Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.14 @ 18:54:37 Player: il2076 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (117) 585 Value Destroyed (5574) 5574 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (843) 843 TOTAL SCORE: 13382 Bonus ------- Pacifist 270 Follower Combat Kills 579 Aligned with FarCom 300 Friendly Fire -306 Cogmind --------- Core Integrity 0/1300 Matter 51/300 Energy 90/100 System Corruption 13% Temperature Cool (12) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Improved Salvage Targeting Computer Improved Target Analyzer Advanced Target Analyzer Improved Armor Integrity Analyzer > --- WEAPON (5) ------- Gamma Rifle > --- INVENTORY (5) ---- Advanced Target Analyzer Quantum Capacitor Advanced Shield Generator Improved System Shield Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Gyrokinetic Inverter Linear Gravjet Improved Gyrokinetic Inverter Improved Linear Gravjet > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Improved Salvage Targeting Computer Improved Targeting Computer Advanced Targeting Computer Improved Target Analyzer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON ----------- Coil Gun Coil Gun Hypervelocity Gauss Cannon Lance > --- INVENTORY -------- Light Angular Momentum Engine Neutrino Core Neutrino Core Micro Fission Core Armored Leg Improved Linear Gravjet Advanced Target Analyzer Improved Armor Integrity Analyzer Quantum Capacitor Improved System Shield Wave Gun Heavy Phase Cannon Coil Gun KE Penetrator [Rating: 111] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Potential Leg Leg Potential Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Improved Salvage Targeting Computer Protection Light Armor Plating Weapon Lance Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Coil Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Slots Evolved 14 | . . . . . 4 2 2 2 2 . . 2 Power 2 | . . . . . 1 . . . 1 . . . Propulsion 2 | . . . . . . 1 . 1 . . . . Utility 7 | . . . . . 2 1 1 1 1 . . 1 Weapon 3 | . . . . . 1 . 1 . . . . 1 Parts Attached 122 | 6 . 1 4 . 17 4 5 39 16 2 17 11 Power 23 | 1 . . . . 3 2 1 3 3 1 5 4 Engine 9 | 1 . . . . 3 2 . 2 . . . 1 Core 7 | . . . . . . . 1 1 1 . 2 2 Reactor 7 | . . . . . . . . . 2 1 3 1 Propulsion 23 | 2 . . 2 . . 1 . 10 4 . 4 . Treads . | . . . . . . . . . . . . . Leg 13 | 2 . . 2 . . 1 . 6 2 . . . Wheel . | . . . . . . . . . . . . . Hover 9 | . . . . . . . . 4 1 . 4 . Flight 1 | . . . . . . . . . 1 . . . Utility 40 | 1 . 1 1 . 8 . 2 16 5 . 4 2 Device 18 | . . . . . 3 . 1 10 2 . 1 1 Storage 3 | 1 . . 1 . 1 . . . . . . . Processor 12 | . . . . . . . 1 4 3 . 3 1 Hackware . | . . . . . . . . . . . . . Protection 7 | . . 1 . . 4 . . 2 . . . . Artifact . | . . . . . . . . . . . . . Weapon 36 | 2 . . 1 . 6 1 2 10 4 1 4 5 Energy Gun 6 | 1 . . . . 1 . . 2 . . . 2 Energy Cannon 4 | . . . . . . . 1 2 . . . 1 Ballistic Gun 14 | 1 . . . . 4 . . 1 3 1 2 2 Ballistic Cannon 4 | . . . . . . . . 2 . . 2 . Launcher 1 | . . . . . . . . 1 . . . . Special Weapon 2 | . . . 1 . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 1 1 . . . . . Piercing Weapon 2 | . . . . . . . . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . 1 . . . . Parts Lost 80 | . . . . . 5 1 7 20 10 . 