Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.20 @ 16:17:28 Player: Departed Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (21) 105 Value Destroyed (578) 578 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 3883 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 575/700 Matter 117/300 Energy 0/200 System Corruption 0% Temperature Cool (0) Movement Hovering (52) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY (4) ------ Medium Storage Unit Small Battery Weight Redist. System > --- WEAPON (3) ------- Field Laser Pulse Rifle Shotgun > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Improved Hover Unit Medium Storage Unit Shock Rifle Lightning Gun Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Heat Sink Medium Storage Unit Small Battery Weight Redist. System > --- WEAPON ----------- Lightning Gun Autogun Shotgun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Hover Unit Medium Storage Unit Shock Rifle Lightning Gun Field Laser Pulse Rifle Heavy Assault Rifle [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Utility Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac DSF Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 3 | . . . 1 1 1 . Utility 2 | . . . 1 1 . . Weapon 1 | . . . . . 1 . Parts Attached 57 | 6 9 2 24 10 2 4 Power 7 | 1 1 . 3 2 . . Engine 6 | 1 . . 3 2 . . Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 21 | 2 2 . 13 3 1 . Treads 2 | . . . 2 . . . Leg 3 | 2 . . 1 . . . Wheel 2 | . . . 2 . . . Hover 9 | . 2 . 3 3 1 . Flight 5 | . . . 5 . . . Utility 12 | 1 5 1 4 1 . . Device 2 | . . . 1 1 . . Storage 8 | 1 3 1 3 . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 17 | 2 1 1 4 4 1 4 Energy Gun 9 | 2 1 . 2 1 . 3 Energy Cannon . | . . . . . . . Ballistic Gun 6 | . . . 2 2 1 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 8 | . . 4 . 1 . 3 Power 1 | . . . . . . 1 Propulsion 3 | . . 2 . . . 1 Utility 2 | . . 1 . . . 1 Weapon 2 | . . 1 . 1 . . Highest Loss Streak 4 | . . 4 . 1 . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 97 97 82 86 100 94 Engine 6 | . 5 . 10 9 7 4 Core 5 | . 8 14 . . . . Treads 1 | . . . 5 . . . Leg 2 | . 3 . 3 . . . Wheel 1 | . . . 3 . . . Hover 19 | . 24 27 3 31 38 36 Flight 1 | . . . 6 . . . Device 3 | . . . 3 10 15 13 Storage 17 | . 14 14 23 18 15 15 Processor 5 | . 9 12 . . . . Energy Gun 18 | . 28 26 10 9 7 8 Ballistic Gun 5 | . . . 10 7 15 13 Naked Turns . | . . . . . . . Heaviest Build 45 | 10 45 18 29 26 26 27 Greatest Support 41 | 20 20 12 21 34 41 41 Greatest Overweight (x) 8 | 1 3 5 8 1 . . Average Overweight (x) . | . . 1 1 . . . Largest Inventory Capacity 20 | 8 20 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 Most Carried 10 | 1 9 8 10 10 8 9 Average Carried 6 | . 5 7 4 8 7 8 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 1 7 7 10 9 7 7 Class Distribution -------------------- 74% | Mutant 18% | Scavenger-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Gunner | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac DSF Matter Collected 685 | 219 15 126 263 59 . 3 Remotely . | . . . . . . . Salvage Created 689 | . 166 41 365 117 . . Parts 55 | . 14 . 27 14 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac DSF Combat Hostiles Destroyed 20 | . 3 5 10 2 . . Guns 20 | . 3 5 10 2 . . Classes Destroyed 10 | . 2 2 3 3 . . Builder 1 | . . . . 1 . . Tunneler 1 | . . . . 1 . . Recycler 1 | . . . 1 . . . Watcher 2 | . 1 . . 1 . . Swarmer 5 | . . . 5 . . . Grunt 7 | . 3 . 4 . . . Sentry 2 | . . . 1 1 . . Demolisher 1 | . . 1 . . . . Hunter 1 | . . . . 1 . . Assembled 4 | . . 4 . . . . Best Kill Streak 5 | . 3 5 4 4 . . Combat Bots Only 5 | . 2 5 4 2 . . Max Kills in Single Turn 1 | . 1 1 1 1 . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac DSF Damage Taken 1210 | . 68 312 164 269 . 397 Core 311 | . 25 97 29 35 . 125 Absorbed by Shields 17 | . . . . . . 17 Redirected to Shielding 4 | . 4 . . . . . Core Remaining (%) 84 | 100 . 51 92 93 . . Volleys Fired 65 | . 14 8 21 15 . 7 Largest 3 | . 2 2 2 2 . 3 Hottest 101 | . 80 80 85 99 . 101 Shots Fired 127 | . 25 15 41 28 . 