Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.15 @ 22:53:38 Player: puncake Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (120) 600 Value Destroyed (4370) 4370 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (714) 714 TOTAL SCORE: 9124 Bonus ------- High Alert Combat Kills 272 Follower Combat Kills 194 Met Data Miner 300 Friendly Fire -52 Cogmind --------- Core Integrity 0/700 Matter 250/300 Energy 701/770 System Corruption 0% Temperature Cool (12) Movement Core (350) Ox6 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Energy Well Visual Processing Unit Hacking Suite System Shield > --- WEAPON (3) ------- Mini Grenade Launcher Makeshift Spear > --- INVENTORY (4) ---- Improved Deuterium Engine Particle Gun Precision Beam Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Terrain Scanner Hacking Suite System Backup Module > --- WEAPON ----------- Precision Beam Rifle Flak Gun Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Visual Processing Unit System Shield Field Recycling Unit Precision Beam Rifle Light EM Pulse Cannon Advanced Assault Cannon Mini Grenade Launcher [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Field Recycling Unit Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Makeshift Spear Energy Gun Precision Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 3 | . . . 1 2 . . . . Weapon 1 | . . . 1 . . . . . Parts Attached 100 | 6 9 13 43 12 2 8 4 3 Power 12 | 1 1 2 5 . . 1 1 1 Engine 6 | 1 1 1 2 . . 1 . . Core 5 | . . 1 3 . . . 1 . Reactor 1 | . . . . . . . . 1 Propulsion 34 | 2 3 5 18 3 . 3 . . Treads 10 | . . 2 7 1 . . . . Leg 21 | 2 3 1 11 2 . 2 . . Wheel 3 | . . 2 . . . 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 16 | 1 2 1 3 4 . 1 3 1 Device 8 | . 1 1 2 3 . . 1 . Storage 3 | 1 1 . . . . . . 1 Processor 2 | . . . 1 . . . 1 . Hackware 2 | . . . . 1 . . 1 . Protection 1 | . . . . . . 1 . . Artifact . | . . . . . . . . . Weapon 38 | 2 3 5 17 5 2 3 . 1 Energy Gun 17 | 1 3 3 9 . . 1 . . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 10 | 1 . 2 4 3 . . . . Ballistic Cannon 5 | . . . 3 1 . . . 1 Launcher 2 | . . . 1 . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon 2 | . . . . . 1 1 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . . . 1 Parts Lost 41 | . . 10 12 1 2 9 . 7 Power 7 | . . 2 3 . . 1 . 1 Propulsion 16 | . . 3 6 1 1 3 . 2 Utility 6 | . . . . . . 4 . 2 Weapon 12 | . . 5 3 . 1 1 . 2 Highest Loss Streak 5 | . . 5 3 1 2 5 . 3 Average Slot Usage (%) 80 | . 98 93 97 98 89 45 56 69 Engine 3 | . 14 6 4 7 7 1 . . Core 3 | . . 3 4 . . . . 6 Treads 7 | . . 14 15 19 7 1 . . Leg 8 | . 28 19 14 9 12 2 7 . Wheel 1 | . . 6 5 . . . 7 . Device 11 | . 13 11 13 23 23 2 . 6 Storage 8 | . 14 11 9 7 7 7 7 6 Processor 3 | . . . 4 . . . . 7 Hackware 7 | . . . . 5 7 7 8 15 Energy Gun 5 | . 27 12 11 5 . 1 7 . Ballistic Gun 5 | . . 7 9 14 7 1 . . Ballistic Cannon 4 | . . . 6 1 5 . . 6 Launcher 3 | . . . . . . 5 7 7 Piercing Weapon 3 | . . . . . 5 7 7 7 Naked Turns . | . . . . . . . . . Heaviest Build 35 | 10 25 27 30 35 35 30 28 28 Greatest Support 80 | 20 20 26 80 60 36 20 16 16 Greatest Overweight (x) 8 | . 1 2 2 1 1 7 1 8 Average Overweight (x) 2 | . . . . . . 2 . 6 Largest Inventory Capacity 8 | 6 8 8 8 8 8 8 8 8 Average Capacity 6 | 5 6 8 8 8 8 8 8 4 Most Carried 8 | 6 8 8 8 8 8 8 8 5 Average Carried 6 | 3 6 5 7 7 7 7 7 4 Final Capacity 8 | 6 8 8 8 8 8 8 8 4 Final Carried 8 | 6 8 7 8 8 7 8 4 3 Class Distribution -------------------- 34% | Hacker-Mutant 25% | Mutant 21% | Scavenger-Skirmisher 10% | Skirmisher 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Matter Collected 2752 | 220 120 150 1210 342 122 402 . 