Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.21 @ 17:06:02 Player: Ceorik Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (46) 230 Value Destroyed (1661) 1661 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (836) 836 TOTAL SCORE: 5967 Bonus ------- High Alert Combat Kills 91 Follower Combat Kills 745 Cogmind --------- Core Integrity 0/700 Matter 282/300 Energy 160/160 System Corruption 9% Temperature Cool (12) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Small Storage Unit Signal Interpreter Melee Analysis Suite Force Booster > --- WEAPON (5) ------- Impact Mace Greatsword > --- INVENTORY (8) ---- Micro Nuclear Core Improved Titanium Leg Improved Titanium Leg Force Booster Reactive Plating System Shield Missile Launcher Great Axe Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Weapon Shielding Improved Medium Armor Plating Makeshift Kinetic Plating > --- WEAPON ----------- Concussive RPG 1B-0RG's Assimilator > --- INVENTORY -------- Nuclear Core Micro Nuclear Core Improved Sensor Array Melee Analysis Suite Improved Medium Armor Plating EM Disruption Field High-powered Shotgun Greatsword [Rating: 101] Favorites ----------- Power Meta Core Engine Ion Engine Power Core Meta Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Signal Interpreter Device Improved Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Greatsword Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Impact Weapon Impact Mace Slashing Weapon Greatsword Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Slots Evolved 6 | . . . . 4 2 . . Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 2 | . . . . 1 1 . . Weapon 3 | . . . . 2 1 . . Parts Attached 63 | 7 1 5 5 7 3 . 35 Power 5 | 1 . . 1 . . . 3 Engine 1 | 1 . . . . . . . Core 4 | . . . 1 . . . 3 Reactor . | . . . . . . . . Propulsion 14 | 2 . . 1 3 . . 8 Treads 7 | 2 . . 1 3 . . 1 Leg 7 | . . . . . . . 7 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 2 1 3 . 3 2 . 8 Device 3 | 1 . . . 1 . . 1 Storage 4 | 1 1 1 . . . . 1 Processor 3 | . . 1 . . . . 2 Hackware . | . . . . . . . . Protection 9 | . . 1 . 2 2 . 4 Artifact . | . . . . . . . . Weapon 25 | 2 . 2 3 1 1 . 16 Energy Gun 2 | 1 . 1 . . . . . Energy Cannon 3 | . . . . . . . 3 Ballistic Gun 4 | 1 . 1 . . . . 2 Ballistic Cannon 5 | . . . 1 . . . 4 Launcher 3 | . . . 1 . 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . 1 . . . 1 Slashing Weapon 5 | . . . . . . . 5 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . Unidentified Prototypes 4 | . . . . 1 . . 3 Parts Lost 19 | . . . . . . 6 13 Power 2 | . . . . . . . 2 Propulsion 6 | . . . . . . 2 4 Utility 6 | . . . . . . 3 3 Weapon 5 | . . . . . . 1 4 Highest Loss Streak 6 | . . . . . . 6 3 To Critical Strikes . | . . . . . . . . Average Backups 7 | 1 4 7 9 8 8 6 5 Power . | . 1 1 . 1 2 1 . Propulsion . | . . . . . . . . Utility 3 | . 1 4 4 3 5 4 3 Weapon 1 | . 1 2 2 2 1 1 1 Tool/Special . | . . . . . . . . Unused Backups 28 | . 1 . 3 3 3 5 13 Power 3 | . . . 1 . . 1 1 Propulsion 2 | . . . . . . . 2 Utility 16 | . . . 2 3 2 4 5 Weapon 7 | . 1 . . . 1 . 5 Tool/Special . | . . . . . . . . Average Slot Usage (%) 81 | . 100 100 96 64 74 45 79 Engine 4 | . 14 14 12 . . . . Core 4 | . . . 1 7 6 6 5 Treads 17 | . 28 28 27 21 25 11 5 Leg 4 | . . . . . . . 13 Device 2 | . 14 1 . 3 . . 3 Storage 7 | . 14 14 13 7 6 3 3 Processor 8 | . . 8 13 7 6 6 9 Protection 8 | . . 4 . 9 17 8 11 Energy Gun 3 | . 14 17 2 . . . . Ballistic Gun 2 | . 14 10 3 . . . . Ballistic Cannon 4 | . . . 10 . . . 8 Launcher 2 | . . . 2 . 6 3 2 Impact Weapon 2 | . . . 9 . . . 3 Slashing Weapon 3 | . . . . . . . 8 Special Melee Weapon 1 | . . . . 