18 Gun 126 | . 25 15 41 27 . 18 Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special . | . . . . . . . Kinetic 44 | . . . 21 12 . 11 Thermal 61 | . 18 8 20 15 . . Explosive . | . . . . . . . Electromagnetic 22 | . 7 7 . 1 . 7 Robot Hit Streak 21 | . 9 16 14 21 . 12 Robot Miss Streak 2 | . 2 . 2 1 . 1 Penetration Max . | . . . . . . . Secondary Targets 6 | . . 3 2 1 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 107 | . 17 16 32 24 . 18 Core Hits 46 | . 9 7 17 11 . 2 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 3 | . . 1 1 1 . . Burn 1 | . . . 1 . . . Destroy 1 | . . . . 1 . . Corrupt 1 | . . 1 . . . . Melee Attacks 3 | . . 3 . . . . Impact . | . . . . . . . Slashing 3 | . . 3 . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1654 | . 207 213 421 508 . 305 Guns 1460 | . 207 155 418 375 . 305 Cannons . | . . . . . . . Explosions 133 | . . . . 133 . . Melee 58 | . . 58 . . . . Ramming 3 | . . . 3 . . . Kinetic 461 | . . . 158 121 . 182 Thermal 824 | . 144 77 260 343 . . Explosive 42 | . . . . 42 . . Electromagnetic 266 | . 63 78 . 2 . 123 Impact . | . . . . . . . Slashing 58 | . . 58 . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . 2 . 1 . . Average Corruption 1 | . . 2 . 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 2 | . . 1 . 1 . . Projectiles . | . . . . . . . Explosions 1 | . . . . 1 . . Melee 1 | . . 1 . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 66 | . . . . 66 . . Shots 2 | . . . . 2 . . Rammed . | . . . . . . . Targets Rammed 1 | . . . 1 . . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 358 | . 190 358 60 13 . . Average Temperature 87 | . 72 224 26 6 . . Received Heat Transfer 579 | . 48 400 18 45 . 68 Effects 1 | . . 1 . . . . Shutdowns 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1808 | . 325 175 703 605 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac DSF Peak Influence 310 | . 117 83 303 310 120 104 Initial 120 | . . 38 13 108 120 74 Average 103 | . 59 43 137 238 120 80 Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 84 | 100 100 100 80 26 100 100 Level 1 15 | . . . 19 73 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 . 1 2 . 1 Investigation 2 | . 1 . . 1 . . Extermination . | . . . . . . . Reinforcement 3 | . . . 1 1 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac DSF Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 39 | . 5 9 14 6 . 5 Peak Tracking Total 9 | . 3 9 5 4 . 3 Tactical Retreats 3 | . . 1 . 1 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac DSF Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac DSF Machines Disabled 2 | . . . . 2 . . Max in Single Turn 2 | . . . . 2 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac DSF Machines Accessed 5 | . 2 . 1 1 1 . Terminals 3 | . 1 . . 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 15 | . 9 . 2 3 1 . Successful 9 | . 5 . 2 1 1 . Failed 6 | . 4 . . 2 . . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual 4 | . 4 . . . . . Terminals 9 | . 5 . . 3 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 4 . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 1 . . 1 1 . Record 1 | . 1 . . . . . Open DSF 1 | . . . . . 1 . Branch Access Points 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 4 . . . . . Recycle Component 3 | . 3 . . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 . . 1 1 . Full Trace Events 3 | . 2 . . 1 . . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 3 | . 3 . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac DSF Turns Passed 1210 | 48 341 219 371 160 17 54 Spaces Moved 904 | 35 301 156 182 167 34 29 Core 14 | 7 1 1 5 . . . Treads 1 | . . . 1 . . . Legs 97 | 28 26 . 43 . . . Wheels 72 | . . . 72 . . . Hover 703 | . 274 155 44 167 34 29 Flight 17 | . . . 17 . . . Fastest Speed 44 | 50 56 116 52 48 44 44 Average Speed 97 | 110 93 118 137 58 44 44 Slowest Speed 450 | 120 236 300 450 112 44 44 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 4 46 56 17 19 1 38 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 45 | . . . . 45 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 45 | . . . . 