Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.15 @ 17:33:27 Player: SunShine214 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (167) 835 Value Destroyed (4803) 4803 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (120) 120 TOTAL SCORE: 8498 Bonus ------- High Alert Combat Kills 120 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 67/100 System Corruption 17% Temperature Cool (9) Movement Core (300) Ox5 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (5) ---- Heavy Armor Plating Hardened Light Armor Plating Heavy Flail Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Gatling Laser Gauss Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Improved Heat Sink Large Storage Unit Hardened Light Armor Plating Reactive Plating Reactive Plating Heavy EM Shotgun High-powered Shotgun Advanced EMP Blaster Plasma Cutter Heavy Flail [Rating: 43] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 4 | . . 2 1 1 . Weapon . | . . . . . . Parts Attached 99 | 7 2 21 34 32 3 Power 7 | 1 . 2 2 2 . Engine 5 | 1 . 2 1 1 . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 36 | 2 1 6 15 12 . Treads 23 | 2 1 6 6 8 . Leg . | . . . . . . Wheel 5 | . . . 4 1 . Hover . | . . . . . . Flight 8 | . . . 5 3 . Utility 30 | 2 1 6 9 10 2 Device 6 | 1 . 2 2 1 . Storage 3 | 1 1 1 . . . Processor 2 | . . 1 1 . . Hackware 2 | . . . . 2 . Protection 17 | . . 2 6 7 2 Artifact . | . . . . . . Weapon 26 | 2 . 7 8 8 1 Energy Gun 11 | . . 3 3 5 . Energy Cannon 4 | . . 1 3 . . Ballistic Gun 6 | 2 . 3 1 . . Ballistic Cannon 2 | . . . . 2 . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . 1 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . 2 5 1 . Corrupted Parts 1 | . . . . 1 . System Corruption 3 | . . . . 3 . Parts Lost 48 | . . 9 19 17 3 Power 3 | . . 1 1 1 . Propulsion 24 | . . 3 11 9 1 Utility 10 | . . 2 3 4 1 Weapon 11 | . . 3 4 3 1 Highest Loss Streak 9 | . . 4 7 9 2 To Critical Strikes . | . . . . . . Average Backups 13 | . 2 10 17 17 3 Power . | . . . . . . Propulsion 5 | . . 2 7 8 . Utility 3 | . . 2 4 4 2 Weapon 4 | . 2 4 5 3 1 Tool/Special . | . . . . . . Unused Backups 26 | . . 7 8 9 2 Power 2 | . . 2 . . . Propulsion 6 | . . . 3 3 . Utility 8 | . . 1 2 3 2 Weapon 8 | . . 4 3 1 . Tool/Special 2 | . . . . 2 . Average Slot Usage (%) 89 | . 100 88 89 92 29 Engine 5 | . 14 6 2 3 . Core 2 | . . . 6 3 . Treads 19 | . 28 21 13 22 . Wheel 3 | . . . 6 4 . Device 7 | . 14 5 9 6 . Storage 9 | . 14 11 9 6 . Processor 6 | . . 9 7 7 7 Hackware 2 | . . . . 7 5 Protection 11 | . . 13 15 13 6 Energy Gun 5 | . . 9 3 5 . Energy Cannon 5 | . . 2 14 2 . Ballistic Gun 6 | . 28 9 . . . Ballistic Cannon 1 | . . . . 4 . Peak Build Rating 43 | 7 7 21 31 43 23 Average Rating 23 | 6 7 15 25 37 14 On Entrance 13 | . 7 7 21 30 16 Avg Prop Armor Cover (%) 8 | . . . 8 8 . Naked Turns . | . . . . . . Heaviest Build 78 | 15 30 61 66 78 17 Greatest Support 82 | 40 40 43 60 82 5 Greatest Overweight (x) 9 | . . 9 6 3 5 Average Overweight (x) . | . . . 2 . . Largest Inventory Capacity 20 | 8 15 20 20 20 5 Average Capacity 16 | 7 8 15 20 18 5 Most Carried 20 | 2 7 20 20 20 4 Average Carried 13 | . 