Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 20:17:57 Player: vainquit Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (153) 765 Value Destroyed (5968) 5968 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (308) 308 TOTAL SCORE: 13141 Bonus ------- High Alert Combat Kills 55 Met Data Miner 300 Friendly Fire -47 Cogmind --------- Core Integrity 205/1150 Matter 77/300 Energy 97/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (12) ----- Improved Targeting Computer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Heavy Mass Driver Heavy Mass Driver Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Active Sensor Suite Improved Targeting Computer Improved Weapon Cycler Improved Transmission Jammer Improved Medium Armor Plating Improved Heavy Armor Plating Graphene Brace > --- WEAPON ----------- Heavy Battle Rifle Railgun Railgun > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Wheel Energy Well Coil Gun Coil Gun Hypervelocity Coil Gun Railgun Heavy Mass Driver Heavy Mass Driver [Rating: 117] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Array Utility Hardened Medium Armor Plating Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Enhanced Quantum Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Slots Evolved 12 | . . . 2 2 2 2 . . . . 2 2 . . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . 1 . . . Utility 10 | . . . 2 2 2 1 . . . . 1 2 . . Weapon 1 | . . . . . . 1 . . . . . . . . Parts Attached 170 | 7 2 1 13 29 17 18 5 2 . 2 21 4 18 31 Power 15 | 1 . . 1 1 2 2 . . . 2 1 1 . 4 Engine 7 | 1 . . 1 1 . 2 . . . 2 . . . . Core 4 | . . . . . 2 . . . . . 1 . . 1 Reactor 4 | . . . . . . . . . . . . 1 . 3 Propulsion 38 | 2 . . 4 4 5 3 2 . . . 4 1 3 10 Treads 24 | 2 . . 4 3 4 1 2 . . . 1 . 3 4 Leg 5 | . . . . . . . . . . . 1 . . 4 Wheel 8 | . . . . 1 1 2 . . . . 2 . . 2 Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 . . Utility 76 | 2 . . 6 15 8 10 1 1 . . 9 2 10 12 Device 36 | 1 . . 2 5 4 7 . 1 . . 6 1 4 5 Storage 5 | 1 . . . 1 1 . . . . . . . . 2 Processor 7 | . . . 1 2 . 1 . . . . 1 . . 2 Hackware 1 | . . . . . 1 . . . . . . . . . Protection 27 | . . . 3 7 2 2 1 . . . 2 1 6 3 Artifact . | . . . . . . . . . . . . . . . Weapon 41 | 2 2 1 2 9 2 3 2 1 . . 7 . 5 5 Energy Gun 1 | . . . . . . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 17 | 2 . . . 5 1 . . . . . 2 . 3 4 Ballistic Cannon 19 | . 2 . 2 4 . 3 1 1 . . 5 . . 1 Launcher 3 | . . 1 . . . . 1 . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . . . . . . . 2 1 Parts Lost 77 | . . 1 3 8 4 3 3 . . . 22 . . 33 Power 9 | . . . 1 1 1 . 1 . . . 1 . . 4 Propulsion 15 | . . . . 1 1 . . . . . 6 . . 7 Utility 38 | . . 1 1 3 2 3 2 . . . 8 . . 18 Weapon 15 | . . . 1 3 . . . . . . 7 . . 4 Highest Loss Streak 22 | . . 1 1 3 4 1 2 . . . 22 . . 16 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 11 | 4 6 8 7 11 14 14 14 14 15 15 13 3 3 8 Power . | . 1 . . . . . . . . . . . . . Propulsion 1 | 3 3 2 2 1 1 2 2 2 2 2 . . . 1 Utility 2 | . . . . 4 4 3 . 1 1 1 2 1 1 2 Weapon 7 | . 2 5 5 4 8 8 11 10 12 12 10 1 1 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 22 | . 3 1 3 6 . 1 . . . . 3 . . 5 Power 1 | . . 1 . . . . . . . . . . . . Propulsion 6 | . 