20 17 Power 15 | . . . . . . . 1 3 1 . 5 5 Propulsion 14 | . . . . . . . . 4 1 . 6 3 Utility 26 | . . . . . 2 . 3 8 6 . 2 5 Weapon 25 | . . . . . 3 1 3 5 2 . 7 4 Highest Loss Streak 16 | . . . . . 2 1 4 9 9 . 10 16 To Critical Strikes 2 | . . . . . . . . . . . 2 . Average Backups 10 | . 1 2 2 3 7 12 18 12 7 6 14 11 Power 1 | . 1 1 1 1 2 2 2 . . . 4 2 Propulsion 3 | . . . . . . . 6 6 5 4 3 . Utility 2 | . . . . . 1 2 5 3 . . 2 4 Weapon 3 | . . 1 1 2 3 6 4 2 1 2 4 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 7 | . . . . . . . 1 1 . . 1 4 Power 2 | . . . . . . . 1 . . . 1 . Propulsion . | . . . . . . . . . . . . . Utility 4 | . . . . . . . . . . . . 4 Weapon 1 | . . . . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 85 99 99 100 88 88 90 80 70 88 97 56 Engine 6 | . 14 14 14 14 15 15 11 1 . . . . Core 2 | . . . . . . . 1 4 4 5 5 2 Reactor 2 | . . . . . . . . . 2 9 9 1 Leg 18 | . 28 28 28 28 17 15 20 19 12 21 18 . Hover 1 | . . . . . . . . . . . 2 8 Device 9 | . . . . . 8 15 18 14 13 5 7 2 Storage 7 | . 14 14 13 14 9 7 6 5 5 5 5 4 Processor 10 | . . . . . . . 2 7 15 21 27 31 Protection 5 | . . 13 14 14 10 14 9 3 . . . . Energy Gun 2 | . 14 14 3 . 1 3 5 2 . . . . Ballistic Gun 9 | . 14 14 14 14 20 7 3 1 6 15 11 1 Ballistic Cannon 1 | . . . . . . . . 3 2 . 2 . Special Weapon 1 | . . . 10 14 1 . . . . . . . Slashing Weapon 1 | . . . . . 2 6 6 . . . . . Piercing Weapon 2 | . . . . . . . . 4 5 5 4 . Peak Build Rating 111 | 6 6 7 25 25 38 51 68 88 87 90 111 82 Average Rating 60 | 4 6 6 15 25 33 44 61 74 63 89 100 68 On Entrance 39 | . 6 6 7 25 25 38 51 57 60 85 90 60 Avg Prop Armor Cover (%) 6 | . . . . . . . . . 6 . 7 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 198 | 13 13 16 16 15 108 115 119 198 126 133 141 109 Greatest Support 92 | 20 20 20 60 60 60 80 80 92 80 80 80 23 Greatest Overweight (x) 26 | 1 . . . . 3 1 1 3 2 1 4 26 Average Overweight (x) . | . . . . . . 1 1 1 1 1 1 3 Largest Inventory Capacity 35 | 8 8 8 35 8 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 8 8 8 8 23 25 25 25 25 25 25 24 Most Carried 24 | 1 2 2 4 4 11 17 23 24 10 7 22 14 Average Carried 10 | . 1 2 2 3 7 13 19 13 7 6 14 12 Final Capacity 25 | 8 8 8 8 8 25 25 25 25 25 25 25 5 Final Carried 21 | 1 2 2 2 4 11 16 21 9 6 7 13 5 Class Distribution -------------------- 29% | Mutant 22% | Scavenger-Assassin 17% | Assassin 13% | Scavenger-Gunner 5% | Skirmisher 5% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Assassin | -7/Factory Assassin | -6/Factory Mutant | -5/Factory Assassin | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Assassin | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Matter Collected 3192 | 253 . 17 . 60 582 138 130 783 299 152 705 73 Remotely 119 | . . . . . . . . 119 . . . . Salvage Created 5144 | . . . . . 831 246 709 1344 215 . 1571 228 Parts 304 | . . . . . 71 17 38 58 16 . 94 10 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 6 | . . . . . . . 1 5 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Combat Hostiles Destroyed 97 | . . . . . 25 4 16 25 3 . 21 3 Melee 29 | . . . . . 2 1 8 10 3 . 5 . Guns 46 | . . . . . 23 3 6 2 . . 10 2 Cannons 17 | . . . . . . . 2 8 . . 6 1 AOE 4 | . . . . . . . . 4 . . . . Classes Destroyed 11 | . . . . . 5 2 1 2 . . 