Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.28 @ 06:56:22 // Winter2019/RPGLIKE Player: Gallgagger Result: Destroyed by Swarm Drone with Compact Gauss Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (617) 3085 Value Destroyed (33437) 33437 Prototype IDs (72) 1440 Alien Tech Used (7) 1400 Bonus (28429) 28429 TOTAL SCORE: 76391 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 11352 Follower Combat Kills 693 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 7104 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -720 Cogmind --------- Core Integrity 0/1600 Matter 425/425 Energy 240/240 System Corruption 4% Temperature Cool (0) Movement Hovering (21) Location -2/Section 7 Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Mini Fusion Reactor Zionite Light DM Reactor > --- PROPULSION (5) --- Zionite Glidesys I Zionite Glidesys II Zionite Glidesys II Zionite Glidesys II Cooled Antigrav System > --- UTILITY (12) ----- Advanced Gravity Neutralizer Zionite Metafield Generator Experimental Signal Interpreter Particle Accelerator Advanced Thermal Shield Long-range Tractor Beam Mobile Assembly Unit Microwarp Drive > --- WEAPON (4) ------- Null Cannon XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent > --- INVENTORY (5) ---- Mobile Assembly Unit Subatomic Replicator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Mini Fusion Reactor Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys II Zionite Glidesys II Zionite Glidesys II Cooled Antigrav System > --- UTILITY ---------- Advanced Gravity Neutralizer Zionite Metafield Generator Experimental Signal Interpreter Particle Accelerator Advanced Thermal Shield Long-range Tractor Beam Mobile Assembly Unit Microwarp Drive > --- WEAPON ----------- Null Cannon XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent > --- INVENTORY -------- Mobile Assembly Unit Subatomic Replicator [Rating: 186] Favorites ----------- Power Zionite Light DM Reactor Engine Light Ion Engine Power Core Light Fission Core Reactor Zionite Light DM Reactor Propulsion Zionite Glidesys II Wheel Compact Wheel Hover Unit Zionite Glidesys II Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Compact Matter Pod Processor Advanced Signal Interpreter Hackware Ghost Barrier Protection Layered Medium Armor Plating Artifact Microwarp Drive Weapon XL Autogun Subcomponent Energy Gun Zionite Phaser-S Energy Cannon Null Cannon Ballistic Gun XL Autogun Subcomponent Launcher Heavy Rocket Launcher Special Weapon CPS Tube Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Sec Slots Evolved 20 | 4 3 . 2 . 1 3 2 . . . 1 . . . 1 . . . . 2 . 1 . Power 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | 1 1 . . . . 1 . . . . . . . . . . . . . 1 . . . Utility 11 | 1 1 . 1 . 1 2 1 . . . 1 . . . 1 . . . . 1 . 1 . Weapon 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 236 | 6 10 6 11 3 5 26 2 3 3 56 . 5 3 2 6 . 5 24 1 20 13 22 4 Power 20 | 2 1 . . . 1 3 1 . . 3 . 1 . . . . . . 1 6 1 . . Engine 3 | 2 . . . . 1 . . . . . . . . . . . . . . . . . . Core 5 | . 1 . . . . 3 1 . . . . . . . . . . . . . . . . Reactor 12 | . . . . . . . . . . 3 . 1 . . . . . . 1 6 1 . . Propulsion 34 | 2 3 1 4 1 . 4 . . . 13 . . . . . . . . . 4 . 2 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Hover 32 | . 3 1 4 1 . 4 . . . 13 . . . . . . . . . 4 . 2 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 101 | . 4 3 . 1 2 10 1 1 3 20 . 4 1 2 3 . 5 8 . 7 12 10 4 Device 82 | . 2 1 . . 2 9 . 1 3 14 . 4 1 2 3 . 4 6 . 7 12 9 2 Storage 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Processor 6 | . 2 . . . . 1 . . . . . . . . . . 1 2 . . . . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Protection 9 | . . 2 . 1 . . 1 . . 5 . . . . . . . . . . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon 81 | 2 2 2 7 1 2 9 . 2 . 20 . . 2 . 3 . . 16 . 3 . 10 . Energy Gun 15 | 1 . . . . . 1 . 1 . 6 . . . . . . . 4 . . . 2 . Energy Cannon 7 | . . . 1 . . . . . . . . . . . 1 . . 2 . . . 3 . Ballistic Gun 53 | 1 2 2 6 1 2 8 . 1 . 10 . . 1 . 2 . . 9 . 3 . 5 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 46 | . . 1 1 1 . 2 . . 1 13 . 1 1 . 2 . 1 11 . 1 3 7 . Parts Lost 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 97 99 97 96 100 95 94 94 94 95 80 82 85 85 85 85 85 85 85 81 86 86 83 Engine 1 | . 13 9 8 7 7 2 . . . . . . . . . . . . . . . . . Core 4 | . 9 9 8 7 7 9 13 15 15 1 . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . 13 15 15 15 15 14 14 14 14 14 13 13 12 12 Hover 19 | . 21 27 25 23 21 19 15 15 15 20 20 20 20 20 19 19 19 19 19 18 21 20 20 Device 25 | . 9 9 8 7 18 29 32 31 31 28 20 22 25 28 30 33 28 28 28 27 30 30 27 Processor 5 | . 11 9 8 7 7 5 5 5 5 5 5 5 5 1 . . 3 4 4 4 4 4 4 Protection 2 | . . 8 8 11 8 1 3 5 5 4 . . . . . . . . . . . . . Ballistic Gun 19 | . 23 26 26 30 28 25 21 21 21 14 20 20 19 20 19 19 19 18 19 17 17 15 12 Peak Build Rating 186 | 6 14 18 29 37 46 81 86 89 95 132 119 126 125 126 134 132 133 136 134 147 156 173 186 Average Rating 104 | 4 11 16 23 33 42 62 82 86 87 119 119 121 124 124 127 132 131 131 133 133 152 159 176 On Entrance 92 | . 6 14 18 29 36 46 76 86 86 88 119 119 125 125 126 132 132 131 134 133 147 153 170 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 12 12 18 24 26 43 47 57 57 58 90 86 87 87 92 94 94 94 94 94 99 99 108 108 Greatest Support 116 | 26 34 37 40 44 44 65 65 65 65 86 86 91 91 96 96 96 96 96 96 108 115 116 116 Greatest Overweight (x) 1 | . . . . . . . . . . 1 . 1 . . . . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . . . . . 3 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 4 | . . . . . . 3 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . . 2 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . . . . . . 3 4 4 4 4 5 4 5 4 5 5 4 5 5 4 5 5 5 Final Capacity 5 | . . . . . 3 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . . 2 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 50% | Scavenger-Sprinter 23% | Tank 10% | Scavenger-Gunner 7% | Scavenger-Tank 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Storage Gunner | -9/Recycling Tank | -9/Scraptown Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Scavenger-Tank | -6/Deep Caves Scavenger-Sprinter | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Warlord Scavenger-Sprinter | -4/Proximity Caves Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Armory Scavenger-Sprinter | -3/Research Scavenger-Sprinter | -3/Quarantine Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -2/Testing Scavenger-Sprinter | -2/Section 7 Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Sec Matter Collected 18426 | 260 329 416 375 76 48 1610 206 128 63 1492 618 1283 460 759 1315 508 1046 1495 346 1074 2148 1136 1235 Remotely 13582 | . . . . . . . . . . 167 618 1283 460 759 1315 508 1046 1495 346 1074 2148 1136 1227 Salvage Created 32088 | . 498 1270 480 79 . 2131 427 209 . 2589 1691 2593 662 1573 2931 863 2515 2762 494 2108 3756 1267 1190 Parts 1677 | . 55 56 44 10 . 148 12 18 . 109 50 133 48 77 126 50 142 124 34 121 212 71 37 Haulers Intercepted 9 | . 1 1 2 . . 2 . . . . . 2 . . . . . . . 1 . . . Recyclers Shooed 9 | . . 1 . . . 2 . . . . . 3 . . . . 2 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 255 | . . . . . . . 15 18 . . 51 . 48 73 . 50 . . . . . . . Prevented 4 | . . . . . . . 1 . . . 3 . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Sec Combat Hostiles Destroyed 626 | . 21 21 11 2 . 47 5 7 . 102 26 38 22 32 62 18 37 49 8 30 51 18 19 Guns 575 | . 21 21 10 2 . 47 5 7 . 57 25 38 22 32 62 18 37 49 8 30 51 18 15 Cannons 4 | . . . 1 . . . . . . . . . . . . . . . . . . . 3 AOE 46 | . . . . . . . . . . 45 1 . . . . . . . . . . . . Classes Destroyed 31 | . 5 5 . . . 6 . . . 4 1 . . 1 4 2 . 1 . . . 2 . Worker 13 | . . 1 . . . 7 . . . . . . . . . . 1 . . 2 2 . . Builder 9 | . 1 . 1 . . 1 . . . . . 3 . . . . 2 . 1 . . . . Hauler 9 | . 1 1 2 . . 2 . . . . . 2 . . . . . . . 1 . . . Recycler 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Operator 9 | . . 1 1 . . 1 . . . . . . . . . . . . 1 3 . 1 1 Drone 6 | . . . . . . . . . . . . . . . . 2 . . . . . . 4 Watcher 35 | . 3 2 1 . . 6 . . . . . 4 . . . . 4 2 1 3 9 . . Swarmer 83 | . 6 3 . . . 9 . 3 . . 10 9 10 7 11 . 5 9 . . . 1 . Saboteur 7 | . . . . . . . . . . . 1 . . . 2 . . 4 . . . . . Grunt 200 | . 15 12 6 . . 19 . 3 . . 7 15 9 19 25 10 9 14 . 15 20 2 . Brawler 17 | . . . . . . 2 1 . . . 4 2 . 1 2 1 . 4 . . . . . Duelist 14 | . . 2 . . . 1 . . . . 1 . 1 . . 1 . 4 . . 3 . 1 Protector 5 | . . . . . . 1 . . . . . 1 . . 2 . . . . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 53 | . . 4 5 2 . 6 1 . . . 2 3 1 1 . 1 8 7 . . 7 . 5 Demolisher 5 | . . . . . . . . . . . . . . . 1 . . 1 . . 3 . . Specialist 8 | . . . . . . . . . . . . . . . 1 . . 2 . 2 . 3 . Hunter 53 | . . . . . . 3 2 . . . . 3 . 2 6 . 10 2 4 5 6 6 4 Programmer 42 | . . . . . . 4 1 1 . . . 4 . . 8 2 1 2 3 8 2 3 3 Heavy 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . Behemoth 11 | . . . . . . 1 . . . . 1 1 1 1 . 1 2 . 1 . 2 . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 8 | . . . . . . . . . . . . . . . 2 . . . . . 4 2 . Executioner 6 | . . . . . . . . . . . . . . . 3 . . . . . 3 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Light 11 | . . . . . . . . . . 11 . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Assembled 79 | . . . . . . . . . . 77 . . . . . . . . . . 2 . . Golem 13 | . . . . . . . . . . 13 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 27 | . 6 4 5 2 . 7 2 4 . 24 7 9 10 8 15 7 10 27 5 17 11 4 5 Combat Bots Only 26 | . 6 4 4 2 . 7 2 4 . 24 7 9 10 8 15 6 8 26 4 14 8 4 5 Max Kills in Single Turn 8 | . 1 2 1 1 . 4 1 2 . 8 1 3 2 2 2 2 3 2 2 2 2 1 2 Gunslinging 2 | . . . . . . 1 . 1 . 1 . 2 1 1 1 1 1 1 . . 1 . 1 Exploded 8 | . . . . . . . . . . 8 1 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Sec Hostile Shots Fired 2124 | . 78 64 28 2 . 392 45 22 . 267 72 124 37 53 131 45 115 78 38 108 141 120 164 Missed 881 | . 16 24 10 2 . 161 11 10 . 134 34 46 19 22 57 14 41 30 21 40 65 60 64 Damage Taken 16751 | . 486 440 250 8 . 1383 186 47 . 2606 521 1269 292 416 998 592 1412 724 344 769 1414 848 1746 Core 12873 | . 391 327 163 6 . 1036 135 32 . 1755 416 1012 229 329 784 470 1124 557 277 601 1122 683 1424 Absorbed by Shields 1984 | . . . . . . 1067 186 66 . 438 . . . . 227 . . . . . . . . Redirected to Core 11128 | . 293 217 145 6 . 895 120 29 . 1483 352 857 217 288 727 431 1019 549 237 540 1038 570 1115 Ignored by Resistances 7528 | . 159 176 98 4 . 1344 266 86 . 1441 148 352 83 114 339 164 393 206 91 300 788 328 648 Core Remaining (%) 93 | 100 100 . . . 99 . . . . . 60 . . . . 100 . 98 . 100 . . . Volleys Fired 1619 | . 57 68 30 3 . 149 22 11 . 251 71 100 36 61 104 41 83 102 28 71 137 70 124 Largest 4 | . 3 3 4 4 . 4 4 4 . 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Hottest 219 | . 60 63 111 92 . 92 92 92 . 219 80 80 80 80 80 80 80 80 80 80 80 80 190 Shots Fired 5675 | . 115 204 96 13 . 566 86 44 . 747 218 400 140 236 416 164 332 406 112 283 549 246 302 Gun 5612 | . 115 204 94 13 . 566 86 44 . 731 218 400 140 236 416 164 332 406 112 283 549 246 257 Cannon 47 | . . . 2 . . . . . . . . . . . . . . . . . . . 45 Launcher 13 | . . . . . . . . . . 13 . . . . . . . . . . . . . Special 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Kinetic 5512 | . 115 204 94 13 . 566 86 44 . 631 218 400 140 236 416 164 332 406 112 283 549 246 257 Thermal 59 | . . . 2 . . . . . . 12 . . . . . . . . . . . . 45 Explosive 13 | . . . . . . . . . . 13 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Phasic 88 | . . . . . . . . . . 88 . . . . . . . . . . . . . Robot Hit Streak 138 | . 49 50 29 8 . 49 51 23 . 138 43 76 45 69 38 58 62 37 21 67 63 33 42 Robot Miss Streak 4 | . 1 2 2 . . 3 1 1 . 4 3 2 2 2 3 2 4 3 2 2 4 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 157 | . 1 5 1 . . 11 3 3 . 12 6 11 7 10 22 9 10 16 . 2 20 4 4 Max Gunslinging Chain 3 | . 1 1 1 . . 1 1 2 . 1 1 3 2 1 2 1 1 1 . 1 2 1 2 Shots Hit Robots 4358 | . 94 156 62 6 . 466 76 34 . 544 156 314 105 184 326 128 259 291 86 218 446 180 227 Core Hits 1698 | . 46 58 31 3 . 164 21 16 . 297 51 103 40 67 128 43 107 112 28 79 179 59 66 Critical Kills 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . 3 . . . 1 . . . . . . . . . . . . . Critical Strikes 9 | . 1 1 . . . 3 . . . 3 . . . . . . . . . . . . 1 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 6 | . 1 1 . . . 3 . . . 1 . . . . . . . . . . . . . Intensify 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 113470 | . 980 1637 940 117 . 8858 1314 618 . 