329 | -6/Factory | Repaired Enh. Flexi-carbon Leg 15424 | -6/Factory | Repaired Imp. Carbon-fiber Leg 15486 | -6/Factory | Repaired Enh. Autogun 15537 | -6/Factory | Repaired Flexi-carbon Leg 15550 | -6/Factory | Cargo convoy interrupted 15582 | -6/Factory | Incoming assault squad redirected 15603 | -6/Factory | Incoming investigation squad redirected 15689 | -6/Factory | Fabricated Lgt. Regenerative Plating? 15732 | -6/Factory | Fabricated Lgt. Regenerative Plating? 15998 | -6/Factory | Sucked down chute 15998 | -6/Factory | Entered Waste 16024 | -6/Waste | Spotted C-40 Crusher 16127 | -6/Waste | Spotted C-40 Crusher 16131 | -6/Waste | Spotted C-40 Crusher 16136 | -6/Waste | Spotted C-40 Crusher 16152 | -6/Waste | Spotted C-40 Crusher 16176 | -6/Waste | Destroyed C-40 Crusher 16201 | -6/Waste | Destroyed C-40 Crusher 16204 | -6/Waste | Destroyed C-40 Crusher 16210 | -6/Waste | Spotted C-40 Crusher 16223 | -6/Waste | Destroyed C-40 Crusher 16261 | -6/Waste | Destroyed C-40 Crusher 16261 | -6/Waste | Destroyed C-40 Crusher 16382 | -6/Waste | Discovered new exit (range 16) 16486 | -6/Waste | Warlord forces began an assault 16548 | -6/Waste | Identified exit to Factory 16557 | -6/Waste | Entered Factory 16557 | -6/Factory | Accompanied by 16 allies 16701 | -6/Factory | Build established: Mutant 16811 | -6/Factory | Fabricated Combat Drone Bay (x1) 16864 | -6/Factory | Identified exit to Lower Caves 16864 | -6/Factory | Identified exit to Extension 17564 | -6/Factory | Entered Lower Caves 17925 | -6/Lower Caves | Encountered a Warlord checkpoint 18238 | -6/Lower Caves | Discovered new exit (range 4) 18242 | -6/Lower Caves | Identified exit to Lower Caves 18261 | -6/Lower Caves | Entered another Lower Caves area 18367 | -6/Lower Caves | Discovered exit to Factory (range 10) 18976 | -6/Lower Caves | Learned Factory terminal intel 18981 | -6/Lower Caves | Discovered new exit (range 2) 18981 | -6/Lower Caves | Identified exit to Zion 19117 | -6/Lower Caves | Learned Factory garrison access intel 19218 | -6/Lower Caves | Entered Zion 19315 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 19330 | -6/Zion | Discovered new exit (range 10) 19360 | -6/Zion | System corruption cleaned by Quarantine Array 19545 | -6/Zion | Learned Factory repair station intel 19660 | -6/Zion | Gained Derelict followers 19757 | -6/Zion | Given the Hacking Drone Bay 20565 | -6/Zion | Opened final containment barrier to the Deep Caves 20956 | -6/Zion | Discovered new exit (range 5) 20959 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 20960 | -6/Zion | Identified exit to Deep Caves 20961 | -6/Zion | Entered Deep Caves 20961 | -6/Deep Caves | Accompanied by 1 ally 21162 | -6/Deep Caves | Attacked by Z-Imprinter 21322 | -6/Deep Caves | Z-Facility disabled 21517 | -6/Deep Caves | Build established: Scavenger-Mutant 21739 | -6/Deep Caves | Discovered new exit (range 6) 21744 | -6/Deep Caves | Identified exit to Proximity Caves 21790 | -6/Deep Caves | Spotted as-60552 21811 | -6/Deep Caves | Destroyed as-60552 21831 | -6/Deep Caves | Lost 4 parts (1p2u1w) 22367 | -6/Deep Caves | Triggered Deep Caves wall 22368 | -6/Deep Caves | Exposed GOLEM chamber 22450 | -6/Deep Caves | Destroyed 40 combat bots 22457 | -6/Deep Caves | Core integrity fell below 50% 22481 | -6/Deep Caves | Core integrity fell below 20% 22500 | -6/Deep Caves | Lost 3 parts (2u1w) 22527 | -6/Deep Caves | Spotted AS-91231 22534 | -6/Deep Caves | Destroyed AS-91231 22550 | -6/Deep Caves | Spotted AS-95622 22553 | -6/Deep Caves | Destroyed by as-67437 with Assembled P-torch Last Messages --------------- 22517_ as-70180 destroyed. 