Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.22 @ 06:08:04 Player: Jammed Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (312) 1560 Value Destroyed (12180) 12180 Prototype IDs (35) 700 Alien Tech Used (1) 200 Bonus (4528) 4528 TOTAL SCORE: 25268 Bonus ------- High Alert Combat Kills 651 Follower Combat Kills 124 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 880 Friendly Fire -427 Cogmind --------- Core Integrity 0/1000 Matter 225/300 Energy 98/100 System Corruption 4% Temperature Cool (12) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Layered Heavy Armor Plating Heavy Machine Gun Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Armored Treads Armored Leg Armored Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Core Analyzer Corruption Screen GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Fission Core Armored Medium Treads Armored Huge Wheel Advanced Cooling System Matter Compressor Improved Sensor Array Weapon Cycler Transmission Jammer Transmission Jammer Layered Light Armor Plating Layered Heavy Armor Plating Improved Shield Generator Long-range Tractor Beam Hacking Drone Bay GOLEM Unit Heavy Plasma Cannon Gauss Rifle Gauss Rifle Gauss Rifle Coil Gun Heavy Machine Gun Heavy Rocket Launcher [Rating: 139] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Assembled Flux Generator Propulsion Armored Treads Treads Armored Treads Leg Assembled Alloy Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Core Analyzer Hackware System Shield Protection Medium Armor Plating Weapon Assembled Focal Cannon Energy Gun Dispersion Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Autogun Ballistic Cannon Mass Driver Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Piercing Weapon Vortex Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Slots Evolved 10 | . . 2 2 2 . . . . 2 . . . . . 2 . . . Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . . . . . . . . Utility 6 | . . 1 1 1 . . . . 1 . . . . . 2 . . . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Parts Attached 333 | 2 5 16 29 32 15 10 3 26 71 8 27 12 44 . 12 1 7 13 Power 17 | . . 4 3 1 . . . 1 5 . . . 3 . . . . . Engine 12 | . . 4 3 1 . . . . 3 . . . 1 . . . . . Core 2 | . . . . . . . . 1 . . . . 1 . . . . . Reactor 3 | . . . . . . . . . 2 . . . 1 . . . . . Propulsion 55 | . 2 . 9 7 4 3 . 6 10 . 1 1 4 . 3 . . 5 Treads 36 | . . . 8 4 4 1 . 6 3 . 1 1 3 . . . . 5 Leg 3 | . . . . . . . . . . . . . . . 3 . . . Wheel 16 | . 2 . 1 3 . 2 . . 7 . . . 1 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 181 | 1 2 4 8 17 8 4 . 14 41 4 19 8 31 . 9 1 5 5 Device 126 | 1 . 1 3 11 4 4 . 13 36 4 12 4 17 . 6 1 5 4 Storage 5 | . 2 . 1 . . . . . . . . 1 1 . . . . . Processor 8 | . . . 1 2 . . . . . . 1 . . . 3 . . 1 Hackware 4 | . . . . . . . . . 3 . . 1 . . . . . . Protection 38 | . . 3 3 4 4 . . 1 2 . 6 2 13 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 80 | 1 1 8 9 7 3 3 3 5 15 4 7 3 6 . . . 2 3 Energy Gun 1 | . . . . . . . . . . . . . . . . . 1 . Energy Cannon 9 | . . . . . . . . . 6 . 2 . . . . . . 1 Ballistic Gun 53 | 1 1 6 7 5 2 3 3 5 9 3 4 2 2 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 . Launcher 8 | . . . . 1 1 . . . . 1 1 1 2 . . . . 1 Special Weapon 5 | . . 2 2 1 . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . 2 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 2 1 . . . . . 2 . 2 1 6 . . . . 6 Parts Lost 65 | . . . 4 2 6 . . 10 . . 1 . 12 . 10 2 3 15 Power 6 | . . . 1 . . . . . . . . . 2 . 1 . . 2 Propulsion 23 | . . . 1 1 4 . . 5 . . . . 4 . 2 1 . 5 Utility 20 | . . . 1 . 1 . . 2 . . 1 . 6 . 2 1 2 4 Weapon 16 | . . . 1 1 1 . . 3 . . . . . . 5 . 1 4 Highest Loss Streak 7 | . . . 4 1 2 . . 4 . . 1 . 6 . 5 1 2 7 To Critical Strikes 3 | . . . 1 . 2 . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 99 99 99 97 99 80 95 97 93 88 82 82 81 84 75 70 70 Engine 4 | . 14 11 8 7 7 7 7 1 5 6 6 6 4 . . . . . Reactor 3 | . . . . . . . . . 5 6 6 6 4 6 4 4 4 4 Treads 10 | . . . 17 15 18 20 15 25 15 13 12 13 12 6 1 . . 1 Leg 4 | . 20 . . . . . . . . . . . 3 12 21 14 10 10 Wheel 6 | . 7 22 8 14 9 9 15 . 8 6 6 6 5 6 . . . . Device 15 | . 14 11 8 14 15 15 15 14 17 20 14 12 11 12 21 21 19 21 Storage 8 | . 14 11 9 7 7 7 7 7 6 6 6 6 7 12 11 11 11 11 Processor 5 | . . . 8 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 Protection 4 | . . 11 9 7 7 7 7 7 5 6 6 5 5 . . . 1 . Energy Cannon 4 | . . . . . . . . . . . . . 4 18 15 15 15 13 Ballistic Gun 15 | . 