15951 3700 7599 2520 4924 10117 3983 7785 8767 2416 6705 13519 4689 6331 Guns 107100 | . 980 1637 894 117 . 8434 1314 618 . 12142 3700 7587 2520 4924 10117 3983 7372 8767 2416 6705 13519 4689 4665 Cannons 1712 | . . . 46 . . . . . . . . . . . . . . . . . . . 1666 Explosions 4646 | . . . . . . 424 . . . 3809 . . . . . . 413 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 12 | . . . . . . . . . . . . 12 . . . . . . . . . . . Kinetic 105742 | . 980 1637 894 117 . 8434 1314 618 . 10784 3700 7587 2520 4924 10117 3983 7372 8767 2416 6705 13519 4689 4665 Thermal 1882 | . . . 46 . . . . . . 170 . . . . . . . . . . . . 1666 Explosive 4583 | . . . . . . 424 . . . 3809 . . . . . . 350 . . . . . . Electromagnetic 63 | . . . . . . . . . . . . . . . . . 63 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Phasic 1188 | . . . . . . . . . . 1188 . . . . . . . . . . . . . Highest Corruption 5 | . . . 5 5 . 5 5 5 5 . . 2 2 2 2 2 . 2 1 3 3 4 4 Average Corruption 2 | . . . 5 5 . 1 5 5 5 . . 1 2 2 1 1 . 1 1 2 2 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 136 | . . . 5 5 . 8 13 16 1 . . 7 5 7 5 5 . 9 . 12 6 13 19 Message Errors 25 | . . . 1 1 . 2 1 3 . . . 2 . 1 3 . . . . 1 1 3 6 Matter Fused 35 | . . . 1 2 . 2 2 6 . . . . . 4 1 2 . 5 . 2 1 3 4 Heat Flow Errors 16 | . . . . . . 3 2 2 . . . 1 2 . . . . 2 . 3 1 . . Energy Discharges 14 | . . . 1 . . . 1 2 . . . . 1 . . . . . . 2 2 3 2 Parts Rejected 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . Parts Fused 4 | . . . . . . . . 1 . . . . . 1 . 1 . . . 1 . . . Data Loss (minor) 13 | . . . . 1 . . 1 1 1 . . . . . 1 . . . . 2 . 3 3 Data Loss (major) 6 | . . . . . . 1 1 1 . . . 1 . . . 1 . . . . . . 1 Misfires 7 | . . . 1 1 . . 1 . . . . 1 . . . . . . . . 1 1 1 Alerts 3 | . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . Weapon Failures 11 | . . . . . . . 3 . . . . 1 1 1 . . . 2 . 1 . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 278 | . . . . . . 24 . . . 118 . . . . . . 10 . . . . . 126 Projectiles 126 | . . . . . . . . . . . . . . . . . . . . . . . 126 Explosions 152 | . . . . . . 24 . . . 118 . . . . . . 10 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 74 | . . . . . . 68 . . . . . 6 . . . . . . . . . . . Shots 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 312 | . . 2 . . . 240 252 156 . 298 282 249 262 281 312 58 135 285 125 179 130 95 165 Average Temperature 67 | . . 2 . . . 88 51 33 . 77 56 75 97 103 96 20 47 71 43 76 26 26 66 Received Heat Transfer 3485 | . 261 216 102 6 . 306 25 26 . 565 342 240 60 129 137 120 105 130 18 256 252 54 135 Effects 6 | . . . . . . . . . . 1 . 1 . . 4 . . . . . . . . Energy Bleed 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 9 | . . . 1 . . . . . . . 1 . . . 7 . . . . . . . . Heat Transferred 1159 | . . . 74 . . . . . . 185 . . . . . . . . . . . . 900 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Sec Peak Influence 2551 | . 653 824 786 420 . 613 . . . . . 1366 . . . . 1700 2551 1509 829 1775 1513 1451 Initial 1134 | . . 234 296 160 . . . . . . . 276 . . . . 362 1100 1134 739 406 1100 741 Average 811 | . 430 570 561 360 . 321 . . . . . 833 . . . . 1047 1993 1359 651 1092 1288 1084 Maximum Alert Level 5 | . 2 3 3 2 . 2 . . . . . 4 . . . . 5 5 4 3 5 4 4 Low Security (%) 4 | 100 7 . . 8 . 16 . . . . . . . . . . . . . . . . . Level 1 17 | . 27 11 19 41 . 55 . . . . . 13 . . . . 1 . . . . . . Level 2 30 | . 64 71 65 50 . 27 . . . . . 15 . . . . 27 . . 69 17 . . Level 3 18 | . . 17 15 . . . . . . . . 47 . . . . 17 . . 30 49 2 50 Level 4 22 | . . . . . . . . . . . . 23 . . . . 48 21 100 . 20 97 49 Level 5 4 | . . . . . . . . . . . . . . . . . 1 69 . . 3 . . High Security 1 | . . . . . . . . . . . . . . . . . 2 8 . . 8 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 74 | . 8 3 1 . . 12 . . . . 1 7 . 1 . . 6 5 2 6 1 13 8 Investigation 32 | . 8 3 1 . . 5 . . . . . 1 . 1 . . 2 3 2 4 1 . 1 Extermination 8 | . . . . . . 1 . . . . . 1 . . . . . . . 2 . 2 2 Reinforcement 18 | . . . . . . 4 . . . . . 4 . . . . 3 . . . . 4 3 Assault 9 | . . . . . . . . . . . 1 1 . . . . . 2 . . . 4 1 Garrison 7 | . . . . . . 2 . . . . . . . . . . 1 . . . . 3 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 Haulers Reinforced 4 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Sec Distress Signals 24 | . 2 3 . . . 2 . . . . . 1 . . . . 1 . . 2 9 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 801 | . 25 33 14 1 . 62 8 7 . 104 35 45 33 30 99 17 46 53 10 38 74 27 40 Peak Tracking Total 37 | . 7 6 3 . . 6 5 4 . 37 6 7 17 5 19 4 8 9 3 4 11 10 12 Tactical Retreats 42 | . 1 2 . . . 4 . . . 10 3 2 4 . 2 . 1 5 . . 1 2 5 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Sec Traps Triggered 23 | . 1 2 . . . 2 . . . . . 7 . . . . 2 3 . 5 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . 2 . . . 12 . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Sec Machines Disabled 56 | . . 1 2 . . 4 . . . 3 . 2 3 2 1 . 13 9 . 4 1 8 3 Max in Single Turn 4 | . . 1 1 . . 1 . . . 1 . 1 1 1 1 . 4 1 . 1 1 1 1 Garrison Access 8 | . . . . . . 2 . . . . . 1 . . . . 1 . 1 . 3 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Sec Machines Accessed 113 | . 10 6 8 13 . 11 1 . . . . 7 2 2 2 . 8 6 8 13 3 5 8 Terminals 83 | . 8 5 7 6 . 8 . . . . . 5 1 1 . . 6 6 6 12 . 4 8 Fabricators 3 | . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 1 1 7 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . 2 . . . . . 1 . . . . 2 . 1 1 3 1 . Total Hacks 272 | . 30 19 19 23 . 30 1 . . . . 22 4 5 6 . 21 11 16 34 4 17 10 Successful 152 | . 18 9 12 15 . 19 1 . . . . 11 4 5 6 . 6 5 6 13 2 14 6 Failed 119 | . 12 10 6 8 . 11 . . . . . 11 . . . . 15 6 10 21 2 3 4 Catastrophic 16 | . . . 2 . . 1 . . . . . 1 . . . . 1 1 2 5 2 . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 142 | . 22 16 10 17 . 15 . . 4 . . 13 . . . . 4 5 6 19 . 5 6 Terminals 221 | . 28 18 18 16 . 23 . . . . . 14 3 4 . . 18 11 11 32 . 15 10 Fabricators 12 | . . . . . . 3 . . . . . 6 . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 1 1 7 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 19 | . . . . . . 4 . . . . . 2 . . . . 3 . 2 2 4 2 . Terminal Hacks 81 | . 5 4 8 3 . 10 1 . . . . 4 4 5 6 . 4 2 3 8 . 10 4 Record 13 | . . . . . . . . . . . . . 3 4 5 . . . . . . 1 . Part Schematic 4 | . . . 