Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.27 @ 00:50:32 Player: MTF Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (547) 2735 Value Destroyed (32292) 32292 Prototype IDs (315) 6300 Alien Tech Used (13) 2600 Bonus (54423) 54423 TOTAL SCORE: 109450 Bonus ------- High Alert Combat Kills 4870 Follower Combat Kills 1813 Entered Garrisons 400 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 282 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -2542 Cogmind --------- Core Integrity 1066/1600 Matter 300/300 Energy 348/350 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (9) ---- High-density Centrium Heavy Treads Coolant Network Heavy Regenerative Plating Compact HERF Cannon Improved Potential Cannon Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Experimental Cooling System Experimental Coolant Injector Huge Storage Unit Assembled Combat Suite Heavy Regenerative Plating Heavy Regenerative Plating Graphene Brace AEGIS Remote Shield Microwarp Drive > --- WEAPON ----------- Cooled Nova Cannon Multirail Hypercooled Linear Accelerator > --- INVENTORY -------- Experimental Biometal Heavy Treads Advanced Cooling System Advanced Coolant Injector Experimental Coolant Injector Experimental Energy Well Experimental Energy Well Experimental Energy Well Advanced Matter Compressor Experimental Matter Compressor Long-range Terrain Scanner Quantum Capacitor AEGIS Remote Shield Long-range Tractor Beam GOLEM Unit Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Firepult Cooled Nova Cannon Improved Potential Cannon Hypercooled Linear Accelerator Hellfire Missile Launcher [Rating: 266] Favorites ----------- Power Zero-point Reactor Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Zero-point Reactor Propulsion Assembled Alloy Leg Treads Experimental Biometal Heavy Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Experimental Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Assembled Alloy Armor Artifact Microwarp Drive Weapon Assembled Focal Cannon Energy Gun Shock Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Multirail Ballistic Cannon Advanced Assault Cannon Launcher Hellfire Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Makeshift Hammer Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Sub Mat Gar Mat Gar Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . . 4 . . . 2 . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Propulsion 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Utility 10 | . . . . 2 . . . 1 . 2 . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 844 | 5 10 7 58 31 15 1 9 28 39 62 21 6 14 43 4 8 1 2 24 1 33 3 4 17 11 30 46 40 45 38 44 82 62 Power 54 | . 1 1 2 2 1 . 1 4 5 8 . . 2 3 . 1 . . 1 . 2 . . 1 . . . 1 2 2 3 11 . Engine 20 | . 1 1 2 2 . . . 3 4 6 . . 1 . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . 1 . 1 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . Reactor 27 | . . . . . . . . . . 1 . . . 2 . 1 . . 1 . 2 . . 1 . . . 1 2 2 3 11 . Propulsion 70 | 2 . 1 6 8 1 . . 9 3 9 . . 2 2 . . . . 4 . 1 . . 5 . 2 1 1 3 . . 9 1 Treads 50 | 2 . 1 5 4 . . . 4 3 7 . . 1 . . . . . 2 . 1 . . 3 . 2 1 1 3 . . 9 1 Leg 18 | . . . . 4 1 . . 5 . 1 . . 1 2 . . . . 2 . . . . 2 . . . . . . . . . Wheel 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 466 | 2 1 . 25 10 2 1 3 14 20 27 9 2 6 24 4 6 . 2 18 1 24 3 4 10 8 26 28 31 22 20 24 41 48 Device 285 | 2 . . 15 4 1 . 2 11 14 19 6 2 1 8 1 2 . . 9 1 14 2 2 5 4 17 17 13 13 15 23 25 37 Storage 23 | . 1 . . . . . . 1 1 1 . . . 1 . . . . . . . . . . . 1 2 . 5 . . 10 . Processor 31 | . . . . 1 . . . 2 1 3 1 . 4 . . 1 . . 2 . 3 . . . . 2 . 7 . . 1 1 2 Hackware 6 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . . 1 1 . . . . Protection 118 | . . . 10 5 1 1 1 . 4 4 2 . 1 15 3 3 . 2 7 . 5 1 1 4 4 6 9 10 3 2 . 5 9 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Weapon 254 | 1 8 5 25 11 11 . 5 1 11 18 12 4 4 14 . 1 1 . 1 . 6 . . 1 3 2 17 7 18 16 17 21 13 Energy Gun 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Cannon 108 | . 3 3 8 4 . . . . 1 9 9 3 . 6 . 1 . . . . 3 . . . . 1 10 6 5 7 7 12 10 Ballistic Gun 29 | 1 2 1 5 3 . . . . 6 6 . . . . . . . . . . . . . . . . . . . . 4 1 . Ballistic Cannon 49 | . . . . 2 6 . 3 1 1 . . . 1 . . . . . . . . . . . . . 7 . 8 7 4 6 3 Launcher 28 | . . . 4 2 4 . 2 . 2 2 1 1 . 5 . . 1 . . . 1 . . . 2 . . 1 . . . . . Special Weapon 15 | . 3 1 7 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 2 . . . . Impact Weapon 4 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 5 | . . . . . 1 . . . 1 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . Piercing Weapon 14 | . . . . . . . . . . . . . 1 3 . . . . . . 2 . . 1 . . . . 1 2 2 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 65 | . . . . . . . . . 5 3 . . 3 10 1 . . . 9 . 5 . . 4 . 4 6 1 7 2 1 4 . Corrupted Parts 10 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 1 . . . . System Corruption 58 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 52 . 4 . . . . Parts Lost 62 | . 1 . 2 5 2 . 1 . 4 12 2 . 1 10 . . . 3 . . 5 . . . 1 1 4 . 2 2 . 2 2 Power 10 | . . . . . 1 . 1 . . 3 . . . 2 . . . 1 . . . . . . . . . . 1 1 . . . Propulsion 14 | . . . . 3 . . . . 2 5 . . 1 2 . . . . . . . . . . . . . . . . . . 1 Utility 30 | . . . . 2 1 . . . 2 3 2 . . 6 . . . 2 . . 4 . . . 1 1 4 . 1 1 . . . Weapon 8 | . 1 . 2 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 2 1 Highest Loss Streak 5 | . 1 . 1 5 2 . 1 . 2 5 1 . 1 5 . . . 3 . . 2 . . . 1 1 1 . 1 1 . 1 2 To Critical Strikes 4 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 85 | . 99 99 100 97 98 100 99 99 99 97 92 93 91 81 85 82 83 82 81 82 78 83 84 74 83 80 85 82 78 78 75 70 75 Engine 3 | . 14 13 14 9 . . . 7 14 11 6 6 6 . . . . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . 1 6 6 . 8 6 11 11 9 5 5 10 10 10 10 10 9 9 8 11 13 15 14 12 Treads 10 | . 28 28 28 32 . . . 1 30 22 13 13 12 2 . . . . 6 . 4 5 5 4 5 4 4 8 11 13 12 12 12 Leg 8 | . . . . 2 36 36 36 28 . . . . . 16 26 22 22 22 15 23 10 10 10 10 10 9 9 8 2 . . . . Device 16 | . 14 14 5 8 18 18 17 20 15 19 20 20 19 13 13 11 11 11 11 11 12 15 15 14 11 19 22 18 20 19 19 19 16 Storage 8 | . 14 14 14 9 9 9 9 7 7 6 6 6 6 9 13 11 11 11 11 11 10 10 10 10 10 9 9 8 8 5 4 5 4 Processor 3 | . . . . 6 . . . 2 7 13 6 6 7 8 6 5 5 5 5 5 8 5 5 5 5 . . . . . . . 9 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 4 4 4 3 4 4 . . Protection 7 | . . . 8 10 7 9 9 7 7 6 12 13 11 5 5 10 11 11 10 11 6 4 5 4 8 8 9 10 8 8 4 5 13 Energy Cannon 8 | . 11 17 16 8 . . . . . 3 12 12 . 6 12 11 9 5 5 5 7 15 15 4 14 13 13 12 5 4 6 6 5 Ballistic Gun 1 | . 10 9 1 7 . . . . 13 9 . . . . . . . . . . . . . . . . . . . . . 2 . Ballistic Cannon 1 | . . . . 1 17 18 17 15 . . . . . . . . . . . . . . . . . . . . 1 2 2 . 2 Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 613 | 12 21 28 39 43 41 44 44 89 120 134 147 149 139 168 168 173 173 170 160 160 190 194 194 197 197 222 227 215 221 207 258 613 231 Greatest Support 260 | 40 40 40 40 82 80 75 75 88 88 88 28 28 28 84 84 108 108 108 115 115 115 60 60 120 60 80 60 180 260 255 255 255 250 Greatest Overweight (x) 6 | . . . 1 . . . 1 1 1 4 5 5 4 5 1 1 1 1 2 1 5 6 3 3 3 3 3 3 3 . 1 3 . Average Overweight (x) 1 | . . . . . . . . . . 