Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.28 @ 20:52:51

Player: saltine

Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (33)       6600
Robots Destroyed (485)     2425
Value Destroyed (23971)    23971
Prototype IDs (57)         1140
Alien Tech Used (7)        1400
Bonus (6334)               6334
              TOTAL SCORE: 46370

 Bonus
-------
High Alert Combat Kills    3062
Follower Combat Kills      2523
Entered Garrisons          200
Network Hubs Disabled      400
Met Imprinter              300
Acquired ECA               300
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Met R17 at Research        2000
Friendly Fire              -4851

 Cogmind 
---------
Core Integrity             0/1600
Matter                     36/300
Energy                     77/100
System Corruption          14%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -1/Access

 Parts 
-------
>          --- POWER (4) --------
               (None)
>          --- PROPULSION (6) ---
               (None)
>          --- UTILITY (12) -----
               (None)
>          --- WEAPON (3) -------
               (None)
>          --- INVENTORY (5) ----
           Energy Well (350)
  Advanced Matter Compressor (0)
           Hellfire Missile Launcher
           Sigix Broadsword

 Peak State 
------------
>              --- POWER ------------
         Heavy Antimatter Reactor
         Micro Antimatter Reactor
               Quantum Reactor
    Reinforced Quantum Reactor
>              --- PROPULSION -------
       Armored Heavy Treads
      Advanced Heavy Treads
               Biometal Heavy Treads
>              --- UTILITY ----------
      Advanced Cooling System
      Advanced Cooling System
               Huge Storage Unit
  Experimental Core Analyzer
       Layered Heavy Armor Plating
               Centrium Medium Armor Plating
               Centrium Medium Armor Plating
               Centrium Medium Armor Plating
               Phase Armor
      Advanced Force Field
>              --- WEAPON -----------
       Compact HERF Cannon
               Sigix Broadsword
>              --- INVENTORY --------
               Fusion Reactor
         Heavy Antimatter Reactor
       Compact Particle Reactor
    Reinforced Quantum Reactor
       Armored Heavy Treads
      Advanced Cooling System
      Advanced Cooling System
               Energy Well
      Advanced Matter Compressor
      Advanced Phase Shifter
         Heavy Reflective Plating
      Advanced Force Field
    Long-range Tractor Beam
               Subatomic Replicator
      Enhanced Nova Cannon
   Hypercooled Linear Accelerator
   Hypercooled Linear Accelerator
               Fusion Bomb Launcher
               Hellfire Missile Launcher
[Rating: 234]

 Favorites 
-----------
Power                      Quantum Reactor
  Engine                   Improved Deuterium Engine
  Power Core               Fission Core
  Reactor                  Quantum Reactor
Propulsion                 Armored Treads
  Treads                   Armored Treads
  Leg                      Aluminum Leg
  Wheel                    Armored Wheel
  Hover Unit               Backup Propulsion III
Utility                    Huge Storage Unit
  Device                   Seismic Detector
  Storage                  Huge Storage Unit
  Processor                Experimental Core Analyzer
  Hackware                 Hacking Suite
  Protection               Centrium Medium Armor Plating
  Artifact                 Phase Armor
Weapon                     Heavy Phase Cannon
  Energy Gun               Medium Laser
  Energy Cannon            Heavy Phase Cannon
  Ballistic Gun            Enhanced Autogun
  Ballistic Cannon         Mini Assault Cannon
  Launcher                 Heavy Missile Launcher
  Special Weapon           Mining Laser
  Impact Weapon            Core Stripper
  Slashing Weapon          Sigix Broadsword
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -9  -9  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Acc 
Slots Evolved              18   | .   .   .   2   .   2   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   2   .   2   2   
  Power                    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   
  Propulsion               4    | .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Utility                  10   | .   .   .   1   .   2   .   .   1   .   .   .   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   1   1   
  Weapon                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Parts Attached             588  | 4   8   6   8   24  5   19  21  44  13  5   12  13  30  13  17  .   29  21  14  9   30  24  32  14  17  15  3   13  1   11  53  23  37  
  Power                    40   | .   .   .   .   2   .   1   1   1   1   .   1   .   4   1   1   .   1   .   .   .   6   .   1   2   .   2   1   .   1   .   9   .   4   
    Engine                 11   | .   .   .   .   2   .   1   1   1   .   .   .   .   4   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Core                   2    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                27   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   6   .   1   2   .   2   1   .   1   .   9   .   3   
  Propulsion               70   | 2   2   .   4   6   2   3   5   8   4   .   2   2   .   4   3   .   2   .   .   .   2   .   .   4   1   .   .   .   .   4   4   2   4   
    Treads                 68   | 2   .   .   4   6   2   3   5   8   4   .   2   2   .   4   3   .   2   .   .   .   2   .   .   4   1   .   .   .   .   4   4   2   4   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  299  | 1   4   4   1   7   3   6   9   23  6   1   6   4   22  5   8   .   17  17  7   6   11  18  23  6   11  7   1   8   .   6   30  5   16  
    Device                 188  | 1   2   2   .   1   1   1   6   20  5   .   2   3   10  3   4   .   11  13  7   5   5   14  21  4   7   3   1   5   .   2   20  4   5   
    Storage                5    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   
    Processor              7    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   1   .   .   1   .   .   .   .   1   .   .   .   .   .   1   1   
    Hackware               12   | .   .   .   .   .   .   2   1   .   .   .   .   .   3   .   .   .   2   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   2   
    Protection             86   | .   .   2   1   6   2   3   2   3   1   1   4   1   8   2   3   .   4   3   .   1   5   3   2   2   2   1   .   3   .   4   10  .   7   
    Artifact               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Weapon                   179  | 1   2   2   3   9   .   9   6   12  2   4   3   7   4   3   5   .   9   4   7   3   11  6   8   2   5   6   1   5   .   1   10  16  13  
    Energy Gun             6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   2   .   .   .   .   1   .   .   
    Energy Cannon          81   | .   .   .   .   .   .   3   .   2   1   1   1   4   3   1   2   .   6   3   1   2   6   4   3   .   4   3   1   5   .   1   5   11  8   
    Ballistic Gun          25   | 1   1   1   3   7   .   3   4   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   
    Ballistic Cannon       16   | .   .   .   .   .   .   .   .   4   .   1   1   .   1   .   1   .   2   1   3   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
    Launcher               43   | .   1   .   .   2   .   3   1   2   1   2   1   3   .   1   1   .   1   .   3   1   3   2   5   .   .   1   .   .   .   .   2   4   3   
    Special Weapon         4    | .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Slashing Weapon        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  40   | .   .   .   .   .   .   .   1   2   .   .   .   1   .   .   2   .   2   .   .   .   7   1   .   3   .   4   .   2   .   1   8   1   5   
  Corrupted Parts          20   | .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   3   .   3   .   .   .   4   .   .   .   .   .   .   .   1   .   6   .   1   
    System Corruption      127  | .   .   .   .   .   .   .   .   .   .   .   .   3   .   7   19  .   24  .   .   .   20  .   .   .   .   .   .   .   14  .   39  .   1   
Parts Lost                 79   | .   1   .   .   6   1   10  10  .   3   .   .   1   2   1   .   .   3   1   1   1   .   .   11  .   2   1   .   .   .   .   5   2   17  
  Power                    11   | .   .   .   .   2   .   1   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   3   .   .   .   .   .   .   .   1   .   2   
  Propulsion               19   | .   .   .   .   .   1   3   3   .   2   .   .   1   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   1   4   
  Utility                  41   | .   1   .   .   1   .   5   6   .   1   .   .   .   1   .   .   .   2   1   1   1   .   .   4   .   2   1   .   .   .   .   3   1   10  
  Weapon                   8    | .   .   .   .   3   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   
  Highest Loss Streak      11   | .   1   .   .   2   1   4   6   .   3   .   .   1   1   1   .   .   3   1   1   1   .   .   11  .   1   1   .   .   .   .   3   1   10  
  To Critical Strikes      4    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   
Average Slot Usage (%)     89   | .   98  100 100 94  89  92  95  98  99  100 99  100 99  96  80  80  80  79  81  85  87  88  83  56  68  72  77  67  78  72  75  81  69  
  Engine                   3    | .   14  14  11  6   9   7   9   7   6   .   .   .   8   13  10  6   3   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   1   
  Core                     1    | .   .   .   .   .   .   .   .   .   .   7   7   7   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   6   8   11  11  11  11  11  10  6   8   9   10  10  10  9   9   13  12  
  Treads                   19   | .   15  .   33  33  26  26  26  29  29  30  29  30  26  22  13  13  13  11  11  11  11  11  9   8   10  10  10  10  10  14  14  16  12  
  Wheel                    1    | .   12  28  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Device                   18   | .   12  11  11  3   4   5   8   27  25  23  22  23  17  19  8   13  12  11  16  21  20  20  25  11  14  29  26  25  26  19  21  20  12  
  Storage                  6    | .   14  14  11  11  9   9   9   7   7   7   7   7   6   6   6   6   6   5   5   5   5   5   4   .   4   5   5   5   5   4   4   4   3   
  Processor                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   6   6   8   6   6   10  11  11  11  11  10  10  5   5   10  10  10  5   4   4   4   
  Hackware                 1    | .   .   .   .   .   .   9   12  .   .   .   .   .   5   .   .   .   6   3   .   .   .   .   .   .   3   .   .   .   .   .   .   .   1   
  Protection               11   | .   .   2   11  18  22  15  11  9   11  15  15  15  9   12  14  13  7   9   11  10  13  13  9   7   8   5   5   5   5   7   9   13  13  
  Energy Cannon            5    | .   .   .   .   .   .   6   .   .   6   6   6   6   6   5   3   6   10  8   5   9   9   10  8   .   6   4   9   .   10  9   8   3   3   
  Ballistic Gun            4    | .   13  22  22  20  18  9   16  9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   3   .   .   .   .   .   .   .   .   
  Ballistic Cannon         2    | .   .   .   .   .   .   .   .   4   7   6   6   7   6   6   5   6   1   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Peak Build Rating          234  | 7   12  14  19  20  22  26  37  60  56  57  60  60  70  67  107 103 118 126 125 124 141 148 159 143 145 148 148 149 150 160 187 214 234 
  Average Rating           87   | 6   9   12  17  18  18  22  26  50  52  55  57  58  65  64  89  102 104 117 119 120 128 141 144 109 137 140 147 135 149 151 173 211 191 
  On Entrance              87   | 6   7   12  13  19  17  21  26  37  52  55  57  57  58  63  67  103 103 113 125 122 122 141 139 30  143 134 140 148 149 150 154 187 212 
Naked Turns                51   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   51  
Heaviest Build             273  | 15  90  97  99  106 113 113 105 119 121 121 127 124 133 133 158 155 163 179 171 170 168 162 162 127 216 189 174 185 185 184 203 205 273 
  Greatest Support         215  | 40  40  24  63  63  63  60  60  104 96  96  104 96  96  110 160 160 160 160 160 160 160 160 160 145 145 145 145 145 145 215 215 215 210 
  Greatest Overweight (x)  4    | .   3   4   1   2   1   2   1   1   1   1   1   1   1   1   2   .   1   1   1   1   1   1   1   1   1   1   1   1   1   1   .   .   1   
  Average Overweight (x)   .    | .   1   3   1   1   1   1   1   1   1   1   1   1   1   1   .   .   .   .   1   .   .   .   .   .   .   .   1   .   1   .   .   .   .   
Largest Inventory Capacity 25   | 8   25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  5   25  25  25  25  25  25  25  25  25  
  Average Capacity         24   | 8   19  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  24  5   23  25  25  25  25  25  25  25  23  
  Most Carried             25   | 8   25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  5   21  25  24  25  25  25  25  25  25  
  Average Carried          23   | 6   17  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  4   15  22  23  24  24  24  24  23  21  
  Final Capacity           25   | 8   25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  5   5   25  25  25  25  25  25  25  25  25  
  Final Carried            25   | 8   25  25  25  23  25  25  25  25  25  25  25  25  25  25  25  25  25  24  24  25  25  25  5   5   21  24  24  24  25  25  25  25  25  

