Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.09.24 @ 00:32:17 Player: Skitgris Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (108) 540 Value Destroyed (4057) 4057 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (299) 299 TOTAL SCORE: 9936 Bonus ------- High Alert Combat Kills 47 Follower Combat Kills 465 Friendly Fire -213 Cogmind --------- Core Integrity 611/1150 Matter 228/300 Energy 170/170 System Corruption 2% Temperature Cool (0) Movement Hovering (150) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- Gyrokinetic Inverter > --- UTILITY (10) ----- Improved Coolant Injector High-capacity Storage Unit Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter Improved Target Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Light Nuclear Core Reinforced Deuterium Engine Neutrino Core Antimatter Reactor Advanced Heat Sink Coolant Injector Energy Well (500) System Shield Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Gravmag System Gyrokinetic Inverter Improved Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector High-capacity Storage Unit Weight Redist. System Visual Processing Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Improved Target Analyzer Hacking Suite > --- WEAPON ----------- Cooled Pulse Rifle Plasma Rifle > --- INVENTORY -------- Light Nuclear Core Reinforced Deuterium Engine Neutrino Core Antimatter Reactor Advanced Heat Sink Coolant Injector Energy Well System Shield Heavy Plasma Cannon Heavy Missile Launcher [Rating: 86] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Gravmag System Utility High-capacity Storage Unit Device Coolant Injector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Heavy Ion Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Was Fac Slots Evolved 12 | . . 2 2 2 2 2 . 2 . . Power 1 | . . . . . 1 . . . . . Propulsion 3 | . . 1 . 1 . . . 1 . . Utility 8 | . . 1 2 1 1 2 . 1 . . Weapon . | . . . . . . . . . . . Parts Attached 123 | 7 4 24 11 7 21 22 5 15 3 4 Power 15 | 1 . 3 1 1 1 3 1 4 . . Engine 9 | 1 . 3 1 1 . 2 1 . . . Core 6 | . . . . . 1 1 . 4 . . Reactor . | . . . . . . . . . . . Propulsion 20 | 2 . 7 3 1 2 3 . . 2 . Treads 1 | . . 1 . . . . . . . . Leg 12 | 2 . 5 3 1 1 . . . . . Wheel . | . . . . . . . . . . . Hover 7 | . . 1 . . 1 3 . . 2 . Flight . | . . . . . . . . . . . Utility 42 | 2 1 4 5 4 10 7 2 6 . 1 Device 26 | 1 . 3 4 2 6 4 2 3 . 1 Storage 3 | 1 1 . 1 . . . . . . . Processor 6 | . . . . . 3 1 . 2 . . Hackware 1 | . . . . . . . . 1 . . Protection 6 | . . 1 . 2 1 2 . . . . Artifact . | . . . . . . . . . . . Weapon 46 | 2 3 10 2 1 8 9 2 5 1 3 Energy Gun 18 | . 1 5 . 1 3 2 . 4 1 1 Energy Cannon 15 | . . 1 2 . 5 3 2 1 . 1 Ballistic Gun 7 | 2 1 4 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 6 | . 1 . . . . 4 . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . . . . Parts Lost 43 | . . 7 . 1 2 9 3 9 . 12 Power 5 | . . 1 . . . 3 . . . 1 Propulsion 8 | . . 1 . . 1 1 . 2 . 3 Utility 15 | . . 2 . 1 1 3 1 3 . 4 Weapon 15 | . . 3 . . . 2 2 4 . 4 Highest Loss Streak 11 | . . 2 . 1 2 7 2 4 . 11 Average Slot Usage (%) 93 | . 100 90 97 99 99 93 89 88 80 71 Engine 6 | . 14 10 9 7 6 4 4 1 . . Core 3 | . . . . . 6 4 5 8 10 8 Leg 18 | . 28 30 27 30 23 11 . . . . Hover 6 | . . . . . 2 10 23 18 11 12 Device 20 | . 14 10 33 26 20 26 19 19 21 14 Storage 7 | . 14 11 9 7 6 5 5 5 5 5 Processor 7 | . . . . . 13 11 11 15 21 21 Protection 3 | . . 4 . 10 5 3 5 3 . . Energy Gun 3 | . 1 9 . 6 4 . . 6 5 2 Energy Cannon 6 | . . 6 17 7 7 8 9 3 . . Ballistic Gun 3 | . 23 6 . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 78 | 13 26 33 59 63 68 70 72 78 53 60 Greatest Support 85 | 20 20 33 54 72 72 57 57 63 85 85 Greatest Overweight (x) 2 | 2 1 1 1 . 1 2 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 12 | 6 10 10 12 12 12 12 12 12 12 12 Average Capacity 10 | 5 8 10 10 12 12 12 12 12 12 12 Most Carried 12 | 6 10 10 11 12 12 12 12 12 12 10 Average Carried 9 | 4 6 9 9 11 11 10 9 11 10 8 Final Capacity 12 | 6 10 10 12 12 12 12 12 12 12 12 Final Carried 12 | 4 10 10 11 12 12 10 12 11 10 8 Class Distribution -------------------- 48% | Mutant 28% | Scavenger-Skirmisher 16% | Scavenger-Mutant 5% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -5/Extension Scavenger-Scout | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Was Fac Matter Collected 1750 | 322 67 495 100 75 150 81 309 129 10 12 Remotely . | . . . . . . . . . . . Salvage Created 4644 | 185 233 1332 414 250 803 334 538 444 . 111 Parts 216 | 10 21 66 34 11 32 8 19 14 . 1 Haulers Intercepted 2 | . 1 . . . 1 . . . . . Recyclers Shooed 3 | . 1 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Was Fac Combat Hostiles Destroyed 78 | . 10 20 7 6 11 7 7 7 . 3 Guns 32 | . 5 16 . 4 5 . 1 1 . . Cannons 28 | . . 3 7 2 6 1 6 3 . . AOE 13 | . 5 . . . . 5 . . . 3 Classes Destroyed 15 | 3 4 5 1 . 1 . 1 . . . Worker 7 | 2 . 3 . . . 2 . . . . Builder 4 | . . 3 . . 1 . . . . . Tunneler 3 | 3 . . . . . . . . . . Hauler 2 | . 1 . . . 1 . . . . . Recycler 4 | 1 . 2 1 . . . . . . . Operator 2 | . . 1 1 . . . . . . . Watcher 8 | . 1 3 1 . 1 1 1 . . . Swarmer 12 | . 5 . 2 4 . . . 1 . . Grunt 33 | . 5 12 . . 6 3 3 2 . 2 Brawler 3 | . . 2 . . . 1 . . . . Duelist 2 | . . 1 . . 1 . . . . . Sentry 18 | . . 5 4 2 2 1 2 2 . . Hunter 3 | . . . 1 . . . 1 . . 1 Programmer 6 | . . . . . 2 2 . 2 . . Behemoth 1 | . . . . . . . 1 . . . Best Kill Streak 7 | 4 3 7 6 4 3 5 2 2 . 3 Combat Bots Only 4 | . 3 3 4 4 3 4 2 2 . 3 Max Kills in Single Turn 2 | 1 2 2 1 1 2 2 1 1 . 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 2 . . . . 2 . . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Was Fac Damage Taken 5460 | . 320 993 131 262 624 621 494 874 . 1141 Core 1107 | . 100 149 16 55 108 102 38 121 . 418 Absorbed by Shields 118 | . . . . . . . 56 . . 62 Core Remaining (%) 83 | 100 60 62 97 92 87 . 86 . . . Volleys Fired 361 | 13 41 102 20 15 55 25 46 33 . 11 Largest 2 | 2 2 2 2 2 2 2 2 2 . 2 Hottest 146 | 40 40 116 130 85 145 145 146 130 . 129 Shots Fired 628 | 26 59 185 40 26 104 34 87 53 . 14 Gun 298 | 26 49 119 1 11 49 2 7 31 . 3 Cannon 306 | . . 66 39 15 55 24 80 22 . 5 Launcher 24 | . 10 . . . . 8 . . . 6 Special . | . . . . . . . . . . . Kinetic 111 | 26 47 38 . . . . . . . . Thermal 472 | . . 128 40 26 104 26 87 53 . 8 Explosive 24 | . 10 . . . . 8 . . . 6 Electromagnetic 21 | . 2 19 . . . . . . . . Robot Hit Streak 31 | 14 12 23 16 12 24 12 31 15 . 3 Robot Miss Streak 4 | 1 2 2 2 1 3 2 4 1 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 473 | 20 47 144 22 17 76 25 69 45 . 8 Core Hits 191 | 9 21 47 11 8 25 16 20 14 . 20 Critical Hits 8 | . . 1 . . 7 . . . . . Critical Kills 2 | . . . . . 2 . . . . . Critical Parts Destroyed 6 | . . 1 . . 5 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12173 | 218 995 2112 575 396 1925 1516 1872 1127 . 1437 Guns 3909 | 218 406 1320 11 172 907 25 142 643 . 65 Cannons 5327 | . . 792 564 216 1018 448 1700 484 . 105 Explosions 2899 | . 589 . . . . 1043 . . . 1267 Melee . | . . . . . . . . . . . Ramming 38 | . . . . 8 . . 30 . . . Kinetic 1015 | 218 384 413 . . . . . . . . Thermal 8423 | . . 1487 575 388 1925 909 1842 1127 . 170 Explosive 2463 | . 589 . . . . 607 . . . 1267 Electromagnetic 234 | . 