1 . Worker 4 | . . . . . . . . 3 . . 1 . Builder 10 | . . . . . 2 1 . 4 1 . 2 . Watcher 4 | . . . . . . . . 3 . . 1 . Swarmer 18 | . . . . . 11 . 6 1 . . . . Grunt 30 | . . . . . 7 1 6 6 . . 8 2 Brawler 3 | . . . . . . 2 . 1 . . . . Duelist 1 | . . . . . 1 . . . . . . . Sentry 9 | . . . . . 6 . . 2 . . 1 . Hunter 9 | . . . . . . . 1 4 1 . 3 . Programmer 27 | . . . . . . 1 3 11 2 . 9 1 Surgeon 1 | . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . . 1 . Best Kill Streak 8 | . . . . . 4 4 4 4 2 . 8 2 Combat Bots Only 5 | . . . . . 3 3 4 4 2 . 5 2 Max Kills in Single Turn 2 | . . . . . 1 2 1 2 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . Melee 1 | . . . . . 1 1 1 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Hostile Shots Fired 1248 | . . 1 . . 122 30 150 311 159 . 272 203 Missed 326 | . . 1 . . 28 9 51 70 46 . 85 36 Hits 922 | . . . . . 94 21 99 241 113 . 187 167 Melee 14 | . . . . . 4 6 4 . . . . . Projectile 908 | . . . . . 90 15 95 241 113 . 187 167 AOE 7 | . . . . . . . . 5 1 . 1 . Critical Strikes 57 | . . . . . 2 4 5 12 5 . 11 18 Part Disruptions 5 | . . . . . . 1 . 1 . . . 3 Damage Taken 13479 | . . . . . 1215 316 1181 3552 1470 . 2965 2780 Core 2779 | . . . . . 99 34 124 577 179 . 459 1307 Absorbed by Shields 167 | . . . . . . . . 167 . . . . Redirected to Shielding 54 | . . . . . . 7 47 . . . . . Ignored by Resistances 4108 | . . . . . 347 90 334 1311 403 . 834 789 Regen/Repaired (Parts) 900 | . . . . . . . . . . 479 421 . Core Remaining (%) 78 | 100 . . . 100 82 95 85 42 . . 44 . Volleys Fired 283 | . . . . 5 98 15 31 58 . . 55 21 Largest 4 | . . . . 1 3 2 2 4 . . 3 1 Hottest 247 | . . . . 100 145 56 121 247 . . 115 90 Shots Fired 560 | . . . . 5 201 23 60 106 . . 144 21 Gun 383 | . . . . . 167 23 53 29 . . 104 7 Cannon 128 | . . . . . . . 7 67 . . 40 14 Launcher 10 | . . . . . . . . 10 . . . . Special 39 | . . . . 5 34 . . . . . . . Kinetic 407 | . . . . . 161 16 23 60 . . 144 3 Thermal 128 | . . . . 5 40 7 37 21 . . . 18 Explosive 10 | . . . . . . . . 10 . . . . Electromagnetic 15 | . . . . . . . . 15 . . . . Robot Hit Streak 36 | . . . . . 36 22 9 20 . . 15 7 Robot Miss Streak 5 | . . . . . 3 . 3 2 . . 5 2 Penetration Max 1 | . . . . . . . . 1 . . 1 . Secondary Targets 4 | . . . . . 2 1 1 . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 1 . . . . . Shots Hit Robots 488 | . . . . . 139 25 69 110 17 . 114 14 Core Hits 230 | . . . . . 59 13 28 68 7 . 50 5 Critical Kills 4 | . . . . . . 1 . . . . 3 . Critical Parts Destroyed 6 | . . . . . 1 . . . . . 5 . Critical Strikes 37 | . . . . . 1 1 8 10 2 . 14 1 Burn 4 | . . . . . . . 3 . . . . 1 Destroy 11 | . . . . . 1 1 . . . . 9 . Blast 8 | . . . . . . . . 6 . . 2 . Sever 5 | . . . . . . . 5 . . . . . Impale 9 | . . . . . . . . 4 2 . 3 . Melee Attacks 170 | . . . . . 19 5 30 50 23 1 42 . Impact . | . . . . . . . . . . . . . Slashing 56 | . . . . . 19 5 30 2 . . . . Piercing 114 | . . . . . . . . 48 23 1 42 . Sneak Attacks 10 | . . . . . 3 . 1 4 1 . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13316 | . . . . 5 2120 506 1888 4365 617 . 3359 456 Guns 5176 | . . . . . 1720 364 616 378 . . 1950 148 Cannons 3177 | . . . . . . . 146 1721 . . 1017 293 Explosions 988 | . . . . . . . . 988 . . . . Melee 3877 | . . . . . 