Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 20:30:21 Player: Uranium-235 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (83) 415 Value Destroyed (3287) 3287 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1910) 1910 TOTAL SCORE: 10412 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 566 Entered Garrisons 200 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 113/300 Energy 530/530 System Corruption 3% Temperature Cool (9) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core Neutrino Core > --- PROPULSION (5) --- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (7) ------ Advanced Heat Sink Large Storage Unit Improved Kinecellerator Improved Medium Armor Plating Improved Medium Armor Plating Advanced Hacking Suite > --- WEAPON (3) ------- Heavy Machine Gun KE Penetrator KE Penetrator > --- INVENTORY (15) --- Light Fission Core Neutrino Core Carbon-fiber Leg Advanced Heat Sink High-capacity Matter Pod (200) Relay Coupler [NC] (35) Relay Coupler [Sentry] (44) Thermic Laser Precision Grenade Launcher Smartbomb Launcher Remote Datajack Lance Lance Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Advanced Target Analyzer Improved Kinecellerator Improved Medium Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Heavy Machine Gun KE Penetrator KE Penetrator > --- INVENTORY -------- Light Nuclear Core Light Fission Core Neutrino Core Advanced Heat Sink High-capacity Matter Pod Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [Sentry] Precision Grenade Launcher Smartbomb Launcher Remote Datajack Lance Lance Shock Trap [Rating: 90] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Ion Cannon Energy Gun Wave Gun Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Gar Fac Slots Evolved 10 | . . . 2 . . . 6 . 2 . . Power 1 | . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . . . 1 . 1 . . Utility 5 | . . . 1 . . . 3 . 1 . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 109 | 8 5 7 5 4 3 7 5 7 17 40 1 Power 18 | 1 1 1 1 . . . 1 1 4 8 . Engine 8 | 1 1 . 1 . . . 1 1 1 2 . Core 10 | . . 1 . . . . . . 3 6 . Reactor . | . . . . . . . . . . . . Propulsion 34 | 3 . 2 1 2 2 4 . . 5 14 1 Treads 6 | 2 . . . . . 3 . . . 1 . Leg 22 | 1 . . 1 1 1 1 . . 3 13 1 Wheel 4 | . . 2 . 1 1 . . . . . . Hover . | . . . . . . . . . . . . Flight 2 | . . . . . . . . . 2 . . Utility 25 | 2 3 1 1 1 . 2 3 1 2 9 . Device 10 | 1 . . . 1 . . 1 . 2 5 . Storage 4 | 1 2 1 . . . . . . . . . Processor 3 | . 1 . . . . 1 . . . 1 . Hackware 2 | . . . . . . . 2 . . . . Protection 6 | . . . 1 . . 1 . 1 . 3 . Artifact . | . . . . . . . . . . . . Weapon 32 | 2 1 3 2 1 1 1 1 5 6 9 . Energy Gun 4 | . . . 2 . . . . . . 2 . Energy Cannon 1 | . . . . 1 . . . . . . . Ballistic Gun 10 | 2 . 2 . . . 1 1 . 1 3 . Ballistic Cannon 4 | . 1 . . . 1 . . . 2 . . Launcher 3 | . . 1 . . . . . 1 1 . . Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon 4 | . . . . . . . . 4 . . . Slashing Weapon 2 | . . . . . . . . . 1 1 . Piercing Weapon 3 | . . . . . . . . . 1 2 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . 1 . . Parts Lost 45 | . . 