 Class Distribution 
--------------------
 72% | Scavenger-Mutant
 23% | Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Mutant | -9/Materials
           Mutant | -9/Storage
 Commander-Mutant | -8/Materials
 Scavenger-Mutant | -8/Garrison
    Hacker-Mutant | -8/Materials
 Scavenger-Mutant | -7/Factory
 Scavenger-Mutant | -7/Lower Caves
 Scavenger-Mutant | -7/Lower Caves
 Scavenger-Mutant | -7/Zion
 Scavenger-Mutant | -6/Proximity Caves
 Scavenger-Mutant | -6/Factory
 Scavenger-Mutant | -6/Extension
 Scavenger-Mutant | -6/Cetus
 Scavenger-Mutant | -6/Archives
 Scavenger-Mutant | -6/Hub_04(d)
 Scavenger-Mutant | -5/Factory
 Scavenger-Mutant | -5/Upper Caves
 Scavenger-Mutant | -5/Upper Caves
 Scavenger-Mutant | -5/Warlord
 Scavenger-Mutant | -4/Proximity Caves
 Scavenger-Mutant | -4/Factory
 Scavenger-Mutant | -4/Waste
 Scavenger-Mutant | -4/Factory
           Mutant | -4/Upper Caves
           Mutant | -4/Upper Caves
           Mutant | -4/Zhirov
           Mutant | -3/Proximity Caves
 Scavenger-Mutant | -3/Research
           Mutant | -3/Quarantine
 Scavenger-Mutant | -2/Research
 Scavenger-Mutant | -1/Access

 Resources                       | -11  -10  -10  -9   -9   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   
-----------                Run   | Yrd  Mat  Min  Mat  Sto  Mat  Gar  Mat  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Res  Acc  
Matter Collected           12921 | 294  141  75   246  756  117  341  321  1676 307  207  135  308  756  454  298  107  389  403  229  229  637  412  293  248  382  592  35   139  51   107  661  322  1253 
  Remotely                 2090  | .    .    .    .    .    .    .    .    461  .    .    .    .    174  .    .    .    209  217  .    118  309  .    140  .    .    .    .    .    .    .    .    .    462  
Salvage Created            22064 | 261  190  9    353  1345 143  428  666  1396 358  287  .    124  572  822  674  371  511  803  272  189  .    428  1084 .    2579 424  533  167  121  717  2902 1288 2047 
  Parts                    1038  | 23   18   .    23   70   12   32   48   83   22   14   .    3    32   34   31   17   23   32   15   4    .    18   59   .    84   21   15   5    3    33   145  61   58   
Haulers Intercepted        17    | .    2    .    1    1    .    .    1    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    2    2    3    
Recyclers Shooed           9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    2    .    3    .    .    .    .    .    .    .    2    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      70    | .    .    .    .    .    .    .    .    .    10   7    6    2    .    .    .    .    .    .    16   .    .    8    .    .    .    13   4    2    2    .    .    .    .    
  Prevented                26    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    4    13   1    6    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Acc 
Combat Hostiles Destroyed  373  | .   6   1   6   30  2   14  14  33  7   4   .   7   14  15  5   1   9   13  13  4   .   11  15  .   32  9   6   .   2   9   34  26  31  
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Guns                     61   | .   3   1   6   18  2   4   10  16  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Cannons                  138  | .   .   .   .   .   .   4   2   10  4   1   .   1   14  15  .   1   6   9   2   2   .   2   10  .   18  1   3   .   .   5   18  4   6   
  AOE                      108  | .   3   .   .   12  .   6   2   7   3   3   .   6   .   .   1   .   3   .   11  2   .   7   3   .   .   4   .   .   .   .   2   16  17  
Classes Destroyed          27   | 3   3   1   1   3   2   1   2   2   2   1   .   .   .   .   .   .   1   1   .   .   .   1   .   .   .   .   .   .   .   .   1   2   .   
  Worker                   24   | 2   .   .   2   2   .   .   .   4   .   .   .   .   .   .   .   .   1   .   .   .   .   .   5   .   5   .   .   .   .   .   .   1   2   
  Builder                  21   | .   .   .   .   .   1   .   .   3   .   .   .   .   .   .   .   .   1   1   .   .   .   .   6   .   2   .   .   .   .   .   3   1   3   
  Tunneler                 8    | 6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   
  Hauler                   17   | .   2   .   1   1   .   .   1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   2   2   3   
  Recycler                 10   | 1   .   .   .   1   .   .   1   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   3   
  Mechanic                 2    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 11   | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Drone                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  13   | .   1   .   .   1   .   .   .   .   .   .   .   .   .   1   2   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   2   2   1   
  Swarmer                  82   | .   6   .   2   .   .   3   6   15  4   .   .   3   2   4   .   .   .   .   7   .   .   3   .   .   .   4   .   .   .   .   3   14  6   
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Grunt                    111  | .   .   .   .   21  1   4   1   6   1   3   .   3   4   4   .   .   6   3   4   .   .   4   4   .   15  3   4   .   1   3   7   .   9   
  Brawler                  6    | .   .   .   .   1   .   .   1   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   
  Duelist                  9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   4   .   1   .   .   .   .   .   1   
  Sentry                   43   | .   .   .   4   8   1   4   2   6   1   .   .   .   3   4   .   1   .   1   1   .   .   1   1   .   1   .   .   .   .   1   .   3   .   
  Demolisher               1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Specialist               7    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   3   .   .   
  Hunter                   33   | .   .   .   .   .   .   3   1   .   .   .   .   1   1   .   .   .   .   2   .   .   .   .   2   .   6   .   .   .   .   .   4   3   10  
  Programmer               48   | .   .   .   .   .   .   .   .   6   .   .   .   .   4   .   .   .   .   4   1   .   .   1   6   .   5   1   .   .   1   4   10  1   4   
  Heavy                    1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Behemoth                 7    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   1   .   .   .   1   .   .   .   1   1   .   .   .   .   .   1   
  Cetus Guard              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Quarantine Guard         6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   
  Enhanced Grunt           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Lightning                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Striker                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   
  Executioner              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Alpha 7                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Samaritan                4    | .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Guerrilla                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mutant                   1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Commander                1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           29   | 2   3   1   2   10  2   4   4   12  3   3   .   3   2   5   4   5   9   4   7   4   .   7   16  .   14  4   3   .   1   4   8   7   29  
  Combat Bots Only         17   | .   3   1   2   8   2   4   3   6   3   3   .   3   2   5   3   1   7   3   7   4   .   7   5   .   12  4   3   .   1   4   5   7   17  
Max Kills in Single Turn   5    | 1   2   1   1   5   1   3   2   4   3   3   .   1   1   1   2   1   2   1   3   2   .   3   3   .   2   4   1   .   1   1   2   4   4   
  Gunslinging              1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   2   .   .   4   .   3   2   3   3   3   .   1   .   .   1   .   1   .   3   2   .   3   2   .   .   4   .   .   .   .   2   4   4   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  A7 (-6/Cetus)

