Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.22 @ 09:16:54 Player: Shrewd Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (134) 134 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1134 Bonus ------- None Cogmind --------- Core Integrity 375/400 Matter 249/300 Energy 81/125 System Corruption 0% Temperature Cool (8) Movement Flying (31) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY (2) ------ Small Storage Unit Trap Extractor (0/4) > --- WEAPON (2) ------- Light Assault Rifle Mining Claw > --- INVENTORY (8) ---- Flight Unit Flight Unit Trap Extractor (0/4) Trap Extractor (0/4) Light Assault Rifle Shotgun Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Trap Extractor > --- WEAPON ----------- Light Assault Rifle Mining Claw > --- INVENTORY -------- Flight Unit Flight Unit Trap Extractor Trap Extractor Light Assault Rifle Shotgun Datajack [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Signal Interpreter Device Trap Extractor Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 15 | . 7 8 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 4 | . 2 2 Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 4 | . 2 2 Utility 5 | . 2 3 Device 1 | . . 1 Storage 1 | . . 1 Processor 3 | . 2 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | . 2 2 Energy Gun . | . . . Energy Cannon 1 | . 1 . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 96 100 Engine 13 | . 14 11 Leg 11 | . 15 . Flight 21 | . 12 44 Storage 6 | . 7 3 Processor 17 | . 16 18 Energy Cannon 3 | . 4 . Ballistic Gun 18 | . 21 11 Special Melee Weapon 4 | . 1 10 Naked Turns . | . . . Heaviest Build 13 | 13 13 13 Greatest Support 20 | 20 20 16 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 6 | 8 6 5 Most Carried 8 | 6 8 8 Average Carried 5 | 6 6 4 Final Capacity 8 | 8 5 8 Final Carried 7 | 6 5 7 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 383 | 224 117 42 Remotely . | . . . Salvage Created 279 | 107 130 42 Parts 20 | 4 11 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 9 | . 6 3 Guns 7 | . 4 3 Cannons 2 | . 2 . Classes Destroyed 4 | 2 2 . Tunneler 2 | 2 . . Recycler 1 | 1 . . Swarmer 8 | . 5 3 Grunt 1 | . 1 . Best Kill Streak 2 | 2 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 317 | . 197 120 Core 78 | . 53 25 Absorbed by Shields . | . . . Core Remaining (%) 89 | 100 78 . Volleys Fired 41 | 9 14 18 Largest 2 | 2 2 1 Hottest 80 | 40 80 20 Shots Fired 64 | 18 28 18 Gun 57 | 18 21 18 Cannon 7 | . 7 . Launcher . | . . . Special . | . . . Kinetic 57 | 18 21 18 Thermal 7 | . 7 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 4 10 10 Robot Miss Streak 2 | 2 2 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 50 | 11 20 19 Core Hits 18 | 4 9 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 7 | . . 7 Impact . | . . . Slashing 1 | . . 1 Piercing . | . . . Sneak Attacks 2 | . . 2 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 469 | 120 255 94 Guns 363 | 120 149 94 Cannons 106 | . 106 . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 363 | 120 149 94 Thermal 106 | . 106 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 166 | . 166 20 Average Temperature 35 | . 55 3 Received Heat Transfer 99 | . 54 45 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 222 | . 222 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 357 | 15 284 357 Initial 119 | . 9 119 Average 125 | 4 94 242 Maximum Alert Level 1 | . 1 1 Low Security (%) 75 | 100 86 40 Level 1 24 | . 13 59 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 3 2 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 17 15 Peak Tracking Total 8 | . 5 8 Tactical Retreats 5 | . 2 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 2 3 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 4 6 Successful 5 | . 1 4 Failed 5 | . 3 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 9 | . 4 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 1 3 Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . . 1 Locate Traps 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . . 1 Report Inventory 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 2 | . . 2 Non-combat 1 | . . 1 Combat 1 | . . 1 Robot Hacks Applied 3 | . . 3 parse_system 1 | . . 1 no_distress 1 | . . 1 find_recycling 1 | . . 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 626 | 65 391 170 Spaces Moved 853 | 33 491 329 Core . | . . . Treads . | . . . Legs 171 | 33 138 . Wheels . | . . . Hover . | . . . Flight 682 | . 353 329 Fastest Speed 31 | 120 37 31 Average Speed 51 | 120 60 31 Slowest Speed 120 | 120 120 31 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 16 | . 11 5 Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 3 50 28 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 1 | . . 1 Terrain Destroyed 1 | . . 1 Melee 1 | . . 1 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 967 | 42 555 370 Wait 28 | 1 20 7 Move 820 | 32 469 319 Hop 15 | . 10 5 Pick Up 22 | . 16 6 Fast Attach 3 | . 3 . Attach 3 | . . 3 Detach . | . . . Swap 9 | . 4 5 Drop 19 | . 19 . Fire 41 | 9 14 18 Melee 7 | . . 7 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 66 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 15) 456 | -10/Materials | Identified exit to Materials 457 | -10/Materials | Entered another Materials area 457 | -9/Materials | Evolved 2 slots: Propulsion x2 627 | -9/Materials | Self-destructed Last Messages --------------- 00539_ W-16 Scout sends out distress signal. 00540_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00542_ O-16 Technician sends out distress signal. 00544_ K-01 Serf collects debris. 00545_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 00546_ Critical hit (Burn: +37). 00574_ Discarded Targeting Computer. 00578_ Acquired Sml. Storage Unit. 00579_ Discarded Imp. Targeting Computer. 00583_ Acquired Shotgun. 00584_ Lgt. Ion Engine destroyed. 00587_ Acquired Mining Claw. 00599_ T-07 Excavator is excavating. 00605_ Acquired Trap Extractor. 00611_ T-07 Excavator is excavating. 00619_ Discarded Signal Interpreter. 00622_ Triggered Alarm Trap. 00622_ An alarm sounds. 00622_ ALERT: Alarm triggered, dispatching investigation squad. 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