Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 13:40:42 Player: TheLargestBoi Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (148) 740 Value Destroyed (4608) 4608 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 8481 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 561/850 Matter 64/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (8) ------ Large Storage Unit Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Target Analyzer > --- WEAPON (3) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (15) --- Micro Nuclear Core Micro Nuclear Core Compact Battery (200) Matter Compressor (0) Improved Trap Scanner Advanced ECM Suite Gatling Laser Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Improved Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Trap Scanner Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Kinecellerator Long-range Tractor Beam > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Compact Battery Matter Compressor Improved Sensor Array Advanced Targeting Computer Target Analyzer Recoil Stabilizer Advanced ECM Suite Hardlight Generator Advanced Assault Cannon Advanced Assault Cannon Improved Grenade Launcher Katana [Rating: 61] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Mini Assault Cannon Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 6 | . . 2 2 1 1 Weapon 1 | . . . . . 1 Parts Attached 132 | 7 15 26 32 32 20 Power 16 | 1 2 2 6 2 3 Engine 8 | 1 2 . 5 . . Core 8 | . . 2 1 2 3 Reactor . | . . . . . . Propulsion 30 | 2 3 9 4 9 3 Treads . | . . . . . . Leg 26 | 2 3 5 4 9 3 Wheel 4 | . . 4 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 60 | 2 6 11 11 19 11 Device 41 | 1 2 6 4 19 9 Storage 3 | 1 1 1 . . . Processor 9 | . 1 2 4 . 2 Hackware . | . . . . . . Protection 7 | . 2 2 3 . . Artifact . | . . . . . . Weapon 26 | 2 4 4 11 2 3 Energy Gun 2 | 2 . . . . . Energy Cannon 3 | . . . 3 . . Ballistic Gun . | . . . . . . Ballistic Cannon 17 | . 4 3 7 1 2 Launcher 4 | . . 1 1 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 3 . 1 Parts Lost 22 | . . . 8 4 10 Power 5 | . . . 2 1 2 Propulsion 9 | . . . 2 3 4 Utility 5 | . . . 1 . 4 Weapon 3 | . . . 3 . . Highest Loss Streak 3 | . . . 2 2 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 99 99 99 99 96 Engine 2 | . 14 . 2 . . Core 6 | . . 10 5 6 5 Leg 17 | . 28 12 12 22 19 Wheel 3 | . . 8 5 . . Device 8 | . 1 7 2 15 16 Storage 9 | . 14 11 9 7 6 Processor 26 | . 7 22 36 30 27 Protection 3 | . 4 3 6 . . Ballistic Cannon 18 | . 25 21 15 14 19 Naked Turns . | . . . . . . Heaviest Build 48 | 12 19 34 48 40 48 Greatest Support 54 | 20 20 26 30 54 54 Greatest Overweight (x) 11 | . . 2 11 1 1 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 Average Capacity 13 | 7 9 11 15 15 15 Most Carried 15 | 4 10 15 15 15 15 Average Carried 12 | 2 8 10 14 14 14 Final Capacity 15 | 8 10 15 15 15 15 Final Carried 15 | 4 10 15 15 15 12 Class Distribution -------------------- 53% | Mutant 19% | Skirmisher 10% | Scavenger-Mutant 9% | Scavenger-Skirmisher 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 4444 | 270 351 832 1268 1214 509 Remotely 1003 | . . . . 566 437 Salvage Created 3629 | 50 315 733 1033 1133 365 Parts 248 | 5 29 67 53 72 22 Haulers Intercepted 8 | . 1 . 2 5 . Recyclers Shooed 6 | . 1 1 . 2 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 92 | . 10 21 29 18 14 Cannons 82 | . 10 18 27 15 12 AOE 10 | . . 