1 4 5 4 3 1 1 1 1 1 1 2 3 3 2 3 2 3 1 . . . . . Largest Inventory Capacity 29 | 8 10 10 10 10 10 10 10 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 29 29 29 29 Average Capacity 22 | 8 8 10 10 10 10 10 10 14 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 29 28 28 Most Carried 29 | 7 8 10 10 10 10 10 10 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 29 29 29 29 Average Carried 21 | 6 7 9 9 9 9 10 9 11 22 24 24 25 24 24 24 22 24 24 24 24 24 24 25 24 24 24 23 24 24 24 27 22 27 Final Capacity 29 | 8 10 10 10 10 10 10 10 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 29 29 29 9 Final Carried 29 | 7 8 10 10 10 10 10 10 20 24 25 25 25 25 25 25 25 25 24 25 25 24 25 25 25 25 25 25 24 25 28 29 29 9 Class Distribution -------------------- 29% | Mutant 22% | Scavenger-Mutant 16% | Hacker-Golem 7% | Hacker-Mutant 7% | Golem 3% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Storage Infiltrator-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Commander-Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Hacker-Golem | -4/Upper Caves Hacker-Golem | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Golem | -3/Proximity Caves Hacker-Golem | -3/Research Hacker-Golem | -3/Quarantine Hacker-Mutant | -2/Research Hacker-Mutant | -2/Testing Scavenger-Mutant | -2/Section 7 Alien-Mutant | -1/Access Scavenger-Mutant | -1/Command Generator-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Sub Mat Gar Mat Gar Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 19438 | 306 101 46 1049 249 865 120 512 881 1418 1420 281 158 226 3218 77 75 54 266 240 10 386 81 50 222 354 680 1268 497 783 1112 762 1161 510 Remotely 4142 | . . . . . . . . 64 622 745 79 46 . . . . . . 120 . 80 . . . . 30 454 130 218 202 289 783 280 Salvage Created 31958 | 92 399 34 574 647 474 . 402 363 1449 1012 698 715 . 3366 410 . 85 823 208 408 3363 519 . 92 480 2398 2146 1714 1312 1743 1901 2553 1578 Parts 1354 | 12 37 7 36 38 36 . 15 12 82 49 32 28 . 52 14 . 4 34 8 18 139 22 . 3 26 123 119 70 61 69 99 59 50 Haulers Intercepted 13 | . 1 . . . . . . 3 2 1 . . . . 1 . . . . . 2 . . . . 2 . 1 . . . . . Recyclers Shooed 7 | . . 1 . . . . . . 1 2 . . . . . . . . . . . . . . . 1 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 184 | . . . 13 . . . . . . . 15 19 . . 27 . 5 33 . 39 . 10 . 2 21 . . . . . . . . Prevented 35 | . . . . . . . . . . . 16 10 . . . . . . . 3 . 4 2 . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Sub Mat Gar Mat Gar Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 533 | . 7 3 15 14 21 . 11 8 20 22 14 15 1 79 6 . 3 24 3 6 50 4 . . 14 25 30 27 18 22 33 15 23 Melee 24 | . . . . . . . . . . . . . . 23 . . . . . . 1 . . . . . . . . . . . . Guns 43 | . 2 . 2 6 . . . . 20 11 . . . . . . . . . . . . . . . . . . . . 2 . . Cannons 260 | . 3 . 7 7 16 . 10 8 . 4 8 7 1 9 6 . 1 7 2 4 40 4 . . 7 25 18 7 13 12 21 7 6 AOE 124 | . 2 3 4 . 5 . 1 . . 7 3 4 . 44 . . 2 16 . 2 5 . . . 7 . . 5 3 . 4 1 6 Classes Destroyed 32 | 1 6 . 1 6 2 . . . 1 2 1 1 . 4 1 . . 1 1 . 1 1 . . . . . 2 . . . . . Worker 10 | . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 3 . . 3 . 1 . . Builder 18 | . 5 . . . . . . . 1 1 . . . . . . . . . . 1 . . . . 6 . . 3 1 . . . Tunneler 5 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 13 | . 1 . . . . . . 3 2 1 . . . . 1 . . . . . 2 . . . . 2 . 1 . . . . . Recycler 9 | . . . . 1 . . . 1 4 1 . . . . . . . . . . . . . . . 1 . . . 1 . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Operator 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Watcher 17 | . 2 . . 1 . . . 1 1 1 . . . . . . . . . . 2 . . . . 3 . 3 . . 1 2 . Swarmer 102 | . 3 3 3 2 7 . . . 3 4 4 4 . . 2 . . 11 . . 9 . . . 10 6 . 9 1 4 17 . . Cutter 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Grunt 99 | . 4 . 1 4 5 . 6 5 9 . 8 3 . . 2 . . 7 . 3 9 2 . . . 4 7 . 8 7 5 . . Brawler 8 | . . . . . 1 . . . . . . . . . . . . 3 . 1 3 . . . . . . . . . . . . Duelist 9 | . . . . . 2 . . . 1 . . . . . . . . . . . 1 . . . 2 1 . . 1 1 . . . Protector 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . Sentry 45 | . . . . 3 3 . 4 3 6 4 . 1 . . 1 . 1 2 . 1 6 1 . . 1 4 . . . 3 . 1 . Demolisher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Specialist 8 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . 3 . . . . . . Hunter 42 | . . . . 2 2 . 1 . . 4 2 2 1 . 1 . . . . 1 12 . . . . 4 3 3 . . 2 2 . Programmer 55 | . . . . . . . . . 1 3 . 2 . . . . . . . . 9 1 . . 1 6 5 2 7 5 8 5 . Heavy 3 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . Quarantine Guard 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . Subdweller 12 | . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 47 | . . . . . . . . . . . . . . 45 . . 2 . . . . . . . . . . . . . . . . Golem 25 | . . . . . . . . . . . . . . 25 . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . Mutant 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . . . . Best Kill Streak 38 | 2 9 3 3 7 5 . 2 3 4 8 4 5 1 38 3 . 2 9 3 3 20 2 . . 8 6 6 9 6 7 8 4 7 Combat Bots Only 36 | . 4 3 3 7 5 . 2 3 4 8 4 5 1 36 3 . 2 9 3 3 18 1 . . 8 3 6 9 4 7 7 4 7 Max Kills in Single Turn 26 | 1 5 3 2 1 3 . 1 1 1 5 3 3 1 26 1 . 2 6 1 2 3 1 . . 3 4 1 3 4 1 5 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 26 | . 2 3 2 . 3 . 1 . . 5 3 3 . 26 . . 2 6 . 2 3 . . . 3 . . 3 3 . 4 1 2 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed 8 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 5 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Sub Mat Gar Mat Gar Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 33261 | . 295 58 762 1279 483 . 460 346 1465 2273 473 721 138 2544 165 35 27 917 48 170 2500 86 . . 823 1125 1917 938 874 2360 1645 3650 4684 Core 3013 | . 12 7 66 42 28 . 75 10 86 53 36 39 3 233 . . 18 27 . 5 239 35 . . 40 70 55 72 57 612 177 545 371 Absorbed by Shields 17261 | . . . . . 156 . 128 184 216 787 240 270 72 534 90 12 18 378 13 161 1517 33 . . 276 425 1103 984 715 372 1013 3080 4484 Reduced by Siege Mode 794 | . . . . . . . . . . . . . . . . . . . . . 100 . . . 10 16 69 26 33 31 37 300 172 Redirected to Shielding 415 | . . . . . 4 . . . . . . . . 5 . 17 . 179 . 53 59 . . . . . . . . . . . 98 Ignored by Resistances 4053 | . . . . . . . . . . . . . . . . . . . . . . . . . 221 326 612 376 313 425 . . 1780 Regen/Repaired (Parts) 2609 | . . . . . . . . . . . . . . . . . . . . . . . . . . 285 . . . 482 548 1204 90 Core Remaining (%) 73 | 100 . . 66 . . . 73 . 86 . . . . . 57 . . . . 95 . . . . 72 . 81 . . 40 . . 66 Volleys Fired 1865 | 14 27 7 63 46 49 . 39 57 99 87 32 29 7 61 17 1 3 48 24 16 154 25 . . 19 128 109 152 64 85 103 172 128 Largest 3 | 2 2 2 2 2 2 . 2 2 2 2 2 2 1 2 2 2 2 1 1 1 2 3 . . 3 3 3 3 3 3 3 3 1 Hottest 250 | 40 100 100 112 160 96 . 101 101 101 180 180 180 60 125 50 65 65 120 120 120 176 75 . . 60 75 188 213 110 94 198 250 250 Shots Fired 2689 | 28 46 10 96 75 85 . 68 104 197 152 56 49 7 93 35 2 5 48 24 16 160 65 . . 35 230 205 159 76 101 138 196 128 Gun 428 | 28 20 3 24 27 . . . . 195 104 . . . . . . . . . . . . . . . . . . . . 15 12 . Cannon 2165 | . 19 2 42 47 79 . 65 104 2 40 55 47 7 81 35 2 4 40 24 15 158 65 . . 30 230 205 157 74 101 123 184 128 Launcher 55 | . . . 5 1 6 . 3 . . 8 1 2 . 12 . . 1 8 . . 2 . . . 4 . . 2 . . . . . Special 41 | . 7 5 25 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 2 . . . . Kinetic 833 | 28 20 3 7 29 79 . 65 104 197 104 . . 7 . . . . . . . . . . . . . 12 . 30 51 61 30 6 Thermal 1362 | . 7 5 32 45 . . . . . 33 42 40 . 71 35 2 4 40 24 15 148 65 . . 30 230 127 66 22 . 4 162 113 Explosive 57 | . . . 5 1 6 . 3 . . 8 1 2 . 12 . . 1 8 . 1 2 . . . 5 . . 2 . . . . . Electromagnetic 435 | . 19 2 52 . . . . . . 7 13 7 . 10 . . . . . . 10 . . . . . 66 91 22 50 73 4 9 Robot Hit Streak 39 | 5 9 2 16 11 18 . 6 13 24 29 15 22 27 23 4 4 8 12 3 5 26 28 . . 30 35 39 11 21 23 16 31 30 Robot Miss Streak 7 | 2 2 2 2 2 4 . 2 4 3 2 5 2 1 4 3 . . 1 2 2 2 . . . 1 3 2 7 1 1 5 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Capacitor 441 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 148 44 49 72 128 . Shots Hit Robots 1762 | 16 27 2 46 46 47 . 36 67 149 119 36 39 6 186 21 2 4 31 8 9 100 18 . 2 25 106 115 72 43 66 78 151 89 Core Hits 1093 | 6 20 3 21 19 31 . 19 21 59 66 20 18 . 184 9 . 3 32 5 8 45 11 . 1 19 61 51 30 40 29 45 102 115 Critical Kills 13 | . . . . 1 . . . . 1 . . 2 . . . . . 1 2 . 5 . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 52 | . . . . 2 5 . 1 4 2 2 . 2 1 14 . . . 1 2 . 5 . . 1 . . 1 2 2 1 1 2 1 Meltdown 12 | . . . . 1 . . . . . . . 2 . . . . . 1 2 . 5 . . . . . . . . . . . 1 Destroy 5 | . . . . 1 . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 . Blast 15 | . . . . . 5 . 1 4 . . . . 1 . . . . . . . . . . . . . 1 . . 