Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.05 @ 00:53:24 Player: rko Result: Destroyed self via exploding Z-Power Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1007) 1007 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (614) 614 TOTAL SCORE: 3516 Bonus ------- High Alert Combat Kills 14 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 245/250 System Corruption 0% Temperature Cool (0) Movement Flying (44) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Improved Flight Unit Makeshift Flight Unit Makeshift Flight Unit > --- UTILITY (3) ------ Sensor Array Signal Interpreter Makeshift Hacking Suite > --- WEAPON (2) ------- Makeshift Sword Makeshift Spear > --- INVENTORY (5) ---- VTOL Module Makeshift Transmission Jammer CR-A16's Pointy Stick Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Flight Unit Makeshift Flight Unit Makeshift Flight Unit > --- UTILITY ---------- Sensor Array Signal Interpreter Makeshift Hacking Suite > --- WEAPON ----------- Precision Grenade Launcher Makeshift Spear > --- INVENTORY -------- Flight Unit VTOL Module VTOL Module Plasma Cutter CR-A16's Pointy Stick [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Makeshift Flight Unit Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Backup Plating I Weapon Makeshift Sword Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 51 | 7 12 23 1 8 . Power 6 | 1 2 2 1 . . Engine 6 | 1 2 2 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 1 8 . 2 . Treads 5 | 2 . 3 . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 8 | . 1 5 . 2 . Utility 10 | 2 3 4 . 1 . Device 4 | 1 1 2 . . . Storage 2 | 1 1 . . . . Processor 2 | . . 2 . . . Hackware 2 | . 1 . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 22 | 2 6 9 . 5 . Energy Gun 8 | 1 2 5 . . . Energy Cannon 2 | . 2 . . . . Ballistic Gun 5 | 1 1 3 . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . 1 . Special Weapon 2 | . 1 . . 1 . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon 2 | . . . . 2 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 4 . 2 . Parts Lost 12 | . 3 7 . 1 1 Power 2 | . 1 1 . . . Propulsion 4 | . 2 2 . . . Utility 2 | . . 2 . . . Weapon 4 | . . 2 . 1 1 Highest Loss Streak 3 | . 2 3 . 1 1 To Critical Strikes . | . . . . . . Average Backups 5 | 1 7 4 4 4 3 Power . | . . . . . . Propulsion . | . . . 1 2 1 Utility 2 | . 5 2 2 . 1 Weapon 1 | . 1 1 . . 1 Tool/Special . | . . . . . . Unused Backups 9 | . 4 1 . 3 1 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 6 | . 4 . . 1 1 Weapon 1 | . . . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 91 94 100 99 99 Engine 11 | . 13 11 11 11 11 Treads 9 | . 18 15 . . . Flight 19 | . 2 15 33 33 33 Device 12 | . 7 19 11 11 11 Storage 3 | . 11 . . . . Processor 7 | . . 4 22 13 11 Hackware 7 | . 8 6 . 8 11 Energy Gun 9 | . 11 18 11 1 . Energy Cannon 1 | . 5 . . . . Ballistic Gun 4 | . 9 . 11 1 . Slashing Weapon 3 | . . . . 9 8 Piercing Weapon 3 | . . . . 8 9 Peak Build Rating 28 | 7 11 18 18 28 27 Average Rating 17 | 5 8 14 17 25 26 On Entrance 13 | . 7 10 17 18 26 Avg Prop Armor Cover (%) 18 | . . 18 . . . Naked Turns . | . . . . . . Heaviest Build 23 | 15 23 13 12 12 10 Greatest Support 66 | 40 40 66 15 21 21 Greatest Overweight (x) 7 | . 7 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 5 5 5 5 Average Capacity 6 | 7 8 5 5 5 5 Most Carried 10 | 3 10 5 5 5 5 Average Carried 5 | 1 7 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 3 4 5 5 5 4 Class Distribution -------------------- 34% | Derelict-Mutant 28% | Mutant 18% | Scavenger-Mutant 17% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 1336 | 183 422 552 41 113 25 Remotely . | . . . . . . Salvage Created 1566 | 35 560 929 . . 42 Parts 89 | 8 30 49 . . 2 Haulers Intercepted 8 | . 2 6 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . 1 . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 29 | . 11 16 . . 2 Melee 2 | . . . . . 2 Guns 18 | . 10 8 . . . Cannons 1 | . 1 . . . . AOE 7 | . . 7 . . . Classes Destroyed 9 | 1 5 2 . . 1 Worker 1 | . . 1 . . . Tunneler 3 | 2 1 . . . . Hauler 8 | . 2 6 . . . Operator 2 | . 1 1 . . . Watcher 6 | . 2 4 . . . Swarmer 10 | . 3 7 . . . Grunt 13 | . 