Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.14 @ 15:46:51 Player: Mingebag Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (792) 792 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (130) 130 TOTAL SCORE: 2922 Bonus ------- Follower Combat Kills 130 Cogmind --------- Core Integrity 0/550 Matter 167/300 Energy 59/100 System Corruption 0% Temperature Cool (32) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit Hacking Suite > --- WEAPON (2) ------- Enhanced Flamer > --- INVENTORY (8) ---- Decoy Drone Bay Light Assault Rifle Light Assault Rifle Light Assault Rifle Mining Claw Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Propulsion Shielding Hacking Suite > --- WEAPON ----------- Light Assault Rifle Advanced EMP Blaster > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Small Storage Unit Large Matter Pod Compact Matter Pod Visual Processing Unit Decoy Drone Bay Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Datajack Enhanced Flamer Mining Claw Mining Claw Mining Claw Heavy Explosive Trap [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Storage Huge Storage Unit Hackware Hacking Suite Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 38 | 6 12 4 2 14 Power 6 | 1 2 . . 3 Engine 6 | 1 2 . . 3 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 2 . . 2 Treads 2 | 2 . . . . Leg 4 | . 2 . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 5 . 1 1 Device . | . . . . . Storage 4 | 1 3 . . . Processor . | . . . . . Hackware 1 | . . . . 1 Protection 3 | . 2 . 1 . Artifact . | . . . . . Weapon 18 | 2 3 4 1 8 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 1 2 . . 4 Ballistic Cannon . | . . . . . Launcher 6 | . 1 1 . 4 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . 2 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 20 | . 6 . . 14 Power 5 | . 1 . . 4 Propulsion 5 | . 2 . . 3 Utility 2 | . 1 . . 1 Weapon 8 | . 2 . . 6 Highest Loss Streak 14 | . 3 . . 14 To Critical Strikes 1 | . . . . 1 Average Backups 18 | 1 17 20 22 17 Power 3 | . 2 4 4 3 Propulsion 2 | . 3 2 2 . Utility 5 | . 4 6 6 4 Weapon 7 | . 6 7 9 8 Tool/Special . | . . . . . Unused Backups 12 | . 4 1 . 7 Power . | . . . . . Propulsion 3 | . 3 . . . Utility 5 | . . . . 5 Weapon 3 | . 1 1 . 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 97 | . 96 100 99 77 Engine 13 | . 13 14 14 9 Treads 9 | . 20 . . . Leg 18 | . 7 28 28 25 Storage 14 | . 15 14 14 9 Protection 11 | . 9 14 13 7 Energy Gun 3 | . 7 . . . Ballistic Gun 13 | . 18 9 11 6 Launcher 1 | . 2 . . 9 Special Weapon 2 | . . 3 8 . Slashing Weapon 6 | . . 15 7 . Peak Build Rating 18 | 6 9 13 13 18 Average Rating 9 | 4 8 10 11 13 On Entrance 7 | . 6 9 13 11 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 97 | 11 91 90 90 97 Greatest Support 40 | 40 40 20 20 40 Greatest Overweight (x) 26 | 1 4 4 4 26 Average Overweight (x) 2 | . 1 4 4 2 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 7 22 25 25 23 Most Carried 25 | 4 22 25 25 24 Average Carried 20 | 1 17 24 24 19 Final Capacity 25 | 8 25 25 25 8 Final Carried 25 | 4 20 25 24 7 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1250 | 170 668 132 . 280 Remotely . | . . . . . Salvage Created 838 | . 496 99 . 243 Parts 58 | . 34 6 . 18 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 11 | . . . 11 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 19 | . 11 4 . 4 Melee 1 | . . 1 . . Guns 10 | . 9 1 . . Cannons 1 | . . 1 . . AOE 7 | . 2 1 . 4 Classes Destroyed 8 | . 6 . . 2 Worker 3 | . 2 . . 1 Builder 2 | . . . . 2 Hauler 2 | . 1 . . 1 Operator 2 | . 2 . . . Watcher 3 | . 