Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.02 @ 02:45:36 Player: Loganathor Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (31) 155 Value Destroyed (686) 686 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (5096) 5096 TOTAL SCORE: 12357 Bonus ------- High Alert Combat Kills 107 Follower Combat Kills 2389 Met Imprinter 300 Was Imprinted 300 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1300 Matter 92/300 Energy 20/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Antigrav System SGEMP Prototype Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Field Propulsion Array Field Propulsion Array Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced ECM Suite Centrium Medium Armor Plating > --- WEAPON ----------- Tesla Rifle Multirail > --- INVENTORY -------- Antigrav System Improved Antigrav System Improved Antigrav System Improved Light Armor Plating Neutron Missile Launcher Enhanced Force Lance SGEMP Prototype [Rating: 124] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Improved Quantum Reactor Propulsion Flight Unit Leg Titanium Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Enhanced Optical Array Device Advanced ECM Suite Storage Compact Matter Pod Processor Enhanced Optical Array Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Neutron Missile Launcher Slashing Weapon Mining Claw Piercing Weapon Force Lance Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Fac Ext Res Tes Slots Evolved 14 | . . 2 . . . 6 . . 2 2 . 2 . Power 2 | . . . . . . 1 . . . . . 1 . Propulsion 6 | . . 1 . . . 3 . . . 2 . . . Utility 6 | . . 1 . . . 2 . . 2 . . 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 93 | 8 9 8 1 2 . 16 3 4 2 5 13 7 15 Power 18 | 1 1 2 . . . 3 1 2 . . 4 1 3 Engine 10 | 1 1 2 . . . 2 . 1 . . 2 . 1 Core 4 | . . . . . . 1 1 1 . . 1 . . Reactor 4 | . . . . . . . . . . . 1 1 2 Propulsion 33 | 4 2 6 . 1 . 6 1 . 2 3 4 1 3 Treads . | . . . . . . . . . . . . . . Leg 3 | 2 . . . . . 1 . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . Hover 7 | . . . . . . . 1 . 1 . 4 . 1 Flight 21 | . 2 6 . 1 . 5 . . 1 3 . 1 2 Utility 26 | 1 2 . 1 1 . 5 1 1 . 1 4 4 5 Device 15 | . 2 . . 1 . 3 1 1 . 1 2 2 2 Storage 5 | 1 . . 1 . . . . . . . 1 1 1 Processor 3 | . . . . . . 2 . . . . . 1 . Hackware . | . . . . . . . . . . . . . . Protection 3 | . . . . . . . . . . . 1 . 2 Artifact . | . . . . . . . . . . . . . . Weapon 16 | 2 4 . . . . 2 . 1 . 1 1 1 4 Energy Gun 2 | . 1 . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 6 | 2 1 . . . . 2 . . . . . . 1 Ballistic Cannon 3 | . 1 . . . . . . . . 1 . . 1 Launcher 1 | . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . 1 . . . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . . 1 . 1 1 8 Parts Lost 46 | . . . . . . 14 2 . 5 2 1 2 20 Power 9 | . . . . . . 3 . . 1 . . 1 4 Propulsion 18 | . . . . . . 8 1 . 1 1 1 1 5 Utility 12 | . . . . . . 3 . . 2 . . . 7 Weapon 7 | . . . . . . . 1 . 1 1 . . 4 Highest Loss Streak 18 | . . . . . . 9 2 . 5 2 1 1 18 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 4 | 4 5 4 5 5 5 4 4 3 3 1 4 7 7 Power 1 | . . . 2 2 2 . . . . . . 2 . Propulsion 1 | 1 2 2 2 2 2 . 1 1 1 1 1 2 2 Utility 1 | . . . 1 1 1 1 1 1 1 . 1 2 2 Weapon 1 | 1 2 . . . . 2 2 . . . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 9 | . 2 . . . . . 1 2 . . . . 4 Power 3 | . 1 . . . . . . . . . . . 2 Propulsion 2 | . 1 . . . . . . . . . . . 1 Utility 1 | . . . . . . . . 1 . . . . . Weapon 3 | . . . . . . . 