1 . . 2 . . . . . 1 . . . . . . . . . . . Robot Schematic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Analysis 13 | . 2 3 . . . 1 . . . . . 2 . . . . 1 1 1 1 . 1 . Prototype ID Bank 8 | . . . 3 2 . . . . . . . . . . . . 1 . . 1 . 1 . Open Door 9 | . . . 2 . . . 1 . . . . . 1 1 1 . . . 1 . . . 2 Branch Access Points 4 | . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Machine Index 4 | . 1 . . . . . . . . . . . . . . . . . 1 1 . . 1 Terminal Index 3 | . . . . . . . . . . . . . . . . . 1 1 . . . . 1 Alert Level 3 | . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . Unreport Threat 8 | . . . 2 . . 2 . . . . . . . . . . . . . 4 . . . Locate Traps 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . . 2 . . . . . 2 . . . . . . . . . . . Load Schematic 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . Build 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . 2 . . . . . 1 . . . . 1 . 1 . 2 . . Seal Access 7 | . . . . . . 2 . . . . . 1 . . . . 1 . 1 . 2 . . Unauthorized Hacks 59 | . 13 4 4 12 . 5 . . . . . 4 . . . . 1 3 2 5 . 4 2 Terminals 46 | . 11 3 3 5 . 5 . . . . . 3 . . . . 1 3 1 5 . 4 2 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 41 | . 7 3 3 5 . 5 . . . . . 3 . . . . 1 3 1 5 . 4 1 Sabotage 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 1 1 7 . . . . . . . . . . . . . . . . . . . Tunnel 11 | . 2 1 1 7 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 10 | . . 1 1 . . 1 . . . . . . . . . . . . 1 4 . 1 1 Used 5 | . . 1 . . . . . . . . . . . . . . . . 1 3 . . . Hacking Detections 80 | . 8 4 4 6 . 8 . . . . . 6 1 1 . . 7 4 8 13 1 4 5 Full Trace Events 23 | . 3 1 1 . . 4 . . . . . 1 1 1 . . 2 1 2 4 1 . 1 Feedback Events 3 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . Corruption 3 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . 1 . . . . 3 . . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . 1 . . 1 . . 15 . . 1 . . . . . . . . . 20 . Parts Built 4 | . . . . . . 2 . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . 31 . . . . . 53 . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . 4 . . . . . 12 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . 2 . . . . 1 . . 3 6 . . 4 . . . 1 . Allies Hacked 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Sec Total Allies 97 | . . . . . . 2 . . . . 1 . . 3 6 . . 4 2 . 37 29 13 Largest Group 32 | . . . . . . 2 . . . . 1 1 . 3 8 . . 4 2 2 32 9 8 Highest-Rated Group 454 | . . . . . . 74 . . . . 30 30 . 75 317 . . 192 112 112 454 255 113 Highest-Rated Ally 143 | . . . . . . 40 . . . . 30 30 . 25 65 . . 48 56 56 15 143 15 Total Orders 12 | . . . . . . 5 . . . . . . . . 7 . . . . . . . . STAY 8 | . . . . . . 3 . . . . . . . . 5 . . . . . . . . FOLLOW 4 | . . . . . . 2 . . . . . . . . 2 . . . . . . . . Ally Attacks 338 | . . . . . . 8 . . . . 2 . . . 44 . . 19 . 18 72 78 97 Total Damage 6363 | . . . . . . 220 . . . . 24 . . . 1200 . . 555 . 343 1174 1462 1385 Kills 25 | . . . . . . 1 . . . . 1 . . . 5 . . 3 . 3 2 8 2 Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . 2 . . . 1 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricated Assembled 78 | . . . . . . . . . . . . . . . . . . . . . 37 28 13 Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Sec Robot Analysis Total 13 | . 2 3 . . . 1 . . . . . 2 . . . . 1 1 1 1 . 1 . Derelict Logs Recovered 11 | . . . . . . . 2 2 1 . 1 . 1 2 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Sec Turns Passed 16631 | 39 774 582 387 306 277 1877 441 694 525 2751 591 823 449 420 899 344 635 541 235 714 934 756 637 Spaces Moved 31299 | 36 897 649 429 558 557 2350 752 1331 1076 3684 1498 1846 1337 1020 1761 986 1748 1149 594 1548 2667 1412 1414 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 163 | 34 129 . . . . . . . . . . . . . . . . . . . . . . Hover 31113 | . 768 649 429 558 557 2350 752 1331 1076 3684 1498 1846 1337 1020 1761 986 1748 1149 594 1548 2667 1412 1393 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 21 | 50 52 52 52 48 48 48 48 48 48 24 24 24 24 24 24 24 24 24 24 22 22 21 21 Average Speed 33 | 85 58 52 52 49 48 48 48 48 48 44 24 24 24 24 24 24 24 24 24 23 23 23 21 Slowest Speed 118 | 90 90 52 52 52 48 50 48 48 48 118 24 94 24 24 48 24 24 24 24 98 24 48 108 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Microwarps 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 73 | 4 97 57 79 97 52 63 95 96 84 93 98 32 98 98 91 98 49 62 19 94 60 88 59 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 15 | . 2 1 1 7 . . . . 2 . . . 1 1 . . . . . . . . . Known Exits Taken 20 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . . . . . . . . . . . 1 1 . . . . . . . . Scrap Searched 27 | . . . . . 4 . 8 3 2 . 2 . 3 4 . 1 . . . . . . . Spaces Dug 47 | . . . . . . . . . . 28 . . . . . . 8 . . . . . 11 Terrain Destroyed 325 | . . . . . . 16 . . . 116 . . . 8 46 27 93 . . . . . 19 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 200 | . . . . . . . . . . 55 . . . 8 46 27 45 . . . . . 19 AOE 125 | . . . . . . 16 . . . 61 . . . . . . 48 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Sec Total 36150 | 41 1040 766 525 578 564 2824 793 1365 1083 4514 1676 2186 1454 1180 2210 1084 1944 1383 679 1871 2927 1813 1650 Wait 1997 | . 48 26 30 8 . 204 8 1 . 346 101 138 32 48 259 15 48 34 39 178 47 272 115 Move 31254 | 35 896 648 428 557 556 2349 751 1330 1075 3683 1497 1845 1336 1019 1760 985 1747 1148 593 1547 2666 1409 1394 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Pick Up 19 | . . . . . 2 3 . . 3 8 . 1 . . . . 1 . . 1 . . . Fast Attach 81 | 6 5 1 2 1 1 6 2 1 . 23 . 3 1 . 1 . . . 1 18 . 2 7 Attach 8 | . . . . . . . . . . 4 . . . 1 . . . . . 3 . . . Detach 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Swap 155 | . 5 6 9 2 4 20 . 2 3 29 . 2 3 1 5 . 5 24 . . 13 20 2 Drop 79 | . . 3 5 . 1 11 . 1 2 42 . 2 . . 1 . 1 2 . 4 . 2 2 Fire 1619 | . 57 68 30 3 . 149 22 11 . 251 71 100 36 61 104 41 83 102 28 71 137 70 124 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Ram 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 52 | . . . . . . . . . . . . 52 . . . . . . . . . . . Rewire 121 | . . . . . . 24 . . . . 4 . . 18 41 . . 25 . . . 9 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 760 | . 29 14 21 7 . 58 10 19 . 