Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 14:15:56 Player: Waste Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (164) 820 Value Destroyed (4793) 4793 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (3967) 3967 TOTAL SCORE: 17660 Bonus ------- High Alert Combat Kills 135 Follower Combat Kills 332 Scanned by Researcher 500 Win 3000 Cogmind --------- Core Integrity 1467/1600 Matter 46/300 Energy 278/280 System Corruption 1% Temperature Cool (4) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Nuclear Pulse Array Improved Diametric Drive Improved Diametric Drive Cooled Q-thruster > --- UTILITY (12) ----- Advanced Heat Sink 2N-1CE's Frost Array Small Storage Unit Advanced Quantum Shading Machine Advanced Sensor Array Advanced Signal Interpreter ECM Suite Hacking Suite Advanced Hacking Suite System Mapper Improved System Shield Advanced System Shield > --- WEAPON (2) ------- Point Singularity Launcher Plasma Lance > --- INVENTORY (8) ---- Light Quantum Reactor Field Propulsion Array Experimental Reaction Control System Subatomic Replicator Null Cannon Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Cooled Q-thruster > --- UTILITY ---------- 2N-1CE's Frost Array Small Storage Unit Advanced Quantum Shading Machine Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Improved Cloaking Device Hacking Suite Advanced Hacking Suite System Mapper Improved System Shield Advanced System Shield > --- WEAPON ----------- Plasma Lance Enhanced Force Lance > --- INVENTORY -------- Light Quantum Reactor Field Propulsion Array ECM Suite Experimental Reaction Control System Subatomic Replicator Null Cannon Point Singularity Launcher [Rating: 185] Favorites ----------- Power Micro Fission Core Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Sec Acc Slots Evolved 18 | . . 2 2 2 2 2 2 . . 2 . 2 . . 2 Power 2 | . . . . . . . 1 . . 1 . . . . . Propulsion 6 | . . 2 . . . . 1 . . 1 . 2 . . . Utility 10 | . . . 2 2 2 2 . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 255 | 1 10 37 47 17 13 12 10 . 3 28 16 17 22 5 17 Power 26 | . 1 5 . 2 . 3 1 . . 5 1 2 2 . 4 Engine 8 | . . 5 . 1 . 2 . . . . . . . . . Core 6 | . 1 . . 1 . 1 1 . . 2 . . . . . Reactor 12 | . . . . . . . . . . 3 1 2 2 . 4 Propulsion 54 | . . 20 13 5 1 . 1 . . 5 5 3 . . 1 Treads 33 | . . 20 13 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 21 | . . . . 5 1 . 1 . . 5 5 3 . . 1 Utility 125 | . 3 5 14 9 11 7 8 . 2 17 7 12 17 5 8 Device 87 | . 1 2 9 3 8 3 7 . . 16 6 9 15 3 5 Storage 3 | . 2 . . 1 . . . . . . . . . . . Processor 11 | . . . . 3 3 2 . . . . . . . 1 2 Hackware 14 | . . . . 2 . 2 1 . 2 . 1 3 1 1 1 Protection 10 | . . 3 5 . . . . . . 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 50 | 1 6 7 20 1 1 2 . . 1 1 3 . 3 . 4 Energy Gun 11 | 1 4 . 6 . . . . . . . . . . . . Energy Cannon 7 | . . 5 1 . . . . . . . . . 1 . . Ballistic Gun 7 | . 2 2 2 . . . . . . . . . 1 . . Ballistic Cannon 4 | . . . 4 . . . . . . . . . . . . Launcher 7 | . . . 4 . . . . . . . 1 . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . 3 . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 1 . . . . . . . . . . Piercing Weapon 9 | . . . . . . 2 . . 1 1 2 . 1 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 2 2 1 . . . . 1 . 1 3 10 1 1 Parts Lost 41 | . 3 2 9 1 . . . . . 2 10 3 2 4 5 Power 6 | . . 2 . . . . . . . . 1 1 . 1 1 Propulsion 14 | . . . 3 1 . . . . . 1 6 . . 1 2 Utility 14 | . . . 3 . . . . . . 1 2 2 2 2 2 Weapon 7 | . 3 . 3 . . . . . . . 1 . . . . Highest Loss Streak 7 | . 2 1 3 1 . . . . . 2 7 2 2 4 3 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 90 99 96 81 92 98 99 100 100 97 91 84 86 87 90 Engine 5 | . 2 10 9 5 6 1 . . . . . . . . . Core 3 | . 11 . . 1 . 3 10 10 10 8 7 3 . . . Treads 18 | . . 41 33 . . . . . . . . . . . . Leg 3 | . 28 2 . . . . . . . . . . . . . Flight 9 | . . . . 24 25 23 26 26 26 27 25 26 30 28 24 Device 12 | . 