Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.04 @ 03:40:17 Player: Zaros426 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (482) 2410 Value Destroyed (19391) 19391 Prototype IDs (77) 1540 Alien Tech Used (2) 400 Bonus (7217) 7217 TOTAL SCORE: 39058 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3740 Follower Combat Kills 1504 Entered Garrisons 400 Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Met Zhirov 300 Friendly Fire -327 Cogmind --------- Core Integrity 0/1300 Matter 8/300 Energy 87/100 System Corruption 10% Temperature Cool (0) Movement Hovering (70) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (9) ------ Enhanced Optical Array Improved Salvage Targeting Computer Improved System Shield Authchip [Propulsion] Authchip [Armor] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Q-thruster Q-thruster Q-thruster Encrypted Comm Array Graphene Brace Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Enhanced Optical Array Graphene Brace Advanced EM Disruption Field Improved System Shield Drone Bay Drone Bay > --- WEAPON ----------- Proton Cannon Matter Neutralizer Long-range Phase Cannon > --- INVENTORY -------- Huge Storage Unit Energy Well Encrypted Comm Array Precision Matter Filter Advanced ECM Suite Advanced Thermal Shield Authchip [Propulsion] Authchip [Storage] Authchip [Armor] High-powered Tractor Beam Transdimensional Reconstructor Firepult Heavy Shock Bomb Launcher Advanced Datajack [Rating: 137] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Electron Diverter Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Lightning Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Antimatter Cannon Launcher EMP Blaster Special Weapon Mining Laser Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . . 2 . . . 2 . . . . 2 . 2 . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . Utility 7 | . . . 2 . . . 1 . . . . . . 2 . . . . . . . 1 1 Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Parts Attached 613 | 6 22 7 39 7 6 . 25 29 23 38 32 6 12 85 17 94 25 19 7 7 3 87 17 Power 34 | 1 5 . 4 . 1 . . . . . 1 . 2 2 . 5 1 1 . 1 . 9 1 Engine 23 | 1 3 . 4 . 1 . . . . . 1 . 2 2 . 3 . . . . . 5 1 Core 8 | . 2 . . . . . . . . . . . . . . 2 1 1 . . . 2 . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . Propulsion 219 | 2 6 2 9 . 3 . 10 11 17 29 13 2 . 32 3 43 12 . . . . 22 3 Treads 112 | 2 4 . 6 . 3 . 5 6 9 15 10 2 . 16 3 17 11 . . . . 2 1 Leg 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . Wheel 96 | . 2 2 2 . . . 5 5 8 14 3 . . 16 . 26 1 . . . . 12 . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 Flight 3 | . . . 1 . . . . . . . . . . . . . . . . . . 1 1 Utility 138 | 1 6 1 9 3 . . 6 2 2 4 5 1 9 11 5 15 6 7 4 6 . 26 9 Device 64 | . 2 . . 1 . . 2 . 2 4 1 . 1 7 2 9 2 2 4 3 . 17 5 Storage 20 | 1 3 1 . . . . 1 . . . 3 . 1 1 1 2 . 2 . 1 . 2 1 Processor 11 | . . . . . . . 2 . . . . . . 1 1 2 2 . . . . 2 1 Hackware 14 | . 1 . 2 . . . . . . . . . . . . 2 . 3 . 1 . 3 2 Protection 29 | . . . 7 2 . . 1 2 . . 1 1 7 2 1 . 2 . . 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 222 | 2 5 4 17 4 2 . 9 16 4 5 13 3 1 40 9 31 6 11 3 . 3 30 4 Energy Gun 57 | 2 3 . 2 . . . 3 7 1 2 . . 1 22 4 5 2 . . . . 3 . Energy Cannon 53 | . . . 1 2 . . 5 4 . . 5 2 . 4 3 7 2 3 1 . 1 10 3 Ballistic Gun 43 | . 1 3 11 1 . . . 1 2 1 1 1 . 8 1 2 . 3 1 . 1 5 . Ballistic Cannon 27 | . . . . . . . . . 1 1 2 . . 1 1 12 1 . . . 1 7 . Launcher 12 | . . 1 1 1 . . . 1 . 1 5 . . . . . . . . . . 2 . Special Weapon 6 | . 1 . 2 . 1 . . . . . . . . . . . . 1 . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 22 | . . . . . . . 1 3 . . . . . 5 . 5 1 4 1 . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 28 | . . . 6 . . . 1 . 1 . . . . 3 1 4 1 1 . 4 . 4 2 Parts Lost 117 | . 6 2 1 3 . . . 1 1 2 4 . 2 7 3 20 1 4 3 . . 47 10 Power 15 | . 2 . . . . . . . . . . . . 1 1 2 . 1 . . . 7 1 Propulsion 36 | . 1 . 1 . . . . . . . . . . 4 1 6 . 1 3 . . 15 4 Utility 29 | . . . . 1 . . . . . . 1 . 2 2 . 3 1 1 . . . 14 4 Weapon 37 | . 3 2 . 2 . . . 1 1 2 3 . . . 1 9 . 1 . . . 11 1 Highest Loss Streak 11 | . 3 2 1 3 . . . 1 1 2 4 . 2 2 3 6 1 4 3 . . 11 7 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . Average Slot Usage (%) 83 | . 97 98 97 99 100 100 95 89 89 88 94 90 97 85 61 63 66 60 61 54 69 77 36 Engine 6 | . 10 . 10 11 11 11 9 9 9 9 9 7 7 6 1 1 3 . . . . 4 1 Core 1 | . 2 14 . . . . . . . . . . . . . 2 1 2 5 1 . . . Treads 14 | . 27 19 18 22 22 22 15 14 10 2 15 29 30 19 5 7 12 23 9 5 5 2 . Wheel 4 | . . 7 3 . . . 2 3 7 15 2 . . 5 14 14 18 . . . . 12 1 Device 8 | . 1 . . 5 11 11 4 9 9 9 9 7 9 8 7 4 3 6 16 21 23 15 9 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 15 15 10 6 6 6 5 12 8 7 11 7 1 Processor 3 | . . . . . . . 14 9 9 9 9 7 . 4 8 4 . . . . . 2 6 Hackware 3 | . 11 14 9 . . . . . . . . . . . . 1 . 5 6 1 5 5 9 Protection 9 | . . . 22 27 22 22 13 9 9 9 8 7 13 12 6 2 1 . . . . 3 . Energy Gun 3 | . 23 2 . . . . 3 9 3 7 . . 1 11 6 2 5 . . . . . . Energy Cannon 4 | . . . . 3 11 11 22 11 . . 5 9 13 1 1 3 . . . . 2 5 . Ballistic Gun 7 | . 3 25 21 18 . . . 4 14 12 10 3 7 3 . 1 . 5 5 5 8 2 . Ballistic Cannon 1 | . . . . . . . . . 8 6 7 . . . . 4 7 . . . 4 2 . Peak Build Rating 137 | 6 12 13 25 23 27 27 39 53 55 52 60 59 65 73 87 107 108 84 77 73 78 137 82 Average Rating 48 | 4 9 12 22 21 25 27 34 43 53 49 49 48 59 66 67 74 86 57 66 68 77 89 48 On Entrance 44 | . 6 12 13 22 19 27 27 39 49 52 50 38 54 62 56 67 90 57 75 66 73 78 47 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 220 | 12 47 50 67 67 65 62 76 90 90 88 111 117 133 154 159 220 192 118 115 122 137 177 38 Greatest Support 169 | 40 40 40 40 40 40 40 40 40 40 40 56 88 88 96 70 130 169 139 111 28 28 100 35 Greatest Overweight (x) 48 | . 