128 3 42 45 32 39 43 59 48 18 47 64 28 6 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / *Arm) -4/Armory -3/Research (discovered 4 exits: *Res x3 / *Qua) -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 17 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Reached level 2 285 | -10/Materials | Discovered new exit (range 11) 299 | -10/Materials | Discovered new exit (range 17) 322 | -10/Materials | Upgraded with Propulsion slot (x1) 339 | -10/Materials | Discovered new exit (range 7) 355 | -10/Materials | Identified exit to Mines 424 | -10/Materials | Discovered new exit (range 13) 477 | -10/Materials | Discovered new exit (range 16) 628 | -10/Materials | Reached level 3 742 | -10/Materials | Upgraded with Utility slot (x1) 742 | -10/Materials | Upgraded with Weapon slot (x1) 813 | -10/Materials | Identified exit to Materials 814 | -10/Materials | Entered another Materials area 816 | -9/Materials | Reached level 4 882 | -9/Materials | Reached level 5 962 | -9/Materials | Discovered new exit (range 16) 1017 | -9/Materials | Identified exit to Storage 1021 | -9/Materials | Discovered new exit (range 16) 1059 | -9/Materials | Discovered new exit (range 9) 1077 | -9/Materials | Build established: Scavenger-Gunner 1132 | -9/Materials | Discovered new exit (range 4) 1135 | -9/Materials | Identified exit to Materials 1255 | -9/Materials | Reached level 6 1381 | -9/Materials | Identified exit to Mines 1396 | -9/Materials | Entered Storage 1398 | -9/Storage | Reached level 7 1563 | -9/Storage | Reached level 8 1631 | -9/Storage | Central database locked down 1662 | -9/Storage | Met 01-MTF 1683 | -9/Storage | Upgraded with Utility slot (x1) 1683 | -9/Storage | Upgraded with Weapon slot (x1) 1733 | -9/Storage | Used back door to open Recycling access 1733 | -9/Storage | Discovered new exit (range 3) 1781 | -9/Storage | Identified exit to Recycling 1783 | -9/Storage | Entered Recycling 1783 | -9/Recycling | Accompanied by 1 ally (01-MTF) 1808 | -9/Recycling | Reached level 9 1895 | -9/Recycling | Scanned before Scraplab entrance 1934 | -9/Recycling | Build established: Gunner 1987 | -9/Recycling | Discovered new exit (range 15) 2088 | -9/Recycling | Discovered new exit (range 3) 2088 | -9/Recycling | Identified exit to Scraptown 2089 | -9/Recycling | Entered Scraptown 2089 | -9/Scraptown | System corruption cleaned by C-Scrubber 2142 | -9/Scraptown | Upgraded with Utility slot (x1) 2193 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2210 | -9/Scraptown | Visited Observation Area 2222 | -9/Scraptown | Visited Assassins FH 2229 | -9/Scraptown | Visited Symbiants 2235 | -9/Scraptown | Visited Cyclists 2243 | -9/Scraptown | Visited Awakened 2249 | -9/Scraptown | Visited Spacefarers 2363 | -9/Scraptown | Discovered new exit (range 5) 2365 | -9/Scraptown | Identified exit to Factory 2366 | -9/Scraptown | Entered Factory 2368 | -6/Factory | Reached level 10 2368 | -6/Factory | Reached level 11 2368 | -6/Factory | Reached level 12 2430 | -6/Factory | Build established: Tank 2434 | -6/Factory | Fabricated Autogun? 2457 | -6/Factory | Discovered new exit (range 5) 2459 | -6/Factory | Identified exit to Factory 2472 | -6/Factory | Spotted B-75 Beast 2710 | -6/Factory | Reached level 13 2770 | -6/Factory | Upgraded with Propulsion slot (x1) 2770 | -6/Factory | Upgraded with Utility slot (x1) 2872 | -6/Factory | Core integrity fell below 50% 2878 | -6/Factory | Destroyed B-75 Beast 3224 | -6/Factory | Reached level 14 3296 | -6/Factory | Garrison activated, responded to threat 3529 | -6/Factory | Discovered exit to Factory (range 5) 3561 | -6/Factory | Identified exit to Lower Caves 3569 | -6/Factory | Reached level 15 3736 | -6/Factory | Upgraded with Utility slot (x1) 4005 | -6/Factory | Reached level 16 4043 | -6/Factory | Destroyed 7 combat bots 4070 | -6/Factory | Cargo convoy interrupted 4243 | -6/Factory | Entered Lower Caves 4245 | -6/Lower Caves | Reached level 17 4392 | -6/Lower Caves | Upgraded with Utility slot (x1) 4410 | -6/Lower Caves | Upgraded with Power slot (x1) 4538 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4545 | -6/Lower Caves | Encountered a Warlord checkpoint 4587 | -6/Lower Caves | Discovered new exit (range 15) 4593 | -6/Lower Caves | Identified exit to Lower Caves 4684 | -6/Lower Caves | Entered another Lower Caves area 4763 | -6/Lower Caves | Learned location of 1 exit from Factory 4832 | -6/Lower Caves | Discovered new exit (range 8) 4837 | -6/Lower Caves | Identified exit to Zion 5160 | -6/Lower Caves | Discovered exit to Factory (range 5) 5378 | -6/Lower Caves | Entered Zion 5380 | -6/Zion | Reached level 18 5411 | -6/Zion | System corruption cleaned by Quarantine Array 5440 | -6/Zion | Found GAL Module 5470 | -6/Zion | Learned location of Warlord (-5) 5494 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 5511 | -6/Zion | Found Prototype Device 5511 | -6/Zion | Identified Phasing AFG 5543 | -6/Zion | Learned location of 1 exit from Factory 5786 | -6/Zion | Discovered new exit (range 11) 5790 | -6/Zion | Identified exit to Proximity Caves 5857 | -6/Zion | Opened final containment barrier to the Deep Caves 5866 | -6/Zion | Discovered new exit (range 3) 5866 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 5866 | -6/Zion | Identified exit to Deep Caves 5903 | -6/Zion | Entered Deep Caves 6052 | -6/Deep Caves | Attacked by Z-Imprinter 6083 | -6/Deep Caves | Destroyed Z-Imprinter 6132 | -6/Deep Caves | Found Prototype Device 6132 | -6/Deep Caves | Identified Zio. Metafield Generator 6137 | -6/Deep Caves | Found Prototype Protection 6137 | -6/Deep Caves | Identified Zio. Weapon Casing 6401 | -6/Deep Caves | Build established: Scavenger-Tank 6538 | -6/Deep Caves | Spotted AG-50157 6865 | -6/Deep Caves | Spotted AG-42604 7029 | -6/Deep Caves | Discovered new exit (range 6) 7333 | -6/Deep Caves | Found Prototype Protection 7333 | -6/Deep Caves | Identified Zio. Heavy Carapace 7433 | -6/Deep Caves | Core integrity fell below 20% 7435 | -6/Deep Caves | Destroyed AG-42604 7601 | -6/Deep Caves | Build established: Scavenger-Gunner 7606 | -6/Deep Caves | Found Zio. Heavy Carapace 7738 | -6/Deep Caves | Destroyed AG-50157 7907 | -6/Deep Caves | Triggered Deep Caves wall 7950 | -6/Deep Caves | Destroyed 24 combat bots 8047 | -6/Deep Caves | Spotted