3 2 3 2 Classes Destroyed 14 | 2 5 3 1 3 . Worker 14 | 1 1 1 1 9 1 Builder 3 | . . . . 1 2 Tunneler 5 | 1 . 4 . . . Hauler 8 | . 1 . 2 5 . Recycler 6 | . 1 . 1 4 . Operator 2 | . . . . 2 . Watcher 18 | . 3 5 5 4 1 Swarmer 18 | . 6 4 3 2 3 Grunt 41 | . 4 8 16 10 3 Brawler 3 | . . 1 1 . 1 Duelist 2 | . . 1 1 . . Sentry 20 | . . 7 7 2 4 Hunter 1 | . . . 1 . . Programmer 7 | . . . . 4 3 Best Kill Streak 9 | 1 4 5 4 9 5 Combat Bots Only 4 | . 3 4 4 3 4 Max Kills in Single Turn 7 | 1 2 4 3 7 3 Gunslinging . | . . . . . . Exploded 3 | . . 3 1 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 518 | . 53 72 148 81 164 Missed 191 | . 14 28 47 35 67 Damage Taken 4443 | . 353 556 1562 722 1250 Core 886 | . 45 125 311 116 289 Absorbed by Shields 26 | . . 26 . . . Regen/Repaired (Parts) 344 | . 184 160 . . . Core Remaining (%) 75 | 100 82 68 43 83 . Volleys Fired 326 | 3 37 70 101 80 35 Largest 3 | 2 2 2 2 2 3 Hottest 144 | 90 70 70 96 96 144 Shots Fired 673 | 6 74 133 201 155 104 Gun 6 | 6 . . . . . Cannon 661 | . 74 132 199 153 103 Launcher 6 | . . 1 2 2 1 Special . | . . . . . . Kinetic 647 | . 74 132 185 153 103 Thermal 20 | 6 . . 14 . . Explosive 6 | . . 1 2 2 1 Electromagnetic . | . . . . . . Robot Hit Streak 16 | 2 6 9 16 15 10 Robot Miss Streak 6 | 2 6 4 3 4 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 418 | 3 33 85 147 91 59 Core Hits 191 | 2 17 41 57 47 27 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 23 | 1 1 5 7 4 5 Burn 1 | 1 . . . . . Blast 22 | . 1 5 7 4 5 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12383 | 46 649 1741 3493 3822 2632 Guns 46 | 46 . . . . . Cannons 10102 | . 636 1511 3323 2760 1872 Explosions 2101 | . . 222 167 1027 685 Melee . | . . . . . . Ramming 134 | . 13 8 3 35 75 Kinetic 9780 | . 636 1511 3001 2760 1872 Thermal 1626 | 46 . . 322 669 589 Explosive 843 | . . 222 167 358 96 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 2 . 1 . 3 Average Corruption 1 | . 2 . 1 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 30 | . 8 . 16 . 6 Message Errors 10 | . 3 . 4 . 3 Matter Fused 8 | . 3 . 5 . . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 3 | . 1 . . . 2 Parts Rejected 1 | . . . 1 . . Data Loss (minor) 4 | . 1 . 3 . . Misfires 1 | . . . . . 1 Alerts 2 | . . . 2 . . Overload Shots . | . . . . . . Overflow Damage 689 | . . 2 84 239 364 Projectiles 180 | . . 2 84 38 56 Explosions 504 | . . . . 196 308 Melee 5 | . . . . 5 . Knockbacks 46 | . 8 3 16 11 8 Impact 2 | . . . . . 2 Kinetic 43 | . 8 3 15 11 6 Secondary 1 | . . . 1 . . Self-Inflicted Damage 393 | . . 3 5 87 298 Shots 8 | . . . 1 2 5 Rammed 2 | . . 1 1 . . Targets Rammed 24 | . 1 3 2 3 15 Kicked 22 | . 1 2 1 3 15 Crushed . | . . . . . . Highest Temperature 318 | 60 105 153 318 168 312 Average Temperature 58 | 27 31 30 74 42 110 Received Heat Transfer 1267 | . 69 142 810 99 147 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1542 | 198 . . 444 400 500 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 424 | 10 164 276 362 343 424 Initial 160 | . 6 . . 81 160 Average 129 | 2 41 55 141 217 181 Maximum Alert Level 2 | . . 1 1 1 2 Low Security (%) 74 | 100 100 96 76 40 59 Level 1 24 | . . 3 23 59 28 Level 2 1 | . . . . . 11 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . . 1 7 4 Investigation 1 | . . . 1 . . Extermination 6 | . . . . 4 2 Reinforcement 5 | . . . . 