Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.30 @ 00:58:28 Player: Florist Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (315) 1575 Value Destroyed (12011) 12011 Prototype IDs (60) 1200 Alien Tech Used (4) 800 Bonus (3102) 3102 TOTAL SCORE: 27588 Bonus ------- High Alert Combat Kills 1939 Follower Combat Kills 89 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -126 Cogmind --------- Core Integrity 0/1600 Matter 255/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Compact HERF Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Improved Thunder Leg Improved Thunder Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Phase Shifter > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Light Quantum Reactor Myomer Leg Myomer Leg Myomer Leg KE Penetrator Railgun Linear Accelerator Linear Accelerator Force Lance [Rating: 178] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Flight Unit Cooled VTOL Module Utility Advanced Target Analyzer Device Seismic Detector Storage Huge Storage Unit Processor Advanced Target Analyzer Hackware Improved System Shield Protection Core Shielding Artifact Phase Redirector Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Long-range Missile Launcher Impact Weapon Shock Maul Slashing Weapon Chainsword Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Fac Fac Res Qua Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . 2 2 2 . 2 2 Power 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . Propulsion 5 | . . . 1 . . . . . 2 . . . . . . . 1 . 1 . . . Utility 9 | . . . 1 . . . 1 . . . . . . 2 . . 1 1 1 . 1 1 Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Parts Attached 276 | 7 6 7 19 5 13 5 23 18 14 1 . . . 8 . 19 6 4 2 5 90 24 Power 35 | 1 1 2 2 . . 1 1 2 . . . . . 1 . 2 2 2 1 . 15 2 Engine 8 | 1 1 2 2 . . . . 1 . . . . . . . 1 . . . . . . Core 8 | . . . . . . 1 1 1 . . . . . 1 . 1 2 . . . 1 . Reactor 19 | . . . . . . . . . . . . . . . . . . 2 1 . 14 2 Propulsion 88 | 2 1 . 10 2 4 2 9 5 5 . . . . 1 . 8 1 . . 1 28 9 Treads 35 | 2 1 . 9 1 3 . 7 5 . . . . . . . . . . . . . 7 Leg 34 | . . . . . 1 2 2 . . . . . . . . . . . . . 27 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . 1 1 . . . . 5 . . . . 1 . 8 1 . . 1 1 . Utility 73 | 2 2 1 2 . 7 . 5 5 6 1 . . . 5 . 3 1 1 1 2 24 5 Device 22 | 1 . . 1 . 2 . . . 1 . . . . 2 . 2 . . 1 1 8 3 Storage 8 | 1 2 1 1 . 1 . . . . . . . . . . . . . . . 2 . Processor 18 | . . . . . . . 1 . 1 1 . . . 1 . . 1 . . . 11 2 Hackware 11 | . . . . . . . . 1 4 . . . . 2 . 1 . 1 . . 2 . Protection 13 | . . . . . 4 . 4 4 . . . . . . . . . . . . 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 80 | 2 2 4 5 3 2 2 8 6 3 . . . . 1 . 6 2 1 . 2 23 8 Energy Gun 4 | 1 1 1 . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 4 | . . 1 . . . . . . . . . . . . . 2 . . . . . 1 Ballistic Gun 50 | 1 . 2 5 1 2 2 8 6 . . . . . . . . . . . . 18 5 Ballistic Cannon 4 | . . . . . . . . . . . . . . . . 1 . 1 . . . 2 Launcher 4 | . . . . 1 . . . . . . . . . . . 1 . . . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . 1 . . . . . . . . . . . . . . 2 . . . 2 . . Slashing Weapon 6 | . . . . 1 . . . . 2 . . . . . . . 2 . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . Unidentified Prototypes 19 | . . . 2 . 3 . 2 . . . . . . . . 3 . . 1 4 3 1 Parts Lost 139 | . 1 3 2 2 14 . . 11 1 1 . . 1 . 4 2 . . 2 1 59 35 Power 23 | . . 2 1 . 1 . . 2 . . . . . . . 1 . . 1 1 10 4 Propulsion 44 | . . 1 . . 7 . . 2 . . . . 1 . 2 . . . . . 21 10 Utility 35 | . . . 1 1 2 . . 3 1 1 . . . . 1 . . . 1 . 14 10 Weapon 37 | . 1 . . 1 4 . . 4 . . . . . . 1 1 . . . . 14 11 Highest Loss Streak 29 | . 1 2 1 2 11 . . 3 1 1 . . 1 . 4 1 . . 1 1 10 29 To Critical Strikes 9 | . . . . . 8 . . . . . . . . . . . . . . . 1 . Average Backups 13 | 1 10 14 22 24 21 15 18 19 5 4 4 4 4 3 4 4 4 4 3 4 3 8 Power . | . . . . . . . . . . . . . . . . . . 1 1 1 . 1 Propulsion 4 | . 6 8 9 9 4 4 6 6 . . . . . . 1 1 1 1 . . . 2 Utility 2 | . 1 1 3 4 4 3 4 5 4 4 3 3 3 2 3 2 1 1 . . . . Weapon 5 | . 2 4 8 10 11 8 8 7 . . . . . . . . 2 1 2 1 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 44 | . 2 1 6 1 7 . 7 7 7 . . . . 1 . 2 . . . . 2 1 Power 4 | . . . . . 3 . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . . 1 . . . 1 1 . . . . . . . 1 . . . . . 1 Utility 11 | . . . . 1 4 . . 1 4 . . . . 1 . . . . . . . . Weapon 24 | . 2 1 5 . . . 6 5 3 . . . . . . . . . . . 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 98 87 80 58 77 97 96 83 89 84 84 80 83 90 85 91 91 90 88 76 87 Engine 5 | . 14 13 10 11 9 . . 3 . . . . . . . . . . . . . . Core 1 | . . . . . . 3 9 3 7 7 7 7 7 6 6 3 5 5 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 4 8 9 8 10 Treads 18 | . 28 27 32 32 29 . 12 26 1 . . . . . . . . . . . . 15 Leg 3 | . . . . . . 20 14 . . . . . . . . . . . . . 16 8 Flight 6 | . . . . . . . . . 35 38 38 38 33 31 31 30 35 31 33 33 3 . Device 6 | . 13 14 10 4 . . . . 6 5 . . . 6 5 5 10 10 13 14 7 4 Storage 7 | . 14 14 11 11 11 11 9 9 . . . . . . . . . . . . 1 3 Processor 7 | . . . . . . . 1 9 5 7 15 15 15 13 13 13 11 10 9 9 21 32 Hackware 3 | . . . . . . . . . 