1 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 95 86 99 100 100 46 35 57 44 29 53 70 62 Engine 6 | . 14 11 11 11 11 7 . 5 3 . . 6 3 Wheel 1 | . 19 . . . . . . . . . . . . Hover 1 | . . . . . . . 2 6 4 3 4 4 2 Flight 18 | . 8 32 33 33 33 16 5 6 5 5 15 16 18 Device 14 | . 17 21 22 22 22 6 2 12 7 5 9 14 13 Storage 4 | . 9 . 10 11 11 1 . . . . 2 4 3 Processor 5 | . . . . . . 6 13 13 11 10 10 9 8 Energy Gun 1 | . 8 . . . . . . . . . . . 1 Ballistic Gun 5 | . 3 14 11 11 11 3 5 6 4 3 . . 1 Ballistic Cannon 1 | . 9 . . . . . . . . . 1 . . Slashing Weapon 4 | . 3 7 11 11 11 1 . 4 3 . . . . Peak Build Rating 124 | 6 7 10 11 17 14 38 27 40 42 60 88 100 124 Average Rating 35 | 3 6 9 10 13 14 18 17 34 29 33 73 90 97 On Entrance 27 | . 6 6 8 11 14 14 14 27 35 14 60 88 93 Avg Prop Armor Cover (%) 8 | . . . . . . . 7 6 6 14 12 4 8 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 59 | 12 17 11 12 13 13 23 10 13 13 12 46 46 59 Greatest Support 55 | 20 20 15 15 16 15 26 17 13 13 30 45 51 55 Greatest Overweight (x) 3 | . . . . . . 1 . . 2 2 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 5 5 5 5 5 5 5 5 5 10 10 10 Average Capacity 6 | 7 7 5 5 5 5 5 5 5 5 5 7 10 9 Most Carried 10 | 6 8 5 5 5 5 5 5 5 4 5 8 10 10 Average Carried 5 | 4 6 4 5 5 5 4 4 3 3 1 4 7 8 Final Capacity 10 | 8 5 5 5 5 5 5 5 5 5 5 10 10 5 Final Carried 9 | 4 4 5 5 5 5 5 5 3 3 3 7 9 3 Class Distribution -------------------- 73% | Mutant 6% | Scavenger-Scout 4% | Derelict-Mutant 4% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Extension Ninja | -3/Research Scavenger-Scout | -3/Testing Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Fac Ext Res Tes Matter Collected 1598 | 167 192 255 11 31 53 86 158 95 3 55 323 . 169 Remotely . | . . . . . . . . . . . . . . Salvage Created 1371 | . 205 113 . . . 87 . 300 . 48 388 . 230 Parts 69 | . 15 14 . . . 8 . 3 . . 12 . 17 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . 2 . 3 2 . . . . . Prevented 8 | . . . . . 3 . 2 3 . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Fac Ext Res Tes Combat Hostiles Destroyed 17 | . 3 7 . . . 4 . . . 1 . . 2 Melee 1 | . . . . . . . . . . . . . 1 Guns 14 | . 3 7 . . . 4 . . . . . . . Cannons 1 | . . . . . . . . . . 1 . . . AOE 1 | . . . . . . . . . . . . . 1 Classes Destroyed 9 | . 4 . . . . . . . . 2 . . 3 Worker 5 | . 1 . . . . . . . . . 2 . 2 Builder 1 | . . . . . . . . . . . . . 1 Hauler 2 | . 2 . . . . . . . . . . . . Recycler 5 | . 1 . . . . . . . . . 3 . 1 Watcher 1 | . . . . . . . . . . 1 . . . Swarmer 14 | . 3 7 . . . 4 . . . . . . . Grunt 1 | . . . . . . . . . . . . . 1 Specialist 1 | . . . . . . . . . . . . . 1 Programmer 1 | . . . . . . . . . . 1 . . . Decomposer 2 | . . . . . . . . 2 . . . . . Packrat 3 | . . . . . . . . 3 . . . . . Best Kill Streak 4 | . 3 4 . . . 2 . . . 1 2 . 2 Combat Bots Only 4 | . 3 4 . . . 2 . . . 1 . . 1 Max Kills in Single Turn 2 | . 1 2 . . . 1 . 1 . 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Fac Ext Res Tes Hostile Shots Fired 870 | . 8 71 . . 14 138 11 9 57 125 7 3 427 Missed 370 | . . 39 . . 8 75 5 3 23 74 3 2 138 Hits 500 | . 8 32 . . 6 63 6 6 34 51 4 1 289 Melee 25 | . . . . . . 14 . . 11 . . . . Projectile 475 | . 8 32 . . 6 49 6 6 23 51 4 1 289 AOE 4 | . . . . . . 2 . . . 2 . . . Critical Strikes 15 | . . . . . . 4 . . 4 2 1 . 4 Damage Taken 6590 | . 51 208 . . 93 914 63 33 604 664 199 249 3512 Core 2550 | . 14 82 . . . 338 10 9 366 419 . 28 1284 Absorbed by Shields 11 | . . . . . . . . . . . . . 