Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.01 @ 23:39:29 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (136) 680 Value Destroyed (5467) 5467 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (1054) 1054 TOTAL SCORE: 10761 Bonus ------- High Alert Combat Kills 359 Follower Combat Kills 7 Entered Garrisons 400 Aligned with FarCom 300 Friendly Fire -12 Cogmind --------- Core Integrity 40/550 Matter 191/300 Energy 160/160 System Corruption 12% Temperature Cool (0) Movement Treading (163) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Armored Medium Treads > --- UTILITY (5) ------ Medium Storage Unit Advanced Targeting Computer Heavy Armor Plating (fused) Advanced System Shield > --- WEAPON (2) ------- Gatling Laser Heavy Mace > --- INVENTORY (10) --- Light Nuclear Core Improved Heat Sink Experimental Sensor Array Improved Transmission Jammer Gatling Laser Gatling Laser Gatling Laser Variable Charge Gun Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Medium Treads > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Heavy Armor Plating Advanced System Shield > --- WEAPON ----------- Gatling Laser Variable Charge Gun > --- INVENTORY -------- Improved Heat Sink Experimental Sensor Array Improved Transmission Jammer Gatling Laser Gatling Laser Gatling Laser Proton Missile Launcher Heavy Mace [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . . . 3 . . . Weapon . | . . . . . . . . . Parts Attached 116 | 6 9 1 5 . 42 43 1 9 Power 6 | 1 . . 1 . 2 2 . . Engine 5 | 1 . . 1 . 2 1 . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 20 | 2 2 . . . 7 6 . 3 Treads 20 | 2 2 . . . 7 6 . 3 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 1 3 1 . . 8 5 . . Device 1 | . . . . . 1 . . . Storage 3 | 1 1 . . . 1 . . . Processor 3 | . . . . . 3 . . . Hackware 1 | . . . . . . 1 . . Protection 10 | . 2 1 . . 3 4 . . Artifact . | . . . . . . . . . Weapon 72 | 2 4 . 4 . 25 30 1 6 Energy Gun 32 | . 1 . 1 . 12 15 . 3 Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 5 | 2 1 . . . 2 . . . Ballistic Cannon 7 | . . . . . 7 . . . Launcher 4 | . . . 1 . 1 2 . . Special Weapon . | . . . . . . . . . Impact Weapon 22 | . 2 . 1 . 3 12 1 3 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 6 | . . . . . 6 . . . Parts Lost 13 | . . 1 . . 5 7 . . Power 1 | . . . . . . 1 . . Propulsion 6 | . . . . . 3 3 . . Utility 5 | . . 1 . . 1 3 . . Weapon 1 | . . . . . 1 . . . Highest Loss Streak 6 | . . 1 . . 3 6 . . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 100 100 96 95 81 88 Engine 10 | . 14 14 14 14 9 8 . . Treads 26 | . 27 28 28 28 24 25 18 25 Device 4 | . . . . . 8 8 . . Storage 10 | . 14 14 14 14 9 9 9 9 Processor 9 | . . . . . 17 15 9 9 Protection 10 | . 13 13 14 14 8 9 9 9 Energy Gun 9 | . 3 14 12 . 9 13 15 12 Ballistic Gun 3 | . 15 . . . . . . . Ballistic Cannon 1 | . . . . . 6 . . . Launcher 1 | . . . 1 14 . . . . Impact Weapon 5 | . 9 14 5 14 . 4 2 5 Peak Build Rating 39 | 6 11 11 12 12 34 39 37 39 Average Rating 23 | 5 8 10 11 11 30 31 37 38 On Entrance 17 | . 6 11 11 11 12 32 37 37 Naked Turns . | . . . . . . . . . Heaviest Build 50 | 13 28 28 28 28 48 50 38 38 Greatest Support 67 | 40 40 40 40 40 60 60 47 67 Greatest Overweight (x) 1 | . . . . . 1 1 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 Most Carried 10 | 2 10 10 10 10 10 10 8 9 Average Carried 9 | 1 7 9 9 9 9 9 8 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 Final Carried 10 | 2 10 10 9 10 10 8 8 9 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Matter Collected 2358 | 260 337 10 . 