3 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 2 | . . . . 2 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 7 | . . 2 1 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 127 | . 17 25 38 28 19 Peak Tracking Total 4 | . 4 4 4 4 4 Tactical Retreats 4 | . 1 . 1 2 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 6 | . 1 1 1 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 33 | . . 6 2 11 14 Max in Single Turn 5 | . . 1 1 4 5 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 45 | . 11 16 8 8 2 Terminals 29 | . 8 12 6 2 1 Fabricators 2 | . . . . 2 . Repair Stations 4 | . 1 2 . 1 . Recycling Units 8 | . 2 2 2 2 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 1 1 Total Hacks 123 | . 37 49 22 11 4 Successful 69 | . 23 30 12 4 . Failed 53 | . 14 18 10 7 4 Catastrophic 7 | . . 1 1 4 1 Database Lockouts 1 | . . 1 . . . Manual 76 | . 21 28 18 7 2 Terminals 82 | . 25 39 14 2 2 Fabricators 2 | . . . . 2 . Repair Stations 12 | . 6 5 . 1 . Recycling Units 24 | . 6 5 8 5 . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 1 2 Terminal Hacks 35 | . 9 20 5 1 . Record 6 | . . 4 1 1 . Robot Analysis 8 | . 2 5 1 . . Prototype ID Bank 1 | . 1 . . . . Terminal Index 2 | . 1 1 . . . Recycling Unit Index 1 | . . 1 . . . Alert Level 2 | . . 1 1 . . Unreport Threat 5 | . 2 2 1 . . Locate Traps 1 | . 1 . . . . Patrol Status 3 | . 2 1 . . . Hauler Manifests 3 | . . 2 1 . . Registered Components 1 | . . 1 . . . Zone Layout 2 | . . 2 . . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks 10 | . 6 4 . . . Scan Component 5 | . 3 2 . . . Repair 5 | . 3 2 . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 22 | . 7 6 7 2 . Terminals 11 | . 4 4 3 . . Assimilate 1 | . 1 . . . . Botnet 8 | . 2 3 3 . . Operators 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 11 | . 3 2 4 2 . Reject 8 | . 2 2 2 2 . Mask 3 | . 1 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 37 | . 10 12 7 6 2 Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . 3 2 . . . Time 136 | . 78 58 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 1 1 . . Highest-Rated Group 10 | . 10 10 10 . . Highest-Rated Ally 10 | . 10 10 10 . . Total Orders 19 | . . 16 3 . . STAY 10 | . . 8 2 . . FOLLOW 9 | . . 8 1 . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 7 | . 2 4 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 13480 | 136 1517 3272 3910 2961 1684 Spaces Moved 7858 | 94 1014 2027 2030 1745 948 Core 4 | 2 . . 2 . . Treads . | . . . . . . Legs 5926 | 92 1014 815 1312 1745 948 Wheels 1928 | . . 1212 716 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 90 105 120 120 Average Speed 135 | 118 120 127 167 123 122 Slowest Speed 600 | 120 120 190 600 195 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 58 | 6 97 96 87 43 21 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 16 | . . . 4 11 1 Terrain Destroyed 254 | . . 4 33 73 144 Melee . | . . . . . . Projectile 72 | . . . 19 36 17 AOE 182 | . . 4 14 37 127 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 10040 | 109 1242 2578 2345 2386 1380 Wait 1544 | 2 145 410 137 498 352 Move 7853 | 93 1013 2026 2029 1744 948 Hop . | . . . . . . Pick Up 80 | 4 15 20 20 15 6 Fast Attach 32 | 7 5 5 12 2 1 Attach 24 | . . 4 6 5 9 Detach . | . . . . . . Swap 76 | . 10 17 14 25 10 Drop 81 | . 16 23 24 14 4 Fire 326 | 3 37 70 101 80 35 Melee . | . . . . . . Ram 2 | . . 1 1 . . Kick 22 | . 