AS-15245 8047 | -6/Deep Caves | Spotted AS-72865 8054 | -6/Deep Caves | Destroyed 10 combat bots 8134 | -6/Deep Caves | Destroyed 23 combat bots 8202 | -6/Deep Caves | Destroyed AS-15245 8222 | -6/Deep Caves | Destroyed AS-72865 8225 | -6/Deep Caves | Destroyed 8 combat bots 8248 | -6/Deep Caves | Exposed GOLEM chamber 8252 | -6/Deep Caves | Found GOLEM Unit 8259 | -6/Deep Caves | Found GOLEM Unit 8266 | -6/Deep Caves | Found GOLEM Unit 8290 | -6/Deep Caves | Build established: Scavenger-Sprinter 8313 | -6/Deep Caves | Found GOLEM Unit 8319 | -6/Deep Caves | Found GOLEM Unit 8375 | -6/Deep Caves | Found Mobile Assembly Unit 8383 | -6/Deep Caves | Found Mobile Assembly Unit 8652 | -6/Deep Caves | Identified exit to Proximity Caves 8654 | -6/Deep Caves | Entered Proximity Caves 8656 | -5/Proximity Caves | Reached level 19 8667 | -5/Proximity Caves | Spotted B-75 Beast 8691 | -5/Proximity Caves | Destroyed B-75 Beast 8696 | -5/Proximity Caves | Learned Factory security intel 8758 | -5/Proximity Caves | Reached level 20 8770 | -5/Proximity Caves | Upgraded with Utility slot (x1) 8896 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9044 | -5/Proximity Caves | Destroyed 7 combat bots 9053 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9066 | -5/Proximity Caves | Reached level 21 9088 | -5/Proximity Caves | Discovered exit to Factory (range 5) 9245 | -5/Proximity Caves | Entered Factory 9245 | -5/Factory | Accompanied by 1 ally 9246 | -5/Factory | Identified exit to Upper Caves 9247 | -5/Factory | Identified exit to Extension 9247 | -5/Factory | Identified exit to Factory 9348 | -5/Factory | Core integrity fell below 50% 9382 | -5/Factory | Spotted B-75 Beast 9483 | -5/Factory | Reached level 22 9535 | -5/Factory | Core integrity fell below 20% 9572 | -5/Factory | Destroyed B-75 Beast 9692 | -5/Factory | Fabricated Imp. Weapon Cycler (x2) 9845 | -5/Factory | First assault squad dispatched 9907 | -5/Factory | Destroyed 9 combat bots 10068 | -5/Factory | Entered Upper Caves 10069 | -5/Upper Caves | Encountered a Warlord checkpoint 10069 | -5/Upper Caves | Identified exit to Upper Caves 10091 | -5/Upper Caves | Spotted B-75 Beast 10107 | -5/Upper Caves | Reached level 23 10219 | -5/Upper Caves | Attracted the attention of an 0b10 base 10350 | -5/Upper Caves | Destroyed 10 combat bots 10420 | -5/Upper Caves | Found Alien Artifact 10420 | -5/Upper Caves | Identified Dimensional Node Initializer 10420 | -5/Upper Caves | Initialized slip node 10455 | -5/Upper Caves | Destroyed B-75 Beast 10517 | -5/Upper Caves | Entered another Upper Caves area 10533 | -5/Upper Caves | Discovered exit to Factory (range 9) 10590 | -5/Upper Caves | Attracted the attention of an 0b10 base 10618 | -5/Upper Caves | Learned location of 1 exit from Research 10618 | -5/Upper Caves | Learned Factory security intel 10618 | -5/Upper Caves | Learned Armory garrison access intel 10624 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 10645 | -5/Upper Caves | Destroyed 8 combat bots 10658 | -5/Upper Caves | Spotted B-75 Beast 10671 | -5/Upper Caves | Destroyed B-75 Beast 10682 | -5/Upper Caves | Learned Factory emergency access door positions 10865 | -5/Upper Caves | Discovered new exit (range 5) 10937 | -5/Upper Caves | Entered Warlord 10937 | -5/Warlord | Accompanied by 3 allies 10939 | -5/Warlord | Reached level 24 10950 | -5/Warlord | Discovered new exit (range 9) 10956 | -5/Warlord | System corruption cleaned by Quarantine Array 11018 | -5/Warlord | Found Prototype Device 11018 | -5/Warlord | Identified Minesniffer Drone Bay 11049 | -5/Warlord | Met Warlord 11074 | -5/Warlord | Warlord's base attacked by MAIN.C 11300 | -5/Warlord | Warlord forces counterattacked 11314 | -5/Warlord | Destroyed 7 combat bots 11375 | -5/Warlord | Destroyed 10 combat bots 11409 | -5/Warlord | Spotted Executioner 11420 | -5/Warlord | Destroyed Executioner 11444 | -5/Warlord | Destroyed 15 combat bots 11478 | -5/Warlord | Spotted Executioner 11491 | -5/Warlord | Spotted Executioner 11492 | -5/Warlord | Spotted Executioner 11492 | -5/Warlord | P-80 Master assimilated allied Slayer 6a 11516 | -5/Warlord | Destroyed Executioner 11518 | -5/Warlord | Destroyed Executioner 11548 | -5/Warlord | Lost 16 allies 11578 | -5/Warlord | Reached level 25 11581 | -5/Warlord | Spotted Striker 11629 | -5/Warlord | Upgraded with Utility slot (x1) 11633 | -5/Warlord | Lost 11 allies 11674 | -5/Warlord | Spotted Executioner 11674 | -5/Warlord | Spotted Striker 11677 | -5/Warlord | Spotted Striker 11683 | -5/Warlord | Destroyed Striker 11689 | -5/Warlord | Destroyed Striker 11715 | -5/Warlord | Destroyed 10 combat bots 11732 | -5/Warlord | Lost 4 allies 11739 | -5/Warlord | Found Prototype Energy Cannon 11739 | -5/Warlord | Identified Vortex Cannon 11749 | -5/Warlord | Warlord base infiltrated, sounded retreat 11836 | -5/Warlord | Entered Proximity Caves 11840 | -4/Proximity Caves | Learned 4 Research zone layouts 11892 | -4/Proximity Caves | Spotter reported a threat 11990 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12012 | -4/Proximity Caves | Spotted B-86 Titan 12027 | -4/Proximity Caves | Destroyed B-86 Titan 12132 | -4/Proximity Caves | Learned Research trap positions 12145 | -4/Proximity Caves | Discovered exit to Factory (range 8) 12180 | -4/Proximity Caves | Entered Factory 12182 | -4/Factory | Reached level 26 12365 | -4/Factory | Garrison activated, responded to threat 12416 | -4/Factory | Discovered new exit (range 8) 12420 | -4/Factory | Identified exit to Research 12441 | -4/Factory | Spotted B-86 Titan 12445 | -4/Factory | Destroyed B-86 Titan 12584 | -4/Factory | Destroyed 8 combat bots 12655 | -4/Factory | Identified exit to Upper Caves 12655 | -4/Factory | Identified exit to Armory 12674 | -4/Factory | Spotted B-86 Titan 12683 | -4/Factory | Destroyed B-86 Titan 12795 | -4/Factory | Reached level 27 12797 | -4/Factory | High security lockdown imminent 12815 | -4/Factory | Entered Armory 13007 | -4/Armory | Destroyed 26 combat bots 13065 | -4/Armory | First assault squad dispatched 13100 | -4/Armory | Discovered exit to Research (range 7) 13127 | -4/Armory | Destroyed 7 combat bots 13192 | -4/Armory | Destroyed 7 combat bots 13233 | -4/Armory | Found Prototype Processor 13233 | -4/Armory | Identified Exp. Signal Interpreter 13236 | -4/Armory | Found Prototype Processor 13236 | -4/Armory | Identified Exp. Targeting Computer 13311 | -4/Armory | High security lockdown imminent 13312 | -4/Armory | Reached level 28 13356 | -4/Armory | Entered Research 13357 | -3/Research | Identified exit to Research 13358 | -3/Research | Identified exit to Quarantine 13359 | -3/Research | Loaded intel: 100 trap records 13486 | -3/Research | Spotted B-86 Titan 13493 | -3/Research | Destroyed B-86 Titan 13535 | -3/Research | Discovered exit to Research (range 5) 13591 | -3/Research | Entered Quarantine 13591 | -3/Quarantine | Accompanied by 2 allies 13593 | -3/Quarantine | Reached level 29 13629 | -3/Quarantine | Discovered exit to Research (range 14) 13664 | -3/Quarantine | Upgraded with Utility slot (x1) 13821 | -3/Quarantine | Found Alien Artifact 13821 | -3/Quarantine | Identified Core Reset Matrix 13821 | -3/Quarantine | Used Core Reset Matrix 13825 | -3/Quarantine | Detected hypermatrix surge 13825 | -3/Quarantine | Sensed 6 artifacts in vicinity 14009 | -3/Quarantine | Destroyed 14 combat bots 14190 | -3/Quarantine | Discovered exit to Research (range 15) 14225 | -3/Quarantine | Reached level 30 14237 | -3/Quarantine | Upgraded with Propulsion slot (x1) 14257 | -3/Quarantine | Found Subatomic Replicator 14305 | -3/Quarantine | Entered Research 14305 | -2/Research | Warlord forces began assault on 0b10 14415 | -2/Research | Research machine network offline 14416 | -2/Research | Reached level 31 14416 | -2/Research | Met up with Warlord 14439 | -2/Research | Spotted B-90 Cyclops 14456 | -2/Research | Destroyed B-90 Cyclops 14496 | -2/Research | Destroyed 8 combat bots 14518 | -2/Research | Lost 4 allies 14640 | -2/Research | Spotted B-90 Cyclops 14647 | -2/Research | Destroyed B-90 Cyclops 14671 | -2/Research | Discovered new exit (range 8) 14677 | -2/Research | Identified exit to Access 14714 | -2/Research | Spotted Striker 14718 | -2/Research | Destroyed Striker 14792 | -2/Research | Spotted Striker 14792 | -2/Research | Spotted Executioner 14796 | -2/Research | Destroyed Executioner 14808 | -2/Research | Destroyed Striker 14939 | -2/Research | Reached level 32 14967 | -2/Research | Spotted Executioner 14967 | -2/Research | Destroyed Executioner 14969 | -2/Research | Spotted Executioner 14971 | -2/Research | Destroyed Executioner 14978 | -2/Research | Lost 4 allies 14992 | -2/Research | Spotted Striker 14992 | -2/Research | Spotted Striker 14998 | -2/Research | Destroyed Striker 15001 | -2/Research | Destroyed Striker 15022 | -2/Research | Destroyed 8 combat bots 15099 | -2/Research | Borebot progress halted 15157 | -2/Research | High security lockdown imminent 15227 | -2/Research | Discovered new exit (range 13) 15230 | -2/Research | Identified exit to Testing 15231 | -2/Research | Discovered exit to Access (range 8) 15237 | -2/Research | High security lockdown engaged 15238 | -2/Research | Borebot progress halted 15239 | -2/Research | Entered Testing 15239 | -2/Testing | Accompanied by 1 ally 15241 | -2/Testing | Reached level 33 15281 | -2/Testing | Found Prototype Energy Gun 15281 | -2/Testing | Identified Hyp. EM Gauss Rifle 15293 | -2/Testing | Spotted PH-GNOBUE97EK 15360 | -2/Testing | Lost 3 allies 15412 | -2/Testing | Found Prototype Energy Cannon 15412 | -2/Testing | Identified Cld. Nova Cannon 15495 | -2/Testing | Spotted PG-8YYG0TBH28 15504 | -2/Testing | Rewired PG-8YYG0TBH28 15508 | -2/Testing | Discovered exit to Access (range 11) 15520 | -2/Testing | Garrison activated, responded to threat 15583 | -2/Testing | Spotted Fortress 15688 | -2/Testing | Upgraded with Utility slot (x1) 15688 | -2/Testing | Found Prototype Hackware 15688 | -2/Testing | Identified Ghost Barrier 15699 | -2/Testing | Spotted Striker 15704 | -2/Testing | Spotted Striker 15722 | -2/Testing | Found Prototype Device 15722 | -2/Testing | Identified Exp. Hardlight Generator 15728 | -2/Testing | Destroyed Striker 15735 | -2/Testing | Destroyed Striker 15747 | -2/Testing | Scanned by Researcher 15752 | -2/Testing | Found Prototype Energy Cannon 15752 | -2/Testing | Identified Null Cannon 15768 | -2/Testing | First assault squad dispatched 15789 | -2/Testing | Spotted Alpha 7 15810 | -2/Testing | Destroyed Alpha 7 15941 | -2/Testing | Discovered new exit (range 5) 15947 | -2/Testing | Identified exit to Section 7 15995 | -2/Testing | Entered Section 7 15995 | -2/Section 7 | Accompanied by 8 allies 15996 | -2/Section 7 | Sensed 20 artifacts in vicinity 16070 | -2/Section 7 | Found Integrated Mediator 16070 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 16106 | -2/Section 7 | Discovered exit to Access (range 11) 16107 | -2/Section 7 | Spotted S7 Guard 16110 | -2/Section 7 | Found Core Membrane 16110 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 16133 | -2/Section 7 | Destroyed S7 Guard 16153 | -2/Section 7 | Spotted S7 Guard 16167 | -2/Section 7 | Core integrity fell below 50% 16172 | -2/Section 7 | Garrison activated, responded to threat 16269 | -2/Section 7 | Spotted Alpha 7 16271 | -2/Section 7 | Spotted Alpha 7 16294 | -2/Section 7 | Found Microwarp Drive 16300 | -2/Section 7 | Spotted B-90 Cyclops 16362 | -2/Section 7 | Reached level 34 16392 | -2/Section 7 | Core integrity fell below 20% 16398 | -2/Section 7 | Spotted B-99 Colossus 16412 | -2/Section 7 | Found LRC Armor 16412 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 16414 | -2/Section 7 | Found LRC Matter Compressor 16414 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 16416 | -2/Section 7 | Found LRC Armor 16416 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 16443 | -2/Section 7 | Spotted Executioner 16443 | -2/Section 7 | Spotted Executioner 16476 | -2/Section 7 | Spotted S7 Guard 16488 | -2/Section 7 | Destroyed S7 Guard 16529 | -2/Section 7 | First assault squad dispatched 16578 | -2/Section 7 | Lost 4 allies 16632 | -2/Section 7 | Destroyed by Swarm Drone with Compact Gauss Rifle Last Messages --------------- 16616_ Acquired 10 matter. 16617_ Acquired 1 matter. 16617_ as-74453 suffers critical hit (Smash). 16617_ as-74453 destroyed. 16619_ as-32085 released from Mobile Assembly Unit. 16619_ Q798-a deploys Swarm Drone. 