Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.04 @ 03:38:10 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (111) 555 Value Destroyed (3047) 3047 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (197) 197 TOTAL SCORE: 8279 Bonus ------- High Alert Combat Kills 97 Follower Combat Kills 100 Cogmind --------- Core Integrity 831/1150 Matter 184/300 Energy 170/170 System Corruption 5% Temperature Cool (-200) Movement Core (800) Ox15 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Cryofiber Web Improved Heat Sink Coolant Injector High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Transmission Jammer Improved Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Neutrino Core Improved Heat Sink Improved Cooling System Improved Weapon Cycler Improved Weapon Cycler Improved Weapon Cycler Improved System Backup Module Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Coolant Injector High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Weapon Cycler Advanced Transmission Jammer Layered Light Armor Plating Improved System Backup Module > --- WEAPON ----------- Heavy Ion Cannon Neutron Cannon > --- INVENTORY -------- Neutrino Core Improved Heat Sink Improved Heat Sink Improved Cooling System Improved Weapon Cycler Improved Weapon Cycler Improved Medium Armor Plating Improved System Backup Module Plasma Rifle [Rating: 86] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . . . 1 Propulsion 3 | . . 1 . 1 . 1 . Utility 8 | . . 1 2 1 2 1 1 Weapon . | . . . . . . . . Parts Attached 115 | 6 11 13 23 12 20 10 20 Power 9 | 1 . 2 2 . 1 1 2 Engine 5 | 1 . 2 2 . . . . Core 3 | . . . . . 1 1 1 Reactor 1 | . . . . . . . 1 Propulsion 18 | 2 2 2 6 1 2 1 2 Treads . | . . . . . . . . Leg 18 | 2 2 2 6 1 2 1 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 38 | 1 3 3 5 3 7 4 12 Device 18 | . . . 3 2 3 1 9 Storage 6 | 1 2 1 . . 1 1 . Processor 5 | . . 1 . 1 1 . 2 Hackware 1 | . . . . . 1 . . Protection 8 | . 1 1 2 . 1 2 1 Artifact . | . . . . . . . . Weapon 50 | 2 6 6 10 8 10 4 4 Energy Gun 29 | . 4 4 5 6 7 2 1 Energy Cannon 4 | . . . . . . 1 3 Ballistic Gun 4 | 2 . . 2 . . . . Ballistic Cannon . | . . . . . . . . Launcher 11 | . 2 2 3 1 2 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 2 | . . . . 1 1 . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 1 1 1 . . Parts Lost 35 | . . 5 5 . . 12 13 Power 3 | . . . . . . 2 1 Propulsion 10 | . . 2 1 . . 2 5 Utility 10 | . . 1 2 . . 4 3 Weapon 12 | . . 2 2 . . 4 4 Highest Loss Streak 11 | . . 3 4 . . 11 10 Average Slot Usage (%) 89 | . 96 94 89 91 90 88 72 Engine 6 | . 14 11 9 7 1 . . Core 1 | . . . . . 4 4 3 Leg 26 | . 28 31 24 30 26 27 14 Device 10 | . . . 12 12 14 16 19 Storage 8 | . 14 11 9 7 6 5 5 Processor 7 | . . 3 9 9 11 11 10 Protection 8 | . 10 14 8 7 6 7 5 Energy Gun 13 | . 13 21 15 14 12 9 . Ballistic Gun 1 | . 14 . 2 . . . . Naked Turns . | . . . . . . . . Heaviest Build 80 | 13 28 34 50 51 60 73 80 Greatest Support 79 | 20 20 30 35 48 59 79 66 Greatest Overweight (x) 15 | . 1 1 1 1 1 1 15 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 16 | 6 10 16 10 10 14 12 12 Average Capacity 10 | 5 8 10 10 10 10 11 12 Most Carried 12 | 4 10 10 10 10 11 12 10 Average Carried 9 | 1 6 9 9 9 9 9 7 Final Capacity 12 | 6 10 10 10 10 10 12 12 Final Carried 10 | 1 10 10 10 10 10 7 7 Class Distribution -------------------- 59% | Scavenger-Mutant 33% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 1508 | 263 178 165 309 116 243 72 162 Remotely . | . . . . . . . . Salvage Created 3470 | . 