11 Ignored by Resistances 1871 | . 16 67 . . 26 259 18 12 168 185 34 67 1019 Regen/Repaired (Parts) 67 | . . . . 67 . . . . . . . . . Core Remaining (%) 76 | 100 94 . . . 79 . . 58 63 . 63 . . Volleys Fired 90 | . 14 15 1 . 3 16 . 11 . 9 9 . 12 Largest 2 | . 2 2 1 . 1 2 . 1 . 1 1 . 2 Hottest 110 | . 80 40 20 . 20 50 . 30 . 55 55 . 110 Shots Fired 127 | . 24 29 1 . 3 26 . 11 . 9 9 . 15 Gun 92 | . 10 29 1 . 3 26 . 11 . 3 . . 9 Cannon 32 | . 14 . . . . . . . . 6 9 . 3 Launcher 3 | . . . . . . . . . . . . . 3 Special . | . . . . . . . . . . . . . . Kinetic 110 | . 14 29 1 . 3 26 . 11 . 9 9 . 8 Thermal 10 | . 10 . . . . . . . . . . . . Explosive 3 | . . . . . . . . . . . . . 3 Electromagnetic 4 | . . . . . . . . . . . . . 4 Robot Hit Streak 14 | . 7 10 1 . 4 8 . 12 . 14 5 . 4 Robot Miss Streak 4 | . 1 2 . . . 3 . . . 4 2 . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . 2 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . . Shots Hit Robots 94 | . 18 18 1 . 3 16 . 13 1 3 9 . 12 Core Hits 55 | . 8 9 . . . 5 . 8 . 3 5 . 17 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 5 | . 1 . . . . . . . . 1 3 . . Burn 1 | . 1 . . . . . . . . . . . . Blast 2 | . . . . . . . . . . 1 1 . . Impale 2 | . . . . . . . . . . . 2 . . Melee Attacks 89 | . 15 37 . 1 2 19 . 2 5 . 3 . 5 Impact . | . . . . . . . . . . . . . . Slashing 81 | . 15 37 . 1 2 19 . 2 5 . . . . Piercing 8 | . . . . . . . . . . . 3 . 5 Sneak Attacks 5 | . 2 . . . . . . 2 . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3129 | . 347 146 9 . 21 305 . 387 21 102 387 . 1404 Guns 982 | . 89 146 9 . 21 305 . 247 . 47 . . 118 Cannons 487 | . 140 . . . . . . . . 55 226 . 66 Explosions 1047 | . . . . . . . . . . . . . 1047 Melee 613 | . 118 . . . . . . 140 21 . 161 . 173 Ramming . | . . . . . . . . . . . . . . Kinetic 1327 | . 140 146 9 . 21 305 . 247 . 102 226 . 131 Thermal 140 | . 89 . . . . . . . . . . . 51 Explosive 996 | . . . . . . . . . . . . . 996 Electromagnetic 53 | . . . . . . . . . . . . . 53 Impact . | . . . . . . . . . . . . . . Slashing 279 | . 118 . . . . . . 140 21 . . . . Piercing 334 | . . . . . . . . . . . 161 . 173 Highest Corruption 2 | . . . . . . . . . . 2 2 . . Average Corruption 1 | . . . . . . . . . . 1 2 . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 14 | . . . . . . . . . . 8 6 . . Message Errors 4 | . . . . . . . . . . 3 1 . . Matter Fused 3 | . . . . . . . . . . 2 1 . . Heat Flow Errors 2 | . . . . . . . . . . 1 1 . . Energy Discharges 2 | . . . . . . . . . . 1 1 . . Parts Fused 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 265 | . 4 . . . . . . . . . 216 . 45 Projectiles 12 | . . . . . . . . . . . 12 . . Explosions 45 | . . . . . . . . . . . . . 45 Melee 208 | . 4 . . . . . . . . . 204 . . Knockbacks 3 | . . . . . . . . . . . 1 . 2 Impact . | . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . 1 . 2 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 147 | . . . . . . . . . . . . . 147 Shots 2 | . . . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 139 | . 90 . . . . 12 . 8 . 129 139 2 107 Average Temperature 30 | . 42 . . . . 9 . 4 . 73 32 2 27 Received Heat Transfer 1675 | . . 30 . . 9 105 . 12 9 . 21 12 1477 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 383 | . 333 . . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Fac Ext Res Tes Maximum Alert Level 4 | . . . . . . . . . . . 2 2 4 Low Security (%) 73 | 100 100 100 100 . . 100 . . 100 100 88 10 . Level 1 10 | . . . . . . . . . . . 