 Combat                          | -11  -10  -10  -9   -9   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   
--------                   Run   | Yrd  Mat  Min  Mat  Sto  Mat  Gar  Mat  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Res  Acc  
Hostile Shots Fired        3274  | .    28   .    20   133  22   109  83   324  124  4    .    42   141  130  14   3    106  133  57   16   6    53   317  .    272  26   25   .    9    28   235  128  686  
  Missed                   956   | .    6    .    9    43   7    25   17   123  48   1    .    11   51   51   4    1    17   28   19   2    3    10   113  .    55   12   10   .    4    16   84   28   158  
Damage Taken               35755 | .    171  .    150  1861 368  1464 1304 2182 924  81   .    500  1036 769  195  49   1877 1337 622  336  61   607  3020 .    2517 175  279  .    57   262  2095 1821 9635 
  Core                     3323  | .    18   .    .    169  53   179  209  199  86   .    .    53   96   34   .    .    84   59   14   24   .    .    310  .    45   30   .    .    .    .    27   99   1535 
  Absorbed by Shields      6418  | .    .    .    .    .    .    131  .    182  105  .    .    49   .    230  100  18   282  390  159  101  23   225  435  .    378  167  8    .    56   20   1126 985  1248 
  Reduced by Siege Mode    1384  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    202  26   9    21   .    35   205  .    230  .    45   .    4    6    162  87   352  
  Redirected to Core       825   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    825  
  Redirected to Shielding  57    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    57   
  Ignored by Resistances   3056  | .    .    .    .    .    .    .    .    .    .    .    .    .    18   12   .    .    135  344  .    .    .    330  613  .    1238 .    98   .    .    .    72   .    196  
  Regen/Repaired (Parts)   3502  | .    106  .    .    .    .    .    .    282  .    .    .    .    .    .    .    .    .    .    .    .    809  .    434  231  .    .    .    .    .    556  .    454  630  
Core Remaining (%)         73    | 100  .    92   .    57   .    .    19   .    .    .    .    51   .    .    .    .    74   .    .    .    .    90   .    .    .    .    .    .    66   .    97   93   .    
Volleys Fired              1477  | 18   18   4    21   72   7    47   46   114  30   40   1    20   87   45   27   83   38   87   16   8    10   34   58   .    92   13   29   3    11   46   193  71   88   
  Largest                  2     | 2    2    2    2    2    2    2    2    2    2    1    1    2    2    2    2    2    2    2    2    2    2    2    2    .    2    1    2    1    2    1    1    1    2    
  Hottest                  195   | 70   70   100  50   50   46   91   100  138  138  90   90   138  138  128  170  138  180  171  138  135  195  195  195  .    143  105  193  88   193  113  113  120  180  
Shots Fired                2058  | 36   34   5    42   136  14   74   89   215  43   42   1    26   123  86   46   82   66   125  24   14   12   47   85   .    119  13   36   3    11   45   192  71   101  
  Gun                      529   | 36   32   4    42   129  14   30   79   133  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    30   .    .    .    .    .    .    .    .    
  Cannon                   1394  | .    .    .    .    .    .    34   8    78   42   37   1    16   123  86   37   82   62   125  16   11   11   40   74   .    89   12   36   3    11   45   191  58   66   
  Launcher                 133   | .    2    .    .    7    .    10   1    4    1    5    .    10   .    .    9    .    4    .    8    3    1    7    11   .    .    1    .    .    .    .    1    13   35   
  Special                  2     | .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  717   | 18   16   4    42   129  14   30   79   198  18   10   .    8    37   42   2    2    14   20   4    .    .    .    .    .    30   .    .    .    .    .    .    .    .    
  Thermal                  963   | 18   16   1    .    .    .    34   9    13   24   27   1    8    86   44   35   80   48   98   12   11   10   33   74   .    51   4    16   .    10   28   121  29   22   
  Explosive                112   | .    2    .    .    7    .    10   1    4    1    1    .    10   .    .    .    .    4    .    8    3    1    7    3    .    .    1    .    .    .    .    1    13   35   
  Electromagnetic          265   | .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    9    .    .    7    .    .    .    7    8    .    38   8    20   3    1    17   70   29   44   
  Entropic                 1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         32    | 3    3    3    5    12   5    20   15   21   17   8    .    6    7    10   7    8    9    16   12   7    9    10   13   .    32   10   11   5    7    11   11   8    16   
  Robot Miss Streak        4     | 4    2    2    4    2    1    3    2    3    2    2    .    2    4    3    3    4    4    1    1    1    2    3    2    .    2    2    1    .    2    3    3    2    4    
  Penetration Max          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
  Secondary Targets        6     | .    .    .    .    1    1    .    2    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    .    .    .    1    1    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Capacitor                396   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    37   12   22   3    9    45   191  57   20   
Shots Hit Robots           1268  | 20   18   4    21   94   9    52   68   145  33   20   .    15   45   53   32   45   33   69   13   9    4    23   46   .    95   11   26   3    8    23   110  45   76   
  Core Hits                774   | 10   12   2    12   54   8    26   25   71   17   16   .    14   26   27   18   18   27   20   27   11   .    22   49   .    52   11   12   3    1    10   51   38   84   
  Critical Kills           12    | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    1    1    .    .    1    .    3    1    2    
  Critical Parts Destroyed 6     | .    .    .    .    1    .    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
  Critical Strikes         42    | 2    .    .    .    2    .    1    1    6    .    .    .    .    3    5    .    .    1    3    .    .    .    1    1    .    4    1    2    .    1    .    5    1    2    
    Burn                   2     | 2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Meltdown               11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    1    1    .    .    1    .    3    1    2    
    Destroy                7     | .    .    .    .    2    .    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
    Blast                  17    | .    .    .    .    .    .    .    .    5    .    .    .    .    3    5    .    .    1    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Corrupt                5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    .    .    2    .    .    
Melee Attacks              18    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    12   
  Kinetic                  11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    11   
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    1    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            3     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           60036 | 299  324  41   497  2667 199  1567 1270 4146 1241 917  .    1002 1506 1635 1603 1541 2076 2444 1395 579  229  1723 4126 .    4920 869  916  97   306  931  5009 4983 8978 
  Guns                     6784  | 299  215  41   449  1594 157  364  1019 1725 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    921  .    .    .    .    .    .    .    .    
  Cannons                  29974 | .    .    .    .    .    .    415  143  1600 1086 437  .    231  1369 1628 811  1541 1023 2339 235  202  202  824  1578 .    3664 507  916  97   306  931  4599 1405 1885 
  Explosions               21883 | .    102  .    .    1034 .    788  106  777  155  480  .    771  128  .    792  .    1050 .    1160 377  27   899  2548 .    266  362  .    .    .    .    224  3211 6626 
  Melee                    821   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    367  454  
  Ramming                  574   | .    7    .    48   39   42   .    2    44   .    .    .    .    9    7    .    .    3    105  .    .    .    .    .    .    69   .    .    .    .    .    186  .    13   
  Kinetic                  11225 | 163  77   41   449  1594 157  364  1019 3049 332  165  .    92   663  772  31   26   293  507  56   .    .    .    .    .    921  .    .    .    .    .    .    .    454  
  Thermal                  18651 | 136  138  .    .    .    .    415  143  276  754  272  .    139  706  856  780  1515 730  1611 179  202  202  621  1869 .    2089 172  326  .    268  395  2593 594  670  
  Explosive                18871 | .    102  .    .    1034 .    788  106  777  155  222  .    771  .    .    .    .    639  .    1160 377  27   899  1391 .    .    362  .    .    .    .    224  3211 6626 
  Electromagnetic          10348 | .    .    .    .    .    .    .    .    .    .    258  .    .    128  .    792  .    411  221  .    .    .    203  866  .    1841 335  590  97   38   536  2006 811  1215 
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 367   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    367  .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         67    | .    .    .    .    6    .    .    5    6    6    6    6    3    2    9    28   28   67   3    4    4    12   5    4    4    4    4    4    4    18   2    55   .    14   
  Average Corruption       7     | .    .    .    .    6    .    .    3    3    6    6    6    3    1    2    20   28   34   1    4    4    3    5    2    4    4    4    4    4    4    1    12   .    7    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  530   | .    .    .    .    3    .    .    .    25   30   37   4    .    10   22   26   50   49   1    27   17   8    24   1    18   26   13   15   13   8    5    83   .    15   
    Message Errors         112   | .    .    .    .    1    .    .    .    4    7    8    .    .    1    5    6    13   9    .    8    3    1    2    .    3    3    2    4    4    1    2    23   .    2    
    Matter Fused           125   | .    .    .    .    .    .    .    .    6    7    10   .    .    2    6    6    11   12   .    9    6    3    9    .    5    6    3    1    2    4    2    12   .    3    
    Heat Flow Errors       55    | .    .    .    .    .    .    .    .    6    5    4    .    .    2    3    2    4    2    1    1    2    1    3    .    2    3    1    2    2    .    .    9    .    .    
    Energy Discharges      76    | .    .    .    .    .    .    .    .    3    3    5    2    .    2    5    3    9    5    .    5    3    2    2    .    3    3    4    5    1    1    .    9    .    1    
    Parts Rejected         8     | .    .    .    .    .    .    .    .    2    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    3    .    1    .    .    .    .    .    .    
    Parts Fused            4     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
    Data Loss (minor)      62    | .    .    .    .    1    .    .    .    1    4    3    2    .    1    1    1    6    7    .    1    .    1    5    .    2    3    2    2    3    1    .    12   .    3    
    Data Loss (major)      26    | .    .    .    .    1    .    .    .    1    2    2    .    .    .    1    2    2    1    .    1    2    .    1    .    2    2    .    .    1    .    .    3    .    2    
    Misfires               21    | .    .    .    .    .    .    .    .    1    1    2    .    .    .    .    3    1    4    .    1    1    .    .    1    .    .    .    .    .    .    .    4    .    2    
    Alerts                 15    | .    .    .    .    .    .    .    .    .    1    2    .    .    .    1    .    .    2    .    1    .    .    1    .    .    1    1    .    .    .    .    5    .    .    
    Misdirections          3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    
    Weapon Failures        23    | .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    2    3    5    .    .    .    .    1    .    .    2    .    .    .    1    1    5    .    1    
Overload Shots             1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            1906  | .    .    .    .    .    .    11   .    126  66   .    .    31   18   .    17   194  76   159  31   2    .    .    265  .    118  .    8    .    3    32   131  240  378  
  Projectiles              936   | .    .    .    .    .    .    .    .    79   66   .    .    .    18   .    10   194  1    129  .    2    .    .    85   .    86   .    8    .    3    32   97   28   98   
  Explosions               785   | .    .    .    .    .    .    11   .    47   .    .    .    31   .    .    7    .    75   .    31   .    .    .    180  .    22   .    .    .    .    .    .    101  280  
  Melee                    185   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    30   .    .    .    .    .    .    10   .    .    .    .    .    34   111  .    
Knockbacks                 28    | .    .    .    .    .    .    .    .    7    .    .    .    1    4    6    .    .    3    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   3     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  25    | .    .    .    .    .    .    .    .    6    .    .    .    1    4    6    .    .    3    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      1221  | .    .    .    .    154  .    189  .    10   .    .    .    .    74   .    13   .    54   .    93   148  .    .    121  .    51   .    .    .    .    .    .    154  160  
  Shots                    36    | .    .    .    .    4    .    5    .    1    .    .    .    .    2    .    1    .    3    .    3    3    .    .    4    .    1    .    .    .    .    .    .    3    6    
  Rammed                   43    | .    2    .    3    5    2    1    1    4    .    .    .    .    1    1    .    .    1    6    .    .    .    .    .    .    8    .    .    .    .    .    5    .    3    
Targets Rammed             45    | .    2    .    3    6    2    1    1    5    .    .    .    .    1    1    .    .    1    6    .    .    .    .    .    .    8    .    .    .    .    .    5    .    3    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  2     | .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        457   | 38   27   20   29   156  69   314  106  236  243  257  14   96   239  237  188  457  358  288  90   222  220  328  .    205  339  110  196  207  91   189  236  150  28   
  Average Temperature      62    | 9    10   12   10   42   35   110  42   65   63   72   10   49   51   28   72   130  108  63   35   57   58   102  .    114  104  47   65   111  43   57   73   41   12   
  Received Heat Transfer   4312  | .    .    .    45   456  60   216  279  401  222  9    .    30   228  201  18   .    406  145  127  125  .    257  163  .    441  8    55   .    .    9    65   40   306  
  Effects                  10    | .    .    .    .    .    .    2    .    2    .    1    .    .    .    .    .    3    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
    Shutdowns              1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
    Energy Bleed           1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Interference           7     | .    .    .    .    .    .    1    .    2    .    1    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Matter Decay           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
Siege Activations          64    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    3    2    1    6    2    1    1    5    5    .    6    3    4    .    1    1    13   3    6    
  Total Turns              858   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    63   7    76   76   21   18   1    66   69   .    140  8    42   .    3    6    111  32   111  
  Longest Duration         76    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    53   5    76   20   14   18   1    25   29   .    50   4    19   .    3    6    34   17   64   
Robots Corrupted           60    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    2    3    .    .    .    1    1    .    13   3    3    .    1    4    13   6    5    
  Combat Hostiles          53    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    2    .    .    .    1    1    .    12   3    3    .    1    4    11   6    5    
  Parts Fried              108   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    1    5    6    .    .    .    1    5    .    17   6    7    .    .    5    31   5    10   
  Impact Corruptions       6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    1    .    .    .    .    .    3    .    .    
Robots Melted              12    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    1    .    1    1    .    .    1    .    3    1    2    
  Combat Hostiles          11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    1    .    1    1    .    .    1    .    3    .    2    
  Parts Melted             53    | 1    1    .    1    1    .    1    .    1    .    .    .    .    .    2    .    2    1    4    .    .    .    2    9    .    4    1    1    .    4    5    7    1    4    
  Heat Transferred         19671 | 555  407  .    .    .    .    684  259  259  777  296  .    148  816  1625 723  1628 814  1739 185  259  185  629  1730 .    1791 148  333  .    222  296  2146 518  499  
Parts Sabotaged            4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    1    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             20    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    20   
Power Chain Reactions      3     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   
-------                    Run  | Yrd  Mat  Min  Mat  Sto  Mat  Gar  Mat  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Res  Acc  
Peak Influence             1563 | 45   216  2    318  448  396  613  338  304  .    .    .    .    230  317  276  370  1511 802  .    .    .    .    620  278  785  .    .    .    .    139  668  1090 1563 
  Initial                  730  | .    29   1    .    84   183  85   298  73   .    .    .    .    .    21   20   31   7    730  .    .    .    .    450  175  .    .    .    .    .    .    24   339  653  
  Average                  245  | 20   52   .    104  198  241  396  189  149  .    .    .    .    46   84   152  190  631  635  .    .    .    .    359  147  285  .    .    .    .    59   276  532  843  
Maximum Alert Level        4    | .    1    .    1    2    1    2    1    1    .    .    .    .    1    1    1    1    4    3    .    .    .    .    2    1    3    .    .    .    .    .    2    3    4    
  Low Security (%)         56   | 100  97   100  81   60   46   15   63   63   .    .    .    .    93   97   69   63   16   .    .    .    .    .    2    67   57   .    .    .    .    100  45   .    .    
  Level 1                  20   | .    2    .    18   29   53   31   36   36   .    .    .    .    6    2    30   36   8    .    .    .    .    .    67   32   10   .    .    .    .    .    21   35   .    
  Level 2                  16   | .    .    .    .    9    .    52   .    .    .    .    .    .    .    .    .    .    32   75   .    .    .    .    29   .    14   .    .    .    .    .    33   50   43   
  Level 3                  4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    34   24   .    .    .    .    .    .    16   .    .    .    .    .    .    14   34   
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    21   
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          77   | .    1    .    3    5    2    .    2    9    .    .    .    .    5    3    .    .    8    5    .    .    .    .    7    .    6    .    .    .    .    3    6    1    11   
  Investigation            7    | .    1    .    1    2    .    .    .    .    .    .    .    .    2    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Extermination            22   | .    .    .    .    .    .    .    .    6    .    .    .    .    3    .    .    .    1    3    .    .    .    .    3    .    1    .    .    .    .    .    3    .    2    
  Reinforcement            33   | .    .    .    2    1    .    .    2    3    .    .    .    .    .    3    .    .    3    1    .    .    .    .    3    .    2    .    .    .    .    3    3    1    6    
  Assault                  11   | .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    3    1    .    .    .    .    .    .    3    .    .    .    .    .    .    .    2    
  Garrison                 4    | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    2    
Haulers Reinforced         9    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    2    .    .    .    .    1    2    .    2    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
---------                  Run  | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Acc 
Distress Signals           46   | .   1   .   2   2   .   .   2   4   .   .   .   .   1   3   2   .   1   .   .   .   .   .   1   .   11  .   .   .   .   3   2   5   6   
Communications Jammed      146  | .   .   .   .   .   .   .   .   63  .   .   .   .   16  43  .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   23  .   
  Distress Signals         145  | .   .   .   .   .   .   .   .   62  .   .   .   .   16  43  .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   23  .   
Times Spotted              658  | .   9   1   27  40  8   16  20  51  5   4   .   7   19  28  10  34  42  24  15  4   22  10  38  4   58  8   6   .   2   11  44  31  60  
  Peak Tracking Total      17   | .   4   1   5   10  3   5   5   8   3   4   .   3   3   4   5   2   8   5   7   4   12  4   17  3   10  4   3   .   1   4   5   5   11  
  Tactical Retreats        24   | .   1   .   1   1   .   .   2   3   .   .   .   1   1   1   .   .   .   1   .   .   1   .   .   1   3   .   .   .   .   .   1   1   5   