5 5 18 4 12 16 14 15 15 14 16 17 12 12 16 Storage 8 | . 14 11 9 7 6 5 5 5 5 4 4 4 4 4 4 Processor 4 | . . . . 13 19 13 10 10 10 9 9 6 4 4 5 Hackware 6 | . . . . 14 13 20 21 21 21 16 15 12 17 17 19 Protection 4 | . . 5 8 . . . . . . 1 . . 3 3 . Energy Gun 3 | . 16 . 4 . . . . . . . . . . . . Energy Cannon 3 | . . 6 8 . . . . . . . . . . . . Ballistic Gun 4 | . 11 15 . . . . . . . . . . . . . Impact Weapon 1 | . . . 3 . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . 6 10 10 10 9 5 4 4 4 6 Peak Build Rating 185 | 6 12 25 35 39 52 74 92 92 98 118 124 152 165 166 185 Average Rating 47 | 6 11 17 29 32 48 68 85 92 96 111 108 134 148 156 171 On Entrance 74 | 6 6 12 25 33 32 52 74 92 92 98 118 100 146 161 137 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 106 | 11 92 98 106 15 15 20 25 25 25 38 43 40 52 50 70 Greatest Support 92 | 20 20 92 92 21 21 21 27 27 27 38 41 55 55 55 80 Greatest Overweight (x) 4 | . 4 1 4 . . . . . . . 1 . . 1 1 Average Overweight (x) . | . 1 . 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 17 | 8 16 25 25 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 25 | 6 15 25 25 25 8 8 8 8 8 8 8 8 8 8 8 Average Carried 15 | 6 11 20 23 7 7 7 7 8 8 7 7 6 7 8 7 Final Capacity 25 | 8 25 25 25 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 25 | 6 12 25 25 8 8 8 8 8 8 8 7 7 8 8 7 Class Distribution -------------------- 56% | Mutant 21% | Hacker-Ninja 6% | Scavenger-Mutant 5% | Hacker-Sprinter 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Waste Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Scout | -2/Testing Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Sec Acc Matter Collected 3580 | 200 205 712 882 160 75 180 99 1 30 235 . 388 . 160 253 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5658 | . 620 1319 2017 177 75 155 165 . 143 116 240 341 . . 290 Parts 341 | . 43 85 95 13 7 10 12 . 7 6 13 22 . . 28 Haulers Intercepted 18 | . 2 6 6 1 . 1 . . 1 . . 1 . . . Recyclers Shooed 6 | . . 1 4 . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 88 | . 15 20 41 . . . . . . 1 8 . . . 3 Melee 3 | . . . . . . . . . . 1 . . . . 2 Guns 33 | . 13 14 6 . . . . . . . . . . . . Cannons 21 | . . 6 15 . . . . . . . . . . . . AOE 26 | . 2 . 15 . . . . . . . 8 . . . 1 Classes Destroyed 16 | . 6 4 3 . . . . . . . 2 . . . 1 Worker 9 | . 1 2 3 . . . . . . . . 2 . . 1 Builder 10 | . . 2 1 1 . . . . . . 2 2 . . 2 Tunneler 3 | . . 1 1 . . . . . . . . . . . 1 Hauler 18 | . 2 6 6 1 . 1 . . 1 . . 1 . . . Recycler 4 | . . . 2 . . . . . . . . 1 . . 1 Mechanic 4 | . 1 . 2 . . . . . . . . . . . 1 Operator 4 | . . 1 2 1 . . . . . . . . . . . Watcher 22 | . 2 3 . 2 3 2 4 . 2 1 . 1 . . 2 Swarmer 24 | . 9 3 8 . . . . . . . 4 . . . . Grunt 39 | . 6 9 20 . . . . . . 1 3 . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . Duelist 2 | . . . 2 . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . 2 . . . . Sentry 18 | . . 8 10 . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . 1 . . . . Programmer 3 | . . . . . . . . . . . . . . . 3 Best Kill Streak 12 | . 4 3 8 1 1 1 1 . 1 1 12 3 . . 5 Combat Bots Only 8 | . 4 3 5 . . . . . . 1 8 . . . 2 Max Kills in Single Turn 7 | . 3 2 7 1 1 1 1 . 1 1 3 1 . . 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 4 . . . . . . . 2 . . . 1 Melee 1 | . . . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Sec Acc Hostile Shots Fired 659 | . 68 89 196 27 4 2 . . . 38 134 28 2 48 23 Missed 258 | . 14 24 53 18 2 2 . . . 20 76 17 1 22 9 Damage Taken 6888 | . 483 893 2369 171 35 . . . . 482 944 326 48 596 541 Core 1338 | . 77 50 234 52 17 . . . . 69 317 172 48 169 133 Absorbed by Shields 6 | . . . . . . . . . . . 6 . . . . Regen/Repaired (Parts) 62 | . . . . . . . . . . . . . 62 . . Core Remaining (%) 85 | 100 69 87 57 92 98 100 . . 100 . 70 . . 73 91 Volleys Fired 270 | . 45 86 127 . . . . . . . 8 . . . 4 Largest 2 | . 2 2 2 . . . . . . . 1 . . . 1 Hottest 141 | . 