4 . 2 . 6 . 5 1 27 . Power 5 | . . . . . . . . 1 . 4 . Propulsion 18 | . . 2 . 1 . 2 . 1 . 12 . Utility 12 | . . . . . . 2 . 3 1 6 . Weapon 10 | . . 2 . 1 . 2 . . . 5 . Highest Loss Streak 11 | . . 2 . 2 . 3 . 2 1 11 . To Critical Strikes . | . . . . . . . . . . . . Average Backups 12 | 4 12 14 11 11 12 12 10 12 12 11 12 Power 1 | . 1 2 2 2 2 2 1 . . 1 2 Propulsion 1 | 3 4 3 1 1 2 1 1 1 . . 1 Utility 4 | . 2 4 5 4 5 5 4 2 3 3 4 Weapon 3 | . 3 3 3 3 3 2 2 6 7 4 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 28 | . 2 6 2 1 4 . . 1 4 . 8 Power 3 | . . . 2 . . . . . . . 1 Propulsion 7 | . 1 3 . . 1 . . . 1 . 1 Utility 8 | . 1 . . 1 2 . . . . . 4 Weapon 9 | . . 3 . . 1 . . 1 2 . 2 Tool/Special 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 91 | . 100 92 96 98 95 91 79 73 77 81 88 Engine 9 | . 14 12 7 11 11 11 13 9 3 . . Core 2 | . . 1 3 . . . . . 5 9 11 Treads 7 | . 28 13 . . . 9 20 15 4 . . Leg 9 | . . . 9 16 10 6 . . 9 22 23 Wheel 9 | . . 10 22 16 18 8 . . . . . Device 6 | . 1 . . 7 11 6 3 4 10 9 11 Storage 9 | . 14 14 11 11 11 11 6 6 5 4 5 Processor 10 | . 12 14 11 11 11 10 6 6 5 7 . Hackware 1 | . . . . . . . 6 7 5 5 5 Protection 2 | . . . 9 3 . 4 6 2 4 3 11 Energy Cannon 4 | . . . . 7 11 6 . . . . . Ballistic Gun 9 | . 19 8 13 11 5 15 16 1 2 8 17 Ballistic Cannon 4 | . 8 8 . . 5 . . . 6 . . Impact Weapon 1 | . . . . . . . . 18 3 . . Peak Build Rating 90 | 7 9 15 21 22 31 35 50 54 89 90 84 Average Rating 33 | 5 8 9 19 21 25 31 47 44 71 70 79 On Entrance 31 | . 7 9 15 20 22 29 35 50 46 70 78 Avg Prop Armor Cover (%) 7 | 10 10 . 6 10 7 10 . . 2 4 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 83 | 15 30 31 37 38 41 42 55 55 72 83 83 Greatest Support 95 | 20 40 40 26 26 44 60 60 60 68 95 95 Greatest Overweight (x) 14 | 4 . 1 1 2 1 4 . 9 4 14 1 Average Overweight (x) . | . . . 1 1 . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 14 15 Most Carried 15 | 7 15 15 15 15 15 15 14 15 15 15 15 Average Carried 13 | 5 12 14 14 13 14 14 11 14 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 15 15 15 15 15 15 10 15 15 14 14 Class Distribution -------------------- 57% | Mutant 28% | Scavenger-Mutant 6% | Scavenger-Gunner 3% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Gar Fac Matter Collected 3194 | 310 435 504 101 121 63 184 . 168 298 1010 . Remotely . | . . . . . . . . . . . . Salvage Created 3596 | 120 698 182 123 111 . 207 . 288 406 1461 . Parts 134 | 3 39 13 10 6 . 7 . 5 14 37 . Haulers Intercepted 2 | . . . 2 . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . 17 . . . . . Prevented 14 | . . . . . . 14 . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Gar Fac Combat Hostiles Destroyed 105 | . 15 10 4 3 . 4 . 9 7 53 . Melee 20 | . . . . . . . . 2 4 14 . Guns 64 | . 14 1 4 3 . 3 . . . 39 . Cannons 11 | . 1 6 . . . 1 . . 3 . . AOE 3 | . . 3 . . . . . . . . . Classes Destroyed 15 | 2 4 1 1 1 . 1 . 2 1 2 . Worker 2 | . 1 . . 1 . . . . . . . Builder 1 | . . 1 . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 2 | . . . 2 . . . . . . . . Recycler 3 | 1 2 . . . . . . . . . . Watcher 4 | . 