27 32 26 22 22 22 3 22 19 19 18 16 11 . . . . . Peak Build Rating 139 | 7 8 24 31 44 45 45 42 47 63 63 74 70 122 116 139 130 131 132 Average Rating 69 | 6 7 19 28 38 43 43 34 43 53 61 63 65 78 116 135 127 125 124 On Entrance 59 | 6 7 8 24 28 44 45 42 42 43 62 61 66 67 116 116 94 125 126 Naked Turns 2 | . . . . . . . . . . . . . . . . . . 2 Heaviest Build 174 | 15 90 101 110 117 120 112 112 116 134 128 138 138 168 168 170 170 174 170 Greatest Support 92 | 20 32 32 16 32 26 26 26 84 60 28 28 28 60 60 92 76 60 81 Greatest Overweight (x) 12 | . 2 3 6 6 7 6 4 2 12 4 4 4 4 5 6 2 2 4 Average Overweight (x) 3 | . . 2 6 3 5 5 3 1 4 4 4 4 3 4 1 1 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 13 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 7 14 25 25 25 25 25 25 25 25 25 25 25 25 22 25 25 25 25 Average Carried 23 | 6 9 21 24 24 24 24 25 18 22 24 24 24 23 22 24 24 23 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 14 25 25 25 24 25 25 18 24 25 25 24 22 22 25 24 25 5 Class Distribution -------------------- 29% | Scavenger-Gunner 27% | Golem 19% | Scavenger-Tank 8% | Gunner 6% | Tank 4% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Matter Collected 11968 | 250 356 672 916 854 863 466 . 991 2195 306 1273 141 1699 218 385 91 128 164 Remotely 321 | . . . . . . . . . . . . . 321 . . . . . Salvage Created 14029 | 98 548 1196 1274 1187 680 176 . 883 2163 183 490 . 1088 191 2485 586 704 97 Parts 759 | 11 53 77 82 67 28 6 . 32 137 9 25 . 30 6 144 17 33 2 Haulers Intercepted 6 | . 2 3 1 . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . 1 . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 138 | . . . . . 18 6 . 32 . 5 16 . . 6 . 22 33 . Prevented 2 | . . . . . . . . . . . 2 . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Combat Hostiles Destroyed 287 | . 12 21 27 19 14 2 . 16 30 8 14 . 49 3 42 10 13 7 Guns 163 | . 12 21 27 19 12 2 . 16 30 4 4 . 16 . . . . . Cannons 65 | . . . . . . . . . . . . . 1 3 37 10 13 1 AOE 57 | . . . . . 2 . . . . 4 10 . 30 . 5 . . 6 Classes Destroyed 26 | 2 8 2 4 1 1 . . 2 1 . . . 4 . . . . 1 Worker 14 | . 1 1 1 3 . . . . 6 . . . . . 2 . . . Builder 7 | . 1 . . . . . . . 4 . . . . . 2 . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . Hauler 6 | . 2 3 1 . . . . . . . . . . . . . . . Recycler 9 | 1 . 1 . 3 . . . . 2 . . . . . 2 . . . Mechanic 4 | . 1 . . . . . . . 1 . . . . . 2 . . . Operator 2 | . 1 . . . . . . . 1 . . . . . . . . . Drone 2 | . . . . . . . . 2 . . . . . . . . . . Watcher 19 | . 2 5 4 1 . . . . 2 . . . . . 5 . . . Swarmer 62 | . 6 4 7 3 3 . . . 4 3 6 . . . 18 2 6 . Cutter 3 | . . . 3 . . . . . . . . . . . . . . . Grunt 84 | . 6 11 9 7 1 . . 10 8 3 6 . . 2 5 5 6 5 Brawler 7 | . . 1 . . 1 . . 1 1 . . . . 1 . 2 . . Duelist 4 | . . . . . . . . 1 1 1 . . . . 1 . . . Sentry 21 | . . 5 4 2 . 1 . 2 1 1 2 . . . 1 1 1 . Specialist 10 | . . . 2 2 . . . . 4 . . . . . 2 . . . Hunter 12 | . . . 1 . 2 1 . . . . . . . . 8 . . . Programmer 22 | . . . . 4 1 . . . 9 . . . . . 7 . . 1 Heavy 3 | . . . 1 1 . . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . 1 Z-Light 5 | . . . . . . . . . . . . . 5 . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . . 3 . Packrat 2 | . . . . . . 1 . . . . 1 . . . . . . . Assembler 2 | . . . . . . . . . . . . . 2 . . . . . Assembled 42 | . . . . . . . . . . . . . 42 . . . . . Golem 2 | . . . . . . . . . . . . . 2 . . . . . Thug 4 | . . . . . 4 . . . . . . . . . . . . . Savage 1 | . . . . . 1 . . . . . . . . . . . . . Mutant 3 | . . . . . 2 . . . . . 1 . . . . . . . Best Kill Streak 40 | 2 3 4 6 5 4 1 . 4 5 4 12 . 40 3 8 5 5 6 Combat Bots Only 38 | . 3 4 5 3 4 1 . 4 4 4 12 . 38 3 6 5 5 6 Max Kills in Single Turn 14 | 1 1 1 2 2 1 1 . 1 2 2 4 . 14 1 5 1 2 3 Gunslinging 1 | . . . 1 . . . . . 1 . . . 1 . . . . . Exploded 14 | . . . . . 1 . . . . 2 4 . 14 . 5 . . 3 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Hostile Shots Fired 1803 | . 54 66 140 132 87 26 . 169 147 32 88 . 203 5 215 71 100 268 Missed 516 | . 18 20 36 46 18 7 . 51 40 9 21 . 56 1 67 21 28 77 Damage Taken 22366 | . 372 585 1678 991 1238 166 . 1399 1299 271 845 . 3854 109 3011 982 1365 4201 Core 2551 | . 102 89 225 118 140 12 . 111 247 34 53 . 354 50 307 110 136 463 Absorbed by Shields 1619 | . . . 132 244 116 28 . 317 508 107 167 . . . . . . . Redirected to Shielding 465 | . . . . . . . . . . . . . 465 . . . . . Regen/Repaired (Parts) 2113 | . 106 . 41 . . . . . 827 . . 1139 . . . . . . Core Remaining (%) 58 | 100 59 77 59 . . . . 45 . . . . . 