8 5 . . . Sentry 4 | . . 4 . . . Z-Technician 1 | . . . . . 1 Assembled 2 | . . . . . 2 Best Kill Streak 7 | 2 2 7 . . 2 Combat Bots Only 4 | . 2 4 . . 2 Max Kills in Single Turn 2 | 1 2 2 . . 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 173 | . 102 64 1 . 6 Missed 64 | . 25 35 1 . 3 Hits 109 | . 77 29 . . 3 Melee 2 | . . . . . 2 Projectile 107 | . 77 29 . . 1 Critical Strikes 1 | . 1 . . . . Damage Taken 1877 | . 872 596 . . 409 Core 647 | . 204 90 . . 353 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 22 | . . 22 . . . Core Remaining (%) 59 | 100 18 . . . . Volleys Fired 146 | 3 74 69 . . . Largest 2 | 2 2 2 . . . Hottest 121 | 70 112 121 . . . Shots Fired 253 | 6 132 114 1 . . Gun 228 | 6 123 98 1 . . Cannon 16 | . 8 8 . . . Launcher 8 | . . 8 . . . Special 1 | . 1 . . . . Kinetic 59 | 3 55 . 1 . . Thermal 140 | 3 69 68 . . . Explosive 8 | . . 8 . . . Electromagnetic 46 | . 8 38 . . . Robot Hit Streak 22 | 2 22 10 3 . . Robot Miss Streak 4 | 1 3 4 . . . Penetration Max . | . . . . . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 176 | 3 93 74 1 . 5 Core Hits 69 | 2 27 38 . . 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 2 4 . . . Burn 6 | . 2 4 . . . Melee Attacks 10 | . . . . . 10 Impact . | . . . . . . Slashing 6 | . . . . . 6 Piercing 4 | . . . . . 4 Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3111 | 39 1281 1511 13 . 267 Guns 2160 | 39 1186 922 13 . . Cannons 273 | . 95 178 . . . Explosions 411 | . . 411 . . . Melee 267 | . . . . . 267 Ramming . | . . . . . . Kinetic 499 | . 486 . 13 . . Thermal 1618 | 39 700 879 . . . Explosive 178 | . . 178 . . . Electromagnetic 549 | . 95 454 . . . Impact . | . . . . . . Slashing 224 | . . . . . 224 Piercing 43 | . . . . . 43 Highest Corruption 5 | . 2 5 5 5 . Average Corruption 4 | . 2 5 5 5 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . 1 1 5 2 . Message Errors 2 | . 1 . 1 . . Matter Fused 1 | . . . 1 . . Heat Flow Errors 2 | . . . 2 . . Energy Discharges 1 | . . . . 1 . Parts Fused 1 | . . 1 . . . Data Loss (minor) 1 | . . . . 1 . Misfires 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 139 | . . 66 . . 73 Projectiles 21 | . . 21 . . . Explosions 45 | . . 45 . . . Melee 73 | . . . . . 73 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 734 | . . 244 . . 490 Shots 8 | . . 7 . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 426 | 18 341 426 287 . 4 Average Temperature 93 | 9 94 88 149 . 4 Received Heat Transfer 488 | . 357 111 . . 20 Effects 4 | . 3 1 . . . Shutdowns 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Damage (minor) 2 | . 1 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 3 4 . . . Heat Transferred 4320 | 111 2109 2100 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . 5 . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 86 | 100 100 74 71 . . Level 1 5 | . . 7 28 . . Level 2 7 | . . 17 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 576 | 10 71 576 222 . . Initial 222 | . . 19 222 . . Average 87 | . 17 152 173 . . Influence Increases 1264 | 10 338 916 . . . Destroy 0b10 Robot/C 540 | . 220 320 . . . Destroy 0b10 Robot/NC 100 | 10 30 60 . . . Destroy Leader 158 | . 58 100 . . . Successful Hack 64 | . 13 51 . . . Disable Machine 120 | . 15 105 . . . Destroy Structure 72 | . 2 70 . . . Partial Spotted 60 | . . 60 . . . Lose Combat Pursuer 150 | . . 150 . . . Influence Decreases 1264 | 10 291 393 448 122 . Entered New Map 498 | . . 28 348 122 . Time Decay 667 | 10 261 296 100 . . Lost Part 99 | . 30 69 . . . Squads Dispatched 4 | . 2 2 . . . Investigation 2 | . . 2 . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 4 | . . 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 16 40 2 . 3 Peak Tracking Total 8 | . 4 8 2 . 3 Tactical Retreats 5 | . . 5 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 3 | . 2 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 13 | . 1 8 . 3 1 Max in Single Turn 2 | . 1 2 . 1 1 Machines Repaired . | . . . . . . Machines Dismantled 3 | . . . . 3 . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 16 | . 6 10 . . . Terminals 11 | . 5 6 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . 1 1 . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 50 | . 18 32 . . . Successful 35 | . 14 21 . . . Failed 13 | . 3 10 . . . Catastrophic 4 | . . 4 . . . Database Lockouts 2 | . 1 1 . . . Manual 21 | . 10 11 . . . Terminals 33 | . 15 18 . . . Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units 6 | . 3 3 . . . Scanalyzers 8 | . . 8 . . . Garrison Access . | . . . . . . Terminal Hacks 19 | . 8 11 . . . Record 1 | . 1 . . . . Robot Analysis 4 | . 1 3 . . . Prototype ID Bank 1 | . . 1 . . . Level Access Points 1 | . . 1 . . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . 1 . . . Terminal Index 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . . 1 . . . Maintenance Status 1 | . . 1 . . . Recall Investigation 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 4 | . 3 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . 3 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Refit 1 | . . 1 . . . Recycling Unit Hacks 4 | . 3 1 . . . Retrieve Matter 2 | . 2 . . . . Retrieve Components 2 | . 1 1 . . . Scanalyzer 6 | . . 6 . . . Insert Component 3 | . . 3 . . . Analyze 2 | . . 2 . . . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 3 . . . . Terminals 3 | . 3 . . . . Botnet 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 15 | . 5 10 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 16 | . . 2 . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . 1 . . . Parts Repaired 1 | . . 1 . . . Time 32 | . . 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 12 | . 3 9 . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 3 Highest-Rated Group 215 | . . . . 215 99 Highest-Rated Ally 41 | . . . . 41 40 Total Orders . | . . . . . . Ally Attacks 10 | . . . . . 10 Total Damage 187 | . . . . . 187 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Active Infowar (turns) 2810 | 35 342 929 213 1084 207 Sensors 2433 | . . 929 213 1084 207 Seismic 377 | 35 342 . . . . Robot Analysis Total 4 | . 1 3 . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 3528 | 135 956 933 213 1084 207 Spaces Moved 3479 | 73 491 947 348 1314 306 Core 19 | 6 3 10 . . . Treads 537 | 67 301 169 . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 2923 | . 187 768 348 1314 306 Fastest Speed 29 | 50 40 29 30 30 44 Average Speed 58 | 150 125 55 30 42 44 Slowest Speed 400 | 160 400 160 30 44 44 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 17 | . 2 6 8 1 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 56 | 4 85 65 63 91 31 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 4 | . . . 1 3 . Spaces Dug . | . . . . . . Terrain Destroyed 70 | . . 70 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 70 | . . 70 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 4620 | 92 697 1236 447 1779 369 Wait 812 | . 91 158 104 408 51 Move 3442 | 72 486 935 332 1311 306 Hop 15 | . 2 5 7 1 . Pick Up 54 | 10 16 18 2 8 . Fast Attach 15 | . 1 10 . 4 . Attach 25 | 7 6 11 . . 1 Detach . | . . . . . . Swap 31 | . 9 12 1 8 1 Drop 43 | . 12 18 1 12 . Fire 146 | 3 74 69 . . . Melee 10 | . . . . . 10 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 27 | . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 136 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 8) 397 | -10/Materials | Discovered new exit (range 17) 468 | -10/Materials | Discovered new exit (range 10) 561 | -10/Materials | Discovered new exit (range 16) 632 | -10/Materials | Core integrity fell below 50% 936 | -10/Materials | Derelicts attacked the area 1022 | -10/Materials | Central database locked down 1066 | -10/Materials | Core integrity fell below 20% 1083 | -10/Materials | Discovered new exit (range 7) 1092 | -10/Materials | Entered another Materials area 1092 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1231 | -9/Materials | Build established: Scavenger-Mutant 1327 | -9/Materials | Discovered new exit (range 6) 1664 | -9/Materials | Discovered new exit (range 16) 1682 | -9/Materials | Lost 3 parts (1n2u) 1706 | -9/Materials | Repaired VTOL Module 1735 | -9/Materials | Identified exit to Materials 1771 | -9/Materials | Identified exit to Mines 1857 | -9/Materials | Central database locked down 2002 | -9/Materials | Build established: Sprinter 