3 . . . . . . . . 1 . Swarmer 18 | . 3 6 4 . . . . . . 5 . Cutter 6 | . . . . . . . . 6 . . . Grunt 34 | . 12 4 . 2 . 3 . 2 4 7 . Brawler 1 | . . . . 1 . . . . . . . Sentry 3 | . . . . . . . . . . 3 . Specialist 1 | . . . . . . . . 1 . . . Hunter 3 | . . . . . . . . . 1 2 . Programmer 3 | . . . . . . 1 . . 2 . . Assembled 36 | . . . . . . . . . . 36 . Thug 1 | . . . . . . . . . . 1 . Best Kill Streak 22 | 2 5 3 4 3 . 2 . 3 2 22 . Combat Bots Only 22 | . 5 3 4 3 . 2 . 3 2 22 . Max Kills in Single Turn 2 | 1 2 2 2 1 . 1 . 1 1 2 . Gunslinging 1 | . . . 1 . . . . . . 1 . Exploded 2 | . . 2 . . . . . . . . . Melee 1 | . . . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Gar Fac Hostile Shots Fired 767 | . 69 39 26 6 . 128 . 111 38 346 4 Missed 219 | . 17 9 8 2 . 41 . 35 11 96 . Hits 548 | . 52 30 18 4 . 87 . 76 27 250 4 Melee 32 | . . . . 3 . . . 22 . 7 . Projectile 516 | . 52 30 18 1 . 87 . 54 27 243 4 AOE 3 | . . . . . . . . 3 . . . Critical Strikes 21 | . . 3 . . . . . 11 1 5 1 Part Disruptions 2 | . . . . . . . . . . 2 . Damage Taken 9049 | . 550 377 204 107 . 1227 . 1658 512 4340 74 Core 1756 | . 80 84 39 28 . 264 . 248 21 974 18 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 55 | 100 . 34 . . . 17 . 70 . . . Volleys Fired 222 | 5 70 23 14 11 1 25 . . 7 61 5 Largest 3 | 2 2 2 2 2 1 2 . . 3 3 3 Hottest 189 | 40 50 60 90 90 60 100 . . 113 189 96 Shots Fired 481 | 10 140 37 28 18 1 35 . . 20 177 15 Gun 377 | 10 97 6 28 16 . 22 . . 6 177 15 Cannon 95 | . 43 22 . 2 1 13 . . 14 . . Launcher 9 | . . 9 . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 427 | 10 140 28 14 11 . 26 . . 20 163 15 Thermal 45 | . . . 14 7 1 9 . . . 14 . Explosive 9 | . . 9 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 21 | 6 21 6 8 7 . 6 . . 3 13 1 Robot Miss Streak 9 | 1 4 5 9 5 . 5 . . 4 9 6 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 11 | . . . 1 . . . . . . 10 . Max Gunslinging Chain 2 | . . . 1 . . . . . . 2 . Shots Hit Robots 317 | 8 87 22 23 14 . 20 . 21 15 106 1 Core Hits 168 | 3 33 16 16 12 . 8 . 3 8 68 1 Critical Kills 8 | . 1 . . . . 1 . 1 . 5 . Critical Parts Destroyed 16 | . . . . . . . . 5 2 9 . Critical Strikes 36 | . 1 . . . . 1 . 6 5 23 . Destroy 18 | . 1 . . . . 1 . . 1 15 . Blast 1 | . . . . . . . . . 1 . . Smash 7 | . . . . . . . . 6 1 . . Sever 7 | . . . . . . . . . 2 5 . Impale 3 | . . . . . . . . . . 3 . Melee Attacks 97 | . . . . . . . . 42 12 43 . Impact 45 | . . . . . . . . 42 3 . . Slashing 28 | . . . . . . . . . 9 19 . Piercing 24 | . . . . . . . . . . 24 . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 17 | . . . . . . . . 10 1 6 . Damage Inflicted 8336 | 92 1228 669 308 246 . 378 . 978 564 3818 55 Guns 4281 | 92 868 76 308 223 . 286 . . 26 2347 55 Cannons 903 | . 360 252 . 23 . 92 . . 176 . . Explosions 415 | . . 341 . . . . . . . 74 . Melee 2737 | . . . . . . . . 978 362 1397 . Ramming . | . . . . . . . . . . . . Kinetic 4688 | 92 1228 328 180 154 . 310 . . 202 2139 55 Thermal 496 | . . . 128 92 . 68 . . . 208 . Explosive 415 | . . 341 . . . . . . . 