Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 14:13:08

Player: MolePlayingNice

Result: Destroyed by WA-B3H(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (30)      150
Value Destroyed (857)      857
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1427

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     98/300
Energy                     99/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -10/Subcaves

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
  Improved Treads
  Improved Treads
>          --- UTILITY (2) ------
           Terrain Scanner
           Hacking Suite
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (5) ----
  Improved Flight Unit
  Improved Flight Unit
           Disposable Heat Sink
           Hacking Suite
           EM Pulse Gun

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
       Improved Treads
       Improved Treads
>               --- UTILITY ----------
  High-capacity Storage Unit
          Light Armor Plating
>               --- WEAPON -----------
       Improved Light Cannon
       Improved Light Cannon
>               --- INVENTORY --------
          Light Ion Engine
          Light Treads
       Improved Treads
       Improved Treads
       Improved Flight Unit
       Improved Flight Unit
       Improved Flight Unit
          Large Storage Unit
                ECM Suite
                Hacking Suite
                Hacking Suite
                EM Pulse Gun
                Beam Cannon
       Improved Light Cannon
       Improved Light Cannon
                Grenade Launcher
[Rating: 14]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Improved Treads
  Treads                   Improved Treads
  Leg                      Aluminum Leg
  Flight Unit              Improved Flight Unit
Utility                    High-capacity Storage Unit
  Device                   Terrain Scanner
  Storage                  High-capacity Storage Unit
  Hackware                 Hacking Suite
  Protection               Light Armor Plating
Weapon                     Improved Light Cannon
  Energy Gun               Small Laser
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Improved Light Cannon

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             25   | .   17  8   
  Power                    3    | .   1   2   
    Engine                 3    | .   1   2   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               6    | .   5   1   
    Treads                 5    | .   4   1   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 1    | .   1   .   
  Utility                  7    | .   5   2   
    Device                 2    | .   1   1   
    Storage                3    | .   3   .   
    Processor              .    | .   .   .   
    Hackware               1    | .   .   1   
    Protection             1    | .   1   .   
    Artifact               .    | .   .   .   
  Weapon                   9    | .   6   3   
    Energy Gun             4    | .   3   1   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          1    | .   1   .   
    Ballistic Cannon       4    | .   2   2   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  1    | .   1   .   
Parts Lost                 6    | .   1   5   
  Power                    2    | .   .   2   
  Propulsion               1    | .   .   1   
  Utility                  1    | .   .   1   
  Weapon                   2    | .   1   1   
  Highest Loss Streak      3    | .   1   3   
  To Critical Strikes      .    | .   .   .   
Average Backups            15   | 6   15  15  
  Power                    1    | 1   1   .   
  Propulsion               5    | 4   5   5   
  Utility                  4    | .   4   5   
  Weapon                   4    | 1   4   4   
  Tool/Special             .    | .   .   .   
Unused Backups             29   | .   19  10  
  Power                    1    | .   1   .   
  Propulsion               11   | .   7   4   
  Utility                  6    | .   2   4   
  Weapon                   11   | .   9   2   
  Tool/Special             .    | .   .   .   
Average Slot Usage (%)     95   | .   96  93  
  Engine                   12   | .   14  9   
  Treads                   26   | .   26  28  
  Leg                      1    | .   1   .   
  Device                   4    | .   2   12  
  Storage                  13   | .   14  13  
  Protection               6    | .   9   .   
  Energy Gun               5    | .   6   4   
  Ballistic Gun            4    | .   5   .   
  Ballistic Cannon         17   | .   16  22  
Peak Build Rating          14   | 6   14  14  
  Average Rating           11   | 6   11  12  
  On Entrance              8    | 6   6   14  
Naked Turns                .    | .   .   .   
Heaviest Build             56   | 13  56  56  
  Greatest Support         46   | 20  46  46  
  Greatest Overweight (x)  1    | .   1   1   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 20   | 8   20  20  
  Average Capacity         17   | 8   16  19  
  Most Carried             18   | 6   18  18  
  Average Carried          15   | 6   15  15  
  Final Capacity           20   | 8   20  5   
  Final Carried            18   | 6   18  5   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           878  | 200 465 213 
  Remotely                 .    | .   .   .   
Salvage Created            963  | .   888 75  
  Parts                    56   | .   54  2   
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      3    | .   .   3   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  21   | .   15  6   
  Guns                     11   | .   11  .   
  Cannons                  10   | .   4   6   
Classes Destroyed          7    | .   6   1   
  Worker                   1    | .   1   .   
  Hauler                   2    | .   2   .   
  Recycler                 2    | .   2   .   
  Operator                 2    | .   2   .   
  Watcher                  2    | .   2   .   
  Grunt                    15   | .   15  .   
  Subdweller               6    | .   .   6   
Best Kill Streak           4    | .   4   2   
  Combat Bots Only         3    | .   3   2   
Max Kills in Single Turn   1    | .   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        128  | .    59   69   
  Missed                   38   | .    18   20   
  Hits                     90   | .    41   49   
    Projectile             90   | .    41   49   
  Critical Strikes         4    | .    2    2    
Damage Taken               1647 | .    568  1079 
  Core                     262  | .    137  125  
  Absorbed by Shields      .    | .    .    .    
  Regen/Repaired (Parts)   52   | .    52   .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              119  | .    68   51   
  Largest                  2    | .    2    2    
  Hottest                  80   | .    80   66   
Shots Fired                225  | .    135  90   
  Gun                      111  | .    111  .    
  Cannon                   114  | .    24   90   
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  172  | .    82   90   
  Thermal                  43   | .    43   .    
  Explosive                .    | .    .    .    
  Electromagnetic          10   | .    10   .    
  Robot Hit Streak         25   | .    10   25   
  Robot Miss Streak        2    | .    2    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           149  | .    91   58   
  Core Hits                51   | .    40   11   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed 1    | .    1    .    
  Critical Strikes         5    | .    2    3    
    Destroy                1    | .    1    .    
    Blast                  4    | .    1    3    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2396 | .    1252 1144 
  Guns                     961  | .    961  .    
  Cannons                  1435 | .    291  1144 
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  1931 | .    787  1144 
  Thermal                  349  | .    349  .    
  Explosive                .    | .    .    .    
  Electromagnetic          116  | .    116  .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            13   | .    13   .    
  Projectiles              13   | .    13   .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 14   | .    5    9    
  Impact                   .    | .    .    .    
  Kinetic                  13   | .    5    8    
  Secondary                1    | .    .    1    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        244  | .    171  244  
  Average Temperature      53   | .    40   137  
  Received Heat Transfer   712  | .    321  391  
Siege Activations          .    | .    .    .    
Martial Activations        .    | .    .    .    
Shielding Activations      .    | .    .    .    
Robots Disrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         800  | .    800  .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Peak Influence             111  | .   111 .   
  Initial                  .    | .   .   .   
  Average                  46   | .   46  .   
Influence Increases        550  | .   550 .   
  Destroy 0b10 Robot/C     300  | .   300 .   
  Destroy 0b10 Robot/NC    45   | .   45  .   
  Destroy Leader           88   | .   88  .   
  Successful Hack          7    | .   7   .   
  Select Force Hacks       60   | .   60  .   
  Destroy Structure        5    | .   5   .   
  Lose Combat Pursuer      45   | .   45  .   
Influence Decreases        550  | .   505 45  
  Entered New Map          22   | .   .   22  
  Time Decay               508  | .   495 13  
  Lost Part                20   | .   10  10  
Squads Dispatched          7    | .   7   .   
  Investigation            4    | .   4   .   
  Extermination            .    | .   .   .   
  Reinforcement            3    | .   3   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              38   | .   29  9   
  Peak Tracking Total      4    | .   4   3   
  Tactical Retreats        3    | .   3   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            3    | .   3   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          9    | .   8   1   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                17   | .   16  1   
  Successful               7    | .   6   1   
  Failed                   10   | .   10  .   
    Catastrophic           3    | .   3   .   
  Database Lockouts        .    | .   .   .   
  Manual                   6    | .   6   .   
  Terminals                10   | .   10  .   
  Fabricators              .    | .   .   .   
  Repair Stations          4    | .   4   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             2    | .   1   1   
  Open Door                1    | .   .   1   
  Zone Layout              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       2    | .   2   .   
  Scan Component           1    | .   1   .   
  Repair                   1    | .   1   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         3    | .   3   .   
  Terminals                1    | .   1   .   
    Skim                   1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
    Tunnel                 2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         6    | .   6   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     26   | .   26  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Active Infowar (turns)     693  | .   .   693 
  Terrain                  693  | .   .   693 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               2858 | 5    2092 761  
Spaces Moved               922  | 5    720  197  
  Core                     56   | .    .    56   
  Treads                   817  | .    676  141  
  Legs                     49   | 5    44   .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 120  120  50   
  Average Speed            192  | 120  194  185  
  Slowest Speed            240  | 120  240  240  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Potential Cave-ins       .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       37   | 2    100  9    
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     2    | .    2    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          1    | .    1    .    
  Melee                    .    | .    .    .    
  Projectile               1    | .    1    .    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      1793 | 4    1286 503  
  Wait                     656  | .    419  237  
  Move                     920  | 4    719  197  
  Hop                      .    | .    .    .    
  Pick Up                  34   | .    30   4    
  Fast Attach              14   | .    13   1    
  Attach                   6    | .    1    5    
  Detach                   2    | .    2    .    
  Swap                     8    | .    6    2    
  Drop                     34   | .    28   6    
  Fire                     119  | .    68   51   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub)
-10/Subcaves