1 4 5 1 1 1 4 5 5 4 4 1 1 9 4 18 6 1 4 4 4 48 1 Average Overweight (x) 1 | . . 1 1 1 1 1 1 3 2 2 1 1 1 2 3 3 1 . 1 3 4 2 . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 15 Average Capacity 21 | 7 12 19 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 23 9 Most Carried 25 | 3 17 18 20 20 20 20 20 20 20 20 20 17 25 25 25 25 25 25 25 25 25 25 14 Average Carried 20 | 1 10 15 19 19 19 20 19 19 19 19 19 16 20 24 24 22 24 24 24 24 24 21 8 Final Capacity 25 | 8 15 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 15 5 Final Carried 25 | 3 15 18 20 18 20 20 20 19 20 20 18 17 24 25 25 24 24 24 24 25 25 15 5 Class Distribution -------------------- 39% | Mutant 13% | Tank 10% | Gunner 7% | Skirmisher 5% | Derelict-Gladiator 5% | Hacker-Mutant 5% | Scavenger-Mutant 3% | Scavenger-Gunner 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Skirmisher | -8/Garrison Tank | -8/Materials Skirmisher | -8/Garrison Tank | -8/Materials Mutant | -7/Factory Tank | -7/DSF Tank | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Derelict-Gladiator | -5/Upper Caves Derelict-Gladiator | -5/Zhirov Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Matter Collected 11259 | 260 437 152 1361 227 90 . 230 395 699 1040 792 . 242 1038 336 1845 234 390 98 90 239 1011 53 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23312 | 88 1130 189 1817 170 . . 1527 1143 962 1239 2000 . 355 2984 1563 2439 348 1089 79 353 90 3610 137 Parts 957 | 6 84 16 114 18 . . 65 57 44 51 103 . 22 113 11 82 10 21 2 4 2 129 3 Haulers Intercepted 22 | . 2 . 6 . . . 4 . 1 . 1 . . 3 . 1 . . . . . 4 . Recyclers Shooed 27 | . 1 . 3 . . . 1 . 1 . 2 . . 6 . 12 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . . . . . . . . . 23 8 3 2 . . Prevented 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 352 | . 21 5 36 11 . . 13 25 14 26 39 . 8 29 6 31 8 18 1 . 2 57 2 Melee 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . Guns 133 | . 16 2 33 8 . . 1 8 9 17 7 . 1 18 . 4 1 6 . . 1 1 . Cannons 112 | . . . . . . . 9 9 5 8 10 . 7 1 1 24 3 2 . . 1 32 . AOE 63 | . 5 3 3 3 . . . 5 . . 19 . . 3 1 3 2 1 . . . 15 . Classes Destroyed 26 | 2 8 . 3 1 . . . 3 . . 2 . 1 . 1 . 1 1 . . . 3 . Worker 20 | . 2 3 . . . . 1 . 1 . 1 . . 3 . 5 . . . . . 4 . Builder 15 | . 1 . 3 1 . . 3 . . . 1 . . 2 . 1 . . . . . 3 . Tunneler 8 | 1 1 1 . 1 . . 2 . 1 . . . . . . . 1 . . . . . . Hauler 22 | . 2 . 6 . . . 4 . 1 . 1 . . 3 . 1 . . . . . 4 . Recycler 29 | 1 2 . 3 . . . 3 . 3 . 1 . . 5 . 7 . . . . . 4 . Minesweeper 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . Mechanic 7 | . 1 . . . . . 1 . . . 1 . . 1 . 1 . . . . . 2 . Operator 9 | . 4 . 1 . . . 2 . . . 1 . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 22 | . 3 . 4 . . . 5 1 1 . 2 . . 3 . 1 . . . . . 2 . Swarmer 64 | . 6 3 3 3 . . . 8 . 8 9 . 3 6 . 2 1 7 . . . 5 . Cutter 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 155 | . 15 2 21 3 . . 10 10 7 13 16 . . 11 . 15 4 7 . . . 19 2 Brawler 11 | . . . 2 . . . . . . 1 2 . . 2 . 2 . 1 . . . 1 . Duelist 12 | . . . 1 . . . 1 . . . 3 . . 1 . 2 . 1 . . . 3 . Protector 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . Sentry 44 | . . . 9 . . . 2 3 7 2 6 . . 3 . 4 1 1 . . 1 5 . Specialist 5 | . . . . . . . . . . . 2 . 2 . . . . . . . . 1 . Hunter 18 | . . . . . . . . 1 . 2 . . 2 2 . 1 . . . . . 10 . Programmer 20 | . . . . . . . . 2 . . . . . 4 . 3 . . . . 1 10 . Heavy 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Behemoth 4 | . . . . . . . . 1 . . . . . . . 1 . 1 1 . . . . Compactor 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Packrat 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Assembled 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 25 | 2 6 4 4 6 . . 4 9 3 5 15 . 3 5 2 6 5 7 1 . 1 25 1 Combat Bots Only 20 | . 5 3 3 5 . . 3 9 3 5 12 . 3 3 2 5 5 7 1 . 1 20 1 Max Kills in Single Turn 13 | 1 4 4 3 2 . . 1 2 2 1 3 . 1 3 1 4 3 3 1 . 1 13 1 Gunslinging 1 | . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . Exploded 9 | . 3 3 3 1 . . . 2 . . 2 . . 2 1 3 1 1 . . . 9 . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 2323 | . 105 23 114 44 . . 33 62 50 94 111 . 45 229 3 383 76 110 9 . 34 635 163 Missed 660 | . 15 2 24 8 . . 8 16 8 19 33 . 12 66 1 104 23 39 4 . 10 201 67 Damage Taken 28075 | . 1083 274 1125 764 . . 388 707 559 864 996 . 767 2581 124 4894 1228 1111 56 . 534 7794 2226 Core 4130 | . 147 39 138 86 . . 62 57 70 93 109 . 147 206 . 639 73 37 1 . 124 911 1191 Absorbed by Shields 954 | . . . . . . . . 24 101 180 287 . . . . . . . . . . 362 . Reduced by Siege Mode 38 | . . . . . . . . . . . . . . . . 38 . . . . . . . Ignored by Resistances 122 | . . . . . . . . . . . . . . . . 80 . . . . . 42 . Regen/Repaired (Parts) 264 | . 264 . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 46 | 100 . 25 . . . 44 . . . . 28 . 79 . . . . . . . 76 20 . Volleys Fired 975 | 14 101 15 127 21 . . 43 52 45 103 73 2 16 104 11 117 14 17 2 . 9 85 4 Largest 3 | 2 2 2 2 2 . . 3 3 3 3 3 1 3 3 3 3 3 3 2 . 3 3 1 Hottest 330 | 80 140 60 100 112 . . 168 306 145 132 151 80 177 305 330 250 250 250 265 . 90 285 250 Shots Fired 2111 | 17 186 31 248 39 . . 122 112 119 211 124 2 48 264 28 200 31 34 3 . 27 261 4 Gun 1317 | 17 182 30 239 34 . . 13 71 82 170 39 . 16 244 15 38 16 22 2 . 19 68 . Cannon 745 | . . . 3 2 . . 109 39 37 40 60 2 32 20 13 162 15 12 1 . 8 186 4 Launcher 36 | . . 1 1 3 . . . 2 . 1 25 . . . . . . . . . . 3 . Special 13 | . 4 . 5 . . . . . . . . . . . . . . . . . . 4 . Kinetic 1102 | . 13 29 239 34 . . . 