74 . Electromagnetic . | . . . . . . . . . . . . Impact 1036 | . . . . . . . . 978 58 . . Slashing 1181 | . . . . . . . . . 304 877 . Piercing 520 | . . . . . . . . . . 520 . Highest Corruption 4 | . . . . 4 4 . . 4 1 3 3 Average Corruption 2 | . . . . 4 4 . . 4 1 1 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 34 | . . . . 6 1 . . 7 2 16 2 Message Errors 8 | . . . . 3 . . . . . 4 1 Matter Fused 5 | . . . . 1 . . . 2 1 1 . Heat Flow Errors 5 | . . . . . . . . 2 . 2 1 Energy Discharges 2 | . . . . . . . . 1 1 . . Parts Rejected 1 | . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 5 | . . . . . 1 . . 2 . 2 . Data Loss (major) 4 | . . . . 2 . . . . . 2 . Misfires 2 | . . . . . . . . . . 2 . Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 423 | . 2 13 . . . . . 320 58 30 . Projectiles 15 | . 2 13 . . . . . . . . . Explosions 2 | . . . . . . . . . . 2 . Melee 406 | . . . . . . . . 320 58 28 . Knockbacks 20 | . 8 3 . . . . . 9 . . . Impact 9 | . . . . . . . . 9 . . . Kinetic 9 | . 7 2 . . . . . . . . . Secondary 2 | . 1 1 . . . . . . . . . Self-Inflicted Damage 72 | . . 13 . . . . . . . 59 . Shots 2 | . . 1 . . . . . . . 1 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 342 | . 8 45 126 126 . 36 . 156 342 232 199 Average Temperature 68 | . 2 25 49 68 . 17 . 43 159 55 130 Received Heat Transfer 2540 | . 255 216 12 6 . 309 . 387 216 1085 54 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . 6 . . . Combat Hostiles 6 | . . . . . . . . 6 . . . Parts Fried 12 | . . . . . . . . 10 2 . . Impact Corruptions 13 | . . . . . . . . 12 1 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 768 | . . . 150 122 . 111 . . . 385 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Gar Fac Maximum Alert Level 3 | . . . . . . . . 1 . 3 2 Low Security (%) 73 | 100 100 100 100 100 . . 100 83 100 6 . Level 1 5 | . . . . . . . . 16 . 17 . Level 2 11 | . . . . . . . . . . 36 100 Level 3 9 | . . . . . . . . . . 40 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . Peak Influence 1040 | 5 129 120 90 66 . . . 228 129 1040 546 Initial 546 | . . 18 . 31 . . . . 119 79 546 Average 188 | . 67 56 9 17 . . . 114 70 556 524 Influence Increases 3239 | 10 445 306 149 90 . 402 . 278 250 1291 18 Destroy 0b10 Robot/C 1700 | . 300 200 100 60 . 280 . 180 140 440 . Destroy 0b10 Robot/NC 65 | 10 30 5 10 5 . . . . . 5 . Destroy Leader 260 | . 66 40 24 10 . 30 . 20 30 40 . Allied During Kill 156 | . . . 2 . . 92 . . . 62 . Trap Triggered on 0b10 10 | . . . . . . . . . . . 10 Successful Hack 42 | . 16 14 12 . . . . . . . . Disable Machine 30 | . . 15 . 15 . . . . . . . Anti-Garrison Action 600 | . . . . . . . . . . 600 . Destroy Structure 166 | . 3 32 1 . . . . 3 20 99 8 Lose Combat Pursuer 210 | . 30 . . . . . . 75 60 45 . Influence Decreases 2725 | 10 396 355 68 171 . 402 . 50 365 364 544 Entered New Map 718 | . . 31 . 50 . . . . 109 34 494 Time Decay 1465 | 10 396 284 68 101 . 310 . . 246 . 50 Lost Part 442 | . . 40 . 20 . 52 . 50 10 270 . Lost Ally 100 | . . . . . . 40 . . . 60 . Squads Dispatched 13 | . 4 1 1 . . 1 . 2 2 . 2 Investigation 7 | . 3 1 . . . 1 . . 1 . 