 Traps                          | -11 -10 -10 -9  -9  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Acc 
Traps Triggered            28   | .   .   .   .   5   .   6   3   1   .   .   .   .   .   4   .   .   1   .   .   .   .   .   4   .   1   .   .   .   .   .   2   .   1   
  Indirectly               4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                18   | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   11  .   .   .   .   .   2   .   2   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
----------                 Run  | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Acc 
Machines Disabled          80   | .   .   .   1   3   1   1   .   2   .   2   .   1   4   5   1   5   22  5   1   .   2   1   6   .   2   .   .   .   .   .   10  3   2   
  Max in Single Turn       12   | .   .   .   1   1   .   1   .   1   .   1   .   1   2   1   1   1   12  4   1   .   1   1   4   .   .   .   .   .   .   .   1   1   1   
  Garrison Access          7    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   1   .   .   .   .   .   .   1   .   .   .   .   1   .   2   .   
  Garrison Relay           1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Network Hub              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
---------                  Run  | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Acc 
Machines Accessed          120  | .   10  .   5   14  3   3   2   13  .   2   1   1   11  13  1   .   1   6   2   2   1   1   6   .   2   .   .   5   .   8   5   1   1   
  Terminals                69   | .   7   .   5   9   2   3   2   7   .   .   .   .   6   13  1   .   1   2   1   1   .   1   1   .   1   .   .   .   .   .   5   .   1   
  Fabricators              10   | .   .   .   .   .   .   .   .   4   .   .   .   .   3   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   
  Repair Stations          12   | .   1   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   4   .   .   .   
  Recycling Units          9    | .   2   .   .   2   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          8    | .   .   .   .   1   1   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   2   .   1   .   
Total Hacks                359  | .   37  .   12  51  6   7   8   27  .   4   6   1   31  24  2   .   5   21  5   2   1   8   20  .   9   .   .   18  .   23  25  2   4   
  Successful               163  | .   23  .   5   22  3   1   3   8   .   4   6   1   13  8   .   .   1   10  5   2   1   8   4   .   3   .   .   18  .   6   8   .   .   
  Failed                   196  | .   14  .   7   29  3   6   5   19  .   .   .   .   18  16  2   .   4   11  .   .   .   .   16  .   6   .   .   .   .   17  17  2   4   
    Catastrophic           41   | .   2   .   .   3   1   .   .   9   .   .   .   .   2   6   1   .   .   2   .   .   .   .   6   .   1   .   .   .   .   2   3   2   1   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   109  | .   23  .   1   18  .   .   4   11  .   .   .   .   9   4   1   .   5   11  .   .   .   .   9   .   7   .   .   .   .   .   6   .   .   
  Terminals                221  | .   24  .   12  34  5   7   8   19  .   .   .   .   17  24  2   .   5   11  4   1   .   8   4   .   7   .   .   .   .   .   25  .   4   
  Fabricators              25   | .   .   .   .   .   .   .   .   5   .   .   .   .   9   .   .   .   .   2   .   .   .   .   7   .   .   .   .   .   .   2   .   .   .   
  Repair Stations          38   | .   6   .   .   5   .   .   .   2   .   .   .   .   .   .   .   .   .   4   .   .   .   .   8   .   .   .   .   .   .   13  .   .   .   
  Recycling Units          23   | .   7   .   .   9   .   .   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          20   | .   .   .   .   3   1   .   .   .   .   .   .   .   3   .   .   .   .   3   .   .   .   .   .   .   2   .   .   .   .   6   .   2   .   
Terminal Hacks             107  | .   6   .   4   12  2   1   3   6   .   4   6   1   5   8   .   .   1   5   5   2   1   8   .   .   2   .   .   18  .   .   7   .   .   
  Record                   23   | .   .   .   .   .   .   .   .   .   .   3   .   1   .   .   .   .   .   .   4   1   .   8   .   .   .   .   .   6   .   .   .   .   .   
  Part Schematic           10   | .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
  Robot Analysis           11   | .   3   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
  Prototype ID Bank        12   | .   .   .   1   1   .   .   1   1   .   .   .   .   1   2   .   .   .   1   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
  Open Door                10   | .   .   .   .   3   .   .   .   .   .   1   .   .   1   2   .   .   .   .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     5    | .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Terminal Index           2    | .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Unit Index     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Alert Level              1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          15   | .   .   .   2   1   .   .   2   2   .   .   .   .   2   2   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Locate Traps             4    | .   1   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Maintenance Status       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Recall Investigation     1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         4    | .   1   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Zone Layout              5    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Garrison Registry        1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           6    | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Network Status           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Load Schematic           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Build                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       16   | .   5   .   .   2   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   4   .   .   .   
  Scan Component           11   | .   3   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   3   .   .   .   
  Repair                   5    | .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   
Recycling Unit Hacks       5    | .   1   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Retrieve Matter          1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      4    | .   1   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      5    | .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   
  Unlock Access            1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Seal Access              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   
Unauthorized Hacks         24   | .   11  .   1   6   .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   
  Terminals                14   | .   7   .   1   2   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   
    Botnet                 8    | .   1   .   1   2   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   
    Operators              1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Skim                   5    | .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Haulers                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Recompile              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          8    | .   4   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Monitor                2    | .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reject                 2    | .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Recyclers              2    | .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Mask                   2    | .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         93   | .   9   .   5   10  2   3   2   13  .   .   .   .   9   12  1   .   1   6   .   .   .   .   5   .   1   .   .   .   .   7   5   1   1   
  Full Trace Events        4    | .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  3    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   25   | .   .   .   .   .   .   .   .   .   .   .   21  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
  Parts Built              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   53   | .   .   .   .   .   .   .   .   .   .   .   .   .   53  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  6    | .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             5    | .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   
  Time                     247  | .   52  .   .   .   .   .   .   38  .   .   .   .   .   .   .   .   .   .   .   .   .   .   54  .   .   .   .   .   .   103 .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     19   | .   10  .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
------------               Run  | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_chute               1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    7    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   
  Machine Destruction      7    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -9   -9   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   
--------                   Run   | Yrd  Mat  Min  Mat  Sto  Mat  Gar  Mat  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Res  Acc  
Total Allies               56    | .    .    3    .    12   .    .    .    .    .    .    .    .    .    13   5    .    .    .    .    .    4    .    .    19   .    .    .    .    .    .    .    .    .    
  Largest Group            19    | .    .    3    3    11   11   .    .    .    .    .    .    .    .    11   6    5    5    .    .    .    4    2    .    19   16   .    .    .    .    .    .    .    .    
  Highest-Rated Group      702   | .    .    40   40   119  119  .    .    .    .    .    .    .    .    454  639  480  480  .    .    .    214  121  .    702  623  .    .    .    .    .    .    .    .    
  Highest-Rated Ally       159   | .    .    16   16   31   31   .    .    .    .    .    .    .    .    159  159  96   96   .    .    .    65   65   .    50   50   .    .    .    .    .    .    .    .    
Total Orders               14    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    2    2    .    2    .    1    2    2    .    .    .    .    .    .    .    .    .    .    
  STAY                     5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  RETURN                   7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    1    2    2    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               593   | .    .    .    81   12   50   .    .    .    .    .    .    .    .    134  15   27   101  .    .    .    9    .    .    96   68   .    .    .    .    .    .    .    .    
  Total Damage             15208 | .    .    .    892  174  439  .    .    .    .    .    .    .    .    2371 397  869  3509 .    .    .    248  .    .    4076 2233 .    .    .    .    .    .    .    .    
  Kills                    88    | .    .    .    17   3    7    .    .    .    .    .    .    .    .    13   3    3    22   .    .    .    .    .    .    9    11   .    .    .    .    .    .    .    .    
Allies Corrupted           13    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    4    .    .    .    2    .    .    .    5    .    .    .    .    .    .    .    .    
Allies Melted              2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    