1 1 1 . Corrupt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . Sever 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impale 15 | . . . . . . . . . . . . . . 14 . . . . . . . . . 1 . . . . . . . . . Melee Attacks 232 | . . . . . 7 . . . 1 7 2 . 10 175 . . . . . . 2 . . 2 . . . . 1 13 12 . . Impact 8 | . . . . . . . . . . . 2 . 5 . . . . . . . . . . . . . . . 1 . . . . Slashing 15 | . . . . . 7 . . . 1 7 . . . . . . . . . . . . . . . . . . . . . . . Piercing 209 | . . . . . . . . . . . . . 5 175 . . . . . . 2 . . 2 . . . . . 13 12 . . Sneak Attacks 6 | . . . . . . . . . . 2 2 . . . . . . . . . 1 . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 102143 | 169 855 116 1322 1234 1641 . 1065 2026 2697 4547 1630 1739 237 12152 1033 101 332 3938 633 1165 9631 1306 . 121 2169 5581 5030 3730 3418 2653 3751 7549 18572 Guns 6064 | 169 93 9 239 320 . . . . 2574 1500 . . . . . . . . . . . . . . . . . . . . 642 518 . Cannons 62990 | . 421 19 613 825 1225 . 951 1927 28 680 1109 1259 237 1697 1033 101 176 1845 633 593 8891 1306 . . 1154 5436 4950 2972 2049 2565 2782 5942 9571 Explosions 26793 | . 341 74 470 80 416 . 114 . . 2205 324 480 . 5147 . . 156 2093 . 519 639 . . . 1015 106 70 758 1369 . 327 1089 9001 Melee 5940 | . . . . . . . . . . 156 197 . . 5308 . . . . . . 70 . . 121 . . . . . 88 . . . Ramming 303 | . . 14 . 9 . . . 99 95 6 . . . . . . . . . . 31 . . . . 39 10 . . . . . . Kinetic 13788 | 169 93 9 91 320 1225 . 951 1927 2602 1500 . . 237 . . . . . . . . . . . . . 360 . 572 1009 1570 1153 . Thermal 56723 | . 341 74 194 825 . . . . . 605 669 1045 . 1553 1033 101 176 1845 633 593 8559 1306 . . 1154 5436 3051 834 1784 . 327 6222 18363 Explosive 14485 | . . . 416 80 416 . 114 . . 2205 324 480 . 5069 . . 156 2093 . 519 639 . . . 1015 . . 758 201 . . . . Electromagnetic 10851 | . 421 19 621 . . . . . . 75 440 214 . 222 . . . . . . 332 . . . . 106 1609 2138 861 1556 1854 174 209 Impact 197 | . . . . . . . . . . . 197 . . . . . . . . . . . . . . . . . . . . . . Slashing 209 | . . . . . . . . . . 156 . . . . . . . . . 53 . . . . . . . . . . . . . Piercing 5587 | . . . . . . . . . . . . . . 5308 . . . . . . 70 . . 121 . . . . . 88 . . . Highest Corruption 57 | . 2 2 2 . . . . 2 1 6 6 6 6 6 6 . . . . . 7 7 7 7 7 5 57 1 10 10 . . . Average Corruption 6 | . 2 2 2 . . . . 1 1 5 6 6 6 6 6 . . . . . 3 7 7 7 7 2 19 1 5 10 . . . Corruption Purged 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 26 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 22 . . . . . Effects 763 | . 2 9 68 . . . . 6 9 37 34 26 46 117 24 . . . . . 19 29 20 22 22 41 161 11 26 34 . . . Message Errors 194 | . . 1 16 . . . . 1 3 8 10 8 16 28 4 . . . . . 8 7 6 5 10 12 40 3 3 5 . . . Matter Fused 184 | . 2 1 19 . . . . 3 3 10 7 4 6 28 5 . . . . . 4 6 3 4 4 10 41 4 10 10 . . . Heat Flow Errors 96 | . . 3 12 . . . . . . 4 5 4 5 13 3 . . . . . 1 3 2 4 . 6 24 1 4 2 . . . Energy Discharges 81 | . . 1 2 . . . . 1 1 4 6 2 11 20 2 . . . . . 1 1 5 1 . . 13 1 2 7 . . . Parts Rejected 5 | . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . 1 . . 1 . . . Parts Fused 12 | . . . 1 . . . . . . 1 . . 1 2 1 . . . . . . . . 1 1 2 . . 1 1 . . . Data Loss (minor) 104 | . . 1 6 . . . . . . 7 3 4 4 13 5 . . . . . . 8 2 4 5 8 24 . 6 4 . . . Data Loss (major) 35 | . . . 7 . . . . 1 1 1 1 1 1 5 . . . . . . 2 2 2 2 . . 8 . . 1 . . . Misfires 14 | . . 1 3 . . . . . . . . 1 . 2 1 . . . . . 1 1 . . . 2 1 1 . . . . . Alerts 23 | . . 1 2 . . . . . . . 2 1 2 3 2 . . . . . 1 . . 1 2 . 4 1 . 1 . . . Weapon Failures 15 | . . . . . . . . . 1 1 . 1 . 3 . . . . . . . 1 . . . 1 5 . . 2 . . . Overload Shots 106 | . . . . . . . . . . . . . . . . . . 7 2 1 90 . . . . . . . . . . 6 . Effects 10 | . . . . . . . . . . . . . . . . . . 1 . . 8 . . . . . . . . . . 1 . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . Heat Surge 7 | . . . . . . . . . . . . . . . . . . 1 . . 6 . . . . . . . . . . . . Overflow Damage 4767 | . 47 . 16 29 24 . . 76 13 235 58 20 30 722 28 6 18 227 . 45 1253 122 . 12 41 202 112 273 128 5 137 41 847 Projectiles 3292 | . 16 . . 29 . . . 63 . 97 23 20 30 160 28 6 . 22 . 15 1165 122 . . 33 202 112 147 102 5 137 33 725 Explosions 1402 | . 31 . 16 . 24 . . . . 138 . . . 562 . . 18 205 . 30 88 . . . 8 . . 126 26 . . 8 122 Melee 73 | . . . . . . . . 13 13 . 35 . . . . . . . . . . . . 12 . . . . . . . . . Knockbacks 55 | . . . . . 10 . 7 11 . . 1 . 2 . . . . . . . . . . . . . 2 . 6 8 6 2 . Impact 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 53 | . . . . . 10 . 7 10 . . . . 2 . . . . . . . . . . . . . 2 . 6 8 6 2 . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 970 | . 104 26 46 8 . . 25 . . 113 . . . 111 . . . 30 . . . . . . . . . . 255 . . . 252 Shots 23 | . 3 1 2 1 . . 1 . . 3 . . . 2 . . . 1 . . . . . . . . . . 4 . . . 5 Rammed 18 | . . 3 . 2 . . . 3 9 1 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 33 | . . 3 . 4 . . . 8 10 1 . . . . . . . . . . 4 . . . . 2 1 . . . . . . Kicked 12 | . . . . . . . . 5 . . . . . . . . . . . . 4 . . . . 2 1 . . . . . . Crushed 3 | . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 346 | . 190 250 229 101 96 . 157 270 212 226 230 219 256 280 266 50 99 329 156 92 200 229 260 271 40 267 299 232 331 236 342 346 345 Average Temperature 74 | . 54 75 45 24 35 . 48 76 73 75 73 44 111 98 103 23 42 103 43 26 69 62 96 129 13 60 75 73 120 66 99 100 82 Received Heat Transfer 3625 | . 42 . 114 243 111 . 214 116 438 134 122 180 . 456 39 6 6 251 7 10 204 47 . . 18 107 127 . 72 276 53 128 104 Effects 8 | . . . . . . . . 1 . 3 . . . 1 . . . . . . . . 1 . . . . . . . 1 . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 6 | . . . . . . . . 1 . 3 . . . 1 . . . . . . . . 1 . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 80 | . . . . . . . . . . . . . . . . . . . . . 16 4 . . 1 7 13 8 6 4 6 6 9 Total Turns 1822 | . . . . . . . . . . . . . . . . . . . . . 185 85 . . 29 78 956 52 85 60 90 133 69 Longest Duration 424 | . . . . . . . . . . . . . . . . . . . . . 23 35 . . 29 20 424 29 29 25 25 51 16 Robots Corrupted 55 | . . . 2 . . . . . . . 3 1 . 2 . . . . . . . . . . . . 12 16 2 9 5 1 2 Combat Hostiles 54 | . . . 2 . . . . . . . 3 1 . 2 . . . . . . . . . . . . 12 15 2 9 5 1 2 Parts Fried 141 | . . . 9 . . . . . . . 5 4 . . . . . . 1 . 3 . . . . . 44 22 12 15 20 3 3 Impact Corruptions 6 | . . . . . . . . 2 1 . 3 . . . . . . . . . . . . . . . . . . . . . . Robots Melted 28 | . . . . 1 . . . . . . . 3 . 1 . . . 1 2 . 5 . . . . . . . . . . 6 9 Combat Hostiles 26 | . . . . 1 . . . . . . . 3 . 1 . . . 1 1 . 4 . . . . . . . . . . 6 9 Parts Melted 121 | . . . 1 . . . . . . 6 1 6 . 4 1 . . . 7 . 9 . . . 1 4 3 . 1 . . 27 50 Heat Transferred 34425 | . 400 100 235 1110 . . . . . 850 1050 1600 . 1521 550 25 50 . . . 150 700 . . 600 2975 1650 400 801 . 150 7205 12303 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . 3 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 4 . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Sub Mat Gar Mat Gar Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 1274 | 20 283 117 . 335 853 415 741 465 660 451 . . . . . 80 . . . . 1274 . . . . 443 472 1011 872 1240 1146 1102 . Initial 737 | . 13 43 . . 134 415 191 388 169 300 . . . . . 25 . . . . 106 . . . . . 249 246 568 435 737 732 . Average 382 | 9 159 16 . 110 506 227 611 329 435 271 . . . . . 42 . . . . 649 . . . . 135 248 454 623 747 817 946 . Maximum Alert Level 4 | . 1 . . 1 3 2 3 2 2 2 . . . . . . . . . . 4 . . . . 2 2 3 3 4 4 4 . Low Security (%) 24 | 100 58 100 . 89 4 49 2 1 10 20 . . . . . 100 . . . . 25 . . . . 80 37 7 . . . . . Level 1 23 | . 41 . . 10 30 43 12 74 30 71 . . . . . . . . . . 15 . . . . 15 43 46 1 . . . . Level 2 18 | . . . . . 46 7 38 23 59 8 . . . . . . . . . . 16 . . . . 4 19 23 73 50 35 . . Level 3 31 | . . . . . 18 . 47 . . . . . . . . . . . . . 4 . . . . . . 22 24 36 61 99 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . 38 . . . . . . . . 13 3 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 2 . . 4 . . . 4 4 4 . . . . . . . 