1 Extermination 1 | . . . . . . . . . 1 . . Reinforcement 5 | . 1 . 1 . . . . 2 . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Gar Fac Distress Signals 5 | . 3 . . . . . . . 1 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 186 | . 29 12 13 3 . 14 . 14 14 83 4 Peak Tracking Total 9 | . 4 3 5 2 . 7 . 5 4 9 3 Tactical Retreats 12 | . 1 . . . . . . 5 2 4 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Gar Fac Traps Triggered 3 | . . . 1 . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 Triggered 1 | . . . . . . . . . . . 1 Most Traps Carried 2 | . . 2 2 2 2 1 1 1 1 1 1 Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Gar Fac Machines Disabled 8 | . . 1 . 1 . 2 . . . 4 . Max in Single Turn 2 | . . 1 . 1 . 2 . . . 2 . Garrison Relay 2 | . . . . . . . . . . 2 . Phase Generator 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Gar Fac Machines Accessed 16 | . 5 2 4 . . 1 1 . 2 1 . Terminals 13 | . 5 1 4 . . 1 1 . . 1 . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Total Hacks 46 | . 20 4 10 . . 5 1 . 3 3 . Successful 23 | . 7 3 4 . . 5 1 . 3 . . Failed 23 | . 13 1 6 . . . . . . 3 . Catastrophic 2 | . . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 34 | . 19 3 8 . 2 . . . 2 . . Terminals 42 | . 20 3 10 . . 5 1 . . 3 . Fabricators 2 | . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Terminal Hacks 10 | . 2 2 . . . 5 1 . . . . Record 5 | . . . . . . 5 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . Level Access Points 1 | . . 1 . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . 1 . . Build 1 | . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks 10 | . 5 1 4 . . . . . . . . Terminals 10 | . 5 1 4 . . . . . . . . Botnet 10 | . 5 1 4 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 5 1 4 . . 1 . . 2 1 . Full Trace Events 6 | . 3 . . . . 1 . . 1 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . . . . . . Parts Built 2 | . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . Time 84 | . . . . . . . . . 84 . . Total Part Build Rating 8 | . . . . . . . . . 8 . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . 9 . Machine Destruction 9 | . . . . . . . . . . 9 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 4 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Gar Fac Total Allies 9 | . . 1 . . 4 . . . . 4 . Largest Group 4 | . . 1 1 . 4 4 . . . 4 . Highest-Rated Group 168 | . . 31 31 . 157 157 . . . 168 . Highest-Rated Ally 46 | . . 31 31 . 40 40 . . . 46 . Total Orders . | . . . . . . . . . . . . Ally Attacks 115 | . . . 5 . . 58 . . . 52 . Total Damage 3219 | . . . 62 . . 1808 . . . 1349 . Kills 29 | . . . 1 . . 12 . . . 16 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Gar Fac Active Infowar (turns) 5763 | 27 1015 739 371 341 2213 468 . . 501 88 . Optics 5015 | . 883 739 371 341 2213 468 . . . . . Terrain 589 | . . . . . . . . . 501 88 . Seismic 159 | 27 132 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . 3 . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Gar Fac Turns Passed 7640 | 110 1015 739 371 341 2213 754 11 325 524 1123 114 Spaces Moved 4738 | 49 469 448 282 257 1990 381 4 97 187 521 53 Core 31 | 13 . . . . . . . 