 Intel                          | -11 -10 -10 -9  -9  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Acc 
Robot Analysis Total       11   | .   3   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
Derelict Logs Recovered    13   | .   .   2   .   .   .   .   .   .   2   1   2   3   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   
Drone Launches             9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   3   3   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   2   2   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   
-------------              Run   | Yrd  Mat  Min  Mat  Sto  Mat  Gar  Mat  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Res  Acc  
Turns Passed               43031 | 227  1070 1467 957  1516 423  1594 701  3318 1060 1510 4345 1841 1706 2048 499  946  780  1332 1308 896  1667 1030 1053 878  1092 723  579  440  485  1173 2002 1472 893  
Spaces Moved               17484 | 103  614  635  361  521  160  590  223  1164 394  566  1646 658  559  718  206  301  356  450  497  379  697  475  436  685  340  274  204  164  189  652  961  886  420  
  Core                     426   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    11   289  .    .    .    .    .    .    .    .    126  
  Treads                   16099 | 103  310  .    361  521  160  590  223  1164 394  566  1646 658  559  718  206  301  356  450  497  379  697  475  425  376  340  274  204  164  189  652  961  886  294  
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   939   | .    304  635  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    20    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    20   .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 160  135  135  240  240  240  240  240  240  242  245  245  255  255  240  160  160  160  160  240  160  160  160  50   50   162  162  247  162  247  161  145  145  50   
  Average Speed            207   | 160  149  136  240  240  240  240  240  241  244  245  248  255  255  247  170  160  161  202  240  226  216  176  192  117  235  244  247  246  247  165  158  147  136  
  Slowest Speed            320   | 160  320  150  240  320  240  320  240  242  245  245  253  255  255  255  320  160  240  240  240  240  240  240  240  270  247  247  247  247  247  249  161  148  237  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Exploration Rate (%)       54    | 5    88   98   43   95   19   66   28   36   54   63   85   88   20   86   70   95   38   15   70   66   89   70   16   96   12   45   46   60   47   25   86   33   15   
  Regions Visited          33
    Branch Regions         19
  Pre-discovered Areas     8     | .    .    .    .    .    .    .    .    .    1    1    2    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    3    .    .    .    .    .    
  Known Exits Taken        12    | .    1    1    1    1    1    .    .    1    .    .    .    .    1    .    .    .    1    1    .    .    .    .    .    .    1    .    .    .    .    1    1    .    .    
  Unknown Exits Taken      18    | 1    .    .    .    .    .    .    1    .    1    1    1    1    .    1    1    1    .    .    1    1    1    1    .    .    .    1    1    1    1    .    .    1    .    
Scrap Searched             25    | .    .    3    .    .    .    .    .    .    3    2    3    3    .    .    .    .    .    .    2    2    .    4    .    .    .    2    .    .    1    .    .    .    .    
Spaces Dug                 348   | .    .    1    .    11   .    .    1    2    .    6    .    1    29   .    .    .    8    74   38   21   2    6    18   .    5    .    6    .    1    8    18   15   77   
Terrain Destroyed          1491  | .    11   1    .    53   .    44   12   20   21   21   .    119  57   11   5    13   205  90   85   51   2    42   67   .    36   13   6    .    4    15   56   108  323  
  Melee                    2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    
  Projectile               352   | .    .    1    .    1    .    .    1    11   6    10   .    4    55   11   5    13   16   50   9    4    2    14   26   .    19   .    6    .    4    15   48   15   6    
  AOE                      1137  | .    11   .    .    52   .    44   11   9    15   11   .    115  2    .    .    .    189  40   76   47   .    28   41   .    17   13   .    .    .    .    8    92   316  
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   
---------                  Run   | Yrd  Mat  Min  Mat  Sto  Mat  Gar  Mat  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Res  Acc  
Total                      22565 | 128  736  1226 417  666  182  695  303  1500 448  650  1908 789  706  880  305  682  488  731  584  401  842  608  557  759  534  327  265  205  206  749  1432 1021 635  
  Wait                     2212  | .    53   576  6    26   .    5    .    125  3    29   233  95   10   19   13   297  47   161  54   3    16   72   17   46   52   13   29   .    5    11   141  25   30   
  Move                     17452 | 102  613  634  360  520  160  587  223  1163 393  565  1645 657  558  717  205  300  355  449  496  378  696  474  436  684  339  273  203  163  188  651  960  885  420  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  273   | 3    30   3    9    8    6    16   9    20   4    5    3    2    12   5    14   1    8    2    2    2    9    1    6    3    21   6    1    6    1    10   23   6    16   
  Fast Attach              146   | 1    .    .    3    5    .    3    3    11   3    1    9    .    3    4    4    .    5    .    .    1    9    2    1    11   8    .    1    9    .    8    27   3    11   
  Attach                   126   | 1    1    .    2    7    3    8    6    2    3    .    .    2    4    2    3    .    6    5    2    2    5    1    7    3    3    9    1    4    .    3    11   4    16   
  Detach                   28    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    2    1    1    2    .    1    3    .    6    .    3    .    4    .    .    3    
  Swap                     323   | 2    7    6    3    12   2    8    12   31   7    4    4    12   23   7    10   .    18   16   12   6    16   21   24   .    6    6    1    1    1    .    16   16   13   
  Drop                     291   | 1    12   3    10   8    2    10   4    26   5    6    13   1    8    9    21   1    8    .    1    .    19   3    7    9    5    1    .    16   .    16   37   6    23   
  Fire                     1477  | 18   18   4    21   72   7    47   46   114  30   40   1    20   87   45   27   83   38   87   16   8    10   34   58   .    92   13   29   3    11   46   193  71   88   
  Melee                    18    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    12   
  Ram                      3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    41    | .    2    .    3    6    2    1    .    5    .    .    .    .    1    1    .    .    1    6    .    .    .    .    .    .    8    .    .    .    .    .    5    .    .    
  Escape Stasis            20    | .    .    .    .    2    .    10   .    2    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
  Rewire                   123   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    43   .    .    .    3    .    .    60   .    .    .    .    .    .    .    .    .    17   .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            32    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    24   8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / Sub)
-9/Materials (discovered 2 exits: *Min / *Sto)
-9/Storage
-8/Materials
-8/Garrison (discovered 3 exits: *Mat x3)
-8/Materials
-7/Factory (discovered 3 exits: *Fac / *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Zio)
-7/Zion
-6/Proximity Caves
-6/Factory (discovered 4 exits: *Low x2 / *Ext x2)
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus (discovered 2 exits: *Fac / *Arc)
-6/Archives (discovered 3 exits: *Fac / *Hub x2)
-6/Hub_04(d) (discovered 4 exits: *Fac x4)
-5/Factory (discovered 2 exits: *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *War)
-5/Warlord
-4/Proximity Caves
-4/Factory
-4/Waste
-4/Factory (discovered 3 exits: *Upp x2 / Arm)
-4/Upper Caves
-4/Upper Caves
-4/Zhirov
-3/Proximity Caves
-3/Research (discovered 4 exits: *Res x2 / *Qua x2)
-3/Quarantine
-2/Research (discovered 4 exits: *Acc x3 / [*Tes])
-1/Access