15 15 15 15 15 18 20 20 17 17 14 14 5 . Protection 4 | . . . . . 4 22 24 16 . . . . . . . . . . . . . . Energy Gun 3 | . 19 13 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . 12 1 . . . . . . . . . . . . 1 . . . . . . Ballistic Gun 10 | . 8 1 18 18 3 20 25 26 1 . . . . . . . . . . . 7 13 Slashing Weapon 1 | . . . . . . . . . 6 7 7 7 7 6 5 . 8 10 9 7 . . Peak Build Rating 178 | 7 10 11 16 16 27 30 40 37 44 39 37 37 38 53 53 73 73 87 101 125 164 178 Average Rating 44 | 6 8 10 13 14 12 25 33 33 39 38 37 37 36 47 51 61 70 81 93 98 125 151 On Entrance 44 | . 7 10 11 14 16 15 30 35 35 39 37 37 37 38 53 39 67 73 83 94 95 164 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 14 30 90 94 94 97 53 64 63 62 11 9 9 10 12 12 23 19 38 32 37 109 79 Greatest Support 245 | 40 40 40 63 63 63 60 60 60 60 20 20 20 20 22 22 26 31 31 36 39 208 245 Greatest Overweight (x) 29 | . . 2 2 2 29 1 2 1 1 . . . . . . 3 . 1 . . 2 2 Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 10 10 Average Capacity 15 | 7 12 22 25 25 24 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 9 Most Carried 25 | 3 15 15 25 25 25 16 20 20 19 5 5 5 5 5 5 5 5 5 4 5 9 10 Average Carried 13 | 1 10 14 22 24 21 15 18 19 5 4 5 5 4 4 5 4 4 4 3 4 3 8 Final Capacity 25 | 8 15 25 25 25 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 10 5 Final Carried 25 | 3 15 15 25 24 16 16 20 19 4 5 5 5 5 5 5 5 5 5 4 3 9 2 Class Distribution -------------------- 37% | Mutant 16% | Scavenger-Tank 14% | Scavenger-Mutant 12% | Hacker-Scout 10% | Scavenger-Gunner 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Garrison Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Fac Fac Res Qua Res Acc Matter Collected 9396 | 306 300 94 529 350 569 125 1111 1296 142 40 . . 10 110 . 239 97 . 126 64 2960 928 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15275 | 107 754 465 1046 404 120 125 1886 1344 698 104 . . 15 352 . 429 160 106 189 160 5045 1766 Parts 750 | 16 49 29 75 34 3 7 97 71 32 1 . . 1 23 . 10 11 3 7 9 215 57 Haulers Intercepted 26 | . 2 . 5 . . . 4 . 4 . . . . 2 . 3 . 1 . . 2 3 Recyclers Shooed 13 | . 2 1 2 . . 1 2 . 2 . . . . . . . . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Prevented 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Fac Fac Res Qua Res Acc Combat Hostiles Destroyed 190 | . 10 13 16 12 7 1 25 30 . . . . 1 . . 1 . . . . 59 15 Melee 5 | . . . . . . . . . . . . . 1 . . 1 . . . . 2 1 Guns 153 | . 10 10 14 11 1 1 25 30 . . . . . . . . . . . . 39 12 Cannons 6 | . . 3 2 . . . . . . . . . . . . . . . . . . 1 AOE 17 | . . . . 1 6 . . . . . . . . . . . . . . . 10 . Classes Destroyed 21 | 1 9 . 1 1 1 1 1 2 . 1 . . 1 . . . . . . 1 1 . Worker 32 | . 4 . 3 1 . . 5 . 6 . . . . . . 5 1 . 1 . 6 . Builder 17 | . 1 . 1 1 . . 3 . 1 . . . . 3 . 3 1 . 1 . 2 . Tunneler 6 | 5 . . . . . . 1 . . . . . . . . . . . . . . . Hauler 26 | . 2 . 5 . . . 4 . 4 . . . . 2 . 3 . 1 . . 2 3 Recycler 21 | . 2 2 2 . . 1 3 . 2 . . . . . . . . . 1 1 6 1 Mechanic 3 | . 1 . . . . . . . 1 . . . . . . . 1 . . . . . Operator 6 | . 1 . . . . . 1 . 1 . . . . 1 . . 1 . . . 1 . Drone 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . Watcher 19 | . 2 . 2 . . . 2 . 3 . . . . 2 . 2 1 . 1 . 3 1 Swarmer 46 | . 3 9 7 5 . . 3 6 . . . . . . . . . . . . 13 . Grunt 65 | . 7 4 1 5 . . 13 13 . . . . . . . . . . . . 16 6 Brawler 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Duelist 3 | . . . . 2 . . . 1 . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 21 | . . . 8 . . . 5 5 . . . . . . . . . . . . 2 1 Specialist 4 | . . . . . . . 2 . . . . . . . . . . . . . . 2 Hunter 19 | . . . . . . 1 2 2 . . . . . . . . . . . . 11 3 Programmer 19 | . . . . . . . . 1 . . . . . . . . . . . . 16 2 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Tinkerer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Assembled 6 | . . . . . 6 . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 12 | 1 3 7 5 4 6 2 8 5 3 . . . 1 2 . 5 2 1 3 1 12 5 Combat Bots Only 6 | . 2 6 5 3 6 1 4 5 . . . . 1 . . 1 . . . . 6 4 Max Kills in Single Turn 3 | 1 1 2 2 2 3 1 2 2 1 1 . . 1 1 . 1 1 1 1 1 2 2 Gunslinging 1 | . . 1 1 1 . . . 1 . . . . . . . . . . . . 1 . Exploded 3 | . . . . 1 3 . . . . . . . . . . . . . . . 2 . Melee 1 | . . . . . . . . . . . . . 1 . . 1 . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Fac Fac Res Qua Res Acc Hostile Shots Fired 1816 | . 32 110 67 52 118 10 121 139 25 16 2 . 8 8 30 43 1 . 8 3 627 396 Missed 525 | . 9 28 17 12 17 2 26 34 17 8 2 . 6 8 12 26 1 . 2 1 182 115 Deflected 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Hits 1291 | . 23 82 50 40 101 8 95 105 8 8 . . 2 . 18 17 . . 6 2 445 281 Melee 9 | . . . . 2 . . . . . . . . . . 6 . . . . . . 1 Projectile 1282 | . 23 82 50 38 101 8 95 105 8 8 . . 2 . 12 17 . . 6 2 445 280 AOE 4 | . . . . . . . . . . . . . . . 2 1 . . . . . 1 Critical Strikes 89 | . . 1 2 1 47 . 2 5 . . . . . . 1 . . . . . 21 9 Actively Blocked 6 | . . . . . 6 . . . . . . . . . . . . . . . . . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 25707 | . 