2 . 2 1 . . . . . . . . . 1 Utility 5 | . . . . 4 . 1 . . . . . . . . Weapon 10 | . 1 . 1 1 . . . . . . 3 . . 4 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 98 77 97 95 94 87 73 67 83 86 14 66 71 Engine 4 | . 14 14 7 9 4 4 4 . . 3 1 . . . Treads 10 | . 28 28 22 14 9 7 9 6 6 6 5 . 4 8 Wheel 3 | . . . . 3 4 5 3 5 6 6 4 . . . Device 20 | . 14 12 6 15 26 24 19 20 26 26 31 9 19 17 Storage 6 | . 14 14 11 9 7 6 6 6 6 6 4 . . 4 Processor 6 | . . . 5 6 7 6 12 6 6 6 6 . . 2 Protection 12 | . . . 2 20 15 15 10 6 6 6 4 1 23 16 Ballistic Gun 6 | . 14 . . 7 11 17 . . . . . . 10 13 Ballistic Cannon 10 | . 12 25 20 9 2 . 19 16 7 20 15 . . . Peak Build Rating 117 | 7 7 7 15 30 40 60 52 45 45 46 70 32 75 117 Average Rating 41 | 6 6 6 8 23 35 49 48 41 38 45 57 13 59 75 On Entrance 28 | . 7 7 7 15 29 35 48 40 45 45 46 2 26 74 Naked Turns 45 | . . . . . . . . . . . 45 . . . Heaviest Build 89 | 12 15 15 28 48 52 68 58 50 50 53 67 12 79 89 Greatest Support 93 | 40 40 40 46 46 51 44 60 60 16 16 32 13 70 93 Greatest Overweight (x) 25 | . . . . 2 4 6 3 3 3 3 4 1 25 2 Average Overweight (x) 1 | . . . . 1 1 4 1 2 2 3 2 . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 5 5 15 Average Capacity 12 | 7 8 8 8 12 15 15 15 15 15 15 14 5 5 12 Most Carried 15 | 6 8 8 8 15 15 15 15 15 15 15 15 4 5 15 Average Carried 11 | 4 6 7 7 11 14 14 14 14 15 15 13 3 3 8 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 6 8 8 8 15 15 15 15 15 15 15 5 4 5 5 Class Distribution -------------------- 39% | Mutant 23% | Scavenger-Tank 20% | Scavenger-Skirmisher 10% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Mutant | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Matter Collected 7434 | 302 . 39 621 1337 996 1397 505 372 . 28 699 77 408 653 Remotely 3319 | . . . 411 883 996 609 . . . . 420 . . . Salvage Created 6587 | 106 . 24 636 1179 883 1520 221 191 . 28 405 77 286 1031 Parts 265 | 4 . 1 29 42 36 66 6 1 . 3 19 6 4 48 Haulers Intercepted 3 | . . . 1 2 . . . . . . . . . . Recyclers Shooed 8 | . . . 1 2 2 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 5 2 . 1 . . . . Prevented 5 | . . . . . . . 4 1 . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Combat Hostiles Destroyed 114 | . . 3 14 25 16 16 10 4 . 2 9 1 1 13 Melee 1 | . . . . . . . . . . . . 1 . . Guns 42 | . . . . 4 8 16 . . . . . . 1 13 Cannons 65 | . . 3 11 21 8 . 9 2 . 2 9 . . . AOE 6 | . . . 3 . . . 1 2 . . . . . . Classes Destroyed 20 | 2 . 1 6 4 2 2 . 1 . 1 . . 1 . Worker 5 | . . . . 2 1 1 . . . . 1 . . . Builder 3 | . . . . . . 2 . . . . 1 . . . Tunneler 2 | 1 . 1 . . . . . . . . . . . . Hauler 3 | . . . 1 2 . . . . . . . . . . Recycler 17 | 1 . . 4 4 4 3 . . . . 1 . . . Operator 5 | . . . 1 2 1 . . . . . 1 . . . Drone 2 | . . . . . . . . . . 2 . . . . Watcher 7 | . . . 4 2 . 1 . . . . . . . . Swarmer 12 | . . . 7 4 . . 1 . . . . . . . Grunt 56 | . . . 4 13 10 14 5 4 . . 1 . . 5 Brawler 3 | . . . . 1 1 . 1 . . . . . . . Duelist 3 | . . . . 1 1 . 1 . . . . . . . Sentry 14 | . . . 3 5 2 . . . . . . . . 4 Hunter 6 | . . . . . 1 . 2 . . . . 1 . 2 Programmer 10 | . . . . . 1 1 . . . . 8 . . . Heavy 3 | . . . . 1 . . . . . . . . . 2 Behemoth 1 | . . . . . . 1 . . . . . . . . Compactor 1 | . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . 1 . . . . Packrat 1 | . . . . . . . . 1 . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . Best Kill Streak 11 | 1 . 3 9 5 6 7 3 4 . 1 11 1 1 6 Combat Bots Only 9 | . . 3 7 4 4 4 3 4 . 1 9 1 1 6 Max Kills in Single Turn 2 | 1 . 1 2 2 2 2 1 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . 1 1 . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Hostile Shots Fired 1224 | . . 8 62 147 111 102 74 17 . . 193 26 1 483 Missed 354 | . . 2 15 43 30 20 20 8 . . 56 12 . 148 Hits 870 | . . 6 47 104 81 82 54 9 . . 137 14 1 335 Melee 14 | . . 5 . . 2 . 6 . . . . . 1 . Projectile 856 | . . 1 47 104 79 82 48 9 . . 137 14 . 335 AOE 2 | . . . . . . . . . . . 1 . . 1 Critical Strikes 54 | . . 1 3 5 3 5 1 . . . 10 . . 26 Actively Blocked 10 | . . . . . . . . . . . . . . 10 Damage Taken 16528 | . . 245 536 1899 1128 1753 1061 210 . . 2486 315 32 6863 Core 1989 | . . 49 111 146 144 89 103 18 . . 384 126 32 787 Absorbed by Shields 12 | . . . . . . . . . . . 12 . . . Redirected to Shielding 63 | . . . 12 38 . . 13 . . . . . . . Ignored by Resistances 138 | . . . . . . . . . . . 138 . . . Regen/Repaired (Parts) 79 | . . . 79 . . . . . . . . . . . Core Remaining (%) 77 | 100 . 80 72 73 79 . . . . 75 61 . . . Volleys Fired 501 | 8 . 11 44 104 68 88 31 19 . 7 40 . 22 59 Largest 3 | 2 . 2 2 2 2 3 3 3 . 3 3 . 3 3 Hottest 121 | 40 . 60 60 74 74 75 111 111 . 111 121 . 99 103 Shots Fired 1166 | 16 . 17 85 203 135 263 91 41 . 21 111 . 24 159 Gun 578 | 16 . . 4 42 72 263 . . . . 4 . 24 153 Cannon 574 | . . 13 78 160 63 . 90 36 . 21 107 . . 6 Launcher 14 | . . 4 3 1 . . 1 5 . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 1131 | 16 . 13 82 202 135 263 90 36 . 21 111 . 3 159 Thermal 21 | . . . . . . . . . . . . . 21 . Explosive 14 | . . 4 3 1 . . 1 5 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 46 | 4 . 4 9 10 17 46 15 13 . 2 11 . 13 17 Robot Miss Streak 16 | 2 . 1 3 16 6 4 2 5 . 12 4 . 1 5 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 10 | . . . . . 1 5 . . . . . . . 4 Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . 1 Shots Hit Robots 841 | 9 . 10 57 144 117 199 67 24 . 3 68 9 22 112 Core Hits 395 | 3 . 4 27 77 76 75 26 18 . 3 33 3 3 47 Critical Kills 5 | . . . . 1 . 1 . . . . . . . 3 Critical Parts Destroyed 5 | . . . . . 1 2 . . . . . . . 2 Critical Strikes 27 | . . . 3 4 1 3 3 1 . 1 3 2 . 6 Destroy 11 | . . . 1 1 1 3 . . . . . . . 5 Blast 14 | . . . 2 3 . . 3 1 . 1 3 . . 1 Sever 2 | . . . . . . . . . . . . 2 . . Melee Attacks 28 | . . . . . 5 7 3 . . . 3 9 1 . Impact . | . . . . . . . . . . . . . . . Slashing 28 | . . . . . 5 7 3 . . . 3 9 1 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 1 1 . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 18080 | 114 . 213 1250 2668 1980 3614 1469 1015 . 67 1988 347 688 2667 Guns 8252 | 114 . . 36 469 945 3544 . . . . 58 . 656 2430 Cannons 8296 | . . 180 924 2187 905 . 1413 453 . 67 1930 . . 237 Explosions 953 | . . 33 290 12 . . 56 562 . . . . . . Melee 579 | . . . . . 130 70 . . . . . 347 32 . Ramming . | . . . . . . . . . . . . . . . Kinetic 15939 | 114 . 180 960 2656 1850 3544 1413 453 . 67 1988 . 