 History 
---------
  Turn | Location           | Event
     7 | -11/Scrapyard      | Discovered new exit (range 3)
   228 | -11/Scrapyard      | Entered Materials
   302 | -10/Materials      | Build established: Mutant
   602 | -10/Materials      | Discovered new exit (range 12)
   842 | -10/Materials      | Discovered new exit (range 3)
   916 | -10/Materials      | Discovered new exit (range 8)
   928 | -10/Materials      | Derelicts attacked the area
   977 | -10/Materials      | Repaired Lgt. Treads
  1004 | -10/Materials      | Repaired Lgt. Treads
  1004 | -10/Materials      | Learned location of 2 exits from Subcaves
  1048 | -10/Materials      | Identified exit to Mines
  1082 | -10/Materials      | Identified exit to Materials
  1107 | -10/Materials      | Learned Storage terminal intel
  1127 | -10/Materials      | Learned Storage emergency access door positions
  1128 | -10/Materials      | Learned location of 1 exit from Storage
  1298 | -10/Materials      | Entered Mines
  1320 | -10/Mines          | Assembled infested the area
  1325 | -10/Mines          | Assisted by a Guerilla fighting off Assembled
  2042 | -10/Mines          | Identified exit to Subcaves
  2046 | -10/Mines          | Received a Rocket Launcher from a helpful Derelict
  2211 | -10/Mines          | Learned Materials interactive machine intel
  2538 | -10/Mines          | Assisted by bots powering up and referring to "LRC-V3"
  2623 | -10/Mines          | Found a hidden stash of uninstalled traps
  2636 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
  2636 | -10/Mines          | Discovered new exit (range 5)
  2765 | -10/Mines          | Entered Materials
  2765 | -9/Materials       | Accompanied by 3 allies
  2765 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  2766 | -9/Materials       | Loaded intel: 17 interactive machine locations
  2823 | -9/Materials       | Identified exit to Mines
  2823 | -9/Materials       | Identified exit to Storage
  3722 | -9/Materials       | Entered Storage
  3722 | -9/Storage         | Accompanied by 2 allies
  3723 | -9/Storage         | Identified exit to Materials
  3725 | -9/Storage         | Loaded intel: 15 terminal locations
  5064 | -9/Storage         | Met a pair of Derelict thieves
  5114 | -9/Storage         | Destroyed 8 combat bots
  5168 | -9/Storage         | Crushed by falling debris
  5202 | -9/Storage         | Assisted by bots powering up and referring to "LRC-V3"
  5238 | -9/Storage         | Entered Materials
  5238 | -8/Materials       | Accompanied by 11 allies
  5238 | -8/Materials       | Evolved 2 slots: Utility x2
  5496 | -8/Materials       | Build established: Commander-Mutant
  5555 | -8/Materials       | Garrison activated, responded to threat
  5598 | -8/Materials       | Lost 9 allies
  5661 | -8/Materials       | Identified exit to Garrison
  5661 | -8/Materials       | Entered Garrison
  5762 | -8/Garrison        | Lost 4 parts (1p3u)
  5859 | -8/Garrison        | Build established: Mutant
  5901 | -8/Garrison        | Triggered checkpoint
  5915 | -8/Garrison        | Triggered checkpoint
  6134 | -8/Garrison        | Discovered new exit (range 10)
  6223 | -8/Garrison        | Lost 3 parts (1n1u1w)
  6261 | -8/Garrison        | Triggered checkpoint
  6411 | -8/Garrison        | Build established: Hacker-Mutant
  6488 | -8/Garrison        | Discovered new exit (range 52)
  6488 | -8/Garrison        | Discovered new exit (range 23)
  6488 | -8/Garrison        | Discovered new exit (range 26)
  6857 | -8/Garrison        | Garrison Relay disabled
  6902 | -8/Garrison        | Attempted to access garrison exit controls, blocked by remote lockdown
  6945 | -8/Garrison        | Build established: Scavenger-Mutant
  7087 | -8/Garrison        | Attempted to access garrison exit controls, blocked by remote lockdown
  7255 | -8/Garrison        | Entered Materials
  7418 | -8/Materials       | Core integrity fell below 50%
  7577 | -8/Materials       | Build established: Hacker-Mutant
  7892 | -8/Materials       | Discovered new exit (range 4)
  7924 | -8/Materials       | Core integrity fell below 20%
  7943 | -8/Materials       | Lost 6 parts (2n4u)
  7956 | -8/Materials       | Entered Factory
  7956 | -7/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
  8023 | -7/Factory         | Discovered new exit (range 14)
  8237 | -7/Factory         | Build established: Scavenger-Mutant
  8292 | -7/Factory         | Identified exit to Lower Caves
  9721 | -7/Factory         | Discovered new exit (range 4)
 10009 | -7/Factory         | Repaired Arm. Treads
 11274 | -7/Factory         | Entered Lower Caves
 11281 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 11322 | -7/Lower Caves     | Lost 3 parts (2n1u)
 11516 | -7/Lower Caves     | Met a Warlord Commander
 11517 | -7/Lower Caves     | Learned location of Warlord (-5)
 11518 | -7/Lower Caves     | Warlord Commander delivered Encrypted Comm Array
 11520 | -7/Lower Caves     | Found Encrypted Comm Array
 11612 | -7/Lower Caves     | Learned Factory interactive machine intel
 11624 | -7/Lower Caves     | Learned Factory stockpile data
 11625 | -7/Lower Caves     | Encountered a Warlord checkpoint
 11758 | -7/Lower Caves     | Spotted B-75 Beast
 11780 | -7/Lower Caves     | Destroyed B-75 Beast
 12316 | -7/Lower Caves     | Discovered new exit (range 8)
 12334 | -7/Lower Caves     | Entered another Lower Caves area
 12347 | -7/Lower Caves     | Learned location of Extension (-6)
 12374 | -7/Lower Caves     | Discovered new exit (range 12)
 12762 | -7/Lower Caves     | Learned Factory trap positions
 12762 | -7/Lower Caves     | Learned Research emergency access door positions
 12969 | -7/Lower Caves     | Destroyed JQ-3TJ(g)
 13788 | -7/Lower Caves     | Discovered new exit (range 14)
 13844 | -7/Lower Caves     | Entered Zion
 13985 | -7/Zion            | System corruption cleaned by Quarantine Array
 14193 | -7/Zion            | Received a hallucinogenic algorithm
 14211 | -7/Zion            | Discovered new exit (range 12)
 14723 | -7/Zion            | Learned Factory terminal intel
 14767 | -7/Zion            | Given A8's code to call for help
 14826 | -7/Zion            | Met Imprinter
 15237 | -7/Zion            | Acquired unknown access codes intercepted by a Zionite
 15289 | -7/Zion            | Learned Factory trap positions
 15764 | -7/Zion            | Found Relay Coupler [Programmer]
 18189 | -7/Zion            | Entered Proximity Caves
 18410 | -6/Proximity Caves | Learned 4 Factory zone layouts
 18827 | -6/Proximity Caves | Found Alien Artifact
 19514 | -6/Proximity Caves | Discovered new exit (range 7)
 19615 | -6/Proximity Caves | Identified Dimensional Node Initializer
 19615 | -6/Proximity Caves | Initialized slip node
 19657 | -6/Proximity Caves | Learned Factory terminal intel
 20030 | -6/Proximity Caves | Entered Factory
 20030 | -6/Factory         | Evolved 2 slots: Power x1, Utility x1
 20031 | -6/Factory         | Identified exit to Lower Caves
 20033 | -6/Factory         | Loaded intel: 112 trap records
 20035 | -6/Factory         | Loaded intel: 54 interactive machine locations
 20036 | -6/Factory         | Loaded intel: 28 terminal locations
 20329 | -6/Factory         | Identified exit to Extension
 20838 | -6/Factory         | Fabricated Hvy. Treads?
 21736 | -6/Factory         | Entered Extension
 22291 | -6/Extension       | Rescued A7
 22354 | -6/Extension       | Rescued a captive Derelict
 22355 | -6/Extension       | Rescued a captive Derelict
 22416 | -6/Extension       | Rescued a captive Derelict
 22470 | -6/Extension       | Rescued a captive Derelict
 22613 | -6/Extension       | Rescued a captive Derelict
 22613 | -6/Extension       | Rescued a captive Derelict
 22924 | -6/Extension       | Spotted B-75 Beast
 22941 | -6/Extension       | Destroyed B-75 Beast
 22947 | -6/Extension       | Spotted B-75 Beast
 22962 | -6/Extension       | Allies destroyed B-75 Beast
 22986 | -6/Extension       | Lost 4 allies
 23043 | -6/Extension       | Lost 4 allies
 23719 | -6/Extension       | Discovered new exit (range 10)
 23721 | -6/Extension       | Discovered new exit (range 6)
 23784 | -6/Extension       | Entered Cetus
 23784 | -6/Cetus           | Accompanied by 3 allies (A7)
 23789 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 23824 | -6/Cetus           | Spotted Cetus Guard
 23824 | -6/Cetus           | Spotted Cetus Guard
 23826 | -6/Cetus           | Spotted Cetus Guard
 23826 | -6/Cetus           | Spotted Cetus Guard
 23832 | -6/Cetus           | Allies destroyed Cetus Guard
 23833 | -6/Cetus           | Destroyed Cetus Guard
 23837 | -6/Cetus           | Destroyed Cetus Guard
 23838 | -6/Cetus           | Destroyed Cetus Guard
 23863 | -6/Cetus           | System corruption reached 10%
 23949 | -6/Cetus           | Started Cetus Manufacturing Module
 23974 | -6/Cetus           | Manufactured an Enhanced Grunt
 23977 | -6/Cetus           | Escorted A7 to Cetus Mainframe
 23995 | -6/Cetus           | Discovered new exit (range 16)
 23999 | -6/Cetus           | Manufactured an Enhanced Grunt
 24023 | -6/Cetus           | Spotted Cetus Guard
 24024 | -6/Cetus           | Manufactured an Enhanced Grunt
 24024 | -6/Cetus           | Spotted Cetus Guard
 24027 | -6/Cetus           | Spotted Cetus Guard
 24027 | -6/Cetus           | Spotted Cetus Guard
 24030 | -6/Cetus           | Allies destroyed Cetus Guard
 24033 | -6/Cetus           | Allies destroyed Cetus Guard
 24035 | -6/Cetus           | Destroyed Cetus Guard
 24036 | -6/Cetus           | Destroyed Cetus Guard
 24048 | -6/Cetus           | Discovered new exit (range 15)
 24049 | -6/Cetus           | Manufactured an Enhanced Grunt
 24056 | -6/Cetus           | Met Revision 17
 24074 | -6/Cetus           | Manufactured an Enhanced Grunt
 24238 | -6/Cetus           | Murdered A7
 24246 | -6/Cetus           | Extracted ID and sensor layout for unrecognized location from A7's data core
 24283 | -6/Cetus           | Entered Archives
 24283 | -6/Archives        | Accompanied by 5 allies
 24353 | -6/Archives        | Discovered new exit (range 16)
 24544 | -6/Archives        | Discovered new exit (range 14)
 24698 | -6/Archives        | Discovered new exit (range 12)
 24735 | -6/Archives        | Unable to access archive contents
 25229 | -6/Archives        | Entered Hub_04(d)
 25229 | -6/Hub_04(d)       | Accompanied by 5 allies
 25229 | -6/Hub_04(d)       | Discovered new exit (range 10)
 25279 | -6/Hub_04(d)       | Identified exit to Factory
 25579 | -6/Hub_04(d)       | First assault squad dispatched
 25607 | -6/Hub_04(d)       | Network Hub disabled
 25661 | -6/Hub_04(d)       | Spotted Lightning
 25662 | -6/Hub_04(d)       | Spotted Lightning
 25664 | -6/Hub_04(d)       | System corruption reached 30%
 25666 | -6/Hub_04(d)       | Spotted Lightning
 25712 | -6/Hub_04(d)       | Lost 3 parts (1p2u)
 25715 | -6/Hub_04(d)       | Destroyed Lightning
 25736 | -6/Hub_04(d)       | Destroyed 7 combat bots
 25737 | -6/Hub_04(d)       | Allies destroyed Lightning
 25760 | -6/Hub_04(d)       | Found Prototype Device
 25770 | -6/Hub_04(d)       | Found Exp. Targeting Computer
 25772 | -6/Hub_04(d)       | Found Prototype Device
 25773 | -6/Hub_04(d)       | Identified Exp. EM Disruption Field (x2)
 25985 | -6/Hub_04(d)       | Network Hub disabled
 26002 | -6/Hub_04(d)       | Spotted Lightning
 26005 | -6/Hub_04(d)       | Spotted Lightning
 26009 | -6/Hub_04(d)       | Entered Factory
 26009 | -5/Factory         | Evolved 2 slots: Utility x2
 26010 | -5/Factory         | Loaded intel: 80 trap records
 26011 | -5/Factory         | Loaded intel: 26 terminal locations
 26126 | -5/Factory         | Identified exit to Upper Caves
 26850 | -5/Factory         | Cargo convoy interrupted
 26964 | -5/Factory         | Spotted B-75 Beast
 26991 | -5/Factory         | Destroyed B-75 Beast
 27209 | -5/Factory         | First assault squad dispatched
 27341 | -5/Factory         | Entered Upper Caves
 27633 | -5/Upper Caves     | Attracted the attention of an 0b10 base
 27667 | -5/Upper Caves     | Destroyed 7 combat bots
 27678 | -5/Upper Caves     | Learned Armory security intel
 27678 | -5/Upper Caves     | Learned Research trap positions
 28069 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 28630 | -5/Upper Caves     | Discovered new exit (range 9)
 28649 | -5/Upper Caves     | Entered another Upper Caves area
 28649 | -5/Upper Caves     | Accompanied by 1 ally
 28829 | -5/Upper Caves     | Discovered new exit (range 12)
 28916 | -5/Upper Caves     | Ambushed by wild Derelicts