13 . . . . Volleys Fired 797 | 5 51 67 76 64 43 8 . 52 107 16 39 . 89 7 91 28 40 14 Largest 3 | 2 2 3 3 3 3 3 . 3 3 3 3 . 3 3 3 3 3 3 Hottest 160 | 40 40 100 100 100 76 76 . 75 90 73 90 . 75 75 75 75 75 160 Shots Fired 2159 | 10 102 191 222 185 126 24 . 151 309 36 89 . 211 21 259 87 112 24 Gun 1598 | 10 102 188 220 182 123 24 . 151 303 29 77 . 189 . . . . . Cannon 526 | . . . . . . . . . 6 . 6 . 13 21 259 87 112 22 Launcher 28 | . . . . 1 3 . . . . 7 6 . 9 . . . . 2 Special 7 | . . 3 2 2 . . . . . . . . . . . . . . Kinetic 1598 | 10 102 188 220 182 123 24 . 151 303 29 77 . 189 . . . . . Thermal 533 | . . 3 2 2 . . . . 6 . 6 . 13 21 259 87 112 22 Explosive 28 | . . . . 1 3 . . . . 7 6 . 9 . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 33 | 3 10 22 33 17 12 11 . 14 16 6 12 . 7 5 17 7 17 9 Robot Miss Streak 8 | 1 3 7 2 2 3 2 . 5 5 5 4 . 8 1 4 4 3 4 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . Secondary Targets 34 | . 2 4 7 3 2 . . 3 4 1 1 . 7 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . 1 1 1 1 . 1 . . . . . Shots Hit Robots 1288 | 6 65 126 171 133 91 17 . 99 213 14 57 . 100 11 108 24 42 11 Core Hits 697 | 3 30 50 70 55 37 8 . 41 103 20 47 . 110 6 55 14 19 29 Critical Kills 5 | . . 1 2 . . . . 1 1 . . . . . . . . . Critical Parts Destroyed 7 | . . 1 . . 1 . . . 2 . 1 . 2 . . . . . Critical Strikes 14 | . . 2 3 . 1 . . 2 3 . 1 . 2 . . . . . Destroy 12 | . . 2 3 . 1 . . 2 3 . 1 . . . . . . . Smash 2 | . . . . . . . . . . . . . 2 . . . . . Melee Attacks 19 | . . . . . . . . . . . . . 19 . . . . . Impact 19 | . . . . . . . . . . . . . 19 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 36305 | 73 842 1715 2644 2338 2040 243 . 1703 3987 864 2150 . 4903 469 6630 1226 2026 2452 Guns 17383 | 73 839 1689 2635 2129 1697 243 . 1703 3920 224 782 . 1449 . . . . . Cannons 10217 | . . . . . . . . . . . 63 . 46 469 5874 1226 2021 518 Explosions 8099 | . . . . 209 343 . . . . 640 1305 . 2931 . 737 . . 1934 Melee 477 | . . . . . . . . . . . . . 477 . . . . . Ramming 129 | . 3 26 9 . . . . . 67 . . . . . 19 . 5 . Kinetic 17383 | 73 839 1689 2635 2129 1697 243 . 1703 3920 224 782 . 1449 . . . . . Thermal 10426 | . . . . 209 . . . . . . 63 . 46 469 5874 1226 2021 518 Explosive 7890 | . . . . . 343 . . . . 640 1305 . 2931 . 737 . . 1934 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 477 | . . . . . . . . . . . . . 477 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . 3 . . 2 10 10 10 10 9 9 9 9 . . 5 6 6 6 Average Corruption 6 | . 2 . . 1 5 10 10 10 3 9 9 9 . . 2 5 6 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 590 | . 3 . . 15 59 48 4 83 75 50 90 2 . . 32 67 59 3 Message Errors 146 | . 2 . . 5 13 11 . 19 22 15 23 1 . . 6 18 10 1 Matter Fused 136 | . . . . 3 16 16 1 18 12 8 24 1 . . 7 15 15 . Heat Flow Errors 80 | . . . . 1 7 8 3 12 4 7 11 . . . 6 11 10 . Energy Discharges 65 | . 1 . . 3 6 4 . 10 11 4 9 . . . 3 7 7 . Parts Rejected 3 | . . . . . . . . 1 . . . . . . 2 . . . Parts Fused 7 | . . . . 1 . 1 . . 1 1 1 . . . 1 1 . . Data Loss (minor) 60 | . . . . 1 9 4 . 7 7 8 10 . . . 1 4 8 1 Data Loss (major) 29 | . . . . . 2 . . 7 7 3 4 . . . 2 2 1 1 Misfires 30 | . . . . . 4 2 . 1 4 4 3 . . . 3 4 5 . Alerts 15 | . . . . . 1 . . 2 3 . 2 . . . 1 5 1 . Weapon Failures 19 | . . . . 1 1 2 . 6 4 . 3 . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1197 | . . . . 23 26 . . . 10 . 81 . 338 . 533 67 119 . Projectiles 696 | . . . . . . . . . . . 39 . 31 . 440 67 119 . Explosions 275 | . . . . 23 26 . . . . . 42 . 95 . 89 . . . Melee 226 | . . . . . . . . . 10 . . . 212 . 4 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 457 | . . 13 4 81 18 . . . 33 138 56 . . . 66 . . 48 Shots 12 | . . . . 2 2 . . . . 3 3 . . . 1 . . 1 Rammed 7 | . . 2 2 . . . . . 3 . . . . . . . . . Targets Rammed 10 | . 1 2 2 . . . . . 3 . . . . . 1 . 1 . Kicked 3 | . 1 . . . . . . . . . . . . . 1 . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 396 | . 20 45 352 197 273 280 218 289 311 309 287 . 396 23 196 223 215 231 Average Temperature 82 | . 6 14 78 55 67 110 102 100 49 109 82 . 142 10 90 94 78 104 Received Heat Transfer 5022 | . 168 210 474 212 273 19 . 495 401 32 257 . 412 45 189 264 459 1112 Effects 12 | . . . 1 . . . . 1 5 . . . 5 . . . . . Shutdowns 2 | . . . . . . . . . . . . . 2 . . . . . Energy Bleed 3 | . . . . . . . . 1 . . . . 2 . . . . . Interference 6 | . . . 1 . . . . . 5 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 1 . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . . . Parts Fried 4 | . . . . . . . . . 3 . . . . . 1 . . . Impact Corruptions 7 | . . . . . . . . . 1 . . . 4 . 1 . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . 1 . . . Heat Transferred 5660 | . . . . 150 . . . . . . 100 . 25 300 3075 675 1125 210 Parts Sabotaged 4 | . . . . . . . . 4 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Peak Influence 1287 | 15 257 315 318 329 . . . . 644 . . . . . 1287 . . . Initial 300 | . 9 21 33 119 . . . . 300 . . . . . . . . . Average 222 | 10 124 169 110 90 . . . . 267 . . . . . 447 . . . Maximum Alert Level 4 | . 1 1 1 1 . . . . 2 . . . . . 4 . . . Low Security (%) 56 | 100 79 55 75 83 . . . . 40 . . . . . 33 . . . Level 1 31 | . 20 44 24 16 . . . . 47 . . . . . 18 . . . Level 2 7 | . . . . . . . . . 12 . . . . . 22 . . . Level 3 3 | . . . . . . . . . . . . . . . 18 . . . Level 4 1 | . . . . . . . . . . . . . . . 6 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 5 5 6 6 . . . 1 13 . . . . . 14 . 1 . Investigation 13 | . 3 2 2 1 . . . . 2 . . . . . 2 . 1 . Extermination 14 | . . . . 3 . . . . 8 . . . . . 3 . . . Reinforcement 20 | . 2 3 4 2 . . . . 3 . . . . . 6 . . . Assault 4 | . . . . . . . . 1 . . . . . . 3 . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Distress Signals 8 | . . 2 2 1 . . . . . . . . . . 1 . . 2 Communications Jammed 11 | . . . . 5 . . . 3 3 . . . . . . . . . Distress Signals 1 | . . . . . . . . . 1 . . . . . . . . . Times Spotted 416 | . 21 33 34 24 14 2 . 22 42 8 15 . 61 3 65 12 15 45 Peak Tracking Total 37 | . 3 4 5 3 4 1 . 5 5 4 13 . 37 3 7 7 5 21 Tactical Retreats 31 | . 3 1 1 1 1 . . 2 2 . . . 11 . 7 . 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Traps Triggered 10 | . 3 2 1 2 . . . . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 23 | . . . . . 3 . . . . . 3 . . . 1 . . 16 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Machines Disabled 23 | . 1 . . 3 . . . . . 1 3 . 3 . 10 1 1 . Max in Single Turn 2 | . 1 . . 2 . . . . . 1 2 . 1 . 2 1 1 . Garrison Access 2 | . . . . 1 . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Machines Accessed 57 | . 8 8 9 5 . . 4 . 11 1 3 . . . 5 . 2 1 Terminals 33 | . 5 8 7 1 . . . . 6 . 1 . . . 4 . 1 . Fabricators 3 | . . . . 1 . . . . 1 . . . . . 1 . . . Repair Stations 7 | . 1 . 2 1 . . . . 3 . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 . . . . . . . . . Total Hacks 185 | . 16 25 26 10 . . 31 . 47 1 12 . . . 9 . 7 1 Successful 121 | . 7 14 13 4 . . 31 . 27 1 12 . . . 4 . 7 1 Failed 63 | . 9 10 13 6 . . . . 20 . . . . . 5 . . . Catastrophic 8 | . 2 1 2 1 . . . . . . . . . . 2 . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . Manual 64 | . 7 18 13 2 . . . . 15 1 . 4 . . 3 . . 1 Terminals 98 | . 11 25 22 2 . . . . 21 . 4 . . . 7 . 6 . Fabricators 7 | . . . . 3 . . . . 2 . . . . . 2 . . . Repair Stations 30 | . 3 . 4 1 . . . . 22 . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . . . . . Garrison Access 4 | . . . . 2 . . . . 2 . . . . . . . . . Terminal Hacks 79 | . 2 12 6 . . . 31 . 7 1 12 . . . . . 7 1 Record 28 | . . . . . . . 11 . . . 11 . . . . . 6 . Part Schematic 13 | . . 1 . . . . 12 . . . . . . . . . . . Robot Schematic 7 | . . . 1 . . . 5 . 1 . . . . . . . . . Robot Analysis 4 | . . 4 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . . . . . Open Door 4 | . . . . . . . . . . 1 1 . . . . . 1 1 Branch Access Points 3 | . 1 . 1 . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . . . Alert Level 5 | . 1 1 1 . . . . . 2 . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . . . Security Status 1 | . . 1 . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . . . . . . . . . . Zone Layout 4 | . . 2 1 . . . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . 1 . . . . 1 . . . . . 2 . . . Load Schematic 2 | . . . . 1 . . . . . . . . . . 1 . . . Build 2 | . . . . . . . . . 1 . . . . . 1 . . . Repair Station Hacks 21 | . 2 . 4 . . . . . 15 . . . . . . . . . Scan Component 11 | . 1 . 2 . . . . . 8 . . . . . . . . . Repair 10 | . 1 . 2 . . . . . 7 . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . 1 . . . . . . . . . Seal Access 2 | . . . . 1 . . . . 1 . . . . . . . . . Unauthorized Hacks 11 | . 1 2 3 . . . . . 3 . . . . . 2 . . . Terminals 9 | . . 2 3 . . . . . 2 . . . . . 2 . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . Botnet 7 | . . 2 2 . . . . . 1 . . . . . 2 . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . 1 . . . . . . . . . Patch 2 | . 1 . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 6 6 8 5 . . . . 9 . 1 . . . 5 . 1 . Full Trace Events 7 | . 1 . 1 1 . . . . 1 . . . . . 2 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . 1 . . . 5 . 1 . . . . . . . . . Robots Built 3 | . . . . . . . . . 2 . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 192 | . . . . . . . . . 76 . . . . . 116 . . . Total Robot Build Rating 13 | . . . . . . . . . 10 . . . . . 3 . . . Part Schematics Acquired 14 | . . 1 . 1 . . 12 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 10 | . 1 . 2 . . . . . 7 . . . . . . . . . Time 344 | . 26 . 52 . . . . . 266 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . . . . . . . Programmers 3 | . . . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Total Allies 15 | . . . . . . . . . 3 . . 9 . . 1 2 . . Largest Group 9 | . . . . . . . . . 2 . . 9 9 . 1 2 . . Highest-Rated Group 276 | . . . . . . . . . 28 . . 276 276 . 23 59 . . Highest-Rated Ally 51 | . . . . . . . . . 14 . . 51 51 . 23 30 . . Total Orders 3 | . . . . . . . . . 3 . . . . . . . . . STAY 2 | . . . . . . . . . 2 . . . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . . . Ally Attacks 90 | . . . . . . . . . 2 . . . 79 . . 9 . . Total Damage 1274 | . . . . . . . . . . . . . 1098 . . 176 . . Kills 12 | . . . . . . . . . . . . . 11 . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Robot Analysis Total 4 | . . 4 . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . . . . 2 1 . 2 . 1 2 2 . 3 . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Turns Passed 37641 | 73 1369 2018 2083 2248 2073 1390 115 2244 4463 1314 2382 1710 4544 1013 2615 2518 2143 1326 Spaces Moved 16646 | 15 729 1057 848 1183 1038 757 80 829 1411 758 1294 1043 1961 540 1044 772 713 574 Core 5 | . . . . . . . . . . . . . . . . . . 5 Treads 1029 | . . . . . . . . 829 197 . . . . . . . . 3 Legs 4116 | 15 534 . . . . . . . . . . . 354 132 1030 772 713 566 Wheels 11496 | . 195 1057 848 1183 1038 757 80 . 1214 758 1294 1043 1607 408 14 . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 130 190 135 150 150 135 237 145 160 160 160 145 175 183 183 210 50 Average Speed 177 | 120 129 142 190 146 179 176 137 245 196 160 160 160 168 183 185 220 210 215 Slowest Speed 410 | 120 190 145 190 190 205 190 150 330 410 160 160 160 210 210 226 226 210 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 69 | 3 95 82 61 27 90 76 70 93 32 80 95 82 87 68 28 87 79 90 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 7 | . . . . . 1 . 1 . . . . 4 . . . . 1 . Known Exits Taken 6 | . . . . 1 1 . . . 1 1 . . . . 1 1 . . Unknown Exits Taken 12 | 1 1 1 1 . . 1 1 1 . . 1 1 1 1 . . 1 . Scrap Searched 22 | . . . . . 3 4 . 1 . 3 3 4 . 1 . 3 . . Spaces Dug 125 | . . 3 2 17 . . . . 6 20 4 . 7 6 26 21 11 2 Terrain Destroyed 635 | . . 3 2 27 42 . . . 6 72 26 . 61 9 236 59 66 26 Melee 7 | . . . . . . . . . . . . . 7 . . . . . Projectile 282 | . . 3 2 . 1 . . . 6 . 4 . 8 9 117 59 66 7 AOE 346 | . . . . 27 41 . . . . 72 22 . 46 . 119 . . 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Total 23218 | 59 1054 1433 1147 1559 1150 792 85 950 2952 839 1556 1083 3040 546 1526 1528 1277 642 Wait 4996 | 37 258 243 159 231 48 8 . 39 1289 54 172 19 865 . 349 713 499 13 Move 16628 | 14 728 1056 847 1182 1037 756 79 828 1410 757 1293 1042 1960 539 1043 771 712 574 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 160 | 1 8 26 16 19 5 3 . 4 31 2 2 2 19 . 10 1 3 8 Fast Attach 113 | 1 1 7 5 4 1 3 3 4 16 . 16 6 18 . 12 . 5 11 Attach 56 | . 2 2 5 4 5 . . 11 7 1 3 1 11 . . 1 2 1 Detach 16 | . . . . . . . . . . . 2 . 11 . 1 1 . 1 Swap 165 | 1 2 7 19 24 9 7 . 11 48 7 9 5 15 . . . . 1 Drop 236 | . 3 23 18 23 2 7 3 1 33 2 20 8 33 . 19 7 15 19 Fire 797 | 5 51 67 76 64 43 8 . 52 107 16 39 . 89 7 91 28 40 14 Melee 19 | . . . . . . . . . . . . . 19 . . . . . Ram 6 | . . 2 1 . . . . . 3 . . . . . . . . . Kick 3 | . 1 . . . . . . . . . . . . . 1 . 1 . Crush 1 | . . . 1 . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . 8 . . . . 8 . . . . . . . . . Rewire 6 | . . . . . . . . . . . . . . . . 6 . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 74 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 3) 462 | -10/Materials | Discovered new exit (range 5) 594 | -10/Materials | Discovered new exit (range 8) 780 | -10/Materials | Identified exit to Mines 1129 | -10/Materials | Discovered new exit (range 9) 1259 | -10/Materials | Repaired Assault Rifle 1443 | -10/Materials | Entered another Materials area 1443 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1748 | -9/Materials | Build established: Tank 2276 | -9/Materials | Discovered new exit (range 16) 2551 | -9/Materials | Central database locked down 2835 | -9/Materials | Discovered new exit (range 11) 3177 | -9/Materials | Discovered new exit (range 16) 3461 | -9/Materials | Entered another Materials area 3461 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3762 | -8/Materials | Build established: Gunner 3929 | -8/Materials | Repaired Sensor Array 4683 | -8/Materials | Discovered new exit (range 4) 4784 | -8/Materials | Lost 4 parts (1p1n1u1w) 5289 | -8/Materials | Discovered new exit (range 15) 5351 | -8/Materials | Repaired Com. Wheel 5544 | -8/Materials | Entered Factory 5544 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6609 | -7/Factory | Discovered new exit (range 13) 6691 | -7/Factory | Identified exit to Lower Caves 7145 | -7/Factory | Build established: Scavenger-Gunner 7371 | -7/Factory | Discovered new exit (range 11) 7792 | -7/Factory | Entered Lower Caves 8149 | -7/Lower Caves | Build established: Scavenger-Tank 8646 | -7/Lower Caves | Identified exit to Lower Caves 8674 | -7/Lower Caves | Attacked by a faux Warlord 8835 | -7/Lower Caves | Build established: Scavenger-Gunner 9114 | -7/Lower Caves | Ambushed by research squad 9232 | -7/Lower Caves | Encountered a Warlord checkpoint 9643 | -7/Lower Caves | System corruption reached 10% 9865 | -7/Lower Caves | Entered another Lower Caves area 10032 | -7/Lower Caves | Discovered new exit (range 16) 11104 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11179 | -7/Lower Caves | Learned Factory terminal intel 11181 | -7/Lower Caves | Encountered a Warlord checkpoint 11216 | -7/Lower Caves | Discovered new exit (range 10) 11255 | -7/Lower Caves | Entered Data Miner 11255 | -7/Data Miner | Discovered new exit (range 6) 11285 | -7/Data Miner | Met Data Miner 11314 | -7/Data Miner | Learned location of Section 7 (-3) 11314 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11334 | -7/Data Miner | Received God Mode back door access code from Data Miner 11370 | -7/Data Miner | Entered Proximity Caves 11372 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11419 | -6/Proximity Caves | Lost 4 parts (2n2w) 11688 | -6/Proximity Caves | Spotter reported a threat 11744 | -6/Proximity Caves | Spotter reported a threat 11845 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12012 | -6/Proximity Caves | Lost 4 parts (1n2u1w) 12236 | -6/Proximity Caves | Learned 8 Factory zone layouts 12402 | -6/Proximity Caves | Learned 4 Factory zone layouts 12533 | -6/Proximity Caves | Core integrity fell below 50% 13310 | -6/Proximity Caves | Discovered new exit (range 14) 13614 | -6/Proximity Caves | Entered Factory 13614 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13615 | -6/Factory | Identified exit to Lower Caves 13616 | -6/Factory | Loaded intel: 26 terminal locations 13907 | -6/Factory | Build established: Scavenger-Tank 14454 | -6/Factory | Fabricated E-15 Imp (x2) 14979 | -6/Factory | Spotted B-75 Beast 15003 | -6/Factory | Destroyed B-75 Beast 15181 | -6/Factory | Discovered exit to Lower Caves (range 15) 15559 | -6/Factory | Repaired Minigun 15593 | -6/Factory | Repaired Med. Armor Plating 15632 | -6/Factory | Repaired Minigun 15928 | -6/Factory | Build established: Scavenger-Gunner 16436 | -6/Factory | Build established: Scavenger-Tank 16774 | -6/Factory | Repaired Arm. Treads 16814 | -6/Factory | Repaired Arm. Treads 16853 | -6/Factory | Repaired Arm. Treads 16898 | -6/Factory | Repaired Weapon Cycler 17357 | -6/Factory | Discovered new exit (range 10) 18077 | -6/Factory | Entered Lower Caves 18197 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19080 | -6/Lower Caves | Identified exit to Lower Caves 19345 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 19391 | -6/Lower Caves | Entered another Lower Caves area 19419 | -6/Lower Caves | Found Prototype Device 19419 | -6/Lower Caves | Identified Heart of Steel 19675 | -6/Lower Caves | Discovered new exit (range 11) 20096 | -6/Lower Caves | Attracted the attention of an 0b10 base 20097 | -6/Lower Caves | Learned Factory garrison access intel 20148 | -6/Lower Caves | Destroyed 12 combat bots 20433 | -6/Lower Caves | Learned Factory trap positions 20433 | -6/Lower Caves | Learned Research trap positions 20433 | -6/Lower Caves | Learned Armory emergency access door positions 20433 | -6/Lower Caves | Learned Factory security intel 20433 | -6/Lower Caves | Learned Extension security intel 20512 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20753 | -6/Lower Caves | Build established: Scavenger-Gunner 21271 | -6/Lower Caves | Discovered new exit (range 9) 21538 | -6/Lower Caves | Learned Factory stockpile data 21548 | -6/Lower Caves | Found Alien Artifact 21548 | -6/Lower Caves | Identified Core Expander 21548 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 21773 | -6/Lower Caves | Entered Zion 21801 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 21866 | -6/Zion | System corruption cleaned by Quarantine Array 21917 | -6/Zion | Discovered new exit (range 16) 22018 | -6/Zion | Learned location of Extension (-4) 22132 | -6/Zion | Learned 4 Factory zone layouts 22309 | -6/Zion | Given the Hacking Drone Bay 22310 | -6/Zion | Found Prototype Device 22440 | -6/Zion | Learned location of Quarantine (-3) 22442 | -6/Zion | Visited the Megawrench Repair Shop 22442 | -6/Zion | Identified Hacking Drone Bay 22598 | -6/Zion | Given A8's code to call for help 22990 | -6/Zion | Megawrench repaired 12 parts 23057 | -6/Zion | Gained Derelict followers 23200 | -6/Zion | Gained Derelict followers 23394 | -6/Zion | Opened final containment barrier to the Deep Caves 23466 | -6/Zion | Discovered new exit (range 3) 23466 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 23483 | -6/Zion | Entered Deep Caves 23483 | -6/Deep Caves | Accompanied by 9 allies 23899 | -6/Deep Caves | Z-Facility disabled 23970 | -6/Deep Caves | Attacked by Z-Imprinter 23996 | -6/Deep Caves | Allies destroyed Z-Imprinter 24023 | -6/Deep Caves | Lost 7 allies 24630 | -6/Deep Caves | Found Prototype Protection 24630 | -6/Deep Caves | Identified Zio. Heavy Carapace 24635 | -6/Deep Caves | Found Prototype Protection 24635 | -6/Deep Caves | Identified Zio. Weapon Casing 24652 | -6/Deep Caves | Found Zio. Weapon Casing 24726 | -6/Deep Caves | Found Zio. Weapon Casing 24729 | -6/Deep Caves | Found Zio. Weapon Casing 24763 | -6/Deep Caves | Found Zio. Weapon Casing 24937 | -6/Deep Caves | Build established: Scavenger-Tank 25285 | -6/Deep Caves | Spotted AG-44348 25342 | -6/Deep Caves | Destroyed AG-44348 25508 | -6/Deep Caves | Build established: Scavenger-Mutant 25523 | -6/Deep Caves | Found Zio. Heavy Carapace 25817 | -6/Deep Caves | Triggered Deep Caves wall 25817 | -6/Deep Caves | Spotted AS-62626 25819 | -6/Deep Caves | Build established: Scavenger-Tank 25823 | -6/Deep Caves | Spotted AS-73729 25823 | -6/Deep Caves | Destroyed AS-73729 25836 | -6/Deep Caves | Core integrity fell below 50% 25854 | -6/Deep Caves | Destroyed AS-62626 25896 | -6/Deep Caves | Destroyed 38 combat bots 25902 | -6/Deep Caves | Lost 6 parts (2p1n3u) 26058 | -6/Deep Caves | Spotted AG-15301 26199 | -6/Deep Caves | Core integrity fell below 20% 26200 | -6/Deep Caves | Destroyed AG-15301 26229 | -6/Deep Caves | Lost 4 parts (2n2u) 26402 | -6/Deep Caves | Build established: Scavenger-Mutant 26624 | -6/Deep Caves | Exposed GOLEM chamber 26628 | -6/Deep Caves | Found Unknown Device 26633 | -6/Deep Caves | Identified GOLEM Unit 27335 | -6/Deep Caves | Build established: Golem 27650 | -6/Deep Caves | Found GOLEM Unit 28010 | -6/Deep Caves | Discovered new exit (range 6) 28027 | -6/Deep Caves | Entered Proximity Caves 28078 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 28721 | -5/Proximity Caves | Learned 8 Factory zone layouts 28760 | -5/Proximity Caves | Learned location of 1 exit from Factory 28926 | -5/Proximity Caves | Discovered new exit (range 2) 29040 | -5/Proximity Caves | Entered Factory 29040 | -5/Factory | Evolved 2 slots: Utility x2 29041 | -5/Factory | Identified exit to Upper Caves 29042 | -5/Factory | Identified exit to Factory 29044 | -5/Factory | Loaded intel: 132 trap records 29047 | -5/Factory | Loaded intel: 4 garrison access locations 29773 | -5/Factory | Cargo convoy interrupted 30137 | -5/Factory | Spotted B-75 Beast 31140 | -5/Factory | First assault squad dispatched 31483 | -5/Factory | Fabricated M-28 Smith (x1) 31655 | -5/Factory | Entered Upper Caves 31656 | -5/Upper Caves | Identified exit to Upper Caves 31678 | -5/Upper Caves | Lost 5 parts (1p1n1u2w) 31882 | -5/Upper Caves | Found DCF Scrap (15 items) 31976 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 33239 | -5/Upper Caves | Learned Factory trap positions 33840 | -5/Upper Caves | Spotted B-75 Beast 34173 | -5/Upper Caves | Entered