160 980 490 23 98 Remotely . | . . . . . . . . . Salvage Created 4709 | . 913 307 . 32 1673 1499 23 262 Parts 240 | . 50 8 . . 84 72 1 25 Haulers Intercepted 7 | . 2 . . . 5 . . . Recyclers Shooed 2 | . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 116 | . 22 7 . 7 36 32 . 12 Melee 13 | . 7 5 . . 1 . . . Guns 62 | . 10 . . . 15 25 . 12 Cannons 15 | . . . . . 15 . . . AOE 16 | . . . . 7 4 5 . . Classes Destroyed 18 | . 8 1 . 1 4 3 . 1 Worker 3 | . 1 . . . 1 . 1 . Builder 1 | . 1 . . . . . . . Tunneler 2 | . . 2 . . . . . . Hauler 7 | . 2 . . . 5 . . . Recycler 3 | . 1 1 . . 1 . . . Mechanic 1 | . . . . . 1 . . . Operator 4 | . 2 . . . 2 . . . Watcher 6 | . 2 . . . 4 . . . Swarmer 28 | . 6 3 . . 6 6 . 7 Cutter 3 | . . . . . . . . 3 Grunt 50 | . 16 4 . . 21 9 . . Brawler 5 | . . . . . 1 4 . . Duelist 1 | . . . . . . 1 . . Sentry 15 | . . . . . 7 6 . 2 Hunter 4 | . . . . . 1 3 . . Programmer 2 | . . . . . . 2 . . Behemoth 1 | . . . . . . 1 . . Assembled 7 | . . . . 7 . . . . Best Kill Streak 5 | . 5 2 . 4 5 5 1 4 Combat Bots Only 5 | . 3 2 . 4 5 5 . 4 Max Kills in Single Turn 3 | . 1 1 . 2 2 3 1 3 Gunslinging 1 | . . . . . . 1 . 1 Exploded 3 | . . . . 2 1 3 . . Melee 1 | . 1 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 483 | . 106 45 . 18 140 143 2 29 Missed 148 | . 41 12 . 7 45 36 1 6 Damage Taken 4836 | . 630 312 . 163 1364 1950 15 402 Core 685 | . 117 29 . 29 187 230 . 93 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 18 | . 18 . . . . . . . Ignored by Resistances 79 | . . . . . 50 29 . . Regen/Repaired (Parts) 220 | . 105 . . . 115 . . . Core Remaining (%) 65 | 100 . . . 30 . . . . Volleys Fired 281 | . 68 . . 11 111 77 1 13 Largest 2 | . 2 . . 1 2 2 2 2 Hottest 160 | . 40 . . 30 126 160 160 160 Shots Fired 503 | . 117 . . 11 210 136 2 27 Gun 413 | . 117 . . . 136 131 2 27 Cannon 68 | . . . . . 68 . . . Launcher 22 | . . . . 11 6 5 . . Special . | . . . . . . . . . Kinetic 204 | . 117 . . . 87 . . . Thermal 277 | . . . . . 117 131 2 27 Explosive 16 | . . . . 11 5 . . . Electromagnetic 6 | . . . . . 1 5 . . Robot Hit Streak 18 | . 8 . . . 18 16 3 5 Robot Miss Streak 6 | . 6 . . 1 6 6 . 3 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . . . . . 2 3 . 2 Max Gunslinging Chain 1 | . . . . . 1 1 . 1 Shots Hit Robots 411 | . 94 17 4 . 162 114 1 19 Core Hits 282 | . 31 3 . 16 134 79 3 16 Critical Kills 4 | . 3 . . . . 1 . . Critical Parts Destroyed 11 | . 5 5 . . . 1 . . Critical Strikes 22 | . 8 5 . . 5 4 . . Burn 6 | . . . . . 5 1 . . Destroy 1 | . 1 . . . . . . . Smash 15 | . 7 5 . . . 3 . . Melee Attacks 191 | . 43 46 4 1 12 64 1 20 Impact 187 | . 43 46 . 1 12 64 1 20 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 12 | . 5 3 4 . . . . . Combat Hostiles 1 | . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10289 | . 1734 832 . 380 3744 3219 67 313 Guns 5256 | . 723 . . . 1757 2396 67 313 Cannons 1326 | . . . . . 1326 . . . Explosions 1228 | . . . . 380 499 349 . . Melee 2472 | . 1010 832 . . 156 474 . . Ramming 7 | . 1 . . . 6 . . . Kinetic 2228 | . 723 . . . 1505 . . . Thermal 4407 | . . . . . 1578 2449 67 313 Explosive 788 | . . . . 380 408 . . . Electromagnetic 387 | . . . . . 91 296 . . Impact 2472 | . 1010 832 . . 156 474 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . . 5 12 12 12 Average Corruption 7 | . . . . . 5 6 12 12 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 126 | . . . . . 37 60 3 26 Message Errors 33 | . . . . . 8 16 . 9 Matter Fused 36 | . . . . . 10 15 2 9 Heat Flow Errors 10 | . . . . . 4 5 . 1 Energy Discharges 19 | . . . . . 6 10 . 