328 142 1126 1278 617 . 386 . Ramming 26 | . . . . 5 . . . . . . 6 15 Kinetic 6681 | . . . . . 1720 240 249 1461 . . 2967 44 Thermal 1545 | . . . . . 72 124 513 439 . . . 397 Explosive 658 | . . . . . . . . 658 . . . . Electromagnetic 529 | . . . . . . . . 529 . . . . Impact . | . . . . . . . . . . . . . Slashing 1651 | . . . . . 328 142 1126 55 . . . . Piercing 2226 | . . . . . . . . 1223 617 . 386 . Highest Corruption 22 | . . . . . 2 3 1 12 5 5 22 13 Average Corruption 5 | . . . . . 1 2 1 7 4 5 6 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 187 | . . . . . 21 7 . 72 5 10 70 2 Message Errors 43 | . . . . . 4 2 . 19 1 3 14 . Matter Fused 47 | . . . . . 1 1 . 20 2 3 19 1 Heat Flow Errors 16 | . . . . . 2 1 . 7 . . 6 . Energy Discharges 22 | . . . . . 4 1 . 8 . . 9 . Parts Rejected 1 | . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . 1 . . . . Data Loss (minor) 26 | . . . . . 4 . . 11 2 1 8 . Data Loss (major) 12 | . . . . . 2 2 . 1 . 2 4 1 Misfires 6 | . . . . . 1 . . 2 . . 3 . Alerts 4 | . . . . . 1 . . 2 . 1 . . Misdirections 1 | . . . . . . . . . . . 1 . Weapon Failures 8 | . . . . . 2 . . 1 . . 5 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 625 | . . . . . 22 52 136 204 103 . 108 . Projectiles 101 | . . . . . . . . 11 . . 90 . Explosions 15 | . . . . . . . . 15 . . . . Melee 509 | . . . . . 22 52 136 178 103 . 18 . Knockbacks 20 | . . . . . . . . 13 . . 7 . Impact . | . . . . . . . . . . . . . Kinetic 19 | . . . . . . . . 12 . . 7 . Secondary 1 | . . . . . . . . 1 . . . . Self-Inflicted Damage 174 | . . . . . . . . 167 . . . 7 Shots 8 | . . . . . . . . 8 . . . . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 4 | . . . . 2 . . . . . . 1 1 Kicked 3 | . . . . 2 . . . . . . 1 . Crushed . | . . . . . . . . . . . . . Highest Temperature 762 | . . . . 98 311 217 153 762 . . 468 333 Average Temperature 143 | . . . . 40 84 79 39 189 . . 204 160 Received Heat Transfer 2315 | . . . . . 459 63 264 624 . . 261 644 Effects 52 | . . . . . 1 . . 29 . . 22 . Shutdowns 15 | . . . . . . . . 9 . . 6 . Energy Bleed 2 | . . . . . . . . 1 . . 1 . Interference 10 | . . . . . 1 . . 1 . . 8 . Matter Decay 2 | . . . . . . . . 1 . . 1 . Short Circuit 2 | . . . . . . . . 1 . . 1 . Damage (minor) 4 | . . . . . . . . 2 . . 2 . Damage (major) 16 | . . . . . . . . 13 . . 3 . Damage (core) 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Melted 4 | . . . . . . . 2 1 . . . 1 Heat Transferred 2814 | . . . . . 150 259 1295 592 . . . 518 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Maximum Alert Level 1 | . . . . . . . 1 1 . . . . Low Security (%) 98 | 100 100 100 . 100 100 100 83 97 100 100 100 100 Level 1 1 | . . . . . . . 16 2 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 257 | . 15 15 . 2 100 45 257 231 45 2 159 40 Initial 50 | . . . . . . . . 50 45 . . . Average 37 | . . 1 . . 25 3 117 48 5 . 54 1 Influence Increases 3911 | . 15 15 . 4 716 97 532 1236 110 2 1112 72 Destroy 0b10 Robot/C 2160 | . . . . . 500 80 320 500 60 . 640 60 Destroy 0b10 Robot/NC 100 | . . . . . 10 5 . 50 5 . 30 . Destroy Leader 468 | . . . . . 100 10 40 126 20 . 172 . Allied During Kill 128 | . . . . . . . . . . . 128 . Successful Hack 18 | . . . . . 10 . . 8 . . . . Disable Machine 243 | . . . . . 