7 67 13 Level 2 8 | . . . . . . . . . . . 4 21 32 Level 3 5 | . . . . . . . . . . . . . 32 Level 4 3 | . . . . . . . . . . . . . 20 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1261 | . 70 120 . . . 100 . . 35 62 444 563 1261 Initial 251 | . . . . . . 24 . . . 1 16 197 251 Average 178 | . 8 37 . . . 31 . . 6 10 61 333 768 Influence Increases 4064 | . 116 267 . . 231 296 75 . 49 148 703 616 1563 Destroy 0b10 Robot/C 1320 | . 60 140 . . 120 80 . . . 20 240 200 460 Destroy 0b10 Robot/NC 170 | . 20 . . . . . . . . 5 75 20 50 Destroy Leader 196 | . 14 20 . . 20 10 . . . 12 32 36 52 Allied During Kill 227 | . . . . . 31 1 . . . . 81 52 62 Trap Triggered on 0b10 60 | . . 60 . . . . . . . . . . . Successful Hack 152 | . 16 13 . . . . . . . 45 12 21 45 Disable Machine 144 | . . . . . . 9 . . . . 36 36 63 Destroy Structure 1105 | . 6 34 . . . 1 . . 4 6 212 236 606 Partial Spotted 135 | . . . . . . 30 . . . 30 . 15 60 Lose Combat Pursuer 555 | . . . . . 60 165 75 . 45 30 15 . 165 Influence Decreases 2860 | . 114 269 . . 186 281 135 . 44 114 308 537 872 Entered New Map 576 | . . 2 . . . 21 27 . . 4 23 237 262 Time Decay 1760 | . 114 245 . . 140 194 108 . 14 110 235 240 360 Lost Part 300 | . . . . . . 40 . . 30 . 10 20 200 Lost Ally 202 | . . . . . 46 26 . . . . 40 40 50 Purge Threat 22 | . . 22 . . . . . . . . . . . Squads Dispatched 28 | . . 3 . . . 7 . . 2 4 . 3 9 Investigation 11 | . . 2 . . . 2 . . . 3 . 2 2 Extermination 5 | . . . . . . 2 . . . 1 . 1 1 Reinforcement 8 | . . 1 . . . 3 . . 2 . . . 2 Assault 1 | . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Fac Ext Res Tes Distress Signals 9 | . . 1 . . . . . . 1 2 3 . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 209 | . 6 34 7 . 10 27 5 1 15 16 10 7 71 Peak Tracking Total 17 | . 3 6 9 . 5 11 3 1 12 5 4 2 17 Tactical Retreats 36 | . 1 10 2 . 2 4 3 . 1 3 3 . 7 ECM-based Alert Blocks 55 | . 1 22 3 . . . . . . 3 3 . 23 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Fac Ext Res Tes Traps Triggered 4 | . 1 . . . . . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 8 | . 2 6 . . . . . . . . . . . Reused 6 | . . 6 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 6 | . . 6 . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Fac Ext Res Tes Machines Disabled 17 | . . . . . . 1 . . . . 5 4 7 Max in Single Turn 2 | . . . . . . 1 . . . . . . 2 Energy Cycler 2 | . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Fac Ext Res Tes Machines Accessed 29 | . 4 6 1 . . 1 1 2 . 4 4 4 2 Terminals 15 | . 4 4 . . . 1 . . . 1 4 1 . Fabricators 3 | . . . . . . . . . . 2 . . 1 Repair Stations 3 | . . 1 . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . . . . . . . 1 . 1 1 Garrison Access . | . . . . . . . . . . . . . . Total Hacks 75 | . 11 20 1 . . 1 5 7 . 10 4 11 5 Successful 56 | . 6 17 1 . . 1 5 7 . 7 4 5 3 Failed 18 | . 5 3 . . . . . . . 3 . 5 2 Catastrophic 5 | . 1 . . . . . . . . 2 . 1 1 Database Lockouts 1 | . . . . . . . . . . . . 1 . Manual 32 | . . . . . . 13 . 1 . . 8 5 5 Terminals 33 | . 11 15 . . . 1 . . . 1 4 1 . Fabricators 9 | . . . . . . . . . . 6 . . 3 Repair Stations 8 | . . 2 . . . . . . . . . 6 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 12 | . . 3 . . . . . . . 3 . 4 2 Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 38 | . 6 12 1 . . 1 5 7 . 1 4 1 . Record 15 | . . 4 . . . . 5 6 . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . . . . Open Door 7 | . . . 1 . . . . 1 . 1 4 . . Open DSF 2 | . . . . . . 1 . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . . Alert Level 2 | . . 2 . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . Reprogram Traps 2 | . 1 1 . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 4 . . 1 Load Schematic 3 | . . . . . . . . . . 2 . . 1 Build 2 | . . . . . . . . . . 2 . . . Repair Station Hacks 3 | . . 2 . . . . . . . . . 1 . Scan Component 2 | . . 1 . . . . . . . . . 1 . Repair 1 | . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 10 | . . 3 . . . . . . . 2 . 3 2 Insert Component 4 | . . 1 . . . . . . . 1 . 1 1 Analyze 3 | . . 1 . . . . . . . 1 . . 1 Retrieve Study 3 | . . 1 . . . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . 1 5 . . . . . . . 3 1 2 2 Full Trace Events 10 | . 1 3 . . . . . . . 3 . 2 1 Feedback Events 1 | . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . 4 . . . . . . . . 2 Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . 1 . 14 . . . . . 1 . . 3 Parts Built 2 | . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . Time 175 | . . . . . . . . . . 175 . . . Total Part Build Rating 14 | . . . . . . . . . . 14 . . . Part Studies Acquired 3 | . . 1 . . . . . . . . . 2 . Parts Repaired . | . . . . . . . . . . . . . . Time 64 | . . 64 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . . . . . . 1 . . 1 Part Schematics Acquired 3 | . . 1 . . . . . . . 1 . . 1 Parts Damaged 1 | . . 1 . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Fac Ext Res Tes Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Fac Ext Res Tes Total Allies 21 | . . . . 7 . 4 . . . . 8 2 . Largest Group 7 | . . . . 7 7 3 . . . . 6 5 3 Highest-Rated Group 440 | . . . . 217 217 210 . . . . 330 440 440 Highest-Rated Ally 269 | . . . . 39 39 70 . . . . 138 269 269 Zionite Dispatches 7 | . . . . . . 2 . . . . 3 2 . Heavy 1 | . . . . . . . . . . . 1 . . Light 1 | . . . . . . 1 . . . . . . . Fire 1 | . . . . . . . . . . . 1 . . Demo 1 | . . . . . . 1 . . . . . . . Experimental 1 | . . . . . . . . . . . . 1 . Hero 1 | . . . . . . . . . . . 1 . . Defense Resupply 1 | . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 129 | . . . . . 36 6 . . . . 38 19 30 Total Damage 13258 | . . . . . 791 114 . . . . 4433 2136 5784 Kills 72 | . . . . . 6 1 . . . . 23 15 27 Allies Corrupted 1 | . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Fac Ext Res Tes Active Infowar (turns) 4525 | . 669 601 126 130 . 579 443 310 70 162 269 485 681 Optics 2758 | . . . . . . 532 443 310 70 8 269 485 641 Sensors 1033 | . . . . . . . . . . . . 354 679 ECM 2556 | . 669 601 126 130 . 61 . . . 162 112 414 281 Robot Analysis Total 1 | . . 1 . . . . . . . . . . . Derelict Logs Recovered 10 | . . . 2 2 2 . 2 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Fac Ext Res Tes Turns Passed 6878 | 60 680 601 126 976 594 584 443 310 70 678 541 485 730 Spaces Moved 8845 | 37 436 724 297 1467 996 715 635 660 94 790 596 579 819 Core 99 | 8 . . . . . 73 . . 4 11 . . 3 Treads . | . . . . . . . . . . . . . . Legs 145 | 11 . . . . . . 134 . . . . . . Wheels 270 | 18 252 . . . . . . . . . . . . Hover 168 | . . . . . . . . . 21 147 . . . Flight 8163 | . 184 724 297 1467 996 642 501 660 69 632 596 579 816 Fastest Speed 20 | 50 37 34 34 34 34 26 32 35 35 37 34 31 20 Average Speed 38 | 85 61 34 34 34 34 34 53 35 43 41 38 36 35 Slowest Speed 200 | 120 80 37 34 34 34 117 130 35 195 150 114 114 200 Overloaded Moves 40 | . . . . . . . . . . . . . 40 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 11 | . 1 2 . . . 