3 Parts Fused 3 | . . . . . 1 1 . 1 Data Loss (minor) 13 | . . . . . 4 6 1 2 Data Loss (major) 5 | . . . . . 2 3 . . Misfires 2 | . . . . . 1 . . 1 Alerts 2 | . . . . . . 2 . . Weapon Failures 3 | . . . . . 1 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 718 | . 182 437 . . 34 65 . . Projectiles . | . . . . . . . . . Explosions 19 | . . . . . 19 . . . Melee 699 | . 182 437 . . 15 65 . . Knockbacks 42 | . 6 3 . . 31 2 . . Impact 9 | . 6 2 . . . 1 . . Kinetic 30 | . . . . . 30 . . . Secondary 3 | . . 1 . . 1 1 . . Self-Inflicted Damage 5 | . . . . . 5 . . . Shots 1 | . . . . . 1 . . . Rammed 3 | . 2 . . . 1 . . . Targets Rammed 4 | . 3 . . . 1 . . . Kicked . | . . . . . . . . . Crushed 1 | . 1 . . . . . . . Highest Temperature 507 | . 12 . . . 306 398 105 507 Average Temperature 108 | . 7 . . . 61 108 51 177 Received Heat Transfer 1650 | . 249 75 . . 639 633 27 27 Effects 5 | . . . . . 2 1 . 2 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 1 | . . . . . . 1 . . Interference 2 | . . . . . 2 . . . Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 14 | . 6 5 . . 1 2 . . Combat Hostiles 9 | . 5 2 . . 1 1 . . Parts Fried 16 | . 6 6 . . . 4 . . Impact Corruptions 29 | . 11 14 . . 1 3 . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 13 | . . . . . 3 10 . . Heat Transferred 9360 | . . . . . 3663 4847 150 700 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Peak Influence 1183 | . 337 372 . 53 245 1183 582 825 Initial 576 | . . 87 . . 3 18 576 378 Average 295 | . 156 200 . 12 111 567 579 655 Maximum Alert Level 4 | . 1 1 . . 1 4 2 3 Low Security (%) 55 | 100 72 49 . 100 89 19 . . Level 1 17 | . 27 50 . . 10 12 . 10 Level 2 12 | . . . . . . 28 100 43 Level 3 13 | . . . . . . 34 . 45 Level 4 1 | . . . . . . 4 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 4 . . . 7 . 1 . Investigation 5 | . 3 . . . 2 . . . Extermination . | . . . . . . . . . Reinforcement 3 | . 1 . . . 2 . . . Assault . | . . . . . . . . . Garrison 4 | . . . . . 3 . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Distress Signals 9 | . . . . . 7 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 153 | . 39 9 . 8 52 30 3 12 Peak Tracking Total 6 | . 5 3 . 4 6 4 2 3 Tactical Retreats 9 | . 2 2 . . 4 . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 2 | . . . . . 1 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 25 | . . 12 . 1 3 6 . 3 Max in Single Turn 1 | . . 1 . 1 1 1 . 1 Garrison Relay 6 | . . . . . . 4 . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 28 | . 8 1 2 . 11 4 2 . Terminals 18 | . 5 . . . 8 4 1 . Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . Recycling Units 3 | . 2 . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 68 | . 24 1 2 . 31 8 2 . Successful 45 | . 15 1 2 . 23 3 1 . Failed 22 | . 8 . . . 8 5 1 . Catastrophic 1 | . . . . . . 1 . . Database Lockouts 1 | . 1 . . . . . . . Manual 40 | . 21 . 1 . 15 2 1 . Terminals 55 | . 19 . . . 27 8 1 . Fabricators . | . . . . . . . . . Repair Stations 5 | . 3 . . . 2 . . . Recycling Units 3 | . 2 . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 21 | . 4 1 2 . 11 3 . . Record 1 | . . . 1 . . . . . Robot Analysis 4 | . 3 . . . 1 . . . Prototype ID Bank 3 | . . . . . 3 . . . Open Door 2 | . . 1 . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . . Terminal Index 2 | . . . . . 2 . . . Unreport Threat 4 | . 1 . . . 3 . . . Locate Traps 1 | . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . Patrol Navigation 1 | . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . 2 . . . 2 . . . Scan Component 2 | . 1 . . . 