90 136 141 . . . . . . . 46 . . . 55 Shots Fired 503 | . 89 172 230 . . . . . . . 8 . . . 4 Gun 302 | . 89 122 91 . . . . . . . . . . . . Cannon 179 | . . 50 129 . . . . . . . . . . . . Launcher 22 | . . . 10 . . . . . . . 8 . . . 4 Special . | . . . . . . . . . . . . . . . . Kinetic 199 | . 34 122 43 . . . . . . . . . . . . Thermal 227 | . . 50 177 . . . . . . . . . . . . Explosive 22 | . . . 10 . . . . . . . 8 . . . 4 Electromagnetic 55 | . 55 . . . . . . . . . . . . . . Robot Hit Streak 22 | . 6 22 15 . . . . . . . 11 . . . 14 Robot Miss Streak 7 | . 7 5 3 . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . Shots Hit Robots 430 | . 58 121 168 9 7 7 7 . 4 17 8 10 . . 14 Core Hits 221 | . 33 49 85 3 2 3 4 . 3 3 21 5 . . 10 Critical Kills 2 | . . 1 1 . . . . . . . . . . . . Critical Parts Destroyed 3 | . . 1 2 . . . . . . . . . . . . Critical Strikes 15 | . . 2 8 . . . 1 . 1 2 . 1 . . . Burn 4 | . . . 4 . . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . Destroy 2 | . . 2 . . . . . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . . . Smash 2 | . . . 2 . . . . . . . . . . . . Impale 5 | . . . . . . . 1 . 1 2 . 1 . . . Melee Attacks 237 | . . . 8 18 19 44 18 . 10 42 3 38 4 8 25 Impact 8 | . . . 8 . . . . . . . . . . . . Slashing 40 | . . . . 18 19 3 . . . . . . . . . Piercing 189 | . . . . . . 41 18 . 10 42 3 38 4 8 25 Sneak Attacks 18 | . . . 3 2 . 2 . . 1 1 . 7 . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . 1 . . 2 . . 1 2 . . . . 2 Damage Inflicted 15538 | . 922 2157 5023 458 332 380 375 . 320 955 1947 1039 . . 1630 Guns 3345 | . 827 1381 1137 . . . . . . . . . . . . Cannons 2761 | . . 739 2022 . . . . . . . . . . . . Explosions 4347 | . 65 . 1437 . . . . . . . 1947 . . . 898 Melee 4890 | . . . 299 458 332 380 375 . 320 955 . 1039 . . 732 Ramming 195 | . 30 37 128 . . . . . . . . . . . . Kinetic 2209 | . 312 1381 516 . . . . . . . . . . . . Thermal 3447 | . 65 739 2643 . . . . . . . . . . . . Explosive 4282 | . . . 1437 . . . . . . . 1947 . . . 898 Electromagnetic 515 | . 515 . . . . . . . . . . . . . . Impact 299 | . . . 299 . . . . . . . . . . . . Slashing 790 | . . . . 458 332 . . . . . . . . . . Piercing 3801 | . . . . . . 380 375 . 320 955 . 1039 . . 732 Highest Corruption 8 | . . . 8 . . . . . . 1 1 1 1 1 1 Average Corruption 6 | . . . 7 . . . . . . 1 1 1 1 1 1 Corruption Purged 8 | . . . 8 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 95 | . . . 88 . . . . . . 2 1 1 1 1 1 Message Errors 21 | . . . 18 . . . . . . . 1 1 1 . . Matter Fused 27 | . . . 26 . . . . . . . . . . . 1 Heat Flow Errors 9 | . . . 8 . . . . . . . . . . 1 . Energy Discharges 9 | . . . 8 . . . . . . 1 . . . . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . . Parts Fused 2 | . . . 2 . . . . . . . . . . . . Data Loss (minor) 10 | . . . 9 . . . . . . 1 . . . . . Data Loss (major) 4 | . . . 4 . . . . . . . . . . . . Misfires 5 | . . . 5 . . . . . . . . . . . . Alerts 5 | . . . 5 . . . . . . . . . . . . Weapon Failures 2 | . . . 2 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1348 | . . 1 267 103 85 5 49 . 90 139 96 275 . . 238 Projectiles 16 | . . 1 15 . . . . . . . . . . . . Explosions 341 | . . . 42 . . . . . . . 96 . . . 203 Melee 991 | . . . 210 103 85 5 49 . 90 139 . 275 . . 35 Knockbacks 4 | . . . 4 . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . Kinetic 3 | . . . 3 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 210 | . . . 210 . . . . . . . . . . . . Shots 6 | . . . 6 . . . . . . . . . . . . Rammed 19 | . . 4 15 . . . . . . . . . . . . Targets Rammed 25 | . 5 5 15 . . . . . . . . . . . . Kicked 5 | . 5 . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . Highest Temperature 305 | . 180 223 224 1 . . . . 2 299 . 294 305 165 . Average Temperature 78 | . 58 49 48 1 . . . . 2 81 . 103 123 102 . Received Heat Transfer 1767 | . 90 396 1089 21 . . . . . 63 9 27 . 72 . Effects 1 | . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 3 . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . Parts Fried 7 | . 2 . 5 . . . . . . . . . . . . Impact Corruptions 4 | . . . 4 . . . . . . . . . . . . Robots Melted 3 | . . . 3 . . . . . . . . . . . . Combat Hostiles 3 | . . . 3 . . . . . . . . . . . . Parts Melted 9 | . . 2 7 . . . . . . . . . . . . Heat Transferred 6767 | . 150 1295 5322 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Sec Acc Peak Influence 681 | . 191 295 669 681 321 278 290 143 333 219 422 547 191 472 611 Initial 295 | . . 3 123 295 156 137 135 40 100 157 121 237 96 107 280 Average 203 | . 69 169 235 456 249 174 165 98 250 174 183 313 154 252 378 Maximum Alert Level 2 | . . 1 2 2 1 1 1 . 1 1 2 2 . 2 2 Low Security (%) 58 | 100 100 51 56 . 26 69 73 100 19 85 69 17 100 38 . Level 1 31 | . . 48 24 42 73 30 26 . 80 14 20 56 . 45 67 Level 2 10 | . . . 19 57 . . . . . . 10 26 . 16 32 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 2 2 13 2 . 2 . . 1 6 3 6 . 1 3 Investigation 7 | . 2 . . 1 . . . . 1 2 . 1 . . . Extermination 2 | . . . . 1 . . . . . 1 . . . . . Reinforcement 26 | . . 2 7 . . 2 . . . 3 3 5 . 1 3 Assault 3 | . . . 3 . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . 1 . . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Sec Acc Distress Signals 20 | . . 2 5 . . 1 . . 3 1 1 3 1 1 2 Communications Jammed 15 | . . . . . . 1 . . 1 . 12 1 . . . Distress Signals 15 | . . . . . . 1 . . 1 . 12 1 . . . Times Spotted 294 | . 26 31 58 10 10 12 11 3 9 25 28 27 2 28 14 Peak Tracking Total 24 | . 3 3 5 3 4 6 3 3 4 9 15 12 5 24 8 Tactical Retreats 32 | . 1 2 . 2 3 3 1 . . 7 2 5 . 4 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Sec Acc Traps Triggered 21 | . 2 1 8 1 1 . 3 . . 1 2 2 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Sec Acc Machines Disabled 14 | . . 2 3 . . . . . 2 . 3 1 3 . . Max in Single Turn 1 | . . 1 1 . . . . . . . 1 1 1 . . Garrison Access 8 | . . . 1 . . 1 1 . 2 . . . . 1 2 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Sec Acc Machines Accessed 98 | . 6 7 5 10 7 6 11 . 8 9 3 6 4 9 7 Terminals 73 | . 6 6 4 8 5 3 8 . 5 7 3 5 2 7 4 Fabricators 5 | . . . . . 1 1 1 . 1 . . 1 . . . Repair Stations 2 | . . . . 1 . . . . . . . . 1 . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . Scanalyzers 9 | . . 1 . . 1 1 1 . . 2 . . 1 1 1 Garrison Access 8 | . . . . 1 . 1 1 . 2 . . . . 1 2 Total Hacks 304 | . 19 18 12 32 36 16 35 . 30 26 12 21 11 23 13 Successful 167 | . 8 8 5 14 26 9 21 . 24 11 6 11 7 13 4 Failed 137 | . 11 10 7 18 10 7 14 . 6 15 6 10 4 10 9 Catastrophic 23 | . . 4 . 2 2 . . . 1 3 1 2 1 5 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 183 | . 16 11 11 26 14 9 23 . 22 6 6 14 2 17 6 Terminals 228 | . 19 15 11 29 18 9 26 . 24 16 12 18 3 21 7 Fabricators 12 | . . . . . 1 2 2 . 4 . . 3 . . . Repair Stations 4 | . . . . 2 . . . . . . . . 2 . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . Scanalyzers 48 | . . 3 . . 17 4 5 . . 10 . . 6 1 2 Garrison Access 11 | . . . . 1 . 1 2 . 2 . . . . 1 4 Terminal Hacks 44 | . 3 3 2 2 . . 5 . 8 3 4 6 1 6 1 Record 2 | . . . . . . . . . . . . . . 2 . Part Schematic 5 | . . . . . . . 3 . 1 . . . . 1 . Robot Analysis 3 | . 2 1 . . . . . . . . . . . . . Prototype ID Bank 2 | . . 1 . . . . . . 1 . . . . . . Open Door 2 | . . . . . . . . . . 1 . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . . . . 1 . 1 . . . Machine Index 3 | . . . . 1 . . 1 . . . . 1 . . . Terminal Index 3 | . . . . . . . . . 1 1 . . . 1 . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . Repair Station Index 1 | . . . . . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . . . Alert Level 5 | . . . . 1 . . . . 1 . 2 . 1 . . Unreport Threat 7 | . . . 1 . . . . . 1 . 1 4 . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . Patrol Status 1 | . . . . . . . . . . . 1 . . . . Hauler Manifests 3 | . 