Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.14 @ 19:15:49 Player: Some Pennies Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (1029) 1029 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2904 Bonus ------- None Cogmind --------- Core Integrity 436/550 Matter 240/300 Energy 251/265 System Corruption 0% Temperature Warm (105) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Medium Armor Plating Insulated Plating > --- WEAPON (2) ------- Heavy Particle Cannon > --- INVENTORY (20) --- Light Deuterium Engine Seismic Detector Light Armor Plating Shock Rifle Heavy Particle Gun Subdweller Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Battle Cannon Flak Cannon Grenade Launcher Grenade Launcher Subdweller Shrapnel Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Medium Armor Plating Insulated Plating > --- WEAPON ----------- Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Seismic Detector Light Armor Plating Shock Rifle Heavy Particle Gun Subdweller Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Battle Cannon Flak Cannon Grenade Launcher Grenade Launcher Subdweller Shrapnel Launcher Datajack Mining Laser [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 51 | 7 17 15 12 Power 7 | 1 3 3 . Engine 4 | 1 1 2 . Core 3 | . 2 1 . Reactor . | . . . . Propulsion 8 | 2 2 . 4 Treads 4 | 2 . . 2 Leg 4 | . 2 . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 21 | 2 5 8 6 Device 7 | 1 2 2 2 Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 11 | . 2 6 3 Artifact . | . . . . Weapon 15 | 2 7 4 2 Energy Gun . | . . . . Energy Cannon 2 | . . 1 1 Ballistic Gun 12 | 2 7 2 1 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 2 4 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 3 | . . 1 2 Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 99 97 98 Engine 5 | . 3 7 9 Core 7 | . 10 3 . Treads 7 | . 13 . . Leg 21 | . 14 28 34 Device 9 | . 13 2 8 Storage 13 | . 14 14 9 Protection 6 | . . 11 17 Ballistic Gun 25 | . 27 24 17 Ballistic Cannon 1 | . . 3 . Naked Turns . | . . . . Heaviest Build 64 | 13 32 36 64 Greatest Support 52 | 40 40 26 52 Greatest Overweight (x) 10 | . 10 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 15 15 20 Average Capacity 13 | 7 12 15 17 Most Carried 20 | 5 15 15 20 Average Carried 12 | 1 11 14 15 Final Capacity 20 | 8 15 15 20 Final Carried 16 | 3 14 15 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1429 | 241 605 306 277 Remotely . | . . . . Salvage Created 1640 | 123 831 227 459 Parts 96 | 11 51 7 27 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed 4 | 1 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . 7 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 22 | . 12 6 4 Guns 20 | . 12 4 4 Cannons 2 | . . 2 . Classes Destroyed 11 | 2 4 2 3 Worker 1 | . . . 1 Tunneler 3 | 3 . . . Hauler 3 | . 2 . 1 Recycler 5 | 1 2 . 2 Operator 1 | . 1 . . Watcher 4 | . 3 . 1 Grunt 14 | . 12 2 . Duelist 1 | . . . 1 Sentry 3 | . . 1 2 Hunter 1 | . . . 1 Subdweller 3 | . . 3 . Best Kill Streak 3 | 2 3 2 3 Combat Bots Only 3 | . 3 2 1 Max Kills in Single Turn 2 | 2 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 158 | . 52 35 71 Missed 34 | . 11 7 16 Damage Taken 2147 | . 552 634 961 Core 311 | . 84 113 114 Absorbed by Shields . | . . . . Core Remaining (%) 60 | 100 . 21 . Volleys Fired 150 | 11 76 23 40 Largest 2 | 2 2 2 2 Hottest 98 | 40 46 62 98 Shots Fired 300 | 22 152 46 80 Gun 285 | 22 152 32 79 Cannon 15 | . . 14 1 Launcher . | . . . . Special . | . . . . Kinetic 299 | 22 152 46 79 Thermal 1 | . . . 1 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 29 | 8 11 29 15 Robot Miss Streak 5 | 2 5 2 5 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 200 | 16 92 41 51 Core Hits 75 | 7 41 9 18 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2956 | 132 1311 701 812 Guns 2633 | 132 1241 448 812 Cannons 253 | . . 253 . Explosions 70 | . 70 . . Melee . | . . . . Ramming . | . . . . Kinetic 2886 | 132 1241 701 812 Thermal 70 | . 70 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . . 4 . Impact . | . . . . Kinetic 4 | . . 4 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 96 | . 18 . 