1 . . . Repair 2 | . 1 . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 18 | . 9 . . . 9 . . . Terminals 15 | . 7 . . . 8 . . . Botnet 3 | . 1 . . . 2 . . . Operators 2 | . 1 . . . 1 . . . Skim 10 | . 5 . . . 5 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . Tunnel 3 | . 2 . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . Used 1 | . . . . . 1 . . . Hacking Detections 18 | . 5 . . . 9 4 . . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . Time 58 | . 26 . . . 32 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . Non-combat 3 | . . . 3 . . . . . Combat 1 | . . . 1 . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . parse_system 4 | . . . 4 . . . . . Relay Couplers Released 23 | . . . . . . 14 . 9 Machine Destruction 23 | . . . . . . 14 . 9 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total Allies 1 | . . . . . . 1 . . Largest Group 1 | . . . . . . 1 . . Highest-Rated Group 20 | . . . . . . 20 . . Highest-Rated Ally 20 | . . . . . . 20 . . Total Orders . | . . . . . . . . . Ally Attacks 2 | . . . . . . 2 . . Total Damage 45 | . . . . . . 45 . . Kills 1 | . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total 4 | . 3 . . . 1 . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Turns Passed 8459 | 75 1554 858 418 463 2174 2193 67 657 Spaces Moved 3992 | 43 699 439 251 271 922 1020 27 320 Core 3 | 3 . . . . . . . . Treads 3989 | 40 699 439 251 271 922 1020 27 320 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 165 163 Average Speed 161 | 152 160 160 160 160 163 161 165 163 Slowest Speed 240 | 160 160 160 160 160 240 240 165 165 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 59 | 4 92 85 64 79 68 92 6 41 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 7 | . 3 1 1 1 1 . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug 38 | . . . . . 5 20 1 12 Terrain Destroyed 129 | . . . . 60 36 20 1 12 Melee 38 | . . . . . 5 20 1 12 Projectile . | . . . . . . . . . AOE 91 | . . . . 60 31 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total 5141 | 50 952 514 266 288 1351 1292 44 384 Wait 479 | . 111 28 . 5 242 58 14 21 Move 3985 | 42 698 438 250 270 921 1019 27 320 Hop . | . . . . . . . . . Pick Up 40 | 2 12 1 3 1 7 13 . 1 Fast Attach 25 | 6 2 . . . 11 3 . 3 Attach 10 | . . 1 1 . 4 4 . . Detach 1 | . . . . . 1 . . . Swap 81 | . 7 . 4 . 27 36 1 6 Drop 44 | . 8 . 4 . 14 18 . . Fire 281 | . 68 . . 11 111 77 1 13 Melee 191 | . 43 46 4 1 12 64 1 20 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 4 | . 3 . . . 1 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / Sub) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 14) 796 | -10/Materials | Discovered new exit (range 15) 1036 | -10/Materials | Discovered new exit (range 5) 1144 | -10/Materials | Repaired Lgt. Treads 1166 | -10/Materials | Discovered new exit (range 4) 1306 | -10/Materials | Central database locked down 1418 | -10/Materials | Identified exit to Subcaves 1418 | -10/Materials | Learned location of 1 exit from Materials 1455 | -10/Materials | Learned location of 2 exits from Subcaves 1484 | -10/Materials | Learned location of Subcaves (-10) 1512 | -10/Materials | Learned location of 2 exits from Subcaves 1514 | -10/Materials | Learned 4 Recycling zone layouts 1526 | -10/Materials | Loaded intel: 5 trap records 1550 | -10/Materials | Learned 4 Recycling zone layouts 1630 | -10/Materials | Entered Mines 1748 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1748 | -10/Mines | Discovered new exit (range 5) 1785 | -10/Mines | Core integrity fell below 50% 1851 | -10/Mines | Discovered