22 212 . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 4 2 2 2 Average Corruption 3 | . . . . . . 4 4 1 2 2 Corruption Purged . | . . . . . . . . . . . Effects 30 | . . . . . . 6 14 6 2 2 Message Errors 7 | . . . . . . 4 2 . 1 . Matter Fused 6 | . . . . . . 2 4 . . . Heat Flow Errors 4 | . . . . . . . 4 . . . Energy Discharges 3 | . . . . . . . . 2 . 1 Data Loss (minor) 2 | . . . . . . . . 1 1 . Targeting Errors 7 | . . . . . . . 4 2 . 1 Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 252 | . 27 6 31 . 61 84 32 6 . 5 Projectiles 141 | . . 6 31 . 61 5 32 6 . . Explosions 111 | . 27 . . . . 79 . . . 5 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 172 | . 47 . . . . 111 14 . . . Shots 7 | . 3 . . . . 4 . . . . Rammed 2 | . . . . . . . 2 . . . Targets Rammed 3 | . . . . 1 . . 2 . . . Kicked 1 | . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 249 | . 9 249 . . 198 199 199 108 . 58 Average Temperature 91 | . 5 85 . . 107 83 108 48 . 23 Received Heat Transfer 1692 | . 165 627 27 72 270 234 117 141 . 39 Effects 1 | . . 1 . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . . 4 . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 5 | . . 1 . . . 1 . 3 . . Combat Hostiles 5 | . . 1 . . . 1 . 3 . . Parts Melted 30 | . . 3 . 2 6 3 7 9 . . Heat Transferred 12914 | . . 3361 802 629 2775 879 2479 1702 . 287 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Was Fac Peak Influence 514 | 30 183 452 514 204 255 451 362 289 24 189 Initial 190 | . 16 36 162 122 39 18 190 146 24 14 Average 155 | 11 84 183 333 141 102 110 276 183 24 101 Maximum Alert Level 2 | . . 2 2 1 1 2 1 1 . . Low Security (%) 67 | 100 100 59 31 71 89 75 5 57 100 100 Level 1 29 | . . 36 45 28 10 18 94 42 . . Level 2 3 | . . 4 22 . . 6 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 1 . . . 2 2 3 1 . 1 Investigation 1 | . 1 . . . . . . . . . Extermination 3 | . . . . . 1 1 . 1 . . Reinforcement 6 | . . . . . 1 1 3 . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Was Fac Distress Signals 10 | . . 4 1 . 1 . 4 . . . Communications Jammed 2 | . . . . . . . 2 . . . Distress Signals 2 | . . . . . . . 2 . . . Times Spotted 133 | . 14 28 11 6 19 10 15 11 . 19 Peak Tracking Total 12 | . 4 5 4 4 6 4 3 3 . 12 Tactical Retreats 4 | . . . 1 . 1 . . 1 . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Was Fac Traps Triggered 5 | . 1 . . . 1 1 . 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Was Fac Machines Disabled 22 | . 1 1 1 . 1 15 . . . 3 Max in Single Turn 8 | . 1 1 1 . 1 8 . . . 3 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Was Fac Machines Accessed 20 | . 2 3 1 2 2 2 7 1 . . Terminals 20 | . 2 3 1 2 2 2 7 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 52 | . 9 6 6 4 4 4 15 4 . . Successful 29 | . 4 4 5 1 1 3 8 3 . . Failed 23 | . 5 2 1 3 3 1 7 1 . . Catastrophic 5 | . 1 . . 1 1 . 2 . . . Database Lockouts . | . . . . . . . . . . . Manual 45 | . 9 6 6 4 4 3 9 4 . . Terminals 52 | . 9 6 6 4 4 4 15 4 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 16 | . 1 2 4 . . 1 6 2 . . Open Door 5 | . . . . . . 1 4 . . . Level Access Points 3 | . . . 1 . . . 1 1 . . Branch Access Points 2 | . 1 . 1 . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . Zone Layout 5 | . . 2 2 . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 13 | . 3 2 1 1 1 2 2 1 . . Terminals 13 | . 3 2 1 1 1 2 2 1 . . Track 2 | . 1 . . . . . 1 . . . Botnet 11 | . 2 2 1 1 1 2 1 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 2 3 1 2 1 2 4 1 . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Was Fac Total Allies 8 | . . . . . 3 . 4 . 