20 102 121 78 . 16 56 12 136 13 28 2 . 27 176 . Thermal 336 | . 112 . 5 . . . . 3 . . . 2 16 78 16 9 10 6 1 . . 74 4 Explosive 5 | . . 1 1 3 . . . . . . . . . . . . . . . . . . . Electromagnetic 664 | 17 61 1 3 2 . . 122 89 17 90 46 . 16 130 . 55 8 . . . . 7 . Robot Hit Streak 25 | 3 12 15 20 7 . . 14 16 15 17 13 . 25 14 17 24 14 6 4 . 7 16 3 Robot Miss Streak 10 | 3 5 2 8 10 . . 2 2 5 5 4 . 4 6 2 6 2 4 1 . 1 6 3 Penetration Max 1 | . . . . . . . . . 1 . 1 . . 1 . . . . . . . 1 . Secondary Targets 9 | . 1 . 2 . . . . . . 2 . . . 2 . . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . 1 . . . 1 . . . 1 . . . . . Autonomous 89 | . . . . . . . . . . . . . . . 7 11 . . . . . 71 . Shots Hit Robots 1420 | 9 108 18 178 24 4 . 78 70 75 125 77 . 32 188 23 169 25 25 3 7 18 162 2 Core Hits 900 | 2 58 12 92 21 . . 42 44 31 50 61 . 22 104 14 153 18 26 2 6 7 128 7 Critical Kills 8 | . . . . . . . . 1 . 1 . . . 4 . 1 . . . . . 1 . Critical Parts Destroyed 10 | . . . 1 . . . . . . 2 . . . 6 . . . . . . . 1 . Critical Strikes 54 | 1 . . 2 . . . 3 4 2 8 4 . . 15 . 5 . 1 . . . 9 . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 18 | . . . 1 . . . . 1 . 3 . . . 11 . 1 . . . . . 1 . Blast 17 | . . . . . . . . . 2 2 4 . . . . 2 . 1 . . . 6 . Corrupt 14 | 1 . . 1 . . . 3 2 . 3 . . . 4 . . . . . . . . . Sever 4 | . . . . . . . . 1 . . . . . . . 2 . . . . . 1 . Melee Attacks 117 | . . . . . 4 . 2 26 . . . . . 21 . 33 3 6 7 7 . 8 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 113 | . . . . . . . 2 26 . . . . . 21 . 33 3 6 7 7 . 8 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . 4 . 1 . . . . . . 2 . 8 . 4 . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53410 | 121 2209 415 3856 673 . . 2158 2228 1957 2629 3703 . 854 5055 1481 6992 1190 1884 137 790 512 14324 242 Guns 17290 | 121 1349 237 3624 378 . . 169 919 1348 1835 403 . 250 4057 271 504 334 309 24 . 255 903 . Cannons 19382 | . . . 48 37 . . 1838 551 609 697 1180 . 604 368 785 4329 469 356 27 . 257 7145 82 Explosions 13761 | . 836 178 184 258 . . 79 698 . 97 2120 . . 495 425 1202 376 759 42 . . 5856 156 Melee 2927 | . . . . . . . 72 60 . . . . . 135 . 946 . 460 44 790 . 420 . Ramming 26 | . . . . . . . . . . . . . . . . 11 11 . . . . . 4 Kinetic 22341 | . 133 222 3624 378 . . . 192 1723 1670 1060 . 250 803 632 3591 406 453 24 . 512 6668 . Thermal 11926 | . 1104 34 . . . . 79 721 . 97 659 . 231 1911 849 1224 614 971 69 . . 3125 238 Explosive 4833 | . 428 144 184 258 . . . . . . . . . . . 161 . . . . . 3658 . Electromagnetic 11357 | 121 544 15 48 37 . . 2007 1255 234 862 1984 . 373 2206 . 1059 159 . . . . 453 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2927 | . . . . . . . 72 60 . . . . . 135 . 946 . 460 44 790 . 420 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . 2 2 . . . . . 1 1 1 1 . . 4 25 28 . . . . 2 3 10 Average Corruption 6 | . 2 2 . . . . . 1 1 1 1 . . 2 22 26 . . . . 1 2 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Effects 295 | . 4 15 . . . . . 7 10 8 7 . . 30 33 133 . . . . 33 11 4 Message Errors 68 | . 1 3 . . . . . . 3 3 2 . . 8 5 32 . . . . 9 1 1 Matter Fused 64 | . 1 1 . . . . . 1 2 2 1 . . 4 9 31 . . . . 10 2 . Heat Flow Errors 22 | . . 4 . . . . . 2 . 1 . . . 2 2 8 . . . . 2 1 . Energy Discharges 30 | . . 3 . . . . . . 2 1 1 . . 5 3 8 . . . . 4 3 . Parts Rejected 10 | . . . . . . . . . . . . . . 2 3 4 . . . . . . 1 Parts Fused 3 | . 1 . . . . . . . . . . . . . . 2 . . . . . . . Data Loss (minor) 37 | . . 2 . . . . . 3 3 1 . . . 5 2 13 . . . . 5 1 2 Data Loss (major) 13 | . . . . . . . . . . . 1 . . 3 2 5 . . . . 1 1 . Misfires 17 | . 1 2 . . . . . . . . . . . . 3 10 . . . . 1 . . Alerts 8 | . . . . . . . . 1 . . 2 . . . . 4 . . . . . 1 . Misdirections 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . Weapon Failures 13 | . . . . . . . . . . . . . . 1 4 6 . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2327 | . 13 . 9 5 . . 87 32 . 19 143 . . 25 . 490 16 267 . 89 . 1132 . Projectiles 1044 | . . . . 5 . . 55 19 . 19 . . . . . 155 16 . . . . 775 . Explosions 658 | . 13 . 9 . . . . 13 . . 143 . . . . 127 . . . . . 353 . Melee 625 | . . . . . . . 32 . . . . . . 25 . 208 . 267 . 89 . 4 . Knockbacks 113 | . . . . . . . . . 2 4 8 . . . . 60 1 3 . . . 35 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 97 | . . . . . . . . . 2 4 8 . . . . 50 1 2 . . . 30 . Secondary 16 | . . . . . . . . . . . . . . . . 10 . 1 . . . 5 . Self-Inflicted Damage 532 | . 77 . . 24 . . . 46 . . 21 . . . 32 5 75 . . . . 221 31 Shots 30 | . 2 . . 1 . . . 4 . . 1 . . . 4 . 6 . . . . 8 4 Rammed 6 | . . . . . . . . . . . . . . . . 2 2 . . . . . 2 Targets Rammed 6 | . . . . . . . . . . . . . . . . 2 2 . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 532 | 36 270 267 48 57 . . 339 376 321 306 304 . 96 532 336 370 488 210 120 . 150 308 210 Average Temperature 89 | 18 63 88 12 17 . . 94 88 111 105 69 . 29 123 115 103 138 88 77 . 66 88 102 Received Heat Transfer 5307 | . 483 90 402 33 . . 243 144 233 330 415 . . 471 . 1125 255 120 12 . 102 789 60 Effects 37 | . . . . . . . 2 1 12 3 1 . . 8 3 2 2 . . . . . 3 Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 8 | . . . . . . . . . 2 2 1 . . . 1 2 . . . . . . . Interference 18 | . . . . . . . 1 . 9 . . . . 2 2 . 1 . . . . . 3 Matter Decay 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . Total Turns 79 | . . . . . . . . . . . . . . . . 79 . . . . . . . Longest Duration 36 | . . . . . . . . . . . . . . . . 36 . . . . . . . Robots Corrupted 17 | . . . . . . . 3 1 . 4 3 . . 6 . . . . . . . . . Combat Hostiles 14 | . . . . . . . 3 1 . 1 3 . . 