2 10 17 18 4 Final Capacity 20 | 8 15 20 20 5 5 Final Carried 20 | 2 6 20 19 4 4 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 2463 | 366 186 665 427 734 85 Remotely . | . . . . . . Salvage Created 6110 | 225 403 1394 2211 1790 87 Parts 341 | 18 28 92 90 112 1 Haulers Intercepted 12 | . . 6 5 1 . Recyclers Shooed 7 | . 2 2 . 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . . 1 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 99 | . 8 26 32 31 2 Melee 3 | . . . . 1 2 Guns 53 | . 8 23 9 13 . Cannons 35 | . . 3 18 14 . AOE 2 | . . . . 2 . Classes Destroyed 14 | 3 4 3 2 2 . Worker 15 | 1 1 4 6 3 . Builder 12 | . . 1 1 10 . Tunneler 7 | 6 . . 1 . . Hauler 12 | . . 6 5 1 . Recycler 11 | 1 2 2 2 4 . Operator 5 | . 1 1 3 . . Watcher 6 | . 1 2 2 1 . Swarmer 17 | . 6 7 . 4 . Grunt 53 | . 2 15 25 10 1 Brawler 2 | . . . . 1 1 Duelist 1 | . . . 1 . . Sentry 16 | . . 4 5 7 . Hunter 6 | . . . 1 5 . Programmer 4 | . . . . 4 . Best Kill Streak 12 | 3 4 7 10 12 2 Combat Bots Only 9 | . 3 4 9 4 2 Max Kills in Single Turn 8 | 1 1 2 2 8 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . . 1 . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 852 | . 48 136 198 430 40 Missed 259 | . 14 31 37 168 9 Hits 593 | . 34 105 161 262 31 Melee 28 | . . . 1 20 7 Projectile 565 | . 34 105 160 242 24 Critical Strikes 15 | . . 2 5 7 1 Part Disruptions 1 | . . . . 1 . Damage Taken 8393 | . 283 1350 2523 3664 573 Core 1285 | . 52 242 287 612 92 Absorbed by Shields . | . . . . . . Redirected to Shielding 78 | . . 41 37 . . Regen/Repaired (Parts) 33 | . . . 33 . . Core Remaining (%) 66 | 100 79 39 47 . . Volleys Fired 380 | 16 34 86 141 103 . Largest 2 | 2 2 2 2 2 . Hottest 148 | 40 40 124 136 148 . Shots Fired 734 | 32 68 168 281 185 . Gun 422 | 32 68 147 78 97 . Cannon 308 | . . 21 203 84 . Launcher 4 | . . . . 4 . Special . | . . . . . . Kinetic 244 | 32 68 77 8 59 . Thermal 484 | . . 91 273 120 . Explosive . | . . . . . . Electromagnetic 6 | . . . . 6 . Robot Hit Streak 28 | 7 6 17 28 24 . Robot Miss Streak 6 | 1 5 4 6 5 . Penetration Max 1 | . . . . 1 . Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 502 | 22 30 122 177 135 16 Core Hits 270 | 9 18 52 76 112 3 Critical Kills 5 | . . . 4 . 1 Critical Parts Destroyed 1 | 1 . . . . . Critical Strikes 22 | 1 . 7 7 6 1 Burn 10 | . . 7 3 . . Meltdown 4 | . . . 4 . . Destroy 1 | 1 . . . . . Blast 6 | . . . . 6 . Smash 1 | . . . . . 1 Melee Attacks 34 | . . . . 5 29 Impact 34 | . . . . 5 29 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11773 | 274 407 2114 3586 4793 599 Guns 5548 | 274 407 1787 969 2111 . Cannons 4199 | . . 286 2563 1350 . Explosions 1209 | . . . 42 1167 . Melee 735 | . . . . 136 599 Ramming 82 | . . 41 12 29 . Kinetic 2687 | 274 407 985 67 954 . Thermal 7770 | . . 1088 3465 3217 . Explosive 88 | . . . . 88 . Electromagnetic 411 | . . . 42 369 . Impact 735 | . . . . 136 599 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 17 | . . . . 11 17 Average Corruption 5 | . . . . 5 12 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 52 | . . . . 45 7 Message Errors 8 | . . . . 6 2 Matter Fused 11 | . . . . 9 2 Heat Flow Errors 8 | . . . . 8 . Energy Discharges 6 | . . . . 5 1 Parts Rejected 1 | . . . . 1 . Data Loss (minor) 9 | . . . . 8 1 Data Loss (major) 3 | . . . . 3 . Misfires 1 | . . . . 1 . Misdirections 4 | . . . . 3 1 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 248 | . . 