194 824 925 318 457 449 303 Parts 219 | . 23 64 60 23 12 22 15 Haulers Intercepted 4 | . . 1 2 . 1 . . Recyclers Shooed 6 | . 2 . . . . 3 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 76 | . 8 22 21 6 7 6 6 Guns 43 | . 5 13 17 4 2 2 . Cannons 5 | . . . . . . . 5 AOE 24 | . 3 9 4 2 4 2 . Classes Destroyed 13 | . 4 6 . 1 2 . . Worker 4 | . . 1 . 1 . 1 1 Builder 8 | . 1 3 2 2 . . . Tunneler 4 | . . . . . 1 3 . Hauler 4 | . . 1 2 . 1 . . Recycler 4 | . . 1 . 1 1 1 . Operator 1 | . . 1 . . . . . Watcher 10 | . 1 2 2 3 1 1 . Swarmer 35 | . 6 12 9 3 4 . 1 Grunt 17 | . 2 5 9 1 . . . Brawler 1 | . . 1 . . . . . Sentry 10 | . . 4 3 1 1 1 . Hunter 5 | . . . . 1 . 3 1 Programmer 8 | . . . . . 2 2 4 Best Kill Streak 8 | . 6 7 8 4 4 3 3 Combat Bots Only 8 | . 3 5 8 3 4 2 3 Max Kills in Single Turn 4 | . 3 3 2 2 4 1 1 Gunslinging . | . . . . . . . . Exploded 4 | . 3 3 1 1 4 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 5517 | . 319 496 703 221 398 1650 1730 Core 884 | . 69 62 85 44 68 237 319 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 85 | 100 72 84 84 93 92 76 . Volleys Fired 228 | 1 16 37 56 23 20 36 39 Largest 2 | 1 2 2 2 2 2 2 2 Hottest 165 | 20 90 90 106 160 160 160 165 Shots Fired 409 | 1 25 66 108 43 39 60 67 Gun 330 | 1 23 61 106 41 37 49 12 Cannon 56 | . . . . . . 1 55 Launcher 23 | . 2 5 2 2 2 10 . Special . | . . . . . . . . Kinetic 33 | 1 16 . 16 . . . . Thermal 235 | . . . 40 41 37 50 67 Explosive 23 | . 2 5 2 2 2 10 . Electromagnetic 118 | . 7 61 50 . . . . Robot Hit Streak 25 | . 7 24 21 21 16 25 10 Robot Miss Streak 4 | 1 1 2 4 3 4 2 3 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 2 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 331 | . 20 51 86 41 36 52 45 Core Hits 229 | . 14 47 50 35 24 45 14 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 6 | . . . . 2 4 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 6 | . . . . 2 4 . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10010 | . 696 1392 1921 1137 1155 2031 1678 Guns 5631 | . 233 666 1369 930 838 1291 304 Cannons 1374 | . . . . . . . 1374 Explosions 3005 | . 463 726 552 207 317 740 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 399 | . 140 . 259 . . . . Thermal 5668 | . . 139 792 930 838 1291 1678 Explosive 2483 | . 463 587 169 207 317 740 . Electromagnetic 1460 | . 93 666 701 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . 1 2 3 5 Average Corruption 1 | . . . . 1 1 1 3 Corruption Purged . | . . . . . . . . Effects 9 | . . . . 2 2 1 4 Message Errors 2 | . . . . . 1 . 1 Matter Fused 1 | . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . 2 . . . Data Loss (major) 1 | . . . . . . . 1 Targeting Errors 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 257 | . 97 25 27 . . 5 103 Projectiles 103 | . . . . . . . 103 Explosions 154 | . 97 25 27 . . 5 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 288 | . 121 61 84 . 9 13 . Shots 9 | . 3 2 2 . 1 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 225 | . 43 144 201 225 156 150 188 Average Temperature 62 | . 19 39 78 78 58 53 74 Received Heat Transfer 639 | . 36 153 315 42 30 63 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . 5 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 5 | . . . . . 2 2 1 Combat Hostiles 4 | . . . . . 1 2 1 Parts Melted 26 | . . . . 4 7 11 4 Heat Transferred 9525 | . . 