Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 23:48:17 Player: mm79 Result: Destroyed by PT-7AP(M) with Flamer Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (119) 595 Value Destroyed (3297) 3297 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1034) 1034 TOTAL SCORE: 8046 Bonus ------- High Alert Combat Kills 37 Follower Combat Kills 268 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -71 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (72) Movement Core (50) Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Experimental Signal Interpreter Makeshift Hacking Suite > --- WEAPON (2) ------- Ripper > --- INVENTORY (5) ---- Scrapoid Pod 01-MTF's Shockpuncher Large Botcube Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Cooling System High-capacity Storage Unit Experimental Signal Interpreter Hardened Medium Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Cooled Ion Engine Fission Core Armored Huge Wheel Power Amplifier Cooling System High-capacity Battery Deep Structural Scanner Improved Shield Generator Remote Shield System Shield Scrapoid Pod 01-MTF's Shockpuncher Missile Launcher Plasma Cutter CPS Tube Katana Large Botcube [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Treads Armored Treads Wheel Wheel Utility Cooling System Device Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Slots Evolved 4 | . . . 2 . 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . 2 . 1 . . . Weapon . | . . . . . . . . . Parts Attached 75 | 7 8 4 17 . 18 10 3 8 Power 8 | 1 2 . 3 . 1 . . 1 Engine 8 | 1 2 . 3 . 1 . . 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 16 | 2 . 3 4 . 5 1 . 1 Treads 1 | . . . . . 1 . . . Leg . | . . . . . . . . . Wheel 15 | 2 . 3 4 . 4 1 . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | 2 3 . 6 . 7 3 1 3 Device 8 | 1 1 . 3 . 1 1 1 . Storage 5 | 1 2 . . . 2 . . . Processor 3 | . . . . . 1 1 . 1 Hackware 2 | . . . . . 1 . . 1 Protection 7 | . . . 3 . 2 1 . 1 Artifact . | . . . . . . . . . Weapon 26 | 2 3 1 4 . 5 6 2 3 Energy Gun 11 | 1 . . 1 . 2 5 1 1 Energy Cannon 4 | . 2 1 . . 1 . . . Ballistic Gun 4 | 1 . . 3 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . 1 . . . Special Weapon 3 | . 1 . . . 1 . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes 10 | . 1 . 3 . 2 4 . . Parts Lost 19 | . 2 3 1 . 5 . . 8 Power 1 | . . . . . . . . 1 Propulsion 9 | . 1 2 1 . 3 . . 2 Utility 5 | . 1 . . . 1 . . 3 Weapon 4 | . . 1 . . 1 . . 2 Highest Loss Streak 4 | . 1 2 1 . 2 . . 4 To Critical Strikes 1 | . . . . . 1 . . . Average Backups 15 | 1 9 12 14 15 16 16 16 17 Power 2 | . 1 1 2 3 2 2 2 1 Propulsion 2 | . 3 2 1 2 2 3 3 1 Utility 4 | . . . 3 4 4 5 5 6 Weapon 5 | . 4 8 6 6 5 5 4 3 Tool/Special . | . . . . . . . . . Unused Backups 39 | . 4 . 9 . 5 3 3 15 Power 5 | . . . 1 . 1 . . 3 Propulsion 4 | . 1 . . . 1 . . 2 Utility 16 | . 2 . 1 . 1 . 3 9 Weapon 13 | . 1 . 7 . 2 3 . . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 93 | . 99 99 99 100 93 89 90 88 Engine 10 | . 14 14 10 11 9 8 9 8 Wheel 20 | . 27 27 21 22 20 18 18 17 Device 16 | . 14 14 16 22 18 18 18 16 Storage 10 | . 14 14 11 11 9 9 9 8 Processor 4 | . . . . . 3 7 9 9 Hackware 5 | . . . . . 4 9 9 9 Protection 4 | . . . 16 11 8 1 . . Energy Gun 5 | . 4 . . . . 12 10 9 Energy Cannon 5 | . 9 14 11 11 8 2 . . Ballistic Gun 5 | . 13 14 10 11 8 2 . . Slashing Weapon 2 | . . . . . . . 6 7 Peak Build Rating 49 | 7 13 12 23 22 35 45 42 49 Average Rating 29 | 5 10 11 21 22 30 37 38 40 On Entrance 20 | . 7 12 12 22 22 35 37 38 Avg Prop Armor Cover (%) 6 | . . . . . 