87 14 122 25 Projectiles 26 | . . 5 14 7 . Explosions 197 | . . 82 . 115 . Melee 25 | . . . . . 25 Knockbacks 14 | . . 1 . 10 3 Impact 3 | . . 1 . . 2 Kinetic 10 | . . . . 10 . Secondary 1 | . . . . . 1 Self-Inflicted Damage 136 | . . 125 . 11 . Shots 3 | . . 2 . 1 . Rammed 11 | . . 6 3 2 . Targets Rammed 14 | . . 8 3 3 . Kicked . | . . . . . . Crushed 3 | . . 2 . 1 . Highest Temperature 378 | . . 378 368 282 . Average Temperature 85 | . . 63 97 79 . Received Heat Transfer 2775 | . 24 525 1350 660 216 Effects 5 | . . 3 2 . . Shutdowns 2 | . . 1 1 . . Interference 1 | . . 1 . . . Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted 5 | . . . 5 . . Combat Hostiles 5 | . . . 5 . . Parts Melted 21 | . . 2 16 3 . Heat Transferred 15365 | . . 2923 6808 5634 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Maximum Alert Level 3 | . . 1 1 3 . Low Security (%) 69 | 100 100 77 44 68 . Level 1 23 | . . 22 55 7 . Level 2 1 | . . . . 6 . Level 3 5 | . . . . 16 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 870 | 10 152 276 356 870 . Initial 110 | . . . 110 105 . Average 165 | 1 21 115 200 257 . Influence Increases 3845 | 40 296 908 1058 1433 110 Destroy 0b10 Robot/C 1980 | . 160 520 640 620 40 Destroy 0b10 Robot/NC 340 | 40 25 80 100 95 . Destroy Leader 496 | . 42 106 164 174 10 Successful Hack 54 | . 22 7 15 10 . Disable Machine 525 | . 30 120 75 300 . Destroy Structure 165 | . 2 60 19 84 . Lose Combat Pursuer 285 | . 15 15 45 150 60 Influence Decreases 3341 | 40 296 645 1088 864 408 Entered New Map 579 | . . . 153 128 298 Time Decay 1990 | 40 154 555 595 566 80 Lost Part 480 | . . 90 190 170 30 Purge Threat 292 | . 142 . 150 . . Squads Dispatched 23 | . 2 1 6 14 . Investigation 4 | . 1 1 1 1 . Extermination 3 | . . . . 3 . Reinforcement 7 | . 1 . 3 3 . Assault 2 | . . . . 2 . Garrison 7 | . . . 2 5 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . 3 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 7 | . 1 2 1 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 166 | . 18 36 46 59 7 Peak Tracking Total 8 | . 5 4 6 8 4 Tactical Retreats 11 | . 1 1 3 5 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 11 | . 1 8 . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 36 | . 2 8 5 20 1 Max in Single Turn 16 | . 1 6 3 16 1 Garrison Access 2 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 27 | . 8 8 6 4 1 Terminals 19 | . 7 6 3 3 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . 1 1 . . . Scanalyzers 3 | . . 1 1 1 . Garrison Access 1 | . . . 1 . . Total Hacks 59 | . 22 13 14 9 1 Successful 25 | . 8 6 9 1 1 Failed 33 | . 13 7 5 8 . Catastrophic 12 | . 4 3 3 2 . Database Lockouts 1 | . 1 . . . . Manual 19 | . 4 6 2 7 . Terminals 43 | . 20 10 6 7 . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 3 | . 2 1 . . . Scanalyzers 8 | . . 2 4 2 . Garrison Access 2 | . . . 2 . . Terminal Hacks 16 | . 8 3 4 . 1 Prototype ID Bank 3 | . 3 . . . . Open Door 1 | . . . . . 1 Branch Access Points 2 | . . 1 1 . . Unreport Threat 2 | . 1 . 1 . . Locate Traps 1 | . . 1 . . . Dispatch Records 2 | . 1 1 . . . Recall Investigation 1 | . . . 1 . . Registered Components 1 | . 1 . . . . Zone Layout 3 | . 2 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 5 | . . 