6 6 4 . Peak Build Rating 101 | 9 9 11 26 92 101 101 58 Average Rating 47 | 6 9 8 12 88 100 66 45 On Entrance 32 | . 9 9 9 26 92 101 15 Avg Prop Armor Cover (%) 5 | . . . . . . . 5 Naked Turns . | . . . . . . . . Heaviest Build 87 | 15 15 21 25 79 87 87 50 Greatest Support 82 | 40 40 40 40 82 82 82 54 Greatest Overweight (x) 25 | . . . . 1 1 25 3 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 25 | 8 25 10 10 10 10 10 8 Average Capacity 8 | 7 8 9 10 10 10 7 6 Most Carried 10 | 4 7 8 10 10 10 10 8 Average Carried 7 | 1 4 7 9 8 9 7 5 Final Capacity 10 | 8 8 10 10 10 10 5 8 Final Carried 10 | 3 7 8 10 10 10 5 8 Class Distribution -------------------- 78% | Mutant 12% | Tank 8% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Matter Collected 2042 | 270 21 85 14 710 232 . 710 Remotely . | . . . . . . . . Salvage Created 1610 | 163 74 128 126 . . . 1119 Parts 80 | 14 6 10 7 . . . 43 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 3 | . . . 3 . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Combat Hostiles Destroyed 34 | . 3 3 4 . . . 24 Melee 14 | . . . . . . . 14 Guns 7 | . 3 3 1 . . . . Cannons 7 | . . . 3 . . . 4 AOE 1 | . . . . . . . 1 Classes Destroyed 12 | 3 2 . 2 . . . 5 Worker 3 | 1 . . . . . . 2 Tunneler 4 | 3 . 1 . . . . . Hauler 1 | . . . . . . . 1 Recycler 3 | 1 . . . . . . 2 Mechanic 1 | . . . . . . . 1 Swarmer 8 | . 2 . . . . . 6 Grunt 10 | . 1 3 . . . . 6 Sentry 4 | . . . 1 . . . 3 Specialist 2 | . . . . . . . 2 Hunter 1 | . . . . . . . 1 Programmer 6 | . . . . . . . 6 Subdweller 3 | . . . 3 . . . . Best Kill Streak 6 | 4 2 2 3 . . . 6 Combat Bots Only 6 | . 2 2 3 . . . 6 Max Kills in Single Turn 2 | 1 1 1 1 . . . 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Hostile Shots Fired 417 | . 16 19 14 22 6 11 329 Missed 127 | . 5 5 3 5 . 1 108 Hits 290 | . 11 14 11 17 6 10 221 Melee 10 | . . . . . . 10 . Projectile 280 | . 11 14 11 17 6 . 221 Critical Strikes 11 | . . . . . . 5 6 Damage Taken 4929 | . 102 285 294 293 129 464 3362 Core 839 | . 10 31 53 35 18 98 594 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 117 | . . 26 . 31 . 21 39 Ignored by Resistances 9 | . . . . . . 9 . Regen/Repaired (Parts) 75 | . . . . 68 7 . . Core Remaining (%) 85 | 100 . . 62 93 . . . Volleys Fired 69 | 11 8 13 17 . . 1 19 Largest 4 | 1 2 2 2 . . 1 4 Hottest 148 | 40 60 105 85 . . . 148 Shots Fired 135 | 11 15 26 23 . . 1 59 Gun 56 | 11 15 26 2 . . . 2 Cannon 72 | . . . 15 . . . 57 Launcher 7 | . . . 6 . . 1 . Special . | . . . . . . . . Kinetic 87 | . 7 5 16 . . . 59 Thermal 11 | . . 10 1 . . . . Explosive 7 | . . . 6 . . 1 . Electromagnetic 30 | 11 8 11 . . . . . Robot Hit Streak 7 | 7 6 5 3 . . . 5 Robot Miss Streak 6 | 1 4 6 2 . . 1 5 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 131 | 10 8 11 8 . . . 94 Core Hits 48 | 5 4 7 5 1 . 2 24 Critical Kills 2 | . . . 2 . . . . Critical Parts Destroyed 6 | . . . . . . . 6 Critical Strikes 21 | . . . 3 . . . 18 Burn 1 | . . . 1 . . . . Destroy 2 | . . . 2 . . . . Blast 4 | . . . . . . . 4 Smash 6 | . . . . . . . 6 Sever 8 | . . . . . . . 8 Melee Attacks 100 | . . . 5 . . . 95 Impact 35 | . . . 5 . . . 30 Slashing 65 | . . . . . . . 65 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . . . 5 Combat Hostiles . | . . . . . . . . Follow-up Attacks 10 | . . . . . . . 10 Damage Inflicted 5615 | 138 104 268 301 10 . 133 4661 Guns 431 | 138 104 161 17 . . . 11 Cannons 1028 | . . . 141 . . 11 876 Explosions 547 | . . 95 143 . . 122 187 Melee 3587 | . . . . . . . 3587 Ramming 22 | . . 12 . 10 . . . Kinetic 1122 | . 66 28 141 . . . 887 Thermal 350 | . . 146 17 . . . 187 Explosive 265 | . . . 143 . . 122 . Electromagnetic 258 | 138 38 82 . . . . . Impact 1052 | . . . . . . 11 1041 Slashing 2546 | . . . . . . . 