1 1 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . Fabricator Hacks 8 | . . . . . 1 1 1 . 3 . . 2 . . . Network Status 3 | . . . . . 1 1 1 . . . . . . . . Load Schematic 2 | . . . . . . . . . 1 . . 1 . . . Build 3 | . . . . . . . . . 2 . . 1 . . . Repair Station Hacks 3 | . . . . 1 . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . 1 . . Refit 1 | . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . Scanalyzer 41 | . . 3 . . 17 4 4 . . 8 . . 4 . 1 Insert Component 21 | . . 1 . . 8 2 2 . . 4 . . 3 . 1 Analyze 20 | . . 2 . . 9 2 2 . . 4 . . 1 . . Garrison Access Hacks 7 | . . . . . . 1 1 . 2 . . . . 1 2 Seal Access 7 | . . . . . . 1 1 . 2 . . . . 1 2 Unauthorized Hacks 63 | . 5 2 2 11 8 3 10 . 11 . 2 3 . 6 . Terminals 60 | . 5 2 2 11 8 3 10 . 10 . 2 2 . 5 . Track 1 | . . . . . . . . . . . . . . 1 . Assimilate 4 | . . . . 1 . . 2 . . . . . . 1 . Botnet 30 | . . 2 2 6 3 3 3 . 5 . 1 2 . 3 . Skim 25 | . 5 . . 4 5 . 5 . 5 . 1 . . . . Fabricators 2 | . . . . . . . . . 1 . . 1 . . . Prioritize 2 | . . . . . . . . . 1 . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 82 | . 6 7 5 9 5 4 10 . 6 8 2 6 3 6 5 Full Trace Events 5 | . . . . 1 . . . . 1 2 . 1 . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . 1 . . 8 2 5 . 1 3 . . 1 1 . Parts Built 4 | . . . . . . . . . 3 . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . Time 112 | . . . . . . . . . 95 . . 17 . . . Total Part Build Rating 30 | . . . . . . . . . 24 . . 6 . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . Time 22 | . . . . . . . . . . . . . 22 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . . . Parts Scanalyzed 18 | . . 1 . . 8 2 2 . . 4 . . 1 . . Part Schematics Acquired 17 | . . 1 . . 8 2 2 . . 3 . . 1 . . Parts Damaged 2 | . . . . . . 1 . . . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . 2 . . . . . . . . . . . . Machine Destruction 2 | . . . 2 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Sec Acc Total Allies 24 | . . . . 1 . . 2 20 . . . . . 1 . Largest Group 21 | . . . . 1 . . 2 21 6 . . . . 1 . Highest-Rated Group 756 | . . . . 26 . . 52 756 204 . . . . 45 . Highest-Rated Ally 50 | . . . . 26 . . 26 50 50 . . . . 45 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 134 | . . . . . . . . 108 26 . . . . . . Total Damage 5425 | . . . . . . . . 4122 1303 . . . . . . Kills 18 | . . . . . . . . 10 8 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Sec Acc Robot Analysis Total 3 | . 2 1 . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Sec Acc Turns Passed 11511 | 2 1403 2238 3634 420 563 682 516 101 300 614 239 333 142 93 231 Spaces Moved 14544 | 1 578 767 1261 1057 1519 1882 1437 295 905 1528 509 1238 416 361 790 Core . | . . . . . . . . . . . . . . . . Treads 2028 | . . 767 1261 . . . . . . . . . . . . Legs 579 | 1 578 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 11937 | . . . . 1057 1519 1882 1437 295 905 1528 509 1238 416 361 790 Fastest Speed 13 | 120 120 160 240 29 29 29 27 27 27 24 17 14 14 14 13 Average Speed 62 | 120 209 239 241 30 29 29 27 27 27 24 29 14 14 15 15 Slowest Speed 480 | 120 400 240 480 32 32 29 27 27 27 27 103 18 14 87 89 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 94 | . . . . 5 29 13 2 . 1 10 8 10 1 7 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 2 94 61 95 32 50 41 42 93 23 36 84 39 52 27 19 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 2 | . . . . . 2 . . . . . . . . . . Known Exits Taken 9 | . . . . 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 123 | . . . 16 5 10 27 5 . 1 16 2 23 1 8 9 Terrain Destroyed 304 | . 3 . 81 5 10 27 5 . 1 16 84 23 1 8 40 Melee 107 | . . . . 5 10 27 5 . 1 16 2 23 1 8 9 Projectile 2 | . . . 2 . . . . . . . . . . . . AOE 195 | . 3 . 79 . . . . . . . 82 . . . 31 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Sec Acc Total 15995 | 1 679 994 1587 1121 1575 1947 1542 316 946 1688 570 1312 490 378 849 Wait 493 | . 23 63 95 6 44 11 33 20 26 89 5 22 26 10 20 Move 14350 | . 