200 1299 1635 1800 2825 1766 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . 3 3 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 566 | . 263 414 566 289 193 180 192 Initial 176 | . . 26 138 176 . . 76 Average 157 | . 82 215 396 119 59 52 103 Maximum Alert Level 2 | . 1 2 2 1 . . . Low Security (%) 69 | 100 86 37 8 84 100 100 100 Level 1 22 | . 13 61 38 15 . . . Level 2 7 | . . . 53 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . . 5 1 4 3 5 3 Investigation 4 | . . 2 1 . . 1 . Extermination 5 | . . . . 1 2 1 1 Reinforcement 7 | . . 3 . . 1 1 2 Assault . | . . . . . . . . Garrison 5 | . . . . 3 . 2 . Intercept . | . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 2 | . . 2 . . . . . Communications Jammed 18 | . . . 16 . . . 2 Distress Signals 18 | . . . 16 . . . 2 Times Spotted 127 | . 11 32 33 11 10 14 16 Peak Tracking Total 8 | . 3 5 8 3 4 5 3 Tactical Retreats 6 | . . 2 2 1 . . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered 6 | . 3 . 1 . 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled 8 | . 3 . 1 . . 2 2 Max in Single Turn 2 | . 2 . 1 . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 31 | . 6 6 5 2 4 5 3 Terminals 26 | . 6 6 5 2 3 3 1 Fabricators 4 | . . . . . 1 1 2 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 96 | . 19 20 15 4 13 18 7 Successful 52 | . 9 10 5 2 6 15 5 Failed 42 | . 9 9 10 2 7 3 2 Catastrophic 6 | . 2 1 . 2 . 1 . Database Lockouts 2 | . 1 1 . . . . . Manual 54 | . 16 15 13 3 1 4 2 Terminals 74 | . 19 20 15 4 8 6 2 Fabricators 12 | . . . . . 5 2 5 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 10 | . . . . . . 10 . Garrison Access . | . . . . . . . . Terminal Hacks 25 | . 7 8 5 . 4 1 . Part Schematic 1 | . . 1 . . . . . Robot Analysis 5 | . 2 1 2 . . . . Level Access Points 1 | . . . . . . 1 . Branch Access Points 5 | . 1 1 2 . 1 . . Terminal Index 3 | . 1 1 1 . . . . Unreport Threat 1 | . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . Recall Reinforcements 2 | . . 2 . . . . . Hauler Manifests 2 | . 1 . . . 1 . . Registered Prototypes 1 | . . 1 . . . . . Zone Layout 3 | . 1 1 . . 1 . . Fabricator Hacks 7 | . . . . . 1 2 4 Load Schematic 4 | . . . . . 1 1 2 Build 3 | . . . . . . 1 2 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 10 | . . . . . . 10 . Insert Component 3 | . . . . . . 3 . Analyze 7 | . . . . . . 7 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 10 | . 2 2 . 2 1 2 1 Terminals 10 | . 2 2 . 2 1 2 1 Assimilate 1 | . . . . . . 1 . Botnet 9 | . 2 2 . 2 1 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used 1 | . . 1 . . . . . Hacking Detections 30 | . 6 6 5 2 4 4 3 Full Trace Events 3 | . 1 1 . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . 1 . . . 3 . Parts Built 5 | . . . . . . 1 4 Matter 504 | . . . . . . 102 402 Time 226 | . . . . . . 25 201 Total Part Build Rating 23 | . . . . . . 1 22 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . . . . 3 . Part Schematics Acquired 3 | . . . . . . 3 . Parts Damaged 1 | . . . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . Programmers 4 | . . . . . . 4 . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . . 1 . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies 4 | . . . . . . 4 . Largest Group 3 | . . . . . . 3 3 Highest-Rated Group 93 | . . . . . . 93 93 Highest-Rated Ally 31 | . . . . . . 31 31 Total Orders . | . . . . . . . . Ally Attacks 19 | . . . . . . 2 17 Total Damage 659 | . . . . . . 51 608 Kills 2 | . . . . . . 