Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.18 @ 11:16:07 Player: LoneRubberDucky Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1721) 1721 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4891 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 96/100 System Corruption 0% Temperature Cool (38) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Sensor Array Improved Terrain Scanner Improved Melee Analysis Suite Matter Filter Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg VSS Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Wave Gun Minigun > --- INVENTORY -------- Nuclear Core Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Large Storage Unit Sensor Array Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Improved Melee Analysis Suite Recoil Stabilizer Matter Filter Microactuators Axe [Rating: 41] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Heavy Hammer Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 77 | 7 22 7 23 9 9 Power 5 | . 2 1 1 1 . Engine 3 | . 2 1 . . . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 23 | 2 6 4 8 . 3 Treads 6 | 2 4 . . . . Leg 17 | . 2 4 8 . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 2 6 . 8 1 3 Device 10 | 1 2 . 5 1 1 Storage 4 | 1 3 . . . . Processor 3 | . 1 . 2 . . Hackware . | . . . . . . Protection 3 | . . . 1 . 2 Artifact . | . . . . . . Weapon 29 | 3 8 2 6 7 3 Energy Gun 12 | 2 3 1 . 5 1 Energy Cannon . | . . . . . . Ballistic Gun 10 | 1 5 . 2 1 1 Ballistic Cannon 2 | . . . 2 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 3 | . . 1 2 . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 27 | . 4 1 6 1 15 Power 4 | . . 1 1 . 2 Propulsion 11 | . 2 . 4 . 5 Utility 6 | . . . 1 . 5 Weapon 6 | . 2 . . 1 3 Highest Loss Streak 15 | . 2 1 3 1 15 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 96 99 94 97 94 Engine 6 | . 12 10 3 . . Core 4 | . . . 4 15 13 Treads 8 | . 22 . . . . Leg 23 | . 4 44 34 30 27 Device 7 | . 5 . 9 12 9 Storage 10 | . 14 11 9 7 6 Processor 11 | . 8 11 13 15 14 Energy Gun 5 | . 9 6 . 4 9 Ballistic Gun 10 | . 17 12 5 4 4 Ballistic Cannon 2 | . . . 5 4 . Impact Weapon 2 | . . 2 7 . . Naked Turns . | . . . . . . Heaviest Build 48 | 9 31 31 39 46 48 Greatest Support 57 | 40 40 40 52 52 57 Greatest Overweight (x) 2 | . 1 . 2 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 14 Most Carried 15 | 6 15 14 15 15 15 Average Carried 12 | 4 11 11 13 14 14 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 6 12 13 14 15 4 Class Distribution -------------------- 49% | Mutant 25% | Skirmisher 18% | Scavenger-Mutant 4% | Scavenger-Gladiator 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 1215 | 279 291 75 252 70 248 Remotely . | . . . . . . Salvage Created 2338 | 148 789 128 809 . 464 Parts 100 | 9 44 8 18 . 21 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 3 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 41 | . 10 3 18 . 10 Melee 5 | . . . 5 . . Guns 25 | . 10 3 2 . 10 Cannons 2 | . . . 2 . . Classes Destroyed 9 | 2 4 1 1 . 1 Builder 1 | . 1 . . . . Tunneler 4 | 4 . . . . . Recycler 7 | 1 5 . 1 . . Watcher 5 | . 3 . 2 . . Swarmer 10 | . 3 . 4 . 3 Grunt 25 | . 7 2 11 . 5 Brawler 1 | . . . . . 1 Duelist 2 | . . . 1 . 1 Sentry 3 | . . 1 2 . . Best Kill Streak 9 | 4 4 2 9 . 3 Combat Bots Only 7 | . 3 2 7 . 3 Max Kills in Single Turn 2 | 1 2 1 1 . 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 412 | . 79 14 62 . 257 Missed 117 | . 20 5 15 . 77 Damage Taken 4060 | 56 705 123 769 136 2271 Core 1010 | . 138 10 153 40 669 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 68 | . . . 68 . . Core Remaining (%) 78 | 100 44 97 72 . . Volleys Fired 130 | 9 64 9 10 . 38 Largest 2 | 2 2 2 2 . 2 Hottest 162 | 60 88 88 62 . 162 Shots Fired 239 | 18 112 18 19 . 72 Gun 229 | 18 112 18 9 . 72 Cannon 10 | . . . 10 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 112 | 9 40 9 19 . 35 Thermal 63 | . 17 9 . . 37 Explosive . | . . . . . . Electromagnetic 64 | 9 55 . . . . Robot Hit Streak 17 | 12 15 17 3 . 9 Robot Miss Streak 4 | 2 4 . 4 . 2 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . . . 3 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 199 | 14 64 16 48 . 57 Core Hits 76 | 7 31 4 11 . 23 Critical Kills 5 | 1 1 . 3 . . Critical Parts Destroyed 7 | . . . 6 . 1 Critical Strikes 18 | 1 3 1 10 . 3 Burn 3 | . . 1 . . 2 Destroy 3 | 1 1 . . . 1 Blast 1 | . . . 1 . . Corrupt 2 | . 