577 766 1260 1046 1465 1856 1433 294 902 1507 492 1220 413 346 773 Hop 85 | . . . . 5 24 12 2 . 1 10 8 7 1 7 8 Pick Up 75 | . 11 12 16 4 4 6 5 1 2 5 1 3 3 . 2 Fast Attach 93 | . 4 10 17 3 2 6 4 . 1 2 6 10 19 2 7 Attach 59 | . 4 4 12 11 3 1 2 . . 10 2 4 2 . 4 Detach 18 | . 1 1 1 1 2 . . . . 8 . 1 2 . 1 Swap 105 | 1 2 23 18 3 8 5 4 . 2 16 8 3 3 3 6 Drop 137 | . 7 24 19 24 4 11 9 1 3 4 4 4 17 2 4 Fire 270 | . 45 86 127 . . . . . . . 8 . . . 4 Melee 216 | . . . 7 18 19 39 14 . 9 37 3 38 4 8 20 Ram . | . . . . . . . . . . . . . . . . Kick 5 | . 5 . . . . . . . . . . . . . . Crush 20 | . . 5 15 . . . . . . . . . . . . Escape Stasis 69 | . . . . . . . 36 . . . 33 . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -4/Factory (discovered 2 exits: Res / Upp) -4/Waste -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 14) 641 | -10/Materials | Discovered new exit (range 12) 942 | -10/Materials | Discovered new exit (range 12) 1306 | -10/Materials | Discovered new exit (range 13) 1328 | -10/Materials | Learned 2 Storage zone layouts 1406 | -10/Materials | Entered another Materials area 1406 | -9/Materials | Evolved 2 slots: Propulsion x2 2001 | -9/Materials | Discovered new exit (range 15) 2171 | -9/Materials | Build established: Scavenger-Mutant 2743 | -9/Materials | Discovered new exit (range 6) 2960 | -9/Materials | Build established: Mutant 3431 | -9/Materials | Discovered new exit (range 14) 3644 | -9/Materials | Entered another Materials area 3644 | -8/Materials | Evolved 2 slots: Utility x2 3716 | -8/Materials | Garrison activated, responded to threat 3914 | -8/Materials | Discovered new exit (range 15) 5134 | -8/Materials | Lost 3 parts (1n1u1w) 5867 | -8/Materials | Discovered new exit (range 16) 6502 | -8/Materials | Discovered new exit (range 8) 6844 | -8/Materials | First assault squad dispatched 7278 | -8/Materials | Entered Factory 7278 | -7/Factory | Evolved 2 slots: Utility x2 7396 | -7/Factory | Discovered new exit (range 17) 7596 | -7/Factory | Build established: Hacker-Sprinter 7653 | -7/Factory | Discovered new exit (range 20) 7659 | -7/Factory | Identified exit to Factory 7678 | -7/Factory | Search patrols dispatched 7698 | -7/Factory | Entered another Factory area 7698 | -6/Factory | Evolved 2 slots: Utility x2 7735 | -6/Factory | Discovered new exit (range 6) 7736 | -6/Factory | Identified exit to Lower Caves 7896 | -6/Factory | Discovered new exit (range 9) 7898 | -6/Factory | Identified exit to Factory 8036 | -6/Factory | Loaded intel: 129 trap records 8047 | -6/Factory | Spotted B-75 Beast 8054 | -6/Factory | Discovered new exit (range 9) 8056 | -6/Factory | Identified exit to Extension 8076 | -6/Factory | Learned location of Upper Caves (-4) 8107 | -6/Factory | Learned 4 Extension zone layouts 8134 | -6/Factory | Learned 2 Lower Caves zone layouts 8135 | -6/Factory | Learned Hub_04(d) stockpile data 8143 | -6/Factory | Learned location of 1 exit from Upper Caves 8159 | -6/Factory | Learned location of Warlord (-4) 8261 | -6/Factory | Entered another Factory area 8261 | -5/Factory | Evolved 2 slots: Utility x2 8262 | -5/Factory | Identified exit to Upper Caves 8390 | -5/Factory | Discovered new exit (range 21) 8407 | -5/Factory | Identified exit to Factory 8467 | -5/Factory | Build established: Hacker-Ninja 8644 | -5/Factory | Discovered exit to Factory (range 8) 8943 | -5/Factory | Entered another Factory area 8943 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9293 | -4/Factory | Spotted B-86 Titan 9432 | -4/Factory | Identified exit to Research 9432 | -4/Factory | Identified exit to Upper Caves 9459 | -4/Factory | Sucked down chute 9459 | -4/Factory | Entered Waste 9460 | -4/Waste | Met a frightened Derelict 9465 | -4/Waste | Spotted C-40 Crusher 9467 | -4/Waste | Spotted C-40 Crusher 9468 | -4/Waste | Spotted C-40 Crusher 9471 | -4/Waste | Warlord forces began an assault 