1 . . 9 . . . . 5 6 . 6 7 10 1 . Investigation 5 | . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . 1 . . Extermination 22 | . . . . . . . . 1 1 3 . . . . . . . . . . 3 . . . . 4 1 . 3 2 3 1 . Reinforcement 18 | . 1 . . 4 . . . 3 2 1 . . . . . . . . . . 1 . . . . 1 1 . 2 2 . . . Assault 15 | . . . . . . . . . 1 . . . . . . . . 1 . . 3 . . . . . . . 1 3 6 . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Sub Mat Gar Mat Gar Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 49 | . 1 . . 6 . . . 1 . . . . . . . . . . . . 3 . . . . 2 . 11 . 4 1 20 . Communications Jammed 102 | . . . . . . . . . 25 46 . . . . . . . . . . . . . . . 16 . . . . 7 8 . Distress Signals 84 | . . . . . . . . . 22 39 . . . . . . . . . . . . . . . 16 . . . . 7 . . Times Spotted 866 | . 9 3 26 28 23 6 22 16 37 41 15 13 1 107 13 1 10 21 65 19 67 6 . . 13 37 40 30 25 65 52 14 41 Peak Tracking Total 37 | . 4 3 6 6 6 3 5 3 5 11 4 5 1 37 5 1 6 8 15 7 5 2 . . 8 4 7 7 5 12 7 4 6 Tactical Retreats 34 | . . . 3 4 2 . . 1 3 2 1 . . 1 . . . . . . 1 2 . . . 1 . . 1 8 4 . . Traps | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Sub Mat Gar Mat Gar Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 15 | . . 1 2 . 3 . 3 2 . 2 . . . . . . . . . . . . . . . . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . . . . . . . . . 1 9 . . 5 1 . . 2 . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Sub Mat Gar Mat Gar Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 77 | . 1 . 1 . 6 1 4 4 1 3 1 . . 5 . . . 1 1 . 1 . . . . 2 12 3 11 8 2 3 6 Max in Single Turn 2 | . 1 . 1 . 1 . 1 1 1 1 1 . . 1 . . . 1 1 . 1 . . . . 2 1 1 2 1 1 1 1 Garrison Access 6 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . 3 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Sub Mat Gar Mat Gar Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 99 | . 3 1 1 5 2 4 2 8 5 6 1 2 . . . 1 . . . . 7 . . 4 . 14 12 1 4 6 8 2 . Terminals 60 | . 1 . . 4 2 2 2 4 3 4 . . . . . 1 . . . . 5 . . . . 6 9 . 4 5 6 2 . Fabricators 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . Repair Stations 6 | . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 1 . . . 1 . . Recycling Units 8 | . 1 . . . . 1 . 3 1 . . . . . . . . . . . . . . . . 2 . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . Garrison Access 10 | . . . . 1 . 1 . 1 1 . . . . . . . . . . . 1 . . . . 2 1 1 . . 1 . . Total Hacks 223 | . 6 1 1 16 5 9 5 12 11 19 1 6 . . . 3 . . . . 17 . . 17 . 33 21 2 7 12 14 5 . Successful 95 | . 3 1 1 3 1 4 2 4 4 8 1 6 . . . 1 . . . . 4 . . 17 . 17 3 . 1 6 6 2 . Failed 128 | . 3 . . 13 4 5 3 8 7 11 . . . . . 2 . . . . 13 . . . . 16 18 2 6 6 8 3 . Catastrophic 26 | . . . . 4 2 2 . 3 1 2 . . . . . . . . . . 2 . . . . 4 4 . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 49 | . 2 . . 7 1 8 1 5 . 6 . . . . . . . . . . 3 . . . . 7 5 . 3 . 1 . . Terminals 133 | . 2 . . 11 5 7 5 5 8 11 . . . . . 3 . . . . 12 . . . . 15 16 . 7 10 11 5 . Fabricators 7 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . 3 . . . . . . . Repair Stations 18 | . 3 . . . . . . . . 4 . . . . . . . . . . 2 . . . . 7 1 . . . 1 . . Recycling Units 13 | . 1 . . . . 1 . 6 1 . . . . . . . . . . . . . . . . 4 . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . 2 . . . Garrison Access 20 | . . . . 5 . 1 . 1 2 . . . . . . . . . . . 3 . . . . 2 2 2 . . 2 . . Terminal Hacks 64 | . 1 1 1 . 1 2 1 . 4 4 1 6 . . . 1 . . . . 3 . . 17 . 5 2 . 1 6 5 2 . Record 10 | . . . . . . . . . . . . 5 . . . . . . . . . . . 5 . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 8 | . . . . . . . . . 1 . . . . . . . . . . . . . . 4 . 3 . . . . . . . Prototype ID Bank 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 11 | . . 1 . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . 3 3 1 . Branch Access Points 4 | . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Unreport Threat 10 | . . . . . . 2 . . . 3 . . . . . . . . . . . . . . . . 2 . 1 . 2 . . Locate Traps 3 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 5 . . . . . . . Scan Component 5 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . Repair 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . Retrieve Components 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Unlock Access 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 16 | . 1 . . 2 . 1 1 2 . 3 . . . . . . . . . . . . . . . 4 1 . . . 1 . . Terminals 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . Prioritize 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . 1 . . Mechanics 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . 1 . . Recycling Units 5 | . 1 . . . . 1 . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . Reject 4 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 78 | . 2 . . 5 2 3 1 7 4 6 . . . . . 1 . . . . 7 . . . . 12 12 1 4 4 5 2 . Full Trace Events 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . 134 . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Time 180 | . . . . . . . . . . . . . . . . . . . . . . . . . . 180 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . 14 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Sub Mat Gar Mat Gar Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 9 7 . . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . Programmers 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . 6 . . . . . . . . . . . . 2 5 2 . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Sub Mat Gar Mat Gar Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 25 | . . 3 . . 6 . . . . 2 . . . 1 . . . 2 5 2 . . . . . 2 . . 2 . . . . Largest Group 7 | . . 3 2 . 3 3 3 . . 2 . . . 1 1 1 1 2 5 7 1 . . . . 2 . . 1 . . . . Highest-Rated Group 324 | . . 40 24 . 63 63 63 . . 64 . . . 99 99 98 98 97 245 324 65 . . . . 128 . . 65 . . . . Highest-Rated Ally 99 | . . 16 16 . 21 21 21 . . 32 . . . 99 99 98 98 97 65 65 65 . . . . 64 . . 65 . . . . Total Orders 18 | . . 2 2 . 6 . . . . . . . . . . . . . 6 . . . . . . . . . 2 . . . . STAY 12 | . . 1 1 . 3 . . . . . . . . . . . . . 5 . . . . . . . . . 2 . . . . FOLLOW 6 | . . 1 1 . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 267 | . . . 30 . 22 19 24 . . 9 . . . . 23 2 11 21 27 61 . . . . . 16 . . 2 . . . . Total Damage 8269 | . . . 303 . 270 396 643 . . 411 . . . . 1140 174 669 665 1001 2050 . . . . . 468 . . 79 . . . . Kills 61 | . . . 5 . 2 5 9 . . 2 . . . . 10 1 9 . 5 12 . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Sub Mat Gar Mat Gar Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 8 | . . . . . . . . . 1 . . . . . . . . . . . . . . 4 . 3 . . . . . . . Derelict Logs Recovered 16 | . . 1 3 . . . . . . . 2 3 1 . . . 1 2 . 1 . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Sub Mat Gar Mat Gar Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 53943 | 142 430 1230 4841 827 1322 183 1097 1572 1092 1953 1291 1103 2079 4386 1006 281 613 683 1938 742 1754 1004 700 787 824 2697 4162 1926 1268 917 1090 7193 810 Spaces Moved 23465 | 56 193 482 2780 375 784 132 695 792 368 768 644 573 1255 1616 293 130 302 286 830 396 544 325 289 173 242 861 1051 656 638 738 601 3281 316 Core 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Treads 10120 | 42 193 482 2780 348 . . . 47 368 539 . . . . . . . . . . . . . . . . . 378 630 447 533 3024 309 Legs 8975 | 14 . . . 27 784 132 695 745 . . . . . 570 293 130 302 286 830 396 544 325 289 173 242 861 1051 278 8 . . . . Wheels 3747 | . . . . . . . . . . 229 644 573 1255 1046 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 160 160 160 130 127 127 127 127 145 160 160 175 160 160 189 195 195 195 174 174 174 240 240 183 240 210 240 240 135 135 135 135 50 Average Speed 176 | 150 160 160 160 154 129 127 130 154 185 205 173 175 160 172 189 195 195 195 198 174 217 250 240 211 240 237 240 240 158 135 141 153 141 Slowest Speed 410 | 160 160 160 240 160 130 127 195 225 225 230 175 175 160 310 189 195 195 195 230 174 300 330 240 240 240 240 240 240 240 135 215 410 146 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 1 Microwarps 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 8 24 . Exploration Rate (%) 51 | 5 46 65 93 50 77 15 71 23 58 23 75 76 86 75 58 4 47 58 86 61 20 58 47 60 49 31 93 23 58 44 23 54 36 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 10 | . 