2 . . . . Smash 9 | . . . 9 . . Melee Attacks 52 | . . . 47 2 3 Impact 47 | . . . 47 . . Slashing 3 | . . . . . 3 Piercing 2 | . . . . 2 . Sneak Attacks 3 | . . . 3 . . Combat Hostiles . | . . . . . . Follow-up Attacks 4 | . . . 4 . . Damage Inflicted 4642 | 202 1012 235 1906 . 1287 Guns 2527 | 143 896 235 68 . 1185 Cannons 96 | . . . 96 . . Explosions 171 | 59 112 . . . . Melee 1819 | . . . 1717 . 102 Ramming 29 | . 4 . 25 . . Kinetic 1037 | 40 256 97 164 . 480 Thermal 1096 | 59 194 138 . . 705 Explosive . | . . . . . . Electromagnetic 661 | 103 558 . . . . Impact 1717 | . . . 1717 . . Slashing 102 | . . . . . 102 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 554 | . 30 . 524 . . Projectiles . | . . . . . . Explosions 30 | . 30 . . . . Melee 524 | . . . 524 . . Knockbacks 11 | . . . 11 . . Impact 11 | . . . 11 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 96 | 56 40 . . . . Shots 4 | 2 2 . . . . Rammed 1 | . 1 . . . . Targets Rammed 4 | . 1 . 3 . . Kicked 3 | . . . 3 . . Crushed . | . . . . . . Highest Temperature 342 | 22 171 114 8 . 342 Average Temperature 107 | 11 40 51 8 . 167 Received Heat Transfer 1743 | . 300 60 297 . 1086 Effects 2 | . . . . . 2 Shutdowns 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 14 | 1 2 . 11 . . Impact Corruptions 19 | . . . 19 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1896 | 50 335 407 . . 1104 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | 2 3 . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 394 | 25 301 165 394 202 298 Initial 110 | . 16 39 . 110 24 Average 129 | 10 116 78 202 90 144 Maximum Alert Level 1 | . 1 . 1 1 1 Low Security (%) 74 | 100 88 100 34 90 62 Level 1 25 | . 11 . 65 9 37 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . 2 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 5 | . 2 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 89 | . 26 8 26 1 28 Peak Tracking Total 10 | . 4 4 4 1 10 Tactical Retreats 10 | . 3 1 3 . 3 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 4 | . 2 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 3 | . 3 . . . . Max in Single Turn 2 | . 2 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 28 | . 7 5 6 9 1 Terminals 19 | . 4 3 5 6 1 Fabricators 1 | . . . . 1 . Repair Stations 2 | . 1 . 1 . . Recycling Units 4 | . 2 1 . 1 . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 69 | . 21 10 15 21 2 Successful 33 | . 9 5 7 11 1 Failed 36 | . 12 5 8 10 1 Catastrophic 8 | . 2 2 1 3 . Database Lockouts . | . . . . . . Manual 5 | . 2 . 2 1 . Terminals 49 | . 14 5 13 15 2 Fabricators 2 | . . . . 2 . Repair Stations 6 | . 4 . 2 . . Recycling Units 7 | . 3 3 . 1 . Scanalyzers 2 | . . 2 . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 22 | . 6 2 5 8 1 Record 2 | . 2 . . . . Part Schematic 2 | . . . . 2 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 4 | . . . 1 3 . Branch Access Points 1 | . . . 1 . . Emergency Access Points 2 | . . . 1 . 1 Alert Level 3 | . 1 . 1 1 . Locate Traps 2 | . 1 . . 1 . Zone Layout 5 | . 1 2 1 1 . Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 3 | . 1 . 2 . . Scan Component 2 | . 1 . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 3 | . 2 1 . . . Report Inventory 3 | . 2 1 . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 5 4 4 8 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 1 . 2 . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 53 | . . . . 53 . Total Part Build Rating 12 | . . . . 12 . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 4127 | 145 1444 513 1088 597 340 Spaces Moved 1939 | 68 527 247 441 485 171 Core 30 | 11 . . . . 19 Treads 584 | 57 527 . . . . Legs 1325 | . . 247 441 485 152 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 115 115 50 Average Speed 136 | 142 183 120 123 115 108 Slowest Speed 260 | 160 240 120 260 115 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 5 69 22 38 13 17 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 9 | 6 3 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 9 | 6 3 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 3107 | 100 889 445 889 522 262 Wait 812 | 5 254 173 347 5 28 Move 1935 | 67 526 246 440 485 171 Hop . | . . . . . . Pick Up 69 | 12 18 7 17 12 3 Fast Attach 5 | . 2 . 1 . 2 Attach 36 | 6 8 4 11 4 3 Detach . | . . . . . . Swap 37 | 1 12 3 11 6 4 Drop 28 | . 4 3 8 8 5 Fire 130 | 9 64 9 10 . 38 Melee 46 | . . . 