6 . . . . . . . . . Parts Fried 68 | 2 2 . . . . . 17 4 2 6 7 . 1 24 . 3 . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 29 | . . . . . . . . 2 . . 1 . . 2 4 . 2 9 1 . . 6 2 Combat Hostiles 26 | . . . . . . . . 1 . . . . . 1 4 . 2 9 1 . . 6 2 Parts Melted 117 | . 2 . . . . . . 11 . . 2 . . 16 22 3 11 27 1 . . 19 3 Heat Transferred 30192 | . 2300 50 . . . . 150 2259 . 150 665 . 450 4242 3379 2043 2339 4720 240 . . 6005 1200 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . 1 2 . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 24 | . 5 . . . . . 2 5 . 2 9 . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Peak Influence 1826 | 10 348 161 751 311 . . 189 1045 774 1826 1288 574 596 796 291 1757 1467 . . . . 1631 998 Initial 1100 | . 6 111 . 292 . . . 96 499 349 889 569 401 312 275 42 1100 . . . . . 762 Average 405 | 4 105 72 279 116 . . 94 653 634 1063 815 569 520 491 191 584 1239 . . . . 425 828 Maximum Alert Level 5 | . 1 . 3 1 . . . 3 3 5 4 2 2 3 1 5 4 . . . . 5 3 Low Security (%) 45 | 100 76 100 47 76 . 100 100 17 . . . . . . 36 29 . . . . . 67 . Level 1 13 | . 23 . 24 23 . . . 12 . 6 . . . 29 63 13 . . . . . 5 . Level 2 20 | . . . 22 . . . . 17 77 18 53 100 100 57 . 22 . . . . . . . Level 3 12 | . . . 5 . . . . 51 22 30 32 . . 12 . 18 . . . . . 4 100 Level 4 6 | . . . . . . . . . . 26 14 . . . . 14 100 . . . . 21 . Level 5 1 | . . . . . . . . . . 18 . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . 2 . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Squads Dispatched 83 | . 5 . 6 1 . . 2 . 3 . 9 . 2 9 . 18 6 . . . . 19 3 Investigation 16 | . 3 . 3 1 . . 1 . . . 1 . . 1 . 1 1 . . . . 3 1 Extermination 10 | . . . . . . . . . . . . . . 4 . 3 . . . . . 3 . Reinforcement 30 | . 2 . 3 . . . 1 . . . 3 . 2 2 . 8 1 . . . . 7 1 Assault 15 | . . . . . . . . . . . 3 . . 2 . 3 4 . . . . 2 1 Garrison 12 | . . . . . . . . . 3 . 2 . . . . 3 . . . . . 4 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . 1 . . . . . . . 1 . . 2 . 3 . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Distress Signals 23 | . 3 1 2 . . . 1 . 2 . 3 . . 2 . 4 . . . . . 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 605 | . 36 5 49 14 . . 18 25 16 39 51 . 8 52 6 93 32 20 4 . 3 102 32 Peak Tracking Total 19 | . 4 3 4 4 . . 3 6 4 4 5 . 3 5 4 9 12 9 1 . 1 19 13 Tactical Retreats 49 | . 2 1 1 1 . . 1 1 1 14 1 . . 5 . 5 3 . 1 . . 7 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Traps Triggered 28 | . 2 . 1 . . . 2 6 . 8 4 . 1 2 . 1 . . . . . . 1 Indirectly 5 | . . . . . . . . 1 . 2 2 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . 3 . . . . . . . . . . . . . . . . . . 6 . . Triggered 4 | . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . Most Traps Carried 5 | . . 2 . . . . . . . . . . . . . . . 5 5 1 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Machines Disabled 85 | . 2 1 4 . . . 2 6 . 9 4 . . 4 . 17 3 1 . . . 32 . Max in Single Turn 10 | . 1 1 1 . . . 1 1 . 2 1 . . 1 . 4 1 1 . . . 10 . Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 Garrison Relay 7 | . . . . . . . . 3 . 4 . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Machines Accessed 81 | . 9 . 14 1 2 . 9 4 3 3 6 2 . 5 . 5 3 . 1 8 . 3 3 Terminals 51 | . 6 . 10 . . . 6 4 2 3 5 1 . 4 . 5 2 . . . . 1 2 Fabricators 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . Repair Stations 4 | . 1 . 1 . . . 1 . . . . . . 1 . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . 1 . 1 1 . . . . . . . . . 1 1 Total Hacks 234 | . 25 . 48 1 2 . 18 6 10 7 18 2 . 6 . 11 7 . 1 47 . 20 5 Successful 139 | . 13 . 35 1 2 . 7 2 5 3 11 1 . 1 . 3 2 . 1 47 . 3 2 Failed 92 | . 11 . 12 . . . 10 4 5 4 7 1 . 5 . 8 5 . . . . 17 3 Catastrophic 28 | . 1 . 2 . . . 4 4 1 2 1 1 . 2 . 4 . . . . . 5 1 Database Lockouts 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . Manual 70 | . 18 . 24 . 1 . 12 . 4 . 2 . . 1 . . 1 1 . . . 6 . Terminals 131 | . 18 . 31 . . . 13 6 9 7 16 1 . 5 . 11 5 . . . . 7 2 Fabricators 10 | . . . . . . . . . . . . . . . . . 2 . . . . 8 . Repair Stations 10 | . 5 . 2 . . . 2 . . . . . . 1 . . . . . . . . . Recycling Units 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . 12 . . . 2 . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . 1 . 1 . 2 1 . . . . . . . . . 5 3 Terminal Hacks 101 | . 2 . 16 1 2 . 4 2 4 3 10 1 . 1 . 3 2 . 1 47 . 1 1 Record 38 | . . . 2 . 1 . . . . . . . . . . . . . . 35 . . . Part Schematic 5 | . . . . . . . 1 . . . . . . . . . . . . 4 . . . Robot Analysis 14 | . 2 . 3 . . . 2 . 2 . 1 . . . . . . . . 4 . . . Prototype ID Bank 7 | . . . 2 . . . . . . . 1 . . . . . . . . 4 . . . Open Door 4 | . . . . 1 . . . 1 . 1 . . . . . . . . 1 . . . . Open DSF 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 Branch Access Points 3 | . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . 1 . . . . . 1 . 3 . . . . . 1 . . . . . . Locate Traps 7 | . . . 2 . . . . . 1 . 2 . . . . 1 . . . . . 1 . Dispatch Records 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 1 . . . 1 . . . 2 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 5 | . 4 . . . . . 1 . . . . . . . . . . . . . . . . Scan Component 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 8 . . . 1 . . . . . . . . . . . . . . . . Insert Component 5 | . . . 4 . . . 1 . . . . . . . . . . . . . . . . Analyze 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . 1 Unlock Access 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 18 | . 7 . 11 . . . . . . . . . . . . . . . . . . . . Terminals 12 | . 5 . 7 . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Skim 9 | . 4 . 5 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Extract 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 7 . 