2 . . 1 Swarmer 4 | . 3 1 . . Grunt 15 | . 8 3 . 4 Hunter 1 | . . . . 1 Best Kill Streak 6 | . 3 2 . 6 Combat Bots Only 4 | . 2 2 . 4 Max Kills in Single Turn 3 | . 3 1 . 2 Gunslinging . | . . . . . Exploded 2 | . 2 1 . 2 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 255 | . 84 40 . 131 Missed 63 | . 21 8 . 34 Hits 192 | . 63 32 . 97 Projectile 192 | . 63 32 . 97 Critical Strikes 3 | . 1 . . 2 Damage Taken 2698 | . 839 320 . 1539 Core 689 | . 71 62 . 556 Absorbed by Shields . | . . . . . Redirected to Shielding 102 | . 26 21 . 55 Core Remaining (%) 73 | 100 . . 46 . Volleys Fired 90 | . 50 14 . 26 Largest 2 | . 2 2 . 2 Hottest 100 | . 70 100 . 80 Shots Fired 163 | . 100 19 . 44 Gun 144 | . 99 13 . 32 Cannon . | . . . . . Launcher 13 | . 1 2 . 10 Special 6 | . . 4 . 2 Kinetic 112 | . 67 13 . 32 Thermal 38 | . 32 4 . 2 Explosive 13 | . 1 2 . 10 Electromagnetic . | . . . . . Robot Hit Streak 15 | . 15 11 . 7 Robot Miss Streak 5 | . 4 2 . 5 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 93 | . 61 13 . 19 Core Hits 64 | . 30 10 . 24 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Burn 1 | . . 1 . . Melee Attacks 20 | . . 4 16 . Impact . | . . . . . Slashing 20 | . . 4 16 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . 1 . . Damage Inflicted 1751 | . 788 205 . 758 Guns 876 | . 697 72 . 107 Cannons . | . . . . . Explosions 795 | . 91 75 . 629 Melee 23 | . . 23 . . Ramming . | . . . . . Kinetic 665 | . 486 72 . 107 Thermal 319 | . 262 35 . 22 Explosive 744 | . 40 75 . 629 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 23 | . . 23 . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 64 | . 64 . . . Projectiles . | . . . . . Explosions 64 | . 64 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 228 | . 187 . . 41 Shots 4 | . 2 . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 222 | . 222 77 . 32 Average Temperature 46 | . 51 32 . 11 Received Heat Transfer 882 | . 228 114 . 540 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 2 1 . . Heat Transferred 1239 | . 679 400 . 160 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 176 | . 132 176 . 81 Initial 23 | . . 23 . . Average 43 | . 46 46 . 13 Influence Increases 983 | . 429 348 . 206 Destroy 0b10 Robot/C 540 | . 220 240 . 80 Destroy 0b10 Robot/NC 60 | . 35 . . 25 Destroy Leader 120 | . 46 50 . 24 Allied During Kill 32 | . . 32 . . Successful Hack 8 | . 8 . . . Disable Machine 75 | . 60 . . 15 Destroy Structure 103 | . 60 11 . 32 Lose Combat Pursuer 45 | . . 15 . 30 Influence Decreases 912 | . 368 299 110 135 Entered New Map 96 | . . 38 58 . Time Decay 646 | . 308 221 52 65 Lost Part 130 | . 60 . . 70 Lost Ally 40 | . . 40 . . Squads Dispatched 4 | . 2 . . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 2 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 20 13 . 13 Peak Tracking Total 7 | . 3 3 . 7 Tactical Retreats 3 | . . 1 . 2 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 5 | . 5 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 2 | . . 2 . . Triggered . | . . . . . Most Traps Carried 5 | . . 5 1 1 Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 5 | . 4 . . 1 Max in Single Turn 4 | . 4 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 4 | . 3 1 . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 8 1 . . Successful 5 | . 4 1 . . Failed 4 | . 4 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 1 . . Open Door 1 | . . 1 . . Emergency Access Points 1 | . 1 . . . Locate Traps 1 | . 1 . . . Reprogram Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 1 1 Highest-Rated Group 40 | . . 