96 Average Temperature 22 | . 6 . 30 Received Heat Transfer 801 | . 282 177 342 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . 50 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 282 | 20 282 . 180 Initial 13 | . 13 . . Average 64 | 8 66 . 74 Maximum Alert Level 1 | . 1 . . Low Security (%) 97 | 100 97 . 100 Level 1 2 | . 2 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 3 . 1 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 22 7 15 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 5 | . 4 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 12 | . 9 . 3 Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 1 . 1 Scanalyzers 1 | . . . 1 Garrison Access 1 | . . . 1 Total Hacks 29 | . 25 . 4 Successful 10 | . 9 . 1 Failed 19 | . 16 . 3 Catastrophic 4 | . 3 . 1 Database Lockouts . | . . . . Manual 9 | . 8 . 1 Terminals 20 | . 20 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 4 | . 3 . 1 Scanalyzers 2 | . . . 2 Garrison Access 1 | . . . 1 Terminal Hacks 7 | . 7 . . Robot Analysis 4 | . 4 . . Prototype ID Bank 2 | . 2 . . Emergency Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 8 . 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total 4 | . 4 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 4095 | 126 2143 1398 428 Spaces Moved 1951 | 57 1023 678 193 Core 12 | 10 2 . . Treads 557 | 47 510 . . Legs 1382 | . 511 678 193 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 120 Average Speed 176 | 140 175 189 143 Slowest Speed 550 | 160 550 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 6 94 38 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 7 | . . 7 . Spaces Dug . | . . . . Terrain Destroyed 8 | . 7 1 . Melee . | . . . . Projectile 1 | . . 1 . AOE 7 | . 7 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2316 | 86 1225 741 264 Wait 85 | . 73 7 5 Move 1948 | 56 1022 677 193 Hop . | . . . . Pick Up 52 | 11 21 10 10 Fast Attach 6 | . 3 2 1 Attach 19 | 7 2 2 8 Detach 1 | . . . 1 Swap 26 | . 12 11 3 Drop 29 | 1 16 9 3 Fire 150 | 11 76 23 40 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 716 | -10/Materials | Discovered new exit (range 7) 1125 | -10/Materials | Discovered new exit (range 12) 1345 | -10/Materials | Discovered new exit (range 16) 1670 | -10/Materials | Discovered new exit (range 9) 2254 | -10/Materials | Discovered new exit (range 4) 2270 | -10/Materials | Entered Subcaves 2336 | -10/Subcaves | Disturbed a concealed Subdweller 2809 | -10/Subcaves | Core integrity fell below 50% 3053 | -10/Subcaves | Identified exit to Materials 3668 | -10/Subcaves | Entered Materials 3668 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4096 | -8/Materials | Self-destructed Last Messages --------------- 04058_ K-01 Serf destroyed. 04065_ U-05 Engineer destroyed. 04066_ Imp. Aluminum Leg severed. 04068_ Lgt. Armor Plating destroyed. 04071_ Imp. Aluminum Leg destroyed. 04074_ L-31 Rogue destroyed. 04074_ Switching to secondary target: G-47 Trooper. 04077_ Acquired 57 matter. 04078_ R-06 Scavenger collects Com. Wheel. 04081_ R-06 Scavenger collects Heat Sink. 04082_ Critical hit (Burn: +37). 04084_ R-06 Scavenger collects Com. Wheel. 04088_ Hvy. Assault Rifle destroyed. 04093_ R-06 Scavenger collects Imp. Aluminum Leg. 04094_ C-30 ARC bursts open, deploying its payload. 04094_ G-47 Trooper unfolds itself. 04095_ Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | #????# G" #??????????????????????????????????? | | ###### "" #??????????????????????????????????? | | # # #??????????????????????????????????? | | !# ####+##################????????????????????? | | # # #????????????????????? | | ## # ! ############?????????? | | # # ![ # #?????????? | | + ##### ############# # "" #??????????? | | # #???# #?# # # ""S #??????????? | | ## #???#!#?# # # !! ! " #??????????? | | ## #???# #?# + + ! #??????????? | | ########### ###!%! # # #??????????? | | + # # #??????????? | | ############### # # #??????????? | | ??????????????# # ###############??????? | | ??????????????# # #!! [#??????? | | ??????????????########### #% !! #??????? | | ????????????????????????# +!!!! 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