Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 03:29:32 Player: gigi283 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (29) 145 Value Destroyed (696) 696 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4701 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 440/700 Matter 258/300 Energy 150/150 System Corruption 7% Temperature Cool (24) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Lightpack 2.0 Advanced Visual Processing Unit Improved Terrain Scan Processor Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (40) --- Trap Scanner Improved Sensor Array Armor Integrity Analyzer System Restoration Module Field Laser Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Lightpack 2.0 Advanced Visual Processing Unit Improved Terrain Scan Processor Transmission Jammer > --- WEAPON ----------- Heavy Assault Rifle Concussive RPG > --- INVENTORY -------- Trap Scanner Improved Sensor Array Armor Integrity Analyzer System Restoration Module [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Cloak of Protection Storage Medium Storage Unit Processor Advanced Visual Processing Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power 1 | . . . . . 1 . . . Propulsion 1 | . . . . . 1 . . . Utility 4 | . . . . . 2 2 . . Weapon . | . . . . . . . . . Parts Attached 42 | 7 10 1 . 3 11 5 . 5 Power 8 | 2 2 . . 1 2 1 . . Engine 5 | 2 2 . . 1 . . . . Core 3 | . . . . . 2 1 . . Reactor . | . . . . . . . . . Propulsion 8 | 2 2 . . . 3 1 . . Treads . | . . . . . . . . . Leg 4 | 2 2 . . . . . . . Wheel 4 | . . . . . 3 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 10 | 1 2 . . 1 3 2 . 1 Device 4 | . 1 . . 1 1 1 . . Storage 3 | 1 1 . . . . . . 1 Processor 3 | . . . . . 2 1 . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 16 | 2 4 1 . 1 3 1 . 4 Energy Gun 3 | 1 . . . . 1 . . 1 Energy Cannon 3 | . . 1 . . 1 . . 1 Ballistic Gun 6 | 1 3 . . 1 . . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 3 | . 1 . . . . 1 . 1 Special Weapon 1 | . . . . . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 8 | . 1 . . 2 . . 2 3 Power 2 | . . . . 1 . . . 1 Propulsion 1 | . . . . . . . . 1 Utility 2 | . . . . 1 . . 1 . Weapon 3 | . 1 . . . . . 1 1 Highest Loss Streak 2 | . 1 . . 2 . . 2 2 To Critical Strikes . | . . . . . . . . . Average Backups 7 | 2 6 9 9 7 7 8 7 3 Power . | . . . . . . . . . Propulsion 1 | . 2 3 2 1 . . . . Utility 2 | . 1 2 3 3 3 4 3 3 Weapon 2 | 1 1 4 3 2 2 3 2 . Tool/Special . | . . . . . . . . . Unused Backups 13 | 1 2 . 4 . . . 2 4 Power . | . . . . . . . . . Propulsion 3 | 1 . . 2 . . . . . Utility 6 | . . . 1 . . . 1 4 Weapon 4 | . 2 . 1 . . . 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 88 | . 89 100 100 98 85 78 78 62 Engine 9 | . 14 14 14 13 4 . . . Core 5 | . . . . . 12 15 15 13 Leg 19 | . 28 28 28 28 14 . . . Wheel 2 | . . . . . 2 12 12 7 Device 11 | . 4 14 14 13 16 15 19 7 Storage 11 | . 14 14 14 14 9 7 5 6 Processor 4 | . . . . . 9 12 15 15 Energy Gun 3 | . 10 . . . 2 1 . 1 Energy Cannon 4 | . . 13 14 . 3 5 5 . Ballistic Gun 11 | . 16 14 14 13 9 . . 5 Launcher 3 | . . . . 13 1 5 3 2 Peak Build Rating 61 | 6 10 10 13 22 39 46 46 61 Average Rating 22 | 3 7 10 10 18 30 40 39 58 On Entrance 19 | . 6 10 10 13 22 38 46 29 Naked Turns . | . . . . . . . . . Heaviest Build 40 | 14 19 19 19 29 36 40 40 23 Greatest Support 44 | 20 26 26 26 26 44 40 40 28 Greatest Overweight (x) 3 | . . . . 