new exit (range 5) 2072 | -10/Mines | Found the Drone Emporium 2125 | -10/Mines | Discovered new exit (range 9) 2391 | -10/Mines | Learned Materials garrison access intel 2488 | -10/Mines | Entered Exiles 2489 | -10/Exiles | Identified exit to Mines 2555 | -10/Exiles | Met 8R-AWN 2584 | -10/Exiles | Met EX-HEX 2629 | -10/Exiles | Met EX-BIN 2649 | -10/Exiles | Aligned with FarCom system 2651 | -10/Exiles | Given EX-Vault access code 2689 | -10/Exiles | Opened EX-Vault 2699 | -10/Exiles | Found 0b10 Alert Chip 2731 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2796 | -10/Exiles | Learned location of Zion (-6) 2798 | -10/Exiles | Met EX-DEC 2906 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2906 | -10/Exiles | Entered Mines 2907 | -9/Mines | Learned location of Storage (-8) 2931 | -9/Mines | Discovered new exit (range 16) 3056 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3059 | -9/Mines | Found Prototype Device 3093 | -9/Mines | Assembled infested the area 3098 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3313 | -9/Mines | Learned 2 Materials zone layouts 3344 | -9/Mines | Found a hidden stash of uninstalled traps 3369 | -9/Mines | Entered Materials 3369 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3370 | -8/Materials | Identified exit to Factory 3371 | -8/Materials | Identified exit to Storage 3372 | -8/Materials | Loaded intel: 1 garrison access location 3548 | -8/Materials | Lost 3 parts (1n1u1w) 3578 | -8/Materials | Garrison activated, responded to threat 3674 | -8/Materials | Build established: Scavenger-Mutant 3713 | -8/Materials | Discovered exit to Storage (range 11) 4706 | -8/Materials | Learned Storage security intel 4770 | -8/Materials | Learned Storage stockpile data 4904 | -8/Materials | Learned Factory stockpile data 4928 | -8/Materials | Learned 4 Factory zone layouts 4944 | -8/Materials | Learned Storage security intel 5048 | -8/Materials | Learned 2 Storage zone layouts 5231 | -8/Materials | Repaired Med. Armor Plating 5541 | -8/Materials | Identified exit to Garrison 5543 | -8/Materials | Entered Garrison 5549 | -8/Garrison | Triggered checkpoint 5950 | -8/Garrison | Garrison Relay disabled 5978 | -8/Garrison | Rescued a captive Derelict 6067 | -8/Garrison | Triggered checkpoint 6187 | -8/Garrison | Discovered new exit (range 8) 6315 | -8/Garrison | Garrison Relay disabled 6446 | -8/Garrison | Triggered checkpoint 6683 | -8/Garrison | Triggered checkpoint 6688 | -8/Garrison | Discovered new exit (range 13) 6889 | -8/Garrison | Garrison Relay disabled 7037 | -8/Garrison | Triggered checkpoint 7044 | -8/Garrison | Garrison Relay disabled 7216 | -8/Garrison | System corruption reached 10% 7287 | -8/Garrison | Triggered checkpoint 7308 | -8/Garrison | Discovered new exit (range 14) 7467 | -8/Garrison | Triggered checkpoint 7546 | -8/Garrison | Spotted B-75 Beast 7550 | -8/Garrison | Core integrity fell below 50% 7593 | -8/Garrison | Destroyed B-75 Beast 7619 | -8/Garrison | Lost 6 parts (1p3n2u) 7736 | -8/Garrison | Entered Materials 7760 | -8/Materials | Garrison activated, responded to threat 7803 | -8/Materials | Identified exit to Garrison 7803 | -8/Materials | Entered Garrison 7839 | -8/Garrison | Build established: Mutant 7952 | -8/Garrison | Garrison Relay disabled 8153 | -8/Garrison | Triggered checkpoint 8154 | -8/Garrison | Triggered checkpoint 8170 | -8/Garrison | Core integrity fell below 20% 8261 | -8/Garrison | Triggered checkpoint 8296 | -8/Garrison | Garrison Relay disabled 8351 | -8/Garrison | Build established: Scavenger-Mutant 8357 | -8/Garrison | Discovered new exit (range 9) 8460 | -8/Garrison | Self-destructed Last Messages --------------- 08252_ An alarm sounds. 