47 2667 Thermal 609 | . . . . . . . . . . . . . 609 . Explosive 953 | . . 33 290 12 . . 56 562 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 579 | . . . . . 130 70 . . . . . 347 32 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . 2 3 . 7 7 7 7 21 . . 1 Average Corruption 6 | . . . . 2 2 . 6 7 7 7 16 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 50 | . . . . . 5 . 6 14 5 11 9 . . . Message Errors 18 | . . . . . 4 . 2 4 2 5 1 . . . Matter Fused 7 | . . . . . . . 1 1 . 3 2 . . . Heat Flow Errors 5 | . . . . . . . 1 3 1 . . . . . Energy Discharges 7 | . . . . . 1 . 1 4 . 1 . . . . Data Loss (minor) 6 | . . . . . . . . 1 2 2 1 . . . Data Loss (major) 2 | . . . . . . . 1 . . . 1 . . . Misfires 1 | . . . . . . . . 1 . . . . . . Misdirections 2 | . . . . . . . . . . . 2 . . . Weapon Failures 2 | . . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 231 | . . 29 37 3 3 40 . 37 . . 82 . . . Projectiles 160 | . . 29 13 2 . . . 34 . . 82 . . . Explosions 28 | . . . 24 1 . . . 3 . . . . . . Melee 43 | . . . . . 3 40 . . . . . . . . Knockbacks 95 | . . . 7 16 37 . 19 5 . . 10 . . 1 Impact . | . . . . . . . . . . . . . . . Kinetic 88 | . . . 5 16 34 . 18 5 . . 9 . . 1 Secondary 7 | . . . 2 . 3 . 1 . . . 1 . . . Self-Inflicted Damage 285 | . . 82 19 138 . . . 46 . . . . . . Shots 6 | . . 2 1 2 . . . 1 . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 374 | . . . 36 374 24 148 170 177 130 33 347 . . 106 Average Temperature 78 | . . . 15 93 8 43 53 39 66 16 138 . . 34 Received Heat Transfer 3411 | . . . 195 666 555 612 252 81 . . 75 57 . 918 Effects 8 | . . . . 4 . . . . . . 4 . . . Shutdowns 2 | . . . . 2 . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . 2 . . . Short Circuit 2 | . . . . 1 . . . . . . 1 . . . Damage (minor) 2 | . . . . 1 . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 740 | . . . . . . . . . . . . . 740 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Maximum Alert Level 2 | . . . 1 2 1 . . . . . 2 . . . Low Security (%) 76 | 100 100 100 90 36 85 100 . . . . 16 100 100 100 Level 1 17 | . . . 9 41 14 . . . . . 66 . . . Level 2 5 | . . . . 22 . . . . . . 17 . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 486 | 5 . 16 294 486 230 135 . . . . 450 75 7 188 Initial 450 | . . . 2 117 204 88 . . . . 450 75 7 . Average 121 | . . 1 121 273 160 46 . . . . 295 37 . 28 Influence Increases 4047 | 10 . 33 516 959 463 441 240 90 . 10 767 35 2 481 Destroy 0b10 Robot/C 2160 | . . . 280 500 320 320 200 80 . . 180 20 . 260 Destroy 0b10 Robot/NC 220 | 10 . 5 50 60 30 35 . . . 10 20 . . . Destroy Leader 520 | . . . 80 138 60 62 40 10 . . 40 . . 90 Successful Hack 61 | . . 14 2 14 7 . . . . . 24 . . . Disable Machine 240 | . . . 60 90 30 15 . . . . 30 . . 15 Destroy Structure 116 | . . 14 29 37 1 9 . . . . 8 . 2 16 Advance Influence 450 | . . . . . . . . . . . 450 . . . Partial Spotted 30 | . . . . . . . . . . . 15 15 . . Lose Combat Pursuer 150 | . . . 15 120 15 . . . . . . . . . Active Sensor Use 100 | . . . . . . . . . . . . . . 100 Influence Decreases 4013 | 10 . 25 246 787 732 505 312 135 . 10 612 170 22 447 Entered New Map 653 | . . . 6 161 246 93 45 9 . . . 80 13 . Time Decay 2670 | 10 . 25 210 546 446 382 247 126 . 