40 8 8 Highest-Rated Ally 16 | . . 16 8 8 Total Orders . | . . . . . Ally Attacks 38 | . . 35 . 3 Total Damage 327 | . . 306 . 21 Kills 8 | . . 8 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 4564 | 74 2025 1774 416 275 Spaces Moved 1205 | 42 600 415 91 57 Core 9 | 6 . . . 3 Treads 512 | 36 476 . . . Legs 684 | . 124 415 91 54 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 400 400 100 Average Speed 334 | 147 295 400 400 294 Slowest Speed 1350 | 160 480 400 400 1350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 71 89 5 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug 1 | . . 1 . . Terrain Destroyed 126 | . 78 14 . 34 Melee 1 | . . 1 . . Projectile . | . . . . . AOE 125 | . 78 13 . 34 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1548 | 51 759 506 113 119 Wait 112 | . 53 51 3 5 Move 1201 | 41 599 414 90 57 Hop . | . . . . . Pick Up 48 | 4 31 10 . 3 Fast Attach 13 | 6 4 . . 3 Attach 19 | . 7 1 1 10 Detach . | . . . . . Swap 24 | . 6 5 2 11 Drop 20 | . 9 6 1 4 Fire 90 | . 50 14 . 26 Melee 19 | . . 3 16 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 2 | . . 2 . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 38 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Build established: Mutant 816 | -10/Materials | Discovered new exit (range 11) 1170 | -10/Materials | Discovered new exit (range 3) 1201 | -10/Materials | Lost 3 parts (1u2w) 1440 | -10/Materials | Discovered new exit (range 13) 1600 | -10/Materials | Lost 3 parts (1p2n) 2100 | -10/Materials | Entered Mines 2285 | -10/Mines | Found a hidden stash of uninstalled traps 2416 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2688 | -10/Mines | Learned Materials stockpile data 2696 | -10/Mines | Discovered new exit (range 4) 2796 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3175 | -10/Mines | Discovered new exit (range 7) 3398 | -10/Mines | Core integrity fell below 50% 3598 | -10/Mines | Found the Drone Emporium 3617 | -10/Mines | Found Prototype Device 3814 | -10/Mines | Discovered new exit (range 15) 3874 | -10/Mines | Entered Subcaves 3874 | -10/Subcaves | Accompanied by 1 ally 3999 | -10/Subcaves | Discovered new exit (range 11) 4290 | -10/Subcaves | Entered Materials 4290 | -8/Materials | Accompanied by 1 ally 4290 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 4532 | -8/Materials | Core integrity fell below 50% 4548 | -8/Materials | Core integrity fell below 20% 4565 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 04544_ Slug penetrates Wall. 04545_ U-05 Engineer builds a Wall. 04547_ U-05 Engineer destroyed. 04547_ Penetrated by Slug. 04548_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 04549_ K-01 Serf collects debris. 04550_ The unstable cave ceiling collapses. 04550_ G-47 Trooper destroyed. 04550_ Penetrated by Slug. 04550_ Critical hit (Destroy). 04550_ Grenade Launcher destroyed. 04553_ K-01 Serf collects debris. 04555_ Acquired Grenade Launcher. 04556_ K-01 Serf collects debris. 04556_ Penetrated by Slug. 04557_ The unstable cave ceiling collapses. 04560_ K-01 Serf collects debris. 04564_ G-47 Trooper heat damages Particle Gun. 04565_ Grenade Launcher destroyed. 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T????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- You Again Challenges ------------ None Game ------ Seed ConcussiveDirectedChainsaw Manual? 0 Play Time 00:33:54 Cumulative 16.1 hours Start 2026.08.14 @ 15:12:26 End 2026.08.14 @ 15:46:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b9e5770-71fd-40c0-9f8e-9a4638253fa2