16619_ Penetrated by Slug. 16629_ as-90022 released from Mobile Assembly Unit. 16629_ Slug penetrates as-90022. 16630_ Acquired 22 matter. 16631_ Acquired 10 matter. 16631_ System corrupted: Component data lost. 16631_ Penetrated by Slug. 16631_ Slug penetrates as-90022. 16631_ as-90022 destroyed. 16632_ Acquired 1 matter. 16632_ Microwarped (distance 21). 16632_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | " " " "" ??????????????? | | " ?????????????? | | " """ "" ?????????????? | | ??" " ????????????? | | " ? "" """"""""" ????????????? | | "?"????????" "???????????????? | | " ""???"""""""" ""???????????????? | | ? ???" """?????????????? | | ??? "?""" ????????????? | | ???? "" ????????????? | | ?????" " ????????????? | | ?????" ????????????? | | ?????" ????????????? | | """"" ????????????? | | ????????????? | | ????????????? | | ?????????????? | | """""""""" " """""""""?????????????? | | """ ###""""""""""""""""""????????????????? | | """ #?#""""""""""""""""??????????????????? | | ##### ###//#?################???????????????????? | | ????# ???# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #??#################?????????????????? | | ?????????# #??#"""""" @"""""#?????????????????? | | ?????????# #??#"""""" """""#?????????????????? | | ?????????# #??#"""""" @"#?????????????????? | | ########## #### " """""#?????????????????? | | % ! = % """""#?????????????????? | | % * = % % % !$"""""#?????????????????? | | ###############" ==$"""""#?????????????????? | | #?????????????#"" !Q!%%$ "#?????????????????? | | #####?????????#" "n|[ "#?????????????????? | | """"#?????????#""""%"""!!""" "#?????????????????? | | """#?????????#########n!#!####?????????????????? | | """#?????????????????# ###????????????????????? | | """#?????????????????# #??????????????????????? | | """#?????????????????# #??????????????????????? | | """#?????????????????# #??????????????????????? | | """#?###############?# #??????????????????????? | | """"#?#"""""""""""""#?# #??????????????????????? | | """#?#""@"""" #?# #??????????????????????? | | """"#?#"" """" #?#% #??????????????????????? | | #####?#"" """" ### #??????????????????????? | | #?????#"" """" = [ #??????????????????????? | | #?????# ! #??????????????????????? | | #?????# ######??????????????????????? | | ####### n """" ""#???????????????????????????? | | """" ""#???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Energy Generation 81 Energy Capacity 360 Matter Stores 425 Matter Capacity 425 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 16 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 50 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 89 Targeting Accuracy 5 Matter Filtering 50 Particle Charging 30 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Hvy. Gatling Laser | -2/Testing | Archive Adv. EM Disruption Field | -2/Testing | Archive Exp. Optical Array | -2/Testing | Archive Thunder Hammer | -2/Testing | Archive Hvy. Antimatter Reactor | -2/Testing | Archive Prc. Matter Filter | -2/Testing | Archive Cld. Q-thruster | -2/Testing | Archive Adv. Gravity Neutralizer | -2/Testing | Archive Cld. Phase Cannon | -2/Testing | Archive Cld. Antigrav System | -2/Testing | Archive Adv. Remote Shield | -2/Testing | Archive Adv. Myomer Leg | -2/Testing | Archive Exp. Thermal Shield | -2/Testing | Archive Exp. Flexi-carbon Leg | -2/Testing | Archive Adv. Micro-nuke Launcher | -2/Testing | Archive Exp. Field Recycling Unit | -2/Testing | Archive Exp. Shield Generator | -2/Testing | Archive Thermal Barrier | -2/Testing | Archive Lrn. Phase Cannon | -2/Testing | Archive Centrium Light Armor Plating | -2/Testing | Archive Robot Schematics ------------------ A-15 Conveyor | -2/Testing | Archive C-55 Analyst | -2/Testing | Archive Fabricated ------------ Autogun | x2 | -6/Factory Imp. Weapon Cycler | x2 | -5/Factory Alien Tech Used ----------------- Dimensional Node Initializer Core Reset Matrix Integrated Mediator Core Membrane Microwarp Drive LRC Armor LRC Matter Compressor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Sec Levels Raised 33 | . 2 3 2 1 . 7 1 . 1 . 3 1 1 . 2 . 2 1 . 2 2 1 1 XP Earned 53607 | 4000 3488 4952 2655 1363 244 10863 915 937 349 975 3284 2773 719 930 1792 955 1921 1385 1249 1804 4117 1108 829 XP Spent 51975 | 3860 3100 . 4800 . 4200 8425 3100 . 1250 740 3410 2000 . 2100 2900 . 1590 . 600 4600 1800 3500 . Upgrades 81 | 14 5 . 6 . 6 13 2 . 1 8 4 5 . 1 1 . 6 . 2 2 4 1 . Power Slot 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion Slot 4 | 1 1 . . . . 1 . . . . . . . . . . . . . 1 . . . Utility Slot 11 | 1 1 . 1 . 1 2 1 . . . 1 . . . 1 . . . . 1 . 1 . Weapon Slot 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Core Integrity 10 | . . . . . . . . . . 6 . 4 . . . . . . . . . . . Heat Dissipation 15 | 8 . . . . . . . . . 2 3 . . . . . 2 . . . . . . Energy Generation 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Mass Support 5 | . 2 . . . . 1 . . . . . 1 . 1 . . . . . . . . . Inventory Capacity 5 | . . . . . 3 1 . . 1 . . . . . . . . . . . . . . Sensor Range 10 | . . . . . . 6 . . . . . . . . . . 4 . . . . . . Ranged Accuracy 4 | 2 . . . . 2 . . . . . . . . . . . . . . . . . . Hack Attack % 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . TH Resistance % 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . KI Damage % 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Protomatter Created 11651 | . 426 136 294 54 . 1173 71 127 . 1041 95 537 473 675 1130 551 801 962 265 723 1603 378 136 Integrity Restored 15260 | . 500 258 370 134 . 1120 213 374 . 2687 63 924 1009 524 657 934 1232 915 378 967 1285 575 141 Core 11262 | . 391 184 217 89 . 774 213 222 . 1755 63 924 603 396 489 765 959 706 293 601 1011 466 141 Parts 3998 | . 109 74 153 45 . 346 . 152 . 932 . . 406 128 168 169 273 209 85 366 274 109 . Protomatter Decayed 7688 | . 217 46 165 63 . 682 . . . 81 6 128 133 490 1307 85 107 826 33 358 2401 440 120 Game ------ Seed SurgeCoreFlamer Manual? 0 Play Time 05:09:21 Cumulative 345.8 hours Start 2025.04.23 @ 19:57:44 End 2025.04.28 @ 06:56:22 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 132 Rogue 0 Adventurer 132 Explorer 0 Win Type - Total 12 Types 2/3/3/2/1/0/0/0/1 Lore% 88 Gallery% 84 Achievement% 81 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c5e2af9-92d1-43a5-9e19-66b3adb50952