18 . . 207 . . 18 . Destroy Structure 434 | . . . . 4 33 2 7 270 10 2 94 12 Partial Spotted 45 | . . . . . 15 . . 30 . . . . Lose Combat Pursuer 315 | . 15 15 . . 30 . 165 45 15 . 30 . Influence Decreases 3911 | . 15 15 . 4 716 97 411 1248 219 2 1112 72 Entered New Map 135 | . . . . . . . . 71 64 . . . Time Decay 3197 | . 15 15 . 4 676 87 341 1003 125 2 895 34 Lost Part 452 | . . . . . 40 10 70 164 30 . 100 38 Lost Ally 127 | . . . . . . . . 10 . . 117 . Squads Dispatched 27 | . . . . . 1 3 2 9 1 . 8 3 Investigation 2 | . . . . . . . . 1 . . 1 . Extermination 18 | . . . . . . 2 2 6 1 . 6 1 Reinforcement 6 | . . . . . 1 1 . 2 . . 1 1 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Distress Signals 5 | . 1 . . . 3 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 160 | . 1 1 . . 39 4 30 35 4 . 34 12 Peak Tracking Total 6 | . 1 1 . . 6 3 6 6 2 . 4 5 Tactical Retreats 20 | . 1 1 . . 2 . 10 3 1 . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Traps Triggered 10 | . . . . . 2 1 1 2 1 . 3 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Machines Disabled 27 | . . . . . 2 . . 23 . . 2 . Max in Single Turn 11 | . . . . . 1 . . 11 . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Machines Accessed 31 | . . . 5 . 2 2 2 8 3 . 7 2 Terminals 18 | . . . . . 2 . 1 7 2 . 4 2 Fabricators 2 | . . . . . . 1 . 1 . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units 4 | . . . . . . 1 . . . . 3 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Total Hacks 86 | . . . 50 . 4 2 3 8 4 . 12 3 Successful 70 | . . . 50 . 3 2 1 4 2 . 6 2 Failed 16 | . . . . . 1 . 2 4 2 . 6 1 Catastrophic 1 | . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 10 | . . . 1 . 2 . 1 3 1 . . 2 Terminals 24 | . . . . . 4 . 1 7 3 . 6 3 Fabricators 2 | . . . . . . 1 . 1 . . . . Repair Stations 2 | . . . . . . . 2 . . . . . Recycling Units 7 | . . . . . . 1 . . . . 6 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Terminal Hacks 60 | . . . 50 . 2 . . 4 2 . 1 1 Record 53 | . . . 49 . 2 . . . 1 . 1 . Open DSF 4 | . . . . . . . . 3 1 . . . Alert Level 1 | . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . Network Status 1 | . . . . . . 1 . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . Scan Component 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks 6 | . . . . . . 1 . . . . 5 . Recycle Component 3 | . . . . . . . . . . . 3 . Report Inventory 3 | . . . . . . 1 . . . . 2 . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 1 . . . . . . 1 Terminals 2 | . . . . . 1 . . . . . . 1 Track 1 | . . . . . 1 . . . . . . . Assimilate 1 | . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . . . . . 2 . . 2 2 . 4 2 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled 3 | . . . . . . . . . . . 3 . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . 3 . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Total Allies 20 | . . . . . . . . . . 20 . . Largest Group 20 | . . . . . . . . . . 20 19 . Highest-Rated Group 669 | . . . . . . . . . . 669 643 . Highest-Rated Ally 50 | . . . . . . . . . . 50 50 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 86 | . . . . . . . . . . 12 74 . Total Damage 2011 | . . . . . . . . . . 260 1751 . Kills 15 | . . . . . . . . . . 