249 717 602 446 2006 135 1286 1646 80 124 . . 38 . 355 372 . . 205 46 10724 6676 Core 3828 | . 27 137 107 32 224 29 111 221 29 45 . . . . 138 35 . . 55 22 1003 1613 Absorbed by Shields 28 | . . . . . . . . . . . . . . . 28 . . . . . . . Redirected to Shielding 93 | . . . . . 44 6 22 21 . . . . . . . . . . . . . . Regen/Repaired (Parts) 65 | . . . . . . . . . . . . . . . . 65 . . . . . . Core Remaining (%) 66 | 100 . 34 . . . 2 . 39 . . . . 89 . . 79 100 100 . 94 26 . Volleys Fired 723 | 12 78 30 73 39 61 7 82 98 1 . . . . . . 14 . 3 . . 167 58 Largest 4 | 2 2 2 2 2 2 2 3 3 3 . . . . . . 1 . 1 . . 3 4 Hottest 155 | 60 105 125 125 56 46 46 84 84 84 . . . . . . 85 . 55 . . 138 155 Shots Fired 1732 | 24 152 60 145 75 117 14 234 276 3 . . . . . . 14 . 3 . . 425 190 Gun 1639 | 24 152 48 125 73 112 14 234 276 3 . . . . . . . . . . . 406 172 Cannon 67 | . . 12 20 . . . . . . . . . . . . 14 . 3 . . . 18 Launcher 26 | . . . . 2 5 . . . . . . . . . . . . . . . 19 . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1503 | 12 65 14 106 73 112 14 234 276 3 . . . . . . 7 . 3 . . 399 185 Thermal 191 | 12 87 46 39 . . . . . . . . . . . . 7 . . . . . . Explosive 19 | . . . . 2 5 . . . . . . . . . . . . . . . 12 . Electromagnetic 19 | . . . . . . . . . . . . . . . . . . . . . 14 5 Robot Hit Streak 38 | 7 14 12 20 12 38 13 14 18 13 . . . . . . 6 . . . . 14 20 Robot Miss Streak 7 | 2 5 4 5 7 1 1 5 3 . . . . . . . 4 . . . . 6 6 Penetration Max 1 | . . . . . . . 1 1 . . . . . . . . . . . . 1 1 Secondary Targets 34 | . . 3 2 2 . . 3 11 . . . . . . . . . . . . 11 2 Max Gunslinging Chain 2 | . . 1 1 1 . . 1 2 . . . . . . . . . . . . 2 1 Shots Hit Robots 1230 | 14 85 37 99 45 109 13 142 146 31 7 . . 1 17 . 26 7 7 6 3 295 140 Core Hits 526 | 5 40 22 43 21 23 4 69 56 10 1 . . 1 7 . 9 2 2 4 2 151 54 Critical Kills 40 | . 1 . . 1 . . 4 3 . . . . . . . 1 . . . . 24 6 Critical Parts Destroyed 65 | . . . . . . . 5 4 . . . . . . . 6 . . . . 26 24 Critical Strikes 120 | . 1 2 . 1 1 . 9 7 2 . . . . 2 . 7 . . . . 52 36 Burn 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Destroy 105 | . 1 . . 1 1 . 9 7 . . . . . . . . . . . . 51 35 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Smash 7 | . . . . . . . . . . . . . . . . 7 . . . . . . Sever 4 | . . . . . . . . . 2 . . . . 2 . . . . . . . . Melee Attacks 279 | . 3 . . 3 . . . . 51 9 . . 5 30 15 24 22 25 17 16 58 1 Kinetic 29 | . . . . . . . . . . . . . . . . . . . . . 29 . Impact 27 | . 3 . . . . . . . . . . . . . . 24 . . . . . . Slashing 212 | . . . . 3 . . . . 49 9 . . 5 30 15 . 22 25 17 16 21 . Piercing 9 | . . . . . . . . . . . . . . . . . . . . . 8 1 Sneak Attacks 50 | . . . . . . . . . 17 2 . . . 7 . 9 3 1 4 2 5 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Damage Inflicted 31074 | 163 1008 499 1380 661 1901 154 2679 3083 1753 397 . . 57 987 . 1555 451 321 485 217 9415 3908 Guns 20891 | 163 1008 395 1167 576 1607 154 2659 3083 26 . . . . . . . . . . . 6640 3413 Cannons 1117 | . . 104 213 . . . . . . . . . . . . 354 . . . . . 446 Explosions 2085 | . . . . 85 294 . . . . . . . . . . . . . . . 1706 . Melee 6954 | . . . . . . . . . 1727 397 . . 57 987 . 1201 451 321 485 217 1069 42 Ramming 27 | . . . . . . . 20 . . . . . . . . . . . . . . 7 Kinetic 20904 | 89 534 84 918 576 1607 154 2659 3083 26 . . . . . . 203 . . . . 7286 3685 Thermal 1841 | 74 474 415 462 . . . . . . . . . . . . 151 . . . . 265 . Explosive 1471 | . . . . 85 294 . . . . . . . . . . . . . . . 1092 . Electromagnetic 594 | . . . . . . . . . . . . . . . . . . . . . 420 174 Impact 1201 | . . . . . . . . . . . . . . . . 1201 . . . . . . Slashing 4939 | . . . . . . . . . 1727 397 . . 57 987 . . 451 321 485 217 297 . Piercing 97 | . . . . . . . . . . . . . . . . . . . . . 55 42 Highest Corruption 15 | . . . 2 2 2 2 . . . . . . . . 1 3 . . 2 2 15 8 Average Corruption 4 | . . . 2 2 2 2 . . . . . . . . 1 1 . . 2 2 9 4 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 186 | . . . 13 20 34 . . . . . . . . . . 2 . . 3 2 106 6 Message Errors 40 | . . . 3 5 9 . . . . . . . . . . . . . 1 . 22 . Matter Fused 38 | . . . 3 3 6 . . . . . . . . . . 1 . . . 1 22 2 Heat Flow Errors 20 | . . . 1 4 4 . . . . . . . . . . . . . 1 1 8 1 Energy Discharges 24 | . . . 2 4 4 . . . . . . . . . . . . . 1 . 11 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Parts Fused 3 | . . . . 1 . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 22 | . . . 3 . 3 . . . . . . . . . . . . . . . 15 1 Data Loss (major) 11 | . . . . 1 2 . . . . . . . . . . 1 . . . . 7 . Misfires 6 | . . . . 1 2 . . . . . . . . . . . . . . . 3 . Alerts 6 | . . . 1 1 3 . . . . . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Weapon Failures 12 | . . . . . 1 . . . . . . . . . . . . . . . 11 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2181 | . . . 14 . 4 . . . 530 258 . . . 87 . 843 166 . 62 . 217 . Projectiles 14 | . . . 14 . . . . . . . . . . . . . . . . . . . Explosions 59 | . . . . . 4 . . . . . . . . . . . . . . . 55 . Melee 2108 | . . . . . . . . . 530 258 . . . 87 . 843 166 . 62 . 