41 2 3 Ram . | . . . . . . Kick 3 | . . . 3 . . Crush 1 | . 1 . . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 11) 704 | -10/Materials | Discovered new exit (range 13) 757 | -10/Materials | Identified exit to Mines 1091 | -10/Materials | Core integrity fell below 50% 1257 | -10/Materials | Discovered new exit (range 11) 1587 | -10/Materials | Identified exit to Materials 1590 | -10/Materials | Entered another Materials area 1590 | -9/Materials | Evolved 2 slots: Propulsion x2 1900 | -9/Materials | Build established: Scavenger-Mutant 1998 | -9/Materials | Discovered new exit (range 10) 2008 | -9/Materials | Identified exit to Materials 2103 | -9/Materials | Entered another Materials area 2103 | -8/Materials | Evolved 2 slots: Utility x2 2610 | -8/Materials | Destroyed 7 combat bots 2615 | -8/Materials | Lost 3 parts (3n) 2806 | -8/Materials | Discovered new exit (range 16) 2838 | -8/Materials | Identified exit to Factory 2897 | -8/Materials | Repaired Aluminum Leg 3166 | -8/Materials | Build established: Skirmisher 3191 | -8/Materials | Entered Factory 3191 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3570 | -7/Factory | Fabricated Wave Gun (x2) 3788 | -7/Factory | Identified exit to Garrison 3788 | -7/Factory | Entered Garrison 4077 | -7/Garrison | Triggered checkpoint 4080 | -7/Garrison | Triggered checkpoint 4111 | -7/Garrison | Core integrity fell below 50% 4118 | -7/Garrison | Core integrity fell below 20% 4126 | -7/Garrison | Triggered checkpoint 4128 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04093_ Imp. Titanium Leg destroyed. 04095_ S-27 Virus destroyed. 04095_ Switching to secondary target: G-47 Trooper. 04098_ Aluminum Leg destroyed. 04103_ Carbon-fiber Leg destroyed. 04104_ Critical hit (Burn: +37). 04106_ Minigun destroyed. 04106_ Nuclear Core destroyed. 04106_ Imp. Light Armor Plating destroyed. 04106_ Imp. Heat Sink destroyed. 04107_ VSS Leg destroyed. 04110_ Axe destroyed. 04112_ Lrg. Storage Unit destroyed. 04113_ Wave Gun destroyed. Garrison Door activated. 04117_ Imp. Titanium Leg destroyed. 04118_ Signal Interpreter destroyed. 04126_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????++???????????????????????? | | ??????????????????????????????????+??????????????? | | ??????????????????????????????????+??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????+?????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????+## | | ??????????????????????????????????????????????? | | ??????????????????????????????# ####+####++## | | ??????????????????????????????+ | | ??????????????????????????????# | | ??????????????????????????????+ = | | ?????????????????????????????????#####+###% ## | | ?????????????????????????????????????#=###[ ## | | ?????????????????????????????????????#%+[%*! | | ?????????????????????????????????????###![! | | ???????????????????????????????????????#!!= | | ????????????????????????#######????????# | | ????????????????????????#"""""#????????### ## | | ????????????????????????## ############# ## | | ?????????????????#Y ### g g | | ?????????????????#T @ g | | ?????????????????##""##########gg ######## | | ??????????????????????????????? #??????## ## | | ????????????????????????????????###???????# #? | | ??????????????????????????????????????????# #??## | | ??????????????????????????????????????????# #???? | | ??????????????????????????????????????????# ##??? | | ??????????????????????????????????????????# T#??? | | ??????????????????????????????????????????# ##??? | | ?????????????????????###################### #???? | | ?????????????????????#= [ =* =[ ! #???? | | ?????????????????????#*=!%=%! ! % #???? | | ?????????????????????#= ###################++#???? | | ?????????????????????# /#????????????????????????? | | ?????????????????????#*=#????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# ###??????????????????????? | | ????????+????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# ###??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Imp. Target Analyzer | -7/Factory | Hacked Imp. Coolant Injector | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Wave Gun | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialSurveybotGravjet Manual? 0 Play Time 01:31:30 Cumulative 14.9 hours Start 2024.05.18 @ 08:28:01 End 2024.05.18 @ 11:16:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f24e7606-56b2-4d46-bcff-46f8bd576528