Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.02 @ 20:06:52 Player: Deppong Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (626) 626 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2556 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 220/400 Matter 300/300 Energy 360/360 System Corruption 9% Temperature Cool (0) Movement Walking (150) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Medium Battery > --- WEAPON (2) ------- Hammer > --- INVENTORY (6) ---- Ion Engine Reinforced Ion Engine Compact Matter Pod (15) Weight Redist. System Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Medium Battery > --- WEAPON ----------- Advanced Beam Cannon Hammer > --- INVENTORY -------- Ion Engine Reinforced Ion Engine Compact Matter Pod Weight Redist. System Improved Grenade Launcher [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Advanced Beam Cannon Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 38 | 9 10 9 5 1 4 Power 8 | 1 3 . 3 1 . Engine 3 | 1 1 . 1 . . Core 5 | . 2 . 2 1 . Reactor . | . . . . . . Propulsion 10 | 4 . 3 1 . 2 Treads 5 | 2 . 3 . . . Leg 5 | 2 . . 1 . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 2 2 1 . . 1 Device 4 | 1 2 . . . 1 Storage 2 | 1 . 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 5 5 1 . 1 Energy Gun 9 | 2 3 4 . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 2 | . 1 . 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . 1 . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 17 | . 6 2 3 . 6 Power 3 | . 1 . 2 . . Propulsion 3 | . . . 1 . 2 Utility 2 | . . . . . 2 Weapon 9 | . 5 2 . . 2 Highest Loss Streak 3 | . 2 2 2 . 3 Average Slot Usage (%) 81 | . 95 81 75 77 81 Core 10 | . 9 9 8 11 11 Treads 10 | . 28 22 6 . . Leg 7 | . . . 4 11 18 Device 11 | . 14 11 11 11 9 Storage 20 | . 14 22 22 22 22 Energy Gun 6 | . 21 7 7 . . Energy Cannon 7 | . . 1 11 11 11 Ballistic Gun 5 | . 1 6 3 11 . Impact Weapon 1 | . . . . . 9 Naked Turns . | . . . . . . Heaviest Build 19 | 11 13 16 19 17 18 Greatest Support 60 | 40 40 60 20 10 20 Greatest Overweight (x) 4 | . . 2 1 1 4 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 Most Carried 6 | 4 6 6 4 5 5 Average Carried 3 | 1 4 5 2 2 3 Final Capacity 6 | 6 6 6 6 6 6 Final Carried 5 | 2 4 4 2 2 5 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Mat Min Exi Min Matter Collected 560 | 227 138 102 43 . 50 Remotely . | . . . . . . Salvage Created 764 | 16 322 160 112 . 154 Parts 38 | 2 16 7 7 . 6 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Combat Hostiles Destroyed 17 | . 7 2 5 . 3 Guns 14 | . 7 2 5 . . Cannons 3 | . . . . . 3 Classes Destroyed 8 | 1 2 3 1 . 1 Worker 2 | . . 1 1 . . Tunneler 1 | 1 . . . . . Recycler 1 | . . 1 . . . Watcher 1 | . 1 . . . . Swarmer 3 | . . . 3 . . Grunt 11 | . 7 . 2 . 2 Brawler 1 | . . . . . 1 Sentry 2 | . . 2 . . . Best Kill Streak 3 | 1 3 2 3 . 3 Combat Bots Only 3 | . 2 1 3 . 3 Max Kills in Single Turn 1 | 1 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Damage Taken 1504 | . 510 287 278 . 429 Core 281 | . 101 31 70 . 79 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 59 . . . . Volleys Fired 113 | 4 41 26 24 . 18 Largest 2 | 2 2 2 2 . 2 Hottest 133 | 90 90 85 133 . 88 Shots Fired 170 | 8 62 42 35 . 23 Gun 136 | 8 62 37 24 . 5 Cannon 34 | . . 5 11 . 18 Launcher . | . . . . . . Special . | . . . . . . Kinetic 32 | . 10 17 . . 5 Thermal 138 | 8 52 25 35 . 18 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | 2 11 9 9 . 8 Robot Miss Streak 12 | 2 3 4 12 . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 109 | 4 38 35 24 . 8 Core Hits 67 | 2 19 19 22 . 5 Critical Hits 4 | . . . 1 . 3 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 2 | . . . 1 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1272 | 50 433 366 264 . 159 Guns 985 | 50 433 283 203 . 16 Cannons 287 | . . 83 61 . 143 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 138 | . 53 69 . . 16 Thermal 1134 | 50 380 297 264 . 143 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Effects 1 | . 1 . . . . Energy Discharges 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 17 | . . 17 . . . Projectiles 17 | . . 17 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 459 | 120 260 53 459 . 292 Average Temperature 94 | 61 75 18 139 . 150 Received Heat Transfer 522 | . 228 90 96 . 108 Effects 5 | . . . 5 . . Shutdowns 1 | . . . 1 . . Interference 3 | . . . 3 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 2113 | 136 934 418 366 . 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Peak Influence 165 | 5 165 65 120 . 40 Initial 25 | . 3 . 25 . . Average 51 | 2 83 19 74 . 38 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Distress Signals 4 | . 2 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 28 | . 13 7 5 . 3 Peak Tracking Total 4 | . 4 4 3 . 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Traps Triggered 4 | . 1 3 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Mat Min Exi Min Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Machines Accessed 6 | . 