Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.05 @ 17:19:11 Player: LandRaider Result: Destroyed by as-88806 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (271) 271 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-6) -6 TOTAL SCORE: 860 Bonus ------- Friendly Fire -6 Cogmind --------- Core Integrity 0/250 Matter 189/300 Energy 100/100 System Corruption 0% Temperature Hot (269) Movement Core (150) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Light Treads Improved Heat Sink Structural Scanner Improved Terrain Scanner Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Structural Scanner Improved Terrain Scanner Seismic Detector Light Assault Rifle Mining Laser [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 8 7 1 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | 2 . . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 3 1 . Device 3 | 2 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power 1 | . . 1 Propulsion 2 | . 1 1 Utility 1 | . . 1 Weapon 2 | . 1 1 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Backups 6 | 4 7 7 Power . | . 1 1 Propulsion 1 | 1 2 1 Utility 2 | . 2 3 Weapon 1 | 1 2 2 Tool/Special . | . . . Unused Backups 6 | . 1 5 Power 1 | . . 1 Propulsion . | . . . Utility 3 | . 1 2 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 93 | . 96 87 Engine 13 | . 13 14 Treads 17 | . 25 . Leg 7 | . . 24 Device 11 | . 14 5 Storage 14 | . 14 14 Energy Gun 21 | . 25 12 Ballistic Gun 5 | . 1 15 Peak Build Rating 10 | 7 10 10 Average Rating 7 | 5 8 7 On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 13 | 12 13 13 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 2 | 2 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 6 8 8 Average Carried 6 | 4 7 7 Final Capacity 8 | 8 8 8 Final Carried 7 | 6 7 7 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 373 | 280 40 53 Remotely 10 | 10 . . Salvage Created 595 | 208 295 92 Parts 39 | 12 21 6 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 13 | . 7 6 Guns 13 | . 7 6 Classes Destroyed 9 | 3 5 1 Worker 5 | 2 2 1 Builder 1 | . 1 . Tunneler 4 | 4 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Operator 1 | . 1 . Swarmer 6 | . 3 3 Grunt 4 | . 4 . Assembled 3 | . . 3 Best Kill Streak 3 | 3 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 135 | . 70 65 Missed 27 | . 16 11 Hits 108 | . 54 54 Melee 2 | . . 2 Projectile 106 | . 54 52 Critical Strikes 3 | . 1 2 Part Disruptions 1 | . . 1 Damage Taken 1109 | . 520 589 Core 268 | . 117 151 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 115 | 20 58 37 Largest 2 | 2 2 2 Hottest 105 | 90 105 85 Shots Fired 211 | 39 98 74 Gun 211 | 39 98 74 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 45 | . . 45 Thermal 166 | 39 98 29 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 9 10 5 Robot Miss Streak 4 | 2 4 4 Penetration Max . | . . . Secondary Targets 5 | . 1 4 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 109 | 25 50 34 Core Hits 43 | 8 19 16 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | 1 1 . Burn 2 | 1 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1350 | 323 635 392 Guns 1349 | 323 634 392 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 1 | . 1 . Kinetic 174 | . . 174 Thermal 1175 | 323 634 218 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 472 | 210 472 449 Average Temperature 158 | 84 149 228 Received Heat Transfer 290 | . 150 140 Effects 11 | . 3 8 Shutdowns 4 | . . 4 Energy Bleed 1 | . . 1 Interference 1 | . 1 . Matter Decay 2 | . . 2 Short Circuit 1 | . 1 . Damage (minor) 1 | . . 1 Damage (major) 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | 2 3 . Heat Transferred 3132 | 941 1673 518 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 65 | 10 60 65 Initial 10 | . . 10 Average 15 | 1 17 22 Influence Increases 333 | 35 208 90 Destroy 0b10 Robot/C 200 | . 140 60 Destroy 0b10 Robot/NC 65 | 35 25 5 Destroy Leader 42 | . 32 10 Successful Hack 11 | . 11 . Lose Combat Pursuer 15 | . . 15 Influence Decreases 333 | 35 180 118 Entered New Map 18 | . . 18 Time Decay 285 | 35 170 80 Lost Part 30 | . 