 29320 | -5/Upper Caves     | Encountered a Warlord checkpoint
 29487 | -5/Upper Caves     | Discovered new exit (range 16)
 29545 | -5/Upper Caves     | Entered Warlord
 29545 | -5/Warlord         | Accompanied by 1 ally
 29627 | -5/Warlord         | System corruption cleaned by Quarantine Array
 29667 | -5/Warlord         | System corruption cleaned by Quarantine Array
 29687 | -5/Warlord         | System corruption reached 10%
 29701 | -5/Warlord         | System corruption cleaned by Quarantine Array
 30545 | -5/Warlord         | Received a Watcher feed algorithm from an ecstatic Tinkerer
 30659 | -5/Warlord         | Visited the Vortex Lab
 30665 | -5/Warlord         | Found Prototype Energy Gun
 30665 | -5/Warlord         | Identified Vortex Shotgun
 30671 | -5/Warlord         | Warlord's base attacked by MAIN.C
 30671 | -5/Warlord         | Found Prototype Energy Cannon
 30671 | -5/Warlord         | Identified Vortex Cannon
 30675 | -5/Warlord         | Found Prototype Energy Gun
 30675 | -5/Warlord         | Identified Vortex Rail
 30679 | -5/Warlord         | Found Vortex Cannon
 30882 | -5/Warlord         | Met Warlord
 30919 | -5/Warlord         | Found Prototype Device
 30919 | -5/Warlord         | Identified Thermal Barrier
 30923 | -5/Warlord         | Found Prototype Processor
 30923 | -5/Warlord         | Identified Exp. Core Analyzer
 30928 | -5/Warlord         | Found Prototype Hackware
 30938 | -5/Warlord         | Found Prototype Reactor
 31008 | -5/Warlord         | Found Prototype Ballistic Cannon
 31021 | -5/Warlord         | Warlord forces counterattacked
 31072 | -5/Warlord         | Lost 4 allies
 31101 | -5/Warlord         | Spotted Executioner
 31105 | -5/Warlord         | Spotted Striker
 31135 | -5/Warlord         | Spotted Executioner
 31150 | -5/Warlord         | Spotted Executioner
 31188 | -5/Warlord         | Discovered new exit (range 12)
 31212 | -5/Warlord         | Entered Proximity Caves
 31212 | -4/Proximity Caves | Accompanied by 2 allies
 31242 | -4/Proximity Caves | Lost 21 allies
 31287 | -4/Proximity Caves | Identified Ghost Barrier
 31301 | -4/Proximity Caves | Spotter reported a threat
 31471 | -4/Proximity Caves | Attracted the attention of an 0b10 base
 31503 | -4/Proximity Caves | Destroyed 7 combat bots
 31538 | -4/Proximity Caves | Learned Research emergency access door positions
 31538 | -4/Proximity Caves | Learned Factory trap positions
 31538 | -4/Proximity Caves | Learned 6 Upper Caves zone layouts
 31538 | -4/Proximity Caves | Learned 6 Lower Caves zone layouts
 31538 | -4/Proximity Caves | Learned 8 Research zone layouts
 31627 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 31654 | -4/Proximity Caves | Spotter reported a threat
 31678 | -4/Proximity Caves | Learned Research trap positions
 31766 | -4/Proximity Caves | Spotter reported a threat
 31856 | -4/Proximity Caves | Spotted B-86 Titan
 31883 | -4/Proximity Caves | Destroyed B-86 Titan
 32178 | -4/Proximity Caves | Discovered new exit (range 14)
 32242 | -4/Proximity Caves | Entered Factory
 32242 | -4/Factory         | Accompanied by 1 ally
 32242 | -4/Factory         | Evolved 2 slots: Power x1, Utility x1
 32243 | -4/Factory         | Identified exit to Armory
 32244 | -4/Factory         | Loaded intel: 101 trap records
 32518 | -4/Factory         | Search patrols dispatched
 32591 | -4/Factory         | Spotted B-86 Titan
 32850 | -4/Factory         | Repaired Centrium Medium Armor Plating
 33255 | -4/Factory         | Garrison activated, responded to threat
 33268 | -4/Factory         | Spotted Striker
 33269 | -4/Factory         | Cargo convoy interrupted
 33295 | -4/Factory         | Sucked down chute
 33295 | -4/Factory         | Entered Waste
 33299 | -4/Waste           | Spotted C-40 Crusher
 33323 | -4/Waste           | Lost 11 parts (3p2n4u2w)
 33324 | -4/Waste           | Spotted C-40 Crusher
 33324 | -4/Waste           | Spotted C-40 Crusher
 33401 | -4/Waste           | Spotted C-40 Crusher
 33407 | -4/Waste           | Warlord forces began an assault
 33410 | -4/Waste           | Found Unknown Protection
 33413 | -4/Waste           | Allies destroyed C-40 Crusher
 33434 | -4/Waste           | Spotted C-40 Crusher
 33451 | -4/Waste           | Allies destroyed C-40 Crusher
 33455 | -4/Waste           | Spotted C-40 Crusher
 33456 | -4/Waste           | Allies destroyed C-40 Crusher
 33463 | -4/Waste           | Allies destroyed C-40 Crusher
 33480 | -4/Waste           | Lost 3 allies
 33497 | -4/Waste           | Found Unknown Protection
 33497 | -4/Waste           | Identified Damper Plating
 33595 | -4/Waste           | Identified Adv. Powered Armor
 33596 | -4/Waste           | Identified Vortex Chain Reactor
 33819 | -4/Waste           | Discovered new exit (range 12)
 33896 | -4/Waste           | Found Prototype Device
 33896 | -4/Waste           | Identified Imp. Particle Accelerator
 34173 | -4/Waste           | Entered Factory
 34173 | -4/Factory         | Accompanied by 16 allies
 34277 | -4/Factory         | Found Quantum Capacitor
 34435 | -4/Factory         | Lost 3 allies
 34591 | -4/Factory         | Lost 13 allies
 34754 | -4/Factory         | Identified exit to Upper Caves
 34923 | -4/Factory         | First assault squad dispatched
 34984 | -4/Factory         | Destroyed 7 combat bots
 35101 | -4/Factory         | Destroyed 12 combat bots
 35198 | -4/Factory         | Build established: Mutant
 35265 | -4/Factory         | Entered Upper Caves
 35475 | -4/Upper Caves     | Learned location of 1 exit from Research
 35849 | -4/Upper Caves     | Spotted B-86 Titan
 35856 | -4/Upper Caves     | Destroyed B-86 Titan
 35943 | -4/Upper Caves     | Discovered new exit (range 15)
 35988 | -4/Upper Caves     | Entered another Upper Caves area
 36267 | -4/Upper Caves     | Spotted B-86 Titan
 36289 | -4/Upper Caves     | Destroyed B-86 Titan
 36545 | -4/Upper Caves     | Discovered new exit (range 10)
 36567 | -4/Upper Caves     | Entered Zhirov
 36568 | -4/Zhirov          | Discovered new exit (range 3)
 36613 | -4/Zhirov          | Met Zhirov
 36670 | -4/Zhirov          | Learned location of Quarantine (-3)
 36670 | -4/Zhirov          | Learned location of Testing (-2)
 36670 | -4/Zhirov          | Learned location of Command (-1)
 36685 | -4/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 36727 | -4/Zhirov          | Found Alien Artifact
 36756 | -4/Zhirov          | Found Alien Artifact
 36756 | -4/Zhirov          | Identified Integrated Dissipator
 36756 | -4/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+20)
 36844 | -4/Zhirov          | Found Unknown Protection
 36844 | -4/Zhirov          | Identified Hvy. Reflective Plating
 37007 | -4/Zhirov          | Entered Proximity Caves
 37463 | -3/Proximity Caves | Discovered new exit (range 7)
 37492 | -3/Proximity Caves | System corruption reached 10%
 37492 | -3/Proximity Caves | Entered Research
 37492 | -3/Research        | Evolved 2 slots: Propulsion x2
 37493 | -3/Research        | Identified exit to Quarantine
 37494 | -3/Research        | Identified exit to Research
 37495 | -3/Research        | Loaded intel: 62 trap records
 37692 | -3/Research        | Revision forces began assault on 0b10
 37793 | -3/Research        | Build established: Scavenger-Mutant
 37841 | -3/Research        | Met up with Revision 17++
 37997 | -3/Research        | Repaired Broken Biometal Heavy Treads
 38192 | -3/Research        | Research terminal network offline
 38222 | -3/Research        | Found Fusion Bomb Launcher
 38366 | -3/Research        | Discovered exit to Research (range 15)
 38641 | -3/Research        | Discovered exit to Quarantine (range 15)
 38665 | -3/Research        | Entered Quarantine
 38680 | -3/Quarantine      | Found Alien Slashing Weapon
 38715 | -3/Quarantine      | Spotted Alpha 7
 38720 | -3/Quarantine      | Destroyed Alpha 7
 38827 | -3/Quarantine      | Found Alien Artifact
 38888 | -3/Quarantine      | Found Alien Impact Weapon
 39011 | -3/Quarantine      | Lost 3 parts (3u)
 39322 | -3/Quarantine      | Found Alien Artifact
 39347 | -3/Quarantine      | Identified Subatomic Replicator
 39461 | -3/Quarantine      | System corruption reached 10%
 39543 | -3/Quarantine      | Build established: Mutant
 39641 | -3/Quarantine      | Found Prototype Launcher
 39641 | -3/Quarantine      | Identified Hellfire Missile Launcher
 40008 | -3/Quarantine      | Cryocooling Duct disabled
 40017 | -3/Quarantine      | Cryocooling Duct disabled
 40023 | -3/Quarantine      | Ambient heat levels rising (+20)
 40023 | -3/Quarantine      | Non-combat units ordered to evacuate
 40032 | -3/Quarantine      | Ambient heat levels rising (+20)
 40032 | -3/Quarantine      | Combat units ordered to evacuate
 40032 | -3/Quarantine      | Found Alien Artifact
 40107 | -3/Quarantine      | Discovered exit to Research (range 10)
 40132 | -3/Quarantine      | Quarantine Guard activated
 40207 | -3/Quarantine      | Spotted Quarantine Guard
 40213 | -3/Quarantine      | Destroyed Quarantine Guard
 40277 | -3/Quarantine      | Spotted Quarantine Guard
 40285 | -3/Quarantine      | Destroyed Quarantine Guard
 40290 | -3/Quarantine      | Spotted Quarantine Guard
 40339 | -3/Quarantine      | Destroyed Quarantine Guard
 40406 | -3/Quarantine      | Spotted Quarantine Guard
 40412 | -3/Quarantine      | Destroyed Quarantine Guard
 40562 | -3/Quarantine      | Spotted Quarantine Guard
 40585 | -3/Quarantine      | Spotted Quarantine Guard
 40589 | -3/Quarantine      | Destroyed Quarantine Guard
 40593 | -3/Quarantine      | Destroyed Quarantine Guard
 40646 | -3/Quarantine      | System corruption reached 30%
 40667 | -3/Quarantine      | Entered Research
 40667 | -2/Research        | Warlord forces began assault on 0b10
 40667 | -2/Research        | Evolved 2 slots: Utility x1, Weapon x1
 40668 | -2/Research        | Loaded intel: 89 trap records
 40668 | -2/Research        | Identified Sigix Broadsword
 40777 | -2/Research        | Research machine network offline
 40916 | -2/Research        | Build established: Scavenger-Mutant
 41029 | -2/Research        | Discovered new exit (range 15)
 41176 | -2/Research        | Borebot progress halted
 41234 | -2/Research        | Spotted Striker
 41240 | -2/Research        | Destroyed Striker
 41502 | -2/Research        | Discovered new exit (range 10)
 41766 | -2/Research        | Spotted B-90 Cyclops
 41879 | -2/Research        | Spotted Striker
 41879 | -2/Research        | Spotted Striker
 41890 | -2/Research        | Destroyed Striker
 41899 | -2/Research        | Destroyed Striker
 41927 | -2/Research        | Destroyed 7 combat bots
 41980 | -2/Research        | Spotted Executioner
 41981 | -2/Research        | Spotted Striker
 41987 | -2/Research        | Destroyed Executioner
 42000 | -2/Research        | Destroyed Striker
 42025 | -2/Research        | Discovered new exit (range 10)
 42041 | -2/Research        | Discovered new exit (range 3)
 42139 | -2/Research        | Entered Access
 42139 | -1/Access          | Evolved 2 slots: Power x1, Utility x1
 42239 | -1/Access          | Found Prototype Hackware
 42254 | -1/Access          | Identified Exp. System Shield
 42445 | -1/Access          | Spotted B-99 Colossus
 42459 | -1/Access          | Identified Core Stripper
 42519 | -1/Access          | Destroyed B-99 Colossus
 42529 | -1/Access          | Found Unknown Protection
 42543 | -1/Access          | Found Unknown Protection
 42543 | -1/Access          | Identified Hvy. Insulated Plating
 42705 | -1/Access          | Identified Transdimensional Reconstructor
 42705 | -1/Access          | Warped through subspace
 42779 | -1/Access          | Identified Phase Armor
 42819 | -1/Access          | Build established: Generator-Mutant
 42824 | -1/Access          | Spotted B-99 Colossus
 42831 | -1/Access          | Used Subatomic Replicator to replicate Hellfire Missile Launcher
 42862 | -1/Access          | Identified Hvy. Reflective Plating
 42882 | -1/Access          | System corruption reached 10%
 42896 | -1/Access          | Core integrity fell below 50%
 42933 | -1/Access          | First assault squad dispatched
 42947 | -1/Access          | Destroyed 17 combat bots
 42949 | -1/Access          | Lost 10 parts (2p2n6u)
 42954 | -1/Access          | Garrison activated, responded to threat
 42965 | -1/Access          | Released all parts (11)
 42978 | -1/Access          | Core integrity fell below 20%
 43013 | -1/Access          | Lost 3 parts (1n1u1w)
 43032 | -1/Access          | Destroyed by H-81 Overseer with Heavy Linear Accelerator