7 . 11 . Treads 991 | 31 469 193 . . . 120 4 90 84 . . Legs 1039 | 5 . . . . 293 110 . . 68 510 53 Wheels 2642 | . . 255 282 257 1697 151 . . . . . Hover . | . . . . . . . . . . . . Flight 35 | . . . . . . . . . 35 . . Fastest Speed 50 | 50 160 105 105 105 100 100 170 170 122 50 120 Average Speed 130 | 157 160 139 105 116 105 175 170 208 200 134 179 Slowest Speed 750 | 250 160 240 105 130 123 260 170 500 410 750 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 5 73 80 30 52 93 52 . 55 7 48 2 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 3 . . . . . . Known Exits Taken 4 | . 1 1 . . . . 1 . 1 . . Unknown Exits Taken 5 | 1 . . 1 1 1 1 . . . . . Scrap Searched 6 | . . 2 . . 2 2 . . . . . Spaces Dug 24 | . . . . . . . . 3 3 7 11 Terrain Destroyed 167 | . . 39 . . . 1 . 3 10 102 12 Melee 4 | . . . . . . . . 3 1 . . Projectile 43 | . . . . . . 1 . . 9 21 12 AOE 119 | . . 39 . . . . . . . 80 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Gar Fac Total 5601 | 68 596 534 331 281 2095 431 8 163 300 732 62 Wait 283 | . 38 36 20 4 85 10 . 14 53 23 . Move 4727 | 48 468 447 281 256 1989 380 3 96 186 520 53 Hop . | . . . . . . . . . . . . Pick Up 77 | 7 10 11 5 3 6 5 . 10 7 12 1 Fast Attach 60 | 7 . 1 1 1 1 2 . 6 11 29 1 Attach 25 | . . 3 2 2 . 5 5 2 1 5 . Detach 1 | . . . . 1 . . . . . . . Swap 50 | 1 5 3 3 1 5 3 . 5 10 14 . Drop 60 | . 5 10 5 2 8 1 . 2 16 10 1 Fire 222 | 5 70 23 14 11 1 25 . . 7 61 5 Melee 72 | . . . . . . . . 28 9 35 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 . Rewire 18 | . . . . . . . . . . 18 . Trap 1 | . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Low x2 / DSF) -6/DSF -5/Factory (discovered 3 exits: [*Fac x2] / Gar) -5/Garrison -5/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 769 | -10/Materials | Discovered new exit (range 10) 1016 | -10/Materials | Identified exit to Mines 1061 | -10/Materials | Discovered new exit (range 4) 1126 | -10/Materials | Entered Mines 1211 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1451 | -10/Mines | Learned Materials emergency access door positions 1516 | -10/Mines | Learned Materials stockpile data 1532 | -10/Mines | Core integrity fell below 50% 1590 | -10/Mines | Identified exit to Materials 1647 | -10/Mines | Found a hidden stash of uninstalled traps 1751 | -10/Mines | Met a Derelict shopkeep closing up shop 1833 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1862 | -10/Mines | Received a Mining Laser from a helpful Derelict 1865 | -10/Mines | Entered Materials 1865 | -9/Materials | Accompanied by 1 ally 1865 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2187 | -9/Materials | Discovered new exit (range 13) 2236 | -9/Materials | Entered Mines 2564 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2577 | -9/Mines | Entered Zion 2616 | -7/Zion | Learned Factory trap positions 2622 | -7/Zion | System corruption cleaned by Quarantine Array 2623 | -7/Zion | Build established: Scavenger-Mutant 2691 | -7/Zion | Learned 8 Factory zone