162 . Knockbacks 8 | . . . . . . . . . . . . . . . . 3 . . . . . 5 Impact 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 235 | . . . . . . . . . . . . . . . . . . . . . 232 3 Shots 8 | . . . . . . . . . . . . . . . . . . . . . 8 . Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Targets Rammed 5 | . . . . . . . 1 . . . . . . . . . . . . . . 4 Kicked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 406 | . 135 285 400 264 250 . 260 260 16 4 4 3 7 2 38 32 . 6 118 229 406 279 Average Temperature 59 | . 38 108 131 95 115 . 57 46 2 2 2 2 2 1 14 10 . 3 70 119 95 70 Received Heat Transfer 2787 | . 108 111 189 156 . . 432 621 33 . . . 9 . 93 24 . . 21 . 648 342 Effects 10 | . . . 1 . . . . . . . . . . . . . . . . . 9 . Shutdowns 4 | . . . 1 . . . . . . . . . . . . . . . . . 3 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Interference 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 13 | . . . . . . . . . . . . . . . . . . . . . 13 . Longest Duration 13 | . . . . . . . . . . . . . . . . . . . . . 13 . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . 3 . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 16 | . . . . . . . . . . . . . . . . 14 . . . . 1 1 Impact Corruptions 21 | . . . . . . . . . . . . . . . . 21 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 3 1 . . . . . . . . . . . . . . . . . . . Heat Transferred 3757 | 175 1111 1100 1036 . . . . . . . . . . . . 185 . . . . 150 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 89 | . . . . . . . . . . . . . . . . . . . . . 89 . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Fac Fac Res Qua Res Acc Maximum Alert Level 5 | . . . . . . . 2 5 4 . . . . 2 2 1 . . 1 . 3 3 Low Security (%) 57 | 100 100 100 100 100 . 100 77 . . . . . . . . 95 100 100 97 100 7 . Level 1 9 | . . . . . . . 21 14 . . . . . 15 97 4 . . 2 . 30 . Level 2 14 | . . . . . . . 1 14 . . . . . 84 2 . . . . . 46 74 Level 3 9 | . . . . . . . . 26 53 . . . . . . . . . . . 15 25 Level 4 4 | . . . . . . . . 21 46 . . . . . . . . . . . . . Level 5 3 | . . . . . . . . 24 . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2064 | 5 98 135 122 75 . 30 406 2064 1164 . . . . 518 406 212 105 166 217 151 1066 732 Initial 1083 | . . . . 12 . . 1 260 1083 . . . . 344 223 212 29 21 68 121 69 638 Average 345 | 1 17 26 36 20 . 14 117 1065 1099 . . . . 459 271 114 56 100 162 110 485 646 Influence Increases 9559 | 25 381 335 504 295 . 35 803 1914 332 165 . . 95 623 223 237 175 219 229 144 2285 540 Destroy 0b10 Robot/C 3700 | . 200 260 320 240 . 20 500 660 . . . . . . . . . . . 20 1180 300 Destroy 0b10 Robot/NC 655 | 25 65 10 65 10 . 5 95 5 85 . . . 5 40 . 70 25 5 20 5 95 25 Destroy Leader 780 | . 48 50 114 30 . 10 132 40 14 . . . . 8 . 10 2 2 2 . 250 68 Allied During Kill 15 | . . . . . . . . 15 . . . . . . . . . . . . . . Successful Hack 296 | . 5 . . . . . 13 28 45 . . . . 41 . 13 19 75 . 47 10 . Disable Machine 180 | . 30 . . . . . 30 . 60 . . . . . . . . . . 60 . . Anti-Garrison Action 1000 | . . . . . . . . 950 . . . . . . 50 . . . . . . . Destroy Structure 593 | . 3 . 5 15 . . 3 66 8 . . . . 9 8 9 24 32 12 12 360 27 Advance Influence 300 | . . . . . . . . . . . . . . 300 . . . . . . . . Partial Spotted 330 | . 15 15 . . . . 15 . 30 . . . . 15 15 45 30 45 15 . 90 . Lose Combat Pursuer 1710 | . 15 . . . . . 15 150 90 165 . . 90 210 150 90 75 60 180 . 300 120 Influence Decreases 9049 | 25 381 335 471 325 3 30 408 250 1293 529 171 568 25 374 136 582 192 133 142 236 1345 1095 Entered New Map 3279 | . . . . 21 3 . 4 140 981 409 141 568 . 26 96 194 32 23 62 96 56 427 Time Decay 4411 | 25 371 315 471 285 . 30 404 . 302 110 30 . 25 198 . 368 160 110 60 130 699 318 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . 150 . . . . . . . . Lost Part 1209 | . 10 20 . 19 . . . 110 10 10 . . . . 40 20 . . 20 10 590 350 Squads Dispatched 42 | . 1 . . . . . 6 . 3 . . . . 6 . 3 . . 1 . 15 7 Investigation 8 | . . . . . . . 1 . 2 . . . . 2 . 1 . . . . 2 . Extermination 11 | . . . . . . . . . 1 . . . . 1 . 2 . . . . 5 2 Reinforcement 18 | . 1 . . . . . 3 . . . . . . 3 . . . . 1 . 6 4 Assault 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 Garrison 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Fac Fac Res Qua Res Acc Distress Signals 17 | . 1 . . . . . 3 . . . . . 1 1 . . . 1 4 . 3 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 420 | . 35 13 20 11 7 1 34 39 12 11 10 . 10 7 13 13 7 3 20 6 105 43 Peak Tracking Total 17 | . 4 6 5 3 11 1 5 6 3 6 10 . 10 6 11 3 5 5 9 5 7 17 Tactical Retreats 51 | . 1 . . . 2 . 1 8 4 2 . . 1 4 2 5 1 1 4 . 12 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Fac Fac Res Qua Res Acc Traps Triggered 23 | . . . . . . . . 12 1 . . . . 1 1 3 . . 2 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Fac Fac Res Qua Res Acc Machines Disabled 23 | . 2 . . . 1 . 2 8 4 . . . . . 2 . . . . 4 . . Max in Single Turn 1 | . 1 . . . 1 . 1 1 1 . . . . . 1 . . . . 1 . . Garrison Access 10 | . . . . . . . . . . . . . . . . 1 2 2 1 1 2 1 Garrison Relay 8 | . . . . . . . . 7 . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Fac Fac Res Qua Res Acc Machines Accessed 71 | . 4 . 3 . 2 . 3 3 10 1 . . . 7 . 9 9 5 1 8 5 1 Terminals 46 | . 2 . 3 . . . 2 3 9 . . . . 4 . 5 5 3 . 7 3 . Fabricators 4 | . . . . . . . . . 1 . . . . 1 . 1 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . 1 . 1 1 . . . . . Garrison Access 12 | . . . . . . . 1 . . . . . . 1 . 1 2 2 1 1 2 1 Total Hacks 226 | . 8 . 4 . 2 . 10 5 44 1 . . . 35 . 29 27 26 1 23 10 1 Successful 130 | . 4 . 2 . 2 . 4 3 26 1 . . . 21 . 18 15 13 1 15 4 1 Failed 96 | . 4 . 2 . . . 6 2 18 . . . . 14 . 11 12 13 . 8 6 . Catastrophic 18 | . . . 2 . . . . . 4 . . . . 1 . 3 3 2 . 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 124 | . 2 . 3 . 1 . 7 . 32 . . . . 17 . 13 16 13 . 16 4 . Terminals 181 | . 3 . 4 . . . 8 5 42 . . . . 25 . 18 22 24 . 22 8 . Fabricators 7 | . . . . . . . . . 2 . . . . 2 . 1 2 . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Recycling Units 5 | . 5 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . . . . . . . . . . 7 . 5 1 . . . . . Garrison Access 13 | . . . . . . . 2 . . . . . . 1 . 1 2 2 1 1 2 1 Terminal Hacks 50 | . 1 . 2 . 2 . 1 3 9 1 . . . 8 . 5 6 7 . 5 . . Record 5 | . . . . . 1 . . . . . . . . . . . . . . 4 . . Prototype ID Bank 7 | . . . 1 . . . . . 1 . . . . 1 . . 3 1 . . . . Open Door 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . Level Access Points 4 | . . . . . . . . . . . . . . 1 . 1 1 1 . . . . Branch Access Points 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 5 | . . . . . . . . . 1 . . . . 1 . 1 1 1 . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 8 | . 1 . . . . . . . . . . . . 2 . 2 1 1 . 1 . . Registered Components 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . Registered Prototypes 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Zone Layout 7 | . . . . . . . . . 3 . . . . 3 . . . 1 . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 1 . . . . 2 . 1 1 . . . . . Network Status 3 | . . . . . . . . . 1 . . . . . . 1 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Repair 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . . . . . . 3 . 4 1 . . . . . Insert Component 5 | . . . . . . . . . . . . . . 1 . 3 1 . . . . . Analyze 3 | . . . . . . . . . . . . . . 2 . 1 . . . . . . Garrison Access Hacks 12 | . . . . . . . 1 . . . . . . 1 . 1 2 2 1 1 2 1 Unlock Access 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Seal Access 10 | . . . . . . . . . . . . . . . . 1 2 2 1 1 2 1 Unauthorized Hacks 49 | . 1 . . . . . 2 . 16 . . . . 7 . 3 5 4 . 9 2 . Terminals 48 | . 1 . . . . . 2 . 15 . . . . 7 . 3 5 4 . 9 2 . Track 12 | . . . . . . . . . 5 . . . . 3 . . . . . 4 . . Assimilate 3 | . . . . . . . 1 . 1 . . . . . . . . . . . 1 . Botnet 28 | . 1 . . . . . 1 . 8 . . . . 3 . 3 4 3 . 4 1 . Operators 5 | . . . . . . . . . 1 . . . . 1 . . 1 1 . 1 . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 40 | . 2 . 2 . . . 2 2 8 . . . . 5 . 5 5 3 . 3 3 . Full Trace Events 5 | . . . . . . . 1 . 1 . . . . 2 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . . . 1 . 1 . . . 6 . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Time 116 | . . . . . . . . . . . . . . 116 . . . . . . . . Total Part Build Rating 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Time 140 | . . . . . . . . . . . . . . . . 140 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 19 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Fac Fac Res Qua Res Acc Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . . . . . . . . formatsys_high 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 34 | . . . . . . . . 29 . . . . . . 5 . . . . . . . Machine Destruction 34 | . . . . . . . . 29 . . . . . . 5 . . . . . . . Attached 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Fac Fac Res Qua Res Acc Total Allies 5 | . . . . . . . . 2 2 . . . . . . . . . . . 1 . Largest Group 2 | . . . . . . . . 2 1 . . . . . . . . . . . . . Highest-Rated Group 64 | . . . . . . . . 64 39 . . . . . . . . . . . . . Highest-Rated Ally 39 | . . . . . . . . 39 39 . . . . . . . . . . . . . Total Orders 3 | . . . . . . . . . 3 . . . . . . . . . . . . . STAY 2 | . . . . . . . . . 2 . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . 17 . . . . . . . . . . . . . . Total Damage 299 | . . . . . . . . 299 . . . . . . . . . . . . . . Kills 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Fac Fac Res Qua Res Acc Active Infowar (turns) 11528 | 160 2264 1479 2076 422 1 . . . 590 192 67 26 134 400 128 856 338 223 135 261 1776 . Sensors 3182 | . . . . . 1 . . . 590 187 . . . 399 122 580 338 223 135 261 346 . Structural 1331 | . . . . . . . . . . . . . . . . 2 337 223 135 261 373 . Seismic 6401 | 160 2264 1479 2076 422 . . . . . . . . . . . . . . . . . . Machine Analysis 4349 | . . . . . . . . . . 5 67 26 134 400 128 856 338 223 135 261 1776 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . 1 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Fac Fac Res Qua Res Acc Turns Passed 20644 | 228 2270 1479 2100 1125 2451 63 1191 2577 678 233 67 26 134 400 128 856 338 223 135 261 2962 719 Spaces Moved 16885 | 115 1174 504 719 406 925 26 391 969 1805 621 290 114 479 962 256 1587 548 497 512 1011 2603 371 Core 83 | 4 . . . . 