1 14 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Active Infowar (turns) 8693 | . . . . . 1462 852 927 1444 519 396 2584 509 Optics 4384 | . . . . . . . . 417 478 396 2584 509 Sensors 2831 | . . . . . . . 705 44 457 . 1625 . Terrain 4151 | . . . . . 1181 852 927 694 497 . . . Structural 3441 | . . . . . 635 852 927 1027 . . . . Seismic 281 | . . . . . 281 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches 8 | . . . . . . . . 8 . . . . Drone Recoveries 7 | . . . . . . . . 7 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Turns Passed 13056 | 79 223 193 1110 385 2159 852 927 2893 746 396 2584 509 Spaces Moved 6670 | 61 115 160 1058 402 914 401 394 1286 264 211 1204 200 Core 8 | 6 . . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . . Legs 6281 | 55 115 160 1058 402 914 401 394 1270 264 211 1037 . Wheels . | . . . . . . . . . . . . . Hover 381 | . . . . . . . . 16 . . 167 198 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 90 170 179 170 185 185 158 186 Average Speed 162 | 114 120 120 103 90 161 170 179 191 226 185 185 218 Slowest Speed 1350 | 120 120 120 120 90 330 179 179 230 260 185 330 1350 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 20 37 94 44 48 8 9 28 7 86 30 5 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug 92 | . . . . 5 34 2 5 14 5 1 26 . Terrain Destroyed 280 | . . . . 5 36 2 7 178 5 1 40 6 Melee 61 | . . . . . 8 2 5 14 5 1 26 . Projectile 68 | . . . . 5 28 . 2 13 . . 14 6 AOE 151 | . . . . . . . . 151 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Total 8053 | 67 200 160 1070 410 1356 537 498 1550 374 215 1368 248 Wait 636 | . 85 . . . 284 101 15 60 55 . 23 13 Move 6659 | 60 114 159 1057 401 913 400 393 1285 264 210 1203 200 Hop . | . . . . . . . . . . . . . Pick Up 72 | 1 1 . . 2 9 7 12 16 4 . 19 1 Fast Attach 53 | 6 . 1 3 . 10 1 2 10 12 1 4 3 Attach 90 | . . . 3 . 11 5 5 34 8 . 15 9 Detach 39 | . . . 3 . 9 2 . 18 4 . 3 . Swap 5 | . . . . . . . . 2 . 1 2 . Drop 30 | . . . 3 . 3 1 5 12 4 1 1 . Fire 283 | . . . . 5 98 15 31 58 . . 55 21 Melee 170 | . . . . . 19 5 30 50 23 1 42 . Ram 1 | . . . . . . . . . . . . 1 Kick 3 | . . . . 2 . . . . . . 1 . Crush . | . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . 5 5 . . . . Rewire 2 | . . . 1 . . . . . . 1 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Met 8R-AWN 273 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Entered Mines 304 | -10/Mines | Assembled infested the area 305 | -10/Mines | Followed 8R-AWN into the Mines 309 | -10/Mines | Assisted by a Guerilla fighting off Assembled 329 | -10/Mines | Build established: Mutant 433 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 467 | -10/Mines | Discovered new exit (range 12) 484 | -10/Mines | Discovered new exit (range 5) 496 | -10/Mines | Entered Exiles 538 | -10/Exiles | Welcomed by 8R-AWN 578 | -10/Exiles | Met EX-HEX 640 | -10/Exiles | Met EX-DEC 659 | -10/Exiles | Learned location of Zion (-7) 764 | -10/Exiles | Discovered new exit (range 14) 868 | -10/Exiles | Met EX-BIN 1037 | -10/Exiles | Aligned with FarCom system 1038 | -10/Exiles | Given EX-Vault access code 1076 | -10/Exiles | Opened EX-Vault 1091 | -10/Exiles | Found Prototype Leg 1091 | -10/Exiles | Identified Potential Leg 1093 | -10/Exiles | Found Potential Leg 1135 