1 3 1 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 40 | 8 10 10 10 10 10 10 10 40 Average Capacity 12 | 6 9 10 10 10 10 10 8 39 Most Carried 10 | 5 10 10 10 10 10 10 10 6 Average Carried 8 | 2 6 9 9 9 9 9 8 3 Final Capacity 40 | 8 10 10 10 10 10 10 5 40 Final Carried 10 | 4 9 10 10 9 10 10 5 6 Class Distribution -------------------- 36% | Scavenger-Mutant 32% | Mutant 21% | Infiltrator-Mutant 9% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Infiltrator-Mutant | -8/Materials Infiltrator-Mutant | -7/Factory Infiltrator-Mutant | -7/Waste Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Matter Collected 1068 | 219 261 49 . 70 225 2 . 242 Remotely . | . . . . . . . . . Salvage Created 906 | . 442 69 . 127 136 80 . 52 Parts 56 | . 34 7 . 7 2 3 . 3 Haulers Intercepted 2 | . 2 . . . . . . . Recyclers Shooed 2 | . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 17 | . 8 2 . 2 2 2 . 1 Guns 8 | . 7 . . . . . . 1 Cannons 5 | . . 2 . 1 2 . . . AOE 4 | . 1 . . 1 . 2 . . Classes Destroyed 11 | . 7 1 . 2 1 . . . Worker 2 | . 1 . . . . 1 . . Builder 1 | . 1 . . . . . . . Hauler 2 | . 2 . . . . . . . Recycler 2 | . . . . 1 1 . . . Operator 2 | . 1 . . . . 1 . . Watcher 3 | . 3 . . . . . . . Swarmer 7 | . 6 1 . . . . . . Grunt 5 | . 2 . . 1 . 1 . 1 Duelist 1 | . . . . 1 . . . . Sentry 3 | . . 1 . . 1 1 . . Hunter 1 | . . . . . 1 . . . Best Kill Streak 3 | . 3 1 . 1 1 2 . 1 Combat Bots Only 3 | . 3 1 . 1 1 1 . 1 Max Kills in Single Turn 1 | . 1 1 . 1 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . 1 . . 1 . 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 187 | . 61 4 . 7 10 63 2 40 Missed 54 | . 17 . . 2 3 24 . 8 Hits 133 | . 44 4 . 5 7 39 2 32 Melee 16 | . . . . 3 . . 2 11 Projectile 117 | . 44 4 . 2 7 39 . 21 Critical Strikes 8 | . 1 . . 2 . . 1 4 Damage Taken 2012 | . 508 45 . 204 111 337 64 743 Core 390 | . 67 . . 33 30 16 32 212 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 84 | 100 . . . 60 94 . . . Volleys Fired 96 | . 41 3 . 8 14 13 . 17 Largest 2 | . 2 2 . 2 2 2 . 2 Hottest 101 | . 60 88 . 88 100 101 . 91 Shots Fired 176 | . 82 6 . 10 27 22 . 29 Gun 128 | . 82 3 . 6 19 . . 18 Cannon 31 | . . 3 . 2 7 9 . 10 Launcher 14 | . . . . 2 . 11 . 1 Special 3 | . . . . . 1 2 . . Kinetic 87 | . 51 3 . 6 13 . . 14 Thermal 44 | . . 3 . 2 14 11 . 14 Explosive 14 | . . . . 2 . 11 . 1 Electromagnetic 31 | . 31 . . . . . . . Robot Hit Streak 8 | . 6 2 . 3 4 8 . 6 Robot Miss Streak 5 | . 5 1 . 3 3 2 . 5 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 92 | . 43 3 . 5 17 14 . 10 Core Hits 50 | . 21 2 . 5 11 9 . 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 1 | . 1 . . . . . . . Destroy 1 | . 1 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1781 | . 658 57 . 191 312 398 . 165 Guns 952 | . 559 15 . 46 249 . . 83 Cannons 332 | . . 42 . 21 63 124 . 82 Explosions 497 | . 99 . . 124 . 274 . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 683 | . 339 15 . 46 216 . . 67 Thermal 480 | . 99 42 . 21 96 124 . 98 Explosive 398 | . . . . 124 . 274 . . Electromagnetic 220 | . 220 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . . . 6 7 Average Corruption 6 | . . . . . . . 6 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 16 | . . . . . . . 3 13 Message Errors 6 | . . . . . . . 