10 20 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 13 13 Peak Tracking Total 10 | . 3 10 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 4 | . 4 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 2 | . 2 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 583 | 51 458 74 Seismic 583 | 51 458 74 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1005 | 219 535 251 Spaces Moved 439 | 95 222 122 Core 9 | 9 . . Treads 306 | 86 220 . Legs 124 | . 2 122 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 146 | 150 159 120 Slowest Speed 160 | 160 160 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 6 49 14 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 595 | 129 304 162 Wait 10 | . 10 . Move 437 | 94 221 122 Hop . | . . . Pick Up 9 | 6 3 . Fast Attach 10 | 8 2 . Attach 2 | . 1 1 Detach . | . . . Swap 6 | . 4 2 Drop 5 | 1 4 . Fire 115 | 20 58 37 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 220 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 502 | -10/Materials | Identified exit to Mines 755 | -10/Materials | Entered Mines 790 | -10/Mines | Learned location of Storage (-8) 839 | -10/Mines | Core integrity fell below 50% 897 | -10/Mines | Assembled infested the area 902 | -10/Mines | Assisted by a Guerilla fighting off Assembled 960 | -10/Mines | Core integrity fell below 20% 1006 | -10/Mines | Destroyed by as-88806 with Assembled Heavy Rifle Last Messages --------------- 00946_ as-35128 knocked back. 00947_ ZF-ATH(h) heat spikes uncontrollably. 00949_ ZF-ATH(h) destroyed. 00956_ Aluminum Leg severed. 00961_ as-66511 destroyed. 00961_ Switching to secondary target: as-98414. 00969_ Destroyed Asb. F-torch. 00972_ as-98414 destroyed. 00972_ Switching to secondary target: as-36097. 00973_ Critical hit (Burn: +80). 00980_ Overheating: Particle Gun damaged (-1). 00980_ as-36097 destroyed. 00982_ Power failure, Lgt. Ion Engine shutdown. 00982_ Overheating: Matter decay (-39). 00983_ Particle Gun destroyed. 00985_ Aluminum Leg destroyed. 00986_ Overheating: Energy bleed (-15). 00990_ Overheating: Matter decay (-40). 00999_ Power failure, Lgt. Ion Engine shutdown. 01000_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????#????????????????? | | ??????????????????????????? #????????????????? | | ???????????????????##????? ##???????????????? | | ??????????????????? ##???*= ???????????????? | | ??????????????????? ####%= ????????????????? | | ??????????????????? ! ?????????????????? | | ??????????????????? ]% ???????????????????? | | ?????????????###### ! %#?????????????????????? | | ????????????## ## #??????????????????????? | | ????????????# #???????????????????????? | | ????????????# ! #????????????????????????? | | ????????????## ##????????????????????????? | | ?????????????# ### #?????????????????????????? | | ?????????????# ###a######????????????????????? | | ?????????????# #%a%@ #????????????????????? | | ?????????????### ###### #????????????????????? | | ???????????????# ###### #????????????????????? | | ???????????????# ## #??#######???????????? | | ???????????????##### ## #? ???????????? | | ???????????????##### ##=## """ ""????????????? | | ???????????????# """ ""????????????? | | ???????????????# ######### """ ""????????????? | | ????####???????# #???????? ???????????? | | ???## ##??????# #????????? ??????????? | | ???# #??????# #????????? ?????????? | | ???# ##?????# #?????????? ?????????? | | ??## ####### #??????????#########????????? | | ??# #???????????????????????????? | | ??# ##########???????????????????????????? | | ??# ##????????????????????????????????????? | | ??# ##?????????????????????????????????????? | | ??# #??????????????????????????????????????? | | ??## #??????????????????????????????????????? | | ???####??????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartGreatWeb Manual? 0 Play Time 00:11:37 Cumulative 142.5 hours Start 2026.09.05 @ 17:07:59 End 2026.09.05 @ 17:19:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 123 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06681e17-6244-42f0-97de-c4fafe94bde9