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1190 | -10/Exiles | Learned about 8R-AWN's background 1281 | -10/Exiles | Visited The Gauntlet 1464 | -10/Exiles | Discovered new exit (range 15) 1606 | -10/Exiles | Left Exiles lab with Potential Leg 1606 | -10/Exiles | Entered Mines 1760 | -9/Mines | Discovered new exit (range 6) 1778 | -9/Mines | Learned 2 Materials zone layouts 1849 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1991 | -9/Mines | Entered Materials 1991 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2439 | -8/Materials | Build established: Skirmisher 3297 | -8/Materials | Build established: Scavenger-Skirmisher 3790 | -8/Materials | Build established: Scavenger-Assassin 4120 | -8/Materials | Discovered new exit (range 16) 4150 | -8/Materials | Entered Factory 4150 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4336 | -7/Factory | Discovered new exit (range 13) 4873 | -7/Factory | Build established: Assassin 4873 | -7/Factory | Discovered new exit (range 16) 5002 | -7/Factory | Entered another Factory area 5002 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5702 | -6/Factory | Found Hvy. Reactive Plating 5705 | -6/Factory | Found Hvy. Reactive Plating 5742 | -6/Factory | Discovered new exit (range 13) 5929 | -6/Factory | Entered another Factory area 5929 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5950 | -5/Factory | Lost 4 parts (1p2u1w) 6103 | -5/Factory | Identified exit to DSF 6611 | -5/Factory | Build established: Tank 7121 | -5/Factory | Lost 9 parts (2p2n2u3w) 7306 | -5/Factory | Build established: Mutant 7615 | -5/Factory | System corruption reached 10% 8155 | -5/Factory | Lost 3 parts (3u) 8487 | -5/Factory | Core integrity fell below 50% 8517 | -5/Factory | Lost 4 parts (2n1u1w) 8760 | -5/Factory | Discovered new exit (range 14) 8822 | -5/Factory | Entered another Factory area 8822 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9085 | -4/Factory | Build established: Assassin 9350 | -4/Factory | Lost 9 parts (1p1n5u2w) 9468 | -4/Factory | Discovered new exit (range 9) 9568 | -4/Factory | Sucked down chute 9568 | -4/Factory | Entered Waste 9569 | -4/Waste | Joined by Warlord forces that had cleared the area 9692 | -4/Waste | Build established: Scavenger-Gunner 9758 | -4/Waste | Discovered new exit (range 22) 9918 | -4/Waste | A Compactor rumbled back to life 9964 | -4/Waste | Entered Factory 9964 | -4/Factory | Accompanied by 19 allies 10198 | -4/Factory | Lost 9 allies 10486 | -4/Factory | Lost 4 allies 10822 | -4/Factory | Build established: Scavenger-Assassin 10850 | -4/Factory | Lost 3 allies 12233 | -4/Factory | Lost 9 parts (1p3n2u3w) 12341 | -4/Factory | Discovered new exit (range 5) 12375 | -4/Factory | Found Quantum Capacitor 12484 | -4/Factory | System corruption reached 10% 12535 | -4/Factory | Core integrity fell below 50% 12548 | -4/Factory | Entered Research 12548 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 12564 | -3/Research | Lost 10 parts (3p3n4w) 12959 | -3/Research | Garrison activated, responded to threat 13014 | -3/Research | Core integrity fell below 50% 13020 | -3/Research | System corruption reached 10% 13046 | -3/Research | Core integrity fell below 20% 13057 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 13016_ G-67 Veteran heat damages Flexi-carbon Leg, Flexi-carbon Leg, Plasma Rifle. 