6 . . . Naked Turns . | . . . . . . . . . Heaviest Build 71 | 14 32 32 53 47 69 67 60 71 Greatest Support 38 | 20 20 20 26 20 38 38 38 38 Greatest Overweight (x) 6 | . 3 1 2 2 6 2 1 2 Average Overweight (x) 1 | . . 1 1 2 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 Average Capacity 17 | 7 11 15 15 15 19 20 20 19 Most Carried 20 | 6 14 14 15 15 20 20 20 20 Average Carried 17 | 2 9 12 14 15 17 19 19 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 5 Final Carried 20 | 6 14 14 15 15 20 20 20 5 Class Distribution -------------------- 80% | Mutant 19% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Matter Collected 2072 | 261 228 78 458 10 584 238 80 135 Remotely . | . . . . . . . . . Salvage Created 5084 | 44 415 169 1370 41 1365 1110 320 250 Parts 291 | 5 28 8 77 3 78 57 22 13 Haulers Intercepted 16 | . 1 . 6 . 4 5 . . Recyclers Shooed 3 | . . . 1 . 1 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 75 | . 10 4 21 1 20 12 4 3 Melee 2 | . . . . . . . 1 1 Guns 24 | . 2 1 5 . 6 7 2 1 Cannons 42 | . 8 3 16 1 11 3 . . AOE 2 | . . . . . 2 . . . Classes Destroyed 17 | 1 5 . 4 . 2 1 1 3 Worker 7 | . . . 4 . 1 2 . . Builder 1 | . . . . . 1 . . . Tunneler 2 | 2 . . . . . . . . Hauler 16 | . 1 . 6 . 4 5 . . Recycler 5 | . 1 . . . 2 1 1 . Operator 4 | . . . 1 . 3 . . . Watcher 7 | . 1 . 2 . 3 1 . . Swarmer 12 | . 6 . 4 . 2 . . . Grunt 30 | . 4 4 9 1 8 4 . . Brawler 1 | . . . 1 . . . . . Duelist 1 | . . . . . . 1 . . Protector 1 | . . . . . . . 1 . Sentry 24 | . . . 8 . 6 7 3 . Hunter 5 | . . . . . 4 . . 1 Explorer 1 | . . . . . . . . 1 Ranger 1 | . . . . . . . . 1 Scrapper 1 | . . . . . . . . 1 Best Kill Streak 6 | 2 4 2 4 1 6 6 2 1 Combat Bots Only 3 | . 3 2 3 1 3 3 2 1 Max Kills in Single Turn 3 | 1 1 1 2 1 3 2 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . 1 . . . Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Hostile Shots Fired 445 | . 43 18 70 . 117 26 8 163 Missed 143 | . 5 7 20 . 32 12 3 64 Hits 302 | . 38 11 50 . 85 14 5 99 Projectile 302 | . 38 11 50 . 85 14 5 99 Critical Strikes 16 | . 1 1 4 . 4 . . 6 Damage Taken 3919 | . 422 166 635 . 905 183 115 1493 Core 727 | . 96 33 43 . 87 . 52 416 Absorbed by Shields 451 | . . . 76 . 344 31 . . Regen/Repaired (Parts) 266 | . . . . . 175 91 . . Core Remaining (%) 79 | 100 . 48 . 89 . . . . Volleys Fired 279 | 2 33 15 82 1 90 40 6 10 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 100 | 60 100 88 100 91 91 100 100 100 Shots Fired 530 | 4 63 29 158 2 165 78 12 19 Gun 305 | 4 33 15 76 1 86 60 12 18 Cannon 218 | . 29 14 81 1 75 18 . . Launcher 4 | . . . . . 4 . . . Special 3 | . 1 . 1 . . . . 1 Kinetic 228 | 2 32 15 76 1 86 16 . . Thermal 223 | 2 31 14 82 1 75 18 . . Explosive 4 | . . . . . 4 . . . Electromagnetic 74 | . . . . . . 44 12 18 Robot Hit Streak 29 | 3 9 10 15 1 15 12 29 5 Robot Miss Streak 4 | . 2 2 2 . 4 3 . 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 378 | 3 36 21 104 1 110 54 26 23 Core Hits 164 | 2 18 6 40 1 52 29 7 9 Critical Kills 4 | . . . 1 . 2 1 . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . . . 1 . 2 1 1 . Meltdown 4 | . . . 1 . 2 1 . . Corrupt 1 | . . . . . . . 1 . Melee Attacks 34 | . . . . . . 4 19 11 Impact . | . . . . . . . . . Slashing 26 | . . . . . . 4 11 11 Piercing . | . . . . . . . . . Sneak Attacks 11 | . . . . . . . 11 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7931 | 48 653 352 1980 23 2477 1110 715 573 Guns 3281 | 48 265 122 666 . 781 876 271 252 Cannons 3304 | . 388 230 1314 23 1146 203 . . Explosions 644 | . . . . . 550 31 63 . Melee 702 | . . . . . . . 381 321 Ramming . | . . . . . . . . . Kinetic 2008 | 25 255 122 666 . 