3 . . 3 . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 9 . . 10 . Successful 12 | . 2 . . 10 . Failed 7 | . 7 . . . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 2 . . 10 . Record 10 | . . . . 10 . Alert Level 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 3 . . . . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Mat Min Exi Min Turns Passed 2315 | 97 411 377 347 798 285 Spaces Moved 1296 | 48 179 182 180 528 179 Core 20 | 7 . 6 . . 7 Treads 487 | 30 179 176 102 . . Legs 789 | 11 . . 78 528 172 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 150 150 150 120 Average Speed 149 | 134 160 159 155 150 125 Slowest Speed 250 | 160 160 160 160 150 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 35 | 5 35 20 40 88 22 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 9 | . . . . . 9 Terrain Destroyed 9 | . . . . . 9 Melee . | . . . . . . Projectile 9 | . . . . . 9 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Total 1516 | 73 245 232 212 536 218 Wait 13 | . 1 2 . . 10 Move 1291 | 47 178 181 179 527 179 Hop . | . . . . . . Pick Up 47 | 11 11 11 3 4 7 Fast Attach . | . . . . . . Attach 36 | 9 8 9 5 1 4 Detach 1 | . 1 . . . . Swap 2 | . 2 . . . . Drop 13 | 2 3 3 1 4 . Fire 113 | 4 41 26 24 . 18 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 10) 395 | -10/Materials | Discovered new exit (range 8) 509 | -10/Materials | Entered another Materials area 509 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 756 | -9/Materials | Discovered new exit (range 5) 886 | -9/Materials | Entered Mines 908 | -9/Mines | Learned location of Zion (-6) 1178 | -9/Mines | Assembled infested the area 1225 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1225 | -9/Mines | Discovered new exit (range 5) 1233 | -9/Mines | Entered Exiles 1278 | -9/Exiles | Met 8R-AWN 1303 | -9/Exiles | Met EX-HEX 1365 | -9/Exiles | Met EX-DEC 1418 | -9/Exiles | Visited The Gauntlet 1428 | -9/Exiles | Build established: Scavenger-Mutant 1656 | -9/Exiles | Discovered new exit (range 10) 1765 | -9/Exiles | Met EX-BIN 1827 | -9/Exiles | Aligned with FarCom system 1828 | -9/Exiles | Given EX-Vault access code 2031 | -9/Exiles | Entered Mines 2074 | -8/Mines | Lost 3 parts (1n1u1w) 2316 | -8/Mines | Crushed by falling debris 2316 | -8/Mines | Self-destructed Last Messages --------------- Acquired Imp. Grenade Launcher. Acquired Com. Matter Pod. U-05 Engineer builds a Wall. T-07 Excavator is excavating. U-05 Engineer builds a Wall. T-07 Excavator is excavating. U-05 Engineer builds a Wall. T-07 Excavator is excavating. U-05 Engineer lays Concrete. T-07 Excavator is excavating. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Crushed by falling debris. Imp. Heat Sink destroyed. System corrupted by crushing effect (+3). Adv. Beam Cannon destroyed. System corrupted by crushing effect (+4). Aluminum Leg destroyed. System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????##### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# ###% | | ??????????????????????????????????????????? ???# | | ??????????????????????????????????????????#????## | | ???????????????????????????????????????????##### | | ??????????????????????????????????????????## | | ?????????????????????????????????????????## | | ?????????????????????????????????????????# ### | | ?????????????????????????????????????????# ##?? | | ?????????????????????????????????????????# #??? | | ????????????????????????????????????????## ##??? | | ???????????????????????????????????????## #???? | | ???????????????????????????????????????# ##???? | | ??????????????????????????#####????????#### #????? | | ????????????????????????### #?????????### ###### | | ???????????????????????## #####?????????# | | ???????????????????????##@## ##????##### ####### | | ???????????????????????# ## #????# #?????# | | ???????????????????????### ##???# #####?????# | | ?????????????????????????# ##### #?????????# | | ????????????sss??????????# #?????????# | | ?????????????????????????## #####?????????# | | ??????????????????????????# ###?????????????# | | ??????????????????????????## #???????????????# | | ???????????????????????????######???????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###??? | | ???????????????????????????????????????????## ##?? | | ???????????????????????????????????????????# ##? | | ???????????????????????????????????????????# ## | | ???????????????????????????????????????????### | | ?????????????????????????????????????????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian One Hack Too Far Shopping List Challenges ------------ None Game ------ Seed FrostDecoderNanovents Manual? 0 Play Time 00:24:40 Cumulative 6.4 hours Start 2021.06.02 @ 18:03:24 End 2021.06.02 @ 20:06:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 1 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e91521a9-a5fa-4ed1-a45d-9206d39db96c