1 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total 5 | . 2 1 2 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 5897 | 67 550 1137 865 1289 800 558 631 Spaces Moved 3429 | 48 359 681 461 746 519 348 267 Core 12 | 11 . . . . . . 1 Treads . | . . . . . . . . Legs 3417 | 37 359 681 461 746 519 348 266 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 Average Speed 137 | 103 127 141 137 149 128 120 153 Slowest Speed 800 | 120 150 150 150 150 150 150 800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 3 78 70 48 23 15 13 7 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 32 | . 5 . . 2 16 7 2 Terrain Destroyed 233 | . 26 54 26 39 27 52 9 Melee 3 | . . . . 2 1 . . Projectile 10 | . . . . . . 1 9 AOE 220 | . 26 54 26 37 26 51 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 4178 | 63 429 790 586 868 599 414 429 Wait 237 | 4 9 35 18 67 4 16 84 Move 3422 | 47 358 680 460 745 518 347 267 Hop . | . . . . . . . . Pick Up 87 | 5 19 13 13 9 12 3 13 Fast Attach 28 | 2 3 4 7 2 5 1 4 Attach 51 | 4 1 6 8 4 6 7 15 Detach 9 | . 1 1 1 1 1 1 3 Swap 36 | . 7 3 8 6 9 2 1 Drop 69 | . 15 11 15 9 15 1 3 Fire 228 | 1 16 37 56 23 20 36 39 Melee 6 | . . . . 2 4 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 5 | . . . . . 5 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 9) 284 | -10/Materials | Discovered new exit (range 9) 378 | -10/Materials | Build established: Mutant 450 | -10/Materials | Identified exit to Mines 572 | -10/Materials | Central database locked down 591 | -10/Materials | Discovered new exit (range 14) 618 | -10/Materials | Entered another Materials area 618 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 922 | -9/Materials | Discovered new exit (range 6) 1175 | -9/Materials | Build established: Scavenger-Mutant 1230 | -9/Materials | Discovered new exit (range 3) 1392 | -9/Materials | Discovered new exit (range 14) 1570 | -9/Materials | Identified exit to Mines 1570 | -9/Materials | Central database locked down 1666 | -9/Materials | Lost 3 parts (2n1w) 1755 | -9/Materials | Entered another Materials area 1755 | -8/Materials | Evolved 2 slots: Utility x2 1792 | -8/Materials | Discovered new exit (range 17) 2067 | -8/Materials | Lost 4 parts (1n2u1w) 2072 | -8/Materials | Identified exit to Storage 2077 | -8/Materials | Destroyed 8 combat bots 2557 | -8/Materials | Discovered new exit (range 8) 2620 | -8/Materials | Entered Factory 2620 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3210 | -7/Factory | Garrison activated, responded to threat 3893 | -7/Factory | Discovered new exit (range 5) 3897 | -7/Factory | Identified exit to Factory 3909 | -7/Factory | Entered another Factory area 3909 | -6/Factory | Evolved 2 slots: Utility x2 4205 | -6/Factory | Identified exit to Lower Caves 4508 | -6/Factory | Discovered new exit (range 16) 4535 | -6/Factory | Identified exit to Factory 4700 | -6/Factory | Build established: Mutant 4709 | -6/Factory | Entered another Factory area 4709 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4868 | -5/Factory | Identified exit to Factory 4933 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 5085 | -5/Factory | Garrison activated, responded to threat 5225 | -5/Factory | Garrison activated, responded to threat 5261 | -5/Factory | Allied Derelicts emerged from ambush trap array 5267 | -5/Factory | Entered another Factory area 5267 | -4/Factory | Accompanied by 3 allies 5267 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5275 | -4/Factory | Lost 11 parts (2p2n3u4w) 5572 | -4/Factory | Fabricated Imp. Weapon Cycler? 