781 159 . . Thermal 3431 | 23 398 230 1314 23 1146 234 63 . Explosive 550 | . . . . . 550 . . . Electromagnetic 1240 | . . . . . . 717 271 252 Impact . | . . . . . . . . . Slashing 702 | . . . . . . . 381 321 Piercing . | . . . . . . . . . Highest Corruption 5 | . . . 5 5 . . . . Average Corruption 5 | . . . 5 5 . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 17 | . . . 13 4 . . . . Message Errors 4 | . . . 3 1 . . . . Matter Fused 4 | . . . 2 2 . . . . Heat Flow Errors 4 | . . . 3 1 . . . . Energy Discharges 2 | . . . 2 . . . . . Data Loss (minor) 3 | . . . 3 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 185 | . 1 11 . . 41 . 132 . Projectiles 24 | . 1 11 . . 12 . . . Explosions 29 | . . . . . 29 . . . Melee 132 | . . . . . . . 132 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 46 | . . . . . . . 46 . Shots 1 | . . . . . . . 1 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 185 | . 180 22 185 108 8 19 . 4 Average Temperature 47 | . 66 10 34 69 5 12 . 4 Received Heat Transfer 1656 | . 174 114 302 . 219 87 18 742 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . . . . . 2 1 1 Combat Hostiles 3 | . . . . . . 1 1 1 Parts Fried 11 | . . . . . . 9 1 1 Impact Corruptions . | . . . . . . . . . Robots Melted 4 | . . . 1 . 2 1 . . Combat Hostiles 2 | . . . . . 1 1 . . Parts Melted 18 | . 1 1 4 . 8 3 . 1 Heat Transferred 6071 | 50 728 407 2294 37 2035 420 100 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 1 . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Maximum Alert Level 2 | . . . 2 1 1 . . . Low Security (%) 81 | 100 100 100 21 95 88 100 100 . Level 1 13 | . . . 54 4 11 . . . Level 2 4 | . . . 23 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 507 | 10 179 55 507 205 294 163 35 . Initial 195 | . . 28 . 195 56 118 7 . Average 99 | 1 80 16 303 178 68 49 5 . Influence Increases 2881 | 10 328 115 1045 30 732 469 152 . Destroy 0b10 Robot/C 1580 | . 200 80 580 20 400 240 60 . Destroy 0b10 Robot/NC 220 | 10 15 . 65 . 70 45 15 . Destroy Leader 486 | . 44 20 166 10 154 92 . . Allied During Kill 59 | . . . 58 . . . 1 . Trap Triggered on 0b10 20 | . . . 10 . . 10 . . Successful Hack 145 | . 8 . 40 . 20 7 70 . Select Force Hacks 30 | . . . 30 . . . . . Disable Machine 180 | . 15 . 75 . 45 45 . . Destroy Structure 41 | . 1 . 6 . 28 . 6 . Partial Spotted 30 | . . . . . 15 15 . . Lose Combat Pursuer 90 | . 45 15 15 . . 15 . . Influence Decreases 2881 | 10 255 188 542 388 595 732 171 . Entered New Map 618 | . . 45 . 308 89 164 12 . Time Decay 1896 | 10 235 133 502 80 447 330 159 . Lost Part 89 | . 20 10 10 . 49 . . . Lost Ally 40 | . . . 30 . 10 . . . Purge Threat 238 | . . . . . . 238 . . Squads Dispatched 12 | . . . 4 1 3 4 . . Investigation 3 | . . . 1 1 1 . . . Extermination . | . . . . . . . . . Reinforcement 5 | . . . 2 . 2 1 . . Assault 1 | . . . 1 . . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Distress Signals 11 | . 3 . 4 . 2 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 152 | . 19 4 36 . 30 28 4 31 Peak Tracking Total 11 | . 5 2 4 . 4 5 1 11 Tactical Retreats 4 | . 1 1 1 . . 1 . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Traps Triggered 5 | . 2 . . . 1 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 10 | . . . 4 . . 6 . . Reused 2 | . . . 1 . . 1 . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . 1 . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Machines Disabled 16 | . 1 . 6 . 3 3 . 3 Max in Single Turn 1 | . 1 . 1 . 1 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Machines Accessed 55 | . 10 . 