 Last Messages 
---------------
42974_ The unstable cave ceiling collapses.
42974_ U-05 Engineer lays Concrete.
42975_ U-05 Engineer builds a Wall.
42975_ Slammed into G-73 Enforcer.
42976_ Slammed into A-15 Conveyor.
42977_ A-15 Conveyor calls for reinforcements.
42977_ ALERT: Hostile activity reported, dispatching reinforcements to
  area.
42978_ Slammed into A-15 Conveyor.
42978_ Destabilizing: Core damaged (-48).
42978_ M-36 Artificer repairs G-73 Enforcer.
42982_ Triggered Ambush Trap.
42982_ G-73 Enforcer emerges from a hatch in the floor. <x3>
42982_ Biometal Heavy Treads destroyed.
42989_ T8MNRB%WNWTC|NF95ENCCGTVJ=C#J%W
43004_ Door malfunctions.
43006_ System corrupted: Component data lost.
43027_ System corrupted: Energy discharge (-36).
43027_ ALERT: Suspicious intruders detected, dispatching Cutter
  reinforcements to area.

 Map 
-----
+----------------------------------------------------+
| ????#                         #      #             |
| ????#           #######       ########             |
| ????#           +     ####+####??????#             |
| ????#       #####     #??   ???????          ##### |
| ????#       #???#     #??   ???????##        #???? |
| ????#       #???#     #?     ???????#        #???? |
| ????# ##+##+#####     #?     ???????#        #???? |
| ????#??#       ##     #      #??????#        #???? |
| ???????#       ##     ########??????#         ???? |
| ???????#       ##     #?????????????#         ???? |
| ???????#       ##     #??????????????        ????? |
| ???????#       ##   ! #??????????????????????????? |
| ???????#       ##     #??????????????????????????? |
| ???????#       #?     ######?????????????????????? |
| ???????#       ####+###    #?????????????????????? |
| ???????#       +           #?????????????????????? |
| ???????#       #           +?????????????????????? |
| ???????#]!     ##          #?????????????????????? |
| ???????#][     ##         ##?????????????????????? |
| ???????#       ##         #??????????????????????? |
| ???????#       #########  #??????????????????????? |
| ???????#       #???????#  #??????????????????????? |
| ???????#       #???????#  #??????????????????????? |
| ???????#       #???????#  #??????????????????????? |
| ???????#########??????##  ##?????????????????????? |
| ??????????????????????#  @ #?????????????????????? |
| ?????????????????        H     ??????????????????? |
| ????????????  ]         %         +??????????????? |
| ???????????     #######    ########??????????????? |
| ???????????#??????????######?????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           134
Coolant Potential          80
Energy Generation          85
Energy Capacity            1080
Matter Stores              300
Matter Capacity            700
Sight Range                16
Terrain Scan Density       10
Jamming Range              16
Corruption Block           8
Armor Coverage             4000
Resistance: KI             10
Resistance: TH             50
Resistance: EM             90
Core Shielding             40
Utility Shielding          66
Phase Shifting             15
Evasion (%)                55
Targeting Accuracy         12
Core Analysis              8
Armor Integrity Analysis   40
Recoil Reduction           6
Particle Charging          40
Offensive Hacking          26
Defensive Hacking          20
Authchip Count             1

 Item Schematics 
-----------------
            Thermic Laser | -7/Zion   | Archive
           Powered Hammer | -7/Zion   | Archive
 Lyr. Light Armor Plating | -7/Zion   | Archive
             Plasma Rifle | -7/Zion   | Archive
           Microactuators | -7/Zion   | Archive
        Fusion Compressor | -7/Zion   | Archive
            Plasma Cannon | -7/Zion   | Archive
             Focal Shield | -7/Zion   | Archive
        Corruption Screen | -7/Zion   | Archive
              Mass Driver | -7/Zion   | Archive
              Hvy. Treads | -7/Zion   | Archive
              Med. Treads | -7/Zion   | Archive
  Angular Momentum Engine | -7/Zion   | Archive
  Tiamat Missile Launcher | -7/Zion   | Archive
    Imp. Deuterium Engine | -7/Zion   | Archive
                 Riot Gun | -7/Zion   | Free
                   Flamer | -7/Zion   | Free
              Barrage Gun | -7/Zion   | Free
              Slug Cannon | -7/Zion   | Free
                   Ripper | -7/Zion   | Free
          Hvy. Beamcaster | -7/Zion   | Free
        Assault Drone Bay | -4/Zhirov | Free
           Exp. Heat Sink | -4/Zhirov | Free
       Exp. Optical Array | -4/Zhirov | Free
         Imp. Arc Thrower | -4/Zhirov | Free

 Robot Schematics 
------------------
  L-41 Fighter | -7/Zion | Archive
 Y-54 Guardian | -7/Zion | Archive
     K-01 Serf | -7/Zion | Archive

 Fabricated
------------
 Hvy. Treads | x1 | -6/Factory | Authchip

 Alien Tech Used 
-----------------
Dimensional Node Initializer
Integrated Dissipator
Subatomic Replicator
Sigix Broadsword
Core Stripper
Transdimensional Reconstructor
Phase Armor

 Achievements 
--------------
Shocking Conclusion

 Challenges 
------------
None

 Game 
------
Seed              ArcScrapFocus
  Manual?         0
Play Time         07:54:57
  Cumulative      297.2 hours
  Start           2024.10.23 @ 19:33:46
  End             2024.10.28 @ 20:52:51
Sessions          26
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          166
  Rogue           166
  Adventurer      0
  Explorer        0
Win Type          -
  Total           15
  Types           3/2/6/2/1/0/1/0/0
Lore%             81
Gallery%          83
Achievement%      73
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 3b458512-a404-4a1a-b595-aca56853cf34