1 5 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 4 | . . . . . . . 1 3 Data Loss (minor) 3 | . . . . . . . 1 2 Data Loss (major) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 16 | . . . . 16 . . . . Projectiles . | . . . . . . . . . Explosions 16 | . . . . 16 . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 197 | . 33 . . 86 . 53 . 25 Shots 6 | . 1 . . 2 . 2 . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 288 | . 27 54 . 66 222 288 . 93 Average Temperature 56 | . 10 25 . 35 63 108 . 17 Received Heat Transfer 360 | . 174 9 . 12 27 84 . 54 Effects 1 | . . . . . . 1 . . Interference 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 803 | . 100 74 . 37 185 222 . 185 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 118 | . 74 20 . 38 45 118 34 20 Initial 34 | . . . . . . . 34 . Average 7 | . 15 2 . 4 3 19 13 . Influence Increases 707 | . 259 40 . 73 86 222 . 27 Destroy 0b10 Robot/C 340 | . 160 40 . 40 40 40 . 20 Destroy 0b10 Robot/NC 60 | . 40 . . 5 5 10 . . Destroy Leader 90 | . 40 . . 10 20 20 . . Successful Hack 10 | . 5 . . . 5 . . . Disable Machine 90 | . . . . . 15 75 . . Destroy Structure 117 | . 14 . . 18 1 77 . 7 Influence Decreases 707 | . 259 40 . 73 86 124 98 27 Entered New Map 64 | . . . . . . . 64 . Time Decay 601 | . 259 40 . 53 86 124 24 15 Lost Part 42 | . . . . 20 . . 10 12 Squads Dispatched 4 | . 1 . . . 1 1 . 1 Investigation 1 | . 1 . . . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 2 | . . . . . 1 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 35 | . 15 4 . 2 2 3 5 4 Peak Tracking Total 5 | . 3 3 . 1 3 1 5 4 Tactical Retreats 3 | . . . . . 1 . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Traps Triggered 2 | . 1 . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Disabled 6 | . . . . . 1 5 . . Max in Single Turn 2 | . . . . . 1 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Accessed 8 | . 2 . 4 . 1 . . 1 Terminals 4 | . 2 . . . 1 . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 34 | . 2 . 27 . 2 . . 3 Successful 33 | . 2 . 27 . 1 . . 3 Failed 1 | . . . . . 1 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 7 | . 2 . . . 2 . . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 33 | . 2 . 27 . 1 . . 3 Record 29 | . . . 26 . . . . 3 Alert Level 1 | . 1 . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . Used . | . . . . . . . . . Hacking Detections . | . . . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total Allies 2 | . . 2 . . . . . . Largest Group 2 | . . 2 2 . . . . . Highest-Rated Group 52 | . . 52 52 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Active Infowar (turns) 1895 | . . . . 3 980 364 103 445 Optics 1892 | . . . . . 980 364 103 445 Cloaking 362 | . . . . 3 356 3 . . Jamming 551 | . . . . . . 3 103 445 ECM 1324 | . . . . . 850 364 103 7 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Turns Passed 4656 | 137 1029 319 710 569 980 364 103 445 Spaces Moved 2974 | 78 695 239 358 287 531 294 107 385 Core 7 | 7 . . . . . . . . Treads . | . . . . . . . . . Legs 2010 | 71 695 239 358 287 360 . . . Wheels 957 | . . . . . 171 294 107 385 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 95 95 100 Average Speed 128 | 113 120 120 120 184 165 100 96 100 Slowest Speed 330 | 120 120 120 120 190 330 115 100 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 5 89 54 62 46 31 9 84 6 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 1 | . . . . . 