11 1 6 11 11 5 Terminals 34 | . 7 . 8 . 5 8 6 . Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . . . 1 1 . . Recycling Units 9 | . 2 . 2 . . 2 3 . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 219 | . 24 . 34 1 27 24 56 53 Successful 163 | . 10 . 20 1 15 18 46 53 Failed 54 | . 13 . 13 . 12 6 10 . Catastrophic 1 | . . . . . . . 1 . Database Lockouts 2 | . 1 . 1 . . . . . Manual 74 | . 10 . 18 . 19 11 16 . Terminals 111 | . 19 . 28 . 21 18 25 . Fabricators . | . . . . . . . . . Repair Stations 9 | . 1 . . . 6 2 . . Recycling Units 19 | . 4 . 4 . . 4 7 . Scanalyzers 2 | . . . 2 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 117 | . 4 . 10 1 6 10 33 53 Record 77 | . . . . . . . 24 53 Part Schematic 1 | . . . . . . . 1 . Robot Analysis 3 | . 1 . 1 . 1 . . . Prototype ID Bank 7 | . 1 . 2 . . 1 3 . Open Door 3 | . . . . 1 . 2 . . Branch Access Points 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . . . Terminal Index 3 | . . . 1 . 1 . 1 . Recycling Unit Index 1 | . . . . . . . 1 . Garrison Index 1 | . . . . . . . 1 . Alert Level 2 | . . . 1 . . 1 . . Unreport Threat 2 | . . . . . . 2 . . Locate Traps 4 | . 1 . 1 . . 2 . . Reprogram Traps 2 | . . . 1 . . 1 . . Surveillance Status 2 | . . . 1 . 1 . . . Patrol Status 1 | . . . . . 1 . . . Hauler Manifests 2 | . 1 . . . . 1 . . Registered Components 2 | . . . . . 1 . 1 . Registered Prototypes 1 | . . . . . . . 1 . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 7 | . . . . . 5 2 . . Scan Component 4 | . . . . . 3 1 . . Repair 3 | . . . . . 2 1 . . Recycling Unit Hacks 8 | . 2 . 1 . . 2 3 . Report Inventory 8 | . 2 . 1 . . 2 3 . Scanalyzer 2 | . . . 2 . . . . . Retrieve Study 2 | . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 29 | . 4 . 7 . 4 4 10 . Terminals 20 | . 2 . 5 . 4 2 7 . Assimilate 3 | . 1 . 2 . . . . . Botnet 9 | . 1 . 2 . 2 2 2 . Operators 2 | . . . 1 . 1 . . . Skim 6 | . . . . . 1 . 5 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 9 | . 2 . 2 . . 2 3 . Reject 8 | . 2 . 1 . . 2 3 . Tunnel 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used 1 | . . . . . 1 . . . Hacking Detections 39 | . 9 . 9 . 6 6 9 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . Parts Repaired 3 | . . . . . 2 1 . . Time 134 | . . . . . 83 51 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 6 | . . . . . . . 6 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Total Allies 11 | . 1 3 1 . . . 6 . Largest Group 6 | . 1 4 4 1 1 . 6 4 Highest-Rated Group 77 | . 10 50 50 10 10 . 77 52 Highest-Rated Ally 21 | . 10 16 16 10 10 . 21 21 Total Orders 17 | . . . 6 . 11 . . . STAY 9 | . . . 3 . 6 . . . FOLLOW 8 | . . . 3 . 5 . . . Ally Attacks 71 | . . . 52 . . . . 19 Total Damage 900 | . . . 633 . . . . 267 Kills 12 | . . . 9 . . . . 3 Allies Corrupted . | . . . . . . . . . Allies Melted 3 | . . . . . . . . 3 Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Active Infowar (turns) 3984 | 11 420 . . . 168 709 1508 1168 Sensors 3553 | . . . . . 168 709 1508 1168 Seismic 431 | 11 420 . . . . . . . Robot Analysis Total 3 | . 1 . 1 . 1 . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Turns Passed 7983 | 75 788 444 1342 165 1367 847 1508 1447 Spaces Moved 6123 | 58 611 380 945 140 779 533 1368 1309 Core 18 | 1 . . . . . . . 17 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 6105 | 57 611 380 945 140 779 533 1368 1292 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 95 85 100 85 100 100 50 Average Speed 97 | 79 88 95 97 100 96 100 100 99 Slowest Speed 160 | 80 125 95 110 100 160 130 100 130 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 68 | 4 83 77 78 45 64 78 99 88 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 8 | . . . 