45 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac DSF Total 1108 | 41 336 170 269 201 35 56 Wait 7 | . . 2 . . . 5 Move 898 | 34 300 155 181 166 33 29 Hop . | . . . . . . . Pick Up 19 | 1 6 . 8 2 . 2 Fast Attach 29 | 6 5 . 15 3 . . Attach 15 | . 1 1 6 3 2 2 Detach 22 | . 5 . 16 1 . . Swap 13 | . 3 1 3 4 . 2 Drop 29 | . 2 . 18 7 . 2 Fire 65 | . 14 8 21 15 . 7 Melee 3 | . . 3 . . . . Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis 7 | . . . . . . 7 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 14) 287 | -10/Materials | Discovered new exit (range 6) 313 | -10/Materials | Build established: Mutant 390 | -10/Materials | Entered Mines 484 | -10/Mines | Met a Derelict bent on vengeance 560 | -10/Mines | Assembled infested the area 566 | -10/Mines | Discovered new exit (range 8) 609 | -10/Mines | Entered Materials 609 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 639 | -9/Materials | Lost 4 parts (2n1u1w) 795 | -9/Materials | Discovered new exit (range 15) 892 | -9/Materials | Discovered new exit (range 11) 963 | -9/Materials | Discovered new exit (range 13) 980 | -9/Materials | Entered another Materials area 980 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1133 | -8/Materials | Discovered new exit (range 16) 1140 | -8/Materials | Entered Factory 1140 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1156 | -7/Factory | Identified exit to DSF 1157 | -7/Factory | Entered DSF 1193 | -7/DSF | Additional patrols routed to DSF 1211 | -7/DSF | Self-destructed Last Messages --------------- 01184_ Field strength at 30. 01185_ Field strength at 16. 01186_ Field strength at 2. 01187_ Stasis field depleted. 01187_ Triggered Stasis Trap. 01187_ A bubble of rippling energy engulfs the area. 01187_ Field strength at 86. 01188_ Field strength at 72. 01193_ Hostiles detected in DSF, routing additional patrols. 01195_ Knocked back. 01199_ Lgt. Deuterium Engine destroyed. 01200_ Imp. Hover Unit destroyed. 01200_ Autogun blasted off. 01202_ Lightning Gun blasted off. 01202_ Knocked back. 01203_ Acquired 3 matter. 01204_ Penetrated by Slug. 01204_ Heat Sink destroyed. 01204_ Knocked back. 01208_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????#""???????? | | ?????????????????????????????????????#"#???????? | | ????????????????????#########???????##"####????? | | ????????????????????#!! !!#########"""""#????? | | ????????????????????#!! %!!#[[ # ##"""""#????? | | ????????????????????# ""##"??? | | ????????????????????# """""??? | | ????????????????????### % ;##[[ #[/## ""###??? | | ????????????????????##; Y;##[[[#[[### ###????? | | ????????????????????#!!@ ########?# #??????? | | ????????????????????#!! % #???????? #?????? | | ????????????????????#!![ % #???????? #?????? | | ????????????????????###[ ###???????## ##?????? | | ????????????????????#!!^ !!#????????[ [??????? | | ????????????????????#!! !!#????????[ [??????? | | ????????????????????#!! % !!#????????[ [#?????? | | ????????????????????###H ###????????# ##?????? | | ??????????????????????# h #??????????# ??????? | | ?????????????????????? a??????????? ??????? | | ?????????????????????? ?????????? ??????? | | ?????????????????????? ?????????? ??????? | | ?????????????????????? ????????? ??????? | | ?????????????????????# a##!?????????????????? | | ?????????????????????## ##?!?????????????????? | | ??????????????????????? #???#????????????????? | | ??????????????????????? ]????????????????????? | | ??????????????????????? ]????????????????????? | | ??????????????????????? ]????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 14 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 56 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugLatentCapacitor Manual? 0 Play Time 00:28:21 Cumulative 40.1 hours Start 2022.03.19 @ 15:00:42 End 2022.03.20 @ 16:17:28 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 54 Rogue 0 Adventurer 38 Explorer 16 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 46 Achievement% 36 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3bba45a6-41cc-4270-bd9e-057a3ef3daf2