10 392 90 9 177 Lost Part 690 | . . . 30 80 40 30 20 . . . 220 . . 270 Squads Dispatched 26 | . 2 . 1 5 3 4 . . . . 4 . . 7 Investigation 5 | . 1 . . 1 . 2 . . . . . . . 1 Extermination 7 | . . . . . 2 2 . . . . 2 . . 1 Reinforcement 11 | . 1 . 1 4 1 . . . . . 2 . . 2 Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . Active Scanning Responses 1 | . . . . . . . . . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Distress Signals 14 | . . . 3 3 3 . . . . . 3 . . 2 Communications Jammed 3 | . . . . . . . . . . . . . . 3 Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 177 | . 1 3 22 42 21 20 10 4 . 4 22 5 2 21 Peak Tracking Total 10 | . 2 3 10 5 5 5 3 4 . 1 6 5 1 7 Tactical Retreats 8 | . . . 1 5 1 . . . . . . . 1 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Traps Triggered 4 | . 1 . . 1 . 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Machines Disabled 17 | . . . 4 6 2 1 . . . . 2 . . 2 Max in Single Turn 3 | . . . 2 3 1 1 . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Machines Accessed 27 | . . 1 2 5 3 4 . . 4 . 7 . . 1 Terminals 15 | . . 1 1 4 3 2 . . . . 4 . . . Fabricators 2 | . . . . . . 1 . . . . 1 . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . Scanalyzers 2 | . . . . 1 . . . . . . 1 . . . Garrison Access 2 | . . . . . . 1 . . . . . . . 1 Total Hacks 81 | . . 3 5 14 8 5 . . 30 . 15 . . 1 Successful 52 | . . 3 3 6 3 2 . . 30 . 5 . . . Failed 29 | . . . 2 8 5 3 . . . . 10 . . 1 Catastrophic 7 | . . . . 1 2 1 . . . . 2 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 24 | . . 2 2 10 6 . . . . . 4 . . . Terminals 36 | . . 3 3 12 8 2 . . . . 8 . . . Fabricators 3 | . . . . . . 2 . . . . 1 . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 3 . . . Scanalyzers 5 | . . . . 2 . . . . . . 3 . . . Garrison Access 2 | . . . . . . 1 . . . . . . . 1 Terminal Hacks 39 | . . 2 1 1 3 . . . 30 . 2 . . . Record 11 | . . . . . . . . . 11 . . . . . Part Schematic 10 | . . . . . . . . . 10 . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . 1 1 . . . . . . . . . Terminal Index 2 | . . . . . 1 . . . . . 1 . . . Locate Traps 2 | . . . 1 . 1 . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . 3 . . . Process 1 | . . . . . . . . . . . 1 . . . Retrieve Matter 2 | . . . . . . . . . . . 2 . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . 1 . 3 . . . . . . . . . . Terminals 4 | . . 1 . 3 . . . . . . . . . . Track 3 | . . 1 . 2 . . . . . . . . . . Botnet 1 | . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 18 | . . 1 1 3 3 4 . . . . 5 . . 1 Full Trace Events 3 | . . . 1 1 . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . 1 . . . . 10 . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 116 | . . . . . . 116 . . . . . . . . Total Part Build Rating 3 | . . . . . . 3 . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 41 | . . . . . . . . . . . 41 . . . Retrieved Matter 41 | . . . . . . . . . . . 41 . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Active Infowar (turns) 9066 | 207 156 419 288 1215 1100 1234 1819 526 194 306 729 188 117 568 Optics 465 | . . . 288 118 . . . . . . . . . 59 Sensors 7776 | . . . . 1203 1100 1234 1819 526 194 306 729 188 115 362 A.S.S. 119 | . . . . . . . . . . . . . . 