another Upper Caves area 34201 | -5/Upper Caves | Discovered exit to Factory (range 8) 34550 | -5/Upper Caves | Attracted the attention of an 0b10 base 34553 | -5/Upper Caves | Learned Factory trap positions 34673 | -5/Upper Caves | Core integrity fell below 50% 36072 | -5/Upper Caves | Discovered new exit (range 12) 36085 | -5/Upper Caves | Learned 4 Factory zone layouts 36316 | -5/Upper Caves | Entered Warlord 36388 | -5/Warlord | System corruption cleaned by Quarantine Array 36716 | -5/Warlord | Warlord's base attacked by MAIN.C 36799 | -5/Warlord | Met Warlord 36820 | -5/Warlord | Opened Warlord's prototype stash 36835 | -5/Warlord | Found Prototype Processor 36835 | -5/Warlord | Identified Exp. Target Analyzer 36867 | -5/Warlord | Found Prototype Reactor 36893 | -5/Warlord | Found Prototype Hackware 37066 | -5/Warlord | Warlord forces counterattacked 37300 | -5/Warlord | Found Prototype Piercing Weapon 37300 | -5/Warlord | Identified Vortex Lance 37306 | -5/Warlord | Found Prototype Energy Cannon 37306 | -5/Warlord | Identified Vortex Driver 37313 | -5/Warlord | Found Vortex Driver 37385 | -5/Warlord | Spotted Executioner 37390 | -5/Warlord | Spotted Striker 37391 | -5/Warlord | Warlord base infiltrated, sounded retreat 37397 | -5/Warlord | Destroyed Striker 37409 | -5/Warlord | Spotted Executioner 37410 | -5/Warlord | Spotted Executioner 37418 | -5/Warlord | Spotted Executioner 37431 | -5/Warlord | Core integrity fell below 20% 37441 | -5/Warlord | Lost 7 allies 37456 | -5/Warlord | Lost 5 parts (1p1n1u2w) 37613 | -5/Warlord | Lost 3 parts (2u1w) 37613 | -5/Warlord | Discovered new exit (range 12) 37616 | -5/Warlord | Spotted Striker 37624 | -5/Warlord | Found Prototype Launcher 37624 | -5/Warlord | Identified Chain Missile Launcher 37640 | -5/Warlord | Released all parts (5) 37642 | -5/Warlord | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 37632_ The unstable cave ceiling collapses. 37632_ Critical hit (Burn: +37). 37633_ The unstable cave ceiling collapses. 37633_ Asb. Alloy Leg destroyed. 37637_ Critical hit (Impale). 37637_ Arm. Medium Treads destroyed. 37639_ Critical hit (Burn: +37). 37639_ Asb. Flux Generator destroyed. 37639_ Chain Missile Launcher destroyed. 37639_ Arm. Medium Treads destroyed. 37640_ The unstable cave ceiling collapses. 37640_ G-50 Soldier crushed by falling debris. 37640_ The unstable cave ceiling collapses. 37640_ Released Asb. Nanovents. 37640_ Released Asb. Biocell Array. 37640_ Released Core Analyzer. 37640_ Released Huge Storage Unit. 37640_ Released Asb. Alloy Leg. 37640_ I-47 Archangel destroyed. 37641_ X-72 Disruptor IFF system glitched. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ??????????????????????#####????? | | ?????????????????????## ###??? | | ????????????????????## #### | | ???????????????????## < ? | | ???????????????????# ?? | | ????????? ???????# ;#?? | | ?????????? ?????# ;#??? | | ??????????? ????## ;#??? | | ???????????# ??## i@ ;#??? | | ????????????# ### gg #??? | | ????????????# "# ! ##?? | | ????????????# g!!K% ##?? | | ????????????## # gg=!!g! ##? | | ?????????????## % []!!g! #? | | ??????????????## x]!#![ #? | | ??????????????## g[]!= ##? | | ?????????#### ### !#* #?? | | ?????????# ?##### =%!## ##? | | ###??##### #?# # ## ===### #? | | ="#### # ## ##### [ "## ##? | | = = ! [ # # ###=% ##?? | | %% % = = ## ## ###=[% ;#??? | | % %=*= !%== ## ## %[% ";#?? | | !!*| ]%%!][ % =!! "#?? | | %! [ **%=% "=" "#?? | | %[ [[==%% #### ## ## "#?? | | = * !*!! #??## #### #?? | | ["""" " =] ! #??#= [ #### #?? | | "###########" #### # "?? | | ###?????????? ##"" # ##? | | ?????????????##?? % " ^ #?? | | ???????????????? * " ##?? | | ???????????????? "# " #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 45 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 Jamming Range 14 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Core Analyzer | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Energy Well | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free X-67 Chaingunner | -6/Factory | Hacked Fabricated ------------ E-15 Imp | x2 | -6/Factory | Preloaded M-28 Smith | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed NullMiningScrapsphere Manual? 0 Play Time 03:24:06 Cumulative 214.1 hours Start 2024.08.22 @ 02:03:21 End 2024.08.22 @ 06:08:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 71 Gallery% 63 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5001ff2-da29-4f58-8b2a-356c24997354