2 . . . 1 . . 5 Potential Cave-ins 4 | . . . . . . . . . 2 . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 49 32 60 91 83 28 75 78 4 9 53 20 85 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . Known Exits Taken 5 | . . . . . . 1 1 1 1 . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . 1 1 . . Scrap Searched 17 | . . . 1 5 5 . 3 3 . . . . . Spaces Dug 78 | . 7 35 . . 2 1 . . 4 . . . 29 Terrain Destroyed 173 | . 7 35 . . 2 1 . . 4 3 3 . 118 Melee 49 | . 7 35 . . 2 1 . . 4 . . . . Projectile 6 | . . . . . . . . . . 3 3 . . AOE 118 | . . . . . . . . . . . . . 118 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Fac Ext Res Tes Total 12014 | 64 789 978 320 1940 1244 990 738 726 114 1130 893 852 1236 Wait 2680 | 10 295 174 22 464 244 200 84 44 9 317 229 246 342 Move 8810 | 36 433 719 296 1466 995 710 634 659 93 787 595 578 809 Hop 11 | . 1 2 . . . 2 . . . 1 . . 5 Pick Up 92 | 10 10 8 . . . 11 6 2 2 7 13 8 15 Fast Attach 14 | . 1 3 1 . . 5 1 1 . . 2 . . Attach 86 | 6 2 1 . . . 15 7 3 3 7 14 7 21 Detach 32 | . 1 . . . . 5 2 1 1 1 5 6 10 Swap 40 | 2 10 9 . 7 . 2 1 . . . 3 3 3 Drop 52 | . 7 10 . 2 . 5 3 3 1 1 2 4 14 Fire 90 | . 14 15 1 . 3 16 . 11 . 9 9 . 12 Melee 89 | . 15 37 . 1 2 19 . 2 5 . 3 . 5 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . 18 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Extension -3/Research (discovered 2 exits: Arm / *Tes) -3/Testing History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 501 | -10/Materials | Identified exit to Mines 741 | -10/Materials | Entered another Materials area 741 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1335 | -9/Materials | Discovered new exit (range 10) 1342 | -9/Materials | Entered Mines 1354 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1364 | -9/Mines | Found the Drone Emporium 1394 | -9/Mines | Learned Materials security intel 1434 | -9/Mines | Assembled infested the area 1434 | -9/Mines | Found a hidden stash of uninstalled traps 1468 | -9/Mines | Entered Zion 1587 | -7/Zion | Learned Factory garrison access intel 1645 | -7/Zion | Visited the Megawrench Repair Shop 1645 | -7/Zion | Megawrench repaired 6 parts 1810 | -7/Zion | Gained Derelict followers 1858 | -7/Zion | Met Imprinter 1879 | -7/Zion | Imprinted 1881 | -7/Zion | Declared Zion's savior 2085 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2085 | -7/Zion | Discovered new exit (range 15) 2103 | -7/Zion | Learned Factory garrison access intel 2444 | -7/Zion | Entered Proximity Caves 2444 | -6/Proximity Caves | Accompanied by 7 allies 2782 | -6/Proximity Caves | Spotted B-75 Beast 2786 | -6/Proximity Caves | Lost 3 allies 2924 | -6/Proximity Caves | Lost 4 allies 2946 | -6/Proximity Caves | Learned Factory stockpile data 3036 | -6/Proximity Caves | Discovered new exit (range 7) 3038 | -6/Proximity Caves | Entered Factory 3038 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x2 3039 | -6/Factory | Identified exit to Lower Caves 3041 | -6/Factory | Loaded intel: 4 garrison access locations 3122 | -6/Factory | Zion Light squad teleported in 3198 | -6/Factory | Lost 3 allies 3268 | -6/Factory | Lost 9 parts (1p5n3u) 3503 | -6/Factory | Zion Demo squad teleported in 3610 | -6/Factory | Discovered exit to Lower Caves (range 21) 3622 | -6/Factory | Entered Lower Caves 3652 | -6/Lower Caves | Lost 4 parts (1p3n) 3807 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3825 | -6/Lower Caves | Identified exit to Lower Caves 3918 | -6/Lower