119 Seismic 893 | 207 156 419 . . . . . . . . . 111 . . Cloaking 23 | . . . . . . . . . . . . . 2 21 Jamming 164 | . . . . . . . . . . . . . . 164 Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Turns Passed 11573 | 309 156 468 527 1571 1100 1256 2109 526 194 306 922 188 1263 678 Spaces Moved 5955 | 172 92 270 205 723 508 570 1077 325 141 191 514 146 785 236 Core 158 | 5 . . . . . . . . . . 84 64 1 4 Treads 2253 | 167 92 270 205 343 122 13 408 1 . . . . 455 177 Legs 30 | . . . . . . . . . . . . . . 30 Wheels 3103 | . . . . 380 386 557 669 324 141 191 430 . . 25 Hover . | . . . . . . . . . . . . . . . Flight 411 | . . . . . . . . . . . . 82 329 . Fastest Speed 40 | 50 160 160 160 130 130 130 130 130 130 145 50 40 40 50 Average Speed 148 | 156 160 160 160 145 137 157 167 131 134 145 135 45 149 158 Slowest Speed 1300 | 160 160 160 160 240 232 232 232 160 145 145 160 100 1300 240 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 8 30 61 24 61 15 19 84 45 75 43 12 2 94 10 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . . . . . Known Exits Taken 3 | . . . . 1 1 1 . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . . 1 1 1 1 1 . . . Scrap Searched 3 | . . . . . . . 2 1 . . . . . . Spaces Dug 11 | . . . . . 1 5 3 . . . 2 . . . Terrain Destroyed 170 | . . 23 32 33 1 5 13 43 . 4 4 . 1 11 Melee 11 | . . . . . 1 5 3 . . . 2 . . . Projectile 28 | . . . . . . . 4 6 . 4 2 . 1 11 AOE 131 | . . 23 32 33 . . 6 37 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Total 7776 | 194 103 289 318 1044 791 823 1309 385 146 204 645 252 851 422 Wait 788 | 2 . 2 33 111 159 83 177 33 . 4 45 88 1 50 Move 5940 | 171 91 269 204 722 507 569 1076 324 140 190 513 144 784 236 Hop 1 | . . . . . . . . . . . . 1 . . Pick Up 98 | 6 4 1 6 24 7 11 4 2 . . 6 2 9 16 Fast Attach 98 | 7 2 2 8 12 5 9 1 1 3 2 8 3 17 18 Attach 69 | . . . 2 15 6 8 4 1 . . 11 3 2 17 Detach 45 | . 2 1 1 11 4 7 1 . . . 2 1 3 12 Swap 104 | . . 1 10 23 21 22 8 4 . . 9 . . 6 Drop 104 | . 4 2 10 22 9 19 4 1 3 1 8 1 12 8 Fire 501 | 8 . 11 44 104 68 88 31 19 . 7 40 . 22 59 Melee 28 | . . . . . 5 7 3 . . . 3 9 1 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/Waste -4/Factory (discovered 1 exit: [*Arm]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 310 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 15) 466 | -10/Materials | Entered Mines 705 | -10/Mines | Learned Materials stockpile data 801 | -10/Mines | Discovered new exit (range 8) 808 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 866 | -10/Mines | Excavation squad dispatched 866 | -10/Mines | A large section of the Mines collapsed 934 | -10/Mines | Entered Materials 934 | -9/Materials | Evolved 2 slots: Utility x2 978 | -9/Materials | Repaired Lgt. Cannon 1087 | -9/Materials | Destroyed 7 combat bots 1437 | -9/Materials | Discovered new exit (range 10) 1461 | -9/Materials | Entered another Materials area 1461 | -8/Materials | Evolved 2 slots: Utility x2 2284 | -8/Materials | Lost 3 parts (1n1u1w) 2951 | -8/Materials | Discovered new exit (range 8) 3030 | -8/Materials | Identified exit to Factory 3032 | -8/Materials | Entered Factory 3032 | -7/Factory | Evolved 2 slots: Utility