08255_ RIF Installer disabled. 08261_ System corrupted: Matter fused (-10). 08276_ System corrupted: Matter fused (-8). 08296_ Garrison Relay disabled. 08296_ Relay Coupler [Grunt] tumbles out of relay unit. 08296_ Relay Coupler [Duelist] tumbles out of relay unit. 08296_ Relay Coupler [Sentry] tumbles out of relay unit. 08307_ APYPM8LH&=#2GUTJL/C5QAARNDRQLG,:IAJS 08342_ System corrupted: Matter fused (-7). 08357_ EXIT=FOUND 08364_ System corrupted: Hvy. Armor Plating fused. 08391_ OIX,ZX6KBZ0 A0GLB7 D#8<4 YEQFI01L97H 08411_ TNBZSVWTXX8AAS4 VKQ%5 08433_ VEAZYWETLSTX ARWTM Z9 /PEIYHC|X 08449_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ?????????## #?????????# #??????#! #?????????????? | | ??????####!############ #????###! #?????????????? | | ??????#" [ [ ^ *######""# #?????????????? | | ??????## #"+######"####!%/ /*+ #?????????????? | | ???????# # #???# ##??# ! ####?????????????? | | ???????# ## #???# #???##=##### =#????????????????? | | ???????# ## ##### #????# #???# #????????????????? | | ?????### # #????# #???# #????????????????? | | ?????#=[[#########"#???# #???# #????????????????? | | ?????#*%*#????????##???# #???# #????????????????? | | ?????#%%%#?????????????# #???# #??####??????????? | | ?????###%#?????????????# #???# #? [!%#??????????? | | ???????#*###???????????# #??## ## !*## ##?????? | | ???????# #"#???????????# #### ^^% #?????? | | ???????#!! #???????????# " *=% ???? | | ???????#!!"#???????????######^^ %^ ???? | | ???????# "#????????????????# ## ## ##????? | | ???????# #"#??????????????### ## ## #?????? | | ???????#####??????????????# "?????? | | ??????????????????????????# "?????? | | ??????????????????????????# "?????? | | ??????????????????????????# "?????? | | ??????????????????????????### ## ## #?????? | | ??????????????????########### ## ## ##????? | | ??????????????????# ????? | | ??????????????????# @ ????? | | ??????????????????# ######## #?????? | | ??????????????????# #??????## ##""""######?????? | | #####?????????????# #???????# #?g?g????????????? | | "" ############### #???????# #????????????????? | | #???????# #????????????????? | | """ ##### ######### #???????# #????????????????? | | #####?# #???????# #???????# #????????????????? | | ??????# #???????# ######### #????????????????? | | ??????# #???????# #????????????????? | | ??????### #???????# #????????????????? | | ????????# #???????# ######### #????????????????? | | ????????# #???????# #???????# #????????????????? | | ????????# ######??# #??????? ""???????????????? | | ????????# ! !#??# #??????? !"#??????????????? | | ???????#"## !!##??# #??????? !"#??????????????? | | ???????###"""!"#??# #??????? !"#??????????????? | | ?????????#######??# #??????? !"#??????????????? | | ??????????????????# #??????? !"#??????????????? | | ??????????????????# #?????? !"#??????????????? | | ?#####????????????# #?????? ""???????????????? | | ?#"#"############## #??????!!!"""???????????????? | | ?## #??????"""""????????????????? | | ??# #??????###??????????????????? | | ??# ##### < #########???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialShadingProcessor Manual? 0 Play Time 00:52:26 Cumulative 205.9 hours Start 2024.12.01 @ 22:42:27 End 2024.12.01 @ 23:39:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 103 Adventurer 36 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 56 Gallery% 66 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe607818-07e7-4bde-9c64-72e0bb00115f