2025 | -9/Materials | Entered Mines 2060 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2178 | -9/Mines | Learned location of Zion (-7) 2195 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2206 | -9/Mines | Discovered exit to Materials (range 7) 2235 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2237 | -9/Mines | Identified exit to Zion 2238 | -9/Mines | Entered Zion 2313 | -7/Zion | System corruption cleaned by Quarantine Array 2364 | -7/Zion | Identified exit to Deep Caves 2499 | -7/Zion | Found CR-A16's Pointy Stick 2527 | -7/Zion | Learned location of Recycling (-7) 2548 | -7/Zion | Met Imprinter 2555 | -7/Zion | Imprinted 2557 | -7/Zion | Declared Zion's savior 2637 | -7/Zion | Build established: Derelict-Mutant 2651 | -7/Zion | Found Prototype Launcher 2651 | -7/Zion | Identified Rocket Array 2672 | -7/Zion | Gained Derelict followers 2966 | -7/Zion | Given A8's code to call for help 2986 | -7/Zion | Discovered new exit (range 15) 2992 | -7/Zion | Identified exit to Proximity Caves 3102 | -7/Zion | Learned location of Armory (-4) 3303 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3322 | -7/Zion | Entered Deep Caves 3322 | -7/Deep Caves | Accompanied by 6 allies 3529 | -7/Deep Caves | Destroyed self via exploding Z-Power Last Messages --------------- HV Slug penetrates Wall. Acquired 3 matter. as-83901 destroyed. Acquired 12 matter. Acquired 10 matter. as-66195 knocked back. Destroyed Asb. Hover Unit. Destroyed Asb. Maul. as-66195 destroyed. NEW_ZION: Z-Facility proximity alert. HV Slug penetrates LB-JMI(b). LB-JMI(b) suffers critical hit (Destroy). HV Slug penetrates LB-JMI(b). LB-JMI(b) suffers critical hit (Destroy). LB-JMI(b) destroyed. Sneak attack on MF-9JO(o). Destroyed Hover Unit. MF-9JO(o) destroyed. Z-Power explodes. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ??????????? % #? | | ??????????? #? | | ??????????? ##? | | ??????????? /%= #?? | | ????????????""" """""" % ##? | | ?????????????""""""""""" ## | | ????????????????"""""""" | | ???????????????""""""""" | | ???????????????"""""" | | ???????????????""""""""" | | ????????????????"""""""" ## | | ????????????????"""""""" ##? | | ????????????????"""""""" #?? | | ????????????????""" " " #?? | | ????????????????""""o o ?? | | ????????????????""" ?? | | ????????????????""""o ?? | | ????????????????"""" #?? | | ???????????????""""""" ??? | | ??????????????""""""""""%= ??? | | ??????????????""" * ??? | | ??????????????""" ??? | | ??????????????""" #??? | | ??????????????""" ??????? | | ??????????????""" ???????? | | ??????????????""" @ ????????? | | ??????????????""" ????????? | | ??????????????""" ????????? | | ??????????????""" ?????????? | | ???????????????"""""""""o ?????????? | | ???????????????""""""" ??????????? | | ????????????????? ??????????? | | ?????????????????? ??????????? | | ??????????????????? ???????????? | | ??????????????????? ???????????? | | ?????????????????? ????????????? | | ??????????????????? ????????????? | | ????????????????????? ##### ??????????????? | | ???????????????????? ####????????????????????? | | ????????????????????? #????????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 80 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 11 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Imp. Heavy Armor Plating | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Matter Filter | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Focal Shield | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Energy Well | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Power Sword | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- VTOL Module | 12% | -9/Materials Studied --------- VTOL Module | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Overachiever Resistances Are Futile Challenges ------------ None Game ------ Seed ZioniteTechWand Manual? 0 Play Time 00:44:05 Cumulative 164.1 hours Start 2026.06.04 @ 14:26:28 End 2026.06.05 @ 00:53:24 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 1 Adventurer 56 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 61 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: eb2a3e1f-3b0d-4ad2-a2c6-2a1054b38f5e