13 . . . 8 3 2 3 3 2 . 4 . 5 3 . . . . 3 1 Full Trace Events 12 | . 3 . 1 . . . 1 1 . 1 . . . . . 1 1 . . . . 3 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . 15 . . . 1 . . . . . . . . . . . . 4 . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . . . . . . . 187 . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . Parts Repaired 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Relay Couplers Released 26 | . . . . . . . . 11 . 15 . . . . . . . . . . . . . Machine Destruction 26 | . . . . . . . . 11 . 15 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 3 . 2 . . . . . . . 1 . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Total Allies 7 | . . . . . . . . 4 . 2 . . . . . . . 1 . . . . . Largest Group 3 | . . . . . . . . 3 . 2 2 . . . . . . 1 1 . . . . Highest-Rated Group 56 | . . . . . . . . 48 . 56 56 . . . . . . 29 29 . . . . Highest-Rated Ally 31 | . . . . . . . . 20 . 31 31 . . . . . . 29 29 . . . . Total Orders 22 | . . . . . . . . . . . . . . . . 12 6 . . . . 4 . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . RETURN 21 | . . . . . . . . . . . . . . . . 12 6 . . . . 3 . Ally Attacks 305 | . . . . . . . . 9 . 9 11 . . . . 224 29 . 10 . . 13 . Total Damage 6614 | . . . . . . . . 94 . 64 113 . . . . 5006 895 . 118 . . 324 . Kills 67 | . . . . . . . . 1 . 1 1 . . . . 52 8 . . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Robot Analysis Total 14 | . 2 . 3 . . . 2 . 2 . 1 . . . . . . . . 4 . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . . . . . . . 2 1 . . . . Drone Launches 119 | . . . . . . . . . . . . . . . . 85 20 . . . . 14 . Drone Recoveries 82 | . . . . . . . . . . . . . . . . 61 16 . . . . 5 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Turns Passed 34826 | 114 2047 1035 3435 1687 1419 1376 2715 1677 940 1572 1340 282 402 2270 633 2305 407 1241 2534 988 2397 1608 402 Spaces Moved 13729 | 42 963 548 1360 658 579 563 1035 604 318 832 402 110 123 799 326 977 198 547 820 222 489 709 505 Core 275 | 2 . . . . . . . . . . . . . . . . . . . . . 1 272 Treads 8202 | 40 919 277 1020 658 579 563 744 249 105 8 290 110 123 334 25 44 31 547 820 222 489 4 1 Legs 57 | . . . . . . . . . . . . . . . . . . . . . . 57 . Wheels 5101 | . 44 271 340 . . . 291 355 213 824 112 . . 465 301 933 167 . . . . 646 139 Hover 52 | . . . . . . . . . . . . . . . . . . . . . . 1 51 Flight 42 | . . . . . . . . . . . . . . . . . . . . . . . 42 Fastest Speed 35 | 50 100 110 110 240 240 240 120 160 130 130 130 247 247 130 130 115 115 162 162 400 480 90 35 Average Speed 207 | 154 157 175 207 240 240 240 214 212 197 132 215 247 247 196 163 158 139 184 301 427 480 147 68 Slowest Speed 2450 | 160 240 240 240 240 240 240 240 320 320 320 410 247 247 247 320 400 650 243 480 480 480 2450 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 60 | 4 99 96 98 97 88 101 59 69 31 90 38 3 83 23 87 39 5 76 85 62 65 28 23 Regions Visited 23 Branch Regions 8 Pre-discovered Areas 14 | . 2 1 5 . 1 . . . . . . . . . . . . 2 . 3 . . . Known Exits Taken 6 | . . . . . . 1 1 . 1 . . 1 . . . . 1 . . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 . . . . . 1 . . . . 1 . 1 1 1 1 . . Scrap Searched 16 | . . 2 . 2 . 1 . . . . . . . . . . . 3 5 . 3 . . Spaces Dug 76 | . . . 4 3 . . 1 3 2 . 13 . . 19 . 16 3 1 4 . . 7 . Terrain Destroyed 578 | . 26 11 17 17 . . 14 10 41 91 81 . . 24 1 67 5 3 4 . 5 159 2 Melee 45 | . . . . . . . 1 3 . . . . . 19 . 14 3 1 4 . . . . Projectile 152 | . . . 5 . . . . 1 41 11 23 . . . 1 11 2 2 . . 5 48 2 AOE 381 | . 26 11 12 17 . . 13 6 . 80 58 . . 5 . 42 . . . . . 111 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Total 18157 | 72 1300 591 1734 726 610 589 1440 864 542 1136 776 118 190 1236 411 1488 290 746 873 250 529 1089 557 Wait 1982 | 7 173 6 129 38 4 27 310 87 142 96 249 . 11 173 36 189 32 114 10 5 . 133 11 Move 13702 | 41 962 547 1359 657 578 562 1034 602 318 830 401 109 122 799 325 976 197 546 819 221 488 708 501 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Pick Up 249 | 4 25 7 29 2 6 . 7 7 5 1 6 . 14 25 7 31 4 12 10 4 11 26 6 Fast Attach 191 | 5 8 2 18 . . . 8 4 3 1 6 2 3 14 6 31 16 6 4 5 1 43 5 Attach 157 | 1 5 2 4 3 . . 1 6 1 1 4 3 6 11 10 29 5 13 1 2 2 34 13 Detach 48 | . 2 2 1 . . . 1 1 . . . 1 2 2 5 9 2 5 2 . . 9 4 Swap 269 | . 9 3 17 4 6 . 16 19 19 36 22 1 3 61 1 35 4 . 2 1 . 10 . Drop 311 | . 15 4 50 1 12 . 18 10 9 . 15 . 11 26 10 34 11 10 16 5 12 33 9 Fire 975 | 14 101 15 127 21 . . 43 52 45 103 73 2 16 104 11 117 14 17 2 . 9 85 4 Melee 117 | . . . . . 4 . 2 26 . . . . . 21 . 33 3 6 7 7 . 8 . Ram 6 | . . . . . . . . . . . . . . . . 4 . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Escape Stasis 54 | . . . . . . . . 13 . 39 . . 2 . . . . . . . . . . Rewire 83 | . . . . . . . . 37 . 29 . . . . . . . 17 . . . . . Trap 9 | . . 3 . . . . . . . . . . . . . . . . . . 