1 . 1 . . . . . . . 2 . . . . . . 1 . 1 . . 1 3 . . . . . . . . . Known Exits Taken 12 | . . . 1 1 . 1 . . 1 1 . . . . 1 1 . . . 1 1 . . . . 1 1 . . 1 . . . Unknown Exits Taken 19 | 1 1 1 . . . . . 1 . . 1 1 1 1 . . 1 1 1 . . 1 1 1 1 . . 1 1 . 1 1 . Scrap Searched 38 | . . 1 11 . . . . . . . 2 1 5 . . . 3 1 . 5 . 2 4 . 3 . . . . . . . . Spaces Dug 406 | . 5 2 9 19 4 . . 6 . 11 . 16 2 2 . . 18 38 7 2 23 8 . . 46 44 16 26 9 13 19 7 54 Terrain Destroyed 1941 | . 13 9 43 27 5 . 16 15 1 74 47 37 3 60 13 . 18 138 12 13 99 36 . . 105 93 37 53 123 34 39 22 756 Melee 22 | . . . . . 2 . . . . 4 . . 2 . . . . . . . . . . . . . . . . 7 7 . . Projectile 521 | . 6 5 1 17 . . 3 15 1 13 16 5 1 14 13 . . 7 12 4 53 36 . . 7 93 37 45 19 27 28 16 27 AOE 1398 | . 7 4 42 10 3 . 13 . . 57 31 32 . 46 . . 18 131 . 9 46 . . . 98 . . 8 104 . 4 6 729 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Sub Mat Gar Mat Gar Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total 34066 | 87 262 920 3008 547 995 147 813 1028 643 1008 753 621 1308 2758 716 157 321 370 1105 436 972 466 297 595 451 1324 2516 998 868 687 781 5548 560 Wait 7130 | 9 11 412 85 63 51 13 63 105 91 33 43 14 3 803 387 9 15 19 145 15 207 108 . 373 169 256 1247 111 70 43 64 2072 21 Move 22866 | 55 192 481 2779 375 783 132 692 791 367 767 641 572 1254 1615 292 129 301 285 829 395 543 324 288 172 241 860 1050 655 637 467 540 3047 315 Hop 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Pick Up 318 | 2 11 6 8 11 10 . 2 18 17 22 6 . 7 21 4 4 1 1 10 1 10 1 1 6 1 7 27 7 10 15 4 58 9 Fast Attach 274 | 2 . 3 8 14 2 1 1 6 10 16 2 . 8 11 4 4 . . 16 . 9 2 2 12 3 23 7 24 17 12 11 34 10 Attach 169 | . 1 1 4 8 4 . 1 4 6 16 5 . 4 13 . 3 . 2 1 . 9 . . 3 1 2 11 3 7 11 4 31 14 Detach 175 | . . . . 3 . . . 2 2 6 1 . 5 17 5 3 . . 10 . 7 3 2 8 7 17 10 10 13 5 5 25 9 Swap 418 | 3 9 3 46 9 9 . 7 18 23 30 14 6 2 19 . 1 1 . 7 1 15 1 2 3 7 5 31 13 21 22 30 20 40 Drop 441 | 2 11 4 15 14 9 1 2 17 17 23 6 . 11 23 7 3 . . 21 1 12 2 2 16 3 24 23 23 25 14 8 88 14 Fire 1865 | 14 27 7 63 46 49 . 39 57 99 87 32 29 7 61 17 1 3 48 24 16 154 25 . . 19 128 109 152 64 85 103 172 128 Melee 229 | . . . . . 7 . . . 1 7 2 . 7 175 . . . . . . 2 . . 2 . . . . 1 13 12 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 12 | . . . . . . . . 5 . . . . . . . . . . . . 4 . . . . 2 1 . . . . . . Crush 21 | . . 3 . 4 . . . 3 10 1 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . 1 . 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 138 | . . . . . 70 . . . . . . . . . . . . 15 42 7 . . . . . . . . 3 . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat] / [*Exi] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [Rec]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine -2/Research (discovered 4 exits: *Acc x3 / *Tes) -2/Testing -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 2) 143 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 7) 573 | -10/Materials | Entered Mines 627 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 823 | -10/Mines | Assembled infested the area 978 | -10/Mines | Discovered new exit (range 5) 1304 | -10/Mines | Learned Materials terminal intel 1316 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1332 | -10/Mines | Discovered new exit (range 8) 1347 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1471 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1491 | -10/Mines | Discovered new exit (range 10) 1803 | -10/Mines | Entered Subcaves 1803 | -10/Subcaves | Accompanied by 2 allies 1975 | -10/Subcaves | Learned 8 Materials zone layouts 2059 | -10/Subcaves | Identified exit to Materials 2193 | -10/Subcaves | Visited Clippyterm 2436 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2445 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2777 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3049 | -10/Subcaves | Discovered exit to Materials (range 12) 4211 | -10/Subcaves | Discovered new exit (range 12) 4448 | -10/Subcaves | Learned location of Storage (-7) 4669 | -10/Subcaves | Visited 4L-MR0's lab 4699 | -10/Subcaves | Found Powered Cannon 5133 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5379 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 5388 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 5427 | -10/Subcaves | Build established: Scavenger-Mutant 5541 | -10/Subcaves | Shifting Twisted Machinery released Unknown Wheel 5549 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 5789 | -10/Subcaves | Disturbed a concealed Subdweller 6381 | -10/Subcaves | Build established: Mutant 6644 | -10/Subcaves | Entered Materials 6644 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6645 | -8/Materials | Identified exit to Factory 6646 | -8/Materials | Loaded intel: 12 terminal locations 7003 | -8/Materials | Build established: Scavenger-Mutant 7228 | -8/Materials | Discovered exit to Factory (range 19) 7408 | -8/Materials | Lost 5 parts (3n2u) 7419 | -8/Materials | Destroyed 7 combat bots 7471 | -8/Materials | Identified exit to Garrison 7471 | -8/Materials | Entered Garrison 7498 | -8/Garrison | Triggered checkpoint 7696 | -8/Garrison | Triggered checkpoint 7721 | -8/Garrison | Triggered checkpoint 7761 | -8/Garrison | Build established: Mutant 7830 | -8/Garrison | Discovered new exit (range 10) 7935 | -8/Garrison | Triggered checkpoint 8055 | -8/Garrison | Discovered new exit (range 12) 8107 | -8/Garrison | Triggered checkpoint 8135 | -8/Garrison | Discovered new exit (range 6) 8266 | -8/Garrison | Triggered checkpoint 8334 | -8/Garrison | Spotted B-75 Beast 8336 | -8/Garrison | Discovered new exit (range 14) 8368 | -8/Garrison | Triggered checkpoint 8392 | -8/Garrison | Discovered new exit (range 72) 8392 | -8/Garrison | Discovered new exit (range 26) 8392 | -8/Garrison | Discovered new exit (range 31) 8392 | -8/Garrison | Discovered new exit (range 45) 8555 | -8/Garrison | Spotted B-75 Beast 8598 | -8/Garrison | Allies destroyed B-75 Beast 8793 | -8/Garrison | Entered Materials 8793 | -8/Materials | Accompanied by 3 allies 8896 | -8/Materials | Build established: Scavenger-Mutant 8974 | -8/Materials | Identified exit to Garrison 8976 | -8/Materials | Entered Garrison 8976 | -8/Garrison | Accompanied by 3 allies 9102 | -8/Garrison | Triggered checkpoint 9230 | -8/Garrison | Discovered exit to Factory (range 13) 9319 | -8/Garrison | Triggered checkpoint 9423 | -8/Garrison | Triggered checkpoint 9486 | -8/Garrison | Triggered checkpoint 9534 | -8/Garrison | Discovered exit to Factory (range 15) 9727 | -8/Garrison | Discovered exit to Factory (range 9) 9760 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9877 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10073 | -8/Garrison | Entered Factory 10073 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 10247 | -7/Factory | Discovered new exit (range 10) 10551 | -7/Factory | Build established: Mutant 10718 | -7/Factory | Identified exit to Factory 11634 | -7/Factory | Discovered new exit (range 5) 11645 | -7/Factory | Entered Storage 11917 | -7/Storage | Found Powered Armor 12248 | -7/Storage | Discovered exit to Factory (range 10) 12445 | -7/Storage | First assault squad dispatched 12737 | -7/Storage | Entered Factory 12737 | -6/Factory | Evolved 2 slots: Utility x2 13672 | -6/Factory | Discovered new exit (range 12) 13701 | -6/Factory | Identified exit to Factory 13811 | -6/Factory | Fabricated Y-54 Guardian (x2) 13927 | -6/Factory | Build established: Infiltrator-Mutant 14033 | -6/Factory | Discovered exit to Factory (range 7) 14156 | -6/Factory | Cargo convoy interrupted 14162 | -6/Factory | P-60 Hacker assimilated allied Guardian 5a 14165 | -6/Factory | Found Prototype Launcher 14165 | -6/Factory | Identified Hellfire