x2 3787 | -7/Factory | Lost 4 parts (1p1n2u) 4077 | -7/Factory | Identified exit to Storage 4077 | -7/Factory | Identified exit to Lower Caves 4115 | -7/Factory | Discovered new exit (range 7) 4130 | -7/Factory | Identified exit to Factory 4132 | -7/Factory | Entered another Factory area 4132 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4507 | -6/Factory | Discovered new exit (range 10) 4530 | -6/Factory | Identified exit to Lower Caves 4886 | -6/Factory | Fabricated Enh. Autogun? 4935 | -6/Factory | Build established: Scavenger-Tank 5242 | -6/Factory | Spotted B-75 Beast 5268 | -6/Factory | Destroyed B-75 Beast 5355 | -6/Factory | Discovered exit to Lower Caves (range 13) 5388 | -6/Factory | Entered Lower Caves 5506 | -6/Lower Caves | Learned Factory garrison access intel 5552 | -6/Lower Caves | Build established: Scavenger-Skirmisher 6636 | -6/Lower Caves | Learned location of Extension (-6) 7030 | -6/Lower Caves | Spotted B-75 Beast 7432 | -6/Lower Caves | Discovered new exit (range 8) 7497 | -6/Lower Caves | Entered another Lower Caves area 7657 | -6/Lower Caves | Build established: Scavenger-Gunner 7895 | -6/Lower Caves | Discovered new exit (range 6) 8023 | -6/Lower Caves | Entered Data Miner 8023 | -6/Data Miner | Discovered new exit (range 6) 8060 | -6/Data Miner | Met Data Miner 8135 | -6/Data Miner | Learned location of Section 7 (-2) 8135 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8157 | -6/Data Miner | Received God Mode back door access code from Data Miner 8217 | -6/Data Miner | Entered Proximity Caves 8311 | -5/Proximity Caves | Spotter reported a threat 8364 | -5/Proximity Caves | Spotter reported a threat 8457 | -5/Proximity Caves | Spotter reported a threat 8517 | -5/Proximity Caves | Discovered new exit (range 6) 8523 | -5/Proximity Caves | Entered Factory 8523 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8524 | -5/Factory | Loaded intel: 4 garrison access locations 8556 | -5/Factory | Discovered new exit (range 8) 8963 | -5/Factory | Build established: Scavenger-Tank 9301 | -5/Factory | System corruption reached 10% 9376 | -5/Factory | Destroyed 9 combat bots 9400 | -5/Factory | Released all parts (6) 9431 | -5/Factory | Lost 22 parts (1p6n8u7w) 9445 | -5/Factory | Entered another Factory area 9445 | -4/Factory | Evolved 2 slots: Utility x2 9633 | -4/Factory | Manually triggered Chute Trap 9633 | -4/Factory | Sucked down chute 9633 | -4/Factory | Entered Waste 9633 | -4/Waste | The area was eerily silent 9653 | -4/Waste | Build established: Mutant 9673 | -4/Waste | A Compactor rumbled back to life 9673 | -4/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 9675 | -4/Waste | Spotted C-40 Crusher 9695 | -4/Waste | Found Prototype Launcher 9695 | -4/Waste | Identified Point Singularity Launcher 9702 | -4/Waste | Discovered new exit (range 16) 9815 | -4/Waste | Destroyed C-40 Crusher 10344 | -4/Waste | Build established: Scavenger-Tank 10896 | -4/Waste | Entered Factory 11223 | -4/Factory | Garrison activated, responded to threat 11297 | -4/Factory | Lost 16 parts (1p2n11u2w) 11392 | -4/Factory | Found Prototype Device 11392 | -4/Factory | Identified Active Sensor Suite 11505 | -4/Factory | Discovered new exit (range 11) 11525 | -4/Factory | Core integrity fell below 50% 11573 | -4/Factory | Core integrity fell below 20% 11574 | -4/Factory | Self-destructed Last Messages --------------- 11566_ Imp. Cooling System destroyed. 