1 1 . . 1 5 Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 3 | . . . . 1 . . . 2 Spaces Dug 7 | . 1 . 1 . . . 4 1 Terrain Destroyed 32 | . 1 . 1 . 23 . 6 1 Melee 5 | . . . . . . . 4 1 Projectile 2 | . 1 . 1 . . . . . AOE 25 | . . . . . 23 . 2 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Total 7534 | 79 794 433 1212 163 1229 762 1474 1388 Wait 808 | 7 114 31 119 23 294 146 64 10 Move 6115 | 57 610 379 944 139 778 532 1367 1309 Hop . | . . . . . . . . . Pick Up 74 | 6 13 4 17 . 16 3 5 10 Fast Attach 47 | 7 5 . 9 . 10 15 . 1 Attach 21 | . 2 4 4 . 8 . . 3 Detach 6 | . 1 . 1 . 2 2 . . Swap 49 | . 6 . 9 . 11 4 8 11 Drop 88 | . 10 . 27 . 20 16 5 10 Fire 279 | 2 33 15 82 1 90 40 6 10 Melee 34 | . . . . . . 4 19 11 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 13 | . . . . . . . . 13 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 9) 334 | -10/Materials | Build established: Mutant 639 | -10/Materials | Discovered new exit (range 14) 711 | -10/Materials | Discovered new exit (range 16) 730 | -10/Materials | Central database locked down 775 | -10/Materials | Discovered new exit (range 4) 864 | -10/Materials | Entered Mines 864 | -10/Mines | Accompanied by 1 ally 988 | -10/Mines | Discovered new exit (range 12) 1012 | -10/Mines | Core integrity fell below 50% 1288 | -10/Mines | Discovered new exit (range 8) 1295 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1295 | -10/Mines | Discovered new exit (range 5) 1304 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1308 | -10/Mines | Entered Materials 1308 | -9/Materials | Accompanied by 4 allies 1308 | -9/Materials | Evolved 2 slots: Utility x2 1716 | -9/Materials | Discovered new exit (range 14) 1722 | -9/Materials | Central database locked down 2124 | -9/Materials | Discovered new exit (range 11) 2381 | -9/Materials | Discovered new exit (range 16) 2508 | -9/Materials | First assault squad dispatched 2519 | -9/Materials | Discovered new exit (range 9) 2650 | -9/Materials | Entered Mines 2650 | -9/Mines | Accompanied by 1 ally 2654 | -9/Mines | Met a Derelict shopkeep closing up shop 2657 | -9/Mines | Met a Derelict bent on vengeance 2746 | -9/Mines | Discovered new exit (range 5) 2815 | -9/Mines | Entered Materials 2815 | -8/Materials | Accompanied by 1 ally 2815 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3164 | -8/Materials | Discovered new exit (range 13) 3585 | -8/Materials | Repaired Cooling System 3637 | -8/Materials | Repaired Imp. Assault Rifle 3810 | -8/Materials | Discovered new exit (range 16) 4003 | -8/Materials | Identified exit to Storage 4182 | -8/Materials | Entered Storage 4188 | -8/Storage | Met 01-MTF 4702 | -8/Storage | Repaired Hvy. Ion Engine 4811 | -8/Storage | Garrison activated, responded to threat 4855 | -8/Storage | Found Prototype Energy Gun 4855 | -8/Storage | Identified 01-MTF's Shockpuncher 4899 | -8/Storage | Discovered new exit (range 7) 5025 | -8/Storage | Identified exit to Recycling 5029 | -8/Storage | Entered Recycling 5029 | -8/Recycling | Accompanied by 1 ally (01-MTF) 5030 | -8/Recycling | Met a Zionite searching for Scraptown 5447 | -8/Recycling | Scanned before Scraplab entrance 5487 | -8/Recycling | Entered Scraplab 5542 | -8/Recycling | Discovered new exit (range 3) 5543 | -8/Recycling | Identified exit to Scraptown 5847 | -8/Recycling | Discovered new exit (range 9) 5901 | -8/Recycling | Learned location of 1 exit from Storage 5932 | -8/Recycling | Learned Storage emergency access door positions 