186 Remotely . | . . . . . . . . . Salvage Created 4763 | . 349 544 2069 868 108 628 . 197 Parts 292 | . 28 41 127 60 1 22 . 13 Haulers Intercepted 8 | . 1 . 4 3 . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 42 | . . . . . 9 15 . 18 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 97 | . 7 13 41 11 2 17 . 6 Melee 3 | . . . . 1 1 1 . . Guns 59 | . 7 13 28 9 . 2 . . Cannons 17 | . . . 11 1 1 . . 4 AOE 18 | . . . 2 . . 14 . 2 Classes Destroyed 15 | . 5 2 5 2 1 . . . Worker 5 | . 1 . 1 3 . . . . Builder 3 | . 1 . . 2 . . . . Tunneler 1 | . . . 1 . . . . . Hauler 8 | . 1 . 4 3 . . . . Recycler 1 | . . . . 1 . . . . Operator 1 | . . . 1 . . . . . Watcher 4 | . . 2 2 . . . . . Swarmer 13 | . 3 4 4 . . . . 2 Grunt 54 | . 4 5 23 7 . 12 . 3 Brawler 3 | . . . 2 . . 1 . . Duelist 3 | . . . 1 . . 2 . . Protector 2 | . . . 1 . . 1 . . Sentry 17 | . . 4 10 1 1 1 . . Hunter 1 | . . . . . 1 . . . Programmer 4 | . . . . 3 . . . 1 Best Kill Streak 7 | . 4 5 6 4 1 7 . 5 Combat Bots Only 7 | . 3 4 6 3 1 7 . 5 Max Kills in Single Turn 5 | . 2 2 2 3 1 5 . 3 Gunslinging 1 | . . 1 . . . . . . Exploded 5 | . . . 1 . . 5 . 2 Melee 1 | . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Damage Taken 6241 | . 196 974 2305 653 241 1140 . 732 Core 1178 | . 30 135 299 56 8 334 . 316 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 74 | 100 88 66 45 . . . . . Volleys Fired 275 | . 16 47 123 38 7 21 . 23 Largest 3 | . 2 2 3 3 2 2 . 2 Hottest 154 | . 110 110 154 117 84 110 . 110 Shots Fired 615 | . 32 80 323 114 14 24 . 28 Gun 460 | . 32 80 227 97 7 15 . 2 Cannon 136 | . . . 96 17 7 . . 16 Launcher 19 | . . . . . . 9 . 10 Special . | . . . . . . . . . Kinetic 357 | . . 22 200 93 13 13 . 16 Thermal 97 | . 1 27 44 21 . 2 . 2 Explosive 19 | . . . . . . 9 . 10 Electromagnetic 142 | . 31 31 79 . 1 . . . Robot Hit Streak 23 | . 8 9 23 17 8 11 . 6 Robot Miss Streak 10 | . 4 2 10 8 7 4 . 4 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . 2 3 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 464 | . 23 53 241 92 13 27 . 15 Core Hits 312 | . 16 22 140 68 6 42 . 18 Critical Hits 3 | . . . 2 1 . . . . Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . . Melee Attacks 11 | . . . . 3 1 7 . . Impact . | . . . . . . . . . Slashing 3 | . . . . 3 . . . . Piercing 8 | . . . . . 1 7 . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9033 | . 269 709 3583 1572 162 1855 . 883 Guns 5065 | . 269 632 2424 1411 53 245 . 31 Cannons 1422 | . . . 1032 129 72 . . 189 Explosions 2336 | . . 77 127 . . 1469 . 663 Melee 210 | . . . . 32 37 141 . . Ramming . | . . . . . . . . . Kinetic 3653 | . . 227 1764 1182 102 189 . 189 Thermal 1309 | . 13 264 587 358 . 56 . 31 Explosive 2132 | . . . . . . 1469 . 663 Electromagnetic 1729 | . 256 218 1232 . 23 . . . Impact . | . . . . . . . . . Slashing 32 | . . . . 32 . . . . Piercing 178 | . . . . . 37 141 . . Highest Corruption 3 | . . . . 3 . . . . Average Corruption 1 | . . . . 1 . . . . Corruption Purged 3 | . . . . 3 . . . . Effects 5 | . . . . 5 . . . . Message Errors 2 | . . . . 2 . . . . Energy Discharges 2 | . . . . 2 . . . . Targeting Errors 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 99 | . . . 50 . 