11566_ Arm. Medium Treads destroyed. 11567_ Extracted 25 energy. 11567_ Acquired 27 matter. 11568_ Penetrated by Slug. 11568_ Wheel destroyed. 11568_ Penetrated by Slug. 11568_ Arm. Medium Treads destroyed. 11568_ Penetrated by Slug. 11569_ Slug penetrates Wall. 11570_ Acquired Wheel. 11571_ Penetrated by Slug. 11571_ Slug penetrates M-13 Machinist. 11571_ M-13 Machinist destroyed. 11572_ U-05 Engineer builds a Door. 11572_ Acquired 26 matter. 11572_ Penetrated by Slug. 11572_ Lrg. Storage Unit destroyed. 11572_ Slug penetrates Machine. 11572_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ????????????????????? | | ?????????????????????######+########?????????????? | | ??????????????????""?""# #"""""#?????????????? | | ?????????????????#" ?"# #" "#?????????????? | | ?????????????????#" ? "#?????????????? | | ?????????????????# < ???????????????? | | ?????????????????# #?????????????? | | ?????????????????# ? #?????????????? | | ?????????????????# "?!!= u#" #?????????????? | | ?????????????????#" "##%%=##" "#?????????????? | | ?????????????????#"" ""[@* """ ""#?????????????? | | ?????????????????#"[[ [[gY [["#?????????????? | | ?????????????????#"[[ ==!g [["#?????????????? | | ?????????????????#"[[" [=[ "[["#?????????????? | | ?????????????????#"""" ![! """""#?????????????? | | ?????????????????######|!;u/######???????????????? | | #######?????????????? ;h!h %#???????????????????? | | + "???????????#### % ##??????????????????? | | #???""???????????# ##??????????????????? | | + """""??????????# #???????????????????? | | # ?""""""????????# #???????????????????? | | """ #???? ######## #???????????????????? | | """ #??????? + #???????????????????? | | """ #?????????# ! # ????????? | | #?????????# # ????????? | | #?????????# """ """ # ????????? | | #?????????# """ """ #???????????????????? | | #?????????# %"" """ #???????????????????? | | #?????????# #???????????????????? | | ########????????# #???????????????????? | | ???# #??????# #???????????????????? | | ???# ] !######## ###/##??????????????? | | ???# # ??????????? | | ???# # ?????????? | | ???# " " # ] ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 21 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Armor Coverage 1575 Resistance: KI 20 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 8 Particle Charging 22 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Railgun | -6/Data Miner | Free Fusion Bomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Enh. Autogun | x1 | -6/Factory Repaired ---------- Lgt. Cannon | 34% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionSigixRay Manual? 0 Play Time 02:36:25 Cumulative 463.3 hours Start 2025.05.12 @ 08:58:12 End 2025.05.13 @ 20:17:57 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 257 Rogue 257 Adventurer 0 Explorer 0 Win Type - Total 14 Types 8/0/5/1/0/0/0/0/0/0 Lore% 53 Gallery% 65 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12fe52cd-d5de-41f7-8bad-10131dec9007