9499 | -4/Waste | Allies destroyed C-40 Crusher 9499 | -4/Waste | Allies destroyed C-40 Crusher 9504 | -4/Waste | Allies destroyed C-40 Crusher 9504 | -4/Waste | Spotted C-40 Crusher 9509 | -4/Waste | 2 allies followed down the chute 9514 | -4/Waste | Allies destroyed C-40 Crusher 9515 | -4/Waste | Spotted C-40 Crusher 9519 | -4/Waste | Allies destroyed C-40 Crusher 9544 | -4/Waste | Lost 5 allies 9545 | -4/Waste | Discovered new exit (range 11) 9554 | -4/Waste | Identified exit to Factory 9560 | -4/Waste | Entered Factory 9560 | -4/Factory | Accompanied by 6 allies 9565 | -4/Factory | Discovered exit to Upper Caves (range 15) 9565 | -4/Factory | Discovered exit to Research (range 21) 9707 | -4/Factory | Fabricated Adv. Phase Shifter (x2) 9735 | -4/Factory | Fabricated Adv. Hacking Suite? 9834 | -4/Factory | Spotted B-86 Titan 9860 | -4/Factory | Entered Research 9860 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 9960 | -3/Research | Discovered new exit (range 22) 10037 | -3/Research | Spotted B-86 Titan 10118 | -3/Research | Adv. Hacking Suite fried by hacking feedback 10276 | -3/Research | Identified exit to Armory 10276 | -3/Research | Identified exit to Quarantine 10403 | -3/Research | Spotted B-86 Titan 10474 | -3/Research | Entered Quarantine 10586 | -3/Quarantine | Spotted Alpha 7 10653 | -3/Quarantine | Scanned by Researcher 10704 | -3/Quarantine | Discovered new exit (range 8) 10705 | -3/Quarantine | Destroyed 8 combat bots 10709 | -3/Quarantine | Found Alien Artifact 10712 | -3/Quarantine | Identified exit to Research 10713 | -3/Quarantine | Entered Research 10713 | -2/Research | Evolved 2 slots: Propulsion x2 10735 | -2/Research | Lost 7 parts (5n1u1w) 10816 | -2/Research | Fabricated Nuclear Pulse Array (x1) 10831 | -2/Research | Spotted B-90 Cyclops 10928 | -2/Research | Found Prototype Device 10928 | -2/Research | Identified Exp. Shock Absorption System 10963 | -2/Research | Search patrols dispatched 10976 | -2/Research | Identified exit to Testing 10976 | -2/Research | Spotted B-90 Cyclops 11046 | -2/Research | Entered Testing 11053 | -2/Testing | Found Prototype Device 11053 | -2/Testing | Identified 2N-1CE's Frost Array 11063 | -2/Testing | Found Prototype Energy Cannon 11063 | -2/Testing | Identified Null Cannon 11107 | -2/Testing | Repaired Mic. Antimatter Reactor 11113 | -2/Testing | Found Prototype Hackware 11113 | -2/Testing | Identified System Mapper 11120 | -2/Testing | Discovered new exit (range 16) 11122 | -2/Testing | Identified exit to Access 11141 | -2/Testing | Found Prototype Launcher 11152 | -2/Testing | Found Prototype Device 11152 | -2/Testing | Identified Thermal Barrier 11155 | -2/Testing | Found Prototype Device 11155 | -2/Testing | Identified Adv. EM Disruption Field 11173 | -2/Testing | Identified Point Singularity Launcher 11178 | -2/Testing | Spotted Fortress 11188 | -2/Testing | Discovered new exit (range 5) 11188 | -2/Testing | Identified exit to Section 7 11188 | -2/Testing | Entered Section 7 11200 | -2/Section 7 | Found Prototype Processor 11200 | -2/Section 7 | Identified Exp. Armor Integrity Analyzer 11238 | -2/Section 7 | Spotted S7 Guard 11241 | -2/Section 7 | Spotted B-90 Cyclops 11281 | -2/Section 7 | Entered Access 11281 | -1/Access | Evolved 2 slots: Utility x2 11288 | -1/Access | Identified Subatomic Replicator 11305 | -1/Access | Lost 4 parts (1p1n2u) 11346 | -1/Access | Spotted B-99 Colossus 11465 | -1/Access | Discovered new exit (range 6) 11473 | -1/Access | Identified exit to Surface 11492 | -1/Access | Lost 3 parts (1n2u) 11512 | *** | Escaped! Last Messages --------------- 11492_ Destroyed Wheel. 11492_ T-07 Excavator destroyed. 11494_ Destroyed Mic. Antimatter Reactor. 11494_ Destroyed Wheel. 11494_ Destroyed Imp. Recalibrator. 11496_ P-80 Master destroyed. 11496_ M-28 Smith destroyed. 11497_ The unstable cave ceiling collapses. 