2 2 1 . Retrieve Study 5 | . . 2 2 1 . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 5 6 6 4 . Full Trace Events 5 | . 2 1 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 5 | . . 2 2 1 . Parts Repaired 1 | . . . 1 . . Time 38 | . . . 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . 9 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Active Infowar (turns) 6155 | 122 850 1523 1530 1959 171 Optics 5037 | . . 1377 1530 1959 171 Seismic 1118 | 122 850 146 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 6791 | 222 850 1704 1885 1959 171 Spaces Moved 3603 | 75 444 784 759 1265 276 Core 13 | 5 . 2 . 3 3 Treads 2343 | 70 444 782 344 703 . Legs . | . . . . . . Wheels 674 | . . . 379 295 . Hover . | . . . . . . Flight 573 | . . . 36 264 273 Fastest Speed 34 | 50 160 160 110 34 35 Average Speed 139 | 152 160 168 164 120 39 Slowest Speed 500 | 160 160 500 280 240 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 5 | . . . . 5 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 4 84 67 67 41 47 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 Spaces Dug 6 | . . . . 6 . Terrain Destroyed 159 | . . 61 12 86 . Melee 4 | . . . . 4 . Projectile 23 | . . . . 23 . AOE 132 | . . 61 12 59 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 4554 | 148 515 983 1110 1490 308 Wait 262 | 48 32 28 115 39 . Move 3588 | 74 443 783 758 1254 276 Hop 5 | . . . . 5 . Pick Up 67 | 3 3 25 23 13 . Fast Attach 53 | 6 . 21 12 11 3 Attach 28 | 1 . 7 15 5 . Detach 5 | . . . 5 . . Swap 58 | . 2 12 18 26 . Drop 60 | . 1 13 20 26 . Fire 380 | 16 34 86 141 103 . Melee 34 | . . . . 5 29 Ram 1 | . . . 1 . . Kick . | . . . . . . Crush 13 | . . 8 2 3 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 223 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 324 | -10/Materials | Central database locked down 335 | -10/Materials | Discovered new exit (range 13) 420 | -10/Materials | Discovered new exit (range 13) 624 | -10/Materials | Discovered new exit (range 16) 892 | -10/Materials | Discovered new exit (range 10) 1073 | -10/Materials | Entered another Materials area 1073 | -9/Materials | Evolved 2 slots: Utility x2 1102 | -9/Materials | Identified exit to Mines 1262 | -9/Materials | Lost 4 parts (1n1u2w) 1912 | -9/Materials | Discovered new exit (range 7) 2097 | -9/Materials | Core integrity fell below 50% 2224 | -9/Materials | Discovered new exit (range 8) 2590 | -9/Materials | Discovered new exit (range 5) 2777 | -9/Materials | Entered another Materials area 2777 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2939 | -8/Materials | Garrison activated, responded to threat 3083 | -8/Materials | Destroyed 9 combat bots 3103 | -8/Materials | Lost 7 parts (1p4n1u1w) 3215 | -8/Materials | Build established: Scavenger-Mutant 3253 | -8/Materials | Lost 3 parts (2n1u) 3422 | -8/Materials | Discovered new exit (range 5) 3546 | -8/Materials | Lost 4 parts (2n2w) 3955 | -8/Materials | Core integrity fell below 50% 4064 | -8/Materials | Build established: Mutant 4558 | -8/Materials | Repaired Imp. Heat Sink 4662 | -8/Materials | Entered Factory 4662 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4966 | -7/Factory | Garrison activated, responded to threat 5330 | -7/Factory | Build established: Scavenger-Mutant 