Caves | Learned location of 1 exit from Factory 3918 | -6/Lower Caves | Learned Extension emergency access door positions 3918 | -6/Lower Caves | Learned Extension stockpile data 3932 | -6/Lower Caves | Learned Factory stockpile data 4065 | -6/Lower Caves | Entered another Lower Caves area 4153 | -6/Lower Caves | Discovered new exit (range 21) 4164 | -6/Lower Caves | Identified exit to Factory 4166 | -6/Lower Caves | Learned 8 Factory zone layouts 4229 | -6/Lower Caves | Entered an active Warlord outpost 4229 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4231 | -6/Lower Caves | Learned Research security intel 4231 | -6/Lower Caves | Learned Extension terminal intel 4372 | -6/Lower Caves | Build established: Derelict-Mutant 4375 | -6/Lower Caves | Entered Factory 4375 | -5/Factory | Evolved 2 slots: Utility x2 4376 | -5/Factory | Identified exit to Upper Caves 4377 | -5/Factory | Identified exit to Factory 4379 | -5/Factory | Loaded intel: 4 garrison access locations 4445 | -5/Factory | Entered another Factory area 4445 | -4/Factory | Evolved 2 slots: Propulsion x2 4465 | -4/Factory | Lost 5 parts (1p1n2u1w) 4694 | -4/Factory | Fabricated Field Propulsion Array? 4701 | -4/Factory | Build established: Mutant 4962 | -4/Factory | Fabricated Field Propulsion Array? 5121 | -4/Factory | Discovered new exit (range 6) 5123 | -4/Factory | Entered Extension 5125 | -4/Extension | Loaded intel: 14 terminal locations 5163 | -4/Extension | Spotted B-86 Titan 5270 | -4/Extension | Zion Heavy squad teleported in 5275 | -4/Extension | Energy Cycler disabled 5275 | -4/Extension | Rescued a captive Derelict 5275 | -4/Extension | Rescued a captive Derelict 5275 | -4/Extension | Rescued a captive Derelict 5275 | -4/Extension | Rescued a captive Derelict 5276 | -4/Extension | Rescued a captive Derelict 5276 | -4/Extension | Rescued a captive Derelict 5277 | -4/Extension | Rescued a captive Derelict 5283 | -4/Extension | Rescued a captive Derelict 5469 | -4/Extension | Zion Fire squad teleported in 5539 | -4/Extension | Zion hero teleported in (99-TNT) 5629 | -4/Extension | Discovered new exit (range 20) 5664 | -4/Extension | Entered Research 5664 | -3/Research | Accompanied by 5 allies (99-TNT) 5664 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5665 | -3/Research | Identified exit to Armory 6015 | -3/Research | Central database locked down 6026 | -3/Research | Zion Experimental squad teleported in 6080 | -3/Research | Discovered new exit (range 21) 6084 | -3/Research | Zion Defense Resupply teleported in 6104 | -3/Research | Identified exit to Testing 6149 | -3/Research | Entered Testing 6149 | -3/Testing | Accompanied by 3 allies (99-TNT) 6479 | -3/Testing | Spotted Striker 6479 | -3/Testing | Spotted Striker 6484 | -3/Testing | Allies destroyed Striker 6486 | -3/Testing | Spotted Alpha 7 6490 | -3/Testing | Allies destroyed Striker 6494 | -3/Testing | Allies destroyed Alpha 7 6503 | -3/Testing | Found Prototype Ballistic Gun 6508 | -3/Testing | Stole the SGEMP Prototype 6509 | -3/Testing | Identified Multirail 6567 | -3/Testing | Build established: Scavenger-Scout 6649 | -3/Testing | First assault squad dispatched 6667 | -3/Testing | Garrison activated, responded to threat 6857 | -3/Testing | Core integrity fell below 50% 6875 | -3/Testing | Core integrity fell below 20% 6879 | -3/Testing | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- U-05 Engineer builds a Wall. G-67 Veteran knocked back. U-05 Engineer builds a Wall. Vacuum Chamber explodes. Destroyed Lgt. Antimatter Reactor. U-05 Engineer forms the Earth. The unstable cave ceiling collapses. H-77 Assassin knocked back. U-05 Engineer forms the Earth. Linear Accelerator destroyed. U-05 Engineer forms the Earth. Identified Adv. Remote Shield. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Adv. Remote Shield destroyed. Slug penetrates X-77 Beamer. G-67 Veteran destroyed. U-05 Engineer builds a Wall. Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | # #??????????????????? | | ######## #+#+# #??????????????????? | | """ ???# # """ * #??????????????????? | | "T""??? # """ #??????????????????? | | ""#### % """ # "S #??????????????????? | | ! # """ + """ #??????????????????? | | """ # "" #??????????????????? | | "" """ # #??????????????????? | | """ """" # #= ! ##########??????????????????? | | """ """" #*%= "#????????????????????????? | | """ """ # = #"" """#????????????????????????? | | # #""" G#????????????????????????? | | " " + #"R """#????????????????????????? | | " # #""" ! "#????????????????????????? | | " # #"" ####????????????????????????? | | # # ! #???????????????????????????? | | =[ ** #############??????????????????????? | | ###/## # = = [#??????????????????????? | | ##*## # #??????????????????????? | | ## # *! # = #??????????????????????? | | #=# # """"""" #??????????????????????? | | ## # # """"""" / #??????????????????????? | | # #!# ### """"""" #????#?????????????????? | | ### # ###?# #### #?????????????????? | | [ # #??### ###+### ###????????????????? | | ### ## # ##??# #* @ ##???????????????? | | ??# ########### # # ghg xg #???????????????? | | ??# l b l gx !!! ##???????????????? | | ??######### ##### gg%=[ #????????????????? | | ??????????# # # u h != #???????????????? | | ??????????# ##### ## % #???????????????? | | ??????????############# #???????????????? | | ??????????????????????# # ##???????????????? | | ??????????????????????? #????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 60 Energy Capacity 400 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Imp. Medium Armor Plating | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Drone Bay | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Remote Shield | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Med. Treads | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Field Propulsion Array | -4/Factory | Scanalyzed Exp. Energy Well | -3/Testing | Archive Plasma Lance | -3/Testing | Archive Imp. Quantum Reactor | -3/Testing | Scanalyzed Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive C-17 Slicer | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive R-10 Processor | -3/Testing | Archive L-61 Swordsman | -3/Testing | Archive Fabricated ------------ Field Propulsion Array | x1 | -4/Factory Field Propulsion Array | x1 | -4/Factory Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Field Propulsion Array | -3/Research | Hacked Xenon Bombardment Thruster | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Can't Catch Me Dangerous Findings Everything Is Under Control Heavy Suspicion Heroic Deeds Respectable Loadout Slippery One You Again Challenges ------------ None Game ------ Seed FieldMeleeBarrier Manual? 0 Play Time 03:02:41 Cumulative 16.9 hours Start 2025.11.01 @ 22:32:41 End 2025.11.02 @ 02:45:36 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 23 Rogue 5 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b10adfe5-115f-49af-bf1a-36113dade5fd