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 3)
    6 | -11/Scrapyard | Entered Materials
  302 | -10/Materials | Build established: Mutant
  438 | -10/Materials | Discovered new exit (range 16)
  514 | -10/Materials | Repaired Lgt. Treads
  706 | -10/Materials | Derelicts attacked the area
  708 | -10/Materials | Discovered new exit (range 8)
  851 | -10/Materials | Discovered new exit (range 8)
 1400 | -10/Materials | Core integrity fell below 50%
 1562 | -10/Materials | Discovered new exit (range 15)
 1757 | -10/Materials | Discovered new exit (range 15)
 2079 | -10/Materials | Discovered new exit (range 8)
 2098 | -10/Materials | Entered Subcaves
 2099 | -10/Subcaves  | Approached by a straggling Scientist
 2483 | -10/Subcaves  | Core integrity fell below 20%
 2517 | -10/Subcaves  | Lost 3 parts (1p1n1w)
 2848 | -10/Subcaves  | Learned 2 Materials zone layouts
 2859 | -10/Subcaves  | Destroyed by WA-B3H(R) with Subdweller Machine Gun

 Last Messages 
---------------
  Sealed Heavy Doors opened.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          15
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         14
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                55
Recoil Reduction           2
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
 Lgt. Treads | 62% | -10/Materials 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              StasisMasterJets
  Manual?         0
Play Time         00:15:24
  Cumulative      200.9 hours
  Start           2025.05.06 @ 14:01:04
  End             2025.05.06 @ 14:13:08
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          73
  Rogue           73
  Adventurer      0
  Explorer        0
Win Type          -
  Total           4
  Types           1/0/2/0/0/0/0/0/0/1
Lore%             64
Gallery%          74
Achievement%      69
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Arrows
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 86b1edeb-6061-4658-904b-2a908db2ddb8