10 38 . 1 Projectiles 10 | . . . . . 10 . . . Explosions 89 | . . . 50 . . 38 . 1 Melee . | . . . . . . . . . Knockbacks 43 | . . . 40 2 . . . 1 Impact . | . . . . . . . . . Kinetic 33 | . . . 30 2 . . . 1 Secondary 10 | . . . 10 . . . . . Self-Inflicted Damage 362 | . . 72 56 . . 234 . . Shots 11 | . . 2 1 . . 8 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 490 | . 178 431 490 321 16 21 . 168 Average Temperature 113 | . 72 121 141 83 10 7 . 58 Received Heat Transfer 2184 | . 54 246 1098 204 66 378 . 138 Effects 14 | . . 3 10 1 . . . . Shutdowns 2 | . . 1 1 . . . . . Energy Bleed 6 | . . 2 3 1 . . . . Interference 1 | . . . 1 . . . . . Short Circuit 3 | . . . 3 . . . . . Damage (minor) 2 | . . . 2 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 8 | . . . 8 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 1 1 . . . . . Heat Transferred 2588 | . 37 496 1115 740 . 125 . 75 Parts Sabotaged . | . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . 2 2 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Peak Influence 850 | . 217 324 850 456 . . . . Initial 386 | . . 7 15 386 . . . . Average 288 | . 111 146 345 334 . . . . Maximum Alert Level 3 | . 1 1 3 2 . . . . Low Security (%) 42 | 100 78 71 50 . . . . . Level 1 32 | . 21 28 6 82 . . . . Level 2 14 | . . . 19 17 . . . . Level 3 10 | . . . 22 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 1 . 6 4 . 1 . . Investigation 1 | . . . 1 . . . . . Extermination 2 | . . . . 2 . . . . Reinforcement 6 | . 1 . 3 2 . . . . Assault 2 | . . . 1 . . 1 . . Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced 1 | . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Distress Signals 9 | . 1 2 5 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 143 | . 12 21 61 16 2 19 . 12 Peak Tracking Total 8 | . 5 7 6 4 1 8 . 6 Tactical Retreats 8 | . 1 2 2 1 . 2 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Traps Triggered 1 | . . . 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Machines Disabled 6 | . . 1 5 . . . . . Max in Single Turn 2 | . . 1 2 . . . . . Garrison Access 1 | . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Machines Accessed 14 | . 2 2 3 2 1 . 4 . Terminals 8 | . 2 2 2 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 41 | . 4 4 4 2 1 . 26 . Successful 33 | . 1 2 2 1 1 . 26 . Failed 8 | . 3 2 2 1 . . . . Catastrophic 2 | . . 1 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 7 | . 2 3 2 . . . . . Terminals 13 | . 4 4 3 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 32 | . 1 2 1 1 1 . 26 . Record 11 | . . . . . . . 11 . Part Schematic 9 | . . . . . . . 9 . Robot Schematic 3 | . . . . . . . 3 . Prototype ID Bank 3 | . . . . . . . 3 . Open Door 1 | . . . . . 1 . . . Branch Access Points 4 | . 1 1 1 1 . . . . Unreport Threat 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 2 1 2 2 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 9 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . 1 . . . . . Machine Destruction 1 | . . . 1 . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 94 | . . . . . . . . 94 Highest-Rated Ally 94 | . . . . . . . . 94 Total Orders . | . . . . . . . . . Ally Attacks 20 | . . . . . . . . 20 Total Damage 655 | . . . . . . . . 655 Kills 5 | . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Turns Passed 8415 | 66 431 488 1896 1179 400 999 89 2867 Spaces Moved 3522 | 45 236 267 741 678 295 436 84 740 Core 796 | 6 . . . . . 