5964 | -8/Recycling | Learned location of Zion (-7) 5965 | -8/Recycling | Learned Factory trap positions 5978 | -8/Recycling | Learned location of 1 exit from Recycling 6537 | -8/Recycling | Entered Scraptown 6537 | -8/Scraptown | Accompanied by 4 allies 6538 | -8/Scraptown | Identified exit to Factory 6547 | -8/Scraptown | Build established: Commander-Mutant 6572 | -8/Scraptown | Visited Cave Peace 6601 | -8/Scraptown | Visited Red Mages 6651 | -8/Scraptown | Visited Spacefarers 6897 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6968 | -8/Scraptown | Visited UFD Registry 6968 | -8/Scraptown | Registered with UFD as "Nullchassis" 6982 | -8/Scraptown | Visited SPCMW 7014 | -8/Scraptown | Visited Fellowship of the Rings 7034 | -8/Scraptown | Visited Comm Corps 7244 | -8/Scraptown | Visited CPS Storage 7280 | -8/Scraptown | Visited Junk Cannon Lab 7311 | -8/Scraptown | Visited Curators Association 7337 | -8/Scraptown | Visited Junk Repository 7497 | -8/Scraptown | Visited Infowarlord's Domain 7504 | -8/Scraptown | Found Exp. Signal Interpreter 7536 | -8/Scraptown | Met Optimus 7536 | -8/Scraptown | Accepted into 0bPrime 7573 | -8/Scraptown | Visited Scrapoid Pod Storage 7579 | -8/Scraptown | Found Scrapoid Pod 7596 | -8/Scraptown | Visited Junk Repository 7619 | -8/Scraptown | Visited LU-1G1's Boring Crew 7675 | -8/Scraptown | Visited Derelict Rescue Squad 7689 | -8/Scraptown | Civil war broke out across Scraptown 7727 | -8/Scraptown | Visited Botcube Research 7776 | -8/Scraptown | Found Lrg. Botcube 7801 | -8/Scraptown | Visited Cartography Club 7810 | -8/Scraptown | Learned location of Recycling (-8) 7810 | -8/Scraptown | Learned location of Extension (-4) 7810 | -8/Scraptown | Learned location of Quarantine (-2) 7810 | -8/Scraptown | Learned 8 Materials zone layouts 7810 | -8/Scraptown | Learned 12 Factory zone layouts 7810 | -8/Scraptown | Learned 12 Research zone layouts 7810 | -8/Scraptown | Learned 16 Research zone layouts 7810 | -8/Scraptown | Learned 12 Lower Caves zone layouts 7810 | -8/Scraptown | Learned 24 Upper Caves zone layouts 7810 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 7810 | -8/Scraptown | Learned Materials emergency access door positions 7810 | -8/Scraptown | Learned location of 2 exits from Research 7810 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 7810 | -8/Scraptown | Learned location of 1 exit from Factory 7831 | -8/Scraptown | Found Deep Structural Scanner 7853 | -8/Scraptown | Attached CPS modules to Triborg. 7859 | -8/Scraptown | Attacked by Scraptown defenders 7872 | -8/Scraptown | Optimus destroyed in the chaos of civil war 7917 | -8/Scraptown | Lost 5 allies 7931 | -8/Scraptown | Core integrity fell below 50% 7953 | -8/Scraptown | Lost 4 parts (1n1u2w) 7976 | -8/Scraptown | Core integrity fell below 20% 7984 | -8/Scraptown | Destroyed by PT-7AP(M) with Flamer Last Messages --------------- 07929_ Penetrated by Bolt. 07931_ 16-1UP(h) destroyed. 07933_ GR-GSP(j) cannibalizes Ovr. Titanium Leg to repair Ovr. Titanium Leg. 07941_ H9-CCE(x) destroyed. 07953_ Machine disabled. 07966_ Critical hit (Burn: +50). 07969_ Angular Momentum Engine destroyed. 07970_ Cooling System destroyed. 07973_ CN-GYR(j) destroyed. 07974_ JG-G4G(j) heat damages Mak. Microdissipator Network. 07974_ Arm. Huge Wheel destroyed. 07974_ JG-G4G(j) destroyed. 07974_ Dropped Hcp. Storage Unit. 07975_ Acquired 01-MTF's Shockpuncher. 07981_ R8-L0C(j) switches sides: "Uh oh, they might just win this." 07984_ Critical hit (Burn: +80). [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????