1 2 1 3 15 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 6) 305 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 9) 787 | -10/Materials | Discovered new exit (range 13) 900 | -10/Materials | Discovered new exit (range 9) 1323 | -10/Materials | Repaired Lgt. Cannon 1350 | -10/Materials | Repaired Lgt. Cannon 1378 | -10/Materials | Repaired Lgt. Armor Plating 1654 | -10/Materials | Entered another Materials area 1654 | -9/Materials | Accompanied by 1 ally 1654 | -9/Materials | Evolved 2 slots: Utility x2 2023 | -9/Materials | Discovered new exit (range 17) 2114 | -9/Materials | Repaired Imp. Aluminum Leg 2400 | -9/Materials | Build established: Scavenger-Mutant 3112 | -9/Materials | Build established: Mutant 3788 | -9/Materials | Discovered new exit (range 7) 3856 | -9/Materials | Central database locked down 4035 | -9/Materials | Discovered new exit (range 5) 4644 | -9/Materials | Repaired Lgt. Cannon 4926 | -9/Materials | Entered another Materials area 4926 | -8/Materials | Accompanied by 1 ally 4926 | -8/Materials | Evolved 2 slots: Utility x2 6617 | -8/Materials | Discovered new exit (range 5) 6703 | -8/Materials | Core integrity fell below 50% 7106 | -8/Materials | Discovered new exit (range 17) 8687 | -8/Materials | Build established: Scavenger-Skirmisher 8834 | -8/Materials | Identified exit to Factory 8836 | -8/Materials | Entered Factory 8836 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9853 | -7/Factory | Build established: Skirmisher 11710 | -7/Factory | Discovered new exit (range 12) 11724 | -7/Factory | Identified exit to Factory 11797 | -7/Factory | Entered another Factory area 11797 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 13144 | -6/Factory | Build established: Gunner 13151 | -6/Factory | Discovered new exit (range 14) 13182 | -6/Factory | Identified exit to Factory 13237 | -6/Factory | Lost 3 parts (1n2u) 13481 | -6/Factory | Self-destructed Last Messages --------------- 13422_ Connecting with Terminal... 13439_ P-60 Hacker suffers critical hit (Blast). 13439_ Destroyed Target Analyzer. 13454_ Dropped Mni. Assault Cannon. 13460_ Kicked P-60 Hacker. 13460_ P-60 Hacker knocked back. 13461_ Kicked P-60 Hacker. 13462_ Kicked P-60 Hacker out of the way. 13463_ Kicked P-60 Hacker. 13464_ Kicked P-60 Hacker out of the way. 13464_ P-60 Hacker knocked back. 13466_ Kicked P-60 Hacker out of the way. 13466_ Imp. Carbon-fiber Leg destroyed. 13467_ Kicked P-60 Hacker. 13469_ Door malfunctions. 13471_ Kicked P-60 Hacker out of the way. 13474_ Kicked P-60 Hacker. 13476_ Kicked P-60 Hacker out of the way. 13478_ Fission Core destroyed. 13478_ Kicked P-60 Hacker out of the way. 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""" | | ????????# """ """ # """ " | | ????????# # """ " | | ????????# """ !# | | ????????# """ # """" | | ????????# """ # """" | | ????????# ""T"" # """" "" | | ????????# """"" # """" R | | ????????# # "" | | ????????############## | | ?????????????????????########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 24 Target Analysis 5 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveKineticBeamcaster Manual? 0 Play Time 01:32:44 Cumulative 37.3 hours Start 2024.04.10 @ 18:12:07 End 2024.04.11 @ 13:40:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 35 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 499100fc-d9b4-442f-a858-4a6cd2a9647b