layouts 2771 | -7/Zion | Learned location of Data Miner (-6) 2815 | -7/Zion | Received a hallucinogenic algorithm 2816 | -7/Zion | Ran a hallucination algorithm 2833 | -7/Zion | Ran a hallucination algorithm 2895 | -7/Zion | Learned location of Quarantine (-2) 3254 | -7/Zion | Met Imprinter 3275 | -7/Zion | Imprinted 3277 | -7/Zion | Declared Zion's savior 3654 | -7/Zion | Discovered new exit (range 12) 3913 | -7/Zion | Build established: Mutant 4580 | -7/Zion | Given A8's code to call for help 4790 | -7/Zion | Entered Proximity Caves 4790 | -6/Proximity Caves | Accompanied by 4 allies 4822 | -6/Proximity Caves | Learned location of 1 exit from Research 4822 | -6/Proximity Caves | Learned Extension stockpile data 4825 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4845 | -6/Proximity Caves | Core integrity fell below 50% 5098 | -6/Proximity Caves | Spotted B-75 Beast 5139 | -6/Proximity Caves | Allies destroyed B-75 Beast 5244 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5289 | -6/Proximity Caves | Lost 3 parts (1n2u) 5308 | -6/Proximity Caves | Core integrity fell below 20% 5526 | -6/Proximity Caves | Discovered new exit (range 13) 5544 | -6/Proximity Caves | Entered Factory 5544 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 5545 | -6/Factory | Identified exit to Lower Caves 5547 | -6/Factory | Loaded intel: 107 trap records 5553 | -6/Factory | Identified exit to DSF 5555 | -6/Factory | Entered DSF 5621 | -6/DSF | Additional patrols routed to DSF 5679 | -6/DSF | Discovered new exit (range 15) 5807 | -6/DSF | Sterilization system engaged 5827 | -6/DSF | Ambient heat levels rising (+10) 5842 | -6/DSF | Ambient heat levels rising (+10) 5857 | -6/DSF | Ambient heat levels rising (+10) 5872 | -6/DSF | Ambient heat levels rising (+10) 5880 | -6/DSF | Entered Factory 5880 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6159 | -5/Factory | Discovered new exit (range 14) 6265 | -5/Factory | Fabricated Imp. Carbon-fiber Leg (x2) 6338 | -5/Factory | Discovered new exit (range 19) 6403 | -5/Factory | Identified exit to Garrison 6404 | -5/Factory | Entered Garrison 6465 | -5/Garrison | Assembled breached garrison interior 6491 | -5/Garrison | Lost 5 parts (1p3n1w) 6523 | -5/Garrison | Core integrity fell below 50% 6589 | -5/Garrison | Lost 11 parts (3p4n2u2w) 6924 | -5/Garrison | Garrison Relay disabled 6979 | -5/Garrison | Core integrity fell below 20% 7021 | -5/Garrison | Lost 7 parts (4n1u2w) 7050 | -5/Garrison | Garrison Relay disabled 7283 | -5/Garrison | Destroyed 9 combat bots 7369 | -5/Garrison | Destroyed 22 combat bots 7374 | -5/Garrison | Discovered new exit (range 10) 7433 | -5/Garrison | Phase Generator disabled 7527 | -5/Garrison | Entered Factory 7641 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07548_ ALERT: Suspicious activity at Terminal F012. Dispatching Investigation squad. 07562_ Acquired Thermic Laser. 07568_ Slug penetrates Earth. 07572_ System corrupted: Heat flow error (+204). 07572_ Slug penetrates Earth. 07588_ Slug penetrates Fusion Modulator. 07614_ C4ZYYY3V:QODZ4GWC/% ,B OAA