5492 | -7/Factory | Discovered new exit (range 4) 6260 | -7/Factory | Garrison activated, responded to threat 6393 | -7/Factory | Core integrity fell below 50% 6418 | -7/Factory | Lost 9 parts (1p2n3u3w) 6467 | -7/Factory | System corruption reached 10% 6508 | -7/Factory | Core integrity fell below 20% 6593 | -7/Factory | Lost 3 parts (3n) 6621 | -7/Factory | Entered Lower Caves 6654 | -7/Lower Caves | Build established: Mutant 6792 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06726_ G-47 Trooper knocked back. 06739_ System corrupted: Matter fused (-5). 06745_ Imp. VTOL Module destroyed. 06745_ System corrupted by crushing effect (+4). 06750_ Destroyed Lgt. Treads. 06750_ B-48 Gladiator system corrupted by crushing effect. 06750_ Hacking Suite destroyed. 06750_ System corrupted by crushing effect (+2). 06753_ Critical hit (Smash). 06754_ B-48 Gladiator destroyed. 06757_ TA4,AQZRCVLBTMVVIPOUMC 06760_ G-47 Trooper knocked back. 06762_ G-47 Trooper suffers critical hit (Smash). 06762_ G-47 Trooper destroyed. 06767_ Acquired 35 matter. 06771_ Aluminum Leg fries itself beyond repair. 06774_ System corrupted: Component data lost. 06789_ System corrupted: Energy discharge (-34). Map ----- +----------------------------------------------------+ | ???????????????????????????## #???????????? | | ???????????????????????????# #?????????????# | | ???????????????????????????# #?????????????? | | ???????????????????????????# #?????????????## | | ???????????????????????????# ### ##???????????## | | ???????????????????????????# #?# ########???## | | ???????????????????????????# #?# ##### | | ???????????????????????????# #?# | | ???????????????????????????# ### #### | | ??????????????????????????## ## ##??# | | ?????????????????????????## #??## ### | | ?????????????????????????# #??# ### | | ????????????????????????## #####??#### | | ????????????????????????# ##?????????## | | ????????????????????????# ##????????## ## | | ????????????????????????## ##???????### #### | | ?????????????????????????## #???????## ??# | | ??????????????????????????# #???????# ## | | ??????????????????????????# #?????????# | | ??????????????????????????# #?##???????# | | ?????????????????????????## ## ###### ## | | ????????????????????###### | | ????????????????????#**!### # ##### | | ????????????????????#**!### # ##### #????# | | ????????????????????# # # #??# ?????? | | ????????????????????# / %@g## ## ??????? | | ????????????????????# ####?? # ??????? | | ????????????????????#####????? ## ???????? | | ??????????????????????????????##?# ???????? | | ?????????????????????????????????? ????????? | | ?????????????????????????????????? ?????????? | | ??????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 63 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 17% | -8/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Gatling Laser | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrodissipatorMyomerWings Manual? 0 Play Time 00:43:15 Cumulative 243.8 hours Start 2026.09.15 @ 16:46:54 End 2026.09.15 @ 17:33:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 355 Rogue 355 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 63 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d5225e4-2ca7-4e8d-abf8-5a2eeeb04e53