1 . . . . . . . . . . 1 . . . . . 77 Treads 5100 | 111 1174 504 719 406 847 . 159 969 9 . . . . . . . . . . . . 202 Legs 1730 | . . . . . 77 26 232 . . . . . . . . . . . . . 1303 92 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 9972 | . . . . . . . . . 1796 621 290 114 479 962 256 1586 548 497 512 1011 1300 . Fastest Speed 17 | 50 160 160 240 240 190 120 120 160 23 23 23 23 23 24 24 23 20 20 17 17 17 50 Average Speed 92 | 156 160 265 240 240 238 133 197 220 24 23 23 23 24 24 24 27 20 20 17 17 73 119 Slowest Speed 1500 | 160 160 320 320 320 1500 190 260 240 240 23 23 23 26 26 30 200 20 85 17 17 250 305 Overloaded Moves 29 | . . . . . . . . . . . . . . . 29 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 43 | . . . . . . . . . 10 2 . . 1 . 3 7 1 4 5 6 4 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 46 | 6 97 98 52 84 70 9 30 95 37 64 48 11 76 28 36 28 19 19 20 85 55 13 Regions Visited 22 Branch Regions 9 Pre-discovered Areas 5 | . . 1 . 2 1 . . . . 1 . . . . . . . . . . . . Known Exits Taken 13 | . . . 1 . . . 1 . 1 1 1 1 1 1 . 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . 1 . Scrap Searched 9 | . . 2 . 1 . . . . . 1 1 2 2 . . . . . . . . . Spaces Dug 105 | . . . . . . . . 3 8 . . . . 9 9 9 12 15 6 6 28 . Terrain Destroyed 267 | . . . . 22 13 . 4 10 8 . . . . 9 9 9 12 16 6 6 133 10 Melee 89 | . . . . . . . . . 8 . . . . 9 9 7 12 13 6 6 19 . Projectile 42 | . . . . . . . 3 9 . . . . . . . 2 . 3 . . 16 9 AOE 131 | . . . . 22 13 . . . . . . . . . . . . . . . 96 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Fac Fac Res Qua Res Acc Total 20009 | 137 1407 588 961 475 1063 39 640 1211 1970 695 289 113 484 1085 295 1940 744 576 530 1074 3178 515 Wait 1406 | . 119 37 94 12 21 . 92 61 81 65 . . . 67 21 277 163 51 2 28 189 26 Move 16785 | 114 1173 503 718 405 924 25 391 968 1786 617 289 113 476 962 249 1572 545 489 503 998 2594 371 Hop 37 | . . . . . . . . . 8 1 . . 1 . 3 7 1 3 3 6 4 . Pick Up 181 | 4 17 4 28 3 18 2 21 18 5 1 . . 1 6 . 7 3 . 1 8 27 7 Fast Attach 150 | 6 . 4 6 2 3 3 6 8 4 . . . . 3 . 14 1 3 2 2 65 18 Attach 109 | 1 3 1 5 2 13 2 4 6 12 1 . . 1 4 . 3 3 1 2 5 25 15 Detach 18 | . . . . . 1 . 1 . 1 1 . . . 2 . 1 1 1 . . 7 2 Swap 87 | . 8 3 10 5 4 . 14 8 . . . . . 5 . 5 4 2 1 1 15 2 Drop 209 | . 6 6 27 4 18 . 28 22 21 . . . . 6 . 16 3 2 1 11 27 11 Fire 723 | 12 78 30 73 39 61 7 82 98 1 . . . . . . 14 . 3 . . 167 58 Melee 270 | . 3 . . 3 . . . . 51 9 . . 5 30 15 24 20 21 15 15 58 1 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Kick 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . 22 . . . . . . 7 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low / Gar) -6/Garrison -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Acc x2) -1/Access History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 229 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 8) 853 | -10/Materials | Discovered new exit (range 6) 1151 | -10/Materials | Discovered new exit (range 4) 1675 | -10/Materials | Discovered new exit (range 7) 2499 | -10/Materials | Entered Mines 2707 | -10/Mines | Discovered new exit (range 11) 2765 | -10/Mines | Learned location of Recycling (-7) 3111 | -10/Mines | Core integrity fell below 50% 3163 | -10/Mines | Discovered new exit (range 12) 3406 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3412 | -10/Mines | Found Prototype Device 3978 | -10/Mines | Entered Materials 3978 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5007 | -9/Materials | Discovered new exit (range 9) 5032 | -9/Materials | Identified exit to Mines 5049 | -9/Materials | Build established: Scavenger-Mutant 5645 | -9/Materials | Discovered new exit (range 3) 6078 | -9/Materials | Entered Mines 6079 | -9/Mines | Learned location of Storage (-7) 6099 | -9/Mines | Met a Derelict bent on vengeance 6426 | -9/Mines | Excavation squad dispatched 6426 | -9/Mines | A large section of the Mines collapsed 6607 | -9/Mines | Discovered new exit (range 3) 6667 | -9/Mines | Discovered new exit (range 7) 6688 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7193 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7193 | -9/Mines | Discovered new exit (range 5) 7203 | -9/Mines | Entered Exiles 7236 | -9/Exiles | Discovered new exit (range 15) 7256 | -9/Exiles | Build established: Mutant 7269 | -9/Exiles | Met 8R-AWN 7305 | -9/Exiles | Met EX-HEX 7368 | -9/Exiles | Met EX-BIN 7399 | -9/Exiles | Met EX-DEC 7629 | -9/Exiles | Learned location of Zion (-7) 7752 | -9/Exiles | Discovered new exit (range 14) 8765 | -9/Exiles | Aligned with FarCom system 8768 | -9/Exiles | Given EX-Vault access code 8823 | -9/Exiles | Opened EX-Vault 8885 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9197 | -9/Exiles | Attacked by the Exiles 9421 | -9/Exiles | Core integrity fell below 50% 9461 | -9/Exiles | Destroyed 8R-AWN 9464 | -9/Exiles | Lost 11 parts (7n2u2w) 9491 | -9/Exiles | Found Prototype Processor 9492 | -9/Exiles | Identified Exp. Sensor Array 9583 | -9/Exiles | Core integrity fell below 20% 9654 | -9/Exiles | Entered Mines 9713 | -8/Mines | Discovered new exit (range 5) 9717 | -8/Mines | Entered Materials 9717 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 10134 | -8/Materials | Build established: Scavenger-Tank 10577 | -8/Materials | Garrison activated, responded to threat 10717 | -8/Materials | Identified Exp. Targeting Computer 10851 | -8/Materials | Garrison activated, responded to threat 10908 | -8/Materials | Identified exit to Garrison 10908 | -8/Materials | Entered Garrison 10980 | -8/Garrison | Triggered checkpoint 11089 | -8/Garrison | Installed Relay Interface Framework 11134 | -8/Garrison | Garrison Relay disabled 11302 | -8/Garrison | Triggered checkpoint 11383 | -8/Garrison | Triggered checkpoint 11441 | -8/Garrison | Lost 3 parts (1p2w) 11483 | -8/Garrison | Triggered checkpoint 11489 | -8/Garrison | Lost 3 parts (2u1w) 11680 | -8/Garrison | Triggered checkpoint 11825 | -8/Garrison | Core integrity fell below 50% 11903 | -8/Garrison | Garrison Relay disabled 11946 | -8/Garrison | Rescued a captive Derelict 11948 | -8/Garrison | Rescued a captive Derelict 12036 | -8/Garrison | Discovered new exit (range 10) 12278 | -8/Garrison | Triggered checkpoint 12321 | -8/Garrison | Garrison Relay disabled 12412 | -8/Garrison | Discovered new exit (range 14) 12725 | -8/Garrison | Discovered new exit (range 10) 12740 | -8/Garrison | Triggered checkpoint 12761 | -8/Garrison | Garrison Relay disabled 12783 | -8/Garrison | Triggered checkpoint 12848 | -8/Garrison | Garrison Relay disabled 12860 | -8/Garrison | Garrison Relay disabled 13485 | -8/Garrison | Entered Factory 13485 | -7/Factory | Accompanied by 1 ally 13485 | -7/Factory | Evolved 2 slots: Propulsion x2 13667 | -7/Factory | Identified exit to Storage 13667 | -7/Factory | Identified exit to Lower Caves 13823 | -7/Factory | Build established: Hacker-Sprinter 14163 | -7/Factory | Entered Lower Caves 14379 | -7/Lower Caves | Discovered new exit (range 4) 14380 | -7/Lower Caves | Identified exit to Lower Caves 14392 | -7/Lower Caves | Found DRS Beacon 14396 | -7/Lower Caves | Entered another Lower Caves area 14406 | -7/Lower Caves | Discovered new exit (range 15) 14438 | -7/Lower Caves | Learned Factory emergency access door positions 14461 | -7/Lower Caves | Discovered new exit (range 9) 14463 | -7/Lower Caves | Identified exit to Zion 14463 | -7/Lower Caves | Entered Zion 14487 | -7/Zion | Discovered new exit (range 10) 14489 | -7/Zion | Identified exit to Proximity Caves 14489 | -7/Zion | Entered Proximity Caves 14499 | -6/Proximity Caves | Spotter reported a threat 14546 | -6/Proximity Caves | Spotted B-75 Beast 14569 | -6/Proximity Caves | Spotter reported a threat 14615 | -6/Proximity Caves | Learned location of 1 exit from Factory 14620 | -6/Proximity Caves | Discovered new exit (range 13) 14623 | -6/Proximity Caves | Identified exit to Factory 14623 | -6/Proximity Caves | Entered Factory 14623 | -6/Factory | Evolved 2 slots: Utility x2 14624 | -6/Factory | Identified exit to Factory 14687 | -6/Factory | Spotted B-75 Beast 14818 | -6/Factory | Discovered new exit (range 3) 14818 | -6/Factory | Identified exit to Lower Caves 14915 | -6/Factory | Build established: Hacker-Scout 14973 | -6/Factory | Search patrols dispatched 14991 | -6/Factory | Fabricated Imp. VTOL Module (x1) 15023 | -6/Factory | Identified exit to Garrison 15023 | -6/Factory | Entered Garrison 15083 | -6/Garrison | Triggered checkpoint 15118 | -6/Garrison | Garrison Relay disabled 15129 | -6/Garrison | Spotted B-75 Beast 15147 | -6/Garrison | Discovered new exit (range 10) 15150 | -6/Garrison | Identified exit to Factory 15151 | -6/Garrison | Entered Factory 15176 | -6/Factory | Lost 4 parts (2n1u1w) 15267 | -6/Factory | Discovered exit to Factory (range 15) 15780 | -6/Factory | Repaired Cld. VTOL Module 15852 | -6/Factory | Repaired Cld. VTOL Module 16007 | -6/Factory | Entered another Factory area 16007 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16106 | -5/Factory | Identified exit to Factory 16345 | -5/Factory | Entered another Factory area 16345 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16383 | -4/Factory | Identified exit to Research 16568 | -4/Factory | Entered Research 16568 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16597 | -3/Research | Found Prototype Device 16597 | -3/Research | Identified Adv. EM Shield 16694 | -3/Research | Discovered new exit (range 12) 16703 | -3/Research | Identified exit to Quarantine 16703 | -3/Research | Entered Quarantine 16713 | -3/Quarantine | Found Alien Artifact 16839 | -3/Quarantine | Discovered new exit (range 8) 16840 | -3/Quarantine | Identified exit to Research 16887 | -3/Quarantine | Found Alien Artifact 16894 | -3/Quarantine | Found Alien Impact Weapon 16895 | -3/Quarantine | Identified Core Stripper 16896 | -3/Quarantine | Identified Subatomic Replicator 16896 | -3/Quarantine | Used Subatomic Replicator to replicate Core Stripper 16937 | -3/Quarantine | Found Alien Artifact 16937 | -3/Quarantine | Identified Phase Redirector 16964 | -3/Quarantine | Entered Research 16964 | -2/Research | Evolved 2 slots: Power x1, Utility x1 17405 | -2/Research | Lost 9 parts (3n4u2w) 17682 | -2/Research | Build established: Hacker-Mutant 17979 | -2/Research | Identified Transdimensional Reconstructor 17979 | -2/Research | Warped through subspace 17992 | -2/Research | Lost 4 parts (3n1w) 18193 | -2/Research | Build established: Mutant 18402 | -2/Research | Lost 7 parts (2p2n3u) 18708 | -2/Research | Build established: Scavenger-Gunner 18720 | -2/Research | System corruption reached 10% 18822 | -2/Research | Lost 4 parts (1n1u2w) 18960 | -2/Research | Lost 3 parts (1n1u1w) 19141 | -2/Research | Core integrity fell below 50% 19183 | -2/Research | Lost 9 parts (1p3n2u3w) 19214 | -2/Research | First assault squad dispatched 19505 | -2/Research | Lost 3 parts (1p2n) 19607 | -2/Research | Lost 10 parts (1p4n1u4w) 19758 | -2/Research | Lost 3 parts (1p1n1u) 19893 | -2/Research | Discovered new exit (range 9) 19926 | -2/Research | Discovered new exit (range 10) 19926 | -2/Research | Entered Access 19926 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 20426 | -1/Access | First assault squad dispatched 20601 | -1/Access | Core integrity fell below 50% 20615 | -1/Access | Spotted B-99 Colossus 20628 | -1/Access | Lost 29 parts (4p10n7u8w) 20629 | -1/Access | Core integrity fell below 20% 20645 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 20597_ Penetrated by Slug. 20597_ Adv. Phase Shifter destroyed. 20600_ Wall collapses. 20600_ Penetrated by Slug. 20614_ System corrupted: Energy discharge (-18). 20616_ Penetrated by Slug. 20616_ Slug penetrates Wall. 20619_ Critical hit (Burn: +37). 20632_ Detecting nearby Garrison Access. 20639_ Connecting with Garrison Access... 20639_ Current location identified: Access >>Seal Access door sealed. 20642_ Slammed into G-73 Enforcer. 20643_ Slammed into L-61 Swordsman. 20643_ Adv. Target Analyzer severed. 20644_ Slammed into L-61 Swordsman. 20644_ Destabilizing: Core damaged (-64). 20644_ Adv. Target Analyzer destroyed. 20645_ Slammed into L-61 Swordsman. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ###????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #????????#?????????????????????????????????????? | | #?????? #?????????????????????????????????????? | | #???? #?????????????????????????????????????? | | #?? #?????????????????????????????????????? | | # " #?????????????????????????????????????? | | + """ ??????????????????????????????????????? | | # """ ??????????????????????????????????????? | | #?? " #?????????????????????????????????????? | | #???? ! #?????????????????????????????????????? | | #?????? #?????????????????????????????????????? | | ################???????????????????????????????? | | # """T""" ##############??????????????????? | | # """ """ # #??????????????????? | | # # #??????????????????? | | # *# "" #??????????????????? | | # # """" ""#??????????????????? | | # + ] """" ""#??????????????????? | | ######/######### """" ""#??????????????????? | | ##"## #???????# g """" g G#??????????????????? | | #???????#! """"g ""#??????????????????? | | % #???????# ""@ ""#??????????????????? | | #???????# ""l ""#??????????????????? | | #???????# ! p g #??????????????????? | | #???????# p #??????????????????? | | #???????#####+##+#####??????????????????? | | ??????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????????????????????? | | ! ??????????????????????????????????? | | ! ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????????????????? | | [ ?????????????????????????????????????? | | ### ## #???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 137 Energy Generation 65 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 600 Core Shielding 20 Phase Shifting 15 Evasion (%) 85 Targeting Accuracy 24 Target Analysis 12 Recoil Reduction 7 Offensive Hacking 20 Defensive Hacking 34 Authchip Count 1 Item Schematics ----------------- Imp. VTOL Module | -6/Factory | Scanalyzed Cld. VTOL Module | -6/Factory | Scanalyzed Exp. Signal Interpreter | -3/Quarantine | Archive Imp. Energy Well | -3/Quarantine | Archive Imp. Lightning Gun | -3/Quarantine | Archive Exp. Energy Well | -3/Quarantine | Archive Lrn. Phase Cannon | -3/Quarantine | Archive Adv. Energy Well | -3/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -6/Factory | Authchip Repaired ---------- Cld. VTOL Module | 26% | -6/Factory Cld. VTOL Module | 65% | -6/Factory Alien Tech Used ----------------- Core Stripper Subatomic Replicator Phase Redirector Transdimensional Reconstructor Achievements -------------- Sunderer Challenges ------------ None Game ------ Seed TechReactiveRipteeth Manual? 0 Play Time 02:52:42 Cumulative 144.6 hours Start 2025.06.29 @ 05:20:32 End 2025.06.30 @ 00:58:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type - Total 9 Types 5/0/2/2/0/0/0/0/0/0 Lore% 64 Gallery% 60 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1977d79c-1244-4c2d-97ef-d57d2ae6f274