1 . . . Terrain Destroyed 155 | . 12 . . 31 1 104 . 7 Melee . | . . . . . . . . . Projectile 3 | . . . . . 1 2 . . AOE 152 | . 12 . . 31 . 102 . 7 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total 3626 | 126 811 264 641 318 607 336 106 417 Wait 422 | 30 37 21 274 14 27 17 . 2 Move 2967 | 77 694 238 357 286 530 294 106 385 Hop . | . . . . . . . . . Pick Up 55 | 11 17 1 4 4 9 2 . 7 Fast Attach 8 | . 1 . . . 4 3 . . Attach 27 | 6 3 . . 5 8 1 . 4 Detach 2 | . . . . . 2 . . . Swap 17 | 1 7 1 . . 3 4 . 1 Drop 32 | 1 11 . 6 1 10 2 . 1 Fire 96 | . 41 3 . 8 14 13 . 17 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 14) 138 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 614 | -10/Materials | Discovered new exit (range 7) 875 | -10/Materials | Discovered new exit (range 9) 1084 | -10/Materials | Discovered new exit (range 15) 1167 | -10/Materials | Entered Mines 1175 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1186 | -10/Mines | Learned location of Mines (-9) 1273 | -10/Mines | Build established: Scavenger-Mutant 1477 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1478 | -10/Mines | Discovered new exit (range 5) 1486 | -10/Mines | Entered Exiles 1486 | -10/Exiles | Accompanied by 2 allies 1516 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1528 | -10/Exiles | Met 8R-AWN 1549 | -10/Exiles | Met EX-HEX 1584 | -10/Exiles | Met EX-BIN 1610 | -10/Exiles | Aligned with FarCom system 1611 | -10/Exiles | Given EX-Vault access code 1650 | -10/Exiles | Opened EX-Vault 1700 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2040 | -10/Exiles | Found Lightpack 2.0 2043 | -10/Exiles | Found Cloak of Protection 2112 | -10/Exiles | Met EX-DEC 2181 | -10/Exiles | Discovered new exit (range 14) 2196 | -10/Exiles | Stole two prototypes: Lightpack 2.0, Cloak of Protection 2196 | -10/Exiles | Entered Mines 2310 | -9/Mines | Discovered new exit (range 9) 2366 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2458 | -9/Mines | Learned 4 Materials zone layouts 2516 | -9/Mines | Build established: Mutant 2608 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2746 | -9/Mines | Discovered new exit (range 6) 2765 | -9/Mines | Entered Materials 2765 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2766 | -8/Materials | Identified exit to Factory 2958 | -8/Materials | Discovered exit to Factory (range 18) 3051 | -8/Materials | Build established: Scavenger-Mutant 3562 | -8/Materials | Build established: Infiltrator-Mutant 3745 | -8/Materials | Entered Factory 3745 | -7/Factory | Evolved 2 slots: Utility x2 3747 | -7/Factory | FarCom data flow suspended 4109 | -7/Factory | Sucked down chute 4109 | -7/Factory | Entered Waste 4122 | -7/Waste | Spotted C-40 Crusher 4124 | -7/Waste | EMP discharged 4131 | -7/Waste | Spotted C-40 Crusher 4156 | -7/Waste | Spotted C-40 Crusher 4163 | -7/Waste | Spotted C-40 Crusher 4164 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4171 | -7/Waste | Spotted C-40 Crusher 4183 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4201 | -7/Waste | Discovered new exit (range 11) 4212 | -7/Waste | Entered Factory 4516 | -7/Factory | Build established: Hauler-Mutant 4657 | -7/Factory | Self-destructed Last Messages --------------- 04459_ 10