5879 | -4/Factory | Fabricated Hvy. Plasma Cannon? 5898 | -4/Factory | Self-destructed Last Messages --------------- 05876_ Slug penetrates Wall. 05877_ Penetrated by Slug. 05877_ Imp. System Backup Module destroyed. 05877_ Slug penetrates Wall. 05877_ Penetrated by Slug. 05879_ >> FABRICATOR: Completed Hvy. Plasma Cannon? 05879_ U-05 Engineer lays Concrete. 05880_ Penetrated by Slug. 05880_ Lyr. Light Armor Plating destroyed. 05881_ Penetrated by Slug. 05881_ Antimatter Reactor destroyed. 05881_ Penetrated by Slug. 05884_ Slug penetrates Wall. 05889_ Arm. Leg destroyed. 05890_ U-05 Engineer builds a Door. 05892_ Slug penetrates Wall. 05892_ Penetrated by Slug. 05892_ Slug penetrates Wall. 05896_ Critical hit. 05897_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | # ^ """##+#######??#?????????????????? | | # "" ^ #######????????????????????? | | # " ^""" ###?###?#?##???????????????? | | ## "F """ ##########?????????????????? | | + "" ! = """ ###?######?????????????????? | | # % ########?#??#??????????????? | | # %"" #### ###########??????????????? | | #! %"" ##### ######?###???????????????? | | # """ # #######?#?##????????????? | | ## %"" ### # ###### ?? ?#????????????? | | ## ###+###### ###### ? ??????????????? | | ## """ # % # #####? ? ?????????????? | | """ #"" ## #?### ? #????????????? | | """ #" # ##### ? ?#????????????? | | """ #" ## ##### ?????????????? | | # %[ # ###### ? #????????????? | | # *]] # ###### ? ?#????????????? | | # = ]] #######? ?##???????????? | | # [=] ####?### ??????????????? | | ######## %% #######? ???#????????????? | | #########+############## ? ?????????????? | | #######+## ?????????? | | "F"" % ^ "??????????? | | """" %* ????????????? | | ??????????????? | | u @ ######????????????????? | | #########+############+#+########????????????????? | | ?# ###### #????????????????? | | ?#"""" ###### #????????????????? | | ##"""" #???## #????????????????? | | ##"""" ####?# #????????????????? | | ##"""" ###### #????????????????? | | ?#"""" #?#### #????????????????? | | #?"""" #????# #????????????????? | | ?# ##?#?# #????????????????? | | ?###########????# #????????????????? | | ??#??##???##????# #????????????????? | | ???##?#??#??????#################????????????????? | | #####????#???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??###????????????????????????????????????????????? | | ?#???#???????????????????????????????????????????? | | ?###?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 65 Energy Generation 34 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 750 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Weapon Cycling 20 Evasion (%) 50 Target Analysis 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Hvy. Plasma Cannon | -5/Factory | Scanalyzed Imp. Weapon Cycler | -5/Factory | Scanalyzed Lyr. Light Armor Plating | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -5/Factory Imp. Weapon Cycler | x2 | -4/Factory Hvy. Plasma Cannon | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumStasisTerrabomb Manual? 0 Play Time 01:32:47 Cumulative 85.2 hours Start 2021.08.04 @ 00:24:41 End 2021.08.04 @ 03:38:10 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 33 Rogue 4 Adventurer 27 Explorer 2 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3884d670-ecef-4d55-acf4-a77708ea8986