22517_ as-32166 destroyed. 22517_ as-80347 destroyed. 22517_ Destroyed Unknown Hover Unit. 22517_ as-70294 destroyed. 22519_ Slug penetrates Wall. 22520_ as-59436 destroyed. 22532_ as-84370 destroyed. 22533_ as-52276 released from Mobile Assembly Unit. 22533_ Hpw. Shock Rifle destroyed. 22534_ Destroyed Com. Matter Pod. 22534_ as-52276 destroyed. 22534_ AS-91231 destroyed. 22538_ Dropped Zio. Light DM Reactor. 22538_ Dropped Hcp. Storage Unit. 22542_ Slug penetrates Wall. 22546_ Penetrated by Slug. 22546_ Broken Mak. Leg destroyed. 22548_ Slug penetrates Wall. 22550_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????" ???????????????####???# | | ????????"" ??????????????## ##??# | | ????????"! #??##??????????# #??## | | ????????"! = #?# #??????????# #??## | | ??????### == ### ##?????????# #### | | ?????"" # ?????????## ## | | ????? ##???????## | | ?????? % ##?????## | | ?????? = ??##### # | | ?????? = * #??# # | | ??????? % ##?# # | | ??????? !* #?# # | | ??????? #?## #" ##### | | ???????? A #??## ########???? | | ??????### ! #??## ##?????####? | | ??????# a ! #??# ####### ## | | ???????" ! #??# | | ???????" a #?# | | ????????" aa ## ##### | | ????????" # #???# "" | | ????????# a a ## #???# """ | | ????????" ### ### ##???# " | | ????????" a ################ | | ????????" | | ????????""" a | | ????????" @ | | ????????"" a a #################### | | ????????" ! a ;#?????????????????? | | ????????"" ! ###?????????????????? | | ????????" #*# #???????????????????? | | ????????" #### ## ## ##???????????????????? | | ????????""" ###??# ## ####????????????????????? | | ?????????" ????#### #???????????????????????? | | ?????????######???????###???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 39 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: TH 10 Core Shielding 20 Power Shielding 33 Utility Shielding 66 Evasion (%) 60 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Enh. Flexi-carbon Leg | -6/Factory | Scanalyzed Angular Momentum Engine | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Railgun | -6/Zion | Archive Phase Gun | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Antigrav System | -6/Zion | Archive Arc Thrower | -6/Zion | Archive Mapping Drone Bay | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Fission Core | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Barrage Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Ripper | -6/Zion | Free Phasing Sabre | -6/Zion | Free Slug Cannon | -6/Zion | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free R-10 Processor | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded Lgt. Regenerative Plating | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -6/Factory Combat Drone Bay | x1 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Boltbath Challenges ------------ None Game ------ Seed FireCoolingDoomcannon Manual? 0 Play Time 03:10:49 Cumulative 859.1 hours Start 2022.04.23 @ 15:57:04 End 2022.04.23 @ 20:53:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 449 Rogue 449 Adventurer 0 Explorer 0 Win Type - Total 66 Types 37/5/13/6/1/1/3/0/0 Lore% 85 Gallery% 85 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsLarge Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e43dd6e7-124f-4c46-b914-3d854ca8a6b5