2546 Piercing . | . . . . . . . . Highest Corruption 9 | . . . . 2 . . 9 Average Corruption 4 | . . . . 1 . . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 43 | . . . . 3 . . 40 Message Errors 14 | . . . . . . . 14 Matter Fused 8 | . . . . 1 . . 7 Heat Flow Errors 7 | . . . . . . . 7 Energy Discharges 5 | . . . . 1 . . 4 Parts Rejected 2 | . . . . . . . 2 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 6 | . . . . 1 . . 5 Overload Shots . | . . . . . . . . Overflow Damage 1157 | . . . . . . . 1157 Projectiles 6 | . . . . . . . 6 Explosions 212 | . . . . . . . 212 Melee 939 | . . . . . . . 939 Knockbacks 24 | . . . 2 . . . 22 Impact 6 | . . . . . . . 6 Kinetic 16 | . . . 2 . . . 14 Secondary 2 | . . . . . . . 2 Self-Inflicted Damage 509 | . . 86 33 . . 27 363 Shots 8 | . . 2 1 . . 1 4 Rammed 5 | . . 3 . 2 . . . Targets Rammed 6 | . . 4 . 2 . . . Kicked . | . . . . . . . . Crushed 1 | . . 1 . . . . . Highest Temperature 439 | . 18 269 . . . . 439 Average Temperature 111 | . 12 78 . . . . 132 Received Heat Transfer 630 | . 18 105 60 18 36 . 393 Effects 2 | . . . . . . . 2 Energy Bleed 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 6 | . . . . . . . 6 Combat Hostiles 5 | . . . . . . . 5 Parts Fried 4 | . . . . . . . 4 Impact Corruptions 25 | . . . . . . . 25 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 2 . . . . Heat Transferred 522 | . . 261 111 . . . 150 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Maximum Alert Level 2 | . . . . 1 . . 2 Low Security (%) 85 | 100 100 100 . 75 100 100 75 Level 1 8 | . . . . 24 . . 10 Level 2 5 | . . . . . . . 14 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 558 | 10 60 61 . 301 106 . 558 Initial 106 | . . . . . 106 . . Average 67 | 2 17 7 . 89 21 . 114 Influence Increases 1975 | 25 95 195 22 523 141 3 971 Destroy 0b10 Robot/C 1080 | . 60 120 20 340 60 . 480 Destroy 0b10 Robot/NC 85 | 25 . 5 . 10 15 . 30 Destroy Leader 280 | . 20 30 . 74 14 . 142 Allied During Kill 75 | . . 10 2 50 13 . . Successful Hack 90 | . . . . 18 24 . 48 Disable Machine 135 | . 15 . . 15 15 . 90 Destroy Structure 95 | . . 15 . 1 . 3 76 Partial Spotted 15 | . . . . 15 . . . Lose Combat Pursuer 120 | . . 15 . . . . 105 Influence Decreases 1438 | 25 95 195 22 288 375 4 434 Entered New Map 130 | . . . . . 129 1 . Time Decay 1132 | 25 95 175 22 248 231 3 333 Lost Part 101 | . . . . . . . 101 Lost Ally 75 | . . 20 . 40 15 . . Squads Dispatched 14 | . 1 . . 2 1 . 10 Investigation 1 | . 1 . . . . . . Extermination 6 | . . . . . 1 . 5 Reinforcement 7 | . . . . 2 . . 5 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Distress Signals 5 | . 1 . . 3 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 90 | . 5 7 4 24 6 6 38 Peak Tracking Total 6 | . 3 3 3 5 2 6 5 Tactical Retreats 6 | . . 1 . . . . 5 Traps | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Traps Triggered 5 | . 1 . . 2 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Machines Disabled 11 | . 1 . 2 1 1 . 6 Max in Single Turn 6 | . 1 . 2 . . . 6 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Machines Accessed 16 | . 2 . 1 4 4 . 5 Terminals 7 | . 1 . . 3 1 . 2 Fabricators 3 | . . . . . . . 3 Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 3 | . . . . 1 2 . . Garrison Access . | . . . . . . . . Total Hacks 44 | . 4 . 9 11 11 . 9 Successful 25 | . 2 . 9 8 3 . 3 Failed 19 | . 2 . . 3 8 . 6 Catastrophic 4 | . 1 . . . 1 . 2 Database Lockouts . | . . . . . . . . Manual 17 | . 2 . . 5 3 . 7 Terminals 17 | . 2 . . 8 3 . 4 Fabricators 5 | . . . . . . . 5 Repair Stations 2 | . . . . . 2 . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 9 | . . . . 3 6 . . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . . . 9 3 . . . Record 9 | . . . 8 1 . . . Alert Level 1 | . . . . 1 . . . Dispatch Records 1 | . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks 1 | . . . . . 1 . . Scan Component 1 | . . . . . 1 . . Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 4 | . . . . 2 2 . . Insert Component 2 | . . . . 1 1 . . Analyze 1 | . . . . 1 . . . Retrieve Study 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . . . . 3 . . 1 Terminals 4 | . . . . 3 . . 1 Botnet 4 | . . . . 3 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 1 . . 4 4 . 4 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . 10 . . . . . . Parts Scanalyzed 2 | . . . . 1 1 . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 2 | . . . . . 2 . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 2 . . . . Highest-Rated Group 40 | . . 40 24 . . . . Highest-Rated Ally 16 | . . 16 16 . . . . Total Orders 2 | . . . . 2 . . . DROP 2 | . . . . 2 . . . Ally Attacks 209 | . . 5 6 144 52 2 . Total Damage 3273 | . . 63 62 2142 945 61 . Kills 28 | . . 3 . 19 6 . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . 1 . . . . Borg Created 7 | . . . . 6 1 . . Largest Collective 4 | . . . . 4 1 . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Active Infowar (turns) 2111 | 51 282 119 . 684 . . 975 Sensors 1659 | . . . . 684 . . 975 Terrain 452 | 51 282 119 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Turns Passed 7820 | 120 282 1394 788 1310 923 166 2837 Spaces Moved 3644 | 58 148 642 447 593 372 95 1289 Core 90 | 10 . . . . . 56 24 Treads 2629 | 48 148 642 447 593 372 39 340 Legs 925 | . . . . . . . 925 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 156 156 100 100 Average Speed 171 | 141 160 160 160 184 235 173 158 Slowest Speed 1300 | 160 160 160 160 240 236 1300 270 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 38 | 4 32 97 22 45 10 72 25 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 3 | . . 3 . . . . . Spaces Dug 19 | . . . 4 . . . 15 Terrain Destroyed 131 | . . 15 25 . . 3 88 Melee 17 | . . . 2 . . . 15 Projectile 18 | . . . 4 . . . 14 AOE 96 | . . 15 19 . . 3 59 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Total 4936 | 85 179 981 490 801 421 96 1883 Wait 905 | . 12 308 . 170 35 . 380 Move 3638 | 57 147 641 446 592 372 94 1289 Hop . | . . . . . . . . Pick Up 100 | 10 7 5 7 15 6 . 50 Fast Attach . | . . . . . . . . Attach 49 | 7 . 1 . 5 3 . 33 Detach 2 | . . 1 . . . . 1 Swap 19 | . 2 4 6 2 . . 5 Drop 54 | . 3 4 9 9 4 1 24 Fire 69 | 11 8 13 17 . . 1 19 Melee 85 | . . . 5 . . . 80 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 6 | . . 4 . 2 . . . Escape Stasis 2 | . . . . . . . 2 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 7 | . . . . 6 1 . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 14) 121 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Met a group of wandering Federalists 329 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 16) 403 | -10/Materials | Entered Mines 410 | -10/Mines | Learned 2 Materials zone layouts 477 | -10/Mines | Discovered new exit (range 8) 508 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 831 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1139 | -10/Mines | Discovered new exit (range 11) 1179 | -10/Mines | Identified exit to Materials 1779 | -10/Mines | Discovered new exit (range 15) 1795 | -10/Mines | Identified exit to Subcaves 1797 | -10/Mines | Entered Subcaves 1797 | -10/Subcaves | Accompanied by 2 allies 1877 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 1880 | -10/Subcaves | Discovered new exit (range 13) 1905 | -10/Subcaves | Identified exit to Materials 1913 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 2069 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2399 | -10/Subcaves | Visited 4L-MR0's lab 2477 | -10/Subcaves | Found Prototype Special Melee Weapon 2492 | -10/Subcaves | Found Meta Core 2495 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 2585 | -10/Subcaves | Entered Materials 2585 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2586 | -8/Materials | Identified exit to Factory 2591 | -8/Materials | Identified 1B-0RG's Assimilator 2827 | -8/Materials | Assimilating Transporter 3a into Collective. 