6 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: Low x2 / Ext x2) -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 8) 331 | -10/Materials | Build established: Mutant 555 | -10/Materials | Lost 3 parts (1p2w) 617 | -10/Materials | Discovered new exit (range 11) 737 | -10/Materials | Repaired Lgt. Treads 764 | -10/Materials | Repaired Lgt. Treads 843 | -10/Materials | Discovered new exit (range 8) 858 | -10/Materials | Core integrity fell below 50% 1730 | -10/Materials | Discovered new exit (range 3) 2148 | -10/Materials | Central database locked down 2162 | -10/Materials | Entered Mines 2180 | -10/Mines | Found a hidden stash of uninstalled traps 2486 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2769 | -10/Mines | Discovered new exit (range 9) 2771 | -10/Mines | Learned location of Storage (-7) 2964 | -10/Mines | Discovered new exit (range 12) 3197 | -10/Mines | Entered Materials 3197 | -9/Materials | Evolved 2 slots: Utility x2 3240 | -9/Materials | Build established: Scavenger-Mutant 3363 | -9/Materials | Central database locked down 3642 | -9/Materials | Build established: Hacker-Mutant 4122 | -9/Materials | Discovered new exit (range 3) 4509 | -9/Materials | Build established: Mutant 5095 | -9/Materials | Discovered new exit (range 16) 5196 | -9/Materials | Learned location of Zion (-6) 5334 | -9/Materials | Learned Storage emergency access door positions 5389 | -9/Materials | Loaded intel: 15 trap records 5475 | -9/Materials | Learned location of 1 exit from Recycling 5506 | -9/Materials | Identified exit to Materials 5540 | -9/Materials | Discovered new exit (range 14) 5744 | -9/Materials | Learned Materials stockpile data 6632 | -9/Materials | Entered Mines 6713 | -9/Mines | Met a Derelict bent on vengeance 6825 | -9/Mines | Assembled infested the area 6946 | -9/Mines | Learned Materials interactive machine intel 7167 | -9/Mines | Discovered new exit (range 5) 7601 | -9/Mines | Discovered exit to Materials (range 8) 7847 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7942 | -9/Mines | Discovered exit to Materials (range 5) 8066 | -9/Mines | Core integrity fell below 50% 8093 | -9/Mines | Met a Derelict shopkeep closing up shop 8100 | -9/Mines | Lost 3 parts (1u2w) 8319 | -9/Mines | Entered Exiles 8388 | -9/Exiles | Met 8R-AWN 8432 | -9/Exiles | Met EX-HEX 8501 | -9/Exiles | Met EX-BIN 8531 | -9/Exiles | Aligned with FarCom system 8534 | -9/Exiles | Given EX-Vault access code 8591 | -9/Exiles | Opened EX-Vault 8603 | -9/Exiles | Found Firepult 8611 | -9/Exiles | Found AWS/Autocannon 8634 | -9/Exiles | Found Army-in-a-Box 8686 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8758 | -9/Exiles | Met EX-DEC 9144 | -9/Exiles | Visited The Gauntlet 9704 | -9/Exiles | Discovered new exit (range 14) 9738 | -9/Exiles | Stole three prototypes: Army-in-a-Box, Firepult, AWS/Autocannon 9738 | -9/Exiles | Entered Mines 10065 | -8/Mines | Discovered exit to Materials (range 13) 10644 | -8/Mines | Discovered exit to Materials (range 5) 11114 | -8/Mines | Entered Materials 11114 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 11116 | -8/Materials | Loaded intel: 19 interactive machine locations 11656 | -8/Materials | Build established: Gunner 12837 | -8/Materials | Identified exit to Garrison 13177 | -8/Materials | Discovered new exit (range 9) 13220 | -8/Materials | Central database locked down 13666 | -8/Materials | Discovered new exit (range 16) 13829 | -8/Materials | Entered Garrison 13843 | -8/Garrison | Triggered checkpoint 13970 | -8/Garrison | Discovered new exit (range 5) 14103 | -8/Garrison | Triggered checkpoint 14125 | -8/Garrison | Garrison Relay disabled 14228 | -8/Garrison | Lost 3 allies 14276 | -8/Garrison | Triggered checkpoint 14338 | -8/Garrison | Triggered checkpoint 14363 | -8/Garrison | Triggered checkpoint 14363 | -8/Garrison | Triggered checkpoint 14419 | -8/Garrison | Destroyed 9 combat bots 14485 | -8/Garrison | Discovered new exit (range 13) 14531 | -8/Garrison | Build established: Skirmisher 14646 | -8/Garrison | Spotted B-75 Beast 14655 | -8/Garrison | Destroyed B-75 Beast 14777 | -8/Garrison | Triggered checkpoint 14853 | -8/Garrison | Garrison Relay disabled 14875 | -8/Garrison | Rescued a captive Derelict 15190 | -8/Garrison | Discovered new exit (range 13) 15265 | -8/Garrison | Triggered checkpoint 15289 | -8/Garrison | Garrison Relay disabled 15370 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15506 | -8/Garrison | Entered Materials 15981 | -8/Materials | Discovered new exit (range 4) 16001 | -8/Materials | Garrison activated, responded to threat 16193 | -8/Materials | Build established: Tank 16446 | -8/Materials | Identified exit to Garrison 16446 | -8/Materials | Entered Garrison 16508 | -8/Garrison | Triggered checkpoint 16546 | -8/Garrison | Garrison Relay disabled 16670 | -8/Garrison | Triggered checkpoint 16804 | -8/Garrison | Discovered new exit (range 10) 16844 | -8/Garrison | Triggered checkpoint 16896 | -8/Garrison | Build established: Skirmisher 16978 | -8/Garrison | Triggered checkpoint 17150 | -8/Garrison | Garrison Relay disabled 17219 | -8/Garrison | Discovered new exit (range 10) 17257 | -8/Garrison | Triggered checkpoint 17595 | -8/Garrison | Phase Generator disabled 17675 | -8/Garrison | Discovered new exit (range 10) 17692 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 17714 | -8/Garrison | Core integrity fell below 50% 17827 | -8/Garrison | Garrison Relay disabled 18007 | -8/Garrison | Build established: Tank 18018 | -8/Garrison | Entered Materials 18018 | -8/Materials | Accompanied by 2 allies 18418 | -8/Materials | First assault squad dispatched 18651 | -8/Materials | Garrison activated, responded to threat 18848 | -8/Materials | Garrison activated, responded to threat 18906 | -8/Materials | Destroyed 12 combat bots 19154 | -8/Materials | Discovered new exit (range 11) 19277 | -8/Materials | Lost 4 parts (1u3w) 19358 | -8/Materials | Entered Factory 19358 | -7/Factory | Evolved 2 slots: Propulsion x2 19360 | -7/Factory | FarCom data flow suspended 19510 | -7/Factory | Build established: Mutant 19637 | -7/Factory | Identified exit to DSF 19640 | -7/Factory | Entered DSF 19671 | -7/DSF | Additional patrols routed to DSF 19911 | -7/DSF | Sterilization system engaged 19931 | -7/DSF | Ambient heat levels rising (+10) 19946 | -7/DSF | Ambient heat levels rising (+10) 19961 | -7/DSF | Ambient heat levels rising (+10) 19976 | -7/DSF | Ambient heat levels rising (+10) 19987 | -7/DSF | Discovered new exit (range 15) 19991 | -7/DSF | Ambient heat levels rising (+10) 20006 | -7/DSF | Ambient heat levels rising (+10) 20021 | -7/DSF | Ambient heat levels rising (+10) 20023 | -7/DSF | Build established: Tank 20036 | -7/DSF | Ambient heat levels rising (+10) 20042 | -7/DSF | Entered Factory 20042 | -6/Factory | Evolved 2 slots: Utility x2 21792 | -6/Factory | First assault squad dispatched 21827 | -6/Factory | Identified exit to Lower Caves 21827 | -6/Factory | Identified exit to Extension 22312 | -6/Factory | Sucked down chute 22312 | -6/Factory | Entered Waste 22314 | -6/Waste | Found Prototype Processor 22314 | -6/Waste | Identified Exp. Melee Analysis Suite 22327 | -6/Waste | EMP discharged 22327 | -6/Waste | System corruption reached 10% 22327 | -6/Waste | Spotted C-40 Crusher 22339 | -6/Waste | Destroyed C-40 Crusher 22356 | -6/Waste | Spotted C-40 Crusher 22358 | -6/Waste | Spotted C-40 Crusher 22361 | -6/Waste | Destroyed C-40 Crusher 22361 | -6/Waste | Spotted C-40 Crusher 22362 | -6/Waste | Destroyed C-40 Crusher 22406 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 22410 | -6/Waste | Spotted C-40 Crusher 22422 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 22427 | -6/Waste | EMP discharged 22453 | -6/Waste | Lost 3 parts (1p1n1w) 22462 | -6/Waste | Destroyed C-40 Crusher 22495 | -6/Waste | Destroyed C-40 Crusher 22509 | -6/Waste | Found Damper Plating 22517 | -6/Waste | Spotted C-40 Crusher 22527 | -6/Waste | EMP discharged 22598 | -6/Waste | Destroyed C-40 Crusher 22627 | -6/Waste | EMP discharged 22727 | -6/Waste | EMP discharged 22793 | -6/Waste | Discovered new exit (range 12) 22827 | -6/Waste | EMP discharged 22839 | -6/Waste | Build established: Scavenger-Mutant 22927 | -6/Waste | EMP discharged 22945 | -6/Waste | Entered Factory 22997 | -6/Factory | Discovered new exit (range 4) 23373 | -6/Factory | Build established: Scavenger-Gunner 23626 | -6/Factory | Garrison activated, responded to threat 23798 | -6/Factory | Lost 3 parts (2u1w) 24070 | -6/Factory | Core integrity fell below 50% 24101 | -6/Factory | Lost 3 parts (1p1n1w) 24264 | -6/Factory | Spotted B-75 Beast 24308 | -6/Factory | Destroyed B-75 Beast 24333 | -6/Factory | Lost 6 parts (2n4w) 24335 | -6/Factory | Lost 3 allies 24578 | -6/Factory | Lost 3 allies 24720 | -6/Factory | Crushed by falling debris 24720 | -6/Factory | Core integrity fell below 20% 24721 | -6/Factory | First assault squad dispatched 24730 | -6/Factory | Build established: Mutant 24905 | -6/Factory | Lost 4 allies 24980 | -6/Factory | Lost 8 allies 25203 | -6/Factory | High security lockdown imminent 25205 | -6/Factory | Discovered new exit (range 17) 25216 | -6/Factory | Build established: Scavenger-Mutant 25250 | -6/Factory | Entered another Factory area 25250 | -5/Factory | Accompanied by 2 allies 25250 | -5/Factory | Evolved 2 slots: Propulsion x2 25492 | -5/Factory | Discovered new exit (range 15) 25515 | -5/Factory | Identified exit to Upper Caves 25550 | -5/Factory | First assault squad dispatched 25606 | -5/Factory | Lost 4 allies 25657 | -5/Factory | Entered Upper Caves 25693 | -5/Upper Caves | Met a Warlord Commander 25694 | -5/Upper Caves | Learned location of Warlord (-4) 25695 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 25698 | -5/Upper Caves | Found Unknown Device 25698 | -5/Upper Caves | Identified Encrypted Comm Array 25711 | -5/Upper Caves | Destroyed 7 combat bots 25718 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 25851 | -5/Upper Caves | Build established: Mutant 26014 | -5/Upper Caves | Spotted B-75 Beast 26024 | -5/Upper Caves | Destroyed B-75 Beast 26320 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 26615 | -5/Upper Caves | Encountered a Warlord checkpoint 26635 | -5/Upper Caves | Learned location of Armory (-4) 26807 | -5/Upper Caves | Learned location of 1 exit from Factory 26822 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 26837 | -5/Upper Caves | Found Prototype Special Weapon 26839 | -5/Upper Caves | Identified Molecular Deconstructor 26876 | -5/Upper Caves | Discovered new exit (range 6) 26898 | -5/Upper Caves | Entered another Upper Caves area 26898 | -5/Upper Caves | Accompanied by 1 ally 26898 | -5/Upper Caves | Spotted 5V-HPT(f) 26900 | -5/Upper Caves | Encountered a Master Thief 26904 | -5/Upper Caves | Adv. Weapon Cycler stolen by Master Thief 26933 | -5/Upper Caves | Discovered new exit (range 15) 27011 | -5/Upper Caves | Spotted B-75 Beast 27129 | -5/Upper Caves | Build established: Hacker-Mutant 27503 | -5/Upper Caves | Destroyed B-75 Beast 27532 | -5/Upper Caves | Lost 3 parts (3n) 27769 | -5/Upper Caves | Encountered a Warlord checkpoint 28239 | -5/Upper Caves | Build established: Derelict-Gladiator 28518 | -5/Upper Caves | Discovered new exit (range 7) 29432 | -5/Upper Caves | Entered Zhirov 29432 | -5/Zhirov | Discovered new exit (range 3) 29504 | -5/Zhirov | Met Zhirov 29576 | -5/Zhirov | Learned location of Quarantine (-3) 29576 | -5/Zhirov | Learned location of Testing (-2) 29576 | -5/Zhirov | Learned location of Command (-1) 29656 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29976 | -5/Zhirov | Found Alien Artifact 29976 | -5/Zhirov | Identified Integrated Dissipator 29976 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 30022 | -5/Zhirov | Found Alien Artifact 30373 | -5/Zhirov | Build established: Gladiator 30420 | -5/Zhirov | Entered Proximity Caves 30795 | -4/Proximity Caves | Build established: Gunner 31210 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 32071 | -4/Proximity Caves | Build established: Derelict-Gunner 32625 | -4/Proximity Caves | Discovered new exit (range 12) 32817 | -4/Proximity Caves | Entered Factory 32817 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 32818 | -4/Factory | Identified exit to Research 33075 | -4/Factory | Lost 11 parts (2p1n5u3w) 33357 | -4/Factory | Lost 3 parts (1p1n1w) 33664 | -4/Factory | Build established: Scavenger-Tank 33692 | -4/Factory | Fabricated Assault Drone Bay (x1) 33946 | -4/Factory | Lost 3 parts (2p1w) 33990 | -4/Factory | Cargo convoy interrupted 33990 | -4/Factory | Spotted Executioner 33993 | -4/Factory | Destroyed Executioner 34012 | -4/Factory | Core integrity fell below 50% 34039 | -4/Factory | Lost 11 parts (6n3u2w) 34051 | -4/Factory | Destroyed 20 combat bots 34089 | -4/Factory | Found Prototype Device 34089 | -4/Factory | Identified Adv. EM Disruption Field 34093 | -4/Factory | Garrison activated, responded to threat 34099 | -4/Factory | First assault squad dispatched 34369 | -4/Factory | Discovered exit to Research (range 5) 34425 | -4/Factory | Entered Research 34425 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 34435 | -3/Research | Lost 5 allies 34453 | -3/Research | Lost 9 parts (1p3n3u2w) 34510 | -3/Research | Identified exit to DSF 34593 | -3/Research | Identified Transdimensional Reconstructor 34593 | -3/Research | Warped through subspace 34637 | -3/Research | Lost 7 parts (1p2n3u1w) 34771 | -3/Research | Core integrity fell below 50% 34774 | -3/Research | Identified exit to Garrison 34813 | -3/Research | Core integrity fell below 20% 34826 | -3/Research | System corruption reached 10% 34827 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 34759_ K-01 Serf cleans the Terminal. 34761_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 34765_ Door malfunctions. 34772_ Biometal Medium Treads destroyed. 34774_ Connecting with Garrison Access... >>Unlock Access door unlocked. 34774_ EXIT=UNLOCKED: GARRISON 34776_ ALERT: Garrison Access compromised, dispatching assault squad. 34776_ Garrison Access disabled. 34776_ Slug penetrates Garrison Access. 34777_ System corrupted: Component data lost. 34777_ ALERT: Security rotation in progress. 34778_ Electron Diverter destroyed. 34792_ System corrupted: Nova Cannon rejected. 34794_ U-05 Engineer builds a Wall. 34796_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 34801_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R013. 34806_ Penetrated by Slug. 34823_ Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | ??????????????????????????????# ########### | | ??????????????????????????????# # ] = # | | ??????????????????????????????# " * " | | ??????????????????????????????# # # | | ??????????????????????????????# # / | | ??????????????????????????????# ############ | | ??????????????????????????????# #?????##??## | | ??????????????????????????????# #???? !???? | | ??????????????????????????????# #???[ ??### | | ??????????????????????##??????# #??[[ ???# | | ?????????????????????## #?###?# #? [/????# | | ?????????????????????# !! #?# # ??????# | | ?????????????????????# !! #?# / ???????# | | ?????????????????????# #?# # ???????# | | ?????????????????????# #?# ###+#????# | | ?????????????????????# "" ### #????# | | ?????????????????????# "" # #????#= | | ?????????????????????# "" / +????### | | ?????????????????????# S # ####??????? | | ?????????????????????# "" # #?????????? | | ?????????????????????# "" # ######+###?????????? | | ?????????????????????# ""sp# #????? ???????????? | | ?????????????????????# ?# #????? ???????????? | | ?????????????????????# s ?# #????? ???????????? | | ?????????????????????####/### #????? ???????????? | | ??????????????????????# !@s/# #????? ???????????? | | ??????????????????????# []# #????? ??????????? | | ??????????????????????# # #????? * ??????????? | | ??????????????????????# p # #??????????????????? | | ??????????????????????####s## #??????????????????? | | ?????????????????????????# #??????????????????? | | ??????????????????????#######+###????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????###########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 170 Coolant Potential 100 Energy Generation 40 Energy Capacity 865 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Power Amplification 30 EM Shielding 3 Corruption Block 15 Armor Coverage 3200 Resistance: EM 90 Evasion (%) 59 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 6 Matter Filtering 50 Force Boost 20 Salvage Targeting 2 Offensive Hacking 30 Defensive Hacking 12 Authchip Count 4 Item Schematics ----------------- Lrg. Matter Pod | -9/Materials | Extracted Lgt. Assault Rifle | -9/Materials | Extracted Datajack | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Extracted Med. Battery | -9/Materials | Extracted Lgt. Cannon | -9/Materials | Extracted Imp. EM Shotgun | -9/Materials | Extracted Rocket Launcher | -9/Materials | Extracted Lgt. Armor Plating | -9/Materials | Extracted Com. Wheel | -9/Materials | Extracted Beam Rifle | -9/Materials | Extracted Field Recycling Unit | -9/Materials | Extracted Cargo Storage Unit | -8/Materials | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Assault Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedHybridDevice Manual? 0 Play Time 04:45:03 Cumulative 231.4 hours Start 2025.05.03 @ 22:25:23 End 2025.05.04 @ 03:40:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 74 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: dffbeced-0d5e-4b9a-b424-d45f785409ed