Missile Launcher 14205 | -6/Factory | Destroyed 8 combat bots 14224 | -6/Factory | Found Hellfire Missile Launcher 14243 | -6/Factory | Lost 5 parts (3p2n) 14244 | -6/Factory | Found Hellfire Missile Launcher 14248 | -6/Factory | Found Hellfire Missile Launcher 14251 | -6/Factory | Found Hellfire Missile Launcher 14450 | -6/Factory | Identified exit to Lower Caves 14450 | -6/Factory | Identified exit to Extension 14690 | -6/Factory | Entered Lower Caves 14696 | -6/Lower Caves | Met a Warlord Commander 14697 | -6/Lower Caves | Learned location of Warlord (-5) 14699 | -6/Lower Caves | Found Encrypted Comm Array 15112 | -6/Lower Caves | Build established: Mutant 15550 | -6/Lower Caves | Learned Factory stockpile data 15908 | -6/Lower Caves | Found Prototype Device 15962 | -6/Lower Caves | Discovered new exit (range 11) 15981 | -6/Lower Caves | Entered another Lower Caves area 16316 | -6/Lower Caves | Attacked by a faux Warlord 16359 | -6/Lower Caves | Discovered new exit (range 7) 16400 | -6/Lower Caves | Encountered a Warlord checkpoint 16560 | -6/Lower Caves | Learned 4 Factory zone layouts 16625 | -6/Lower Caves | Learned location of 1 exit from Factory 16675 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 16845 | -6/Lower Caves | Learned Armory garrison access intel 16845 | -6/Lower Caves | Learned Research garrison access intel 16845 | -6/Lower Caves | Learned Armory trap positions 17084 | -6/Lower Caves | Entered Zion 17183 | -6/Zion | Discovered new exit (range 11) 17377 | -6/Zion | Found Unknown Piercing Weapon 17434 | -6/Zion | Identified CR-A16's Pointy Stick 17588 | -6/Zion | Build established: Scavenger-Mutant 18655 | -6/Zion | Found Prototype Processor 18655 | -6/Zion | Identified Exp. Targeting Computer 18666 | -6/Zion | Found Prototype Processor 18666 | -6/Zion | Identified Exp. Signal Interpreter 18669 | -6/Zion | Found Prototype Processor 18669 | -6/Zion | Identified Exp. Armor Integrity Analyzer 18747 | -6/Zion | Discovered new exit (range 5) 18748 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 19012 | -6/Zion | Build established: Mutant 19163 | -6/Zion | Entered Deep Caves 19392 | -6/Deep Caves | Attacked by Z-Imprinter 19395 | -6/Deep Caves | Z-Facility disabled 19420 | -6/Deep Caves | Destroyed Z-Imprinter 19454 | -6/Deep Caves | Found Prototype Device 19454 | -6/Deep Caves | Identified Zio. Metafield Generator 19463 | -6/Deep Caves | Lost 5 parts (2p3u) 19472 | -6/Deep Caves | Found Prototype Protection 19473 | -6/Deep Caves | Identified Zio. Weapon Casing 19663 | -6/Deep Caves | Found Prototype Protection 19663 | -6/Deep Caves | Identified Zio. Heavy Carapace 19700 | -6/Deep Caves | Found Zio. Heavy Carapace 19772 | -6/Deep Caves | Build established: Scavenger-Mutant 19781 | -6/Deep Caves | Found Zio. Weapon Casing 19808 | -6/Deep Caves | Found Zio. Weapon Casing 19810 | -6/Deep Caves | Found Zio. Weapon Casing 19813 | -6/Deep Caves | Found Zio. Weapon Casing 19851 | -6/Deep Caves | Found Zio. Heavy Carapace 20109 | -6/Deep Caves | Discovered new exit (range 6) 20522 | -6/Deep Caves | Spotted as-29642 20556 | -6/Deep Caves | Destroyed as-29642 21042 | -6/Deep Caves | Spotted as-85179 21083 | -6/Deep Caves | Destroyed as-85179 21087 | -6/Deep Caves | Found Unknown Device 21128 | -6/Deep Caves | Triggered Deep Caves wall 21128 | -6/Deep Caves | Spotted AS-44392 21133 | -6/Deep Caves | Destroyed AS-26313 21140 | -6/Deep Caves | Destroyed AS-44392 21161 | -6/Deep Caves | Destroyed 36 combat bots 21164 | -6/Deep Caves | Identified GOLEM Unit 21707 | -6/Deep Caves | Exposed GOLEM chamber 21712 | -6/Deep Caves | Found GOLEM Unit 21719 | -6/Deep Caves | Found GOLEM Unit 21762 | -6/Deep Caves | Found Prototype Energy Cannon 21762 | -6/Deep Caves | Identified Firepult 21804 | -6/Deep Caves | Build established: Golem 21973 | -6/Deep Caves | Identified Heart of Steel 22260 | -6/Deep Caves | Build established: Mutant 23031 | -6/Deep Caves | Heart of Steel transformed into Warbot 23068 | -6/Deep Caves | Found GOLEM Unit 23358 | -6/Deep Caves | Build established: Golem 23549 | -6/Deep Caves | Entered Proximity Caves 23549 | -5/Proximity Caves | Accompanied by 1 ally (Warbot) 23724 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24555 | -5/Proximity Caves | Entered Factory 24555 | -5/Factory | Accompanied by 1 ally (Warbot) 24555 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 24556 | -5/Factory | Identified exit to Factory 24559 | -5/Factory | Attached Powered Cannon, gained temporary slot: Power 24802 | -5/Factory | Identified exit to Upper Caves 24836 | -5/Factory | Entered Upper Caves 24836 | -5/Upper Caves | Accompanied by 1 ally (Warbot) 24858 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25393 | -5/Upper Caves | Learned location of 1 exit from Factory 25425 | -5/Upper Caves | Discovered new exit (range 9) 25449 | -5/Upper Caves | Entered another Upper Caves area 25449 | -5/Upper Caves | Accompanied by 1 ally (Warbot) 25581 | -5/Upper Caves | Spotted B-75 Beast 25641 | -5/Upper Caves | Destroyed B-75 Beast 25781 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25822 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 25851 | -5/Upper Caves | Destroyed 7 combat bots 26005 | -5/Upper Caves | Destroyed 9 combat bots 26007 | -5/Upper Caves | Lost 3 parts (1p2u) 26067 | -5/Upper Caves | Discovered new exit (range 10) 26132 | -5/Upper Caves | Entered Warlord 26845 | -5/Warlord | Build established: Commander-Golem 27051 | -5/Warlord | Found Prototype Special Weapon 27051 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 27189 | -5/Warlord | Met Warlord 27211 | -5/Warlord | Warlord's base attacked by MAIN.C 27219 | -5/Warlord | Found Prototype Reactor 27219 | -5/Warlord | Identified Vortex Chain Reactor 27234 | -5/Warlord | Found Prototype Processor 27234 | -5/Warlord | Identified Exp. Core Analyzer 27258 | -5/Warlord | Found Prototype Hackware 27516 | -5/Warlord | Build established: Commander-Mutant 27561 | -5/Warlord | Warlord forces counterattacked 27584 | -5/Warlord | Spotted Striker 27602 | -5/Warlord | Spotted Executioner 27645 | -5/Warlord | Spotted B-86 Titan 27648 | -5/Warlord | Spotted Executioner 27697 | -5/Warlord | Found Prototype Device 27697 | -5/Warlord | Identified Adv. Kinecellerator 27721 | -5/Warlord | Spotted Executioner 27757 | -5/Warlord | Discovered new exit (range 15) 27819 | -5/Warlord | Spotted Executioner 27886 | -5/Warlord | Warlord base infiltrated, sounded retreat 28070 | -5/Warlord | Entered Proximity Caves 28070 | -4/Proximity Caves | Accompanied by 5 allies 28263 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 28714 | -4/Proximity Caves | Discovered exit to Factory (range 5) 28727 | -4/Proximity Caves | Build established: Mutant 28812 | -4/Proximity Caves | Entered Factory 28812 | -4/Factory | Accompanied by 1 ally 28812 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 28813 | -4/Factory | Identified exit to Upper Caves 29376 | -4/Factory | Found Prototype Hackware 29393 | -4/Factory | Identified Exp. System Shield 29419 | -4/Factory | Discovered new exit (range 14) 29588 | -4/Factory | Identified System Mapper 29590 | -4/Factory | Identified exit to Armory 29812 | -4/Factory | First assault squad dispatched 29951 | -4/Factory | Destroyed 18 combat bots 29962 | -4/Factory | Found Prototype Processor 29962 | -4/Factory | Identified Exp. Melee Analysis Suite 30252 | -4/Factory | Build established: Hacker-Mutant 30566 | -4/Factory | Entered Upper Caves 30658 | -4/Upper Caves | Build established: Hacker-Golem 31236 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 31455 | -4/Upper Caves | Discovered new exit (range 9) 31471 | -4/Upper Caves | Encountered a Warlord checkpoint 31570 | -4/Upper Caves | Entered another Upper Caves area 31718 | -4/Upper Caves | Encountered a Warlord checkpoint 31964 | -4/Upper Caves | Learned 4 Research zone layouts 32253 | -4/Upper Caves | Discovered new exit (range 7) 32270 | -4/Upper Caves | Entered Zhirov 32272 | -4/Zhirov | Discovered new exit (range 3) 32310 | -4/Zhirov | Met Zhirov 32348 | -4/Zhirov | Learned location of Quarantine (-3) 32348 | -4/Zhirov | Learned location of Testing (-2) 32348 | -4/Zhirov | Learned location of Command (-1) 32369 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 32401 | -4/Zhirov | Found Alien Artifact 32401 | -4/Zhirov | Identified Integrated Reactor 32401 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 32432 | -4/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 32562 | -4/Zhirov | Found Alien Artifact 32575 | -4/Zhirov | Build established: Hacker-Mutant 33057 | -4/Zhirov | Entered Proximity Caves 33078 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 33122 | -3/Proximity Caves | Destroyed 8 combat bots 33137 | -3/Proximity Caves | Build established: Hacker-Golem 33650 | -3/Proximity Caves | Discovered new exit (range 15) 33881 | -3/Proximity Caves | Entered Research 33881 | -3/Research | Evolved 2 slots: Utility x2 33882 | -3/Research | Identified exit to Research 33883 | -3/Research | Loaded intel: 4 garrison access locations 34307 | -3/Research | Found Adv. Powered Armor 34553 | -3/Research | Found Unknown Protection 34553 | -3/Research | Identified Imp. Powered Armor 34839 | -3/Research | Repaired Broken Exp. Cooling System? 34910 | -3/Research | Repaired Hvy. Treads? 35278 | -3/Research | Cargo convoy interrupted 35826 | -3/Research | Found Prototype Slashing Weapon 35826 | -3/Research | Identified Nanosword 35914 | -3/Research | Identified exit to Quarantine 36578 | -3/Research | Entered Quarantine 36621 | -3/Quarantine | System corruption reached 10% 36748 | -3/Quarantine | Cryocooling Duct disabled 36763 | -3/Quarantine | Ambient heat levels rising (+20) 36763 | -3/Quarantine | Non-combat units ordered to evacuate 37012 | -3/Quarantine | Garrison activated, responded to threat 37279 | -3/Quarantine | Cryocooling Duct disabled 37294 | -3/Quarantine | Ambient heat levels rising (+20) 37294 | -3/Quarantine | Combat units ordered to evacuate 37394 | -3/Quarantine | Quarantine Guard activated 37599 | -3/Quarantine | Spotted Quarantine Guard 37610 | -3/Quarantine | Destroyed Quarantine Guard 37633 | -3/Quarantine | Spotted Quarantine Guard 37640 | -3/Quarantine | Spotted Quarantine Guard 37643 | -3/Quarantine | Destroyed Quarantine Guard 37650 | -3/Quarantine | Destroyed Quarantine Guard 37771 | -3/Quarantine | Spotted Quarantine Guard 37781 | -3/Quarantine | Destroyed Quarantine Guard 38260 | -3/Quarantine | Spotted Quarantine Guard 38276 | -3/Quarantine | Destroyed Quarantine Guard 38346 | -3/Quarantine | Spotted Quarantine Guard 38359 | -3/Quarantine | Destroyed Quarantine Guard 38635 | -3/Quarantine | Spotted Quarantine Guard 38647 | -3/Quarantine | Destroyed Quarantine Guard 39415 | -3/Quarantine | Discovered exit to Research (range 9) 39415 | -3/Quarantine | Spotted Quarantine Guard 39431 | -3/Quarantine | Destroyed Quarantine Guard 39712 | -3/Quarantine | Spotted Quarantine Guard 39728 | -3/Quarantine | Destroyed Quarantine Guard 39786 | -3/Quarantine | Spotted Quarantine Guard 39834 | -3/Quarantine | Destroyed Quarantine Guard 39889 | -3/Quarantine | Spotted Quarantine Guard 39900 | -3/Quarantine | Destroyed Quarantine Guard 39912 | -3/Quarantine | Spotted Quarantine Guard 39919 | -3/Quarantine | System corruption reached 30% 39936 | -3/Quarantine | Destroyed Quarantine Guard 40067 | -3/Quarantine | Found Alien Artifact 40067 | -3/Quarantine | Identified Dimensional Node Initializer 40067 | -3/Quarantine | Initialized slip node 40077 | -3/Quarantine | Identified Transdimensional Reconstructor 40077 | -3/Quarantine | Warped through subspace to slip node 40096 | -3/Quarantine | Found Alien Artifact 40099 | -3/Quarantine | Found Transdimensional Reconstructor 40104 | -3/Quarantine | Found Transdimensional Reconstructor 40226 | -3/Quarantine | Found Alien Artifact 40234 | -3/Quarantine | Build established: Hacker-Mutant 40364 | -3/Quarantine | Identified Core Reset Matrix 40364 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 40364 | -3/Quarantine | Used Core Reset Matrix 40368 | -3/Quarantine | Detected hypermatrix surge 40368 | -3/Quarantine | Sensed 6 artifacts in vicinity 40573 | -3/Quarantine | Found Subatomic Replicator 40659 | -3/Quarantine | Build established: Hacker-Tank 40718 | -3/Quarantine | Discovered exit to Research (range 9) 40740 | -3/Quarantine | Entered Research 40740 | -2/Research | Warlord forces began assault on 0b10 40740 | -2/Research | Evolved 2 slots: Propulsion x2 40850 | -2/Research | Research machine network offline 40880 | -2/Research | Found Unknown Device 40880 | -2/Research | Identified Quantum Capacitor 40990 | -2/Research | Met up with Warlord 41165 | -2/Research | Build established: Hacker-Mutant 41251 | -2/Research | Spotted Striker 41261 | -2/Research | Destroyed Striker 41400 | -2/Research | Discovered new exit (range 3) 41516 | -2/Research | Spotted Striker 41530 | -2/Research | Destroyed Striker 41718 | -2/Research | Borebot progress halted 41771 | -2/Research | Spotted Striker 41782 | -2/Research | Destroyed Striker 41853 | -2/Research | Found Prototype Processor 41853 | -2/Research | Identified Spectral Analyzer 42026 | -2/Research | Borebot progress halted 42200 | -2/Research | Spotted Striker 42208 | -2/Research | Destroyed Striker 42266 | -2/Research | Spotted Striker 42290 | -2/Research | Destroyed Striker 42329 | -2/Research | Discovered new exit (range 5) 42338 | -2/Research | Identified exit to Access 42377 | -2/Research | Spotted Executioner 42479 | -2/Research | Discovered exit to Access (range 13) 42514 | -2/Research | Spotted Striker 42516 | -2/Research | Spotted Striker 42527 | -2/Research | Destroyed Striker 42528 | -2/Research | Destroyed Striker 42545 | -2/Research | Warlord destroyed during the assault 42545 | -2/Research | Spotted Striker 42552 | -2/Research | Destroyed Striker 42573 | -2/Research | Destroyed 9 combat bots 42651 | -2/Research | Found Quantum Capacitor 42658 | -2/Research | Discovered new exit (range 5) 42666 | -2/Research | Entered Testing 42867 | -2/Testing | Found Prototype Energy Cannon 42867 | -2/Testing | Identified Hpw. Disruptor Cannon 42965 | -2/Testing | First assault squad dispatched 43424 | -2/Testing | Found Prototype Energy Gun 43424 | -2/Testing | Identified Hyp. EM Gauss Rifle 43489 | -2/Testing | P-80 Master assimilated allied Archangel 9a 43714 | -2/Testing | System corruption reached 10% 43771 | -2/Testing | Found Prototype Energy Cannon 43771 | -2/Testing | Identified Imp. Potential Cannon 43834 | -2/Testing | Spotted Fortress 43927 | -2/Testing | Discovered new exit (range 5) 43934 | -2/Testing | Entered Section 7 43935 | -2/Section 7 | Sensed 24 artifacts in vicinity 44034 | -2/Section 7 | Found Microwarp Drive 44061 | -2/Section 7 | Build established: Scavenger-Mutant 44074 | -2/Section 7 | Warped through subspace 44089 | -2/Section 7 | Found Prototype Processor 44201 | -2/Section 7 | Found Prototype Processor 44222 | -2/Section 7 | Identified Exp. Signal Interpreter (x2) 44287 | -2/Section 7 | Found Integrated Mediator 44287 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 44328 | -2/Section 7 | Spotted S7 Guard 44347 | -2/Section 7 | Destroyed S7 Guard 44360 | -2/Section 7 | Found Core Membrane 44360 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 44368 | -2/Section 7 | Found Corrupted Prototype Protection 44368 | -2/Section 7 | Identified Hvy. Regenerative Plating 44464 | -2/Section 7 | First assault squad dispatched 44488 | -2/Section 7 | Spotted B-90 Cyclops 44514 | -2/Section 7 | Destroyed 7 combat bots 44561 | -2/Section 7 | Destroyed B-90 Cyclops 44652 | -2/Section 7 | Spotted Alpha 7 44652 | -2/Section 7 | Spotted Alpha 7 44654 | -2/Section 7 | Spotted B-99 Colossus 44706 | -2/Section 7 | Found LRC Storage 44706 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 44712 | -2/Section 7 | Found LRC Storage 44720 | -2/Section 7 | Found LRC Energy Well 44787 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 44789 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 44791 | -2/Section 7 | Found Transdimensional Reconstructor 44795 | -2/Section 7 | Found Transdimensional Reconstructor 44797 | -2/Section 7 | Found Transdimensional Reconstructor 44807 | -2/Section 7 | Found Terrabomb 44813 | -2/Section 7 | Core integrity fell below 50% 44815 | -2/Section 7 | Used Terrabomb 44828 | -2/Section 7 | Found Integrity Redistributor 44849 | -2/Section 7 | Discovered exit to Access (range 3) 44851 | -2/Section 7 | Entered Access 44851 | -1/Access | Evolved 2 slots: Power x1, Utility x1 44962 | -1/Access | Spotted B-99 Colossus 44964 | -1/Access | Destroyed B-99 Colossus 44991 | -1/Access | Found Prototype Ballistic Gun 44992 | -1/Access | Identified Multirail 45016 | -1/Access | Build established: Alien-Mutant 45101 | -1/Access | First assault squad dispatched 45101 | -1/Access | Warped through subspace 45322 | -1/Access | Destroyed 7 combat bots 45936 | -1/Access | Discovered new exit (range 8) 45941 | -1/Access | Entered Command 46171 | -1/Command | Spotted M Guard 46172 | -1/Command | Destroyed M Guard 46178 | -1/Command | Destroyed Combat Programmer 46179 | -1/Command | Destroyed Combat Programmer 46186 | -1/Command | Spotted M Guard 46198 | -1/Command | Destroyed M Guard 46198 | -1/Command | All MAIN.C guards destroyed 46225 | -1/Command | Found Prototype Device 46225 | -1/Command | Identified AEGIS Remote Shield 46242 | -1/Command | Found Prototype Reactor 46242 | -1/Command | Identified Zero-point Reactor 46249 | -1/Command | Found Prototype Energy Cannon 46250 | -1/Command | Identified Cld. Nova Cannon 46277 | -1/Command | Found Zero-point Reactor 46282 | -1/Command | Found Zero-point Reactor 46286 | -1/Command | Found Hvy. Regenerative Plating 46289 | -1/Command | Found Cld. Nova Cannon 46305 | -1/Command | Found AEGIS Remote Shield 46321 | -1/Command | Found Hellfire Missile Launcher 46367 | -1/Command | 0b10 Conduit disabled 46371 | -1/Command | Met MAIN.C 46451 | -1/Command | Destroyed MAIN.C Shell 46452 | -1/Command | Build established: Scavenger-Mutant 46452 | -1/Command | MAIN.C activated Command garrisons 46498 | -1/Command | Destroyed MAIN.C 46527 | -1/Command | Discovered new exit (range 28) 46527 | -1/Command | Discovered new exit (range 128) 46527 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 46646 | -1/Command | Found Zero-point Reactor 48911 | -1/Command | Found Corrupted Exp. Targeting Computer 49018 | -1/Command | Found Exp. Targeting Computer 49054 | -1/Command | Build established: Generator-Mutant 49507 | -1/Command | Core integrity fell below 50% 49613 | -1/Command | Build established: Scavenger-Mutant 50378 | -1/Command | Found Singularity Reactor 51462 | -1/Command | Used Subatomic Replicator to replicate Integrity Redistributor 51463 | -1/Command | Used Integrity Redistributor, redistributed integrity to core (+802) 51985 | -1/Command | Found Vortex Chain Reactor 52285 | -1/Command | Build established: Generator-Gunner 53127 | -1/Command | Warped through subspace to slip node 53127 | -1/Command | Discovered new exit (range 4) 53134 | -1/Command | Entered Access_0 53135 | -1/Access_0 | Sensed 3 artifacts in vicinity 53136 | -1/Access_0 | Met Architect 53139 | -1/Access_0 | Destroyed A8 53146 | -1/Access_0 | Architect warped through subspace 53198 | -1/Access_0 | Architect warped through subspace 53220 | -1/Access_0 | Found Corrupted Exp. Powered Armor 53226 | -1/Access_0 | Found Corrupted Exp. Powered Armor 53243 | -1/Access_0 | Subspace Access Node disabled 53257 | -1/Access_0 | Architect warped through subspace 53308 | -1/Access_0 | Architect warped through subspace 53321 | -1/Access_0 | Subspace Access Node disabled 53339 | -1/Access_0 | A6 warped into view 53346 | -1/Access_0 | Destroyed A6 53349 | -1/Access_0 | Architect warped through subspace 53380 | -1/Access_0 | Found Integrated Reactor 53380 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 53387 | -1/Access_0 | Architect warped through subspace 53408 | -1/Access_0 | Build established: Generator-Mutant 53423 | -1/Access_0 | Architect warped through subspace 53470 | -1/Access_0 | Architect warped through subspace 53496 | -1/Access_0 | Found Sigix Corpse 53513 | -1/Access_0 | Architect warped through subspace 53547 | -1/Access_0 | Architect warped through subspace 53577 | -1/Access_0 | Architect warped through subspace 53589 | -1/Access_0 | A5 warped into view 53596 | -1/Access_0 | Destroyed A5 53623 | -1/Access_0 | Architect warped through subspace 53647 | -1/Access_0 | Architect warped through subspace 53668 | -1/Access_0 | Architect warped through subspace 53680 | -1/Access_0 | Subspace Access Node disabled 53704 | -1/Access_0 | Architect warped through subspace 53734 | -1/Access_0 | Architect warped through subspace 53783 | -1/Access_0 | Destroyed 7 combat bots 53806 | -1/Access_0 | Architect warped through subspace 53820 | -1/Access_0 | Destroyed A2 53835 | -1/Access_0 | Architect warped through subspace 53853 | -1/Access_0 | Architect warped through subspace 53872 | -1/Access_0 | Architect warped through subspace 53915 | -1/Access_0 | Subspace Access Node disabled 53938 | -1/Access_0 | Destroyed Architect 53939 | -1/Access_0 | Architect triggered a singularity event 53940 | -1/Access_0 | Warped through subspace to slip node 53940 | -1/Access_0 | Discovered new exit (range 8) 53941 | -1/Access_0 | Released all parts (18) 53944 | *** | Escaped singularity! Last Messages --------------- 53941_ Released Exp. Biometal Heavy Treads. 53941_ Released Zero-point Reactor. 53941_ Zero-point Reactor crushed and broken. 53941_ Released Vortex Chain Reactor. 53941_ Vortex Chain Reactor crushed and broken. 53941_ Released Exp. Targeting Computer. 53941_ Released Adv. Terrain Scan Processor. 53941_ Released Exp. Targeting Computer. 53941_ Released Cld. Nova Cannon. 53941_ Cld. Nova Cannon crushed and broken. 53941_ Released Coolant Network. 53941_ Coolant Network crushed and broken. 53941_ Released Exp. Powered Armor. 53941_ Exp. Powered Armor crushed and broken. 53941_ Released Firepult. 53941_ Firepult crushed and broken. 53941_ Extracted 45 matter. 53942_ A0_COM: 8. 53943_ A0_COM: 7. 53944_ A0_COM: 6. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# * #?????????????????????? | | ??????????????????????#=!=##?????????????????????? | | ??????????????????????##!]!#?????????????????????? | | ??????????????????????#&!!!#?????????????????????? | | ??????????????????????#!!!##?????????????????????? | | ??????????????????????#!!!*#?????????????????????? | | ??????????????????????#*=]##?????????????????????? | | ??????????????????????##!!#??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 180 Coolant Potential 240 Energy Generation 131 Energy Capacity 2230 Matter Stores 683 Matter Capacity 800 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 20 Armor Coverage 2400 Resistance: KI 15 Resistance: TH 15 Resistance: EX 25 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 20 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 8 Evasion (%) 55 Targeting Accuracy 32 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Particle Charging 25 Salvage Targeting 2 Offensive Hacking 20 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Transdimensional Reconstructor Core Reset Matrix Microwarp Drive Integrated Mediator Core Membrane LRC Storage LRC Energy Well Terrabomb Subatomic Replicator Integrity Redistributor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentPotentialMachine Manual? 0 Play Time 12:29:45 Cumulative 1487.4 hours Start 2023.08.25 @ 16:34:34 End 2023.08.27 @ 00:50:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 414 Rogue 414 Adventurer 0 Explorer 0 Win Type 6 Total 85 Types 13/18/16/3/1/2/28/2/2 Lore% 95 Gallery% 97 Achievement% 88 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0126485-4e45-4d89-9eae-e9bccb3c21eb