207 . 583 Treads 641 | . . . 238 399 . 4 . . Legs 1519 | 39 236 115 447 279 295 108 . . Wheels 566 | . . 152 56 . . 117 84 157 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 90 90 120 120 100 100 110 Average Speed 199 | 110 147 121 151 149 126 211 101 377 Slowest Speed 450 | 120 150 180 180 180 150 400 110 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 3 43 21 65 16 51 64 71 75 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 1 . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched 5 | . . . . . 1 3 . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 131 | . . 7 6 7 1 60 . 50 Melee . | . . . . . . . . . Projectile 13 | . . . . 7 1 . . 5 AOE 118 | . . 7 6 . . 60 . 45 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Total 4409 | 60 290 351 1289 764 307 479 87 782 Wait 406 | . 17 13 337 20 2 2 . 15 Move 3514 | 44 235 266 740 677 294 435 83 740 Hop . | . . . . . . . . . Pick Up 50 | 10 4 11 16 3 . 5 . 1 Fast Attach 25 | 2 2 . 11 5 1 3 . 1 Attach 43 | 4 1 13 13 1 1 4 4 2 Detach 3 | . . 1 2 . . . . . Swap 32 | . 6 . 19 6 . 1 . . Drop 50 | . 9 . 28 11 1 1 . . Fire 275 | . 16 47 123 38 7 21 . 23 Melee 11 | . . . . 3 1 7 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 3 exits: *Mat / Min / Sto) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Identified exit to Mines 330 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 16) 498 | -10/Materials | Entered another Materials area 498 | -9/Materials | Evolved 2 slots: Propulsion x2 860 | -9/Materials | Lost 5 parts (1p2n2w) 957 | -9/Materials | Discovered new exit (range 15) 971 | -9/Materials | Identified exit to Mines 971 | -9/Materials | Identified exit to Storage 986 | -9/Materials | Entered another Materials area 986 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1337 | -8/Materials | Build established: Skirmisher 1625 | -8/Materials | Lost 3 parts (1n2w) 1944 | -8/Materials | Garrison activated, responded to threat 2131 | -8/Materials | Core integrity fell below 50% 2420 | -8/Materials | Build established: Scavenger-Skirmisher 2815 | -8/Materials | Discovered new exit (range 6) 2882 | -8/Materials | Entered Factory 2882 | -7/Factory | Evolved 2 slots: Utility x2 3785 | -7/Factory | Identified exit to Lower Caves 3966 | -7/Factory | Build established: Skirmisher 4061 | -7/Factory | Entered Lower Caves 4231 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4298 | -7/Lower Caves | Build established: Mutant 4446 | -7/Lower Caves | Discovered new exit (range 6) 4461 | -7/Lower Caves | Entered another Lower Caves area 4469 | -7/Lower Caves | Lgt. EM Pulse Cannon stolen by Master Thief 4524 | -7/Lower Caves | Lost 3 parts (1p1n1u) 4613 | -7/Lower Caves | Learned Factory terminal intel 4630 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4663 | -7/Lower Caves | Core integrity fell below 50% 4674 | -7/Lower Caves | Learned location of Zion (-6) 4683 | -7/Lower Caves | Destroyed 7 combat bots 4687 | -7/Lower Caves | Lost 5 parts (2n2u1w) 4716 | -7/Lower Caves | Destroyed 7 combat bots 5167 | -7/Lower Caves | Spotted B-75 Beast 5458 | -7/Lower Caves | Discovered new exit (range 2) 5460 | -7/Lower Caves | Entered Data Miner 5460 | -7/Data Miner | Discovered new exit (range 6) 5479 | -7/Data Miner | Met Data Miner 5503 | -7/Data Miner | Learned location of Section 7 (-2) 5503 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5519 | -7/Data Miner | Received God Mode back door access code from Data Miner 5549 | -7/Data Miner | Entered Proximity Caves 5584 | -6/Proximity Caves | Learned 4 Factory zone layouts 5675 | -6/Proximity Caves | Escorted by Enhanced Grunt 5819 | -6/Proximity Caves | Build established: Hacker-Mutant 6257 | -6/Proximity Caves | Spotted B-75 Beast 8406 | -6/Proximity Caves | Core integrity fell below 20% 8416 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 05798_ Acquired 36 matter. 