13016_ G-67 Veteran overheating. 13017_ System corrupted: Matter fused (-9). 13017_ G-67 Veteran overheating. 13019_ G-67 Veteran heat damages Flexi-carbon Leg. 13019_ Wave Gun destroyed. 13019_ G-67 Veteran shuts down. 13022_ G-67 Veteran heat damages Plasma Rifle. 13022_ Slug penetrates G-67 Veteran. 13022_ Flexi-carbon Leg melted. 13022_ G-67 Veteran destroyed. 13024_ Slug penetrates P-80 Master. 13024_ P-80 Master destroyed. 13027_ Coil Gun destroyed. 13027_ Arm. Leg destroyed. 13030_ Critical hit (Burn: +50). 13036_ System corrupted: Substantial component data lost. 13050_ Imp. Gyrokinetic Inverter destroyed. 13054_ Huge Storage Unit destroyed. 13055_ Acquired Gamma Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????#+#######????????????? | | ???????????????????????????? #????????????? | | ????????????????????????????? [ #????????????? | | ?????????????????????????????? ?????????????? | | ?????????????????????????????? ! ?????????????? | | ??????????????????????????????? ??????????????? | | ???????????????????????????????? ??????????????? | | ????????????????????????##????###+#######????????? | | ???????????????????????? ????# #????????? | | ???????????????????????? ??# #????????? | | ???????????????????????? ""??# #????????? | | ???????????????????????? Y"??# #????????? | | ????????????????????#??? ""??# #????????? | | ????????????????????# ?? ??# #????????? | | ????????????????????? [ ???# #????????? | | ???????#??????????????? ???# #????????? | | ???????# #############+######+################# | | ???????# s ^ ""G" | | ???????# "" " | | ???????# s | | ???????# s= w ^ | | ??????????#+###### ######s######g####### | | ????????????????????# =pgg! # #??# | | ????????????????????# =|] # g ##?# | | ????????????????????# [ @ # "#?# | | ????????????????????# ! # "#?# ### | | ????????????????????# # "#?# #?# | | ????????????????????# !!! # T#?# #?# | | ????????????????????#! !! # "###+###+##### | | ????????????????????# !! # "# | | ????????????????????########### "# | | ??????????????????????????????# ## | | ??????????????????????????????# ## | | ??????????????????????????????# ## | | ??????????????????????????????######## | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????############# | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 51 Energy Capacity 485 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 285 Additional Mass Support 6 Armor Coverage 1200 Resistance: KI 60 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 57 Targeting Accuracy 14 Target Analysis 12 Armor Integrity Analysis 40 Particle Charging 20 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Backstab Dangerous Findings Fancy Inventory Follow The Leader Hey, That's Mine! It Was An Accident, I Swear Leap Before You Look Omniscient Cartographer Respectable Loadout Sixth Sense Sprinter Tank The More The Merrier We Are Legion Challenges ------------ None Game ------ Seed BurstSpreadExoskeleton Manual? 0 Play Time 03:12:03 Cumulative 13.0 hours Start 2026.02.13 @ 22:17:17 End 2026.02.14 @ 18:54:37 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7db0caa7-23b0-4e0d-982f-46b5ac8c79db