2964 | -8/Materials | Assimilating Scavenger 3a into Collective. 3338 | -8/Materials | Assimilating Trooper 3a into Collective. 3395 | -8/Materials | Assimilating Technician 3a into Collective. 3541 | -8/Materials | Assimilating Commando 3a into Collective. 3676 | -8/Materials | Assimilating Defender 3a into Collective. 3721 | -8/Materials | Discovered exit to Factory (range 7) 3895 | -8/Materials | Entered Factory 3895 | -7/Factory | Accompanied by 4 allies 3895 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4477 | -7/Factory | Discovered new exit (range 15) 4510 | -7/Factory | Identified exit to Factory 4724 | -7/Factory | Assimilating Hacker 4a into Collective. 4818 | -7/Factory | Sucked down chute 4818 | -7/Factory | Entered Waste 4823 | -7/Waste | 1 allies followed down the chute 4830 | -7/Waste | Spotted C-40 Crusher 4837 | -7/Waste | Spotted C-40 Crusher 4854 | -7/Waste | Spotted C-40 Crusher 4887 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4897 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4908 | -7/Waste | Crushed by Compactor (1 part destroyed) 4911 | -7/Waste | Crushed by Compactor (1 part destroyed) 4935 | -7/Waste | Spotted C-40 Crusher 4948 | -7/Waste | Spotted C-40 Crusher 4956 | -7/Waste | Lost 6 parts (2n3u1w) 4971 | -7/Waste | Discovered new exit (range 13) 4973 | -7/Waste | Spotted C-40 Crusher 4983 | -7/Waste | Identified exit to Factory 4984 | -7/Waste | Entered Factory 6039 | -7/Factory | Crushed by falling debris 6430 | -7/Factory | Build established: Tank 6791 | -7/Factory | Cargo convoy interrupted 7129 | -7/Factory | Core integrity fell below 50% 7162 | -7/Factory | Lost 3 parts (1n1u1w) 7196 | -7/Factory | Core integrity fell below 20% 7560 | -7/Factory | Build established: Gladiator 7765 | -7/Factory | Discovered exit to Factory (range 9) 7821 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 07727_ X-62 Marksman Pulse Rifle severed. 07730_ UPQ5QNEU<0CGMA|E4SNHKFSPP 07730_ Adv. Visual Processing Unit fried. 07730_ X-62 Marksman destroyed. 07734_ Acquired 37 matter. 07756_ 1U=L%UNZGWJKPV4XWPGH5H2Y=AAAQLP 07759_ Dropped Lgt. Nuclear Core. 07765_ EXIT=FOUND: FACTORY 07773_ System corrupted: Imp. Carbon-fiber Leg rejected. 07776_ Destroyed Shock Rifle. 07779_ Greatsword+ follow-up attack on P-60 Hacker. 07779_ Destroyed Shock Rifle. 07799_ P-60 Hacker destroyed. 07802_ Greatsword+ destroyed. 07805_ Acquired Mic. Nuclear Core. 07810_ Imp. Carbon-fiber Leg destroyed. 07813_ System corrupted: Matter fused (-8). 07818_ Acquired Great Axe. 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"""" / #???????????????????? | | #???????? #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 10 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 4 Force Boost 20 Item Schematics ----------------- Med. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Greatsword | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Batter Up I, Locutus Challenges ------------ None Game ------ Seed TransdimensionalWaveBooster Manual? 0 Play Time 01:00:22 Cumulative 39.8 hours Start 2026.02.21 @ 16:01:57 End 2026.02.21 @ 17:06:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d12c7b0-35ec-40bc-a462-03aa3e6cd08c