05803_ I8-YJ4(k) breaks down the debris. 05803_ Acquired 38 matter. 05827_ The unstable cave ceiling collapses. 06361_ P-60 Hacker destroyed. 06367_ Shock Rifle fries itself beyond repair. 06367_ Gravmag System fries itself beyond repair. 06370_ Imp. Heat Sink fries itself beyond repair. 06371_ Remote Datajack fries itself beyond repair. 06373_ Shock Rifle fries itself beyond repair. 06408_ Acquired 6 matter. 06916_ Searching scrap... 06916_ Found Imp. Cryofiber Web. 06916_ Found Hacking Suite. 06916_ Found Mak. Hacking Suite. 06916_ Found 28 Matter. 07393_ Acquired 12 matter. 08401_ Adv. Assault Cannon destroyed. 08408_ Lgt. Nuclear Core destroyed. 08408_ Field Recycling Unit destroyed. Map ----- +----------------------------------------------------+ | %% % #######??####### #???# ## #???????? | | #??# #?#### ## ###???????? | | % %%#??# % ### ## #####?????? | | %#####% #??# ####### ## ### ## ##????? | | ##?# ####%##????## ## ##?# ##???? | | % #?# # #?????## ## ##??## #???? | | ###?# % ###????## ##???## #???? | | ##% #???#####% #???## ##??## #???? | | ## % ?????#% #%##### #### ### ##???? | | ####### #??# #### # #?###????? | | #??????????## ##?## ## ##????????? | | #???????????###?## ?### ######?????????? | | #??????????????## #?## #?####?????????? | | %%#???????????### ?# ### ##????????? | | % #????????? ## ## #????????? | | #????????? #????????? | | % %#?????????### ## ##????????? | | #?????????## ?# ## #?????????? | | % #?????????# ?## #### #????????? | | ?????????# ?# ##??## #???????? | | ### ??????### ?# ##????? #??????? | | ???# #?????? BB ## #??????# #??????? | | ???? #????????# BB ## #???????####??????? | | ????? ??????### ; #??####?????##????? | | ????? ?????# #?## #????# ##???? | | ???????????????# @### ### ##### #???? | | ?????????# % #?# ## ## #????? | | ??????????# % ?# ## #?????? | | ??????????### % * ?# # #??????? | | #???????????## !%= #### #??????? | | ##???????????# %% #???#### #??????? | | #???????????# ???????## ##???##? | | #???????????# ## ?????##?## ##?# #? | | #??????????# ??## ????## ??######## ## ## | | ##????????# ????## ????## ?????#### | | ##???????? ??????# ????# #???## | | #???????? ???????# ???## #### ## | | # #???????? #?????####### | | ?# #??????? ##??????## | | ??####??????? ####???# ## | | #####???????? ##??# ##? | | #????#### #??# ##? | | #???## #??????#### ## ## | | ## #???# #?????????###??# | | ?# #??? #??????????????## | | ?# #???? #????????????????# | | ?# #???? ##???????????????#% | | ## #????? ##???????????##?# | | ## #????? #??????????## ## #### | | ?# ####### #??????????????# #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 18 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralAutogunGreatsword Manual? 0 Play Time 00:48:04 Cumulative 15.1 hours Start 2021.06.15 @ 22:02:08 End 2021.06.15 @ 22:53:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 34 Achievement% 22 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e84a7f35-c7c1-4fee-9405-8f9ae7f62994