1 . Largest Group 3 | . . . . . 3 . 3 1 1 1 Highest-Rated Group 224 | . . . . . 93 . 224 156 46 46 Highest-Rated Ally 156 | . . . . . 31 . 156 156 46 46 Total Orders 3 | . . . . . 2 . 1 . . . ROAM 1 | . . . . . 1 . . . . . EXPLORE 2 | . . . . . 1 . 1 . . . Ally Attacks 80 | . . . . . 24 . 43 . . 13 Total Damage 2035 | . . . . . 462 . 1367 . . 206 Kills 12 | . . . . . 2 . 9 . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 3 | . . . . . 2 . 1 . . . Drone Recoveries 1 | . . . . . 1 . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Was Fac Turns Passed 5474 | 144 618 794 402 474 983 693 564 530 136 136 Spaces Moved 3236 | 65 368 315 258 325 513 407 315 395 134 141 Core 41 | 41 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 2055 | 24 368 315 258 325 513 252 . . . . Wheels . | . . . . . . . . . . . Hover 1140 | . . . . . . 155 315 395 134 141 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 50 50 50 50 Average Speed 113 | 125 135 136 121 120 130 116 95 74 90 71 Slowest Speed 181 | 150 150 150 150 120 150 181 102 106 106 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 5 50 22 23 10 23 14 44 11 86 8 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 51 | . . . 6 1 . 44 . . . . Terrain Destroyed 301 | . 66 . 14 1 3 163 6 3 . 45 Melee . | . . . . . . . . . . . Projectile 35 | . . . 14 1 3 6 6 3 . 2 AOE 266 | . 66 . . . . 157 . . . 43 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Was Fac Total 4414 | 104 432 493 312 384 723 586 491 580 148 161 Wait 572 | 10 13 31 . 29 114 119 117 125 10 4 Move 3227 | 64 367 314 257 324 512 406 314 395 133 141 Hop . | . . . . . . . . . . . Pick Up 75 | 10 6 9 9 4 10 10 6 8 2 1 Fast Attach 22 | 1 . 8 2 1 5 1 1 3 . . Attach 44 | 6 . 3 1 2 5 11 4 6 3 3 Detach 1 | . . . . . . 1 . . . . Swap 57 | . 4 13 8 4 11 10 . 6 . 1 Drop 52 | . 1 13 15 4 11 3 1 4 . . Fire 361 | 13 41 102 20 15 55 25 46 33 . 11 Melee . | . . . . . . . . . . . Ram 2 | . . . . . . . 2 . . . Kick 1 | . . . . 1 . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials (discovered 5 exits: *Fac x3 / Sto x2) -7/Factory -6/Factory -5/Factory -5/Extension (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: *Res x4) -4/Waste -4/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 14) 145 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 620 | -10/Materials | Discovered new exit (range 15) 763 | -10/Materials | Entered another Materials area 763 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1236 | -9/Materials | Discovered new exit (range 3) 1557 | -9/Materials | Entered another Materials area 1557 | -8/Materials | Evolved 2 slots: Utility x2 1707 | -8/Materials | Identified exit to Factory 1707 | -8/Materials | Identified exit to Storage 1959 | -8/Materials | Entered Factory 1959 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2218 | -7/Factory | Discovered new exit (range 5) 2433 | -7/Factory | Entered another Factory area 2433 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2739 | -6/Factory | Build established: Scavenger-Skirmisher 2860 | -6/Factory | Allied Derelicts emerged from ambush trap array 3265 | -6/Factory | Discovered new exit (range 12) 3339 | -6/Factory | Identified exit to Factory 3416 | -6/Factory | Entered another Factory area 3416 | -5/Factory | Evolved 2 slots: Utility x2 3746 | -5/Factory | Discovered new exit (range 13) 3910 | -5/Factory | Lost 7 parts (2p1n3u1w) 4100 | -5/Factory | Identified exit to Extension 4109 | -5/Factory | Entered Extension 4118 | -5/Extension | Identified exit to Factory 4274 | -5/Extension | Rescued a captive Derelict 4401 | -5/Extension | Rescued a captive Derelict 4402 | -5/Extension | Rescued a captive Derelict 4468 | -5/Extension | Rescued A7 4500 | -5/Extension | Spotted B-75 Beast 4503 | -5/Extension | Build established: Mutant 4546 | -5/Extension | Spotted B-75 Beast 4565 | -5/Extension | Allies destroyed B-75 Beast 4578 | -5/Extension | Destroyed B-75 Beast 4673 | -5/Extension | Entered Factory 4673 | -4/Factory | Accompanied by 1 ally (A7) 4673 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4828 | -4/Factory | Identified exit to Research 5066 | -4/Factory | Lost 4 parts (1n1u2w) 5203 | -4/Factory | Sucked down chute 5203 | -4/Factory | Entered Waste 5203 | -4/Waste | The area was eerily silent 5204 | -4/Waste | Met a frightened Derelict 5277 | -4/Waste | Discovered new exit (range 22) 5333 | -4/Waste | Identified exit to Factory 5339 | -4/Waste | Entered Factory 5339 | -4/Factory | Accompanied by 1 ally 5409 | -4/Factory | Spotted B-86 Titan 5458 | -4/Factory | Lost 11 parts (1p3n3u4w) 5475 | -4/Factory | Self-destructed Last Messages --------------- 05417_ Slug penetrates Wall. 05417_ Acquired Adv. Shield Generator. 05418_ Penetrated by Slug. 05418_ Slug penetrates Wall. 05419_ Penetrated by Slug. 05419_ Slug penetrates Wall. 05422_ Mic. Fission Core destroyed. 05423_ K-01 Serf collects debris. 05425_ Slug penetrates Nuclear Reactor. 05426_ Adv. Shield Generator destroyed. 05427_ Cmb. Linear Gravjet destroyed. 05440_ Slug penetrates Wall. 05450_ Penetrated by Slug. 05450_ Slug penetrates Wall. 05450_ Penetrated by Slug. 05467_ Slug penetrates Nuclear Reactor. 05471_ Weight Redist. System destroyed. 05472_ Slug penetrates Wall. 05473_ Slug penetrates Nuclear Reactor. 05473_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ? ?????????????????????????????????????????????? | | ? ???????????????????????????????????????????? | | ? #??????????????????????????????????????????? | | ? #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | # +??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # ###############????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | ##############???????????????? | | " ??? # #???????????????? | | " ????? # @ #???????????????? | | " #???????# # """ """ #???????????????? | | #???????# # """ """ #???????????????? | | " ######### #gh """g""" #???????????????? | | " # # #h g #???????????????? | | " # """ + + """ """ #???????????????? | | #] """ # # """ """ #???????????????? | | # """ # # ! h""" """ #???????????????? | | # # ##### # #???????????????? | | # # """ #???# # #???????????????? | | # # """ #???# #= #???????????????? | | # # """ #???# ##############???????????????? | | # + #???# #????????????????????????????? | | # # """ #???# #????????????????????????????? | | # # """ #???#+#????????????????????????????? | | ####### """ #??????????????????????????????????? | | ??????# #??????????????????????????????????? | | ??????# """ #??????????????????????????????????? | | ??????# """ #??????????????????????????????????? | | ??????# """ #??????????????????????????????????? | | ??????# #??????????????????????????????????? | | ??????#########??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 145 Energy Generation 31 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 55 Target Analysis 6 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseSubatomicCompactor Manual? 0 Play Time 01:53:10 Cumulative 22.5 hours Start 2020.09.23 @ 22:27:05 End 2020.09.24 @ 00:32:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 32 Rogue 17 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58dd46a0-ca43-4be2-ac90-72ffc83d70b6