11505_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 11506_ Imp. Diametric Drive destroyed. 11506_ Knocked back. 11506_ Lgt. Quantum Reactor destroyed. 11506_ Knocked back. 11507_ The unstable cave ceiling collapses. 11507_ Knocked back. 11508_ The unstable cave ceiling collapses. 11510_ Imp. Diametric Drive severed. 11511_ Knocked back. 11512_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# #???????????????????????????????##### | | ??????????# #???????????????????????????????##### | | ????????? # #???????????????????????????????## | | ????????? # #???????????????????????????????## | | ?????????## #???????????????????????????????## | | ?????????## #?????####??????????????????????## | | ?????????## ###################?????????????## | | ?????????## ####### ###########?######??????## | | ?????????## """T""" ""?" ?????## | | ?????????## """ """ "??" ###### | | ?????????# "??? ######### | | ?????????# "????? BB | | ?????????# "" "????? BB | | ?????????# cc c= @" "????? | | ???????# ! c "?????? | | ???????# "?????? ###+##### | | ???????## "????????? # # | | ???????# * "??????????# ! # | | ???????# # ### ##########??????????#"" # | | ??????# # ## ##############??????????#"" # | | ??????## #####"#########???????????#"T # | | ???????# # ##???????????#"" # | | ???????# # ##???????????#"" # | | ???????### ## ##???????????# # | | ?????????## ##* ##???????????# # | | ??????????#H ## ! ##???????????# # | | ??????????# ## ########?????# / | | ??????????! ####+#################?????# # | | ?????????? + [ = ???# * # | | ?????????? ? # = ???# # | | ?????????# ?## # " ???# # | | ?????????##+##?## + """ ????# # | | ???????????????## # """ ????# # | | ???????????????## # = " "" ?????######### | | ???????????????## # ""?"""?????????????? | | ???????????????## # ""????????????????? | | ???????????????## ##############????????????????? | | ???????????????## ################??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 171 Coolant Potential 120 Energy Generation 65 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 3 Additional Mass Support 25 Base Temperature (-) 100 Armor Coverage 225 Resistance: EX 75 Phase Shifting 15 Evasion (%) 92 Targeting Accuracy 6 Melee Accuracy 12 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 44 Defensive Hacking 26 Item Schematics ----------------- Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Lyr. Light Armor Plating | -6/Factory | Scanalyzed Imp. Reaction Control System | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Factory | Scanalyzed Phase Shifter | -6/Factory | Scanalyzed Transmission Jammer | -6/Factory | Scanalyzed ECM Suite | -6/Factory | Scanalyzed Hvy. Missile Launcher | -6/Factory | Scanalyzed Lgt. Nuclear Core | -6/Factory | Scanalyzed Lrn. Missile Launcher | -5/Factory | Scanalyzed Nuclear Pulse Array | -5/Factory | Scanalyzed Adv. Reaction Control System | -4/Factory | Scanalyzed Adv. Weight Redist. System | -4/Factory | Scanalyzed Adv. Hacking Suite | -4/Factory | Hacked Adv. System Shield | -4/Factory | Hacked Imp. Phase Shifter | -4/Factory | Hacked Exp. Utility Shielding | -4/Factory | Hacked Adv. Phase Shifter | -3/Research | Scanalyzed Plasma Lance | -3/Research | Scanalyzed Lrn. Sensor Array | -3/Research | Scanalyzed Exp. Reaction Control System | -2/Testing | Scanalyzed Exp. Core Analyzer | -2/Section 7 | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Phase Shifter | x2 | -4/Factory | Preloaded Adv. Hacking Suite | x1 | -4/Factory Nuclear Pulse Array | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixDeuteriumArticulator Manual? 0 Play Time 02:15:16 Cumulative 291.5 hours Start 2024.08.14 @ 20:50:08 End 2024.08.17 @ 14:15:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 370 Rogue 370 Adventurer 0 Explorer 0 Win Type 0 Total 16 Types 7/1/4/1/1/0/0/1/1 Lore% 80 Gallery% 80 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1490f50-e875-4f28-ac00-a88c45f2c06f